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User manual GAMES NINTENDO GAMECUBE BLOOD OMEN 2

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Manual abstract: user guide GAMES NINTENDO GAMECUBE BLOOD OMEN 2

Detailed instructions for use are in the User's Guide.

TM WARNING - Electric Shock FPO Inside Front Cover Remove before printing See the "BO2 GC ins cov.eps" document for the actual page To avoid electric shock when you use this system: Use only the AC adapter that comes with your system. Do not use the AC adapter if it has damaged, split or broken cords or wires. Make sure that the AC adapter cord is fully inserted into the wall outlet or extension cord. Always carefully disconnect all plugs by pulling on the plug and not on the cord. Make sure the Nintendo GameCube power switch is turned OFF before removing the AC adapter cord from an outlet. CAUTION - Motion Sickness Playing video games can cause motion sickness. If you or your child feel dizzy or nauseous when playing video games with this system, stop playing and rest. Do not drive or engage in other demanding activity until you feel better. CAUTION - Laser Device The Nintendo GameCube is a Class 1 laser product. Do not attempt to disassemble the Nintendo GameCube. Refer servicing to qualified personnel only. Caution - Use of controls or adjustments or procedures other than those specified herein may result in hazardous radiation exposure. CONTROLLER NEUTRAL POSITION RESET If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of neutral position when the power is turned ON, those positions will be set as the neutral position, causing incorrect game control during game play. To reset the controller, release all buttons and sticks to allow them to return to the correct neutral position, then hold down the X, Y and START/PAUSE Buttons simultaneously for 3 seconds. L Button R Button Control Stick C Stick This official seal is your assurance that Nintendo has reviewed this product and that it has met our standards for excellence in workmanship, reliability and entertainment value. Always look for this seal when buying games and accessories to ensure complete compatibility with your Nintendo product. All Nintendo products are licensed by sale for use only with other authorized products bearing the Official Nintendo Seal of Quality.® CONTENTS THIS GAME SUPPORTS GAME PLAY USING ONE PLAYER AND CONTROLLER. 1 Player THIS GAME REQUIRES A MEMORY CARD FOR SAVING GAME PROGRESS, SETTINGS OR STATISTICS. Memory Card THIS PRODUCT HAS BEEN RATED BY THE ENTERTAINMENT SOFTWARE RATING BOARD. FOR INFORMATION ABOUT THE ESRB RATING, OR TO COMMENT ABOUT THE APPROPRIATENESS OF THE RATING, PLEASE CONTACT THE ESRB AT 1-800-771-3772, OR VISIT WWW.ESRB.ORG. MATURE BLOOD AND GORE VIOLENCE GETTING STARTED MEMORY CARDS AND GAME BACK-UP CONTROLS GAME BASICS IN A WORLD ... HEAD UP DISPLAY KAIN IN ACTION USING WEAPONS DARK GIFTS USING OBJECTS DENIZENS CREDITS 2 3 4 6 8 10 11 13 14 17 19 24 GAME HELL? Call the EIDOS Interactive Hint Line U.S.: 1-900-773-4367 Canada: 1-900-643-4367 Cost of call: $0.99-$1.49/minute Must be 18 years old or have parent's permission Touch-tone phone required LICENSED BY NINTENDO, NINTENDO GAMECUBE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2001 NINTENDO. ALL RIGHTS RESERVED. GETTING STARTED LOADING 1. Make sure the POWER Button is OFF on your Nintendo GameCubeTM. 2. Insert your BLOOD OMENTM2 Nintendo GameCubeTM Game Disc as described in the instruction manual. 3. Insert the Nintendo GameCubeTM Controller into Controller Socket 1. 4. If you want to save a game, insert a Nintendo GameCubeTM Memory Card into Memory Card Slot A. 5. Press the POWER Button ON. (IMPORTANT: Make sure not to touch the Control Stick while doing so.) You'll proceed to the BLOOD OMENTM2 Title screen. MEMORY CARDS AND GAME BACK-UP You must have a Nintendo GameCubeTM Memory Card (sold separately) with at least 1 free block in order to save game progress, scores, settings, etc. Insert the Memory Card into Memory Card Slot A before starting the game. Please be aware that data can be lost if the Memory Card is removed while data was being read or written, incorrect buttons are pressed during saving or loading, or the terminal area is dirty. Lost data cannot be recovered. 2 3 CONTROLS START/PAUSE ­ start game ­ pause / resume L Button ­ BLOCK R Button ­ AUTOFACE in Combat mode (press and hold) Z Button ­ display DARK GIFT MENU (press and hold) Y Button ­ BLOOD SUCK (press and hold) ­ GRAB enemy in Combat mode ­ open Lore and Weapon Chests (press and hold) X Button ­ use DARK GIFT A Button ­ accept menu selection ­ JUMP ­ GLIDE (press once to jump, press again and hold in midair) B Button - cancel menu selection; return to previous menu (if applicable) ­ ACTION: attack with claws or weapon; attack combos (multiple taps); pick up weapon; open door; activate switch; grab object; push or pull objects Control Stick ­ move KAIN ­ select DARK GIFT C Stick ­ move CAMERA +Control Pad ­ select menu item ­ toggle $/^ between enemies in Combat mode 4 5 GAME BASICS STARTING A GAME 1. From the Main Menu, select START GAME and press the A Button. 2. The game will scan for saved games and check the data on it. 3. Highlight NEW GAME for a new game or highlight the saved game you want to play and press the A Button 4. On the Choose Blocking Type screen, select your preferred blocking controls and press the A Button to start your game. 4. Your saved game will appear. Select EXIT and press the A Button to resume gameplay. 5. To resume a saved game, use the steps in "Starting a Game." When you resume a saved game, all Kain's progress is restored up to the last activated checkpoint. SETTING OPTIONS Use the Options menu to adjust game settings either before or during play. On the menu, move the +Control Pad */@ to highlight options and press $/^ to change the setting. To open the Options menu, either select OPTIONS from the Main Menu or press START/PAUSE to pause during a game, highlight OPTIONS and press the A Button. RUMBLE ­ Toggle the Controller's Rumble feature ON or OFF. BLOCKING ­ Toggle between ASSISTED and SKILLED blocking modes. (See page 12 for details.) SOUND ­ Adjust the volume level of the game's sound effects. MUSIC ­ Adjust the volume level of the game's music. SAVING A GAME As you explore the world of Nosgoth, you will notice ancient symbols on the ground that light up when Kain steps over them. These are called checkpoints. Once Kain activates a checkpoint, you will be able to save all your progress up to that point. To save a game: 1. Press START/PAUSE to pause the game. 2. Use the +Control Pad to select SAVE GAME and press the A Button. 3. Highlight NEW SAVE GAME for a new game or highlight a saved game you want to overwrite and press the A Button. 6 7 IN A WORLD ... My armies are all slain. My castle lies in ruins. My enemies have taken everything from me, all my wealth and power. But they could not kill me. I still walk the earth, weak but alive. They have taken everything but the beating of my undead heart. Now they will learn of fear, these mewing babies who thought they could destroy me. I shall regain my powers, and I shall come to them in the night. And my visits shall not be kind. Since the events of LEGACY OF KAINTM: BLOOD OMENTM, Kain had become a commander of an army of vampires bent on ruling the land of Nosgoth. In response to his rise to power, another faction appeared in the land: The Sarafan, a group of militant humans led by a mysterious and powerful figure, the Sarafan Lord. Determined to wipe out the vampire threat, The Sarafan clashed with Kain's army for years. This war ended with The Sarafan finally triumphant over Kain's army, and with Kain and the Sarafan Lord locked in mortal combat. The Sarafan Lord won this battle, stripped the Soul Reaver from Kain, and threw him off a cliff to his apparent death. Umah tells Kain that his body was found and revived, and he has been brought to the capital of Nosgoth, the city of Meridian. Kain has been unconscious for over two hundred years, and in this time, The Sarafan have taken fascist control of most of Nosgoth. Vampires have formed a small resistance, called The Cabal, in Meridian to undermine The Sarafan. It is this resistance that Kain is now a part of. The goal of the resistance is simple: Kill the Sarafan Lord, and The Sarafan will crumble. Because The Sarafan do not know of Kain's existence, he becomes the perfect agent to find and kill the Sarafan Lord. Kain agrees to help The Cabal for the time being, but he fully intends to follow his own agenda, and seek revenge however possible .... The story of BLOOD OMENTM 2 takes place two hundred years after LEGACY OF KAINTM: BLOOD OMENTM, and several centuries before the events of LEGACY OF KAINTM: SOUL REAVERTM. The vampire Kain awakens in a strange city with almost no memory of his former self. Another vampire, Umah, has taken him in and revived him to health after a deadly battle that Kain barely remembers. He is weak, and has lost most of his former powers. Worse still, his weapon, the Soul Reaver, is missing. Umah begins to fill Kain in on the recent past, and pieces of Kain's shattered memory return. 8 9 HEAD UP DISPLAY Dark Gift Indicator Blood Meter/ Life Force Rage Meter Weapon Icon KAIN IN ACTION When an enemy or non-aggressive character is near, Kain can engage it in battle by entering Combat mode. By autofacing the enemy in Combat mode, Kain can not only strike but move more easily and laterally around enemies, making it possible to dodge blows and swiftly counterattack. TO AUTOFACE: Stand next to an enemy or non-aggressive character and press and hold the R Button. As long as you hold down the R Button, Kain will autoface the closest enemy. All the following actions can be performed while autofacing. TO FACE A DIFFERENT ENEMY: Lore Meter The Head-Up Display (HUD) appears in the upper left of the screen. Here you can monitor Kain's current life force, his vampiric Lore, and his Rage Meter. DARK GIFT INDICATOR ­ This circular gauge shows which Dark Gift Kain has currently selected. BLOOD METER/LIFE FORCE ­ As Kain takes damage, his blood decreases and conversely, as Kain drinks blood, his life force increases. When the Blood Meter is empty, Kain dies and restarts at the last activated checkpoint. Please note that blood is constantly being used and the Blood Meter gradually decreases over time. LORE METER ­ This vial fills with purple as Kain increases his Lore. If Kain fills his Lore Meter by collecting magical energy from Coffers and sucking the blood of his victims, his Blood Meter increases in size, making him stronger. RAGE METER ­ This meter fills up as Kain's Rage increases. Every time Kain blocks an enemy attack, his Rage grows. WEAPON ICON ­ This icon shows the weapon Kain is using. The icon glows red when it is close to breaking. Press the +Control Pad $/^ to toggle between enemies. TO STRIKE AN ENEMY: 1. Press the B Button to deliver a light attack with Kain's claws or with the weapon he's holding. 2. Tap the B Button repeatedly to execute a combination of claw strikes or weapon attacks. TO GRAB AN ENEMY: 1. Press the Y Button to lunge at the opponent. If the lunge is successful, Kain will grab the enemy and pick it up by its throat. (Note that when an enemy is tired and breathing heavily, it is a perfect opportunity for a grab.) 2. Once Kain has the enemy by the throat, pressing the B Button or the Control Stick * + the B Button allows Kain to perform primary and secondary strike attacks while he holds the enemy. 3. Also while grabbing an opponent, pressing the Y Button again will make Kain throw the enemy. 10 11 USING WEAPONS TO BLOCK AN ENEMY'S ATTACK: Note: You can set the BLOCKING option in Options mode. See page 7 for details. 1. If the ASSISTED blocking option is selected, press and hold the L Button to block all attacks. 2. If the SKILLED blocking option is selected, tap the L Button to block each attack individually. 3. Some enemies have attacks that cannot be blocked. Watch out for these! TO QUICKLY SIDESTEP AN ENEMY'S ATTACK: Press the Control Stick $/^ + the A Button to quickly sidestep left or right. If this technique is used properly to dodge an attack, the enemy will instantly be vulnerable to a quick claw/weapon strike. TO HIT AN ENEMY WHILE IT'S DOWN: Sometimes when an enemy is almost dead it will crawl around on the ground. During this time, Kain can deliver one final blow. Stand close to the enemy and press the B Button to strike while the enemy is down. If Kain is unarmed, he will kick the enemy. If he is holding a weapon, he will finish the enemy off with a final stab. TO DRAIN THE BLOOD OF A DEAD ENEMY: Stand near the fallen enemy. Once the enemy highlights, press and hold the Y Button. Throughout the game, Kain will encounter a variety of enemies with a variety of different weapons. After dispatching these enemies, Kain can pick up their weapon and use it in battle. He can only hold one weapon at a time and, after an amount of usage, weapons will eventually break. TO PICK UP A WEAPON: 1. Stand directly over the weapon. When the ...

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