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User manual PINNACLE LIQUID EDITION V6 - REFERENCE MANUAL
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User guide PINNACLE LIQUID EDITION V6 - REFERENCE MANUAL
Detailed instructions for use are in the User's Guide. Pinnacle Liquid
Reference Manual
© 2005 Pinnacle Systems GmbH. All rights reserved.
March 2005 / Pinnacle Systems Documentation, Munich, Germany
Pinnacle End User License Agreement
This End User License Agreement ("License") is a legal agreement between you and Pinnacle Systems ("Pinnacle") regarding Pinnacle's software and the accompanying documentation (collectively, the "Software"). CAREFULLY READ THE FOLLOWING LICENSE. USING THIS SOFTWARE INDICATES YOUR ACCEPTANCE OF THIS LICENSE. IF YOU DO NOT ACCEPT OR UNDERSTAND THE TERMS OF THIS LICENSE, YOU SHOULD NOT INSTALL THE SOFTWARE AND SHOULD PROMPTLY RETURN THIS PRODUCT TO THE PLACE OF PURCHASE..
1 License Grant. Subject to the restrictions set forth below, this License grants you a non-exclusive, perpetual license
to (a) install the Software on only one computer; (b) use or authorise use of the Software on only one computer; (c) make one copy of the Software, in machine-readable form, solely for backup purposes; provided you include all copyright and other proprietary rights notices on the copy and (d) transfer the Software and this License to another party if the other party agrees to accept the terms and conditions of this License. If you transfer the Software, you must at the same time either transfer all copies to the same party or destroy any copies not transferred. If you transfer possession of any copy of the Software to another party, your License is automatically terminated. Some features of the Software may be locked and require that you activate, either for free or subject to payment of additional license fees, the features before you may use them. Additionally, Pinnacle may, either for free or subject to payment of additional license fees, grant you a license for plug-ins to the Software produced or distributed by Pinnacle (the "Plug-ins"). Your use of any such features and any of the Plug-ins shall be subject to the terms of this Agreement, unless accompanied by another license agreement, in which case the Plug-ins license agreement shall prevail.
2 License Restrictions. You may not, or allow any third party to, (a) rent, lease, sell, loan or otherwise transfer the
Software or any of your rights and obligations under this License; (b) install the Software on a network for use by multiple users, unless each user has purchased a license; (c) reverse-engineer, decompile or disassemble the Software or hardware in whole or in part; (d) remove or destroy any copyright notices or other proprietary markings of the Software or any third-party software; (e) modify or adapt the Software, merge the Software into another program or create derivative works based on the Software; (f) make copies of or distribute, for profit or otherwise, the Software, except as expressly provided above; (g) make any alteration, modification, connection, disconnection, improvement or adjustment of any kind to or use the Software except as explicitly contemplated in the enclosed documentation and in this License and (h) sublicense, transfer or assign this License or any of the rights and obligations granted under this License, except as explicitly contemplated in this License. Any purported transfer or assignment will be void. License Restrictions for Dolby Digital 5.1 Creator. You may not use the Dolby Digital 5.1 Creator technology to encode content that you intend to distribute commercially.
3 Export Restrictions. The export and re-export of Pinnacle software products are controlled by the United States
Export Administration Regulations and such software may not be exported or re-exported to any country to which the United States embargoes goods. In addition, Pinnacle software may not be distributed to persons on the Table of Denial Orders, the Entity List, or the List of Specially Designated Nationals. By downloading or using a Pinnacle software product you are certifying that you are not a national of any country to which the United States embargoes goods and that you are not a person on the Table of Denial Orders, the Entity List, or the List of Specially Designated Nationals.
4 Ownership. The license granted hereunder does not constitute a transfer or sale of ownership rights in or to the
Software. Except for the license rights granted above, Pinnacle retains all rights, title and interest in and to the Software including all intellectual property rights therein. The Software is protected by applicable intellectual property laws, including United States copyright laws and international treaties.
5 Third Party Proprietary Property. This Software may contain the proprietary property of others, which has been
licensed to Pinnacle. Your use of the Software is expressly subject to your agreement not to remove any copyright notices or other proprietary markings of the third party software.
6 Security. You acknowledge and agree that in order to protect the integrity of certain third party content, Pinnacle
and/or its licensors may provide for Software security related updates that will be automatically downloaded and installed on your computer. Such security related updates may impair the Software (and any other software on your computer which specifically depends on the Software) including disabling your ability to copy and/or play "secure" content, i.e. content protected by digital rights management. In such an event, Pinnacle and/or its licensors shall use reasonable efforts to post notices promptly on Pinnacle's web site explaining the security update and providing instructions to end-users for obtaining new versions or further updates of the Software that restore access to secure content and related features.
7 Updates. You acknowledge and agree that Pinnacle may automatically check the version of the Software and/or its
components that you are using and may provide updates or fixes to the Software that may be automatically downloaded to your computer. Updates provided after the expiry of the Limited Warranty period set forth in Section 9 below are not covered by any warranty, express, implied, or statutory.
8 Term and Termination. This License shall be effective upon installation of the Software and shall terminate upon
the earlier of (a) your failure to comply with any term of this License; (b) return, destruction or deletion of all copies of the Software in your possession or (c) transfer of the Software and this License to another party in accordance with Section 1(d). Pinnacle's rights and your obligations shall survive termination of this License.
9 Limited Warranty. Pinnacle warrants to the original licensee that the Software, as delivered, will perform in accordance with the accompanying documentation for a period of 30 days from the date of the original purchase ("Limited Warranty"). Pinnacle's entire liability and your exclusive remedy for breach of the preceding Limited Warranty shall be, at Pinnacle's sole option, repair or replacement of the Software that does not meet the warranty set forth herein and that is returned to Pinnacle. This limited warranty shall be void if failure of the Software has resulted from any accident, abuse, misuse or misapplication by you. Any replacement Software will be warranted for 30 days.
10 NO OTHER WARRANTIES. EXCEPT AS SET FORTH ABOVE, THE SOFTWARE IS PROVIDED ON AN "AS
IS" BASIS. YOU ASSUME ALL RESPONSIBILITIES FOR THE QUALITY AND PERFORMANCE OF THE SOFTWARE. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, PINNACLE DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. THE LICENSOR DOES NOT WARRANT THAT THE FUNCTIONS CONTAINED IN THE SOFTWARE WILL MEET YOUR REQUIREMENTS, BE UNINTERRUPTED OR ERROR FREE.
11 LIMITATION OF LIABILITY. YOU AGREE THAT IN NO EVENT WILL PINNACLE BE LIABLE FOR ANY
CONSEQUENTIAL, SPECIAL, INDIRECT, INCIDENTAL OR PUNITIVE DAMAGES WHATSOEVER, EVEN IF PINNACLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN NO EVENT SHALL PINNACLE'S LIABILITY EXCEED THE TOTAL AMOUNT OF THE FEES PAID FOR THE SOFTWARE. Some states/ jurisdictions do not allow the limitation or exclusion of incidental or consequential damages in certain circumstances, so the above limitations may not apply in some circumstances.
12 General. This License is governed by the laws of the State of California and by the federal laws of the United States,
without reference to conflict of laws principles. The federal and state courts within the County of Santa Clara, California shall have exclusive jurisdiction to adjudicate any dispute arising out of this License and you hereby consent to the personal jurisdiction of the federal and state courts within the County of Santa Clara, California. This License is the entire agreement between you and Pinnacle and supersedes any other communication with respect to the Software. No modification of or amendment to this License will be effective unless in writing signed by both parties. If any provision of this License is held invalid or unenforceable, the remainder of this License will continue in full force and effect.
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Table of Contents
Chapter
N
New in Version 6 ................................. N-1
Manuals and Online Help ............................................................... N-3 Software User Interface and General Improvements ........................... N-4 High Definition: Beyond NTSC and PAL ............................................ N-5 Logging Tool and Batch Digitize ..................................................... N-6 Exchange and Import of Media Data and Project Data ........................ N-7 Project Management ..................................................................... N-8 Editing ......................................................................................N-11 Effects ......................................................................................N-13 Audio Postproduction and Audio Effects ..........................................N-14 Networking ................................................................................N-17 Titler ........................................................................................N-17 DVD Authoring ............................................................................N-18 Output (DVD, Tape, Etc.) ..............................................................N-18 Settings ....................................................................................N-20
Chapter
1
Introduction ........................................ 1-1
Preface ........................................................................................... 1-3 Sources of Information ................................................................... 1-4 List of Chapters .............................................................................. 1-5
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Chapter
2
Documentation .................................... 2-1
Conventions and Symbols .............................................................. 2-3
Comments and Suggestions for Documentation ................................. 2-4
The Online Help ............................................................................. 2-5
Title Bar ..................................................................................... 2-5 Tabs in the Help Window ............................................................... 2-6 Toolbar ....................................................................................... 2-7 Information Window ..................................................................... 2-8
Chapter
3
Basics ................................................ 3-1
Starting and Exiting ....................................................................... 3-3 Menus, Dialog Boxes and Tool Buttons ........................................... 3-4
Menu bar .................................................................................... 3-4 Shortcut Menus ............................................................................ 3-4 Tool Buttons and Toolbars ............................................................. 3-5 Dialog Boxes ............................................................................... 3-6
Tour de Pinnacle Liquid ................................................................. 3-9
Inlays .......................................................................................3-10 Picons .......................................................................................3-11 Pinnacle Liquid Desktop ...............................................................3-11 The Project Window .....................................................................3-21 The Timeline ..............................................................................3-22 The Sequence Editor ....................................................................3-23 The Logging Tool ........................................................................3-24 The Effect Editors ........................................................................3-25 The Audio Editor .........................................................................3-26 The Trim Editor ...........................................................................3-27
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Chapter
4
Signup ................................................ 4-1
Logging on As an Existing User ...................................................... 4-3 New User/Initial Login ................................................................... 4-4 Load User Profile ........................................................................... 4-5 User Details ................................................................................... 4-6 Remove User .................................................................................. 4-8 Save User ....................................................................................... 4-8
Chapter
5
High Definition ..................................... 5-1
Basics of High Definition TV ......................................................... 5-3
TV of the future ........................................................................... 5-4 Filming in HD .............................................................................. 5-6 Editing HDTV ............................................................................... 5-6 HDTV Basic Data .......................................................................... 5-7
High Definition in Pinnacle Liquid ................................................5-10
Timecode Systems .......................................................................5-11 Multiformat in Projects and on the Timeline ....................................5-12 Quality Ranks .............................................................................5-16
High Definition at the Input ..........................................................5-18 High Definition on the Timeline ....................................................5-19
Editing HD (MPEG2) Clips .............................................................5-19 High Definition and Effects ..........................................................5-19 HD Monitoring ............................................................................5-19 Combining SD and HD Clips in the Same Sequence ............................5-20
High Definition at the Output .......................................................5-21
HDV Output via the DV Interface ...................................................5-21 MPEG2 IPB and Output Using a Fuse Process ...................................5-21
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Chapter
6
Input .................................................. 6-1
Logging and Digitizing (Capture) ................................................... 6-3
Basics ........................................................................................ 6-4 The Logging Tool and Its Functions ................................................. 6-7 Methods ....................................................................................6-35
File Ingest .....................................................................................6-42
Step by Step ..............................................................................6-43 Import and Editing ......................................................................6-44
Background Live Capture ..............................................................6-45 Importing Objects .........................................................................6-47
Import - Where from, Where to? ....................................................6-47 What Can Be Imported? ...............................................................6-48 Importing Media Clips ..................................................................6-49 Image Import (Global Settings) .....................................................6-52
Copying/Pasting Objects from Other Projects ...............................6-54 Media Management and Object Import .........................................6-55 Creating Objects ...........................................................................6-56
Creating a Color Clip ....................................................................6-57 Generating a Signal Clip (Reference Level Tones) ..............................6-59 Creating Titles ............................................................................6-59 Producing Customized Effects ........................................................6-59
Voice-Over ....................................................................................6-60 Importing EDL/AVID MediaLog Files ............................................6-61
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Chapter
7
Exchange ............................................ 7-1
XML/ALE/XCE Import and Export ................................................ 7-3
Information about ALE, XML and XCE ............................................... 7-3 Import Project (XML or ALE) .......................................................... 7-4 Export Project (XML or ALE) .......................................................... 7-5 Import/Export Clips (ClipExchange, XCE) .......................................... 7-5
Use ALE Export to Create Shotlists and Batchlists .......................... 7-6
ALE List Elements ......................................................................... 7-6 Working With ALE Lists ................................................................. 7-8
XSend To... ..................................................................................... 7-9
Objects permitted for the XSend To... function .................................. 7-9 Calling XSend To... ......................................................................7-10 XSend To... Options .....................................................................7-12
XReceive .......................................................................................7-14
Calling XReceive .........................................................................7-15 XReceive Options ........................................................................7-15 Starting XReceive ........................................................................7-15
MXF File Exchange Format ...........................................................7-16 Exporting/importing EDLs ............................................................7-18
Events Contained in EDLs .............................................................7-18 Areas of Application ....................................................................7-19 Available Formats ........................................................................7-20 Exporting EDLs ...........................................................................7-20 Importing EDLs ...........................................................................7-22
VideoMachine DBF Import ...........................................................7-23 Networking with Pinnacle Liquid .................................................7-24
Assign network drive or directory ..................................................7-24 Network settings .........................................................................7-26 Shared Projects ...........................................................................7-27 InterCom: Messaging For Editors Sharing a Project ...........................7-28 Proxy Generation (Vortex) .............................................................7-30
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OMFI Export ................................................................................7-31
What is Exported? .......................................................................7-31 Calling OMFI Export .....................................................................7-32 Composition ...............................................................................7-33 Media ........................................................................................7-34 Options .....................................................................................7-35
LST Import ...................................................................................7-36
Chapter
8
Administration ..................................... 8-1
The Project .................................................................................... 8-4
Opening and Creating Projects ....................................................... 8-4 Project Template .......................................................................... 8-5 Copy/Delete a Project ................................................................... 8-6 Project Structure .......................................................................... 8-7 The Project Browser .....................................................................8-14 Project Properties ........................................................................8-16 Diagnose Project .........................................................................8-18 Backing Up and Restoring Projects .................................................8-18
The Object ....................................................................................8-26
Basics .......................................................................................8-27 Objects in the Project ..................................................................8-31 Searching for and Finding Objects ..................................................8-40 Viewing and Editing Objects: the Clip Viewer ...................................8-50 Object Information: Properties ......................................................8-66 Preparing for Editing: Storyboarding ..............................................8-72 Batch Digitize (Batch Capture) ......................................................8-77 Consolidate ................................................................................8-85 Condense ...................................................................................8-88 ClipSync ....................................................................................8-90 Automatic Scene Detection (Clip Viewer) ........................................8-93
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Media Management .......................................................................8-97
Basics .......................................................................................8-98 Media Tab in the Project Window ................................................. 8-111 Media Management Settings ........................................................ 8-116 Importing Media Clips ................................................................ 8-121 Media Management and Object Properties ..................................... 8-122 Media Management and the Windows Explorer ................................ 8-126 Search and Import Media Files (Search Media) ............................... 8-126 Deleting Clips/Objects and Media Files ......................................... 8-128
Chapter
9
Edit .................................................... 9-1
Video Editing ................................................................................. 9-3
Basics ........................................................................................ 9-3 Sequence Editor ..........................................................................9-38 Timeline Editing .........................................................................9-54 Trim Editor .................................................................................9-70 Special Functions ........................................................................9-78 Editing - Examples and Illustrations ...............................................9-83
Audio in the Timeline .................................................................. 9-104
"Audio" Tracks .......................................................................... 9-104 Synchronicity ........................................................................... 9-104 Volume and Panning .................................................................. 9-105 Fade-In and Fade-Out ................................................................ 9-106 Output and Monitor ................................................................... 9-106
Special Functions ........................................................................ 9-107
Matte Track and Track Matte ....................................................... 9-108 Nesting Sequences (Building a Container) ..................................... 9-112 Full-Size Monitor ....................................................................... 9-117 Inlay Quality Menu / Inlay Size ................................................... 9-119 Snapshot ................................................................................. 9-120 Multicamera Editing ................................................................... 9-121
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Table of Contents
Chapter
10
Finish ............................................... 10-1
Effects in Pinnacle Liquid: The Basics ............................................10-3
Guide to Effects: What is Available? ...............................................10-3 Effect Basics ..............................................................................10-4 Effect Editors (Basics) ............................................................... 10-10 Elements and Functions of the Effect Editors ................................. 10-16 Effect Rendering ....................................................................... 10-35 Saving Individually Created Effects ............................................. 10-38
Detailed Description of Classic Effect Editors .............................. 10-39
Transition Effect Editors: Basics ................................................... 10-40 2D Editor for Transitions ............................................................. 10-42 Step-by-Step: Creating a Transition 2D Effect ................................ 10-47 3D Editor for Transitions ............................................................. 10-51 Wipe Editor for Transitions .......................................................... 10-52 Step-by-Step: Creating a Transition Wipe Effect ............................. 10-54 Clip FX 2D Editor ....................................................................... 10-56 Clip FX 3D-Editor ....................................................................... 10-57 Clip FX Wipe Editor .................................................................... 10-69 Color Editor .............................................................................. 10-70 Keying Editor ........................................................................... 10-73 Filter Editor ............................................................................. 10-84
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Chapter
11
Realtime FX ...................................... 11-1
Always Maximum Performance .....................................................11-3 Rendering and Realtime ................................................................11-4
When Render, When Realtime? .......................................................11-4 Realtime and the Effect Preview ....................................................11-5 Render Management of Realtime Software Effects .............................11-7 Optimizing Realtime Preview .........................................................11-8 The Render Viewer .......................................................................11-9 Working with Render Files ............................................................11-9
Functions and Parameters of the Effect Editors (Non-Classic) ..... 11-10
Brief Overview .......................................................................... 11-10 Setting Effect Parameters ........................................................... 11-14 Parameter Curves ...................................................................... 11-16 Additional Options .................................................................... 11-24
Effects and Effect Editors ............................................................ 11-25
Preliminary Remarks .................................................................. 11-26 Realtime Clip FX ........................................................................ 11-31 Realtime Transition FX ............................................................... 11-37 PlugIn FX / Hollywood FX ........................................................... 11-40 Additional Realtime Capabilities .................................................. 11-40
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Chapter
12
Special FX ......................................... 12-1
Timewarps and Color Correction ..................................................12-2 Color Correction Editor ................................................................12-3
Color Correction Editor (Overview) .................................................12-4 What is Color? ............................................................................12-8 Practical Tips for Using Color Correction ........................................ 12-11 Working with the Vector and Waveform Diagnostic Displays .............. 12-13 Diagnostic Displays (Overview) .................................................... 12-19 Tools ....................................................................................... 12-26 Primary Color Correction ............................................................. 12-27 Six Vector Color Correction ......................................................... 12-38 Selective Color Correction ........................................................... 12-39 RealTime ColorFX ....................................................................... 12-44
Linear Timewarp ......................................................................... 12-45
Add Linear Timewarp /Edit Linear Timewarp .................................. 12-45 Parameters (Overview) ............................................................... 12-46 Generating a Freeze (Still) .......................................................... 12-49
Timewarp Editor ......................................................................... 12-50
Opening and Using the Timewarp Editor ........................................ 12-51 Functions of the Timewarp Editor (Overview) ................................. 12-52 Interpretation of the Diagrams and Examples ................................. 12-55 Standard Applications ................................................................ 12-62 Individual Applications .............................................................. 12-66
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Chapter
13
Audio ............................................... 13-1
Audio Postproduction and Audio Effects .......................................13-2
Basics .......................................................................................13-3 Audio Tool ............................................................................... 13-14 Audio Monitor .......................................................................... 13-16 Audio Editor ............................................................................. 13-17 Special Functions ...................................................................... 13-56 Audio Effects ............................................................................ 13-69 Pinnacle Liquid Plugin Audio Effects (VST) .................................... 13-76
Chapter
14
Titler ................................................ 14-1
Chapter 15
DVD Authoring .................................. 15-1
Step by Step DVD Authoring .........................................................15-3 DVD Menu Wizard ........................................................................15-6 How Does DVD Authoring Work? .................................................15-7 DVD Authoring: Reference .......................................................... 15-11
Links Tab ................................................................................. 15-12 AutoLink Tab ............................................................................ 15-25 Highlight tab ........................................................................... 15-28 Templates Tab ........................................................................... 15-35 Master View Tab ........................................................................ 15-36 Preview Tab .............................................................................. 15-37 Options Tab .............................................................................. 15-38
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Creating and Designing DVD menus ........................................... 15-39
Creating DVD Menus ................................................................... 15-40 DVD Menus on the Timeline ........................................................ 15-42 Designing Menus with the DVD Menu Editor ................................... 15-43 Designing Menus with Adobe Photoshop ....................................... 15-50
Burning a DVD ........................................................................... 15-52
Chapter
16
Output ............................................. 16-1
Record to Tape ..............................................................................16-3
Record .......................................................................................16-4 Stripe Tape .................................................................................16-6
Exporting Sequences .....................................................................16-8
Functions in the Export Sequence Dialog Box ...................................16-9 Exporting Single Frames ............................................................. 16-13 Exporting Movies/WAV Audio ....................................................... 16-15
Fuse Sequence ............................................................................. 16-16
Preparing a Sequence ................................................................. 16-16 Check and Select Fuse Format .................................................... 16-17 Calling Fuse Sequence ................................................................ 16-17 Starting Fuse Sequence .............................................................. 16-17
Export to VCD, SVCD, DVD ........................................................16-18
Exporting Data ......................................................................... 16-19 Timeline Sequence to VCD/SVCD/DVD: Step-by-step ....................... 16-20 Source ..................................................................................... 16-21 Destination .............................................................................. 16-25 Burning ................................................................................... 16-33 Compile/Start Burning ............................................................... 16-35 IPB Settings ............................................................................. 16-36 Options ................................................................................... 16-45
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Chapter
17
Customize Pinnacle Liquid ................................... 17-1
User Settings .................................................................................17-3
Basics and Definition of Terms ......................................................17-3 Managing Property Sets ................................................................17-5 Customizing Toolbars ...................................................................17-8 Assign Functions to Keyboard ...................................................... 17-11 Modifiers and Keyboard Shortcuts (Defaults) ................................. 17-15 Liquid Control Assigning Keys .................................................... 17-18
Appendices
Glossary ............................................. G-1 Index .................................................... I-1
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New in Version 6
Volume
II
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Pinnacle Liquid Version 6.x represents an important step forward, bringing with it a new look and a variety of new functions. Pinnacle Liquid 6 is HD-capable, permits multicamera editing, project backup and restoration and much, much more. This document provides an overview of all the innovations.
Manuals and online help page N-3 Software user interface and general improvements page N-4 High definition: Beyond NTSC and PAL page N-5 Logging Tool and Batch Digitize page N-6 Exchanging and importing media files and project data page N-7 Project management page N-8 Editing page N-11 Effects page N-13 Audio postproduction and audio effects page N-14 Networking page N-17 Titler page N-17 Output (DVD, tape, etc.) page N-18 Settings page N-20
Recommendation: Complete any current or important Projects in your existing version before installing the new version. Projects in Version 6 can no longer be opened in Version 5.x (or earlier). See also "Project and Version Compatibility" on page N-8. Be sure to read the ReadMe file on this version, which describes the latest additions to the manual and to this document (Windows Start menu > Programs > Pinnacle Liquid > Help). Some of the innovations introduced here will already be familiar to Version 5.6x users. We have included them because Liquid Edition users skip Version 5.6x when upgrading to 6.
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Manuals and Online Help
The Reference Manual has been restructured for Version 6. Several new chapters have been added (such as "High Definition") and existing longer chapters have been subdivided. The Reference Manual is the same for all products running under Pinnacle Liquid. The Product Manual, on the other hand, is product-specific (for example, Liquid Edition). If you don't see a particular topic such as system settings in the Reference Manual, look for it in the Product Manual. Online Help and Online PDF (both accessed by pressing F1) contain the exact same information as the Reference Manual. The User's Guide was also updated for Version 6.
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Software User Interface and General Improvements
w Creating long Sequences on the Timeline is now much faster. w Software startup for large Projects (checking media data) is also much faster.
User Interface Design
w The user interface has a more modern and brighter appearance. The tool buttons stand out more clearly from the background.
If you want to continue working with the old familiar user interface and Start menu, start Pinnacle Liquid by selecting Windows Start menu > Programs > Liquid 6 (classic).
w Red borders around the Master Viewer or Source Viewer Inlay indicate the area that is currently active. w In the redesigned Project Browser, you can choose between the Library (effect) tab and the available Racks and Rack Folders. w The effect lines on the clips are wider and easier to click on.
Menu Bar
w Pinnacle Liquid 6 has a Windows-standard menu bar with the usual menu options, including File, Edit, View, etc. The selection sequences in the manuals are based on this menu bar: File > New > Project. Many functions and modules can be accessed in two different ways: Via a shortcut menu (as before) and via a menu bar. w When you select a function from the menu bar, an information line is displayed on the taskbar that briefly describes the particular function.
For Beginners: Input and Output Wizards
The Input and Output Wizards were specially developed for novice Pinnacle Liquid users who want to get right down to work. The Wizards guides you directly to the correct modules (for example, to the Logging Tool when you want to capture a video).
à Menu bar > File > Input Wizard/Output Wizard
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High Definition: Beyond NTSC and PAL
High definition TV (HDTV) is one of the main themes of Pinnacle Liquid 6.
à Reference Manual, Chapter 5, High Definition
Importing, Editing and Outputting HDV
The prosumer HD format HDV can be imported and output via an IEEE-1394 port (also MicroMV and DVHS).
à Logging Tool, Record to Tape à Before output, select Menu bar > Edit > Settings > Site > System or Player Settings > Inputs / Outputs tab > Video outputs > IEEE 1394 to adapt the MPEG output format to the recording device.
Multiformat in a Project and on the Timeline
w Pinnacle Liquid can handle clips in all existing formats in a Project and on the Timeline (PAL, NTSC, HD). On the Timeline, HD clips (MPEG2) can be mixed with SD clips and edited as usual. w You can import and edit HD formats that cannot (yet) be captured directly.
HD effects
You can apply realtime effects to HD(V) clips. The effect editors automatically adapt to the format and frame rate. All the other effect editors and special effects (Color Correction, Timewarp) can also be used with HD material.
TC Systems and TC Displays
In the software timecode displays, the characters ", ; . :" (comma, semicolon, period and colon) are used in different positions to indicate the clip's timecode system. For example: 00:00.00;00 (HDV 1080 60i) Eleven different timecode systems are possible with SD and HD, based on the large number of frame rates (fps).
à All TC displays (including Logging Tool, Master Viewer, Source Viewer, etc.) à Chapter 5, High Definition, Timecode Systems
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Logging Tool and Batch Digitize
Codecs/Media Formats
When using analog inputs, users of Liquid E dition can now also choose from among a large number of capture formats (codecs): In addition to DV(DIF) and DV(AVI), these also include DVCPro25, MPEG2 IPB and uncompressed. Codec presets can be configured to match individual presets.
à See Chapter 6, Input, Selecting a Media Forma/Codec and Chapter 8, Administration, System Formats and Codecs in Pinnacle Liquid
New Functions in the Logging Tool
w Multicam Capture Captures sources with identical TCs (also see "Multicamera Editing" on page N-11). w RapidCapture Starts the capture procedure as soon as the video input signal is stable. w Auto 3pt Captures a clip and inserts it directly on the Timeline with exactly the right length (mark-in/out). w Video Tool: VCR Option for capturing poor audio signals (such as old VHS). w Logging Tool Options Rearrangement of options. à See Chapter 6, Input, Options. w Media tab Choice of Quality Ranks (for more on this topic, see the chapter on High Definition) w Audio Playback display Up to four level bars((+++scales?)) for up to four incoming audio signals.
Batch Digitize: Audio and Media Tabs
Both the Media and Audio tab are present, just like in the Logging Tool.
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Exchange and Import of Media Data and Project Data
à All topics related to exchange are described in Chapter 7: "Exchange".
Importing Data from Pinnacle Studio
You can import Timelines from Pinnacle Studio 9.3 to Pinnacle Liquid.
à For more information, refer to the ReadMe file.
Exchanging Project Data in XML and XCE
w In addition to exchanging Projects in the ALE standard, there is now an XML-standard interface for both Projects and individual clips (XCE). w Batch Lists, Shot Lists The transfer of Project data based on standard ALE lists (such as logging lists) to other applications is described. à Menu bar > File > Import/Export > XML, ALE
XReceive and XSend to...
w XReceive This function is now also possible with SONY XDCAM (ftp and browser), SONY eVTR (ftp) and Panasonic P2. w XSend to ... ... Location: Two new options for saving data under specific names or with metadata. à Menu bar > File > XReceive; XSend to ... (shortcut menu; object-specific dialog boxes)
New Import Formats
The existing formats are joined by:
w MPEG formats *.mpg, *.mpeg, *.ts and *.vob w Windows media; *.wmv (video) w and audio/video files inside an *.mxf wrapper. à Menu bar > File > Import > Media
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Project Management
Project and Version Compatibility
As soon as you upgrade to Version 6, the following applies:
w Projects from Version 5.6x (or earlier) are converted to Version 6. A dialog box is displayed asking whether you want to retain a backup copy of the Project to be opened. The backup copy retains the old version. If in doubt, click Yes. w Projects in Version 6 cannot be opened or edited in Version 5.6x (or earlier).
As a general rule, we advise you to complete Projects in one version; do not upgrade Pinnacle Liquid to the new version until you have finished.
Backing Up and Restoring Projects
This function lets you back up or restore entire Projects, including media files and render files. You can back them up directly on CD or DVD and can select the individual components to be backed up (for example, Project data only).
à Menu bar > File > Manage Projects > ... à See Chapter 8, Administration, Backing Up and Restoring Projects.
Finding and Importing Media Files
This function combines a powerful search tool with the possibility of importing the media files found directly into a Project. It sorts the clips by the categories Video, Audio and Image and stores them in Racks of the same name.
à Menu bar > File > Import > ... à See Chapter 8, Administration, Media Management / Finding and Importing Media Files.
Editing Multiple Clips Simultaneously
Specific clip Properties, such as the clip Name or video/audio Source Tracks, can be modified for multiple clips in a single step. This applies to clips in Racks as well as to Timeline clips.
à Select multiple clips > Shortcut menu for one of the clips > Properties
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Marking Clips Used on the Current Timeline in the Project
In the Picon View, a checkmark appears above the image; in the Detail View, the value Yes appears in the Used column.
à Menu bar > Edit > Settings > User > Project Properties > Mark clips used in current sequence
Media Management
The HD capabilities of Pinnacle Liquid 6 have resulted in several changes to media management. With the possible exception of the codec presets, however, these changes will not affect the daily editing tasks of most users.
Codec Settings
Users now have a great deal of freedom when creating video data. Codecs (such as DV and MPEG2) can be combined with certain file formats (*.avi, *.mxf, etc.). Frame rates can be set for I-frame MPEG, (such as 25 Mbit/s). The presets can be saved individually and retrieved in the Logging Tool. Naturally, native transfer (DV-DIF, DVAVI) continues to be possible.
à Menu bar > Edit > Settings > Site > Codec Presets à See Chapter 8, Administration, Media Management / System Formats and Codecs in Pinnacle Liquid
Copying Media Files to Other Media, Including Local
Media files that appear on the Media tab in the Project window can be copied to a local medium or another network medium (optionally with clip generation). The destination medium is defined in the Media Management Settings.
à Project window, Media tab > Shortcut menu > Copy selected media to capture volume à See Chapter 8, Administration, Media Management / Media Tab in the Project Window /Media Files: Functions
Import Path
In addition to the Primary Media Directory (for storing capture data), Pinnacle Liquid's Media Management Settings now also manage an import directory to which external files (e.g. files accessible via the network) are copied or moved.
à Menu bar > Edit > Settings > Site > Media Management Settings à See Chapter 8, Administration, Media Management / Media Management Settings
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File/Reel Names
The reel path and file names assigned by Media Management in Version 6 differ from those assigned in Version 5.6x and earlier.
à For example, recognizable in the clip Properties, V tab, information on the name of a media file à See Chapter 8, Administration, Media Management / Basics / Naming of Media Files
Format Ranking
This tab in the Media Management Settings is especially important in larger networked installations of Pinnacle Liquid where identical media files ("offline/online") are circulated in different file formats.
à Menu bar > Edit > Settings > Site > Media Management Settings à Chapter 8, Administration, Media Management / Media Management Settings, Format Ranking
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Editing
Matte Tracks and Subtracks
w Subtracks Subtracks are configured as subunits of Timeline Tracks. Subtracks can be displayed or hidden as desired by clicking the plus or minus sign and they help to achieve clarity when setting up complex Timelines. w Matte Tracks Matte tracks are a special type of subtrack with an integral sensitivity to an alpha level in the clip. They eliminate the need for an additional Track Matte effect or key. The key and fill areas of the image are assigned automatically. The resulting matte effects can also be animated. à Chapter 9, Edit, Special Functions / Matte Track and Track Matte and, in the same chapter, Basics / Configuring Tracks à Timeline header > Shortcut menu for Name area > Add Matte Track/Sub Track
Multicamera Editing
Using the MulticamSync command or in the Logging Tool, up to 16 video clips or video tapes can be synchronized (ganged) and played simultaneously in the Source Viewer. The "multicam clip" produced by this synchronization can in turn be ganged with video on the Timeline. This allows you to cut synchronously from one video source to another (Cameras 1 to 16) at any time, including directly on the Timeline. The tapes do not necessarily have to have identical timecodes for multicam editing.
à Chapter 9, Edit, Special Functions / Multicamera Editing à Menu bar > Project > [or Rack shortcut menu >] MultiCamSync; Logging Tool > Multicam Capture; Multicam functions in the Source Viewer; Shortcut menu for a Timeline Multicam Clip.
Creating a New Sequence: Options
As a result of the HD capabilities of Pinnacle Liquid 6, the New Sequence function is now a dialog box with all sorts of options. However, PAL and NTSC editors can continue simply selecting PAL or NTSC, while HDV enthusiasts can select one of the preset Timeline formats that goes with the prevalent clip material in the Project. Specialists can create an individual format using various parameters, such as Frame rate and Resolution. This dialog box (also accessible from the Timeline Properties) is the switching center for the available render and Fuse formats. Timeline Layouts can also be accessed here.
à Chapter 9, Edit, Sequence Editor / Sequence / New Sequence à Menu bar > File > New > Sequence or click the usual button; Timeline Properties
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HD (MPEG2) Editing on the Timeline/Mixed Sequences
HD clips and generally all MPEG2-IPB clips can be edited frame by frame on the Timeline and combined with clips in other formats
Source Timecode
The Track Header's name area indicates the timecode of a clip at the current Timeline Playline position.
à Chapter 9, Edit, Basics / Adjusting All Tracks / View à Menu bar > Timeline > [or Timeline header > Shortcut menu for Name area >] View > Source timecode
4-Point Editing (Auto-Timewarp)
If the distance between the mark-in and mark-out in the Source Viewer differs from the distance between the mark-in and mark-out on the Timeline, an inserted clip is immediately and automatically edited with a Linear Timewarp, meaning that it is either shortened or lengthened. The same applies to the clip's audio component.
Additional Functions and Changes
w Zoom Control (timeline zoom) The existing slider was replaced by a more finely adjustable version (more levels). w Additional options in the Timeline Properties For example, Show Dupes during Trim; extended Sync Break display; with Match Frame, a mark-in can also be set at the Playline position. w Deactivate/Activate All Simultaneously toggles all Timeline Tracks between active and inactive (click column header) w Source Viewer/Master Viewer: Sorting lists Expanded options for sorting the loaded clips or Sequences (right-click on list box). w High/Low Quality function The button was eliminated from the user interface and the function taken from the Q menu. w Trim Editor: New option New option in the Properties relating to the display of edits with effects. w Goto next/previous edit Applies only to edits on active tracks.
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Effects
New Effect Editors for CPU/GPU Realtime Effects
w The most important innovation here is the parameter curves. Each parameter (such as Size) can be edited independently of the other parameters using separate Key Frames. The Key Frames are linked either by a Bezier curve or by a line. w You can selectively show or hide parameter curves as well as edit them using a variety of options, including moving and reshaping them directly by means of the mouse. à Project Library tab > Realtime Clip FX and Realtime Transition FX > Editors à Chapter 11, Realtime FX / Functions and Parameters of the Effect Editors (Non-Classic)
Applying Clip Effects to Entire Tracks
w Simply drag the effect to the name of a Track. The purple effect line appears. Right-click this line to open the effect editor. The effect is applied to all the clips on this Track (including subtracks). Audio effects can be applied in the same way.
Additional Effect-Related Innovations
w The Classic 2D and Classic 3D Editors were ported along with all their parameters (except Trailing) based on realtime CPU (2D and 3D CPU). w The quality of 3D realtime effects has been improved. w Processing separated by channels (channel processing: R,G,B, Alpha) for effects that support it (such as Blur and 2D CPU). w Blur CPU and Mosaic CPU now have a cropping parameter that can be used to render image areas unidentifiable ("privacy FX"). w Advanced quality settings for CPU effect editors (Options tab).
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Audio Postproduction and Audio Effects
ASIO 2.0
Pinnacle Liquid 6 supports ASIO, the professional audio driver standard. For multichannel output (more than two audio channels, 5.1/7.1 surround), you must have a sound card that is compatible with the ASIO 2.0 standard (or a suitable breakout box). Naturally, you can continue to use your existing sound card but you will be limited to two channels.
à Chapter 14, Audio, Basics / ASIO Driver Standard à Menu bar > Edit > Settings > Site > System or Player Settings > Inputs/Outputs > Audio Outputs > ASIO Output
Audio Editor
The Audio Editor has been entirely reworked, including its Mixer, Output Mapping and Settings components:
Mixer
The central module of the Audio Editor now offers:
w The assignment of Fader Units by means of Audio Playback On/Off (loudspeaker icon in the Track Header). Each Track activated for Audio Playback is assigned a separate fader. Any number of faders (= mixer channels) possible. w Track-specific faders possible for audio levels and panorama/balance (i.e. for all the clips on a Timeline Track). (It is also still possible to adjust clips individually.) w A peak meter for each Fader Unit; faders can be toggled between sliders and knobs. w Mixer configuration can be customized (for example, switchable audio faders before/after SendFX/ InsertFX section. w Each individual Fader (channel) can be routed to a Logical Output Bus. w Multiple Logical Output Busses are possible. w Insert and send effects are possible (see below). w Different fader types are identified by color. à Chapter 14, Audio, Audio Editor / The Audio Mixer à Audio Mixer; accessed by clicking Timeline icon or pressing F4.
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Send Effects/Insert Effects
w Up to 16 audio effects can be inserted (therefore "insert effects") directly into the signal path of each Fader Unit (channel). w Signals from different channels can be fully or partially diverted in the fader and routed to send busses where they are processed with identical effects. SendFX Busses (multiple possible) can be routed to different Logical Output Busses. w Insert effects are VST-compatible effect plugins (see below). w All audio effects can also be applied directly to a Track (drag and drop on a Track name). à Chapter 14, Audio, Audio Editor / Working with Insert Effects, Send Effects and Busses à Audio Mixer; accessed by clicking Timeline icon or pressing F4. (Insert/Send FX segment on the Settings tab of the Audio Editor.)
Output Mapping and Classic Routing The redesigned Output Mapping serves to assign audio signals to actual system outputs (physical outputs on the connection box, sound card/chip, IEEE 1394/SDI-embedded, and virtual, such as Fuse audio files). All existing outputs in the system can be linked to Logical Output Busses.
To maintain compatibility with older versions, the earlier Audio Routing continues to be available in its previous form as Classic (A1 to A4) Routing but must be activated on a case-to-case basis.
à Chapter 14, Audio, Audio Editor / Output Mapping: Assigning Signals à Output Mapping tab; in the Audio Editor, accessed by clicking Timeline icon or pressing F4.
Audio Timewarp
Audio clips, which were previously excluded from Timewarp, can now also be accelerated or decelerated in real time while the pitch remains the same. Computation can be optimized for voice or music.
à Chapter 13, Special FX, Linear Timewarp and Timewarp Editor à Timeline clip (shortcut menu) > Linear Timewarp > Audio Computation
Compatibility with VST Plugins
Audio effect plugins based on the popular VST standard are compatible with Pinnacle Liquid 6 and, if desired, can be integrated in the program. Version 6 comes already equipped with about a dozen VST plugins. These plugins can, as usual, be used as audio clip effects, but they can also be used as Insert effects in the Audio Mixer.
à Chapter 14, Audio, Audio Effects / Pinnacle Liquid Plugin Audio Effects (VST) à Library tab > Realtime Clip FX > Audio; Audio Mixer with Insert/SendFX segment: right-click > effect list
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Surround Sound 5.1 / Matrix Surround
Pinnacle Liquid Version 6 lets you produce genuine 5.1 surround sound mixes and output these mixes - provided you have an ASIO-2.0-capable multichannel sound card or a connection box with enough outputs in the system. If not, you can use the integrated Matrix Surround Encoder to create an impression of spatial sound in a two-channel stereo downmix that can be played by virtually any state-of-the-art surround system.
w Assignment of surround channels (Left, Right, Center, Left Surround, Right Surround) in the Audio Mixer's Surround Panner. w LFE (Low Frequency Subwoofer) adjustable for each individual channel. w Display of room position on the Timeline using special Surround Pan Lines. w Creation of DVDs with AC3 (Dolby Digital) and Matrix Surround Sound is possible. w Export of Matrix Surround (stereo downmix) by means of Export Sequence... à Audio Mixer with channels routed to Surround 5.1 Bus; Export > DVD, (S)VCD > Destination tab > Virtual Surround; Export > Sequence > Audio > ... à Chapter 14, Audio, Audio Editor / Surround 5.1 Sound; Chapter 17, Output, Exporting Sequences; Export to VCD, SVCD, DVD
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Networking
If Pinnacle Liquid is installed several times within the same network, exciting possibilities are available for cooperation. For example, tapes can be captured on a central storage medium at one station while editing already begins at another station. Pinnacle Liquid has two new functions that support such cooperative Projects:
Intercom
Intercom is a compact tool that allows Liquid editors registered in a joint workgroup to exchange messages.
à On the Pinnacle Liquid Taskbar, icon with two heads; double-click to open a dialog box. à Chapter 7, Exchange, Networking with Pinnace Liquid/InterCom for editors sharing a common project
Sharing projects
Two or more users can work on the same Project simultaneously. It is recommended that you use the Intercom function described above to coordinate your efforts. Another function, which can be assigned to a key on the keyboard, serves to refresh the Project viewer.
à Refresh Project Viewers function (for details, see manual) à Chapter 7, Exchange, Networking with Pinnace Liquid / Shared Projects
Titler
The procedure using the F11 and F12 keys no longer exists. Title graphics are now simply saved in the Rack. TitleDeko remains open until you choose to exit the application.
à Menu bar > Tools > CG Editor; in TitleDeko: File > Save as new in Liquid (CTRL-E) à Chapter 15, Titler, Saving Title Graphics, etc.
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DVD Authoring
w Transparent menu background The background of a DVD menu can be rendered fully transparent with the click of a button. à DVD Editor's function library, Editor tab (button with checkerboard pattern) w Set return marker with AutoLink Added to the AutoLink options; a return marker to the menu is also set for each link. à Menu bar > Tools > DVD > Editor > Options tab à Chapter 16, DVD Authoring, DVD Authoring: Reference / Options tab
Output (DVD, Tape, Etc.)
Export to DVD, (S)VCD, Etc.
w Improved and faster MPEG encoder, w I-frame-only export selectable in the IPB Settings by means of a single click, w Standard file format for DVD images: *.iso (instead of *.img), achieving greater compatibility with software DVD players, *.psd for (S)VCD, w Audio files can now be generated as AC3 (Dolby Digital), w Up to 99 titles per disk, up to 99 chapters per title, w Extended audio bit rates (64 to 448 kbps), w Editable volume name, w HD support for advanced profile/level and bit rate settings (422P@HL, MP@HL, 422P@ML, MP@ML; 422 optional), w plus the functions described below:
Burn Direct ory Path to a CD or DVD
Used, for example, to save media data directly to a disk medium. This function is also used by Project Backup.
à Menu bar > File > Export > DVD, (S)VCD > Source and Destination tabs à Chapter 17, Output, Export to VCD, SVCD, DVD / Source tab
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Burn Mini-DVDs
Provided you have a compatible burner, you can also use Version 6 to burn mini-DVDs (1.46 Gbytes or 2.92 Gbytes with double-sided medium).
Burn Dual-Layer DVDs
Provided you have the correct hardware, you can also burn double-sided DVDs and CDs (including 8.5-Gbyte media). Pinnacle Liquid 6 detects and uses the available capacity.
5.1 Matrix Surround and Dolby Digital AC3
You can burn a 5.1 surround mix (see audio innovations above) to a DVD in the form of a two-channel stereo downmix. However, the material used can also be a standard (non-5.1) mix; in this case, the resulting surround effect is somewhat less impressive. Audio files can now be generated as AC3 (Dolby Digital).
à Menu bar > File > Export > DVD, (S)VCD > Destination tab à Chapter 17, Output, Export to VCD, SVCD, DVD / Destination tab
Record to Tape
w The Used Video Output function in the Record to Tape module has been eliminated. Define the output used for the connected recorder in the Player Settings. à Menu bar > Edit > Settings > Site > Player Settings > Connections (Video/Audio Output) w If Timeline Slices still have to be rendered before recording to tape, the process can now be monitored on a progress bar. à Chapter 17, Output, Record to Tape
Fuse Sequence
w This function also involves Output Mapping (see Audio Editor). The number of audio files generated depends on the settings in Output Mapping; up to eight files are possible. w Fuse to MPEG2 IPB (Elementary Stream) This is achieved by means of the Post Processing Module in the Fuse Sequence dialog box and the IPB Settings, which are also accessible from this dialog box. à Menu bar > File > Fuse Sequence > Create separate audio streams and Post Processing Module (Options) à Chapter 17, Output, Fuse Sequence
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