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User manual SEGA DAYTONA USA - INSTRUCTION MANUAL

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SEGA DAYTONA USA DELUXE TYPE
SEGA DAYTONA USA SPECIAL MANUAL
SEGA DAYTONA USA TWIN TYPE

This product, although classified under the brand SEGA, may have been manufactured by SAMMY, SIMULINE after mergers, acquisitions, or a change in name.



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Manual abstract: user guide SEGA DAYTONA USA - INSTRUCTION MANUAL

Detailed instructions for use are in the User's Guide.

Daytona Manual 2_9 2/9/01 1:33 PM Page 2 Thank you for purchasing DAYTONA USA ®. Please note that this software is designed only for use with the Dreamcast console. Be sure to read this instruction manual thoroughly before playing. Controls . . . . . . . . . . . . . . . . . 2 Game Display . . . . . . . . . . . . 4 Starting Up . . . . . . . . . . . . . . . 6 Main Select . . . . . . . . . . . . . . 8 Single Race . . . . . . . . . . . . . 11 Championship . . . . . . . . . . . 11 Time Attack . . . . . . . . . . . . . 13 VS Battle . . . . . . . . . . . . . . . 14 Net Battle . . . . . . . . . . . . . . . 16 Records . . . . . . . . . . . . . . . . 20 Replay . . . . . . . . . . . . . . . . . 20 Options . . . . . . . . . . . . . . . . 21 Homepage . . . . . . . . . . . . . . 24 Course Information . . . . . . . 25 Car Information . . . . . . . . . . 28 Credits . . . . . . . . . . . . . . . . . 29 DAYTONA USA® is a memory card [Visual Memory Unit (VMU) sold separately] compatible game. For details regarding game files, see p.23. While saving never turn the Dreamcast OFF, or remove the memory card, controller or other peripheral devices. Daytona Manual 2_9 2/9/01 1:33 PM Page 4 CONTROLS This is a 1 to 2 Player game. For a 1 Player game connect a controller to Control Port A. For a 2 Player game connect controllers to Control Ports A and B. CONTROLS Menu Controls Move Cursor Enter Cancel/Return to Previous Screen Adjust Game Start/Pause Steering Accelerate Brake Change Camera View Gear (Manual transmission only) Scroll Up/Down Move Cursor Enter Cancel Web Navigation @* A B $^ Start Button Analog Thumb Pad R L D-Pad @* X (1st)/A (2nd)/Y (3rd)/B (4th) Analog Thumb Pad D-Pad A B L/R Game Controls DREAMCAST CONTROLLER L R Web Browser Controls V The controls shown on this page are the default controls. Analog Thumb Pad Directional Pad (D-Pad) Start Button A B X Y To return to the Title Screen at any time during game play, simultaneously press and hold A, B, X, Y and the Start Button on the Dreamcast Controller. JUMP PACKTM (sold separately) V Never touch the Analog Thumb Pad or L/R while turning the Dreamcast Power ON. DAYTONA USA® is compatible for use with the Jump Pack. Insert the Jump Pack into Expansion Socket 2 of the Dreamcast Controller. Doing so may disrupt the controller initialization process and result in malfunction. 2 3 Daytona Manual 2_9 2/9/01 1:33 PM Page 6 GAME DISPLAY 1 Current Lap/Total Number of Laps SINGLE RACE 1 2 3 4 7 8 5 6 CHAMPIONSHIP 1 2 4 6 8 5 2 TIME ATTACK 1 3 4 7 9 8 2 Lap Time 3 Time Limit 4 Top: Tachometer Right: Gear Bottom: Speedometer Transmission 1st 2nd 3rd 4th 5 Position/Number of Cars 6 Traffic Display 1 2 4 5 8 7 Fastest Lap Time Difference V In Championship Mode, the bonus points are displayed. 8 Course: P Players car 1 Leading car; VS Battle: 1 Player 1 2 Player 2 VS BATTLE/NET BATTLE V V Display contents are the same but on a full screen. 9 Top: Fastest Lap Center: Total Record (the fastest total time) Bottom: Current Lap Time ICONS MEMORY CARD ICONS CAR ICONS S: Game Data R: Replay Data G: Ghost Car Data K: Key File TRANSMISSION ICONS TIRE ICONS AT MT Hornet Grasshopper Falcon Lightning Soft Medium Soft Medium Medium Hard Hard V Course Icons are explained on p.25. COURSE TYPE ICONS Normal Reverse Mirror Mirror Reverse 5 4 Daytona Manual 2_9 2/9/01 1:33 PM Page 8 STARTING UP MEMORY CARD SCREEN Once the power is turned ON, the Memory Card Screen will be displayed. For first time players, follow the displayed instructions to create a save file. MODES SINGLE RACE P.11 Race against computer controlled cars, passing through checkpoints before the time limit reaches zero. CHAMPIONSHIP P.11 There are four series (four races in a series) to compete in, a total of 16 races. Acquire points in each race and win the championship. TIME ATTACK P.13 A battle to set the quickest time. It's possible to race against a "ghost" car. VS BATTLE P.14 Connect controllers to Control Ports A and B to race against a human opponent using a split-screen. NET BATTLE P.16 Compete in a race over the Internet with 2 to 4 players. If you have already created a save file, the contents of the file will be displayed. Check the contents of the file before entering. MODE SELECT MENU RECORDS Once the Title Screen appears, press the Start Button to display the Mode Select Menu, and select the mode you wish to play. REPLAY P.20 View saved replay files. OPTIONS P.21 Adjust the various game settings. HOMEPAGE P.24 Connect to the DAYTONAUSA ® Homepage for rankings, and download a Key File, so you can race online. P.20 View the records and rankings for each stage. 6 7 Daytona Manual 2_9 2/9/01 1:33 PM Page 10 MAIN SELECT In each mode, before a race, you will be able to select the car and course used in that race. Select "Car" or "Course" and press A to display the screens below. CAR SETTING MENU SELECT Select the car you wish to use GRIP The larger the gauge the stronger the grip. ACCELERATION The larger the gauge the higher the level of acceleration. MAX SPEED The larger the gauge the higher the level of maximum speed. CAR Select the car settings you wish to use from the Car Settings Menu. AT/MT Select the transmission Automatic Automatic transmission is recommended for beginners. Manual-4 Manual transmission is recommended for skilled players. TIRE COURSE Select the course settings from the Course Settings Menu. Select the tires you wish to use. SOFT MEDIUM SOFT MEDIUM MEDIUM HARD HARD SOFT yields a stronger grip, while HARD yields a better drift. COLOR Select the car color CUSTOM COLOR 1 CUSTOMCOLOR 2 CUSTOMCOLOR 3 Create custom colors by adjusting Car Color Setting (see p.22). START Start the race. HANDICAP The Handicap setting Appears in VS Battle Mode and Net Battle Mode (Leader only). Select "ON" to boost the speed of the losing car. 8 9 Daytona Manual 2_9 2/9/01 1:33 PM Page 12 SINGLE RACE COURSE SETTING SCREEN Select an item below and the setting screen for that item will be displayed. Use $^ to adjust the setting. After you have completed setting up the course, select "OK" and press A to return to the Main Select Menu. Complete the race against computer controlled cars, passing through the checkpoints before the time limit reaches zero. Adjust the race settings from the Main Select Menu and start the race. Main Select P.8 Game Start Race End Menu P.15 GAME OVER If the time limit reaches zero before you pass through the checkpoint ­ game over! SELECT Select a course. FASTESTLAP The fastest lap for that course. BEST TIME The best time for that course. CIRCUIT LENGTH The length of the course. LAP Select the number of laps to race. Depending on the course and type of race, the number of laps available for selection will vary. Select "Fixation" to set the default number of laps. V ENTRY CAR Select the number of cars appearing in the race. In Vs Battle Mode select "Player Only" for a battle between just the 2 players. In Time Attack Mode, this setting will not be displayed. NAME ENTRY After the race, if you manage to place within the top 10 rankings and the number of laps are set at "Fixation," you will be able to enter your name up to 3 letters. Select Letter Enter Delete Letter $^ A R V CHAMPIONSHIP TYPE Select the type of course NORMAL TYPE Normal type. REVERSE The reverse of normal type. There are four series (four races in a series) to compete in, a total of 16 races. Acquire points in each race and aim to win the championship. Select the data you wish to use. If this is your first game, select "NEW GAME" and enter your name using up to 3 letters. MIRROR A mirror version of normal type. MIRROR REVERSE A mirror version of reverse type. 10 11 Daytona Manual 2_9 2/9/01 1:33 PM Page 14 TIME ATTACK ACQUIRE POINTS Clear a race and acquire points. A race against time! Unless you enable the Free Run Setting in Course Settings, you must pass through the checkpoints within the time limit or it's game over. Main Select P.8 Ghost Car Select RANKING POINT Earn points based on your ranking. e.g.) 1st 80 LEAD LAP POINT Be in the lead for a whole lap and get bonus points once you cross the goal line. BESTLAP POINT Achieve the best lap to receive 10 points. GHOST CAR SELECT SCREEN Adjust the Ghost Car settings. Select and enter "EXIT" to return to the Main Select Menu. Game Start Race End Menu P.15 2nd 50 3rd 40 4th 35 5th 30 and so on CHAIN LEAD LAPPOINT Be in the lead for consecutive laps and get extra points. 1 point for each consecutive lap. e.g.) 2 laps: START 1pt 3 laps: 2pts and so on Start the race. LAST RUNNING DATA Use the Ghost Car data of the previous race. V Cannot be selected if: · This is the first time selecting Time Attack Mode. · You used a different course in the previous race. CONDITIONS FOR CLEARING A SERIES Refer to the table on the right for the minimum rank you must achieve in order to continue to the next series. SERIES 1 SERIES 2 SERIES 3 SERIES 4 CHALLENGERS CUP STRONG RUNNERS RIOT PARTY CUP KING OF DAYTONA Top 5 Top 5 Top 3 Top 3 LOAD MEMORY CARD The Memory Card Menu will be displayed. If Ghost Car data is saved on the memory card it will be listed. Select the data you wish to use. MENU After the race the Menu Screen will appear. Select and enter "EXIT" to return to the Title Screen. SAVE GAME Will be displayed after the end of each series. Save your result to a memory card. NEXT GAME Go to the next race. REPLAY View a replay of the race. LOAD COM DATA Load Ghost Car data from a prepared selection. GHOST CLEAR Erase the Ghost Car data and race with only one car on the track. 12 13 Daytona Manual 2_9 2/9/01 1:33 PM Page 16 VS BATTLE A 2 Player mode using a split screen. After the Main Select Menu has been displayed, select "1PCAR" to choose a car for Player 1 and "2PCAR" to choose a car for Player 2. Start the race after completing the course settings. Main Select P.8 Game Start Race End Menu P.15 RACE END MENU The Race End Menu is displayed at the end of each race. Select and enter "EXIT" to return to the Title Screen. RETRY Try the race again. MAIN SELECT Return to the Main Select Menu. REPLAY SAVE Save the replay to a memory card. ENTRY CAR OPTION In Vs Battle you are able to select the following entry car options: REPLAY ENTRY CAR 10 10 cars will be present in the race. Player 1 Player 2 View a replay of the race. GHOST SELECT V Time Attack Mode only Display the Ghost Car Select Screen. PLAYER ONLY Only Player 1 and 2's car will enter the race. GHOST SAVE V Time Attack Mode only Save the Ghost Car file from that race. PAUSE MENU Press the Start Button during play/replays or in mode menu to display the Pause Menu. Use @* to select an item and press A to enter. Return to the game Restart the race V only when racing V not displayed in some modes FINISH When the Free Run option is set in Time Attack Mode select "Finish" from the Pause Menu to finish the race. V only when racing REPLAY EXIT Quit Replay and return to RACE END MENU Screen. V only when displaying replay EXIT Return to the Title Screen. CANCEL RESTART SAVING The Memory Card Select Screen will display all connected memory cards. Select the memory card you wish to use. If there are not enough memory blocks in the memory card, you must delete existing files in order to save. Select the files you wish to delete and select and enter "YES" when the confirmation screen appears. 14 15 Daytona Manual 2_9 2/9/01 1:34 PM Page 18 NET BATTLE Compete in a race over the Internet with 2 to 4 players. You must complete User Registration and download a Key File to your VMU in order to compete. V Only one person can play per Dreamcast. V The contents of the Internet are constantly updated, differences with this manual may occur. NETWORK CONTROLS Move cursor Enter Delete previous letter Adjust Text Box Confirmation Scroll Up Scroll Down Display Comment Menu Analog Thumb Pad/D-Pad A B X Y L R Start Button REGARDING USER REGISTRATION To register to race online you must first acquire a SEGA.COM Username and PasswordV by logging on to SEGA.COM with a PC, by using the latest version of the SEGA Dreamcast Web Browser, or by selecting "Homepage" from your Daytona USA game disc. V If you already have a Sega.com Username and Password, select "Homepage" from your Daytona USA game disc to acquire a Key File. DREAMCAST KEYBOARD (SOLD SEPARATELY) For information on acquiring a Key File, see HOMEPAGE on p. 24. For the disclaimer on accessing the Internet, see INTERNET & CHAT DISCLAIMER on p. 30. Get connected to SegaNet, the Gamer's Destination and ISP optimized for online multiplayer gaming on the Dreamcast and PC. SegaNet hooks you up to superfast gameplay, the coolest gaming community, and exclusive content and features. Sign up now at http://www.sega.net Change Window Scroll Select Enter Display Menu TAB/Shift+TAB ...

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