Detailed instructions for use are in the User's Guide.
0304 Part No. X09-46035 EN
M
About Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these "photosensitive epileptic seizures " while watching videogames. These seizures may have a variety of symptoms, including light headedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms --children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by sitting farther from the television screen,using a smaller television screen, playing in a well-lit room, and not playing when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing. Other Important Health and Safety Information The Xbox Instruction Manual contains important health and safety information that you should read and understand before using this software.
Prologue
The evil Dark Dragon Blade... A legendary sword, said to have been carved out of the bones of a Black Dragon, it brought plague and death to the world during the age of ancient myth. It has been sealed by those of the Dragon Lineage since the dawn of history because of its incredible capacity for evil, made possible by the souls of the vanquished Black Dragons that dwell within it. It is said that if the Blade's seal were to be broken, it would gather the hatred and evil of mankind and confer it upon the one who wields it, transforming him into the Devil incarnate; however not even those of the Dragon Lineage who protect it know the true extent of its power... The Dragon Sword... Another weapon protected by the Dragon Lineage since ancient times. This sword, which is said to have been used by Ancient warriors to slay the Black Dragons, is now handed down from generation to generation in the Hayabusa Ninja Clan, the modern descendants of the Dragon Lineage. And now, the Dragon Sword is gripped firmly in the hands of young Ninja Ryu Hayabusa...
Table of Contents
Basic Controls 4 Beginning a Game and Game Over 5 Option Settings 7 The Game Screen 8 Pause Menu Screen 9 Basics of Ninja Combat 10 Using the Camera 14 The Secrets of Ninpo 15 Advanced Weapon Attack Techniques 16 Essence 17 Items 18 Muramasa's Weapons and Tools 20 Weapons 21 Character Introductions 22 The World of Ninja Gaiden 26 Xbox Live 27 The Classic Ninja Gaiden Series 28 Tips 34 Note:The game screens in this manual may differ slightly from the actual game. This game is a work of fiction. Any resemblance to actual persons, places, or organizations is purely coincidental.
Avoid Damage to Your Television
Do not use with certain televisions. Some televisions, especially front-or rear-projection types, can be damaged if any video games, including Xbox games, are played on them. Static images presented during the normal course of gameplay may "burn in" to the screen, causing a permanent shadow of the static image to appear at all times, even when video games are not being played. Similar damage may occur from static images created when placing a video game on hold or pause. Consult your television owner's manual to determine if video games can be played safely on your set. If you are unable to find this information in the owner 's manual, contact your television dealer or the manufacturer to determine if video games can be played safely on your set. Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for play, or circumvention of copy protection is strictly prohibited.
Getting Started
Xbox Live
Take Ninja Gaiden Beyond the Box
Xbox LiveTM is a high-speed or broadband Internet gaming community where you can create a permanent gamer identity, set up a Friends List with other players, see when they're online, invite them to play, and talk to them in real-time as you play.
Using the Xbox Controller
Expansion slot A Expansion slot B
Right trigger
Left trigger
Downloadable Ninja Gaiden Content
If you are an Xbox Live subscriber, you can download the very latest content (such as "new levels, missions, weapons, vehicles, and more") to your Xbox console.
Y X A
BACK
ST A R T
Left thumbstick BACK button START button
B
Y button X button B button A button Black button White button
Connecting
Before you can use Xbox Live, you need to connect your Xbox console to a high-speed or broadband Internet connection and sign up for the Xbox Live service. To determine if Xbox Live is available in your region and for information about connecting to Xbox Live, see www.xbox.com/connect.
Directional pad
Right thumbstick
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02
1. Insert the Xbox Controller into any controller port of the Xbox console. For multiple players, insert additional controllers. 2. Insert any peripherals (for example, Xbox Memory Units) into controller expansion slots as appropriate. 3. Follow on-screen instructions and refer to this manual for more information about using the Xbox Controller to play Ninja Gaiden.
Basic Controls
Controls During Gameplay
Left trigger - Block Right trigger - Center camera behind player Y button - Strong Attack (Charge Attacks, Special Attacks, Combo Finishers, etc.) X button - Attack - Action Button (Interact) - Confirm Selections B button - Use projectile weapon (Shuriken, Bow and Arrow, etc.) A button - Jump - Move forward underwater
Beginning a Game and Game Over
Beginning a Game
Press the Start Button at the Title Screen to display the Main Menu. Choose the desired menu item using the Left Thumbstick or the Directional Pad and press the X Button to confirm your selection.
Left thumbstick - Movement - Attack command Input - Precision aiming with the bow and arrow equipped
START button - Start Game - Pause Game (Displays Pause Menu Screen)
Right thumbstick - 1st person Black button view mode -Display map
New Game This menu item starts the game from the beginning. Please select the difficulty level at which you would like to play (Normal, Hard, or Very Hard).
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05
Controls Inside Menus
Left trigger - Turn Page Right trigger - Turn Page
Left thumbstick - Select Menu Item X button - Confirm Back button - Return START button - Pause Menu - Exit Pause Menu B button - Return
Load Game Continues the game from the point at which it was saved. Select the save game data that you wish to use in order to continue the game.
Master Ninja Tournament Select this to play Ninja Gaiden online using Xbox Live.
Directional pad - (Select Menu Item)
Options This item displays the Options Screen, which allows for the modification of various game settings.
Note: All button assignments in this manual refer to the default controller settings.
Option Settings
Saving
The state of a game in progress can be saved at a number of save points located throughout the game world. When saving, please choose which file number you would like to save under. A maximum of 10 separate saved games can be created.
Ninja Gaiden only supports the Xbox internal hard drive for the saving of games. Memory Units are not supported. In order to save the system configuration data, 1 block of free space is required. Saved games require 7 blocks each. If old saved game data is overwritten with new data, the old data will be permanently lost. Please do not press the power or eject buttons on the Xbox, or insert or remove controller cables, while saving or loading the game, as this may cause the data to become corrupted. When continuing the game from a saved game file, it is possible that the load time before the game begins will become slightly longer, particularly when a different game has been played before Ninja Gaiden.
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Select OPTIONS from the Main Menu. Various game settings may be modified as follows:
GENERAL SETTINGS
Turn subtitles on or off. It is also possible to view the total game play time. In addition, players can choose the flag of their country of residence. This will be used for the Master Ninja Tournament on Xbox Live. Adjust the volume of music, sound effects, and speech.
AUDIO SETTINGS
CONTROLLER SETTINGS Configure button assignments, turn vibration on and off, configure the thumbsticks in 1st person view mode, and set the thumbsticks controls during swimming. VIDEO SETTINGS Adjust gamma values and set the aspect ratio the game will use. Displays warning messages.
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Game Over
The game ends if the main character, Ryu Hayabusa, dies.
WARNINGS
Karma
Continue
After the Game Over screen is displayed, selecting Continue will allow you to restart from the last save point at which you saved the game. Continuing will not be possible if no saved game data exists. Karma refers to points that are used to evaluate the player's performance in controlling Ryu during his intense battles. By pushing the White Button during play, a Karma Window will appear on the screen below the Life Gauge. At the end of each chapter, the total amount of Karma earned during that chapter will be calculated and displayed.
Resetting the Game
Pressing the Start and Back Buttons simultaneously for 2 seconds will reset the game to the Title Screen.
The Game Screen
Pause Menu Screen
Pressing the Start Button during play brings up the Pause Menu. Use the Left and Right Triggers to select the desired screen. Weapon Screen
One item each from the Melee Weapon, Projectile Weapon, and Armlet categories can be equipped using this interface. Pressing the Y Button at the Melee Weapons screen will open the Techniques list for the highlighted weapon.
Weapon Level Indicator
Ninpo Screen One Ninpo magic attack can be equipped using this interface.
Ninpo Level Indicator
Item Screen Items can be used and examined using this interface.
Nine Letters Indicator Health Gauge Number of Golden Scarabs in Possession Amount of Yellow Essence Currently in Possession
09
1 Health Gauge Shows Ryu's physical strength. If it is fully depleted, he dies.
08
Ki Gauge
2 Ki Gauge Shows Ryu's spiritual power (Ki). It is depleted when he uses Ninpo magic attacks. 3 Ninpo Indicator Shows the type of Ninpo that is currently equipped. 4 Breath Gauge (when underwater) Shows Ryu's remaining breath when he is underwater. When it is fully depleted, he begins to lose health. 5 Item Display Shows the status of items being used (such as the number of arrows remaining, etc.) 6 Hit Count The number of times Ryu has hit enemies in succession. 7 Interact Display Indicated places where Ryu can interact with something by pressing the X Button. 8 Boss Health Gauge Shows the remaining health of boss enemies.
Number of Currently Selected Items in Possession
Info Screen View various types of information using this menu.
Archives Chapter Kunai Scrolls Displays the contents of books and scrolls found throughout the journey. Displays the chapter introduction again during play. Displays the most recent Kunai Scroll information.
Map Screen This interface allows you to view maps of various locations in the game world.
Ryu Hayabusa Doors ÂYellow: Unexplored doors ÂBlue: Doors that will open ÂRed: Doors that will not open yet Map Screen Controls After choosing the desired location from the location list, choose the map you wish to view using up and down on the Left Thumbstick. Pressing the X Button will then allow you to manipulate the maps. Left Thumbstick Left Trigger Right Trigger Scrolls the map in 4 directions. Zoom Out Zoom In
Basics of Ninja Combat
Ninpo Use Ninpo magic attacks by pressing the Y and B Buttons simultaneously.
Blocking Use the Left Trigger to block enemy attacks.
Interact Press the X Button when you see the Interact display on the screen to interact with objects in the environment. Know the importance of the X Button!
" I will instruct you in the basics of Ninja combat. Can you keep up?"
Wall Running
You can run on walls by jumping diagonally towards a wall and continuing to hold down the Left Thumbstick.
Basic Movements
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Walking and Running Use the Left Thumbstick to move: lean it slightly to walk and fully to run.
By jumping straight at walls, you can run right up them.
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Jump Use the A Button to jump. Wall Running Jump You can also jump in the middle of a wall run. Melee Weapon Attack Both the X Button and the Y Button are used for melee attacks; however, the Y Button is capable of more intense attacks. Use the two types of attacks together to form combination attacks. Projectile Weapon Attack Use your Projectile Weapons with the A Button. ...