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User manual GAMES NINTENDO DS MARCH OF THE PENGUINS
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User guide GAMES NINTENDO DS MARCH OF THE PENGUINS
Detailed instructions for use are in the User's Guide. Insert Manual back
Insert Manual cover
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® ® HARDWARESYSTEM, GAME CARD OR USING YOUR NINTENDO HARDWARE SYSTEM, GAME CARD OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. SAFETY INFORMATION. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES. WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
WARNING --Repetitive Motion Injuries and Eyestrain WARNING Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin oror eyes hurt after a few hours. Follow these Playing video games can make your muscles, joints, skin eyes hurt after a few hours. Follow these instructions toto avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: instructions avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: · · Avoid excessive play. It It is recommended that parents monitor their children for appropriate play. Avoid excessive play. is recommended that parents monitor their children for appropriate play. · · Take a a 10 to 15 minute break every hour, even if you don't think you need it. Take 10 to 15 minute break every hour, even if you don't think you need it. · · When using the stylus, you do not need toto grip it tightly or press it hard against the screen. Doing so When using the stylus, you do not need grip it tightly or press it hard against the screen. Doing so may cause fatigue oror discomfort. may cause fatigue discomfort. · · If If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. hours before playing again. you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor. · · If If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.
WARNING --Seizures WARNING Seizures
· · Some people (about 1 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, Some people (about in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV oror playing video games, even if they have never had a seizure before. such as while watching TV playing video games, even if they have never had a seizure before. · · Anyone who has had a a seizure, loss of awareness, or other symptom linked to an epileptic condition Anyone who has had seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a a doctor before playing a video game. should consult doctor before playing a video game. · · Parents should watch when their children play video games. Stop playing and consult a a doctor if you or Parents should watch when their children play video games. Stop playing and consult doctor if you or your child have any ofof the following symptoms: your child have any the following symptoms: Convulsions Eye or muscle twitching Loss of awareness Convulsions Eye or muscle twitching Loss of awareness Altered vision Involuntary movements Disorientation Altered vision Involuntary movements Disorientation · · To reduce the likelihood ofof a seizure when playing video games: To reduce the likelihood a seizure when playing video games: 1.1. Sit or stand as far from the screen as possible. Sit or stand as far from the screen as possible. 2.2. Play video games on the smallest available television screen. Play video games on the smallest available television screen. 3.3. Do not play if you are tired or need sleep. Do not play if you are tired or need sleep. 4.4. Play in a well-lit room. Play in a well-lit room. 5.5. Take a 10 to 15 minute break every hour. Take a 10 to 15 minute break every hour.
WARNING --Battery Leakage WARNING Battery Leakage
The Nintendo DS contains a a rechargeable lithium ion battery pack. Leakage of ingredients contained within the The Nintendo DS contains rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, oror the combustion products of the ingredients, can cause personal injury as well as damage to your battery pack, the combustion products of the ingredients, can cause personal injury as well as damage to your Nintendo DS. Nintendo DS. If If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water. liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a a doctor. water and see doctor. To avoid battery leakage: To avoid battery leakage: · · Do not expose battery toto excessive physical shock, vibration, or liquids. Do not expose battery excessive physical shock, vibration, or liquids. · · Do not disassemble, attempt toto repair or deform the battery. Do not disassemble, attempt repair or deform the battery. · · Do not dispose ofof battery pack in a fire. Do not dispose battery pack in a fire. · · Do not touch the terminals ofof the battery, or cause a short between the terminals with a metal object. Do not touch the terminals the battery, or cause a short between the terminals with a metal object. · · Do not peel oror damage the battery label. Do not peel damage the battery label.
WARNING - -Radio Frequency Interference WARNING Radio Frequency Interference
The Nintendo DS can emit radio waves that can affect the operation ofof nearby electronics, including The Nintendo DS can emit radio waves that can affect the operation nearby electronics, including cardiac pacemakers. cardiac pacemakers. · · Do not operate the Nintendo DS within 9 9 inches of a pacemaker while using the wireless feature. Do not operate the Nintendo DS within inches of a pacemaker while using the wireless feature. · · If If you have a pacemaker or other implanted medical device, do not use the wireless feature of the you have a pacemaker or other implanted medical device, do not use the wireless feature of the Nintendo DS without first consulting your doctor oror the manufacturer of your medical device. Nintendo DS without first consulting your doctor the manufacturer of your medical device. · · Observe and follow all regulations and rules regarding use ofof wireless devices in locations such as Observe and follow all regulations and rules regarding use wireless devices in locations such as hospitals, airports, and on board aircraft. Operation inin those locations may interfere with or cause hospitals, airports, and on board aircraft. Operation those locations may interfere with or cause malfunctions ofof equipment, with resulting injuries to persons or damage to property. malfunctions equipment, with resulting injuries to persons or damage to property.
The official seal is is your assurance The official seal your assurance
that this product is is licensed or that this product licensed or manufactured by Nintendo. Always manufactured by Nintendo. Always look for this seal when buying look for this seal when buying video game systems, video game systems, accessories, games accessories, games and related and related products. products.
THIS GAME CARD WILL WORK THIS GAME CARD WILL WORK ONLY WITH THE NINTENDO DS ONLY WITH THE NINTENDO DS VIDEO GAME SYSTEM. VIDEO GAME SYSTEM.
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CONTENTS
Introduction Getting Started Main Menu Game Options The Chapters The Game Tools The Binocular View The Ice Fields 4 4 5 6 7 11 12 13 The Breeding Colony The Antarctic Waters Protecting the Egg Saved Game Controls The Pause Menu Credits 14 15 16 17 18 18 20
Nintendo doesdoeslicense the sale or use of products Nintendo not not license the sale or use of products without the Official Nintendo Seal.Seal. without the Official Nintendo
March of the penguins © 2005 Bonne Pioche/APC/Warner Bros. Entertainment Inc. National Geographic and the Yellow Border are registered trademarks of the National Geographic Society. Used with permission. Warner Independent Pictures, WIP, and Bonne Pioche Productions are registered trademarks and used with permission of the owners.
LICENSED BY BY LICENSED
Important Legal Information Important Legal Information
This Nintendo game is notnot designed for use with any copying device. Use any such device willwill invalidate This Nintendo game is designed for use with any copying device. Use of of any such device invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by by domestic your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited domestic and international intellectual property laws. "Back-up" or "archival" copies areare not authorized and are not and international intellectual property laws. "Back-up" or "archival" copies not authorized and are not necessary to protect your software. Violators willwill be prosecuted. necessary to protect your software. Violators be prosecuted. REVE REVE
NINTENDO, NINTENDO DSDS AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. NINTENDO, NINTENDO AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2006 NINTENDO. ALL RIGHTS RESERVED. © 2006 NINTENDO. ALL RIGHTS RESERVED.
INTRODUCTION
Based upon the Academy Award® winning movie, MARCH OF THE PENGUINS for your Nintendo DSTM system follows the incredible life story of the emperor penguins, including their epic 70 mile journey to breed their young. Players help the penguins throughout their life cycle. Navigate obstacles like shifting pack ice, echoing underwater caverns, and underwater grottos, while avoiding ever present threats such as the leopard seal and the extreme cold.
position. Check to make sure the Game Card is inserted correctly, then turn the power switch to the ON position again. (Always remember to turn the power switch to the OFF position before inserting or removing a Game Card.)
MAIN MENU
On the Main Menu Screen, select the options that appear on the Touch Screen with the stylus or highlight one of the following by pressing the Control Pad Up or Down and pressing the A Button to make your selection: New Game This option allows you to start a new game from Chapter 1. Saved Game Selecting this allows you to continue your game or play a previously completed Chapter. Game Tools This option displays two screens that describe the Game Tools you can use to help the penguins. Options Selecting this displays the Game Options Screen.
GETTING STARTED
Thank you for purchasing MARCH OF THE PENGUINS for the Nintendo DSTM system. Make sure your Nintendo DSTM system's power switch is set to OFF, then plug the MARCH OF THE PENGUINS Game Card into the Nintendo DSTM system. Turn ON the Nintendo DSTM system. Once the health and safety warning is displayed, tap the Touch Screen to get to the system menu. Tap the MARCH OF THE PENGUINS icon on the Touch Screen and then press START on the MARCH OF THE PENGUINS Title Screen once it is displayed. Note: If nothing appears on the screen turn the power switch to the OFF
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GAME OPTIONS
On the Game Options Screen, you can choose to turn on/off the game's music and sound effects. Select the options that appear on the Touch Screen with the stylus or highlight one of the following by pressing the Control Pad Up or Down and pressing the A Button to make your selection: Music This option allows you to change the volume of the game's music. Select the snowball icon and while keeping the stylus on the Touch Screen, move the icon along the line to the desired volume position. You may also press the Control Pad Right and Left to set the music volume. Sound Effects This option allows you to change the volume of the game's sound effects. Select the snowball icon and while keeping the stylus on the Touch Screen, move the icon along the line to the desired volume position. You may also press the Control Pad Right and Left to set the sound effect volume. Press the B Button or select the bottom on the Touch Screen to return to the previous screen.
THE CHAPTERS
MARCH OF THE PENGUINS is a puzzle action game where players act as "conservationists-in-training" and help guide the emperor penguins through numerous multi-screen scrolling levels. Initial levels will be simple, while later levels will require careful planning to get the penguins to the breeding colony and back safely. The story and game play for MARCH OF THE PENGUINS is described in Chapters. Each Chapter relays a particular part of the penguin's perilous journey and is comprised of numerous multi-screen scrolling game-play levels. Chapter 1 Journey to the Breeding Colony In the first Chapter of the game, help the penguins as they start their journey across the barren l landscape of Antarctica toward the breeding colony.
Chapter 2 Mating Season In this Chapter, help the male penguin find his suitable mate somewhere in the ice field maze by belly sliding from snow bank to snow bank.
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Chapter 3 Quest for Food In this Chapter, help the female penguins back across the ice toward the sea in search of food for themselves and their unborn chicks.
Chapter 6 Return from the Sea Focus on helping the female penguins travel back to their mates and their newborn chicks, while facing the continuing bitter Antarctic winter.
Chapter 4 Feeding Time In this Chapter, help the female penguins find their fill of fish and krill by swimming under the surface of the ice in the dangerous waters of the Antarctic.
Chapter 7 Finding the Family In this Chapter, help the female penguin find her mate and newborn chick by belly sliding across the ice from snow bank to snow bank.
Chapter 5 Braving the Elements In this Chapter, help the male penguin balance the egg through the maze of penguins in search for the warmest spot in the breeding colony.
Chapter 8 Return to the Sea This Chapter focuses on the male penguins as they brave the harshness of the Antarctic winter in their attempt to make it back to feed in the sea.
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Chapter 12 The Final Journey Chapter 9 The Grand Feast In the dark waters of the frozen Antarctic, help the male penguins find his fill of fish and krill for the long journey back to the breeding colony. In the final chapter of the story, help the newborn chicks successfully return to the sea. As the Antarctic summer approaches, the ice floes begin to crack and create hazardous conditions for the penguins family.
THE GAME TOOLS
Chapter 10 Return to the Family Help the male penguins travel back to their mates and their newborn chicks, while facing the shifting ice floes caused by the warmth of the oncoming Antarctic spring. As a "conservationist-in-training", you will be able to use a variety of Game Tools to help the emperor penguins on their quest. These Game Tools include: Snowball This item is used to help the penguins have a soft landing when falling a short distance. Hot Coal This item is used to melt icicles that block the penguin's way. Fish This item is used to attract penguins to wherever the fish is held. Tent This item is used as a trampoline to help the penguins reach higher locations.
Chapter 11 The Grand Reunion In this timed Chapter, help the male penguins find their mate and newborn chick by belly sliding across the ice from snow bank to snow bank.
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Ice Slide This item is used to help penguins belly slide to areas below them. Ice Ramp This item is used to propel penguins through the air across wide chasms in the ice. Ice Bridge This item is used to help the penguins across short gaps in the ice. Ice Steps This item is used to help the penguins walk from one ice level to another. Snowflakes You must collect a certain number to get through each level.
THE ICE FIELDS
You can help the penguins along their journey to create new life in the frozen ice fields of Antarctica by placing Game Tools in their path. First, while the penguins are moving, press the Control Pad Left and Right to scroll the screen to view what is ahead of the colony. You may press the L and R Buttons to scroll the screen at a faster rate. Then, using the stylus, select the Game Tool in the Game Tool Bar at the bottom of the Touch Screen that you wish to place down.
THE BINOCULAR VIEW
While the penguins move along the frozen ice field, you can use the Binocular View on the Top Screen to look a screen ahead to see what obstacles you will need to help the penguins overcome. You may press the L and R Buttons to scroll the screen left and right.
While holding down the stylus, drag the Game Tool up into the game play area where you would like to place it down and remove stylus from the Touch Screen. Game Tools can only be placed in specific locations on the game play area. If a Game Tool cannot be placed, the following image will appear over the Game Tool:
Simply continue to move the Game Tool until the image disappears or release the stylus from the Touch Screen and the Game Tool will automatically return to the bottom Game Tool Bar.
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After the first penguin has reached the end of the Chapter, you may make the remaining penguins move faster through the Ice Field by pressing and holding down the B Button. Releasing the B Button will once again cause the penguins to return to their normal walking speed. Note: During their accelerated speed, the penguins may not be able to slide on the ice as they would when walking at their normal rate of speed.
THE ANTARCTIC WATERS
It is in the freezing waters of the Antarctic that the emperor penguin must feed. Penguins can dive to depths of over 1700 feet while holding their breath for up to 15 minutes or more. To help the penguins feed, you can maneuver them using the Control Pad and keep them safe in the water by using the A Button to execute a spin maneuver. The spin maneuver will accelerate their movement through the water for a brief moment and will force close aquatic obstacles out of their way safely. On the Top Screen appears two meters. One indicates the amount of time the penguin can remain underwater, while the other indicates the amount of nourishment the penguin has ingested. The Nourishment Meter must be completely filled in order to complete the level. If the penguin collides with a predator without executing the defensive spin maneuver, the penguin will flash for a few moments and lose a small amount of its air supply. When the penguin's air supply is completely gone, the level will restart.
THE BREEDING COLONY
During their epic adventure, the emperor penguins will have to make multiple trips from the breeding colony back to the sea to feed and return to find their mates and chick. To be able to locate their mate, the penguin must slide across the ice in search of the right path. Press the Control Pad in any direction to make the penguin begin sliding. Once the penguin begins sliding, it will only stop if colliding with a snow bank or falling into a hole in the ice. Slide from snow bank to snow bank to find your mate, while collecting snow flakes along the way. Colliding with a rock or a barrier will cause the moving penguin to turn around and return to the previous snow bank.
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PROTECTING THE EGG
While the female penguin is off at sea feeding for the first time in many months weeks, the male penguin must keep watch over the egg by balancing it on the top of its feet and keeping it warm through the frigid Antarctic Winter. This is done by the male penguins taking turns to find at the warmest spot in the colony. Press the Control Pad in any direction to make the penguin begin walking with the egg. Once the penguin begins walking, it will only stop and drop the egg if it collides with a snow bank or another penguin. If the egg is dropped, it must be picked up quickly or it will freeze and the game will end. Simply maneuver the penguin to the egg to pick it up again. To complete the game, find your way through the maze of penguins to the warmest spot, which can be located where the penguins are the most densely packed together. On the Top Screen appears a Thermometer Timer which depicts the temperature of the egg. The Thermometer Timer will continue to drop as the game is played. If the egg is dropped, the Thermometer Timer will drop faster as the egg is now in direct contact with the ice. If you fail to maneuver the male penguin and the egg to the warmest spot before the Thermometer Timer reaches the bottom, the game will end. Collecting snowflakes along the way will add time back to the Thermometer Timer.
SAVED GAME
The Expedition Log allows you to replay any Chapter that you previously completed. When you complete a Chapter, it is unlocked on the Expedition Log and can be replayed at any time. When the screen appears, all of the Chapter numbers that appear in black have been. Simply tap on the Chapter you which to replay and then tap on the "REPLAY" option or highlight the Chapter number by pressing the Control Pad Right and Left and press the A Button to replay the selected Chapter. Press the B Button or tap the "CANCEL" option at anytime to return to the previous screen.
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CONTROLS
You can use the following controls to play MARCH OF THE PENGUINS: R Button L Button
Scroll quickly to the left in Ice Fields level Scroll quickly to the right in Ice Fields level
Continue This option exits the Pause Menu and returns to the game. Restart Level This option exits the game and restarts the current Chapter. You will be prompted one more time to verify that you want to quit. Select the desired option or press the A Button to restart the level or the B Button to return to the Pause Menu. Quit This option quits the current game and returns you to the Main Option Screen. You will be prompted one more time to verify that you want to quit. Select the desired option or press the A Button to quit the current game or the B Button to return to the Pause Menu.
X Button
Not Available
Control Pad-Scroll the screen right and left -Maneuver the penguin underwater -Slide the penguin across the ice -Position Game Tools
A Button
Select Menu Option/Spin while swimming
B Button
Back/Walk faster on Ice field
Y Button
Not Available
START
Pause Game/ Displays Pause Menu
SELECT-Not
Available
THE PAUSE MENU
When pressing START to pause the game, the Pause Menu will appear. On the Pause Menu, select the option that appears on the Touch Screen or press the Control Pad Up or Down and press the A Button to make your selection:
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CREDITS
From the adaptation of the Film "March of the Penguins" Directed by Luc Jacquet Developed By Skyworks Technologies, Inc. Executive Producer Garry Kitchen Creative Director Bill Wentworth Senior Producers Dan Kitchen Alessandro De Lucia Game Design and Character Simulation David Crane Lead Programmer Bob Smith Mini-Game Design and Programming Ryan Gleason Senior Art Director Jeremy Mayes
3D Artists Rob D'Onofrio Adam Hayes Mick Posch Interface / Menu Art Mike Rothenberg 2D Artists Julie Chase Kevin Sykes Jennifer Kyff Level Layout Garry Kitchen David Crane Dan Kitchen Alessandro De Lucia Sean Barstow Sound Design Chris Kelly Music Adam DiTroia QA Supervisor Silas Law QA Engineers Robert Prescott Sean Barstow Lohan-Roberto Jorge Special Thanks Laurette Kitchen
NATIONAL GEOGRAPHIC: President and CEO National Geographic Ventures Tim T. Kelly Chief Operating Officer National Geographic Ventures Edward Prince, Jr Executive Vice President Strategy, Marketing and Entertainment Group National Geographic Ventures William S. Weil Senior Vice President, Standards & Practices/Research Scott Wyerman Vice President, Entertainment Strategy and Development Paul Levine Vice President, Domestic Home Entertainment Patricia Najda Director of Research Todd Hermann Manager, Integrated Marketing Aileen Robertson
Bonne Pioche: Yves Darondeau Christophe Lioud Emmanuel Priou Published by: DESTINATION SOFTWARE INC VP of Development Paul Tresise European Development Manager Aeron Guy
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Quality Assurance by EC-I Managing Director Rupert Young Managers Sharad Chaturvedi Rajesh GS Lead Testers Jeffin Raj Paul Debdeul Baul Test Team Krunal Kore Rajiv Mayanak Shashank Ambre Kaushik Raul Salvador Fernandes Vishal Karkera Dylan Coelho Sajjan Choudhary
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DESTINATION SOFTWARE, INC. 90 DAY WARRANTY
NOTES
DESTINATION SOFTWARE, INC. (DESTINATION) warrants to the original purchaser only of this DESTINATION software product that the medium on which this software program is recorded Is free from defects in materials and workmanship for a period of ninety (90) days from the date of purchase. This DESTINATION software program is sold "as is", without express or implied warranty of any kind, and DESTINATION is not liable for any losses or damages of any kind resulting from use of this program. DESTINATION agrees for a period of ninety (90) days to either repair or replace, at its option, free of charge, any DESTINATION software product, postage paid, with proof of date of purchase, at its Factory Service Center. Replacement of the game pak, free of charge to the original purchaser (except for the cost of returning the game pak) is the extent of our liability. This warranty is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect in the DESTINATION software product has arisen through abuse, unreasonable use, mistreatment or neglect. THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE DESTINATION. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL DESTINATION BE LIABLE FOR ANY SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS DESTINATION SOFTWARE PRODUCT. Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may also have other rights which vary from state to state. This warranty shall not be applicable to the extent that any provision of this warranty is prohibited by any federal, state or municipal law which cannot be pre-emptied.Repairs/Service after expiration of Warranty - If your game pak requires repair after expiration of the 90-day warranty period, you may contact the Consumer Service Department at the number listed below. You will be advised of the estimated cost of repair and the shipping instructions. www.DSIGames.com DESTINATION SOFTWARE, INC. Consumer Service Dept. (888) 654-4447 137 Hurffville-Cross Keys Rd, Suite C Sewell, NJ 08080
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