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User manual AOPEN 0204D-NVGF4TINU

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User guide AOPEN 0204D-NVGF4TINU

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NVIDIA Graphic Cards User' Guide s Doc No. : NVX-E0204D Copyright / Disclaimer Copyright Copyright © 2001. All rights reserved. No part of this publication may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any language or computer language, in any form or by any means, electronic, mechanical, magnetic, optical, chemical, manual or otherwise, without the prior written permission of this company. Disclaimer We makes no representations or warranties, either expressed or implied, with respect to the contents hereof and specifically disclaims any warranties, merchantability or fitness for any particular purpose. Any software described in this manual is sold or licensed "as is". Should the programs prove defective following their purchase, the buyer (and not this company, its distributor, or its dealer) assumes the entire cost of all necessary servicing, repair, and any incidental or consequential damages resulting from any defect in the software. Further, this company reserves the right to revise this publication and to make changes from time to time in the contents hereof without obligation to notify any person of such revision or change. All brands or product names mentioned in this manual are trademarks or registered trademarks of their respective companies. i FCC Statement FCC Class B Radio Frequency Interference Statement This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measure: 1. Reorient or relocate the receiving antenna. 2. Increase the separation between the equipment and receiver. 3. Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. 4. Consult the dealer or an experienced radio/television technician for help. Notice 1: The changes or modifications not expressly approved by the party responsible for compliance could void the user's authority to operate the equipment. Notice 2: Shielded interface cables must be used in order to compiliy with the emission limit. ii GeForce4 Ti ­ Ferocious Graphics Power GeForce4 Ti - Ferocious Graphics Power The GeForce4 Ti graphics processing unit (GPU) is the first consumer GPU capable of driving complex geometries and character animations. With its advanced nfiniteFX II Engine, superior Accuview Antialiasing techniques, and flexible nView display technology, the GeForce4 Ti GPU allow end users to experience radically immersive graphical environments complete with unique visual effects, and the most realistic, life-like images ever experienced on a desktop PC. Vertices per Second Fill Rate ( AA Samples / Sec ) Operations per Second Memory Bandwidth Maximum Memory GeForce4 Ti 4600 136 Million 4.8 Billion 1.23 Trillion 10.4 GB/Sec. 128 MB GeForce4 Ti 4400 125 Million 4.4 Billion 1.12 Trillion 8,8 GB/Sec. 128 MB GeForce4 Ti 4200 113 Million 4 Billion 1.03 Trillion Up to 8 GB/Sec. 128 MB User's Guide GeForce4 Ti ­ Ferocious Graphics Power nfiniteFX II Engine The NVIDIA nfiniteFX II Engine incorporates dual programmable Vertex Shaders, faster Pixel Shaders and 3D textures. The nfiniteFX II Engine gives developers the freedom to program a virtually infinite number of custom special effects to create true-to-life characters and environments. Accuview Antialiasing The Accuview Antialiasing subsystem with advanced multisampling hardware delivers full-scene antialiased quality at performance levels never before seen. Lightspeed Memory Architecture II LMA II boosts effective memory bandwidth by up to 300%. Radical new technologies? including Z-occlusion culling, fast Z-clear, and auto pre-charge? effectively multiply the memory bandwidth to ensure fluid frame rates for the latest 3D and 2D games and applications. 3D Textures An integral part of the nfiniteFX II and nfiniteFX Engines, 3D textures make hollow objects solid with true three-dimensional material properties such as wood grain or marbling. Shadow Buffers Shadow buffers enable self-shadowing for characters and objects, and soften the edges of shadows for realistic effects, adding depth to scenes and highlighting spatial relationships between objects. User's Guide GeForce4 Ti ­ Ferocious Graphics Power Unified Driver Architecture (UDA) Guarantees forward and backward compatibility with software drivers. Simplifies upgrading to a new NVIDIA product because all NVIDIA products work with the same driver software. Advanced Pixel Shaders Part of the nfiniteFX II Engine, advanced Pixel Shaders alter lighting and surface effects that replace artificial, computerized looks with materials and surfaces that mimic reality. Technical advancements deliver substantial performance improvement in all areas, especially three and four texture performance. AGP 4X/2X and AGP Texturing Support Takes advantage of new methods of transferring information more efficiently, and allows content developers to use high-quality, 32-bit color textures and high-polygon-count scenes. Dual Vertex Shaders Part of the nfiniteFX II Engine, dual Vertex Shaders are used to breathe life and personality into complex characters and environments. By driving more than 100 million processed vertices per second, dual Vertex Shaders make massively populated scenes rich in detail possible. Highest Quality and Highest Performance Microsoft Windows XP Support Fully accelerates Windows XP multimedia and user interfaces, making it the ideal Windows XP graphics solution. User's Guide GeForce4 Ti ­ Ferocious Graphics Power Lossless Z-Compression LMA II contains a lossless form of Z-compression that delivers a 4:1 benefit. Compression is a crucial technique in saving memory bandwidth for higher performance. Microsoft DirectX 8.X and OpenGL 1.3 Optimizations and Support Delivers the best performance and guarantees compatibility with all current and future 3D applications and games. Quad Cache LMA II contains a caching system for primitives, vertices, textures and pixels. These caches are individually dedicated and optimized for almost instant graphics pipeline access and reuse. World's Fastest DDR Memory Interface The 10.6GB per second memory subsystem ensures peak performance and the smoothest frame rates ever, allowing extremely high resolutions and full-scene antialiasing as the standard operating mode for most games. Z-Correct Bump Mapping The nfiniteFX II engine is capable of making intersecting bump-mapped polygons look realistic and accurate. This is especially important in scenes where water and land interact with each other. User's Guide Hardware Installation Item Check l l l Graphics Card User' Guide s Drivers & Utilitys CD Installation Procedures Caution : Static electricity can severely damage electronic parts, Take these precautions: l Before touching any electronic part, drain the static electricity from your body. You can do this by touching the internal metal frame of your computer while it's unplugged. l Don't remove a card from the anti-static container until you are ready to install it. When you remove a card from your computer, place it back in its container. l Don't let your clothes touch any electronic parts. l When handling a card, hold it by its edges, and avoid touching its circuitry. Hardware Installation Before You Begin Before you process next step, make sure your computer system meets the peripheral requirements and switch to standard VGA display driver. Prepare Your Computer for Installation Prior to working on your computer, make sure the power and any related equipment are turned off. How to Insert Your AGP Graphics Card? Hardware Installation How to Connect the Monitor? Plug your monitor cable into the monitor connector on your AGP graphics card. Make sure the other end of the monitor cable is properly connected to your monitor. Installation Procedures For the first time Installation Locate the AGP bus expansion slot, make sure this slot is unobstructed. 1. Remover the corresponding expansion slot cover from the computer chassis. 2. Ground yourself to an anti-static mat or other grounded source. 3. Position the card directly over the AGP slot and insert one end of the card down into the slot. Be sure the metal contacts on the bottom of the host adapter are securely seated in the slot. 4. Connect your analog monitor's 15-pin VGA connector to the card and fasten the retaining screws (if any). 5. Connect other cables and devices if available. Now you are ready to install the software drivers and utilities. For Systems with existing VGA card Change your display driver to Standard VGA. 1. 2. 3. Shut down your computer and unplug all electrical cards. Replace the existing VGA card with the new graphics card. Restart your computer and install the new display driver. Windows ME / 98 / 95 Installation Windows ME / 98 / 95 Installation Procedures Caution: l l l Before installing the display driver, make sure your Windows ME/98/95 is installed in VGA mode and works fine. To take advantage of all the AGP features, please use Windows 95 OSR2.1 ( or later version ), or Windows ME / 98. Otherwise, you can use OSR2.0 and install USBSUPP.EXE from Microsoft to upgrade to OSR2.1 The AGP driver is required for non-Intel chipset, please use correct AGP driver to install for different chipset. Setup Standard VGA Mode ( For First Time Installation ) 1. 2. Start Windows ME/98/95 Add New Hardware Wizard dialog box will appear and detect as Standard PCI Graphic Adapter (VGA). Click Next to begin setup the VGA driver. If the Windows ask you for your Windows ME/98/95 CD, insert the CD, or change the path to \Windows\System directory. Windows will prompt you to restart your windows,Click Yes to reboot. After system reboot. You may begin to setup VGA driver. 3. 4. 5. Windows ME / 98 / 95 Installation Setup Standard VGA Mode ( For Upgrading ) 1. Start Windows ME/98/95 . Click mouse right button on the desktop and select Properties from the popup menu, or double click on the Display icon from the Control Panel folder. 2. Select Setting->Advanced ( or select Setting->Advanced Properties for Windows 95 ), then select Adapter page, and click change button. Windows ME / 98 / 95 Installation 3. When Update Device Drivers Wizard dialog box appears on screen, select Display a list of all drivers, so you can select the driver you want. 4. Select Standard display types from the manufacturers and select Standard PCI Display Adapter( VGA ) from the Models then click OK button. 4. 5. After complete installing Standard VGA Driver. Click Close button and restart Windows to enable Standard VGA Mode After system reboot. You may begin to setup VGA driver.. Windows ME / 98 / 95 Installation Setup Display Card Driver ( Auto Setup ) 1. 2. 3. 4. 5. Start Windows(95/98/ME/NT/2000 or XP) and insert the Installation CD disk into the CD-ROM drive. The Installation Wizard will appear, please select VGA Driver to setup. Display Driver Setup Application will check your Windows to make sure your system is working fine, If you see any warning message, please click Abort to stop setup. If not, please click Continue to begin setup. Please read Software License Agreement before begin installing drivers, And Click Yes to continue install. After complete installing VGA driver, Windows will ask you reboot system to enable the VGA display driver. After system reboot, VGA display driver is setup ready. Windows ME / 98 / 95 Installation Setup Display Card Driver ( Manual Setup ) * Please Note : All screen snapshot were using GeForce2 Ti as sample. 3. Select Setting->Advanced (or select 1. Start Windows ME/98/95 Setting->Advanced Properties for Windows 95), 2. Click mouse right button on the desktop and select then select Adapter page, and click change button. Properties from the popup menu, or double click on the Display icon from the Control Panel folder. Windows ME / 98 / 95 Installation 4. When Update Device Drivers Wizard dialog box appears on screen, select Show specify the location of the driver to show all VGA devices. 5. Click Have Disk button from the Select Device dialog box. Windows ME / 98 / 95 Installation 6. Enter the driver path (D:\Driver\WinMe9x) or click Browse button to select driver directory. 7. Select your VGA model and click OK. 8. After complete installing VGA display driver, click Finish button and restart Windows to enable VGA Driver. NVIDIA Friendly Utilities * All screen snapshot were using GeForce2 Ti as sample. System Information 1. Click mouse right button on the desktop and select Properties from the popup menu, or double click on the Display icon from the Control Panel folder, then click Advanced button. NVIDIA Friendly Utilities Additional Properties Follow step in System Information Section, click Additional Properties button. A. Color Correction You can adjust the brightness, contrast, and gamma values of the screen output from the Color Correction Page. Click Save As button to save your current setting as different schema, then you may restore the setting back whenever you need. Notes: This function is only available in 16 bit and 32 bit color depth. B. Direct3D Setting You can adjust the mipmapping, anti-aliasing configuration of your Direct3D setting. NVIDIA Friendly Utilities B. Direct3D Setting Click Advanced button to adjust Texel Alignment, for Direct3D, or turn on Direct3D Hardware Antialiasing. C. OpenGL Setting You can adjust the detail configuration of your OpenGL setting, like V-Sync wating, buffer region extension.

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