Detailed instructions for use are in the User's Guide.
AGB-BL8E-USA
Eidos Inc. 651 Brannan St. San Francisco, CA 94107. BIONICLE® game software © TT Games Publishing Ltd 2006. Developed by Traveller's Tales Ltd. Certain technology developed by Amaze Entertainment, Inc. Certain technology © 2006 Amaze Entertainment Studio Inc. Amaze Entertainment and the Amaze Entertainment logos are trademarks of Amaze Entertainment, Inc. in the United States and/or other countries. Published by Eidos Inc. and TT Games under license from the LEGO Group. LEGO, the LEGO logo and BIONICLE® are trademarks of the LEGO Group. ©2006 The LEGO Group. Eidos and the Eidos logo are trademarks of Eidos Interactive Ltd. All rights reserved. The rating icon is a registered trademark of the Entertainment Software Association. PTOM7AUS03 Printed in the USA.
®
INSTRUCTION BOOKLET
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO® HARDWARE SYSTEM, GAME PAK OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: · Avoid excessive play. It is recommended that parents monitor their children for appropriate play. · Take a 10 to 15 minute break every hour, even if you don't think you need it. · If your hands, wrists or arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. · If you continue to have sore hands, wrists or arms or eyes during or after play, stop playing and see a doctor.
WARNING - Seizures
· · ·
Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms: Loss of awareness Convulsions Eye or muscle twitching Altered vision Involuntary movements Disorientation To reduce the likelihood of a seizure when playing video games: 1. Sit or stand as far from the screen as possible. 2. Play video games on the smallest available television screen. 3. Do not play if you are tired or need sleep. 4. Play in a well-lit room. 5. Take a 10 to 15 minute break every hour.
WARNING - Battery Leakage
Nintendo portable video game systems contain a rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your hardware. If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor. To avoid battery leakage: · Do not expose battery to excessive physical shock, vibration, or liquids. · Do not disassemble, attempt to repair or deform the battery. · Do not dispose of battery pack in a fire. · Do not touch the terminals of the battery, or cause a short between the terminals with a metal object. · Do not peel or damage the battery label.
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that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products.
Nintendo does not license the sale or use of products without the Official Nintendo Seal.
The official seal is your assurance
THIS GAME PAK WILL WORK ONLY WITH THE GAME BOY® ADVANCE, GAME BOY ® MICRO, OR NINTENDO DS TM VIDEO GAME SYSTEMS.
CONTENTS
LARA . . . . . . . . . . . . . . . . . . . . . . . . 2 MENU CONTROLS . . . . . . . . . . . . . . . . 4 GETTING STARTED . . . . . . . . . . . . . . . . 4 Launching a Game 4 Selecting a Language 4 Creating a Game 5 Continuing / Erasing a Saved Game 5 MAIN MENU . . . . . . . . . . . . . . . . . . . . 6 Start Game 6 Extras 7 Options 7 PAUSE MENU . . . . . . . . . . . . . . . . . . . 8 CONTROLLING LARA . . . . . . . . . . . . . . . 9 Movement Controls 9 Swimming Controls 10 Combat and Item Controls 11 Vehicle Controls 12 HUD (Head's-Up Display) . . . . . . . . . . . 1 3 PDA . . . . . . . . . . . . . . . . . . . . . . . . . 14 EXTRAS (Bazaar) . . . . . . . . . . . . . . . . 1 5 Buying from the Bazaar 16 CREDITS . . . . . . . . . . . . . . . . . . . . . . 1 7
Violence
LICENSED BY
Copying of any video game for any Nintendo system is illegal and is strictly prohibited by domestic and international intellectual property laws. "Back-up" or "archival" copies are not authorized and are not necessary to protect your software. Violators will be prosecuted. This video game is not designed for use with any unauthorized copying device or any unlicensed accessory. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact the game publisher's "Technical Support" or "Customer Service" department. The contents of this notice do not interfere with your statutory rights. This booklet and other printed materials accompanying this game are protected by domestic and international intellectual property laws.
NINTENDO, GAME BOY, GAME BOY ADVANCE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2001 NINTENDO. ALL RIGHTS RESERVED.
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LARA
At the age of nine, Lara survived a plane crash in the Himalayan mountains that led to the death of her mother. After miraculously surviving a ten-day solo trek from the crash site to Kathmandu, she spent the rest of her childhood under the close tutelage of her archeologist father -- the late Earl of Abbingdon, Richard Croft. At the age of 18, after the death of her father, Lara inherited the Croft estates and became Countess of Abbingdon. Since then she has been credited with the discovery of some 16 archeological sites of international significance. Lara Croft has been hailed both as an archeological wunderkind and a glorified treasure hunter, depending on who's talking.
There are thousands of rumors surrounding Lara's exploits, invariably involving the unexplained or outright unbelievable. Lady Croft herself is rarely available for comment, which further adds to the fog of mystery that surrounds her life and work. Consequently, Lara Croft continues to be the focus of wild speculation and intense debate. Idealized and vilified in equal measure, she is perhaps one of the most fascinating, enigmatic figures of our time.
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MENU CONTROLS
Use the menu controls to adjust options from both the Main Menu and in-game Pause Menu (press START during play to pause).
START +Control Pad A Button B Button
GETTING STARTED
LAUNCHING A GAME
Press START and you'll proceed to the Language Select screen.
CREATING A GAME
Press START to proceed to the Slot Select screen. Here you can create a new game or select a previously saved game. To start a new game, use the +Control Pad to select an empty slot and press the A Button. Then select a difficulty level: EASY, NORMAL or HARD.
Pause / Pause Menu Cycle through options Confirm / Next menu Cancel / Previous menu
SELECTING A LANGUAGE
Select a language and press the A Button to proceed to the Title screen.
CONTINUING / ERASING A SAVED GAME
To continue a game, select the slot with your game save and press the A Button. TOMB RAIDER: LEGENDTM saves automatically so you can continue a game later. To erase a saved game, select ERASE and press the A Button. Once you erase a game, it cannot
be recovered.
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MAIN MENU
START GAME
Start a new game, You'll proceed to the Level Select screen where you can choose a level to play. You can only select levels that have been unlocked. Every time you complete a level, the next one automatically unlocks for you.
Note: The game keeps track of your best
EXTRAS
Select this to go to a screen where you can purchase unlockable bonuses (page 15).
OPTIONS
Change game settings. Press the +Control Pad * / @ to choose an option. Press the A Button to toggle the option ON or OFF.
score and time for each completed level. Before you start a level, you will see an Introduction screen that displays the name and primary objectives of the level. Press the A Button to begin a level. To return to the Level Select screen, press the B Button. Enjoy your game
SOUND EFFECTS -- Turn sound effects ON or OFF. MUSIC -- Turn background music ON or OFF. CREDITS -- View a list of people who
contributed to creating the game.
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PAUSE MENU
Press START during the game to access the Pause Menu. Highlight your selection and press the A Button to confirm.
CONTROLLING LARA
MOVEMENT CONTROLS
+Control Pad +Control Pad @ + B Button B Button B Button plus +Control Pad
CONTINUE -- Continue playing your game.
Movement / Run / Climb Crouch / Roll Standing Jump Directional Jump
Note: The game's automatic save function
remembers your progress up to the last checkpoint Lara has passed. If you exit to the Main Menu or turn off the console, you can resume the level from the last checkpoint reached in the last level played.
RESTART -- Restart the current
level from the beginning.
QUIT -- Quit the level and return
to the Main Menu.
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SWIMMING CONTROLS
+Control Pad $ / ^ +Control Pad & / * / ( + B Button
COMBAT AND ITEM CONTROLS
R Button (hold)
Access inventory Select weapon Fire Running Shoot Run & Jump Shoot Grapple Action Holster weapon
Swim left / right Climb out
+Control Pad $ / ^ A Button +Control Pad + A Button +Control Pad + A + B Buttons L Button Y Button R Button
Note: When Lara is swimming underwater, her air meter (page 13) slowly drains. If it runs out, Lara will start to take
damage to her health bar. If Lara does not surface for air in time, she will drown.
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VEHICLE CONTROLS
R Button B Button +Control Pad $ / ^ A Button
HUD Head s-Up Display
Accelerate Brake / Back up Steer Shoot
HEALTH BAR
Displays Lara's current health level. When the bar gets dangerously low, you need to replenish it using a Health Pack. The current / active weapon is shown on the HUD, as well as the amount of ammo available. When Lara is in the water, the air meter displays how long she can hold her breath under water.
WEAPON
AIR METER
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PDA
Press SELECT to access your PDA. This is Lara's automatic data capture and wireless communication device. It holds all her mission data and real time objective and equipment information, including:
EXTRAS Bazaar
Here you can buy and sell bonuses you've unlocked during the game:
MINI-GAMES CINEMATICS CHARACTERS
Classic full-screen puzzles. Slideshows.
OBJECTIVES DATA GEAR
Provides info on Lara's current and overall mission objectives. Provides level-specific information for completed levels. Provides info on Lara's inventory. View stats and weapon / item descriptions here.
Lara's Bio Villain Bios Tech Team's Bios Organization Bios CHEAT CODES Fun and cheap ways to modify the entire game.
TIME TRIAL
Best times for each level are displayed here.
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BUYING FROM THE BAZAAR
When you select the item you want to buy, you will see its description and price at the bottom of the screen. You can purchase this item by pressing the A Button, provided you have enough rewards for this trade.
CREDITS
DEVELOPMENT TEAM
Senior Producer
Matthew Guzenda
Additional Programming
Dan Archard, Stanislav Baranov, Michael Davies, Nathan Frost, Mike Gonzales, Joel Hunter, Ted Johnson, Thomas Mayer, Matthew McKinnon, Paul Taylor, Meilin Wong
Producer
Morgan Gray
Scripting
Tom Fong, Brad Johnson, Josie Nutter, Matt Roberts
Production Staff
Alex Jones, Lulu LaMer, Elio Rutigliano, Rosaura Sandoval, Nate Schaumberg
ART STAFF
Art Director
Jacob Wendler
Additional Production
David Baker, Juli Logemann
Lead Artists
PROGRAMMING STAFF
Technical Director
Jason Bell
Jason Botta, Drew Medina
Artists
Matthew Abbott, Lucas Aceituno, Scott Anderson, Matt Bein, Jim Conrad, Chris Gregory, Yaroslav Grabovskyy, Yu Gu, Jeff Johnsrude, Justin Lamperski, Freddie Lee, Shao Wei Liu, Dan Neuberger, Ross Patel, Kristen Russell, Patrick Sirk, Caleb Strauss, Chris Strugill, Andrew Wood
Lead Programmer
Rob Pavey
Player Character Lead Programmer
Gary Snethen
Visual Effects Lead
Gavin Wood
Sen ...