Detailed instructions for use are in the User's Guide.
GPSMAP 76S
chartplotting receiver
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quick start guide
Quick Start Unit Overview
Internal Antenna External Antenna Connection
Battery Compartment
Interface keys
External Data/Auxilary Power Port
180 x 240 Four Level Gray, Backlit Display
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Quick Start Unit Overview
Turn D-ring 1/4 turn counterclockwise and remove cover
Please dispose of used batteries properly!
Remove the batteries from your GPSMAP 76S if you don't expect to use it for several months. Be sure to observe the proper polarity when inserting the batteries. Follow the battery manufacturer's instructions on the proper care and handling of the batteries.
Please dispose of used batteries properly!
Installing the batteries
Installing the batteries:
1. Remove the Battery Cover by turning the D-ring 1/4 turn counter clockwise and pulling the cover loose. 2. Check the battery polarity with the molded diagram in the battery compartment and install the batteries inserting the end toward the spring first.
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3. Re-install the Battery Cover by reversing step 1.
Quick Start Installing the Lanyard
To install the Lanyard:
1. Place the loop of the Lanyard through the slot opening at the bottom of the GPSMAP 76S. 2. Route the strap through the loop and pull tight.
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Quick Start Interface keys
The IN and OUT keys are used on the Map Page and the Plot Page. When pressed, the IN key will decrease the map scale (Map Page) or decrease the horizontal scale (Plot Page) allowing you to view a smaller area with greater detail. When pressed the OUT key will increase the map scale (Map Page) or the horizontal scale (Plot Page) allowing you to view a larger area with less detail. The NAV/MOB key is used to begin or stop navigation. If the NAV/MOB key is pressed and held down, the GPS stores the current location (a man overboard point) and gives you the opportunity to begin immediate navigation to that point. The PAGE key will cycle you through the six main display pages in sequence. When held it toggles the compass on and off. The POWER key is used to turn the unit on and off. To turn the unit off press the POWER key and hold it. The POWER key is also used to display the adjustment window for the backlight and contrast adjustment. To activate the backlight/contrast adjustment window with the unit on, press and release the POWER key. The MENU key is used to display page option menus. If pressed twice, the Main Menu will be displayed. The QUIT key will cycle you through the five main display pages in reverse sequence. The QUIT key will end an operation in progress and display the previous page. The ENTER key is used to activate a data field or confirm a selection. If the ENTER key is pressed and held, the GPSMAP 76S will store the current location and display the Mark Waypoint page. The ROCKER key, located in the center of the keypad, is used to control the Up/Down and Left/Right movement of the cursor on the display pages and during data entry.
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This exercise will provide you with the knowledge and skill to navigate the pages and menus of your GPSMAP 76S with confidence. As we progress through this Quick Start Guide you will often be directed to press a specified Interface key or highlight a field. When you are directed to press a key, you should press, then release the key. If the key needs to be held down for a period of time, the instruction will tell you. The position of the highlight is controlled by the ROCKER key. When a field is highlighted, a dark strip will encompass the field. Let's start by taking a look at the six main display pages. They are the GPS Information Page, Map Page, Compass Page, Highway Page, Active Route Page and the Plot Page. You can cycle through these pages by pressing either the PAGE or QUIT key. When the GPSMAP 76S is turned on a Welcome Page will be displayed, followed by an Information Page and a Warning Page. Acknowledge each of these pages by pressing the PAGE key while they are displayed. The GPS Information Page will now be displayed.
Quick Start Main Display Pages
GPS Information Page
Map Page
Compass Page
Highway Page
Active Route Page
Plot Page
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Quick Start Using the Built-in Simulator
While learning the basic operation of the GPSMAP 76S, let's put the unit into Simulator Mode. The Simulator Mode is great for practicing with the unit while inside and satellite signals are not available. When the GPSMAP 76S is in Simulator Mode, the GPS receiver is turned off (this will help conserve battery power) and the unit cannot be used for actual navigation.
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NOTE: Do not try to navigate using the Simulator Mode. While in the Simulator Mode, the GPS receiver is turned off. Any Satellite Signal Strength Indicators displayed are only simulations and do not indicate the strength of actual satellite signals.
Activating the Simulator Mode Press the POWER key to turn the unit on. The Welcome Page will be displayed, press the PAGE key twice to display the GPS Information Page.
Putting the GPSMAP 76S in Simulator Mode:
1. With the GPS Information Page displayed press the MENU key. 2. Using the ROCKER key, highlight `Start Simulator' then press the ENTER key to activate the simulator.
When the Simulator Mode is active, the message `Simulating GPS' will be displayed along the top of the GPS Information Page.
Highlighted Field
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The Interface keys are your link with the GPSMAP 76S. Let's take a few minutes and see what some of the Interface keys are used for. With the GPS Information Page displayed, press the PAGE key several times. Notice that each time you press the PAGE key, the next main page will be displayed. Do the same with the QUIT key. Notice the QUIT key acts the same as the PAGE key except the pages are displayed in a reverse sequence. Press the PAGE key until the Map Page is displayed. Each main page has an Options Menu. This Option Menu contains the setup options, and/or functions that apply to that page.
To display the Map Page Options Menu:
1. Press the MENU key.
Quick Start Using the Interface keys
Selecting an item on the Options Menu:
1. Using the ROCKER key, highlight `Setup Map'. 2. Press ENTER.
Many of the Option and Setup menus in the GPSMAP 76S are arranged in a `Tab' layout. Use the Left /Right ROCKER key to move from Tab to Tab. The options for each page are covered in depth in the Reference Manual. For now press the QUIT key. Notice that when you pressed the QUIT key, the current function was stopped and you were returned to the last main page that was displayed. This is good to know as you are learning how to use this unit. If you find that you are lost, or if you start a function that you really did not want, just press the QUIT key.
Interface keys
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Quick Start Entering Data
There will be many times that you may need to enter data. An example is naming a waypoint. The ROCKER key is used to navigate through menu items and to enter data. Let's combine a couple of lessons. We will create a new waypoint, enter a waypoint name, and assign a symbol to the waypoint. The term `Waypoint' may be new to you. You will find the term Waypoint is used frequently when talking about navigation. A Waypoint is a position stored in the unit's memory. Waypoints are used for direct navigation or to build a Route. Creating or `Marking' a waypoint with the GPSMAP 76S is easy. The unit has to be turned on, and receiving at least three satellites (or simulating navigation) to mark a waypoint.
Marking a waypoint:
1. Press and hold the ENTER/MARK key.
Symbol Field
Name Field
When the ENTER/MARK key is held down, the MARK function of the key is activated and the GPSMAP 76S will capture it's current position. The unit will then display the Mark Waypoint Page. By default, the unit will assign a square as the symbol and a number as the name and the `OK' Button will be highlighted. Pressing the ENTER key again would save the waypoint using the default name and symbol, but let's change them to something more meaningful.
Mark Waypoint Page
Changing the symbol:
1. Using the ROCKER key, highlight the Symbol Field, then press ENTER. 2. Using the ROCKER key, highlight the `Scenic Area' symbol, then press ENTER.
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Changing the name:
1. Using the ROCKER key, highlight the Name Field then press the ENTER key. 2. Press the ROCKER key to the left, this will clear the name field. 3. Press the ROCKER key up, scroll through the alpha-numeric list until the letter `C' is selected. 4. Press the ROCKER key right to move to the next placeholder. 5. Press the ROCKER key down, scroll through the alpha-numeric list until the letter `R' is selected.
Quick Start Entering Data
You should be starting to get the feel of it. Continue entering letters until you have spelled the word CREEK.
6. With the letter `K' highlighted, press the ENTER key to accept the name.
You can enter any name that you like as long as it does not exceed ten characters, and does not duplicate a previously saved waypoint. When you have finished renaming the waypoint you will need to store it in the units' memory.
To store the waypoint:
1. Using the ROCKER key, highlight the `OK' Button and press the ENTER key.
Entering a name UP
These are the same steps that you will use to enter names and change numbers and select options in all of the fields in the GPSMAP 76S.
Here are a couple of tips:
1. If you press and hold the ROCKER key while scrolling through the alphanumeric list, it will move quickly. 2. You can scroll through the alpha-numeric list in either direction. 3. Don't press the ENTER key until you have finished entering the data. Remember, use the ROCKER key to move to the next placeholder.
LEFT
RIGHT
DOWN Rocker key Directions
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Quick Start Basic Navigation
Bearing and Distance from Pointer to current GPS location.
You should now have enough knowledge to move through the main pages, option menus and enter data into your GPSMAP 76S. Now let's learn how to navigate! The main use of a GPS is to be able to navigate to a known position. Let's create a waypoint directly on the Map Page using the Map Pointer. Press the PAGE key until the Map Page is displayed. Press the IN key several times until the Zoom Scale in the lower left corner of the screen reads 800ft. The current GPS location is indicated by the triangle in the center of the map.
To display the Map Pointer:
1. Press the ROCKER key any direction.
Using the ROCKER key you can pan the Map Pointer around the map. As you move the Map Pointer around the map, the direction and distance from the Map Pointer to the current GPS location is displayed along the top of the map.
To mark a waypoint using the Map Pointer:
1. With the Map Pointer at a location on the map about one mile from your current location, and not on a road or map feature, press the ENTER key. If the Map Pointer is on a road or map feature, a label will be displayed describing the item.
Map Pointer
The location of the Map Pointer will be captured and the New Waypoint Page will be displayed. Change the waypoint name to MAP 1, and store the waypoint in memory by highlighting the `OK' Button then pressing the ENTER key. Press the QUIT key to hide the Map Pointer and center the map on the current GPS location. Now that we have a destination, navigating to it is just a step away.
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Going to a waypoint:
1. Press the NAV key. 2. Highlight `Go To Point' then press the ENTER key. 3. Highlight `Waypoints' then press the ENTER key. 4. Highlight `MAP 1' then press the ENTER key. 5. Highlight the `Goto' Button then press the ENTER key.
Quick Start Basic Navigation
The GPSMAP 76S is now navigating to the waypoint MAP 1. For a GPS to navigate, it has to be moving. Fortunately you can simulate movement in the GPSMAP 76S. Press the PAGE key until the Compass Page is displayed. At the top of the Compass Page there are two data fields, `Speed' and `Bearing'. To simulate movement, press the ROCKER key up one time. This will set a speed of 10 miles per hour. If you continue to press or hold the ROCKER key, the speed will increase in 10 mph increments. For our purpose, 10 mph is fine. The Compass Page displays a Pointer and Compass Ring. The Pointer will always point toward your destination (Bearing) while the Compass Ring reflects the direction that you are facing or traveling (Track). In short, when you are headed directly toward your destination, the Pointer will be pointed toward the top of the display, and aligned with the vertical line on the Compass Ring. If you are not heading toward your destination, turn until the Pointer is aligned with the vertical line in the Compass Ring and pointed toward the top of the display. The simulator will let you change the Track so that you can see what will happen. Press the ROCKER key to the right until your Track has changed about 40°. This will simulate a direction change to the right. The Pointer should now be pointed toward the left of the display indicating that you need to turn to the left to head toward the waypoint. T ...