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User manual GAMES NINTENDO GAME BOY ADVANCE BIONICLE HEROES
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User guide GAMES NINTENDO GAME BOY ADVANCE BIONICLE HEROES
AGB-BIHE-USA
®
LucasArts and the LucasArts logo are registered trademarks of Lucasfilm Ltd. © 2006 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. and ® or TM as indicated. All rights reserved. LEGO, the LEGO logo and the Minifigure are trademarks of The LEGO Group. © 2006 The LEGO Group. Eidos Inc. 651 Brannan St. San Francisco, CA 94107. Printed in USA. PBIONAUS03
INSTRUCTION BOOKLET
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO® HARDWARE SYSTEM, GAME PAK OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: · Avoid excessive play. It is recommended that parents monitor their children for appropriate play. · Take a 10 to 15 minute break every hour, even if you don't think you need it. · If your hands, wrists or arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. · If you continue to have sore hands, wrists or arms or eyes during or after play, stop playing and see a doctor.
WARNING - Seizures
· · ·
Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms: Loss of awareness Convulsions Eye or muscle twitching Altered vision Involuntary movements Disorientation To reduce the likelihood of a seizure when playing video games: 1. Sit or stand as far from the screen as possible. 2. Play video games on the smallest available television screen. 3. Do not play if you are tired or need sleep. 4. Play in a well-lit room. 5. Take a 10 to 15 minute break every hour.
WARNING - Battery Leakage
Nintendo portable video game systems contain a rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your hardware. If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor. To avoid battery leakage: · Do not expose battery to excessive physical shock, vibration, or liquids. · Do not disassemble, attempt to repair or deform the battery. · Do not dispose of battery pack in a fire. · Do not touch the terminals of the battery, or cause a short between the terminals with a metal object. · Do not peel or damage the battery label.
·
that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products.
Nintendo does not license the sale or use of products without the Official Nintendo Seal.
The official seal is your assurance
THIS GAME PAK WILL WORK ONLY WITH THE GAME BOY® ADVANCE, GAME BOY ® MICRO, OR NINTENDO DS TM VIDEO GAME SYSTEMS.
Welcome, Hero! 2
What YOU Have To Do 3
Getting Started 4
IMPORTANT LEGAL INFORMATION Copying of any video game for any Nintendo system is illegal and is strictly prohibited by domestic and international intellectual property laws. "Back-up" or "archival" copies are not authorized and are not necessary to protect your software. Violators will be prosecuted. This video game is not designed for use with any unauthorized copying device or any unlicensed accessory. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact the game publisher's "Technical Support" or "Customer Service" department. The contents of this notice do not interfere with your statutory rights. This booklet and other printed materials accompanying this game are protected by domestic and international intellectual property laws.
Level Select Screen 14 Elemental Zones 14 Screen Items 15 Pause Menu 16
Controls 5
Menu Controls 5 In-Game Controls 5
The TOA 17
TOA Weapons 17
Heads-Up Display 6
Screen Items 6 Proto-Spawn Orb 8 Progress Arrow 9 Switch Indicator 9
Free Play 18 Collectibles 18 Medal Runes 20 Letter Runes 21 Constractions 22 Rank/Score Screen 23 Saving & Loading 24 The Piraka 24 Credits 25
Fantasy Violence
Main Menu 10 Playing the Game 11
Getting Into the Game 11 Tutorial 11 LEGO Pieces & Constractions 12 Strafing 12 Getting Your Proto-Spawn Orb 13 Completing the Tutorial 13
LICENSED BY
NINTENDO, GAME BOY, GAME BOY ADVANCE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2001 NINTENDO. ALL RIGHTS RESERVED.
Welcome Hero!
Imagine the island of Voya Nui. You are on a beach at the foot of a monstrous cliff. A line of meandering footprints leads you to a figure collapsed on the sand. As you approach, a deep rumble of thunder echoes in the distance. Exhausted, a Matoran looks up -- at first fearful -- but then understanding, "I know who you are. You are the Hero," he says. You smile. With this encouragement the Matoran tells you the story. "This land has been invaded by the despicable Piraka. They have stolen the Mask of Life! The Piraka do not know the Mask's real power, but in spite of that they have used it to take control of all the creatures on the island. "You are the Hero. You must track down and defeat the Piraka, restore the Mask and bring peace back to Voya Nui. Here...." The Matoran reaches into a large bag lying next to him and pulls out an ornate TOA Inika Mask. "Collect and use the powers that the TOA Inika Masks will grant you to save Voya Nui. Hero, this is your quest!"
Wha YOU Ha t ve To Do
BIONICLE HeroesTM lets you take on the guise of the heroic TOA Inika and control their unique powers to overcome a host of different enemies. Many dangerous, aggressive BIONICLE creatures, created by the evil power of the Piraka, exist on the island. You must defeat hordes of enemies in each of the six elemental Zones of the island and then defeat the Piraka to win back the Mask of Life and return the island to peace. Your power (as the Hero) comes from the six different TOA Inika Masks that you can find scattered throughout each level. Once you put on a TOA Mask, you assume the powers and ability of that TOA. Don't worry -- even if the task seems too difficult, you will not be left without help. BIONICLE HeroesTM will always prompt you on the best course of action to take: either indicating which TOA to use to make the most of a special ability, or pointing you in the correct direction to get through a level.
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Getting Started
Controls
Menu Controls
Highlight option Select Go back
+Control Pad A Button B Button
L Button +Control Pad SELECT
R Button A Button B Button START
In-Game Controls
Move TOA 1. Turn OFF the power switch on your Nintendo Game Boy® Advance. Important: Never insert or remove a Game Pak when the power is on. 2. Insert the BIONICLE HeroesTM Game Pak into the Game Boy® Advance. Press firmly to lock the Game Pak in place. 3. Turn ON the POWER switch and the startup screens will appear. (If you do not see the startup screens then begin again at step 1.)
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+Control Pad A Button B Button L Button R Button (hold) START SELECT
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Primary Fire (+ Constraction) Secondary Fire Switch TOA (Free Play) Strafing Toggle Pause Menu Proto Spawn Customize
4. When you see the BIONICLE HeroesTM Title Screen, press START to begin.
Heads-Up Displa y
Current TOA
This icon shows the TOA you are currently controlling. It reacts when you take hits in combat. The icon changes when you find an upgrade in a level or a new Mask at the end of a Zone.
Armor Level
Energy Meter
Energy Meter
The Energy Meter shows the TOA's secondary fire level (B Button). If this meter reaches zero you will not be able to fire your secondary weapon for a few moments, but you can still fire your primary weapon (A Button). The Energy Meter level increases slowly when you rest your TOA.
LEGO Pieces
Current TOA LEGO Pieces
Screen Items
This counter shows the LEGO pieces you've collected in the level. You collect LEGO pieces by destroying enemies, terrain, turrets, bunkers -- in fact, anything that explodes. Collected LEGO pieces give your TOA health by healing any damage done in combat, and count toward your final game score. Some LEGO pieces are more valuable than others:
Armor Level (Health)
The TOA's Armor (health) level is shown as a diminishing bar. If the bar reaches zero, the TOA has lost all energy. Heal the TOA by picking up LEGO pieces left by defeated enemies and destroyed objects throughout the levels. If you lose all Armor, the TOA has no energy and disappears in a blast of LEGO pieces. But don't worry -- the TOA will regenerate a few seconds later somewhere close by.
J Blue LEGO pieces = 5 health units J Gray LEGO pieces = 10 health units J Gold LEGO pieces = 20 health units
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Proto-Spa wn Orb
Progress Arrow
A small orb of energized Protodermis that emerged from the lake at the same time as the Hero hovers around the TOA like a sidekick, firing at enemies and helping you defeat Makuta's Minions. You begin a level with the Proto-Spawn at full health. The more damage the TOA takes, the more likely it is that the orb will be chased off. Pick up Proto-Spawn upgrades throughout the levels and use them to customize its weapons. Press SELECT during play to open the Customize Proto-Spawn Menu. J Spread (Water Level upgrade) -- The orb fires in a spread pattern. J Rapid Fire (Fire Level upgrade) -- The orb fires in short, rapid bursts. J Homing-In (Stone Level upgrade) -- The orb's attack fire locks-on to the target. J Ultra-Blast (Earth Level upgrade) -- The orb's attack fire causes a massive explosion around the target. J Shield-Breaker (Ice Level upgrade) -- The orb's attack fire passes through an enemy or target object and possibly hits a second. J Double Damage (Air Level upgrade) -- The orb's attack fire deals out double the damage on enemies and targets
Whenever a gate opens in any game level, an arrow (or series of arrows) will appear on screen to guide you to an exit (or exits).
Switch Indica tor
Only available in Free Play, this shows which TOA Masks you have available. Press the L Button to switch from one TOA Mask to another.
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Main Menu
After the opening sequence, you will see the Main Menu. Select any option: J New Game -- Begin a New Game of BIONICLE HeroesTM and then select an empty Save Game slot. J Load Game -- Continue a previously saved game. The menu will show you three Save Game slots. (See page 24 for more information.) J Options -- Adjust game options. (Press START to open the in-game Options Menu during play.) j Strafe Mode (page 12) -- Select Auto-Face (the TOA will auto-face the nearest enemy) or Hold (hold down the R Button to face an enemy). j Music Volume -- Press the +Control Pad $/^ to adjust the game's music volume. j Sound Volume -- Press the +Control Pad $/^ to adjust the game's sound effects volume. J Credits -- See the team responsible for creating BIONICLE HeroesTM. J Rewards -- Once you receive a Reward in the game, you can access this option to open and view your achievements in the game so far.
Pla ying the Game
Getting Into the Game
To start a game of BIONICLE HeroesTM: 1. Highlight New Game on the Main Menu and press the A Button. 2. Highlight an empty Save Slot (marked "No Rank") and press the A Button. 3. After the opening sequences, the Hero will emerge from the Protodermis Lake. Move the Hero forward (press the +Control Pad *) until you pick up the Fire TOA Mask.
T utorial
During the Tutorial, you'll learn the basics of using the BIONICLE HeroesTM game controls. The Tutorial uses visual help icons to teach what you must do. The Hero has taken on the guise of the Fire TOA and now has the powers and weapons of that TOA. You are ready to do battle against Makuta's Minions! Your first task is to free one of the Matoran villagers imprisoned by Makuta. J Check the game controls to make sure you understand the HUD icons.
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LEGO Pieces & Constractions
Getting Y our Proto-Spa wn Orb
LEGO pieces and "constractions" are objects that do something in the game. (In LEGO terms, "constraction" means "construction + action.") J Pick up individual pieces by walking over them. Doing this adds them to your score and TOA Health. J Shoot at constractions (A Button for primary fire; B Button for secondary fire) to release more LEGO pieces. J Build working structures such as bridges, platforms and elevators by standing close to the LEGO pieces and holding down the A Button.
Once you rescue the villager in the Tutorial, you will link up with the Proto-Spawn orb that will then hover around you, firing at your enemies. You can customize and upgrade your Proto-Spawn (press SELECT to open the Proto-Spawn Customize Menu).
Completing the T utorial
When you complete the Tutorial successfully, follow the arrow icon to exit. Check the Rank/Score Screen, and then proceed to the Level Select Screen.
Strafing
You will have to fight some of Makuta's minions in the Tutorial, and it is very important to understand strafing. Your TOA will only fire at what it is facing, so when an enemy approaches, you must face it and fire. From the Options Menu (page 10), you can choose the method you'll use to strafe: J Auto-Face -- Your TOA will automatically turn to face the nearest enemy. J Hold -- Your TOA will remain facing in the same direction as long as you hold down the R Button. It's very important to experiment with both Strafing options and then choose the one that works best for you. You don't want to waste vital time and energy firing into empty space!
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Level Select Screen
Screen Items
Elemental Zone Icons
Zone Levels Island Zone
The Elemental Zone icons show the six elemental Zones on the island. Select the first Zone, and press the +Control Pad ^ to see the icons of any unlocked Zone levels. You must complete the levels in the correct order. You can return to any completed levels in Free Play (page 18). Press the +Control Pad */@ to select a Zone.
Elemental Zone Icons
Zone Levels
These icons are unlocked when you complete Zone levels, so you can access the levels again in Free Play. Press the +Control Pad $/^ to select a level.
Medal Runes
Island Zone
This shows the name and a visual of the selected island Zone.
Elemental Zones
Medal Runes
This bank of spaces holds Medal Runes (page 20). After you complete a level, the Medal Runes awarded to you appear here. · Some medals can only be collected in Free Play mode.
This game has six Elemental Zones. In each Zone, the Hero takes on the guise of one of the TOA with all its powers and weapons. Fight your way through a Progress level to an Arena level, and then take on the Piraka who defends that Elemental Zone stronghold. When you complete all the Elemental Zones, you will gain access to the final showdown with Makuta.
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15
Pause Menu
The TOA
J TOA of Air (green) J TOA of Stone (brown)
(see page 10). (see page 10). (see page 10).
When the action gets too intense, or you want to check the controls or change option settings, press START to pause the action. This opens the Pause Menu that allows you to: J Continue -- Continue the level. J Strafe Mode -- Switch between Auto-Face and Hold J Music Volume -- Adjust the game's music volume
J TOA of Ice (white) J TOA of Fire (red)
J TOA of Earth (black) J TOA of Water (blue)
J Sound Volume -- Adjust the game's sound effects volume
J Extras -- Open the Extras Menu to see a list of Extras and Cheats available once you collect the correct Runes in different levels and Zones. j Become the amazing, rare Golden TOA! j Discover a treasure trove of hidden music! j Obtain a new TOA Mask and matching sombrero! j Unleash the power of the chicken with the Cluck Gun! j Impress your friends by becoming invincible! j Defeat your enemies with one shot! J Quit -- End the game and return to the Main Menu.
There are six Elemental TOA Masks in the game. You begin the game with the TOA of Fire, and a new Mask becomes every time you complete a Zone. All TOA also have two upgrades that enhance their primary and secondary firepower.
TOA Weapons
Each TOA has a basic Elemental Weapon fired by pressing the A Button, and a secondary, more powerful weapon fired by pressing the B Button. The primary weapon is a rapid-fire blaster. The secondary weapon is much more potent, with a special power depending on the TOA you are controlling. All weapons have unlimited ammo. You can upgrade both weapons as you progress through the levels. The secondary weapon is linked to the Energy Meter on the HUD (page 7). Keep an eye on this meter to make sure you have enough energy to fire the secondary weapon. Firing this weapon uses a lot of energy, but the meter refills after a few moments with the weapon at rest. In combat, it is often a wise move to switch weapons and give the secondary weapon time to re-energize.
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Free Pla y
In Free Play mode, you can return to previously completed levels in the guise of any TOA from Zones you've already completed. (You don't have to be in the guise of the TOA from the Zone you choose!) You can swap between TOA (L Button) and use upgraded weapons and Cheats to access secret and hidden areas. Additionally, in this mode, you can access the Progress, Arena and Boss levels of a Zone separately.
LEGO Pieces
Blue, gray and gold LEGO pieces are available throughout the levels. They fall from defeated enemies and destructible objects when you explode them. Collect LEGO pieces to add to your Score and Armor (health) level and help heal a damaged TOA.
Proto-Spawn Upgrades
These pick-ups allow you to upgrade the Proto-Spawn Orb. Press SELECT to open the Customize Proto-Spawn Menu. Your Armor (health) level must remain above 90% to keep your Proto-Spawn alive.
Elemental Runes
Collectibles
There are many different upgrades, pick-ups, Cheats and power-ups you can collect throughout BIONICLE HeroesTM:
Collect all six! Elemental Runes have a one-time, limited-time effect that's very useful in the heat of combat! j Rune of Ice -- Freeze all enemies for a few seconds. j Rune of Air -- Surround yourself with a lightning shield. You take no damage but can smash into enemies and fire your weapons as normal. j Rune of Earth -- Spikes burst out of the ground, smashing enemies instantly. j Rune of Stone -- Become invulnerable to any damage. j Rune of Water -- Heal to full health and regenerate low health rapidly. j Rune of Fire -- Unleash a blast of intense heat, instantly overpowering everything in view!
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Masks
You will start the game with the first Mask (the Fire TOA) and then pick up the next elemental Mask after you have defeated the Piraka at the end of the first Zone. The Mask icon on the HUD will change to show the new TOA Mask. Mask upgrades are picked up throughout the levels.
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Medal Runes
Medal Runes are awarded when you perform to a high standard in different sections of the game. They appear on the Rank/Score Screen at the end of a level. There are 12 Medal Runes for each Elemental Zone. As you collect them, they appear on the Level Select Screen (page 14). Some Medal Runes can only be collected in Free Play mode. J TOA Medal -- Complete the Progress level with Rank A. J Destiny Medal -- Complete the Progress level with Rank S. J Builder Medal -- Find and build the statue constraction hidden in the Progress level. J Duty Medal -- Complete the Boss level without dying. J Boxing Medal -- Win the miniboxing match in each level. J Rescue Medal -- Complete the rescue map in each level.
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Letter Runes
In each Zone, you can complete a word to unlock one of the six Cheats featured in the Extras Menu. Collect Letter Runes by defeating enemies in the Progress level of a Zone. Some enemies drop a Rune when they die. Walk over the Rune to pick it up and add it to your collection. J Some runes can only be collected in Free Play, and some Cheat words in the later Zones are long. J If you die while carrying a Rune, you lose it, Replay the level and collect it again. J To check on the Runes you are carrying, press START to open the Pause Menu, select Extras and press the A Button.
J Speed Medal -- Beat the Boss within a certain amount of time. J Construction Medal -- Beat the Arena level with one or more of your turrets still alive. J Sharpshooter Medal -- Beat the arena level without using secondary fire. J Unity Medal -- Play though the Arena level in Free Play, using any TOA except the primary one. J Purple Heart -- Die 5 times or more.
J Triumph Medal -- Complete a level, such as beating the Boss.
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Constractions
There are numerous LEGO constractions in the game. These will be very useful in progressing through the game. Stand close to the constraction pieces, press and hold the A Button, and the object will build itself. J Trains -- Build a moving platform and then board it to follow a track that winds through a level. You cannot run and your path is predictable, so be ready to strafe and fire at the large number of enemies who close in on you. J Turrets -- Once you build a turret, it will fire shots at the nearest enemy, giving you a chance to concentrate on tougher opponents. Turrets explode if they take too much damage. J Bridges -- Build bridges to gain access to new areas in a level. J Barricades -- Block enemy shots and give yourself cover in combat. J Platforms -- Build elevator platforms that can move you to different levels in the landscape. J Statues -- Find hidden statues and "constract" them for special Rewards!
Rank/Score Screen
Rank Masks Medal Runes
Rewards Score
Elemental Zones
This game has six Elemental Zones. In each Zone, the Hero takes on the guise of one of the TOA with all its powers and weapons. Fight your way through a Progress level to an Arena level, and then take on the Piraka who defends that Elemental Zone stronghold. When you complete all the Elemental Zones, you will gain access to the final showdown with Makuta.
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Sa ving & Loading
BIONICLE HeroesTM auto-saves your progress, including upgrades, rewards, ranks, medals and score, every time you complete a level. Completed levels are left unlocked for you to access in Free Play. You will be warned not to turn off the power while the game is auto-saving. To load a saved game, select Load Game from the Main Menu, select the game Game Save slot you want to load, and press the A Button.
Credits
AMAZE ENTERTAINMENT
Executive Producers Additional Backgrounds Creative Director
Derek McCaughan Nathan Lombardi
Animated Effects
Phil Trumbo
Design Director
Dan Elenbaas David Mann
Executive Studio Director
J.C. Connors
VP, Developement Services
Steve Ettinger
Producer
Mark Ferrari Kris Durrschmidt Travis Guadan
Testing Leads
Jack Brummet
VP, Operations & Finance
Ryan Silva
Associate Producer
Cameron Handyside Keith Miyahara
Testing
Mike Dean
Director of Marketing
Brian Kirkness
Lead Programmer
Curtis Asplund
Special Thanks
Phil Lundrigan
Music Supervisor
Stephen Nguyen
Art Lead
Mark Yeend
Music Composer
The Piraka
Six Piraka Bosses defend the strongholds at the end of the Elemental Zones. Be very careful when fighting them -- they are devious, cunning and tough J Thok "The Drifter" (white) J Reidak "The Tracer" (black) J Vezok "The Beast" (blue) J Zaktan "The Snake" (green) J Avak "The Trigger" (brown) J Hakann "The Bully" (red)
Scott Brothers
Lead Designer
Tom Miller
Sound Effects
Kelly Toyama
Programmers
Matt Piersall
Sound Design
Amaze Entertainment Operations: Stephanie Card Susan DeMerit Stephanie Hjertager Christian Kimball Matt McIntire Wesley Patten
Additional Special Thanks
Joshua Meeds Jordan Phillips
Level Designer
Matt Chaney
Technical Director
Martin Korth Sebastian Kienzl
Alex Mickus
Animation
Doug Schilling
Art Director
Alex Guillard Eli Heuer
Backgrounds
Randy Briley
Testing Manager
BABEL MEDIA, INC.
PROJECT MANAGER
Bill Schneider
Studio Coordinator
Paul Marshall
Audrey Poisson Poirier
QA MANAGER
Cheryl Perrins
Paul Magor
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QA LEADS
Music Composed by
Head of Support Services
Senior Localisation Manager
Marketing Manager
Senior External Producer
Geoffrey Rollins Rene Lange
QA
Ian Livingstone Courtesy of Tsunami Sounds Ltd. www.tsunami.co.uk
Additional Testing
Flavia Timiani
Support Services Coordinator
Monica Dalla Valle
Localisation Manager
Jefferson Dong
Director of Public Relations
Nick Goldsworthy
Associate Project Manager
Julie Payne
QA Manager
Jan Buchner
Mastering Supervisor
Michelle Seebach Curran
Public Relations Manager
Clayton Palma
Product Specialists
Diane Ng Roch-Denis Gagnon Matthew Hurry Chris Goldsmith Rodney Dickson William Pare Ramcees Gonzalez Matthew Woods Patrice Bennett Alex-Andre Benoit Devon Johnstone James Enright
Toby Smith Sam Smith
Intro Movie
Marc Titheridge
QA Supervisor
Jason Walker
Mastering Engineer
Tali Fischer
Community Specialist
Think Tank Studios www.thinktankstudios.co.uk
Ian Rowsell
QA Lead Technicians
Ray Mullen
Creative Manager
Tony Perata
National Sales Manager
Jeff Lowe Stephen Cavoretto Aaron Safronoff
Q/A Mastering/Hardware
LEGO COMPANY Michael Boland Lena Dixen Højland Bo Leervad Christensen
Germaine Mendes Tyrone O'Neill Anthony Wicker
QA Technicians
Quinton Luck
Senior Designer
Joe Morici
Channel Marketing Manager
Jordan Romaidis Patrick Goodspeed
Customer Support Supervisor
Jodie Brock
Designer
Janty Sumimoto
Channel Marketing Project Manager
Sean McCloskey
Customer Support Representatives
TT GAMES PUBLISHING
Managing Director
EIDOS U.K.
Producer
Tom Stone
Development Director
Jonathan Smith
Producer
Luke Valentine
Development Director
Jason Claridge Richard Edbury George Wright David Haddon Richard Acherki Andrew Standen Shams Wahid Steve Inman Matthew Poon
Localisation QA Supervisor
Gary Blake
Manual
Diane Eng
Channel Marketing Coordinator
Alkis Alkiviades
Francesca Zulueta Richard Campbell
Special Thanks
Rafal Dudziec
Web Producer
EIDOS U.S. PUBLISHING
CEO & President, Eidos North America
Roderick van Gelder
Web Designer
Danny Jiang Hanshaw Ink & Image
John Lerma
Media Manager
Nick Ricks
Marketing
Darren Barnett
Development Manager
Arnaud Messager
Lead Localisation QA Technician
Bill Gardner
Executive Vice President of Sales & Marketing
Micheal Tran
Creative Director
Richard Earl
Buisness Development
Lee Singleton
Creative Development Director
Laure Diet
Localisation QA Technicians
Robert Lindsey
Vice President of Legal and Business Affairs
Karl Stewart
Creative Services Project Manager
Garry Edwards
Financial Controller
Patrick O'Luanaigh
Brand Manager
Mike Wyre
Sound Effects
Alex Price
Head of Global Brand
26
Paul Weir, Earcom www.earom.net
Larry Sparks
Brands Controller
Arianna Pizzi Augusto D'Apuzzo Francisca Barceló Ávila Pablo Trenado Tobias Horch Pedro Geppert Edwige Béchet
Eileen Buenviaje
Graphic Designer
James O'Riordan
Vice President of Finance
James Song
Operations Manager
Malcolm Dunne
Director of Marketing
Gregory Wu
Matt Gorman
Fabien Rossini
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Check out these new BIONICLE tales!
The Piraka are the embodiment of evil, but how did they meet, and how did they learn about the Mask of Life? The Toa are on the hunt for the Mask of Life. But to find it, they must confront a monster born from an ancient curse!
Available wherever books are sold.
t wo Includes res ! i-fi gu min
www.scholastic.com
SCHOLASTIC and associated logos are trademarks and/or registered trademarks of Scholastic Inc. LEGO, the LEGO logo, BIONICLE®, and the BIONICLE® logo are trademarks of the LEGO Group. Copyright 2006 The LEGO Group.
Register online at
PRODUCT RETURN PROCEDURE
In the event our support agents determine that your game Game Disc is defective, you will need to forward material directly to us. Please include a brief letter explaining what is enclosed and why you are sending it to us. The agent you speak with will give you an authorization number that must be included and you will need to include a daytime phone number so that we can contact you if necessary. Any materials not containing this authorization number will be returned to you unprocessed and unopened. Send your postage-paid package to the following address: Eidos, Inc. Customer Services RMA# (state your authorization number here) 651 Brannan Street, Suite 400 San Francisco, CA 94107 You are responsible for postage of your game to our service center.
www.eidosregistration.com
EIDOS, INC., LICENSE & LIMITED WARRANTY
Eidos, Inc., warrants to you, the original purchaser of this Game Pak, that for a period of ninety (90) days from the date of your purchase, this Game Pak shall be free from defects in materials and workmanship. If, at any time during the applicable ninety (90) day warranty period you determine that this limited warranty has been breached, Eidos, Inc., agrees, in its sole option, to repair or replace, free of charge, any such Game Pak, provided the Game Pak is returned postage-paid to the Eidos, Inc., Factory Service Center and a proof of date of purchase is included. This limited warranty is not applicable to normal wear and tear and shall be void with respect to any defects that arise from Game Pak abuse, unreasonable use, mistreatment or neglect. This Game Pak is sold "as is" without any warranties of any kind, express or implied, including implied warranties of merchantability or fitness for a particular purpose, other than the limited warranty expressly stated above. No other claims arising out of your purchase and use of this Game Pak shall be binding on or obligate Eidos, Inc., in any manner. Eidos, Inc., will not be liable to you for any losses or damages incurred for any reason as a result of your use of this Game Pak, including, but not limited to, any special, incidental, or consequential damages resulting from your possession, use or malfunction of this Game Pak. This limited warranty states the entire obligation of Eidos, Inc., with respect to the purchase of your Game Pak. If any part of this limited warranty is determined to be void or illegal, the remainder shall remain in full force and effect. For warranty support please contact our Customer Support department at (415) 615-6220. Our staff is available Monday through Friday, 9:00 a.m. to 12:00 noon and 1:00 p.m. to 5:00 p.m. Pacific Time. You are responsible for all toll charges. Customer Support Representatives will not provide game hints, strategies or codes.
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BIONICLE® game software © TT Games Publishing Ltd 2006. Developed by Traveller's Tales Ltd. Certain technology developed by Amaze Entertainment, Inc. Certain technology © 2006 Amaze Entertainment Studio Inc. Amaze Entertainment and the Amaze Entertainment logos are trademarks of Amaze Entertainment, Inc. in the United States and/or other countries. Published by Eidos, Inc. and TT Games under license from the LEGO Group. LEGO, the LEGO logo and BIONICLE® are trademarks of the LEGO Group. ©2006 The LEGO Group. Eidos and the Eidos logo are trademarks of Eidos Interactive Ltd. All rights reserved. The rating icon is a registered trademark of the Entertainment Software Association.
GAMES NINTENDO GAME BOY ADVANCE BIONICLE HEROES, , Video Console, Video Game.
Detailed instructions for use are in the User's Guide.
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