|
5 600 brands
1 870 000 user's guides |
|
|
|||||||||||||||
|
Search a brand
Advanced Search
|
Our partners wish to propose you the following products
|
User manual GAMES MICROSOFT XBOX BLOOD OMEN 2
Diplodocs help download the user guide GAMES MICROSOFT XBOX BLOOD OMEN 2.
Preview of the first 3 pages of manual
You either have JavaScript turned off or an old version of Adobe Flash Player Get the latest Flash Player.
User guide GAMES MICROSOFT XBOX BLOOD OMEN 2
Detailed instructions for use are in the User's Guide. TM
FP
O
CONTENTS
USING THE XBOX VIDEO GAME SYSTEM USING THE XBOX CONTROLLER CONTROLS GAME BASICS IN A WORLD ... HEAD UP DISPLAY KAIN IN ACTION USING WEAPONS DARK GIFTS USING OBJECTS DENIZENS BLOOD OMENTM 2 STRATEGY GUIDE CREDITS
2 3 4 6 8 10 11 13 14 16 18 22 23
GAME HELL?
Call the EIDOS Interactive Hint Line U.S.: 1-900-773-4367 Canada: 1-900-643-4367
Cost of call: $0.99-$1.49/minute Must be 18 years old or have parent's permission Touch-tone phone required
USING THE XBOX VIDEO GAME SYSTEM
USING THE XBOX CONTROLLER
1. Set up your Xbox video game system by following the instructions in the Xbox Instruction Manual. 2. Press the power button and the status indicator light will light up. 3. Press the eject button and the disc tray will open. 4. Place the BLOOD OMENTM 2 disc on the disc tray with the label facing up and close the disc tray. 5. Follow on-screen instructions and refer to this manual for more information about playing BLOOD OMENTM 2. 1. Insert the Xbox Controller into any controller port of the Xbox console. For multiple players, insert additional controllers. 2. Insert any peripherals (for example, Xbox Memory Units) into controller expansion slots as appropriate. 3. Follow on-screen instructions and refer to this manual for more information about using the Xbox Controller to play BLOOD OMENTM 2.
AVOIDING DAMAGE TO THE DISCS OR DISC DRIVE
To avoid damage to discs or the disc drive: · Insert only Xbox-compatible discs into the disc drive. · Never use oddly shaped discs, such as star-shaped or heart-shaped discs. · Do not leave a disc in the Xbox console for extended periods when not in use. · Do not move the Xbox console while the power is on and a disc is inserted. · Do not apply labels, stickers, or other foreign objects to discs.
2
3
CONTROLS
L
move KAIN select DARK GIFT
right trigger autoface (pull and hold)
left trigger block
j press and hold to display DARK GIFT menu i not used d BLOOD SUCK (press and hold)
grab enemy in Combat mode open Lore and Weapon Chests (press and hold)
b cancel menu selections / return to previous screen
use DARK GIFT
c action* A confirm menu selections
jump
A+A
R
move camera
hold second button press in midair to glide * attack with claws or weapon; attack combos (multiple taps); pick up weapon; open door; activate switch; grab object
g start game
pause / resume Directional pad select menu item toggle $/^ between enemies in Combat mode
4
5
GAME BASICS
STARTING A GAME
1. From the Main Menu, select START GAME and press a. 2. The game will scan for saved games and check the data on it. Note: BLOOD OMENTM 2 does not support the Xbox Memory Unit. Games are saved directly to the Xbox video game system's hard disk. 3. Highlight NEW GAME for a new game or highlight the saved game you want to play and press a. 4. On the Choose Blocking Type screen, select your preferred blocking controls and press a to start your game. 4. Your saved game will appear. Select EXIT and press a to resume gameplay. 5. To resume a saved game, use the steps in "Starting a Game." When you resume a saved game, all Kain's progress is restored up to the last activated checkpoint.
SETTING OPTIONS
Use the Options menu to adjust game settings either before or during play. On the menu, move the directional pad */@ to highlight options and press $/^ to change the setting. To open the Options menu, either select OPTIONS from the Main Menu or press G to pause during a game, highlight OPTIONS and press a. VIBRATION Toggle the controller's vibration function ON or OFF. BLOCKING Toggle between ASSISTED and SKILLED blocking modes. (See page 12 for details.) SOUND Adjust the volume level of the game's sound effects. MUSIC Adjust the volume level of the game's music.
SAVING A GAME
As you explore the world of Nosgoth, you will notice ancient symbols on the ground that light up when Kain steps over them. These are called checkpoints. Once Kain activates a checkpoint, you will be able to save all your progress up to that point. To save a game: 1. Press g to pause the game. 2. Use the directional pad to select SAVE GAME and press a. 3. Highlight NEW SAVE GAME for a new game or highlight a saved game you want to overwrite and press a.
6
7
IN A WORLD ...
My armies are all slain. My castle lies in ruins. My enemies have taken everything from me, all my wealth and power. But they could not kill me. I still walk the earth, weak but alive. They have taken everything but the beating of my undead heart. Now they will learn of fear, these mewing babies who thought they could destroy me. I shall regain my powers, and I shall come to them in the night. And my visits shall not be kind. Since the events of LEGACY OF KAINTM: BLOOD OMENTM, Kain had become a commander of an army of vampires bent on ruling the land of Nosgoth. In response to his rise to power, another faction appeared in the land: The Sarafan, a group of militant humans led by a mysterious and powerful figure, the Sarafan Lord. Determined to wipe out the vampire threat, The Sarafan clashed with Kain's army for years. This war ended with The Sarafan finally triumphant over Kain's army, and with Kain and the Sarafan Lord locked in mortal combat. The Sarafan Lord won this battle, stripped the Soul Reaver from Kain, and threw him off a cliff to his apparent death. Umah tells Kain that his body was found and revived, and he has been brought to the capital of Nosgoth, the city of Meridian. Kain has been unconscious for over two hundred years, and in this time, The Sarafan have taken fascist control of most of Nosgoth. Vampires have formed a small resistance, called The Cabal, in Meridian to undermine The Sarafan. It is this resistance that Kain is now a part of. The goal of the resistance is simple: Kill the Sarafan Lord, and The Sarafan will crumble. Because The Sarafan do not know of Kain's existence, he becomes the perfect agent to find and kill the Sarafan Lord. Kain agrees to help The Cabal for the time being, but he fully intends to follow his own agenda, and seek revenge however possible ....
The story of BLOOD OMENTM 2 takes place two hundred years after LEGACY OF KAINTM: BLOOD OMENTM, and several centuries before the events of LEGACY OF KAINTM: SOUL REAVERTM. The vampire Kain awakens in a strange city with almost no memory of his former self. Another vampire, Umah, has taken him in and revived him to health after a deadly battle that Kain barely remembers. He is weak, and has lost most of his former powers. Worse still, his weapon, the Soul Reaver, is missing. Umah begins to fill Kain in on the recent past, and pieces of Kain's shattered memory return.
8
9
HEAD UP DISPLAY
Dark Gift Indicator Blood Meter/ Life Force Rage Meter Weapon Icon
KAIN IN ACTION
When an enemy or non-aggressive character is near, Kain can engage it in battle by entering Combat mode. By autofacing the enemy in Combat mode, Kain can not only strike but move more easily and laterally around enemies, making it possible to dodge blows and swiftly counter-attack. TO AUTOFACE: Stand next to an enemy or non-aggressive character and pull and hold the right trigger. As long as you pull and hold the right trigger, Kain will autoface the closest enemy. All the following actions can be performed while autofacing. TO FACE A DIFFERENT ENEMY:
Lore Meter
The Head-Up Display (HUD) appears in the upper left corner of the screen. This is where you can monitor Kain's current life force, his vampiric Lore, and his Rage Meter. DARK GIFT INDICATOR This circular gauge shows which Dark Gift Kain has currently selected. BLOOD METER/LIFE FORCE As Kain takes damage, his blood decreases and conversely, as Kain drinks blood, his life force increases. When the Blood Meter is empty, Kain dies and restarts at the last activated checkpoint. Please note that blood is constantly being used and the Blood Meter gradually decreases over time. LORE METER This vial fills with purple as Kain increases his Lore. If Kain is able to fill his Lore Meter by collecting magical energy from Coffers and by sucking the blood of his victims, his Blood Meter will increase in size, thus making him stronger. RAGE METER This meter fills with blue as Kain's Rage increases. Every time Kain blocks an enemy attack, his Rage grows. WEAPON ICON This icon shows the weapon Kain is using. The icon glows red when it is close to breaking.
Press the directional pad $/^ to toggle between enemies. TO STRIKE AN ENEMY: 1. Press c to deliver a light attack with Kain's claws or with the weapon he's holding. 2. Tap c repeatedly to execute a combination of claw strikes or weapon attacks. TO GRAB AN ENEMY: 1. Press d to lunge at the opponent. If the lunge is successful, Kain will grab the enemy and pick it up by its throat. (Note that when an enemy is tired and breathing heavily, it is a perfect opportunity for a grab.) 2. Once Kain has the enemy by the throat, pressing c or left thumbstick * + c allows Kain to perform primary and secondary strike attacks while he holds the enemy. 3. Also while grabbing an opponent, pressing d again will make Kain throw the enemy.
10
11
USING WEAPONS
TO BLOCK AN ENEMY'S ATTACK: Note: You can set the BLOCKING option in Options mode. See page 7 for details. 1. If the ASSISTED blocking option is selected, pull and hold the left trigger to block all attacks 2. If the SKILLED blocking option is selected, tap the left trigger to block each attack individually. 3. Some enemies have attacks that cannot be blocked. Watch out for these! TO QUICKLY SIDESTEP AN ENEMY'S ATTACK: Press the left thumbstick $/^ + a to quickly sidestep left or right. If this technique is used properly to dodge an attack, the enemy will instantly be vulnerable to a quick claw/weapon strike. TO HIT AN ENEMY WHILE IT'S DOWN: Sometimes when an enemy is almost dead it will crawl around on the ground. During this time, Kain can deliver one final blow. Stand close to the enemy and press a. If Kain is unarmed, he will kick the enemy. If he is holding a weapon, he will finish the enemy off with a final stab. TO DRAIN THE BLOOD OF A DEAD ENEMY: Stand near the fallen enemy. Once the enemy turns red, press and hold d. Throughout the game, Kain will encounter a variety of enemies with a variety of different weapons. After dispatching these enemies, Kain can pick up their weapon and use it in battle. He can only hold one weapon at a time and, after an amount of usage, weapons will eventually break. TO PICK UP A WEAPON: 1. Stand directly over the weapon. When the weapon turns white, press c. Kain will pick the weapon up and attach it to his belt or strap it behind his shoulder. Once in Combat mode, Kain will pull out the weapon. 2. If Kain is holding a weapon but stands over another available weapon, press c to have Kain can drop his current weapon and pick up the new weapon. TO ATTACK WITH A WEAPON: 1. In Combat/Autoface mode, press c to have Kain attack with whatever weapon he's holding. There is no way to attack with claws while Kain is holding a weapon.
12
13
DARK GIFTS
In addition to physical superiority, vampires also possess Dark Gifts. These are their supernatural abilities, with each vampire having unique powers. At the beginning of the game, much of Kain's former power has been weakened during his long hibernation. But he does begin with two Dark Gifts: Mist form and Fury Power. Since only vampires possess Dark Gifts, draining their life force allows Kain to absorb their Dark Gift. As he advances through the game, Kain will gain five more Dark Gifts. TO SELECT AND USE A DARK GIFT: 1. Press and hold i to bring up the Dark Gift menu. 2. Use the left thumbstick to highlight the Dark Gift you want to use. 3. Release i to return to gameplay. 4. Press b to enable Dark Gift mode. 5. Once a Dark Gift has been enabled, press a to cancel Dark Gift mode and return to normal gameplay.
JUMP Kain can use this to jump great distances. Press b to enter Jump mode. Translucent after-images of Kain will appear showing where you can jump to. Use the left thumbstick to move the curser around. If the cursor turns purple, the jump is possible; red means that Kain can jump attack an enemy; and white indicates that a jump is not possible. Press b again when you are ready to execute the jump. Use Jump mode when you see a ledge that is too far to reach by normal means. You can also use Jump for a sneak attack on an enemy that does not see Kain. CHARM All non-aggressive characters can be charmed with this power. In Charm mode, Kain is able to take complete control of another character and move him or her around up to a certain distance. Press b to enter Charm mode and use the left thumbstick to aim the cursor at the character you want to control. Once a character is selected, press b again to charm. Kain can use this power to make characters do things Kain himself is unable to do. TELEKINESIS Kain can activate certain switches using only his mind. Press b to enter Telekinesis mode and then use the left thumbstick to aim the cursor at what you want to activate. Once a switch is selected, press b again to activate the switch. The following three gifts can only be used when a certain percentage of Kain's Rage meter is full. FURY This allows Kain to perform a stronger and more powerful attack using claws or weapons. Once Fury has been selected from the Dark Gift menu, begin blocking enemy attacks until Kain begins to glow. Then, while still in Autoface mode, press b to perform the Fury attack. BERSERK This allows Kain to perform a speed attack. Once Berserk has been selected from the Dark Gift menu and Kain enters Autoface mode, he will begin to glow. Then, press b to perform the Berserk attack in Autoface mode. IMMOLATE Kain can destroy some enemies without touching them. The Immolate power, when cast upon an enemy, will cause it to light on fire. With Immolate selected and the Rage Meter fully powered up, autoface an enemy and press b to immolate it.
DARK GIFTS
MIST Kain has the ability to assume a Mist form and become nearly invisible. While standing in a low level of mist fog, press b to enter Mist form and sneak up on your enemies from behind. You can also use Mist form to escape a group of pursuing enemies. However, if you move Kain in front of an enemy, it will sense Kain and attack. To execute a special Stealth Kill in Mist form, sneak up behind an enemy while in Autoface mode. If Kain is in the right position, a Skull graphic appears above the enemy's head. Now, press c or left thumbstick * + c to deliver a Stealth Kill. Kain has two different Stealth Kills for each weapon (including his claws). Note that Kain will not deliver a Stealth Kill if the Skull graphic is not visible over the enemy's head.
14
15
USING OBJECTS
FLIPPING SWITCHES
Switches activate doors and many other things. Some switches can be turned on and off by a lever, some can simply be pressed, and some are activated by turning a wheel. To activate a switch, stand in front of the switch and press c. In the case of wheel switch, you may need to press c several times to have Kain turn the wheel the correct amount of times. Remember, not all switches can instantly be activated. Sometimes you need to do something else before Kain can activate a given switch. Glyph switches are levers that, when activated, send a glowing green energy along a Glyph line to make something turn on or off. If you follow the green energy traveling along the Glyph line, you can trace it to what the switch has activated. Some switches are in places that Kain cannot reach. Consider using one of Kain's Dark Gifts to activate these switches.
GLYPH BATTERIES
These are egg-shaped Glyph energy containers that can be used for completing a circuit or blowing something up. Glyph Batteries explode rather easily and can be moved like blocks.
OBTAINABLE OBJECTS
Besides weapons, Kain can collect other useful objects throughout the game. The objects are: LORE CHESTS/COFFERS These are ancient vampire artifacts that Kain can collect to increase his own Lore. To open a Lore Chest, stand in front of it and press and hold d. VAMPIRE WEAPON POWER-UP CHEST These increase the power of whatever weapon Kain is holding. To open a Vampire Weapon Power-Up Chest, stand in front of it and press and hold d. NEXUS STONE Found in the Industrial Quarter level, the Nexus Stone gives its wearer a special power.
OPENING DOORS
Some doors can be opened easily by Kain, without the help of switches. To find out if a door can be opened, stand in front of it. If the door glows a whitish color, it can be opened. Press c to open the door.
CLIMBING LADDERS
All ladders can be climbed. Use the left thumbstick to maneuver Kain so that he walks into the front of the ladder. Once Kain grabs onto the ladder, press the left thumbstick * to climb up.
MOVEABLE BLOCKS
Some blocks can be moved around to allow Kain access to something previously unavailable. Stand on one side of a block. If it is moveable, it will turn white. Press and hold c to grab the block, then press the left thumbstick * and @ to move the block backward and forward.
16
17
DENIZENS
KAIN
This nobleman turned vampire is seeking to regain control of the land of Nosgoth. This is his story ....
SEBASTIAN
An old vampire acquaintance of Kain's, Sebastian is now helping The Sarafan. Seek him out in the Industrial Quarter.
SARAFAN LORD
Kain's most powerful nemesis is the evil warlord who controls Nosgoth's capital city, Meridian. It was Sarafan Lord himself who, 200 years ago, resurrected the Sarafan armies and defeated Kain.
THE SEER
No one knows the origins of this mysterious witch living in the Canyons.
UMAH
This sensuous vampire is a lieutenant in The Cabal, the vampire resistance in Meridian. She acts as both guide and friend to Kain.
MARCUS
Another of the traitorous vampires working with The Sarafan, Marcus can be found in the Upper City. Beware his psychic abilities.
VORADOR
This old "friend" of Kain's leads the vampire resistance. Kain doesn't completely trust Vorador and reluctantly accepts his help. Throughout the quest, Vorador will offer Kain aid and direction, sometimes using The Whisper, a natural ability of vampires to speak to each other across great distances.
18
19
FAUSTUS
The first of the enemy vampires Kain meets, Faustus dwells in the Smuggler's Den.
GUARDS
The basic guards of The Sarafan attack Kain on sight.
MAGNUS
Being held forever inside the Eternal Prison, Magnus has gone mad. Kain must defeat him before he can escape.
KNIGHTS
Sarafan Knights are a step up on the food chain from the Sarafan Guards, being more heavily armored and outfitted with better weapons.
GLYPH GUARDS
More advanced than regular Guards, these beings are protected with armor made of Glyph magic that alerts them to Kain's presence. Kain can never defeat them in Mist form.
BEAST DEMONS
As Kain progresses through his quest, unfriendly supernatural creatures begin to show up. Curiously, there seems to be a connection between the visitations of these creatures and the presence of more Glyph energy!
20
21
CREDITS
XBOX CONVERSION
Nixxes Software
XBOX PROGRAMMER
Jurjen Katsman
XBOX PRODUCER
Alex Ness
PRIMA'S OFFICIAL STRATEGY GUIDE Thorough step-by-step walkthrough for all 11 levels Combat strategies for all enemies and mini-bosses Detailed explanation of the 7 Dark Gift powers Cheat codes and secrets revealed
Prima Strategy Guides available where you buy guides and games.
© 2002 Crystal Dynamics. Blood Omen 2, Crystal Dynamics and the Crystal Dynamics logo are registered trademarks of Crystal Dynamics. Crystal Dynamics is a wholly owned subsidiary of Eidos Interactive, Inc. Eidos, Eidos Interactive, and the Eidos Interactive logo are all registered trademarks of Eidos Interactive, Inc. All Rights Reserved.
CRYSTAL DYNAMICS
DIRECTOR
Glen A. Schofield
ANIMATORS
Terri Selting Jeff Wilcox Chris Stone
AUDIO/VISUAL MANAGER
Greg Shaw
PRODUCER
Sam Newman
MUSIC COMPOSITION & ADAPTIVE AUDIO PROGRAMMING
Jim Hedges
CINEMATICS ANIMATORS
Eric Elliott Jake Hughes Chris Stone Colin O'Connor Spencer Hale Scott Baker Conant Fong
LEAD PROGRAMMER
Tom Desmarais
SAMPLE FLAVORS FROM PANDORA'S TOOLBOX Q-UP ARTS
David Torn
PROGRAMMERS
David Miles Frank Hickman David Modiano Stanislav Baranov John Lawrie
SOUND EFFECTS
Mike Peaslee Greg Shaw
SPECIAL EFFECTS
Charlie Lapp Ross Harris
CINEMATIC SOUND
Kurt Harland Kristoffer Larson
LEAD DESIGNER
Mike Ellis
ADDITIONAL ART
Phroilan Gardner
SOUND EFFECT SCRIPTING
Samuel Villanueva Mike Peaslee
DESIGNERS
Bret Robbins Jeff Gregg Rolef Conlan Paul Cazarez
LEAD ENGINE PROGRAMMER
David Minogue
POST PRODUCTION ASSISTANCE
Alex Ness
ENGINE PROGRAMMERS
John Pursey Marc Hodges
BOSS DESIGNER
Dell Siefert
TEST MANAGER
Billy Mitchell
ADDITIONAL PROGRAMMING
Tim Van Klooster Jurjen Katsman Dom Regan Paul Taylor Davor Mrkoci Anne-Lise Hassenklover Andrei Pokrovsky Meilin Wong Patrick den Bekker
LEAD ARTIST/ART DIRECTOR
Steve Ross
XBOX LEAD TESTER
Mark Medeiros
ARTISTS
Trevor Grimshaw Charlie Lapp Meagan Carabetta Isabelle Lemay Stephane Gaudette
TESTERS
Christopher Bruno Brian Burke Kip Ernst Nick Glory Joseph Greer Winston Ishigo Mathew Kutaka Reid Manchester Christopher Pappalardo Joe Quadara Jacob Rohrer Gregg Stephens Benny Ventura
KAIN ANIMATOR
James Houska
STORY
Bret Robbins Steve Ross
LEAD ANIMATOR
Tyrone Depts
SCRIPT
Bret Robbins Carol Wolf
SENIOR ANIMATOR
Troi
primagames.com®
23
HERO
Rob Dyer
VOICE ACTORS
Kain: Simon Templeman Sarafan Lord: Earl Boen Umah: Liz Ward-Land Vorador: Paul Lukather Sebastian: Nick Jameson Marcus: Nick Guest Faustus: Philip Proctor Magnus: Rodger Bumpass Janos Audron: René Auberjonois The Seer: Liz Ward-Land The Bishop: Al Laurie The Beast: René Auberjonois
PRESIDENT
John Kavanagh
IT MANAGER
Brian Venturi
IT GUYS
David Rhea Andre Rodriguez Phil Deering Rob Fitzpatrick
SPECIAL THANKS
Ben Walker Rita Fovenyessy Steve "Big D" Goebel April Schilling Mike Khoury Chris Thompson Jeremy Bredow Suzanne Cooper Shaw Kristin Willis David Watkins Xander Homan Riek Apol Willem Alexander Queen Beatrix of the Netherlands
ADDITIONAL VOICES
Al Laurie BJ Ward Earl Boen Frank Welker Jane Carr Liz Ward-Land Nick Guest Nick Jameson Paul Lukathor Philip Proctor Rodger Bumpass Simon Templeman
RECORDING DIRECTOR
Gordon Hunt
CASTING DIRECTOR
EIDOS INTERACTIVE
V.P. OF MARKETING
Paul Baldwin
Kris Zimmerman
MANUAL DESIGN
Carol Ann Hanshaw
MARKETING DIRECTOR
Sean Amann
SPECIAL THANKS
Rob Dyer John Kavanaugh Christian Chatterjee Michael Minson Greg Wu Kevin Gill Matt Knoles Renee Pletka Li Shen Denny Chiu Randy Stukes
PRODUCT MANAGER
Matt Gorman
PR MANAGER
Michelle Seebach
PR SPECIALIST
Kjell Vistad
WEB MASTER
Kim Pendleton
WEB DESIGNER
Frankie Palmer
24
If this document matches the user guide, instructions manual or user manual, feature sets, schematics you are looking for, download it now. Diplodocs provides you a fast and easy access to the user manual GAMES MICROSOFT XBOX BLOOD OMEN 2. GAMES MICROSOFT XBOX offer a product for which we do not have the user manual? Let us know what you are looking for: site Internet, histoire, actualité, filiales, site Internet, mode d'emploi, driver, avis des utilisateurs, meilleur prix des produits, forum d'assistance aux problèmes, annuaire des marques, annuaire des constructeurs, répertoire des marques, répertoire des constructeurs, site Internet de la marque, site Internet du constructeur Diplodocs allows you to download user manual GAMES MICROSOFT XBOX BLOOD OMEN 2, user guide GAMES MICROSOFT XBOX BLOOD OMEN 2, instructions GAMES MICROSOFT XBOX BLOOD OMEN 2, owner's manual GAMES MICROSOFT XBOX BLOOD OMEN 2, online manual GAMES MICROSOFT XBOX BLOOD OMEN 2.Access web reviews GAMES MICROSOFT XBOX BLOOD OMEN 2, , Video Game. |
![]() |
Include the add-on to download manuals from your site, forum or blog | ![]() |
Frequently Asked Questions | ![]() |
Contact Diplodocs team | ![]() |
Last searches Last additions |
![]() |
Sitemap | ![]() |
|||
| Brands starting with A B C D E F G H I J K L M N O P Q R S T U V W X Y Z # | |||||||||||||
|
|
Copyright © 2005 - 2008 - Diplodocs -
All Rights Reserved. Designated trademarks and brands are the property of their respective owners. |