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User manual GAMES NINTENDO DS WIFFLE BALL
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User guide GAMES NINTENDO DS WIFFLE BALL
Detailed instructions for use are in the User's Guide. Insert Manual back
Insert Manual cover
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO HARDWARE SYSTEM, GAME CARD OR USING YOUR NINTENDO ® ® HARDWARE SYSTEM, GAME CARD OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. SAFETY INFORMATION. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES. WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
WARNING Repetitive Motion Injuries and Eyestrain WARNING - - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin eyes hurt after a a few hours. Follow these Playing video games can make your muscles, joints, skin oror eyes hurt after few hours. Follow these instructions avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: instructions toto avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: Avoid excessive play. is recommended that parents monitor their children for appropriate play. · · Avoid excessive play. It It is recommended that parents monitor their children for appropriate play. Take a 10 15 minute break every hour, even if if you don't think you need · · Take a 10 toto 15 minute break every hour, even you don't think you need it.it. When using the stylus, you do not need grip it it tightly press it it hard against the screen. Doing so · · When using the stylus, you do not need toto grip tightly oror press hard against the screen. Doing so may cause fatigue discomfort. may cause fatigue oror discomfort. If your hands, wrists, arms eyes become tired or sore while playing, stop and rest them for several · · If your hands, wrists, arms oror eyes become tired or sore while playing, stop and rest them for several hours before playing again. hours before playing again. If you continue have sore hands, wrists, arms or eyes during or after play, stop playing and see a a doctor. · · If you continue toto have sore hands, wrists, arms or eyes during or after play, stop playing and see doctor.
WARNING Seizures WARNING - - Seizures
Some people (about 1 4000) may have seizures or blackouts triggered by light flashes or patterns, · · Some people (about 1 in in 4000) may have seizures or blackouts triggered by light flashes or patterns, such while watching TV or playing video games, even if if they have never had a seizure before. such asas while watching TV or playing video games, even they have never had a seizure before. Anyone who has had a seizure, loss awareness, or other symptom linked to an epileptic condition · · Anyone who has had a seizure, loss ofof awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you · · Parents should watch when their children play video games. Stop playing and consult a doctor if you oror your child have any the following symptoms: your child have any ofof the following symptoms: Convulsions Eye muscle twitching Loss awareness Convulsions Eye oror muscle twitching Loss ofof awareness Altered vision Involuntary movements Disorientation Altered vision Involuntary movements Disorientation · · ToTo reduce the likelihood of seizure when playing video games: reduce the likelihood of a a seizure when playing video games: 1.1. Sit or stand as far from the screen as possible. Sit or stand as far from the screen as possible. 2.2. Play video games on the smallest available television screen. Play video games on the smallest available television screen. 3.3. Do not play you are tired oror need sleep. Do not play if if you are tired need sleep. 4.4. Play in well-lit room. Play in a a well-lit room. 5.5. Take 10 toto 15 minute break every hour. Take a a 10 15 minute break every hour.
WARNING Battery Leakage WARNING - - Battery Leakage
The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage ingredients contained within the The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage of of ingredients contained within the battery pack, the combustion products of the ingredients, can cause personal injury as well as damage to your battery pack, oror the combustion products of the ingredients, can cause personal injury as well as damage to your Nintendo DS. Nintendo DS. If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor. water and see a doctor. ToTo avoid battery leakage: avoid battery leakage: Do not expose battery excessive physical shock, vibration, or liquids. · · Do not expose battery toto excessive physical shock, vibration, or liquids. Do not disassemble, attempt repair or deform the battery. · · Do not disassemble, attempt toto repair or deform the battery. Do not dispose battery pack in a a fire. · · Do not dispose ofof battery pack in fire. Do not touch the terminals the battery, or cause a a short between the terminals with a metal object. · · Do not touch the terminals ofof the battery, or cause short between the terminals with a metal object. Do not peel damage the battery label. · · Do not peel oror damage the battery label.
WARNING Radio Frequency Interference WARNING - - Radio Frequency Interference
The Nintendo DS can emit radio waves that can affect the operation nearby electronics, including The Nintendo DS can emit radio waves that can affect the operation ofof nearby electronics, including cardiac pacemakers. cardiac pacemakers. Do not operate the Nintendo DS within 9 inches a a pacemaker while using the wireless feature. · · Do not operate the Nintendo DS within 9 inches ofof pacemaker while using the wireless feature. If you have a pacemaker other implanted medical device, do not use the wireless feature of the · · If you have a pacemaker oror other implanted medical device, do not use the wireless feature of the Nintendo DS without first consulting your doctor the manufacturer of your medical device. Nintendo DS without first consulting your doctor oror the manufacturer of your medical device. Observe and follow regulations and rules regarding use of wireless devices in locations such as · · Observe and follow allall regulations and rules regarding use of wireless devices in locations such as hospitals, airports, and on board aircraft. Operation those locations may interfere with or cause hospitals, airports, and on board aircraft. Operation in in those locations may interfere with or cause malfunctions equipment, with resulting injuries to persons or damage to property. malfunctions ofof equipment, with resulting injuries to persons or damage to property.
that this product isis licensed or that this product licensed or manufactured by Nintendo. Always manufactured by Nintendo. Always look for this seal when buying look for this seal when buying video game systems, video game systems, accessories, games accessories, games and related and related products. products.
Nintendo does not not license the saleuseuseproducts Nintendo does license the sale or or of of products without the the Official Nintendo Seal. without Official Nintendo Seal.
The official seal isis your assurance The official seal your assurance
THIS GAME CARD WILL WORK THIS GAME CARD WILL WORK ONLY WITH THE NINTENDO DS ONLY WITH THE NINTENDO DS VIDEO GAME SYSTEM. VIDEO GAME SYSTEM.
Wireless DS DS Wireless Multi-Card Multi-Card Play Play
TM TM
1-2 1-2
THIS GAME ALLOWS WIRELESS MULTIPLAYER THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES WITH EACH DS SYSTEM CONTAINING GAMES WITH EACH DS SYSTEM CONTAINING A SEPARATE GAME CARD. A SEPARATE GAME CARD.
CONTENTS
Introduction Getting Started Main Menu Game Options Player Selection Field Selection Season Mode Standings Multiplayer Mode 4 4 5 5 6 7 8 9 10 Controls Batting Pitching Fielding The Pause Menu Credits 11 11 12 13 13 14
Important Legal Information Important Legal Information
LICENSED BYBY LICENSED
NINTENDO, NINTENDO DS AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. NINTENDO, NINTENDO DS AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © © 2006 NINTENDO. ALL RIGHTS RESERVED. 2006 NINTENDO. ALL RIGHTS RESERVED.
This Nintendo game is is not designed for use with any copying device. Use of any such device will invalidate This Nintendo game not designed for use with any copying device. Use of any such device will invalidate your Nintendo product warranty. Copying ofof any Nintendo game is illegal and is strictly prohibited by domestic your Nintendo product warranty. Copying any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. "Back-up" oror "archival" copies are not authorized and are not and international intellectual property laws. "Back-up" "archival" copies are not authorized and are not necessary to to protect your software. Violators will be prosecuted. necessary protect your software. Violators will be prosecuted. REVE REVE
INTRODUCTION
WIFFLE® BALL places the player back in the summer days of their youth. Relive those lazy afternoons when a backyard, blue sky, and WIFFLE® ball was all you needed to feel like a big league ball player! Play against the computer opponent or wirelessly against another player. Compete in Season Mode and become the WIFFLE® ball champion of the neighborhood!
MAIN MENU
On the Main Menu Screen, select the options that appear on the Touch Screen or highlight one of the following by pressing the Control Pad Up or Down and pressing the A Button to make your selection: Quick-Play- This option allows you to play a game in any of the environments. Season Mode- Selecting this allows you to play a full WIFFLE® BALL season. Multiplayer- Selecting this allows you to play against another player.
GETTING STARTED
· Make sure your Nintendo DSTM system's power switch is set to OFF. Then insert the WIFFLE® BALL Game Card into the Nintendo DSTM system. · Turn ON the Nintendo DSTM system.
Options- Selecting this displays the Game Options Screen. · Once the health and safety warning is displayed, select the Touch Screen to get to the system menu. · Select the WIFFLE® ball icon on the Touch Screen and then the WIFFLE® BALL Title Screen once it is displayed. Note: If nothing appears on the screen turn the power switch to the OFF position. Check to make sure the Game Card is inserted correctly. Then turn the power switch to the ON position again. (Always remember to turn the power switch to the OFF position before inserting or removing a Game Card.)
GAME OPTIONS
On the Game Options Screen, you can choose to turn on/off the game's music and sound effects, turn on/off the backlight, and view the game's credits. Select the options that appear on the Touch Screen or highlight one of the following by pressing the Control Pad Up and Down. Then press the A Button to make your selection:
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Music-This option allows you to change the volume of the game's music. Select the WIFFLE® ball icon, and while keeping the stylus on the Touch Screen, move the icon along the line to the desired volume position. You may also press the Control Pad Right or Left to set the music volume. Sound Effects-This option allows you to change the volume of the game's sound effects. Select the WIFFLE® ball icon, and while keeping the stylus on the Touch Screen, move the icon along the line to the desired volume position. You may also press the Control Pad Right or Left to set the sound effect volume. Backlight-This option allows you to change the brightness of the backlight. Select the backlight icon or press the A Button repeatedly to change the brightness from off to full. Credits-This option will display the game's credits. Press the B Button or select "BACK" at anytime to return to the previous screen.
then press the A Button to make your selection. Press the B Button or select the "BACK" at anytime to return to the previous screen.
FIELD SELECTION
On the Field Selection Screen, you can choose where in the neighborhood you would like to play WIFFLE® BALL. Select the arrows that appear on the Touch Screen to view each available location and then select "OK!" on the Touch Screen. You can also press the Control Pad Right or Left and then press the A Button to make your selection. Press the B Button or select the "BACK" at anytime to return to the previous screen. The Backyard-While playing in this typical suburban backyard complete with freshly cut grass and a barbeque, be careful not to hit a grounder into the swimming pool! School-While playing on the front lawn of the neighborhood grammar school, make sure not to lose the ball on the roof or through the window of Mr. Kelly's Latin classroom!
PLAYER SELECTION
On the Player Selection Screen, you can choose which character you would like to play as. Select the arrows that appear on the Touch Screen to view each available player and then select "OK!" on the Touch Screen. You can also press the Control Pad Right or Left and
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Street-On the local neighborhood streets make sure not to hit any parked cars! Sandlot-While batting on the empty neighborhood lot, try not to hit the ball over the fence into old man Lettieri's prize garden!
SEASON MODE
Season Mode allows you to play a full WIFFLE® BALL season against each of the computer opponents and in each of the four neighborhood locations. When choosing Season Mode, you will have the option to load or erase a previously saved game or create a new game. Select the option that appears on the Touch Screen or press the Control Pad Up or Down and press the A Button to make your selection. Press the B Button or select "BACK" at anytime to return to the previous screen. Load Game-This option will display the game's three game slots. Each game slot holds information for a saved game. Select the game slot that you would like to load a game from or press the Control Pad Up or Down and press the A Button to make your selection. Create Game-This option will display the game's three game slots and allows you to save a game. Select the game slot that you would like to save your game into or press the Control Pad Up or Down and press the A Button to make your selection.
Erase Game-This option allows you to erase a previously saved game from one of the four game slots. Select the game slot that you would like to erase or press the Control Pad Up or Down and press the A Button to make your selection. When prompted if you want to erase the game slot, select "OK!" on the Touch Screen or press the A Button to make your confirm your selection.
STANDINGS
During Season Mode, you can check out your standings in relation to the other computer players at the start of each new game. WIns-This number represents the number of games won. Ties-This number represents the number of games the player has ended in a tie score. Losses-This number represents the number of games lost. Points-This number represents the number of points accumulated. Select "OK!" on the Touch Screen or press the A Button to start the new game. Press the B Button or select "BACK" at anytime to return to the previous screen.
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MULTIPLAYER MODE
In order to play in Multiplayer Mode, each player must have their own Nintendo DSTM system and their own copy of the WIFFLE® BALL Game Card. When choosing Multiplayer Mode, you will have the option to Host or Join a game. Select the option that appears on the Touch Screen or press the Control Pad Up or Down and then press the A Button to make your selection. Press the B Button or select "BACK" at anytime to return to the previous screen. Host Game-Select this option if you want to be the player who selects the location for the game. Join Game-Select this option to join a previously hosted multiplayer game.
CONTROLS
R Button L Button
Not Available Not Available
X Button
Not Available
A Button Control PadPosition Batter/ Type of Pitch to throw Position Batter/ Type of Pitch to throw Swing Bat/Throw Pitch
B Button
Back
Y Button
Not Available
START
Pause Game/ Displays Pause Menu
SELECT-Not Available
BATTING
To swing the WIFFLE® ball bat on the Game Screen, first press the Control Pad Left or Right to position the batter closer or farther from the plate. Then select in the red batter's box with the stylus where you would like to swing. Select and hold the stylus in the red batter's box and the pitcher will begin the windup. When you are ready to swing, fling the stylus up the Touch Screen as
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fast as you would like to swing the WIFFLE® ball bat. To bat without the stylus, simply press the Control Pad Left or Right to position the batter. Then press and hold down the A Button. The pitcher will begin the windup. When you are ready to swing, release the A Button. When batting, the computer opponent will control the fielding.
FIELDING
When you are pitching, the computer will automatically select the fielder closest to the ball. Use the Control Pad to move the fielder to the ball. When in position, the fielder will automatically catch the ball. The pitcher will automatically catch the ball if it comes near them.
PITCHING
To pitch the ball on the Game Screen, first choose the type of pitch you would like to throw by selecting the Pitch Name at the top of the Touch Screen. Tapping repeatedly will change the type of pitch you will throw. Next, select the Speed Bar to choose the speed of your throw. Then select in the batter's box with the stylus to choose where you would like to throw the ball. Finally, select in the red square located near the batter to throw the ball. To pitch without the stylus, simply press the B Button to select the type of pitch you would like to throw and press the L or R Buttons to increase and decrease the Speed Bar. Then press the A Button to pitch the ball. A Stamina Bar below the Speed Bar will indicate the overall stamina of the pitcher. As each pitch is thrown, the bar will decrease. WIFFLE®
THE PAUSE MENU
When pressing START to pause the game, the Pause Menu will appear. On the Pause Menu, select the option that appears on the Touch Screen. You can also press the Control Pad Up or Down and press the A Button to make your selection: Continue-This option exits the Pause Menu and returns to the game. Quit-This option quits the current game and returns you to the Main Option Screen. You will be prompted one more time to verify that you want to quit. Select the desired option with the stylus or press the Control Pad Up or Down to make your selection and press the A Button to confirm it. Options-Selecting this allows you to change the music and sound effect volume levels as well as change the backlight setting.
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Developed By Skyworks Technologies, Inc. Executive Producer Garry Kitchen Creative Director Bill Wentworth Senior Producer Alessandro De Lucia Engineers Lynn Freeman Brian Phillips Brad Waterman Senior Art Director Jeremy Mayes 3D Artist Adam Hayes Interface / Menu Artist Julie Chase Project Manager Roger Booth
Sound Design Chris Kelly QA Supervisor Silas Law QA Engineers Robert Prescott Sean Barstow Lohan-Roberto Jorge Special Thanks Dan Kitchen Laurette Kitchen
Published by: DESTINATION SOFTWARE INC VP of Development Paul Tresise European Development Manager Aeron Guy Special Thanks The Mullany Family The Wiffle Ball, Inc.
ECI - QA Managing Director Rupert Young Managers Sharad Chaturvedi Rajesh GS Lead Testers Jeffin Raj Paul Debdeul Baul Testers Krunal Kore Rajiv Mayanak Shashank Ambre Kaushik Raul Salvador Fernandes Vishal Karkera Dylan Coelho Sajjan Choudhary
"WIFFLE" and the image of the ball are federally registered trademarks of The Wiffle Ball, Inc. Shelton, CT 06484
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DESTINATION SOFTWARE, INC. 90 DAY WARRANTY
NOTES
DESTINATION SOFTWARE, INC. (DESTINATION) warrants to the original purchaser only of this DESTINATION software product that the medium on which this software program is recorded Is free from defects in materials and workmanship for a period of ninety (90) days from the date of purchase. This DESTINATION software program is sold "as is", without express or implied warranty of any kind, and DESTINATION is not liable for any losses or damages of any kind resulting from use of this program. DESTINATION agrees for a period of ninety (90) days to either repair or replace, at its option, free of charge, any DESTINATION software product, postage paid, with proof of date of purchase, at its Factory Service Center. Replacement of the game pak, free of charge to the original purchaser (except for the cost of returning the game pak) is the extent of our liability. This warranty is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect in the DESTINATION software product has arisen through abuse, unreasonable use, mistreatment or neglect. THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE DESTINATION. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL DESTINATION BE LIABLE FOR ANY SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS DESTINATION SOFTWARE PRODUCT. Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may also have other rights which vary from state to state. This warranty shall not be applicable to the extent that any provision of this warranty is prohibited by any federal, state or municipal law which cannot be pre-emptied.Repairs/Service after expiration of Warranty - If your game pak requires repair after expiration of the 90-day warranty period, you may contact the Consumer Service Department at the number listed below. You will be advised of the estimated cost of repair and the shipping instructions. www.DSIGames.com DESTINATION SOFTWARE, INC. Consumer Service Dept. (888) 654-4447 137 Hurffville-Cross Keys Rd, Suite C Sewell, NJ 08080
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