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User manual GAMES MICROSOFT XBOX ODDWORLD - MUNCH S ODDYSEE

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User guide GAMES MICROSOFT XBOX ODDWORLD - MUNCH S ODDYSEE

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Health/Status Chant (Abe)/Sonar (Munch) Center Camera Switch Characters GameSpeak® Actions Sneak/Walk/Run Faster Sneak Move Camera Aim Weapon Pause/Restart Fire Weapon ODDW QUINTOLOGY ABOUT THE ODDWORLD QUINTOLOGY Oddworld: Munch's OddyseeTM is the second part in the five part Oddworld Quintology. Each game reveals more about the strange and bizarre universe that is Oddworld, and its varied inhabitants. Thus far, we've accompanied Abe in the first installment, Oddworld: Abe's Oddysee®, and in an extra game, Oddworld: Abe's Exoddus®. In Oddworld: Munch's OddyseeTM, Abe meets Munch for double the Oddworld punch including a new 3D view of Oddworld. Even though you can play as either Abe or Munch, the struggle doesn't get any easier as the forces of industry continue to decimate the planet for their own greedy gains. Future games of the Oddworld Quintology introduce new dilemmas, new villains, and most importantly, new and unlikely heroes like Abe and Munch. Be forewarned: the Inhabitants all live on Oddworld together, and as the story unfolds, characters that are overlooked could prove really important in the big picture. Oddworld is so big that we've only just scratched the surface and barely explored the depths of THE ODD. 0901 Part No. X08-41001 m m SAFETY INFORMATION SAFET Y INFORMATION About Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these "photosensitive epileptic seizures" while watching video games. These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms--children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by sitting farther from the television screen, using a smaller television screen, playing in a well-lit room, and not playing when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing. Important Health Saf Informa afety ormation Other Impor tant Health and S afety Information The Xbox Instruction Manual contains important health and safety information that you should read and understand before using this software. CONTENTS USING THE XBOX VIDEO GAME SYSTEM 2 USING THE XBOX CONTROLLER 3 GAME CONTROLS 4 THE STORY 6 THE MAIN SCREEN 8 LOADING AND SAVING 9 FIGHTING BACK ON ODDWORLD 10 Cooperate 10 Harvest Spooce 10 Control Machinery and Enemies 11 Increase the Lulu Fund 11 Use GameSpeak 12 Use Vendos 14 Perform Rescues for Good Quarma 15 Protect the Environment 16 Transform Natives 16 Watch Your Health 17 Nurture the Nest 18 Resurrect Fallen Mudokons 18 Upgrade Industrial Weapons 19 Avoid Damage to Your Television use cer ertain tele elevisions. Do not use with cer tain televisions. Some televisions, especially front- or rear-projection types, can be damaged if any video games, including Xbox games, are played on them. Static images presented during the normal course of game play may "burn in" to the screen, causing a permanent shadow of the static image to appear at all times, even when video games are not being played. Similar damage may occur from static images created when placing a video game on hold or pause. Consult your television owner's manual to determine if video games can be played safely on your set. If you are unable to find this information in the owner's manual, contact your television dealer or the manufacturer to determine if video games can be played safely on your set. Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for play, or circumvention of copy protection is strictly prohibited. THE NATURAL WORLD 20 THE INDUSTRIAL WORLD 22 ODD OBJECTS 24 CREDITS 26 WARRANTY 28 CUSTOMER SUPPORT 29 1 XBOX SYS USING THE XBOX VIDEO GAME SYS TEM 1. Set up your XboxTM video game system by following the instructions in the Xbox Instruction Manual. 2. Press the P o w er but t on and the status indicator light will butt light up. 3. Press the Eject but t on and the disc tray will open. Eject butt 4. Place the Oddworld: Munch's OddyseeTM disc on the disc tray with the label facing up and close the disc tray. 5. Follow on-screen instructions and refer to this manual for more information about playing Oddworld: Munch's OddyseeTM. Disc tray XBOX CONTROLLER USING THE XBOX CONTROLLER 1. Insert the Xbox Controller into any controller port on the front of the Xbox console. For multiple players, insert additional controllers into available controller ports. 2. Insert any expansion devices (for example, Xbox Memory Units) into controller expansion slots as appropriate. 3. Follow the on-screen instructions and refer to this manual for more information about using the Xbox Controller to play Oddworld: Munch's OddyseeTM. Expansion slot A Expansion slot B Controller port 1 Controller port 2 Eject button Power button Controller port 4 Controller port 3 Left trigger Right trigger AVOIDING DAMAGE DVD AVOIDING DAMAGE TO DISCS OR THE DVD DRIVE To avoid damage to discs or the DVD drive: · Insert only Xbox-compatible discs into the DVD drive. · Never use oddly shaped discs, such as star-shaped or heartshaped discs. · Do not leave a disc in the Xbox console for extended periods when not in use. · Do not move the Xbox console while the power is on and a disc is inserted. · Do not apply labels, stickers, or other foreign objects to discs. Left thumbstick White button Black button Y button B button X button A button Right thumbstick Directional pad BACK button START button 2 3 GAME CONTROLS CONTROLS Trigger Health/Status Center Camera Switch Characters GameSpeak® Actions Weapon Aim Weapon Click Chant (Abe) Trigger Sonar (Munch) Sneak/Walk/Run Sneak/Walk/Run Faster Sneak Click Move Camera Pause/Restart Fire Weapon Weapon 5 4 STORY THE STORY We first met Abe, hapless floor-waxer-become-hero, in Oddworld: Abe's Oddysee®, where he rescued his fellow Mudokons from RuptureFarms and struck a major blow to the Glukkons of the evil Magog Cartel. Then, ancestral spirits showed him there was more to the slaughter of his fellow Mudokons than met the sutured eye. Because of this, in Oddworld: Abe's Exoddus® Abe had to save the remaining living Mudokons as well as save the spirits of his dead Mudokon ancestors, sabotaging the SoulStorm Brewery boilers in the process. It was a lot of work for a simple Mudokon like Abe, but in the end he was successful. In Oddworld: Munch's OddyseeTM, our new hero Munch is the last surviving Gabbit on Oddworld. Gabbits were an amphibious species that were hunted to the verge of extinction for their lungs and their eggs. Munch finds out that one can of Gabbiar (egad, them's Gabbit eggs!) remains, and that the Vykkers and Glukkons have it in their possession. In much the same predicament, Abe needs to find the eggs containing his unborn Mudokon brothers, which just happen to be warehoused in Vykkers Labs. But Abe can't break out his shell-shackled family without help from Munch, and vice versa. Together our heroes must find the eggs in order to save their respective species from total extermination. ABE Abe the Mudokon. Former floor waxer, known to hang out with Mudokon Natives. Possesses Industrialists. Has rescued numerous Scrubs. If encountered, terminate with extreme prejudice. THE ENEMY The villains of Oddworld are the Industrialists. The Industrialists exploit the native species and natural resources of Oddworld for their own selfish gains. This band of unscrupulous characters includes the Glukkons-- power-hungry barons of industry--and the Vykkers, mad scientists who capture the innocent creatures of Oddworld and test experimental products on them. Henchmen to the Vykkers are the Interns who are constantly searching for their own piece of the sadistic pie. Finally, there are the weapon-wielding Sligs who guard industrial installations, and will shoot or club you on sight. They come in all sizes but with one predictably surly demeanor--you don't want to run into a Big Bro Slig in a dark corridor, lemme tell ya. HEROES THE HEROES The Natural Inhabitants of Oddworld view Munch and Abe as heroes. Viewed through the eyes of the Industrialists they're more like escaped lab animals. This is reflected in Industrialist propaganda: MUNCH MUNCH Munch. Last Gabbit on Oddworld. Known to control machinery with infrared headport. Swims very well but having only one leg slows him on land. Reportedly last seen racing by in a squeaky wheelchair. Terminate on sight. BIG BRO SLIGS 6 SLIGS VYKKERS GLUKKONS INTERNS 7 THE MAIN SCREEN Okay, if you've gotten this far, you must've already set up your system and managed to properly insert your Oddworld: Munch's OddyseeTM disc. Now, you're staring blankly at the Main screen where you've got choices, lots of choices. Choose New Game to leap right into the game on your New one bad leg. Or, choose Load A Game to load a saved game. Options provides you with--you guessed it--options. Adjust the controls! Learn about GameSpeak! Watch amazing movies! Fiddle with the sound! GameSpeak ak® GameSpeak® allows you to get your foot (or lips) wet practicing GameSpeak, the spoken language of Oddworld. As Munch or Abe you can practice using your words. Demos Game Demos is where you check out cool demos of other games. Demos of what you could be doing if you weren't fooling around with your options and were actually playing a game. No rush, take your time. You started the game? Way to go! Now, you'll have to take a station break to check out the story so far. Get yourself filled in on what you've missed if the moths in your wallet prevented you from getting your hands on past Oddworld games. Don't fret, you'll be fighting for your life--and all life on Oddworld--in no time. LOADING SAVING LOADING AND SAVING It's easier to play Oddworld: Munch's OddyseeTM if you often save your progress in the game. The easiest way to save on the fly is to select QuikSa ART button. QuikSav e ®from the Pause menu, accessed by tapping the START butt on Remember, you can only use one QuikSave at a time. Any new QuikSave automatically erases the former one. QuikSave saves your exact place in a level so that if you are about to encounter obstacles such as enemies or mines, you won't have to completely restart a level. If you want to have multiple saved games, or if you want to save a game on an Xbox Memory Unit, then S av e Game is the right choice for you. To access S ave Game tap the START butt on to display the Pause menu. Then Game, ART butt choose either the Xbox hard disk or an Xbox Memory Unit. Now you can save as many games as you like. It's that easy! Also, try to avoid saving yourself into a corner where you can't get back to where you need to be in order to continue. When this occurs, tap the ART butt Restart Level. START butt on to display the Pause menu and select Restart Level To load a saved game, choose Load a Game from the Main screen or from the in-game Pause menu. Choose the memory device where you saved your game (either the Xbox hard disk or an Xbox Memory Unit). A list of saved files along with corresponding thumbnail pictures from the point where the game was saved will appear. Select the saved game and get right back to it. 8 9 FIGHTING BACK ON ODDWORLD BAC ODDW Alright already, it's time you jumped off that chair and got back to work saving Oddworld. How should you go about doing that, you ask? CONTROL MACHINERY CONTROL MACHINERY AND ENEMIES Munch controls machinery, and Abe possesses enemies. Have Munch stand next to a Snoozer or Crane Remote Control and tap the A but t on Move the piece of machinery with the butt on. thumbstic stick. thumbstick Left thumbstic Click the Right thumbstick to butt shoot the Snoozer's weapon or press the A but t on to control the crane and help with the task at hand. You can control Munch again when you pull the Left trigger trigger er. Abe also has powers of control through possession. Possession allows Abe to make Sligs, Glukkons and other Industrialists do what he wants them to do. They don't like it, but of course they have no choice. Before Abe can possess an enemy, make sure he has collected enough SpooceShrubs. Pull and hold the Left trigger to have Abe create trigger a Possession Orb. Then direct the Orb at an enemy to possess them. But hurry up, the Orb only lasts a short time before it fades away. Hold the Left trigger trigger longer to use more Spooce but create a bigger Orb that lasts longer. The possessed character is under control until you pull the Left trigger again to depossess them. trigger COOPERA OPERATE CO OPERATE Munch and Abe should always look out for each other. Tap the Black but t on to switch back and forth between our two butt heroes anytime you want. Our heroes have unique skills. The main hero, Munch, is quite the aquabat as he swims to places Abe cannot possibly get to without drowning. Munch also has recently liberated Fuzzle followers that attack on command. As for locomotion, his wheelchair is faster than Abe can run. In addition to all of this, Munch controls machinery with his headport. Abe is more mobile on land than Munch, and sometimes even carries Munch to his wheelchair. Other times he tosses Munch over a wall he can't get over on his own. Abe also enlists the help of fellow Mudokons he encounters and has the ability to possess enemy Industrialists. Using their individual abilities, our heroes work together for the good of Oddworld. HARVEST SPOO HARVEST SPO O CE In order to be successful on Oddworld, Munch and Abe need to build up their supplies of Spooce. They collect Spooce by harvesting SpooceShrubs or rescuing Mudokon Scrubs and Fuzzles. Spooce powers up Abe's natural abilities and lets both Munch and Abe access SpooceLocks. INCREASE THE LULU FUND Another way to fight back on Oddworld is to make possessed Glukkons deposit their Moolah (Mooolawwww) into Lulu's Fund. Lulu is an incompetent and lazy GlukkonTM whose pocketbook will come in handy later. Every Glukkon has a predetermined amount of Moolah at their, and hopefully your, disposal. To make a donation to Lulu's Fund, move the possessed Glukkon near a Lulu's Fund machine, and then tap the A but t on butt to make a deposit. 10 11 USE GAMESPEAK® GameSpeak is the communication used by the creatures of Oddworld. In addition to Munch and Abe talking with each other, GameSpeak also allows our two heroes to organize Fuzzles or Mudokons into Oddworld revolutionaries. As Munch, you can GameSpeak with Fuzzles, those snuggable, seemingly harmless little creatures, to make them follow or attack. As Abe, you GameSpeak with fellow Mudokons to make them attack or get them to help with work. Flap your lips freely and experiment while you mingle. TAP Greet Individual PRESS & HOLD Greet Crowd TAP Wait Special PRESS & HOLD TAP ONLY) Work (ABE ONLY) PRESS & HOLD Attack 13 12 USE VENDOS We already told you about Munch and Abe's Spooce power-ups. You remember--eat SpooceShrubs and rescue your buddies to increase Spooce power? Another form of power-up, the Vendo power-up, dispenses concoctions that allow Munch and Abe to momentarily fortify themselves with essential health, nutrients, and destructive capabilities. These beverages make you stronger, faster, and even jumpier, so be prepared! To use a Vendo, simply tap the A but t on and glug glug. Later butt on in the game, look for special Vendos that restore your health--believe us when we say you'll need `em! GOOD QUARMA PERFORM RESCUES FOR GO OD QUARMA At the behest of the Almighty Raisin, Mudokon Shamans are instructed to help Munch and Abe successfully complete their journey. This means our heroes are expected to rescue the innocent and exploited creatures of Oddworld and protect their friends. Rescuing these Oddworld friends brings Munch and Abe good Quarma. The more rescues performed, the better the Quarma. Before he can lead Fuzzles to a rescue portal, Munch must first free the Fuzzles from the cages where the Vykkers keep them for experimentation. To set Fuzzles free from their cages, have Munch zap the cages with his headport by tapping the A but t on Similarly, Abe needs to free Scrub butt on. Mudokons and save the precious Mudokon eggs (his unborn brothers). Abe finds enslaved brethren working in Oddworld's industrial facilities, their head feathers shaved off, and their skin color pale-blue. To rescue Fuzzles and Mudokon Scrubs, have Munch or Abe lead them to Rescue Portals. Then, tap the A but t on to activate the portal and the Fuzzles and Mudokon butt Scrubs will magically vanish before your eyes as they hop, step and jump through the portal. As for the Mudokon eggs, Munch must transport the egg crates to loading bay chutes with a crane, or Abe can carry them there. Be careful not to drop 'em! Since Munch and Abe are a team they share one Quarma score and good Quarma means a better ending for Oddworld: Munch's OddyseeTM. To check on Munch and Abe's Quarma, pull the Right trigger You know you've been trigger er. doing the right thing when you see a golden halo hovering over Munch's or Abe's head. On the other hand, when you've got bad, bad, bad Quarma, the halo is red and jagged. Another way to see your Quarma value is to choose Check Quarma from the Pause menu. Munch's facial expression on the slider, in addition to the number of Scrubs, Fuzzles, and Eggs indicated as rescued, shows how your Quarma is doing. EXPRESSO Feel free to express yourself! BOUNCE Make yourself jumpier! AQUA BOUNCE Makes Munch jumpy, with a splash of aqua. ZAP Allows Munch to "zap" attack enemies! INVISIBLE Now you see me, now you don't. These are the Native versions. 14 15 PRO TECT THE ENVIRONMENT PRO ENVIRONMENT It may seem obvious, but protecting the environment on Oddworld is pretty important. Without a healthy environment, all life on Oddworld will cease to exist. One surefire way to evaluate the environment's health is by taking a look at the water, the trees, and the sky. When there is poor environmental health, the region becomes more toxic, drier, and brown in appearance. These environmental conditions are the cruel and unscrupulous work of the Industrialists on Oddworld--the greedy Glukkons and sadistic Vykkers. When the environment is in trouble, Munch and Abe need to restore it to health. Work to repair the environment by activating native facilities such as Storm Circles. It'll be a breath of fresh air. Most important, a positive or negative impact on the environment directly affects the growth of SpooceShrubs--the more SpooceShrubs, the more Spooce! And with enough Spooce, you'll be able to open SpooceLocks to access hidden areas, among other things, and be more successful overall in Oddworld: Munch's OddyseeTM. WATC TCH HEALTH WATCH YOUR HEALTH Now that we've talked about environmental and spiritual health, how about your physical health? Have you had a checkup lately? No need to call the Health Board on this one, just take care of it on your own--your health, that is. The best way to maintain good health is not to get killed. So, stay away from enemy weapons. These include the Sligs with their batons and guns, the Interns with their electroshockers and snuzis, and the Vykkers with their saws and snuzis. In the event you do die, go straight to the next section in this manual called Nurture the Nest to find out what to do. Check on Munch or Abe's health at any time by pulling the trigger Right trigger on your controller. The more birds flying around Abe or Munch's head, the healthier you are. If there are no birds at all, look out! You're in immediate danger! NATIVES TRANSFORM NATIVES Power-ups allow the Natives of Oddworld and our heroes to get more powerful as they struggle against the Industrialist powers. For a transformation power-up, Abe leads Native Mudokons to Transformation Shrines where they are transformed into weapon-wielding Mudarchers and Tomahawkers, significantly increasing the ability of the Natives of Oddworld to fight the Industrialists. To transform Natives, bring them into the vicinity of a shrine and tap the A butt on to butt initiate the transformation. Spooce Quarma Health 16 17 NURTURE THE NEST NURTURE NEST Which came first, the Munch or the egg? For egg-sample, in the event that Munch or Abe dies, you'll see an egg floating above the nests that hover throughout the environment. Anytime an egg is floating over a nest, tap the butt A but t on to hatch the egg. This causes Munch or Abe to be reborn. It's as easy as that! INDUSTRIAL UPGRADE INDUSTRIAL WEAPONS The most powerful Vendo available to Industrialists is the BlitzPacker Vendo, but indirectly it is also available to Abe to rain destruction upon the enemy. The BlitzPacker is a weapon of massive beverage addiction and destruction. Since only Sligs power up to use the BlitzPacker, and Abe can possess Sligs, Abe has to possess a Slig to be able to obtain and use the BlitzPacker. Once he does, look out. As far as other weapons go, Abe can possess any of the other Industrialist creatures that have a weapon, and weapons mean firepower. RESURRECT FALLEN MUDOKONS MUDOKONS When fellow Mudokons bite the dust, bring them back to life at a Resurrection Totem. Walk up to the totem and tap the A but t on to download butt Spooce and activate it. Freshly pressed Mudokons are resurrected to keep you company and help with the cause. 18 19 NATURAL THE NATURAL WORLD HEROES HEROES MUDOKONS MUDOKONS TOMAHAWKER A Mudokon with a club mentality! MUNCH Amphibian, revolutionary, Fuzzle freedom fighter. ABE Floor-waxer, revolutionary, visionary. SHAMAN A spiritual guide. SCRUB WILDLIFE Shackled by the Industrialists. NATIVE Still free on Oddworld. MUDARCHER A Mudokon with a SpooceBow. SCRABS 20 Not as charming as they look. PARAMITES Too hungry for your own good. MEEPS They're docile, and they're furry. FUZZLES Munch's lethal little friends. 21 INDUSTRIAL THE INDUSTRIAL WORLD GLUKKONS The true enemies of Oddworld, for whom appearance and exploitation are everything. Pud Chump Wanna-Be Big Cheese Glockstar SLOGS A Slig's best friend and always off-leash. SNOOZER You might think they're snoozing... but you'd be wrong. Slogs Snoozer VYKKERS Favorite pastimes include product development on lab animals, or performing open skull surgery on Gabbits. Scientist Sawbones Shot Doc Armored Scientist Armored Sawbones Armored Shot Doc INTERNS Loyal pain merchants for the Vykkers. Worker Shock Rocker Shooter Armored Worker Armored Shock Rocker Armored Shooter SLIGS A penchant for beatings and shootings. BIG BRO The meanest, shootin'est form of Slig. 22 Slacker Bouncer Popper Armored Bouncer Armored Popper Big Bro Slig Armored Big Bro Slig 23 ODD OBJECTS CRANE Hoist, heave, repeat as necessary. FUZZLE CAGE Munch can zap them, or they can really put the bite on you. MINES By land or sea, ker-powie! TRANSFORMATION SHRINE SHAMAN CIRCLE Shaman from the sky. Transform the Natives. ACTIVATION ARROWS A is for arrow-- and for A ction. MUDOKON EGG CRATE EGG NEST Reincarnation comes to Oddworld. INFORMATION If you've got a minute, it's an easy read. Fragile! Handle with Care! SPOOCELOCK You need Spooce to open one. TRAVEL WELLS Whether by water or by land, may you travel well. BONEPOWDER KEG Boom! Any questions? EMPLOYEE STATUS BOARD Have you checked your employee status lately? LADDERS Climb your way to a better life. MUDOKON RESURRECTION TOTEM Make new friends, literally. SPOOCESHRUBS Find `em, collect `em, grow more of `em. VENDOS Beverages, guns, everything you need. CHANT CIRCLE This is a chance for chants. RECYCLER EXPLODING CRATE Like a bonepowder keg, but different. LEVER Pull your way to a better life. Chop your enemies or friends into mulch. STORM CIRCLE Get Natives to activate these and then see the changes. CHANT SUPPRESSOR Doesn't give your chants a chance. ZAPPER (NATIVE) FOOT SWITCH Put your best --only? --foot forward to get through the door. Ouch, that zaps! TELEPORTER LULU FUND VENDO Industrialists donate to the fund! RESCUE PORTAL Guide the liberated back home. 24 Get out already. 25 ODDW ODDWORLD CREDITS Assistant Produc oducers Assistant Producers Josh Heeren Christopher Leonard Renee Metzler Kyndra Kading Ava Arsaga Eli Rodriguez Michael Reifers Cathy Johnson Jenny Shaheen Tiffiny Aasen Randy Hicks Kristin Inman David Linfield Janet Miller David Rothman Ericka Shawcross Jennifer Shong Bonnie Teuton Erik Tweedie Katie Canada Mary Hicks Nick Konkle Carrie McBride MICROSOFT MICROSOFT Lead Progr Manager ogram Lead Program Manager Produc oduct & Product Planner Progr Manager ogram Program Manager Lead Lead Game Designer Progr ogrammers Programmers Steve Schreck Chris Kimmell Troy Dunniway Jesse Janosov Andrew Farrier Phil Teschner Steve Lacey Mike Lyons James Mayo Todd Cody Andrew Franklin Michelle Gamboa Stenson Patrick Hui Mike Jones Sean Kellogg Steve Larson Ian Latham Justin Maloney Jason Richert Steve Robinson Marc Watkins Keith Cirillo Tom Brush Chris Lassen Jeannie Voirin Chris Cocks Ramon Romero Jennifer Bixler Eric Straub Douglas M. Martin Assurance suranc Quality Assurance .P. Finance V.P. of Finance & Legal Sr. Syst stems Sr. Systems Admin. Dir. Dir. of HR & Admin. Cre tive Services Mgr. Creative Services Mgr. Marketing Manager Marketing Manager Support Support Staff Lead Test Lead esters Testers Support Additional Support Executiv Produc ecutive oducer Executive Producer Direc or/Cre ect Direc t or/Cre a t or Opera Officer Chief Operating Officer Sr. Produc oducer Sr. Producer Sr. Produc oduction Sr. Production Designer ect Assistant Direc Assistant Direct or Script Designer/ Sound Designer/ ompos C ompo s er Game Design Sherry McKenna Lorne Lanning Maurice Konkle Shane Keller Farzad Varahramyan Chris Ulm Lorne Lanning Chris Ulm Michael Bross Lorne Lanning Jeff Brown Mark Ahlin Rob Brown Ivan Power Dan Kading Jessica Elliott Trevor Vass Rob Brown Mark Ahlin Ivan Power Rajeev Nattam Aimee Smith Sean Miller Kyo Ladopoulos Produc oduction Production Designers omputer Graphics C omputer Graphics Animat Animat ors Direc ect Technical Directors Raymond Swanland Gautam Babbar Silvio Aebischer Scott Easley Mauricio Hoffman Rich McKain Matt Aldridge John Burk Ryan Ellis Marke Pedersen Iain Morton Charles Bloom Bernd Kreimeier Thatcher Ulrich Jason Wood Marc Hernandez Dave Moore Aaron Pfeiffer Jonathan Blow Eric Yiskis Craig Ewert David Goodhue David Bright Writ riter Manual Writer Editor Manual Editor Manual Print Design Marketing Lead Marketing Lead User Testing User Testing Specialist Localization Localization Progr Manager ogram Program Manager Manager Studio Manager Manager Test Manager Micro Microsoft Special Thanks: CHARACTER VOICES CHARACTER VOICES Abe, Munch, Alf Mudokons, Humphre Mudokons, Humphre y, Fuzzles, Interns, Irwin, Fuzzles, Interns, Sligs, Bro Sligs Sligs, Big Bro Sligs Lulu's Valet, Lulu's Valet, The Almighty Raisin, "Tex" Glockstar, "Tex" Glockstar, Glukkon Glukkon Glukkon, Fuzzle, Lulu, Glukkon, Fuzzle, ykker Mudokon er, V ykker, Mudokon Auction Cro Auc tion Hall Cro w d Lorne Lanning Sean Miller Michael Bross Oddworlders Progr ogramming Programming Jeff Koontz John Lange Jacqueline Ryall Ed Ventura RealTime RealTime Environments Environments & Efx SPECIAL THANKS: David Wexler, Don Pangburn, Dawn Reyling, Susan Taylor; Tommy Tallarico & Joey Kuras, and Ellen Meijers--Additional Sound Design; Josh Gabriel, David Emrich; Denise V. Berg and Sara Anderson at Wyndham Hannaway & Assoc.; B.D. Fox; RFX, Inc.; Brian Gorn at Motion Media; Brian Fujikane and Matt Priddle at Multiple Zones; Ed Fries, Seamus Blackley; our loyal and devoted fans who have patiently waited for Oddworld: Munch's OddyseeTM. Support: Additional Munch Suppor t: Shawnalee Anderton, Christophe Chaverou, John Cooke, Ingrid Hemesath, Jennifer Mitchell, Paul O'Connor, Gerilyn Wilhelm, Jennifer Young. A very special thanks to all our families and friends. We could not have done this without their unconditional love and support. Animation Animation 26 27 Limited Warr arranty For Your Cop Xbox opy Softwar are Limited Warranty For Your Copy of Xbox Game Software United Stat ("Game Acquir Game") quired ("Game") Acquired in the United States or Canada arranty Warranty Microsoft Corporation ("Microsoft") warrants to you, the original purchaser of the Game, that this Game will perform substantially as described in the accompanying manual for a period of 90 days from the date of first purchase. If you discover a problem with the Game covered by this warranty within the 90 day period, your retailer will repair or replace the Game at its option, free of charge, according to the process identified below. This limited warranty: (a) does not apply if the Game is used in a business or for a commercial purpose; and (b) is void if any difficulties with the Game are related to accident, abuse, virus or misapplication. GET AN EDGE ON THE GAME! Xbox Automa omat Tips: Xbox Automat ed Game Tips: Available 7 days a week including holidays, 24 hours a day. · In the U.S., call 1-900-933-TIPS. $.95 per minute. · In Canada, call 1-900-561-HINT. $1.50 (Canadian) per minute. Xbox Live Tips: Xbox Live Game Tips: Available 7 days a week including holidays, 6 A.M. to 10 P.M. Pacific time. · In the U.S., call 1-900-933-TIPS. $1.40 per minute. · In Canada, call 1-900-561-HINT. $1.50 (Canadian) per minute. Important: Impor tant: Individuals under 18 years of age need a parent's or guardian's permission to call a pay-per-call number. Local and long distance telephone toll charges may apply. It is the customer's responsibility to check with their telephone company to determine if additional telephone charges will apply. Permission required from the telephone bill payer. Prices subject to change without notice. May not be available in all areas. Requires a touch-tone telephone. Call length is determined by user. Messages subject to change without notice. Technical Support: Games Technical Suppor t: Available 7 days a week including holidays. · In the U.S. or Canada, call 1-800-4MY-XBOX. TTY users: 1-866-740-XBOX. · In Mexico, call 001-866-745-83-12. TTY users: 001-866-251-26-21. Note: Note: Game tips are not available from 1-800-4MY-XBOX. You must call Xbox Automated Game Tips or Xbox Live Game Tips for tips, hints, or codes. For more information, visit us on the Web at www.xbox.com Information in this document, including URL and other Internet Web site references, is subject to change without notice. Unless otherwise noted, the example companies, organizations, products, people and events depicted herein are fictitious and no association with any real company, organization, product, person or event is intended or should be inferred. Complying with all applicable copyright laws is the responsibility of the user. Without limiting the rights under copyright, no part of this document may be reproduced, stored in or introduced into a retrieval system, or transmitted in any form or by any means (electronic, mechanical, photocopying, recording, or otherwise), or for any purpose, without the express written permission of Microsoft Corporation. Microsoft may have patents, patent applications, trademarks, copyrights, or other intellectual property rights covering subject matter in this document. Except as expressly provided in any written license agreement from Microsoft, the furnishing of this document does not give you any license to these patents, trademarks, copyrights, or other intellectual property. © 2001 Microsoft Corporation. All rights reserved. Microsoft, Xbox, and the Xbox logos are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. © 2001 Oddworld Inhabitants, Inc. All Rights Reserved. Created by Oddworld Inhabitants, Inc. Oddworld Inhabitants, The Oddworld logo, Oddworld: Munch's Oddysee, Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus, GameSpeak, QuikSave, A.L.I.V.E., and Glukkon are either registered trademarks or trademarks of Oddworld Inhabitants in the United States and/or other countries. Portions of this software are included under license. © 2001 Numerical Design, Ltd. All rights reserved. Infogrames and the Infogrames logo are trademarks of Infogrames Entertainment S.A. Manufactured under license from Dolby Laboratories. Uses Bink Video. © 1997-2001 by RAD Game Tools, Inc. Returns within 90 day period Warranty claims should be made to your retailer. Return the Game to your retailer along with a copy of the original sales receipt and an explanation of the difficulty you are experiencing with the Game. At its option, the retailer will either repair or replace the Game. Any replacement Game will be warranted for the remainder of the original warranty period or 30 days from receipt, whichever is longer. If for any reason the Game cannot be repaired or replaced, you will be entitled to receive your direct (but no other) damages incurred in reasonable reliance but only up to the amount of the price you paid for the Game. The foregoing (repair, replacement or limited damages) is your exclusive remedy. Limitations Limitations This limited warranty is in place of all other express or statutory warranties, conditions or duties and no others of any nature are made or shall be binding on Microsoft, its retailers or suppliers. Any implied warranties applicable to this Game or the media in which it is contained are limited to the 90 day period described above. TO THE FULL EXTENT ALLOWED BY LAW, NEITHER MICROSOFT, ITS RETAILERS OR SUPPLIERS ARE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION, USE OR MALFUNCTION OF THIS GAME. THE FOREGOING APPLIES EVEN IF ANY REMEDY FAILS OF ITS ESSENTIAL PURPOSE. Some states/jurisdictions do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This limited warranty gives you specific rights, and you may also have other rights that vary from state/jurisdiction to state/jurisdiction. For questions regarding this warranty contact your retailer or Microsoft at: Xbox Product Registration Microsoft Corporation One Microsoft Way Redmond, WA 98052-9953 USA In the U.S. or Canada, call 1-800-4MY-XBOX. TTY users: 1-866-740-XBOX. 28 29

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