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User manual GAMES NINTENDO DS BIONICLE HEROES
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User guide GAMES NINTENDO DS BIONICLE HEROES
Detailed instructions for use are in the User's Guide. LucasArts and the LucasArts logo are registered trademarks of Lucasfilm Ltd. © 2006 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. and ® or TM as indicated. All rights reserved. LEGO, the LEGO logo and the Minifigure are trademarks of The LEGO Group. © 2006 The LEGO Group. Eidos Inc. 651 Brannan St. San Francisco, CA 94107. Printed in USA. PBIONEUS03
INSTRUCTION BOOKLET
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME CARD OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: · Avoid excessive play. It is recommended that parents monitor their children for appropriate play. · Take a 10 to 15 minute break every hour, even if you don't think you need it. · When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so may cause fatigue or discomfort. · If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. · If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.
WARNING - Seizures
· · · Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms: Convulsions Eye or muscle twitching Loss of awareness Altered vision Involuntary movements Disorientation To reduce the likelihood of a seizure when playing video games: 1. Sit or stand as far from the screen as possible. 2. Play video games on the smallest available television screen. 3. Do not play if you are tired or need sleep. 4. Play in a well-lit room. 5. Take a 10 to 15 minute break every hour.
WARNING - Battery Leakage
The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your Nintendo DS. If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor. To avoid battery leakage: · Do not expose battery to excessive physical shock, vibration, or liquids. · Do not disassemble, attempt to repair or deform the battery. · Do not dispose of battery pack in a fire. · Do not touch the terminals of the battery, or cause a short between the terminals with a metal object. · Do not peel or damage the battery label.
·
THIS GAME CARD WILL WORK ONLY WITH THE NINTENDO DSTM VIDEO GAME SYSTEM.
It's Up to YOU! 2
What YOU Have To Do 3
Zones 18
Free Play 18
Getting Started 4 Controls 5
2-4
Wireless DS Multi-Card Play
Saving & Loading 19 Multiplayer Mode 19
Settings (Host Only) 19 Host or Join 20 Rules 20 Pick-Ups 20 Maps 20
Stylus 5 Button Controls 5
THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES WITH EACH DS SYSTEM CONTAINING A SEPARATE GAME CARD.
Heads-Up Display 6 Main Menu 9 BIONICLE Rune Translator 10 Playing the Game 12
Getting Into the Game 12 Game Action 12 Combat 13 TOA Special Abilities & Weapons 13 Taking Hits 15 Jumping & Jump Pads 16 LEGO Pieces 16 Pick-Ups & Destructibles 16 Pausing 16 Finishing a Level 16
Credits 21
IMPORTANT LEGAL INFORMATION This Nintendo game is not designed for use with any copying device. Use of any such device will invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. "Back-up" or "archival" copies are not authorized and are not necessary to protect your software. Violators will be prosecuted. REVE
Fantasy Violence
The Golden TOA 17
LICENSED BY
NINTENDO, NINTENDO DS AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2004 NINTENDO. ALL RIGHTS RESERVED.
It 's Up to YOU!
On the island of Voya Nui, Makuta and the Piraka, along with their numerous creature Minions, have captured the TOA and stripped them of their Masks. The TOA are now powerless and the island is in chaos! The island elders call on a brave Matoran (YOU) to undertake a very difficult quest: battle the Piraka and the hordes of creatures that defend them, defeat Makuta and return the Masks to the captive TOA. YOU will assume the powers and abilities of different TOA as you recover the Masks. But be warned: if you can recover all the Masks, you still have to face the ultimate power of Makuta!
Wha YOU Ha t ve To Do
The Piraka and the TOA Masks are scattered throughout the different Elemental Zones of Voya Nui. You will have to fight your way through hordes of evil enemy creatures, defeat the Piraka in each Zone, and then face Makuta for the ultimate showdown. As you progress through the adventure, you will collect LEGO pieces scattered throughout the levels or stashed away in hidden locations. Collecting these will charge up your Hero Mode power and also allow you to unlock many Extras or Rewards. You will not be able to find all the secrets when you first race through the levels, but you can return to any completed level (in Free Play) to collect more items and unlockable Extras. For an extra challenge, enjoy BIONICLE HeroesTM by battling against up to three friends in Multiplayer Mode as a Piraka!
2
3
Getting Started
Controls
STYL US
Select option Look/Aim Switch TOA Jump
Touch option on the Touch Screen Touch Screen Central Circle Touch TOA icon Double-touch Touch Screen
BUTTON CONTR OLS
Highlight option/Move TOA Select option Previous menu 1. With the Nintendo DSTM system turned OFF, insert the BIONICLE HeroesTM Game Card securely into the Game Card slot. J Never insert or remove a Game Card when the power is ON. 2. Turn ON the system. The safety information screen will appear. Touch the Touch Screen to continue. 3. Touch BIONICLE HeroesTM icon on the Touch Screen to load the game. 4. Begin play from the BIONICLE HeroesTM Title Screen and Main Menu
(page 9).
+Control Pad A Button B Button +Control Pad A, B, X or Y Button L Button R Button SELECT START
5
Move TOA Look/Aim Fire Special Ability/Constraction Switch TOA Pause Menu
4
J If your Nintendo DSTM is set to Auto-load, you don't need to go through these steps. See your Nintendo DSTM manual for information about Auto-load.
Heads-Up Displa y
Hero Mode Charge
Crosshair
Use the Crosshair to aim your weapon at any enemy or target object. It is usually in the center of the Top Screen, but changes position as you aim and look around. The Crosshair design depends on the TOA Mask you are wearing and the type of weapon the TOA is carrying. It also changes to show that the weapon is aimed correctly at a target and is in range.
Crosshair Pick-up Icon Armor Level (Health) Ammo Level TOA Masks
Armor Level (Health)
Armor Level is shown as a red vertical bar on the lower left of the Top Screen. As you take hits in combat, this indicator begins to empty. When you take a short rest from combat, the level has time to replenish. If the Armor Level hits zero, that TOA's energy is depleted and you die. Press the A Button to start again from the last checkpoint you passed.
Ammo Level
Rookie TOA Icon Radar LEGO Pieces
Ammo Level is shown as a filled Hexagon on the lower left of the Top Screen. As you fire your TOA weapon in combat, this begins to empty. Take a short rest from combat to allow it to replenish. The TOA you begin the game with has unlimited ammo, so that Ammo Level will never deplete.
LEGO Pieces Hero Mode Charge
The Hero Mode Charge bar charges up as you collect LEGO pieces. When it is completely charged up, it flashes and a Golden TOA flashes around the LEGO Pieces counter on the Touch Screen. Touch the counter to implement the Golden TOA.
6
On the lower left of the Touch Screen is a counter next to a rotating cog. This shows how many LEGO Pieces you've collected in the level. It's important to collect as many LEGO Pieces as possible to help you progress in the game. LEGO Pieces charge up Hero Mode and are used to buy Extras and Cheats.
Pickup Icon
An Icon appears briefly in the Top Screen when you pick up a BIONICLE Rune, an Armor Rune or a Mask.
7
TOA Masks
The Touch Screen has six "locked" Mask icons ranged across the top, plus one TOA icon on the far left. The TOA Mask is the only one active when you begin the game. As you find and pick up different TOA Masks in the levels, these icons unlock and become selectable.
Main Menu
New Game
Begin a New Game of BIONICLE HeroesTM.
Radar
The Radar Panel in the center of the Touch Screen provides a top-down view of your current position and scans the location for nearby enemies. J Your Position = center dot J Nearby Enemies = large red dots J Distant Enemies = small red dots J Secret Item or Hidden Area = blue dot
Load Game
Continue a previously saved game. Select one of the three Save Game slots and press the A Button to load the saved game.
Multiplayer
Play as a Piraka and challenge your friends in Versus Mode (up to 4 players). Each player must have a separate copy of the game in order to play. (See page 19 for more information.)
Help Flash
At times there will only be one TOA Special Ability that can help you continue your progress in the game (such as the Fire TOA crossing a lava flow). In this case the Top Screen flashes a Hexagon to show which TOA is best used to complete that specific task.
Options
J Controller Configuration j Left-Handed Player/Right-Handed Player -- Select a Touch Screen/Button configuration that's more comfortable for you. You can also switch in-game aim and view controls between the Touch Screen and the A, B, X, Y Buttons. j Invert Look -- Select Yes to invert look-up and look-down. j View Sensitivity Setup -- Touch the left/right icons to increase/decrease View Sensitivity. j Exit -- Touch the check icon to exit and save the Controller Configuration setup. J Music/Sound FX -- Touch the left/right icons to increase/decrease Music and Sound Effects volume. J Extras -- Check out extra game features!
8
9
BIONICLE Rune Transla tor
Cheats
This features a list of Cheats you can open in BIONICLE HeroesTM. At first they will all be locked.
Statistics
Collected Runes
The Stats Screen shows your achievements through the levels and provides a host of interesting statistics to show how you are performing in the game.
Secrets Found
See a list of the Secrets you've unlocked, including: J Most Enemies Destracted on a Level
Up/Down Icons
J Highest Hit Percentage on a Level J Most Times Attempted a Level J Canisters Destroyed J Times Enemies One Hit Destracted J Balloons Popped During Piraka Party J Levels Completed in Makuta Mode J Levels Completed J Masks Collected J Extras Unlocked J Enemies Hit By Barnyard Animals
Extras & Cheats
Collect BIONICLE Runes throughout the levels, then come here and use them to unlock Extras and special Rewards. Runes collected in the levels appear in the Touch Screen (max. 4 of each type). Touch the Up/Down icons to select Extras and Cheats. The Top Screen will show the correct Rune spelling for that item. Touch the Rune to place it into an empty space and spell out the word.
10
Credits
Check out the team responsible for developing and producing the game.
11
Pla ying the Game
Getting Into the Game
Comba t
You will spend a lot of the game shooting at enemies or objects. J Aim the Crosshair using the central circle on the Touch Screen or the A, B, X, Y Buttons (depending on your option configuration), and fire (L Button). The initial TOA weapon, the Zamor Sphere Launcher, has unlimited ammo, but is not very powerful. The main TOA weapons are much more powerful, but they deplete if overused in combat. If a TOA weapon is depleted (the Hexagon on the Top Screen is empty), hide somewhere or rest for a few moments to let it fill up again.
1. Touch or select New Game on the Main Menu. 2. Touch or select a Save Slot, where your game progress will be saved. 3. Touch or select Level Select to see a list of Zones. 4. Touch or select a Zone. The Top Screen shows a zoomed-in view of that Zone on the island, including a picture of the Piraka Zone Boss. 5. The Top Screen now shows the levels you can enter. (A locked icon in a Hexagon means you cannot enter that level.) Touch or select a level in the Zone to enter that level. j When you enter a level, you will see a brief summary of the Zone and alerts about the Boss you must face. Touch the Touch Screen (or press the A Button) to jump into the action. j You must complete the levels in order, but you can switch from Zone to Zone once you complete a level. Doing this could help you progress.
TOA Special Abilities & Weapons
You begin the game in the guise of a TOA. As you progress, you pick up the powers, Special Abilities and weapons of different TOA by collecting their Masks. Initially, you collect Masks from the original TOA, then the TOA Nuva and finally the TOA Inika. These Masks are being recovered from the Piraka. J Press and hold the R Button to perform a Special Ability (Red, Blue, Green and White TOA only).
GAME ACTION
TOA (Silver)
J Constractions -- Constractions are groups of LEGO Pieces that you must assemble in order to progress through a level. Examples of constractions are things such as doors, lifts, turrets, platforms and cogs. Lifts and moving platforms are very useful; they will take you a long way up or along a building or structure in a short amount of time.
13
12
The game will be fast and furious. Enemies will rain down on you from all angles while you try to progress through the level, pick up LEGO Pieces and find TOA Masks. At first you are a TOA wielding a Zamor Sphere Launcher -- a good weapon but nothing compared to the power of the TOA weapons you acquire when you find a TOA Mask. Masks are very important to your success in the game; they will grant you the powers of the TOA and their Elemental Weapons.
j Press and hold the L or R Button to perform a constraction (when prompted). j Remember, the original TOA you play in the game is the only one who can make a constraction. j Not all constractions are required for progress. NOTE: Constraction is a LEGO term meaning "construction + action": assembling LEGO Pieces into an object that will then do something. Anything made of LEGO Pieces in the game can have something else done to it. J Destraction -- Destraction means to shatter an enemy Minion into its component LEGO Pieces. This ability is only available after you've collected all TOA Masks. J Weapon: Zamor Sphere Launcher -- Rapid shot, not very powerful but can keep a high rate of unlimited fire over a long period of time. The following abilities are for level three only.
Fire TOA (Red)
Walks over (and through) lava and fire and has a very powerful secondary attack weapon (R Button). J Primary Weapon -- Emits rapid-fire, super powerful blasts of energy.
Ice TOA (White)
Toggles zoom-in mode for an accurate sniper shot. While in zoom mode, you can still move across terrain. Aim and fire as normal. J Weapon -- Fires a long=range, high velocity shot with sniper zoom Special Ability. Firing with zoom mode disabled increases the chances of "freezing" an enemy.
Stone TOA (Brown)
Can destroy specific sections of stone terrain. J Weapon -- Fires a highly explosive charge, but at a slow rate.
Water TOA (Blue)
Can travel through underwater passages and has the ability to view symbols (in blue) on the radar that show secret areas in the game. Press the R Button to perform a special scan. J Weapon -- Fires a continuous beam of energy at medium range.
Air TOA (Green)
Controls the direction of a jump and allows you to get to many tricky areas in a level. Hold down the R Button to become weightless. This ability can only be used in bursts of up to 4 seconds. J Weapon -- Fires a massive, highly-targeted electric bolt that inflicts precise, extremely powerful damage.
Taking Hits
Earth TOA (Black)
Enjoys increased defense against enemies and can destroy specified terrain to find hidden rooms, Rewards and collectibles.
14
If you take too many enemy hits, your TOA energy will be depleted. The screen will swivel sideways to indicate complete loss of energy. J Press the A Button to restart from the nearest checkpoint.
15
J Weapon -- Fires a high-powered, short-range explosive blast.
Jumping & Jump Pads
The Golden TOA
As you collect LEGO Pieces, the Hero Mode Charge bar charges up. When the bar is fully charged, it flashes and an icon appears on the Touch Screen near the counter. Touch the Hero Mode icon to implement the Golden TOA. (Doing this does not use any LEGO Pieces.) Hero Mode powers last only for a short time (as the charge decreases), but in this time you have these extra powers. J The Golden TOA cannot be affected by attacks from any enemies in the level except Bosses and sub-Bosses. J You still have all the weapons you had before summoning the Golden TOA, and you can switch between them as usual, But the damage each weapon does is considerably greater than normal. When the Hero Mode Charge runs out, the TOA returns to normal. The Hero Mode Charge bar gradually recharges as you collect more LEGO Pieces.
All TOA can jump when you double-touch the Touch Screen. Jump Pads positioned throughout the levels allow TOA to jump even higher. Walk onto a Jump Pad to perform the jump.
LEGO Pieces
Collect LEGO Pieces whenever you can. Walk over them to add them to your counter on the Touch Screen. These are your currency and allow you to buy Extras and Cheats and charge-up Hero Mode. When you finish a level, all LEGO Pieces collected are preserved in your save file. J Silver LEGO Pieces are easily found in all levels. J Red LEGO Pieces are uncommon and worth 10 times the Silver. J Gold LEGO Pieces are rare and worth 10 times the Red.
Pick -Ups & Destructibles
Look everywhere lots of pick-ups and collectibles. Walk over Masks and Runes to pick up different TOA Masks, Ammo and Armor upgrades. Destructibles are objects (containers or BIONICLE canisters) that can be shot at and destroyed. Once blown up, they leave behind collectibles (usually LEGO Pieces, but sometimes Runes).
Pausing
When the action gets too hot and heavy, press START to pause. While paused, you can open the Options Menu or quit the game.
Finishing a Level
16
When you finish a level, you can continue to the next level in that Zone, select another Zone or go to the Extras Menu.
17
Zones
You can play the Zones in any order. Level 1 of each Zone is always open, but you must play the levels within a Zone in sequential order. Sometimes switching from Zone to Zone is helpful, for example, if you picked up a Mask with a Special Ability that you can use elsewhere. J Air Zone -- Hike the mountainous region of Voya Nui. Battle through ruins and a massive coliseum and climb to the Sky Temple for a Boss encounter with Zaktan. J Earth Zone -- Deep beneath the island's surface, this Zone boasts a massive underground chamber brimming with ancient machinery and mechanical structures ruled by Reidak. J Fire Zone -- Visit Voya Nui's volcano! Fight through underground chambers and mines, surrounded by molten lava and liquid fire, to reach the volcanic core and the showdown with Hokann. J Ice Zone -- Once you reach this outermost area of the island's arctic crust, brave the frozen wasteland to reach the Arctic Shrine, the haunt of Thok. J Stone Zone -- In a castle built on Voya Nui's sand-covered desert, tackle the awesome fortress defenses to reach the Throne Room for a Boss encounter with Avak. J Water Zone -- Cross chasms, waterfalls, rivers, caverns and bridges to reach the Aquatic Abyss guarded by Vezok.
Free Pla y
Sa ving & Loading
BIONICLE HeroesTM auto-saves your progress every time you complete a level, when you collect special items, when you spend LEGO Pieces, and when you use BIONICLE Runes to unlock and Extra. To load a saved game, touch or select Load Game from the Main Menu, and then touch or select the Game Save slot containing the game you want to load.
Mul tipla yer Mode
Play BIONICLE HeroesTM in 2-to-4 player Versus Mode by selecting Multiplayer from the Main Menu. Each participating player must be using a separate copy of the game. You and your friends will step into the guise of the game's Boss Piraka to fight each other: J Thok "The Drifter" (White) J Reidak "The Tracer" (Black) J Vezok "The Beast" (Blue) J Zaktan "The Snake" (Green) J Avak "The Trigger" (Brown) J Hakann "The Bully" (Red)
Settings (Host Onl y)
J Score Limit -- Set the score you must reach to win the battle. J Time Limit -- Set the time length of the match. J Respawn Limit -- Set the number of lives you'll be allowed before being eliminated.
19
18
Once you complete a Zone, you can revisit any of the its levels. Play again in Free Play to access hidden areas and secret sections that are now available to you with your new TOA abilities. Free Play is the only way to obtain every hidden treasure and secret in the game!
Host or Join
Credits
(below),
You can choose to either Host or Join a game. J The Host selects the Map and a Piraka character. the Multiplayer setting
(page 19)
Executive Producers
TT GAMES PUBLISHING
Animated Effects Creative Director
J The Joining players select their Piraka and the Multiplayer session they want to join (Host's User Name).
Rules
Dan Elenbaas David Mann
Executive Studio Director
Mark Ferrari Kris Durrschmidt Travis Guadan
Testing Leads
Phil Trumbo
Design Director
J.C. Connors
VP, Developement Services
Steve Ettinger
Producer
Ryan Silva
Cameron Handyside Keith Miyahara
Testing
Jack Brummet
VP, Operations & Finance
J Defeat as many opponents as possible. When the Score Limit or Time Limit (set by the Host) is reached, the player with the highest score wins. J If your Armor Level reaches zero, your character loses all energy and is defeated. You lose all Masks and weapons you've collected and must respawn to continue playing. J Touch the Touch Screen or press the L or R Button to respawn at a designated respawn point.
Pick -Ups
Associate Producer
Brian Kirkness
Lead Programmer
Phil Lundrigan
Music Supervisor
Mike Dean
Director of Marketing
Stephen Nguyen
Art Lead
Mark Yeend
Music Composer
Curtis Asplund
Special Thanks
Scott Brothers
Lead Designer
Tom Miller
Sound Effects
Kelly Toyama
Programmers
Matt Piersall
Sound Design
Joshua Meeds Jordan Phillips
Level Designer
Matt Chaney
Technical Director
Doug Schilling
Art Director
Amaze Entertainment Operations: Stephanie Card Susan DeMerit Stephanie Hjertager Christian Kimball Matt McIntire Wesley Patten
Additional Special Thanks
Alex Mickus
Animation
Randy Briley
Testing Manager
J Weapons -- Multiplayer Mode features the same weapons as the single player game. You begin with the Zamor Sphere Launcher (unlimited ammo). Gain the other six Elemental Weapons by picking up TOA Masks. J Armor Rune -- Temporarily increases your Armor Level. J Weapon Rune -- Temporarily upgrades all your weapons.
Maps
20
Alex Guillard Eli Heuer
Backgrounds
Martin Korth Sebastian Kienzl
Bill Schneider
Studio Coordinator
Derek McCaughan Nathan Lombardi
Cheryl Perrins
BABEL MEDIA, INC.
PROJECT MANAGER QA
Audrey Poisson Poirier
QA MANAGER
Paul Magor
J Sky Temple J Arctic Shrine
J Underground J Trigger's Throne
J Volcanic Core J Aquatic Abyss
QA LEADS
Geoffrey Rollins Rene Lange
Diane Ng Roch-Denis Gagnon Matthew Hurry Chris Goldsmith Rodney Dickson William Pare Ramcees Gonzalez
Matthew Woods Patrice Bennett Alex-Andre Benoit Devon Johnstone James Enright
21
TT GAMES PUBLISHNG
Managing Director Financial Controller Additional Testing
EIDOS U.S. PUBLISHING Toby Smith Sam Smith
Intro Movie CEO & President, Eidos North America National Sales Manager Operations Manager
Tom Stone
Development Director
Mike Wyre
Sound Effects
Joe Morici
Channel Marketing Manager
Gregory Wu
Senior External Producer
Bill Gardner
Executive Vice President of Sales & Marketing
Jonathan Smith
Producer
Paul Weir, Earcom www.earom.net
Music Composed by
Janty Sumimoto
Channel Marketing Project Manager
Nick Goldsworthy
Associate Project Manager
Nick Ricks
Marketing
Think Tank Studios www.thinktankstudios.co.uk
Robert Lindsey
Vice President of Legal and Business Affairs
Clayton Palma
Product Specialists
Richard Earl
Buisness Development
Ian Livingstone Courtesy of Tsunami Sounds Ltd. www.tsunami.co.uk
Diane Eng
Channel Marketing Coordinator
James O'Riordan
Vice President of Finance
Rafal Dudziec
Web Producer
Garry Edwards LEGO COMPANY Michael Boland Lena Dixen Højland EIDOS U.K.
Producer QA Lead Technicians Senior Localisation Manager
Jeff Lowe Stephen Cavoretto Aaron Safronoff
Q/A Mastering/Hardware
Malcolm Dunne
Director of Marketing
Roderick van Gelder
Web Designer
Matt Gorman Bo Leervad Christensen
Marketing Manager
John Lerma
Media Manager
Jordan Romaidis Patrick Goodspeed
Customer Support Supervisor
Jefferson Dong
Director of Public Relations
Micheal Tran
Creative Director
Sean McCloskey
Customer Support Representatives
Michelle Seebach Curran
Public Relations Manager
Karl Stewart
Creative Services Project Manager
Francesca Zulueta Richard Campbell
Special Thanks
Luke Valentine
Development Director
Darren Barnett
Development Manager
Germaine Mendes Tyrone O'Neill Anthony Wicker
QA Technicians
Monica Dalla Valle
Localisation Manager
Tali Fischer
Community Specialist
Eileen Buenviaje
Graphic Designer
Jan Buchner
Mastering Supervisor
Tony Perata
James Song
Danny Jiang Hanshaw Ink & Image
Lee Singleton
Creative Development Director
Patrick O'Luanaigh
Brand Manager
Alex Price
Head of Global Brand
Larry Sparks
Brands Controller
Jason Claridge Richard Edbury George Wright David Haddon Richard Acherki Andrew Standen Shams Wahid Steve Inman Matthew Poon
Localisation QA Supervisor
Jason Walker
Mastering Engineer
Ray Mullen
Creative Manager
Quinton Luck
Senior Designer
Jodie Brock
Designer
Fabien Rossini
Head of Support Services
Gary Blake
Manual
Arnaud Messager
Lead Localisation QA Technician
Flavia Timiani
Support Services Coordinator
Alkis Alkiviades
Laure Diet
Localisation QA Technicians
Julie Payne
QA Manager
Marc Titheridge
QA Supervisor
22
Ian Rowsell
Arianna Pizzi Augusto D'Apuzzo Francisca Barceló Ávila Pablo Trenado Tobias Horch Pedro Geppert Edwige Béchet
23
Check out these new BIONICLE tales!
t wo Includes res ! u mini-fi g
The Piraka are the embodiment of evil, but how did they meet, and how did they learn about the Mask of Life?
Available wherever books are sold.
The Toa are on the hunt for the Mask of Life. But to find it, they must confront a monster born from an ancient curse!
SCHOLASTIC and associated logos are trademarks and/or registered trademarks of Scholastic Inc. LEGO, the LEGO logo, BIONICLE®, and the BIONICLE® logo are trademarks of the LEGO Group. Copyright 2006 The LEGO Group.
www.scholastic.com
Register online at
www.eidosregistration.com
EIDOS, INC., LICENSE & LIMITED WARRANTY
Eidos, Inc., warrants to you, the original purchaser of this Game Card, that for a period of ninety (90) days from the date of your purchase, this Game Card shall be free from defects in materials and workmanship. If, at any time during the applicable ninety (90) day warranty period you determine that this limited warranty has been breached, Eidos, Inc., agrees, in its sole option, to repair or replace, free of charge, any such Game Card, provided the Game Card is returned postage-paid to the Eidos, Inc., Factory Service Center and a proof of date of purchase is included. This limited warranty is not applicable to normal wear and tear and shall be void with respect to any defects that arise from Game Card abuse, unreasonable use, mistreatment or neglect. This Game Card is sold "as is" without any warranties of any kind, express or implied, including implied warranties of merchantability or fitness for a particular purpose, other than the limited warranty expressly stated above. No other claims arising out of your purchase and use of this Game Card shall be binding on or obligate Eidos, Inc., in any manner. Eidos, Inc., will not be liable to you for any losses or damages incurred for any reason as a result of your use of this Game Card, including, but not limited to, any special, incidental, or consequential damages resulting from your possession, use or malfunction of this Game Card. This limited warranty states the entire obligation of Eidos, Inc., with respect to the purchase of your Game Card. If any part of this limited warranty is determined to be void or illegal, the remainder shall remain in full force and effect. For warranty support please contact our Customer Support department at (415) 615-6220. Our staff is available Monday through Friday, 9:00 a.m. to 12:00 noon and 1:00 p.m. to 5:00 p.m. Pacific Time. You are responsible for all toll charges. Customer Support Representatives will not provide game hints, strategies or codes.
PRODUCT RETURN PROCEDURE
In the event our support agents determine that your game Game Disc is defective, you will need to forward material directly to us. Please include a brief letter explaining what is enclosed and why you are sending it to us. The agent you speak with will give you an authorization number that must be included and you will need to include a daytime phone number so that we can contact you if necessary. Any materials not containing this authorization number will be returned to you unprocessed and unopened. Send your postage-paid package to the following address: Eidos, Inc. Customer Services RMA# (state your authorization number here) 651 Brannan Street, Suite 400 San Francisco, CA 94107 You are responsible for postage of your game to our service center.
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BIONICLE® game software © TT Games Publishing Ltd 2006. Developed by Traveller's Tales Ltd. Certain technology developed by Amaze Entertainment, Inc. Certain technology © 2006 Amaze Entertainment Studio Inc. Amaze Entertainment and the Amaze Entertainment logos are trademarks of Amaze Entertainment, Inc. in the United States and/or other countries. Published by Eidos, Inc. and TT Games under license from the LEGO Group. LEGO, the LEGO logo and BIONICLE® are trademarks of the LEGO Group. ©2006 The LEGO Group. Eidos and the Eidos logo are trademarks of Eidos Interactive Ltd. All rights reserved.
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