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User manual GAMES MICROSOFT XBOX HITMAN-CONTRACTS

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Manual abstract: user guide GAMES MICROSOFT XBOX HITMAN-CONTRACTS

Detailed instructions for use are in the User's Guide.

CONTENTS SETTING UP . . . . . . . . . . . . . . 2 USING THE XBOX® VIDEO GAME SYSTEM . . . . 2 ABOUT SAVING GAMES . . . . 2 SELECTION . . . . . . . . . . . . . 11 WEAPON SELECT SCREEN . . 11 INVENTORY . . . . . . . . . . . . 11 DISPLAYS . . . . . . . . . . . . . . . 12 ON-SCREEN DISPLAY . . . . . 12 STATISTICS . . . . . . . . . . . . . . 13 CONTROLLER . . . . . . . . . . . . 3 GAMEPLAY . . . . . . . . . . . . . . 4 GAMEPLAY CONTROLS ....4 6 6 7 7 7 TECHNIQUES . . . . . . . . . . . . 14 DISGUISES . . . . . . . . . . . . . . 14 SNEAKING . . . . . . . . . . . . . . 14 CLOSE COMBAT AND SILENT KILLS . . . . . . . . . . . 14 MAIN MENU ............6 START . . . . . . . . . . . . . . . . . . OPTIONS . . . . . . . . . . . . . . . LOAD . . . . . . . . . . . . . . . . . . TRAINING . . . . . . . . . . . . . . . CREDITS . . . . . . . . . . . . . . . . WEAPONS . . . . . . . . . . . . . 15 OPTIONS . . . . . . . . . . . . . . . . 8 GRAPHICS OPTIONS . . . . . . . 8 SOUND OPTIONS . . . . . . . . . 8 CONTROL SETUP OPTIONS . . 8 IN-GAME MENU. . . . . . . . . . 9 SAVE . . . . . . . . . . . . . . . . . . . .9 LOAD . . . . . . . . . . . . . . . . . . 9 DELETE SAVE GAMES . . . . . 10 OPTIONS . . . . . . . . . . . . . . 10 RESTART MISSION . . . . . . . 10 QUIT . . . . . . . . . . . . . . . . . . 10 CONTINUE GAME . . . . . . . . 10 PISTOLS AND HANDGUNS . . . . . . . . . . . 15 SUB-MACHINE GUNS (SMGs) . . . . . . . . . . . . . . . 15 ASSAULT RIFLES . . . . . . . . . .15 SHOTGUNS . . . . . . . . . . . . . 16 MACHINE GUNS . . . . . . . . . 16 SNIPER RIFLES . . . . . . . . . . . 16 EQUIPMENT . . . . . . . . . . . . 17 BINOCULARS . . . . . . . . . . . .17 MAP . . . . . . . . . . . . . . . . . . 17 NIGHT VISION GOGGLES (NVGs) . . . . . . . . . . . . . . . 17 MISSION BRIEFING . . . . . . . . 10 HINTS AND TIPS . . . . . . . . . 17 CREDITS . . . . . . . . . . . . . . . .18 SETTING UP USING THE XBOX CONTROLLER Expansion slot A Expansion slot B Right trigger Left trigger Left thumbstick Y X A BACK ST A R T B USING THE XBOX® VIDEO GAME SYSTEM 1. Set up your Xbox video game system by following the instructions in the Xbox Instruction Manual. 2. Press the power button and the status indicator light will light up. 3. Press the eject button and the disc tray will open. 4. Place the HITMAN: CONTRACTSTM disc on the disc tray with the label facing up. Close the disc tray. 5. Follow the onscreen instructions and refer to this manual for more information about playing the game. BACK button START button Y button X button B button A button Black button White button Directional pad Right thumbstick 1. Insert the Xbox Controller into any controller port of the Xbox console. 2. Insert peripherals into the controller expansion slots as appropriate. 3. Follow the onscreen instructions and refer to this manual for more information about using the Xbox Controller to play this game. ABOUT SAVING GAMES You can save games at any time to the Xbox Hard Disk. A saved game requires 32 blocks of free disk space. This game does not support the Xbox Memory Unit. NOTE: Do not reset the game while saving, or your game data could be lost or corrupted. AVOIDING DAMAGE TO THE DISCS OR THE DISC DRIVE · · · · · Insert only Xbox-compatible discs into the disc drive. Never use oddly shaped discs, such as star-shaped or heart-shaped discs. Do not leave a disc in the Xbox console for extended periods when not in use. Do not move the Xbox console while the power is on and a disc is inserted. Do not apply labels, stickers or other foreign objects to discs. 2 3 GAMEPLAY CONTROLS LEFT-HANDED GAMEPLAY CONTROLS GAMEPLAY CONTROLS HITMAN: CONTRACTS offers you three different control schemes to select from. You can make your selection from the Control Setup Menu. (See page 8.) FIRE CROUCH/SNEAK DEFAULT GAMEPLAY CONTROLS LOOK UP/DOWN TURN LEFT/RIGHT PRECISE AIMING (CLICK IN AND HOLD) FIRE CROUCH/SNEAK MISSION BRIEFING BACK Y X A ST A R T B INVENTORY/EXIT SNIPER HOLSTER/UNHOLSTER RELOAD ACTION/USE DROP MAP PAUSE/OPTIONS MENU MOVE FORWARD/BACK STRAFE LEFT/RIGHT PRECISE AIMING (CLICK IN AND HOLD) MISSION BRIEFING BACK Y X A ST A R T B INVENTORY/EXIT SNIPER HOLSTER/UNHOLSTER RELOAD ACTION/USE DROP MAP LEAN LEFT/RIGHT ZOOM IN/OUT (UP/DOWN) SCROLL UP/DOWN LIST MOVE FORWARD/BACK STRAFE LEFT/RIGHT TOGGLE 1ST/3RD PERSON CAMERA MODE (CLICK IN) PAUSE/OPTIONS MENU SIMPLE GAMEPLAY CONTROLS LEAN LEFT/RIGHT ZOOM IN/OUT (UP/DOWN) SCROLL UP/DOWN LIST LOOK UP/DOWN TURN LEFT/RIGHT TOGGLE 1ST/3RD PERSON CAMERA MODE (CLICK IN) FIRE CROUCH/SNEAK MOVE FORWARD/BACK TURN LEFT/RIGHT PRECISE AIMING (CLICK IN AND HOLD) MISSION BRIEFING BACK Y X A ST A R T B INVENTORY/EXIT SNIPER HOLSTER/UNHOLSTER RELOAD ACTION/USE DROP MAP PAUSE/OPTIONS MENU LEAN LEFT/RIGHT ZOOM IN/OUT (UP/DOWN) SCROLL UP/DOWN LIST LOOK UP/DOWN STRAFE LEFT/RIGHT TOGGLE 1ST/3RD PERSON CAMERA MODE (CLICK IN) 4 5 START, OPTIONS A number of different factors are influenced by the difficulty level you choose. These factors include: · The amount of damage Hitman can receive before dying. · The amount of accuracy shown on the map. · The reaction speed and firing accuracy of guards and targets. Each difficulty level has its own permitted number of progress saves per mission. · NORMAL ­ 7 saves allowed per level. · EXPERT ­ 2 saves allowed per level. · PROFESSIONAL ­ 0 saves allowed per level. LOAD, TRAINING, CREDITS LOAD If you previously saved your game to the Xbox Hard Disk, you can continue it from the Load Screen accessed from the Main Menu. When you select LOAD from the Main Menu, a list of your save games will be displayed. Press the directional pad 7/3 to highlight the save game you want and press A to load it. The game will be restored at the point where it was saved. TRAINING The training area allows you to become familiar with the controls and various abilities of Hitman in a non-hostile environment. It is highly recommended that you practice the techniques you will need before starting your missions. The training area also serves as a storage area for the weapons you collect during missions. Each silhouette represents a weapon that you can collect or unlock during the game. START Press the directional pad 7/3 to highlight START in the Main Menu, and press A to begin a new game. Before the game begins, select the difficulty level for your game. NOTE: HITMAN: CONTRACTS games are saved directly to the Xbox Hard Disk. This game does not support the Xbox Memory Unit. CREDITS Select CREDITS from the Main Menu to see a roster of those responsible for HITMAN: CONTRACTS. OPTIONS · SELECT DIFFICULTY This menu allows you to select a difficulty level (Normal, Expert or Professional). Press the directional pad 7/3 to highlight a level from the list and press A to start your new game. Adjust various graphics, sound and control settings in the game. (See page 8.) 6 7 OPTIONS To open the Options Menu, select OPTIONS from the Main Menu or press > to pause the game and select OPTIONS from the Pause Menu. Three sub-menus are available with options for adjusting the game's Graphics, Sound and Control Setup. IN-GAME MENU CONTROL SETUP OPTIONS Use this menu to configure various control settings: · INVERT UP/DOWN AIM: Changing this option switches the movement control on the Y axis. If you find yourself looking down at the floor when you want look up, try adjusting this setting. · VIBRATION MODE: Toggle the controller's vibration action ON/OFF. (When ON, the controller will vibrate in response to game events.) · HORIZONTAL TURN SENSITIVITY: Move the slider to adjust Hitman's turning speed. To turn faster, use a higher setting. · VERTICAL TURN SENSITIVITY: This slider adjusts the speed with which Hitman looks up and down. Use a higher setting to speed up the response. · BUTTON CONFIGURATION: Choose between three control schemes. (See pages 4-5.) Press > during play to pause the game and access the In-Game Menu. This menu offers the following options: 3. Highlight CREATE NEW to create a new save game, or highlight a save game to overwrite, and press A. 4. To resume a saved game, follow the steps in LOAD below. NOTE: You can save a maximum of 100 HITMAN: CONTRACTS game files on the Xbox Hard Disk. GRAPHICS OPTIONS Use this menu to set your graphics and display choices. · SUBTITLES: Toggle the display of in-game subtitles. · BLOOD AND GORE: Toggle the display of blood effects. LOAD You can resume save games by using the LOAD option from either the Main Menu or the In-Game Menu. If HITMAN: CONTRACTS save game data is on the Xbox Hard Disk, then when you select LOAD, a list of saves will be displayed. Highlight a save game and press A to load it. The game will be restored at the point where it was saved. SAVE While playing HITMAN: CONTRACTS, you'll want to save your game often to preserve your progress. To save a game: 1. Press SOUND OPTIONS Use this menu to configure sound and audio settings: · MUSIC: Move the slider to adjust the game's music volume. · SPEECH: Move the slider to adjust the volume of spoken dialogue. · EFFECTS: Move the slider to adjust the volume of in-game sound effects. > to pause the game. 2. Highlight SAVE in the menu and press A. 8 9 IN-GAME MENU DELETE SAVE GAMES You can delete save games by using the DELETE SAVE GAMES option in the In-Game Menu. Highlight the save game you want to delete and press A. WEAPON AND ITEM SELECTION · WEAPON DISPLAY An image of the currently selected item appears at the top of the Specifications window. Press X to confirm your selection and exit this screen. OPTIONS Highlight this option and press A to access the Options Menu. Options available in this menu are the same as those found in the Main Menu Options Menu. (See page 8.) MISSION BRIEFING When Hitman receives a mission from Agency, the details are always delivered through the Mission Briefing Screen. All information valid to the mission is stored in this briefing, which you can display at any point during a mission. The following information is usually available from the Briefing Screen: · Target profiles and descriptions. · Any additional mission objectives. · Background information on the mission scenario. · Escape and exit points. WEAPON SELECT SCREEN Once you complete a mission successfully, you can replay it with the weapons you've collected in previous missions. These weapons are selectable from the Weapon Select Screen. · EQUIPMENT This shows a list of weapons and equipment that can be taken along for the mission ahead. Highlight the item you want to equip and press A to add it to your Inventory. · When a weapon is equipped, it will be marked with a cross. · To deselect a weapon, select it again by pressing A. · SPECIFICATIONS This displays the weapons specifications. The information detailed here can include ammo type, caliber, clip capacity, length, weight and storage. RESTART MISSION To restart the current mission, highlight this option and press A. INVENTORY Press Y at any time during a mission to display the Inventory. This menu allows fast access to the Weapons and Item Inventory. To use an item from the Inventory, highlight the item and press A to equip it. To discard or drop an item, highlight it and press B. Detailed information on both weapons and items appears at the bottom of the screen. NOTE: You cannot drop or discard items that are crucial to Hitman's progress. QUIT Highlight this option and press A to quit the current game and return to the Main Menu. CONTINUE GAME Highlight this option and press to exit the In-Game Menu and resume the current game. A Once an objective has been met, it will be marked off as completed. 10 11 ON-SCREEN DISPLAY · ACTION LIST The Action List displays a list of context-sensitive choices. Use this menu to control complex interactions in the game environment. With its options you can manipulate doors, victims, vehicles and items. If only one choice appears on the list, press A to perform that action. If you have multiple choices, hold down A and press the directional pad 7/3 to highlight the option you want. Release A to perform the selected action. STATISTICS · WEAPON DISPLAY Displayed in the bottom right corner of the screen, the Weapons Display shows an icon of the currently equipped weapon. · AMMO DISPLAY This is a graphical and numerical display of the current ammo level in both the clip currently in the weapon and the total bullet count for all remaining clips. · CROSSHAIRS The crosshairs represent the exact point at which Hitman is aiming. The size of the crosshairs indicates the accuracy of any shots fired from the currently equipped weapon. The larger the crosshairs, the wider the grouping of any shots fired. When the crosshairs turn red, Hitman has targeted an enemy and any shots fired should always hit the target. · INFORMATION BOX Any useful information and warnings will be displayed in this portion of the screen. ON ...

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