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User manual GAMES NINTENDO DS KIRBY SQUEAK SQUAD

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User guide GAMES NINTENDO DS KIRBY SQUEAK SQUAD

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Nintendo of America Inc. P.O. Box 957, Redmond, WA 98073-0957 U.S.A. www.nintendo.com 61881A PRINTED IN USA INSTRUCTION BOOKLET PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME CARD OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES. WARNING - Repetitive Motion Injuries and Eyestrain Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: · Avoid excessive play. It is recommended that parents monitor their children for appropriate play. · Take a 10 to 15 minute break every hour, even if you don't think you need it. · When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so may cause fatigue or discomfort. · If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. · If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor. WARNING - Seizures · · · Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms: Convulsions Eye or muscle twitching Loss of awareness Altered vision Involuntary movements Disorientation To reduce the likelihood of a seizure when playing video games: 1. Sit or stand as far from the screen as possible. 2. Play video games on the smallest available television screen. 3. Do not play if you are tired or need sleep. 4. Play in a well-lit room. 5. Take a 10 to 15 minute break every hour. WARNING - Battery Leakage The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your Nintendo DS. If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor. To avoid battery leakage: · Do not expose battery to excessive physical shock, vibration, or liquids. · Do not disassemble, attempt to repair or deform the battery. · Do not dispose of battery pack in a fire. · Do not touch the terminals of the battery, or cause a short between the terminals with a metal object. · Do not peel or damage the battery label. · WARNING - Radio Frequency Interference The Nintendo DS can emit radio waves that can affect the operation of nearby electronics, including cardiac pacemakers. · Do not operate the Nintendo DS within 9 inches of a pacemaker while using the wireless feature. · If you have a pacemaker or other implanted medical device, do not use the wireless feature of the Nintendo DS without first consulting your doctor or the manufacturer of your medical device. · Observe and follow all regulations and rules regarding use of wireless devices in locations such as hospitals, airports, and on board aircraft. Operation in those locations may interfere with or cause malfunctions of equipment, with resulting injuries to persons or damage to property. The official seal is your assurance that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products. THIS GAME CARD WILL WORK ONLY WITH THE NINTENDO DS VIDEO GAME SYSTEM. Wireless DS Single-Card Download Play TM 2-4 THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES DOWNLOADED FROM ONE GAME CARD. CONTENTS Early afternoon in Dream Land... Land It's so peaceful that even the It s clouds are drowsy. And now it's Kirby's favorite time of it s Kirby s the day ­ snack time. Today's yummy snack is a sweet, Today s fluffy slice of strawberry shortcake! Time to dig in... in WHOA! The cake Kirby was about to eat has suddenly vanished! That scrumptious berry-topped slice of mouthwatering goodness... goodness No doubt about it! This must be the work of that greedy King Dedede! Well, there's no time to waste! there s Gotta get that cake back! And that's how Kirby's latest that s Kirby s fantastic adventure begins... begins Characters Getting Started Controls Moving Kirby Attacking Copying Copy Palette Advancing the Story Using Gimmicks Items Collection Sub-Games DS Wireless Connection 4 6 8 10 12 13 16 18 22 23 24 25 26 2-4 Wireless DS Multi-Card Play Nintendo does not license the sale or use of products without the Official Nintendo Seal. THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES WITH EACH DS SYSTEM CONTAINING A SEPARATE GAME CARD. Nintendo's game pages, at www.nintendo.com/games, feature walkthroughs, frequently-asked questions, and codes for many of our games. If your answer isn't there, check out our forums where you can exchange tips with other gamers online. For more information about our forums, visit www.nintendo.com/community. If you don't have access to the web-site, recorded tips for many titles are available on Nintendo's Power Line at (425) 885-7529. This may be a longdistance call, so please ask permission from whoever pays the phone bill. 2 © 2006 HAL Laboratory, Inc./Nintendo. All Rights, including the copyrights of Game, Scenario, Music and Program, reserved by HAL Laboratory, Inc. and Nintendo. Developed by Flagship. TM, ® and the Nintendo DS logo are trademarks of Nintendo. © 2006 Nintendo. 3 Characters CHARACTERS The Squeaks Kirby The little pink puffball with the gigantic appetite is once again the star of the show. This time around, Kirby's taking his copy abilities on the road in search of his stolen strawberry shortcake. This gang of intergalactic thieves Daroach possesses wide-ranging abilities, which they use to hunt down and capture treasures of all shapes and sizes. Daroach is the leader, Spinni is the speed, Storo is the muscle, Doc is the brains, and the yellow, blue, and green Squeakers are the henchmen. Doc Storo King Dedede From his castle high atop the mountains, King Dedede rules over all of Dream Land. Is he responsible for the theft of Kirby's cake? Only time will tell... 4 Spinni Squeakers 5 Getting Started Make sure your Nintendo DS is off, then insert the Kirby: Squeak Squad Game Card into the DS Game Card slot until it clicks into place. 1 Turn the power on and read the information on the start-up screen, then tap the Touch Screen to move to the DS Menu Screen. 2 On the DS Menu Screen, tap the Kirby: Squeak Squad panel. *If you have your Nintendo DS start-up mode set to Auto, the DS Menu Screen will not appear. See your Nintendo DS Instruction Booklet for more details. Game Select Screen Tap one of the options shown below to select that option. Story Collection Sub-games Erase a File Page18 Control Kirby and hunt down treasure. Page24 View all the collection items you've gathered. Page25 Play one of the three sub-games available. Erase the currently open game file. 3 On the title screen, tap "Touch to Start" to continue on to the File Select screen. 4 Three files appear on the File Select screen. Tap the file you want to use to move to the Game Select screen. *Screen shots in this booklet can be identified by the color of the screen shot's border; red indicates the top screen, and blue the bottom screen (Touch Screen). About Saving Game progress is saved automatically after you reach goals Page20 . To erase data, select the data file you want to erase and select "Erase a File." You can also reset your entire game by pressing and holding , , , , , and then turning the power on. Be careful, as this will permanently delete all of your saved game data, and it can never be restored. Page18 will *If you turn the power off, Kirby's remaining lives default to three, and copy palette items Page16 will disappear when you restart your game system. 6 7 Controls This is an action game where you control Kirby. To see what Kirby can do, check out Pages 10-13 . *Red letters indicate controls for making menu selections. Top Screen Black letters indicate controls for adventuring with Kirby. *Close your Nintendo DS system midgame to activate L Button the energy-saving Sleep Mode. Open the system to continue playing. Bottom Screen , , , and at the same time *Press (Touch Screen) to return to the title screen. Touch Control *When playing this game on a Nintendo DS (NTR-001), please refer to the Nintendo DS Instruction Booklet. *If you're using one of your Y Button Jump (Press repeatedly) Float X Button Discard Copy Ability R Button A Button Confirm Jump (Press repeatedly) Float B Button START SELECT Cancel Inhale Use Copy Ability (when available) Exhale (when Kirby's mouth is full) Shoot air puff (when floating) fingers to play the game, be careful not to let your fingernail or anything else scratch the screen. +Control Pad Make menu selections Float Duck Move Press twice quickly in the direction you're moving to dash or or Slide Swallow (when Kirby's mouth is full) Discard Copy Ability Confirm Open pause screen Page 19 8 + 9 Moving Kirby Here are some of Kirby's basic moves. Use these actions and gimmicks Page22 found in the game to move forward and reach goals Page20 . or Midair Actions or or Ground Actions Press twice rapidly in the direction you're moving to dash. Jump Float Fire Air Puffs Use this to release a blast of air and return to the ground. Use this command to Use this to float leap up and leave through the air with the ground behind. the greatest of ease. Walk Dash Water Actions or Other Actions Actions Using or or Duck NOTE! or Use this to enter doorways. Slide Swim Squirt Water Use this to blast enemies with a powerful squirt of water. Use to swim, and press or to rise to the surface. Kirby can damage enemies by sliding into them, or by hitting them with air puffs or squirts of water. 10 Use this to climb up and down ladders. 11 Attacking Use the following techniques when attacking enemies. You'll need to attack enemies with lots of life Page19 more than once to defeat them, and some enemies can't be beaten at all. Proceed with caution! Press and hold Copying If Kirby swallows enemies with special abilities, he can copy those abilities and use them himself. Make good use of Copy Abilities and gimmicks Page22 to adventure on. Using Copy Abilities Press to use Copy Abilities. Check out descriptions of Copy Abilities on the pause screen Page19 . NOTE! Use Copy Abilities in certain areas to... create bridges and other things to help you on your way. Inhale Use this to inhale bricks or enemies. With a Full Mouth Kirby can store things he's inhaled in his cheeks. Super Inhale Kirby's lungs are so powerful that he can inhale large enemies and faraway items. If Kirby takes damage, his Copy Ability will float away as a star. Inhale the runaway star and Kirby will gain the Copy Ability once more. Getting Rid of a Copy Ability Exhale to Attack 12 Turn inhaled items into stars and exhale them to attack enemies. Swallow Copy enemy abilities by inhaling, then swallowing enemies. To drop a Copy Ability, press or . The discarded ability will float away as a star. 13 some Copy Abilities Here are a few of the abilities Kirby can copy. There are more Copy Abilities to be had, so try to find them all. Fire Fire Kirby's hot stuff! Use his flames to burn up enemies or surround him in a fiery cloak and charge forward. He can also burn grass and light fuses. Sword Sword Kirby's a blur as he swings his sword at incredible speeds. He can also cut ropes and grass. Animal Animal Kirby's got long, sharp claws, which are good for attacking or digging in soft ground. Metal Metal Kirby's heavy and oh-so slow, but he's virtually indestructible, too. Bubble Bubble Kirby's got the power to turn enemies into soap bubbles Page16 . Spark Ice Ice Kirby can freeze enemies in their tracks with his icy breath. He can send frozen enemies sliding into other enemies, too. Spark Kirby's a regular dynamo as he zaps opponents with bolts of electricity. He can also ride on a cloud full of lightning to spread his electric attacks 15 over larger areas. 14 Copy Palette Once you're in a game stage Page19 , the copy palette will display on the bottom screen. This is where you'll see the treasure chests and bubble items Kirby's carrying. Kirby can carry up to five of these at a time. Bubble Mixing If you slide a bubble into another bubble of the same type, the two will join together and transform into something else. Combine two items and the resulting item will be one of greater strength. Mix two Copy Abilities together and you'll get a random ability as a result. Bring two bubbles together... and they'll transform into a different bubble. Bubble Items Bubbles can contain one of two things: an item Page23 or a Copy Ability. Kirby can collect these by either touching bubbles or swallowing things as they appear on a stage. Using Bubble Items Touch a bubble containing an item to use the item. Touch a bubble containing a Copy Ability and Kirby will begin using that ability. Treasures There are two types of treasure chests in this game ­ regular and large. You can open them to reveal their contents after reaching the end of a level Page20 . Be careful! The Squeaks wants all the large treasure chests for themselves and will attack you when you find one. Do your best to protect your treasures until you reach safety Page21 . Regular Treasure Chest Large Treasure Chest Cleaning Up the Copy Palette Select a bubble that you want to discard and slide it upward. The bubble will end up in Kirby's mouth, so all you need to do is press to exhale it. 16 17 Advancing the Story Guide Kirby through a variety of stages, then topple the area boss to move on to the next area. Stages Control Kirby and try to reach the goals Page20 at the ends of stages. Kirby's life gauge will decrease when he touches an enemy or gets hit by an enemy attack. If the life gauge empties completely, Kirby will lose a life. If Kirby loses all his lives, it's game over. Current Copy Ability Level Entrances and Area Maps Select areas you want to play at level entrances, then select stages on the area maps. Once you have, press to confirm or proceed to the Collection Room Page24 . Treasure Chest Complete (Area) Level Entrance Current Copy Ability A on an area means that The scroll here you've collected indicates that you all the treasures in have ability scrolls that area. Page24 . Kirby's Life Gauge Portal and Remaining Lives Use these to return Treasure Chest Info to level entrances. Area Map This is the number of treasure chests Treasure Chest you collected and Complete (Stage) the total number of A spinning on a chests to be found. stage means that Treasure chests you've collected all found on the the treasures on current stage are that stage. displayed in color. Enemy Life Gauge Kirby's Life Gauge and Remaining Lives Pause Screen You can access the pause screen at any time during game play by pressing . Here you can check the controls for the Copy Ability that Kirby is currently using. When playing on a previously cleared stage, you can press to return to the area map. Game Over Screen Select "Continue" to keep playing, or "Quit" to stop playing. 18 19 Heading for Goals Each stage is divided up into sections, which are connected by doors. Pass through doors to reach the next sections of stages. Go through goal doors to clear stages. Normal Door Goal Door Don't Let the Squeaks Steal any Treasure Chests When Kirby picks up a large treasure chest, the Squeaks will swoop in and try to steal it. Do your best to reach the stage goal with the treasure chest in tow. Goal Game Once you reach a goal, a goal game will begin. Kirby's inside the rotating cannon, so aim for a target and press , , ,or to send him flying. If Kirby passes through an item Page23 , it's his! In this way, you can fill up Kirby's life gauge, and even increase the number of lives Kirby has left. How to retake Large Treasure Chests If you attack a member of the Squeaks who's carrying a large treasure chest, that character will drop the chest. Of course, if Kirby takes damage, he will also drop treasure chests (both large and regular), so be careful! NOTE! Opening Treasure After you've finished a goal game, you'll get to open any treasure chests you've collected and gain the collection items inside Page24 . If you're carrying treasure chests you've already opened, you'll receive bubble items rather than collection items for those chests. Members of the Squeaks will always head for a hideout once they steal a large treasure chest. To get the chest back, Kirby has to defeat all of the enemies within the hideout. 20 21 Using Gimmicks There's a whole slew of gimmicks scattered throughout every stage. Find them and use them to alter the terrain or access shortcuts through the stage. Cannon Light the fuse of a cannon with fire or another ability, then climb inside and get ready to blast off. Items items Touch or inhale items found along the way to use them. These items are really helpful, so use them well and guide Kirby through stages. WarpStar All you have to do with a Warp Star is grab it and hang on. Warp Stars will automatically zip Kirby away to the next section of the current stage. Kirby Bubble Combine three of these on the copy palette to give Kirby an extra life. 1-Up This gives Kirby an extra life. Candy This gives Kirby temporary invincibility, so he can run over opponents without fear of taking damage. Bomb Block Attack a bomb block and it will detonate to take out nearby obstacles and create new paths. Switch Touch or attack switches to activate doors, gates and other gimmicks, allowing Kirby to move forward. Maxim Tomato This restores Kirby's life gauge to full. Energy Drink This restores a portion of Kirby's life gauge. 22 23 Collection You get collection items from treasure chests when you reach goals. These items are essential to moving forward and completing the game, so be sure to collect them all. Collection Room Choose "Collection" on the Game Select screen or press on a level entrance or area map to move to the Collection Room. Tap a collection item to see an explanation of that item. Sub-Games You play all sub-games by tapping or sliding on the Touch Screen. You can also use local wireless to invite up to three other players to join you. Getting Started with Sub-Games Select "Sub-games" from the Game Select screen to bring up the Subgames menu screen. Choose from one of the three games Page28 , and select the number of players. Choosing the Number of Players Collection Item Here's a sample of the collection items in the game. Collect two of these to increase the maximum capacity of the life gauge by one. Ability Scroll Use this to gain a new technique for every Copy Ability. Change Kirby to your favorite color. Spray Paint Collect five of these and clear Level 6 for a surprise. Star Seal Sound Player Nab the Sound Player and you'll be able to play different notes and sounds. Vitality If you choose "One Player," you'll compete against the computer. Select a difficulty level and start playing. If you choose "Multi-Card" or "Single-Card" you can then play with up to four players total Pages 26-27 . When a Sub-Game Ends When you finish playing a sub-game, the screen shown to the right will appear. Choose from "Continue," "Quit," or "Other Game." 24 25 DS Wireless Connection ds wireless connection You can play sub-games against your friends via DS Wireless Play. To get ready to play, please read "Establishing DS Wireless Link" on Pages 29-31 . Multi-Card Play 1 Select the game you want to play, then choose "Multi-Card." Player 1 (the host system) then chooses "Open Room" and waits for other players to join. using a single DS Game Card. Player 1 (the host system) chooses the sub-game to be played, then chooses "Single-Card." 2 Players without DS Game Cards (guests) choose DS Download Play on the DS Menu Screen and begin the downloading process. 3 The participating players' names will appear on Player 1's top screen. When there are enough players, Player 1 selects "Download." Once Player 1 chooses a difficulty, the game will begin. *Player 1 chooses the type of game and difficulty level to be played. *Players who download sub-game data will be able to continue playing single-player games even after finishing multiplayer games, or if there's a linking error. Downloaded game data will be lost if you turn your DS system off. Single-Card Play 1 Using DS Download Play, you can play with up to four people 2 Other players (guests) will see rooms with the host systems' names on their screens. Choose the room you want to join. players appear on the top screen. When there are enough players, Player 1 taps "Start." Once Player 1 chooses a difficulty level, the game will begin. 3 The names of participating Communication Error If wireless communications are interrupted, the screen shown to the right will display. Press to play sub-games by yourself. *Player 1 chooses the type of game and difficulty level to be played. 26 27 Establishing DS Wireless Link (DS Wireless Play) Speedy TeaTime Wait for the lid to be lifted, then be the first to tap a cake to score a point. If you tap the screen before the lid is lifted, you'll have to sit out that round. If you tap a bomb, you'll sit out the following round. This section explains how to establish the link for local wireless play. What You Will Need Nintendo DS Systems Kirby: Squeak Squad Game One for each player One for each player Smash Ride Slide Kirby on his Smash Star around the screen to slam into enemies and rival riders. If they fall off the screen, you get a point. The player with the most points at the end of the game is the winner. Tap and hold Kirby for a few seconds before sliding and he'll perform a powerful smash attack. Steps 1. Make sure that all DS systems are turned off, then insert a Kirby: Squeak Squad Game Card into each system. 2. Turn on the power of all the systems. The DS Menu Screen will appear. 3. Touch the "Kirby: Squeak Squad" panel. 4. Now follow the instructions on page 26. Treasure Shot Watch the treasure chests, and slide balls at the ones from which desserts appear. Slide enough balls during a set amount of time to gain points. The player with the most points at the end of the game is the winner. If you hit a bomb, you'll be unable to move for a few seconds. 28 29 Establishing DS Wireless Link (DS DOWNLOAD Play) Credits Director TAKASHI HAMAMURA SUPERVISOR ATSUSHI KAKUTA PLANNING TAKASHI HAMAMURA TOMOAKI FUKUI TOYOHISA TANABE YOSHIMASA ARITA KENJI MATSUURA SHIGEKI MORIHIRA TAIKI UBUKATA PROGRAMMING YOSHINORI HORI TOMOYUKI MURAMAKI HIROYUKI FUJIWARA KAZUNARI USUI JUNZO AKATSUKA KENSAKU FUJITA Design MASANORI KUSUMOTO ABENO MATSUZAKI SHIHO TSUTSUJI ERINA MAKINO TOMOKO FUKUMOTO TOSHIFUMI ONISHI TOMOKI HAMURO TERUYUKI HIRAOKA DAISUKE SAKANE SATOSHI UEDA HARUYO UEDA HIROKO YAGI YOSHIMI UEDA TAKUMI NAKAMURA sound HIROKAZU ANDO JUN ISHIKAWA TADASHI IKEGAMI SHOGO SAKAI creative support MASANOBU YAMAMOTO debug RYUKI KURAOKA MASARU KOBAYASHI SENJI HIROSE HAL DEBUG TEAM NOA PRODUCT TESTING debug support MASAHIRO TAKEUCHI KENSHIRO UEADA MASAKAZU MIYAZAKI YUJI ICHIJO COORDINATORS NORIHIKO KAWABATA YOICHI YAMAMOTO HIROAKI SUGA ARTWORK TETSUYA NOTOYA KAORI NISHIMURA MARIKO KIMIZUKA RIEKO KAWAHARA MASAYO NAKAGAMI ARTWORK SUPPORT SACHIKO NAKAMICHI KIYOMI OE YASUKO TAKAHASHI SPECIAL THANKS YOSHIFUMI YAMASHITA AKITOMO TANAKA SATOSHI ISHIDA CHIEKO OBIKANE TOMOHIRO MINEMURA HIROSHI FUJIE MISAKO MOHRI SHIN HASEGAWA NORTH AMERICAN LOCALIZATION NATE BIHLDORFF TIM O'LEARY NORTH AMERICAN LOCALIZATION MANAGEMENT JEFF MILLER LESLIE SWAN BILL TRINEN PRODUCERS YASUSHI ADACHI MASAYOSHI TANIMURA KENSUKE TANABE EXECUTIVE PRODUCER SATORU IWATA This section explains how to establish the link for DS Download Play. What You Will Need Nintendo DS Systems Kirby: Squeak Squad Game One for each player One Steps for the Host 1. Make sure all DS systems are turned off, then insert the Kirby: Squeak Squad Game Card into the system. 2. Turn on the power of all game systems. The DS Menu Screen will appear. 3. Tap the Kirby: Squeak Squad panel. 4. Follow the instructions on page 27. Steps for the GUESTS 1. Turn on the power of all game systems. The DS Menu Screen will appear. 2. Tap the DS Download Play panel. The gameselection screen will appear. 3. Tap the Kirby: Squeak Squad panel. The gameconfirmation screen will appear. 4. When the correct software appears, select "Yes." Player 1 will start the download process. 5. Follow the instructions on page 27. Game-Selection Screen 30 Game-Confirmation Screen 31 Important Legal Information REV­E Warranty & Service Information REV­P This Nintendo game is not designed for use with any unauthorized device. Use of any such device will invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. "Back-up" or "archival" copies are not authorized and are not necessary to protect your software. Violators will be prosecuted. You may need only simple instructions to correct a problem with your product. Try our website at www.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-3700, rather than going to your retailer. Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change). If the problem cannot be solved with the troubleshooting information available online or over the telephone, you will be offered express factory service through Nintendo. Please do not send any products to Nintendo without contacting us first. HARDWARE WARRANTY Nintendo of America Inc. ("Nintendo") warrants to the original purchaser that the hardware product shall be free from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during this warranty period, Nintendo will repair or replace the defective hardware product or component, free of charge. The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo's satisfaction, that the product was purchased within the last 12 months. GAME & ACCESSORY WARRANTY Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period, Nintendo will repair or replace the defective product, free of charge. SERVICE AFTER EXPIRATION OF WARRANTY Please try our website at www.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for troubleshooting information and repair or replacement options and pricing. In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first. WARRANTY LIMITATIONS THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED. ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province. Nintendo's address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A. This warranty is only valid in the United States and Canada.

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