Detailed instructions for use are in the User's Guide.
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PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO® HARDWARE SYSTEM, GAME PAK OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: · Avoid excessive play. It is recommended that parents monitor their children for appropriate play. · Take a 10 to 15 minute break every hour, even if you don't think you need it. · If your hands, wrists or arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. · If you continue to have sore hands, wrists or arms or eyes during or after play, stop playing and see a doctor.
WARNING - Seizures
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Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms: Convulsions Eye or muscle twitching Loss of awareness Altered vision Involuntary movements Disorientation To reduce the likelihood of a seizure when playing video games: 1. Sit or stand as far from the screen as possible. 2. Play video games on the smallest available television screen. 3. Do not play if you are tired or need sleep. 4. Play in a well-lit room. 5. Take a 10 to 15 minute break every hour.
WARNING - Battery Leakage
Nintendo portable video game systems contain a rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your hardware. If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor. To avoid battery leakage: · Do not expose battery to excessive physical shock, vibration, or liquids. · Do not disassemble, attempt to repair or deform the battery. · Do not dispose of battery pack in a fire. · Do not touch the terminals of the battery, or cause a short between the terminals with a metal object. · Do not peel or damage the battery label.
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THIS GAME PAK WILL WORK ONLY WITH THE GAME BOY® ADVANCE, GAME BOY ® MICRO, OR NINTENDO DS TM VIDEO GAME SYSTEMS.
Important Legal Information Copying of any video game for any Nintendo system is illegal and is strictly prohibited by domestic and international intellectual property laws. "Back-up"or "archival" copies are not authorized and are not necessary to protect your software. Violators will be prosecuted. This video game is not designed for use with any unauthorized copying device or any unlicensed accessory. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact the game publisher's "Technical Support" or "Customer Service" department. The contents of this notice do not interfere with your statutory rights. This booklet and other printed materials accompanying this game are protected by domestic and international intellectual property laws. Rev-D (L)
CONTENTS
Introduction Menu Controls Starting the Game Game Select Main Menu Custom Game Setup Custom Game Player Setup Custom Game Player Personalization Custom Game Setup Options Quick Play Setup Special Modes Menu Theme Menu Pause Screen In-Game Options 4 5 6 6 6 7 7 7 8 9 9 10 10 10 11 11 12 13 14 14 House Rules Alternate Cards Challenge Mode Endurance Mode Timed Mode 15 16 17 19 19 20 20 21 21 22 22 23 24 26 26 27
SKIP-BO
How to Play Scoring Team Play
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Nintendo does not license the sale or use of products without the Official Nintendo Seal.
Game Controls
House Rules Alternate Cards Challenge Mode Endurance Mode Timed Mode
LICENSED BY
BLACK LANTERN STUDIOS, INC.
UNO
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Game Controls How to Play Action Cards Going Out Scoring
CREDITS
NINTENDO, GAME BOY, GAME BOY ADVANCE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2001 NINTENDO. ALL RIGHTS RESERVED.
Introduction
UNO and SKIP-BO are fun and engaging card games that have been played and loved by families for many years. With today's hectic schedules and changing lifestyles, the ease and convenience of playing games like UNO or SKIP-BO on a Game Boy Advance is an attractive option  especially for families on the go.
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Menu Controls
L Button
Not Available
R Button
Fast Forward Ticker Text
This compilation features a "hot seat multiplayer" feature. This feature allows up to 4 players to play together on a single Game Boy Advance system and one Game Pak. One player takes a turn, and then hands the Game Boy Advance system to the next player, who takes their turn, and so on for up to 4 total players.
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A Button
Confirm
+Control PadNavigate Menu Options
B Button
Back
SELECT
Not Available
START
Continue Past Title Screen
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Starting the Game
Correctly insert the Game Pak into your Game Boy Advance system. Switch on the system. Press START at the title screen. WARNING : Inserting a Game Pak when the system is already on might result in damage to the Game Pak.
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Help  view the controls and rules for your selected game.
Custom Game Setup
Selecting a custom game gives you full control over how to play. You can set the number of players, customize each player, and choose which game type, alternate cards, and house rules to play with.
Game Select
At the Game Select menu, press the Control Pad Up, Down, Left or Right to select which game you want to play. Then press the A Button to confirm your selection. You can also enter the Pre-game Options screen from this menu, which allows you to adjust sound and music volumes or view the game's credits.
Custom Game Player Setup
After selecting a Custom game, you must first set your player options. First, you can set the number of players and whether to play a team game. Team play is only available in a 4-player game. Next, you can set each player as either humancontrolled or computer-controlled, as well as set the computer's difficulty level. Player 1 must be human-controlled, since every game must have at least one human player.
Main Menu
After selecting a game, you are presented with the Main Menu where you can select one of the following options: Custom Game  customize all possible player and game options. Quick Play  set only basic game options to quickly start a game. Special Modes  try out some of the new and different modes.
Custom Game Player Personalization
After the Player Setup, all human players will take turns personalizing their player information. Each player can enter a name of up to six letters and choose an icon to represent them in the game.
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Custom Game Setup Options
The Custom Game Setup Screen lists a number of important options for the Custom Game mode. On this screen, you can select the game type along with the win condition for that type. You can also select whether you would like to play with House Rules and Alternate Cards on or off. Game Type Win Conditions Endless N/A Points 100-1000 (reach this amount) Rounds 1-10 (win this number of rounds) Survival 100 -1000 (starting point value) Endless: Play endless rounds of UNO or SKIP-BO . Between each round, scores will be shown in two categories  points and number of rounds won. Play continues indefinitely. Points: Players race to reach a set points value to win. Between each round, scores will be shown. Once a player has reached the specified number of points, that player will win the game. Rounds: Players must win a set amount of rounds to win the game. Between each round, the number of rounds each player has won will be displayed. Once a player has won the specified number of rounds, that player will win the game.
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Survival: In a Survival game, all players start with a set number of points. The losing players of each round lose points, as opposed to a Points game where the round winner gains points. When a player runs out of points, that player is eliminated from the game. Play continues until only one player remains.
Quick Play Setup
This allows you to quickly set up a game by addressing only the most necessary options. You will be asked to select the number of human-controlled players, number of computer-controlled players, game difficulty, and game type. Players will be given a default name and icon.
Special Modes Menu
This menu allows you to choose one of three Special Modes for your chosen game. The following single-player modes are available: Challenge Mode  challenge yourself with one of 5 unique levels or play a randomly generated level for a new experience each time. Endurance Mode  maximize your score by winning big without losing to many times! Timed Mode  race against two clocks to score big before time runs out.
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Theme Menu
Before your game starts, you must choose a background to view and a music track to listen to while you play. There are animated and non-animated backgrounds to choose from. Also, there are music tracks in a number of different styles.
UNO -
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UNO is a colorful, crazy and fun game of matching  for players of age 7 and up!
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Game Controls
Pause Screen
The pause screen can be viewed by pressing START during a game. It shows the current game scores and it allows you to access the in-game options screen or quit the game. L Button
Challenge Forgetting to call "UNO"
R Button
Call "UNO"
In-game Options
Control PadThis screen is accessed from the Pause screen and allows you to adjust sound and music volumes, change the current background theme, and change the current music track.
Move Cursor among the cards in your Hand Move Cursor among the cards in your Hand Move Cursor to Draw Deck Move Cursor to Hand
A Button
Confirm
B Button
Cancel
SELECT
Not Available
START
Pause
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How to Play
Object: To win a round be the first to discard all cards. To discard, match a card from your hand with the top card on the Discard Pile by number/symbol or color. If you do not have any matching cards, you must take a card from the Draw Pile, which ends your turn. Action Cards force an action: "Reverse" play, "Draw Two" cards, "Draw Four" cards or "Skip" next player. Wild cards let you name what color will continue play. Before discarding your second to last card (or immediately afterwards), you must call "UNO." If another player catches that you forgot before the next turn begins, you will receive two cards from the Draw Pile. In a team game, the player to go out first will earn a win for their team. No other rules change.
Action Cards
The following cards have special attributes when played in the game: Draw Two Card: When played, the next person to play must draw 2 cards and miss their turn.
Reverse Card: This simply reverses direction of play. In two-player ® UNO , it acts as a skip.
Skip Card: When played, the next person to play is skipped (loses a turn).
Wild Card: The person playing this card calls for any color to continue the play.
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Wild Draw Four Card: Behaves as a Wild and a Draw card. This may only be played when the player has none of the active colored cards in their hand. Players may bluff and play it illegally, but the next player may challenge it by pressing SELECT. If caught, the bluffing player must draw four cards. If the challenger is wrong, they must draw six cards instead of the four they would have.
Game Type All number cards (0-9) Draw Two Reverse Skip Wild
Win Conditions Face Value 20 Points 20 Points 20 Points 50 Points 50 Points
Going Out
When a player has only one card left, they must call "UNO." This is done by pressing the R Button before the second to last card has been discarded. If the player fails to do this, opponents can challenge that player for forgetting to call "UNO" by pressing the L Button. This challenge must be made before the next player draws or discards. Players who are successfully challenged for forgetting to call "UNO" are forced to draw two cards.
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