Download user guide, user manual, owner manual and instructions guide
5 600 brands
1 870 000 user's guides
Search a brand
Advanced Search



Our partners wish to propose you the following products


User manual GAMES NINTENDO GAMECUBE BLOOD OMEN 2

Diplodocs help download the user guide GAMES NINTENDO GAMECUBE BLOOD OMEN 2.



Download the user manual GAMES NINTENDO GAMECUBE BLOOD OMEN 2  
Download the complete
user guide (1947 Ko)
Need help, support, reviews, tips or troubleshooting for your GAMES NINTENDO GAMECUBE BLOOD OMEN 2 products ?

Preview of the first 3 pages of manual

You either have JavaScript turned off or an old version of Adobe Flash Player
Get the latest Flash Player.
User guide GAMES NINTENDO GAMECUBE BLOOD OMEN 2

Detailed instructions for use are in the User's Guide.

TM WARNING - Electric Shock FPO Inside Front Cover Remove before printing See the "BO2 GC ins cov.eps" document for the actual page To avoid electric shock when you use this system: Use only the AC adapter that comes with your system. Do not use the AC adapter if it has damaged, split or broken cords or wires. Make sure that the AC adapter cord is fully inserted into the wall outlet or extension cord. Always carefully disconnect all plugs by pulling on the plug and not on the cord. Make sure the Nintendo GameCube power switch is turned OFF before removing the AC adapter cord from an outlet. CAUTION - Motion Sickness Playing video games can cause motion sickness. If you or your child feel dizzy or nauseous when playing video games with this system, stop playing and rest. Do not drive or engage in other demanding activity until you feel better. CAUTION - Laser Device The Nintendo GameCube is a Class 1 laser product. Do not attempt to disassemble the Nintendo GameCube. Refer servicing to qualified personnel only. Caution - Use of controls or adjustments or procedures other than those specified herein may result in hazardous radiation exposure. CONTROLLER NEUTRAL POSITION RESET If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of neutral position when the power is turned ON, those positions will be set as the neutral position, causing incorrect game control during game play. To reset the controller, release all buttons and sticks to allow them to return to the correct neutral position, then hold down the X, Y and START/PAUSE Buttons simultaneously for 3 seconds. L Button R Button Control Stick C Stick This official seal is your assurance that Nintendo has reviewed this product and that it has met our standards for excellence in workmanship, reliability and entertainment value. Always look for this seal when buying games and accessories to ensure complete compatibility with your Nintendo product. All Nintendo products are licensed by sale for use only with other authorized products bearing the Official Nintendo Seal of Quality.® CONTENTS THIS GAME SUPPORTS GAME PLAY USING ONE PLAYER AND CONTROLLER. 1 Player THIS GAME REQUIRES A MEMORY CARD FOR SAVING GAME PROGRESS, SETTINGS OR STATISTICS. Memory Card THIS PRODUCT HAS BEEN RATED BY THE ENTERTAINMENT SOFTWARE RATING BOARD. FOR INFORMATION ABOUT THE ESRB RATING, OR TO COMMENT ABOUT THE APPROPRIATENESS OF THE RATING, PLEASE CONTACT THE ESRB AT 1-800-771-3772, OR VISIT WWW.ESRB.ORG. MATURE BLOOD AND GORE VIOLENCE GETTING STARTED MEMORY CARDS AND GAME BACK-UP CONTROLS GAME BASICS IN A WORLD ... HEAD UP DISPLAY KAIN IN ACTION USING WEAPONS DARK GIFTS USING OBJECTS DENIZENS CREDITS 2 3 4 6 8 10 11 13 14 17 19 24 GAME HELL? Call the EIDOS Interactive Hint Line U.S.: 1-900-773-4367 Canada: 1-900-643-4367 Cost of call: $0.99-$1.49/minute Must be 18 years old or have parent's permission Touch-tone phone required LICENSED BY NINTENDO, NINTENDO GAMECUBE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2001 NINTENDO. ALL RIGHTS RESERVED. GETTING STARTED LOADING 1. Make sure the POWER Button is OFF on your Nintendo GameCubeTM. 2. Insert your BLOOD OMENTM2 Nintendo GameCubeTM Game Disc as described in the instruction manual. 3. Insert the Nintendo GameCubeTM Controller into Controller Socket 1. 4. If you want to save a game, insert a Nintendo GameCubeTM Memory Card into Memory Card Slot A. 5. Press the POWER Button ON. (IMPORTANT: Make sure not to touch the Control Stick while doing so.) You'll proceed to the BLOOD OMENTM2 Title screen. MEMORY CARDS AND GAME BACK-UP You must have a Nintendo GameCubeTM Memory Card (sold separately) with at least 1 free block in order to save game progress, scores, settings, etc. Insert the Memory Card into Memory Card Slot A before starting the game. Please be aware that data can be lost if the Memory Card is removed while data was being read or written, incorrect buttons are pressed during saving or loading, or the terminal area is dirty. Lost data cannot be recovered. 2 3 CONTROLS START/PAUSE ­ start game ­ pause / resume L Button ­ BLOCK R Button ­ AUTOFACE in Combat mode (press and hold) Z Button ­ display DARK GIFT MENU (press and hold) Y Button ­ BLOOD SUCK (press and hold) ­ GRAB enemy in Combat mode ­ open Lore and Weapon Chests (press and hold) X Button ­ use DARK GIFT A Button ­ accept menu selection ­ JUMP ­ GLIDE (press once to jump, press again and hold in midair) B Button - cancel menu selection; return to previous menu (if applicable) ­ ACTION: attack with claws or weapon; attack combos (multiple taps); pick up weapon; open door; activate switch; grab object; push or pull objects Control Stick ­ move KAIN ­ select DARK GIFT C Stick ­ move CAMERA +Control Pad ­ select menu item ­ toggle $/^ between enemies in Combat mode 4 5 GAME BASICS STARTING A GAME 1. From the Main Menu, select START GAME and press the A Button. 2. The game will scan for saved games and check the data on it. 3. Highlight NEW GAME for a new game or highlight the saved game you want to play and press the A Button 4. On the Choose Blocking Type screen, select your preferred blocking controls and press the A Button to start your game. 4. Your saved game will appear. Select EXIT and press the A Button to resume gameplay. 5. To resume a saved game, use the steps in "Starting a Game." When you resume a saved game, all Kain's progress is restored up to the last activated checkpoint. SETTING OPTIONS Use the Options menu to adjust game settings either before or during play. On the menu, move the +Control Pad */@ to highlight options and press $/^ to change the setting. To open the Options menu, either select OPTIONS from the Main Menu or press START/PAUSE to pause during a game, highlight OPTIONS and press the A Button. RUMBLE ­ Toggle the Controller's Rumble feature ON or OFF. BLOCKING ­ Toggle between ASSISTED and SKILLED blocking modes. (See page 12 for details.) SOUND ­ Adjust the volume level of the game's sound effects. MUSIC ­ Adjust the volume level of the game's music. SAVING A GAME As you explore the world of Nosgoth, you will notice ancient symbols on the ground that light up when Kain steps over them. These are called checkpoints. Once Kain activates a checkpoint, you will be able to save all your progress up to that point. To save a game: 1. Press START/PAUSE to pause the game. 2. Use the +Control Pad to select SAVE GAME and press the A Button. 3. Highlight NEW SAVE GAME for a new game or highlight a saved game you want to overwrite and press the A Button. 6 7 IN A WORLD ... My armies are all slain. My castle lies in ruins. My enemies have taken everything from me, all my wealth and power. But they could not kill me. I still walk the earth, weak but alive. They have taken everything but the beating of my undead heart. Now they will learn of fear, these mewing babies who thought they could destroy me. I shall regain my powers, and I shall come to them in the night. And my visits shall not be kind. Since the events of LEGACY OF KAINTM: BLOOD OMENTM, Kain had become a commander of an army of vampires bent on ruling the land of Nosgoth. In response to his rise to power, another faction appeared in the land: The Sarafan, a group of militant humans led by a mysterious and powerful figure, the Sarafan Lord. Determined to wipe out the vampire threat, The Sarafan clashed with Kain's army for years. This war ended with The Sarafan finally triumphant over Kain's army, and with Kain and the Sarafan Lord locked in mortal combat. The Sarafan Lord won this battle, stripped the Soul Reaver from Kain, and threw him off a cliff to his apparent death. Umah tells Kain that his body was found and revived, and he has been brought to the capital of Nosgoth, the city of Meridian. Kain has been unconscious for over two hundred years, and in this time, The Sarafan have taken fascist control of most of Nosgoth. Vampires have formed a small resistance, called The Cabal, in Meridian to undermine The Sarafan. It is this resistance that Kain is now a part of. The goal of the resistance is simple: Kill the Sarafan Lord, and The Sarafan will crumble. Because The Sarafan do not know of Kain's existence, he becomes the perfect agent to find and kill the Sarafan Lord. Kain agrees to help The Cabal for the time being, but he fully intends to follow his own agenda, and seek revenge however possible .... The story of BLOOD OMENTM 2 takes place two hundred years after LEGACY OF KAINTM: BLOOD OMENTM, and several centuries before the events of LEGACY OF KAINTM: SOUL REAVERTM. The vampire Kain awakens in a strange city with almost no memory of his former self. Another vampire, Umah, has taken him in and revived him to health after a deadly battle that Kain barely remembers. He is weak, and has lost most of his former powers. Worse still, his weapon, the Soul Reaver, is missing. Umah begins to fill Kain in on the recent past, and pieces of Kain's shattered memory return. 8 9 HEAD UP DISPLAY Dark Gift Indicator Blood Meter/ Life Force Rage Meter Weapon Icon KAIN IN ACTION When an enemy or non-aggressive character is near, Kain can engage it in battle by entering Combat mode. By autofacing the enemy in Combat mode, Kain can not only strike but move more easily and laterally around enemies, making it possible to dodge blows and swiftly counterattack. TO AUTOFACE: Stand next to an enemy or non-aggressive character and press and hold the R Button. As long as you hold down the R Button, Kain will autoface the closest enemy. All the following actions can be performed while autofacing. TO FACE A DIFFERENT ENEMY: Lore Meter The Head-Up Display (HUD) appears in the upper left of the screen. Here you can monitor Kain's current life force, his vampiric Lore, and his Rage Meter. DARK GIFT INDICATOR ­ This circular gauge shows which Dark Gift Kain has currently selected. BLOOD METER/LIFE FORCE ­ As Kain takes damage, his blood decreases and conversely, as Kain drinks blood, his life force increases. When the Blood Meter is empty, Kain dies and restarts at the last activated checkpoint. Please note that blood is constantly being used and the Blood Meter gradually decreases over time. LORE METER ­ This vial fills with purple as Kain increases his Lore. If Kain fills his Lore Meter by collecting magical energy from Coffers and sucking the blood of his victims, his Blood Meter increases in size, making him stronger. RAGE METER ­ This meter fills up as Kain's Rage increases. Every time Kain blocks an enemy attack, his Rage grows. WEAPON ICON ­ This icon shows the weapon Kain is using. The icon glows red when it is close to breaking. Press the +Control Pad $/^ to toggle between enemies. TO STRIKE AN ENEMY: 1. Press the B Button to deliver a light attack with Kain's claws or with the weapon he's holding. 2. Tap the B Button repeatedly to execute a combination of claw strikes or weapon attacks. TO GRAB AN ENEMY: 1. Press the Y Button to lunge at the opponent. If the lunge is successful, Kain will grab the enemy and pick it up by its throat. (Note that when an enemy is tired and breathing heavily, it is a perfect opportunity for a grab.) 2. Once Kain has the enemy by the throat, pressing the B Button or the Control Stick * + the B Button allows Kain to perform primary and secondary strike attacks while he holds the enemy. 3. Also while grabbing an opponent, pressing the Y Button again will make Kain throw the enemy. 10 11 USING WEAPONS TO BLOCK AN ENEMY'S ATTACK: Note: You can set the BLOCKING option in Options mode. See page 7 for details. 1. If the ASSISTED blocking option is selected, press and hold the L Button to block all attacks. 2. If the SKILLED blocking option is selected, tap the L Button to block each attack individually. 3. Some enemies have attacks that cannot be blocked. Watch out for these! TO QUICKLY SIDESTEP AN ENEMY'S ATTACK: Press the Control Stick $/^ + the A Button to quickly sidestep left or right. If this technique is used properly to dodge an attack, the enemy will instantly be vulnerable to a quick claw/weapon strike. TO HIT AN ENEMY WHILE IT'S DOWN: Sometimes when an enemy is almost dead it will crawl around on the ground. During this time, Kain can deliver one final blow. Stand close to the enemy and press the B Button to strike while the enemy is down. If Kain is unarmed, he will kick the enemy. If he is holding a weapon, he will finish the enemy off with a final stab. TO DRAIN THE BLOOD OF A DEAD ENEMY: Stand near the fallen enemy. Once the enemy highlights, press and hold the Y Button. Throughout the game, Kain will encounter a variety of enemies with a variety of different weapons. After dispatching these enemies, Kain can pick up their weapon and use it in battle. He can only hold one weapon at a time and, after an amount of usage, weapons will eventually break. TO PICK UP A WEAPON: 1. Stand directly over the weapon. When the weapon turns white, press the B Button. Kain will pick the weapon up and attach it to his belt or strap it behind his shoulder. Once in Combat mode, Kain will pull out the weapon. 2. If Kain is holding a weapon but stands over another available weapon, press the B Button to have Kain can drop his current weapon and pick up the new weapon. TO ATTACK WITH A WEAPON: 1. In Combat/Autoface mode, press the B Button to have Kain attack with whatever weapon he's holding. There is no way to attack with claws while Kain is holding a weapon. 12 13 DARK GIFTS In addition to physical superiority, vampires also possess Dark Gifts. These are their supernatural abilities, with each vampire having unique powers. At the beginning of the game, much of Kain's former power has been weakened during his long hibernation. But he does begin with two Dark Gifts: Mist form and Fury Power. Since only vampires possess Dark Gifts, draining their life force allows Kain to absorb their Dark Gift. As he advances through the game, Kain will gain five more Dark Gifts. DARK GIFTS MIST ­ Kain has the ability to assume a Mist form and become nearly invisible. While standing in a low level of mist fog, press the X Button to enter Mist form and sneak up on your enemies from behind. You can also use Mist form to escape a group of pursuing enemies. However, if you move Kain in front of an enemy, it will sense Kain and attack. To execute a special Stealth Kill in Mist form, sneak up behind an enemy while in Autoface mode. If Kain is in the right position, a Skull graphic appears above the enemy's head. Now, press the B Button to deliver a Stealth Kill. Kain has two different Stealth Kills for each weapon (including his claws). Note that Kain will not deliver a Stealth Kill if the Skull graphic is not visible over the enemy's head. JUMP ­ Kain can use this to jump great distances. Press the X Button to enter Jump mode. Translucent after-images of Kain will appear showing where you can jump to. Use the Control Stick to move the curser around. If the cursor turns purple, the jump is possible; red means that Kain can jump attack an enemy; and white indicates that a jump is not possible. Press the X Button again when you are ready to execute the jump. Use Jump mode when you see a ledge that is too far to reach by normal means. You can also use Jump for a sneak attack on an enemy that doesn't see Kain. CHARM ­ All non-aggressive characters can be charmed with this power. In Charm mode, Kain is able to take complete control of another character and move him or her around up to a certain distance. Press the X Button to enter Charm mode and use the Control Pad to aim the cursor at the character you want to control. Once a character is selected, press the X Button again to charm. Kain can use this power to make characters do things Kain himself is unable to do. TO SELECT AND USE A DARK GIFT: 1. Press and hold the Z Button to bring up the Dark Gift menu. 2. Use the Control Stick to highlight the Dark Gift you want to use. 3. Release the Z Button to return to gameplay. 4. Press the X Button to enable Dark Gift mode. 5. Once a Dark Gift has been enabled, press the A Button to cancel Dark Gift mode and return to normal gameplay. 14 15 USING OBJECTS TELEKINESIS ­ Kain can activate certain switches using only his mind. Press the X Button to enter Telekinesis mode and then use the Control Stick to aim the cursor at what you want to activate. Once a switch is selected, press the X Button again to activate the switch. The following three gifts can only be used when a certain percentage of Kain's Rage meter is full. FURY ­ This allows Kain to perform a stronger and more powerful attack using claws or weapons. Once Fury has been selected from the Dark Gift menu, begin blocking enemy attacks until Kain begins to glow. Then, while still in Autoface mode, press the X Button to perform the Fury attack. BERSERK ­ This allows Kain to perform a speed attack. Once Berserk has been selected from the Dark Gift menu and Kain enters Autoface mode, he will begin to glow. Then, press the X Button to perform the Berserk attack in Autoface mode. IMMOLATE ­ Kain can destroy some enemies without touching them. The Immolate power, when cast upon an enemy, will cause it to light on fire. With Immolate selected and the Rage Meter fully powered up, autoface an enemy and press the X Button to immolate it. FLIPPING SWITCHES Switches activate doors and many other things. Some switches can be turned on and off by a lever, some can simply be pressed, and some are activated by turning a wheel. To activate a switch, stand in front of the switch and press the B Button. In the case of wheel switch, you may need to press the B Button several times to have Kain turn the wheel the correct amount of times. Remember, not all switches can instantly be activated. Sometimes you need to do something else before Kain can activate a given switch. Glyph switches are levers that, when activated, send a glowing green energy along a Glyph line to make something turn on or off. If you follow the green energy traveling along the Glyph line, you can trace it to what the switch has activated. Some switches are in places that Kain cannot reach. Consider using one of Kain's Dark Gifts to activate these switches. OPENING DOORS Some doors can be opened easily by Kain, without the help of switches. To find out if a door can be opened, stand in front of it. If the door glows a whitish color, it can be opened. Press the B Button to open the door. CLIMBING LADDERS All ladders can be climbed. Use the Control Stick to maneuver Kain so that he walks into the front of the ladder. Once Kain grabs onto the ladder, press the Control Stick * to climb up. 16 17 DENIZENS MOVEABLE BLOCKS Some blocks can be moved around to allow Kain access to something previously unavailable. Stand on one side of a block. If it is moveable, it will turn white. Press and hold the B Button to grab the block, then press the Control Stick * and @ to move the block backward and forward. KAIN This nobleman turned vampire is seeking to regain control of the land of Nosgoth. This is his story .... GLYPH BATTERIES These are egg-shaped Glyph energy containers that can be used for completing a circuit or blowing something up. Glyph Batteries explode rather easily and can be moved like blocks. SARAFAN LORD Kain's most powerful nemesis is the evil warlord who controls Nosgoth's capital city, Meridian. It was Sarafan Lord himself who, 200 years ago, resurrected the Sarafan armies and defeated Kain. OBTAINABLE OBJECTS Besides weapons, Kain can collect other useful objects throughout the game. The objects are: LORE CHESTS/COFFERS ­ These are ancient vampire artifacts that Kain can collect to increase his own Lore. To open a Lore Chest, stand in front of it and press and hold the Y Button. VAMPIRE WEAPON POWER-UP CHEST ­ These increase the power of whatever weapon Kain is holding. To open a Vampire Weapon Power-Up Chest, stand in front of it and press and hold the Y Button. NEXUS STONE ­ Found in the Industrial Quarter level, the Nexus Stone gives its wearer a special power. 18 19 SEBASTIAN An old vampire acquaintance of Kain's, Sebastian is now helping The Sarafan. Seek him out in the Industrial Quarter. UMAH This sensuous vampire is a lieutenant in The Cabal, the vampire resistance in Meridian. She acts as both guide and friend to Kain. THE SEER No one knows the origins of this mysterious witch living in the Canyons. VORADOR This old "friend" of Kain's leads the vampire resistance. Kain doesn't completely trust Vorador and reluctantly accepts his help. Throughout the quest, Vorador offers Kain aid and direction, sometimes using The Whisper, a natural ability of vampires to speak to each other across great distances. MARCUS Another of the traitorous vampires working with The Sarafan, Marcus can be found in the Upper City. Beware his psychic abilities. 20 21 FAUSTUS The first of the enemy vampires Kain meets, Faustus dwells in the Smuggler's Den. GLYPH GUARDS MAGNUS Being held forever inside the Eternal Prison, Magnus has gone mad. Kain must defeat him before he can escape. More advanced than regular Guards, these beings are protected with armor made of Glyph magic that alerts them to Kain's presence. Kain can never defeat them in Mist form. BEAST DEMONS As Kain progresses through his quest, unfriendly supernatural creatures begin to show up. Curiously, there seems to be a connection between the visitations of these creatures and the presence of more Glyph energy! GUARDS The basic guards of The Sarafan attack Kain on sight. KNIGHTS Sarafan Knights are a step up on the food chain from the Sarafan Guards, being more heavily armored and outfitted with better weapons. 22 23 CREDITS GAMECUBE CONVERSION Nixxes Software STORY Bret Robbins Steve Ross TESTERS Brian Burke Kip Ernst Nick Glory Joseph Greer Winston Ishigo Mathew Kutaka Reid Manchester Christopher Pappalardo Joe Quadara Jacob Rohrer Gregg Stephens Benny Ventura Sander Cissen CRYSTAL DYNAMICS DIRECTOR Glen A. Schofield SCRIPT ANIMATORS Terri Selting Jeff Wilcox Chris Stone Bret Robbins Carol Wolf AUDIO/VISUAL MANAGER Greg Shaw PRODUCER Sam Newman LEAD PROGRAMMER Tom Desmarais CINEMATICS ANIMATORS Eric Elliott Jake Hughes Chris Stone Colin O'Connor Spencer Hale Scott Baker Conant Fong MUSIC COMPOSITION & ADAPTIVE AUDIO PROGRAMMING Jim Hedges PROGRAMMERS David Miles Frank Hickman David Modiano Stanislav Baranov John Lawrie SAMPLE FLAVORS FROM PANDORA'S TOOLBOX ­ Q-UP ARTS David Torn HERO Rob Dyer SOUND EFFECTS Mike Peaslee Greg Shaw PRESIDENT John Kavanagh SPECIAL EFFECTS Charlie Lapp Ross Harris LEAD DESIGNER Mike Ellis LOK FRANCHISE EXECUTIVE PRODUCER Andrew Bennett CINEMATIC SOUND Kurt Harland Kristoffer Larson DESIGNERS Bret Robbins Jeff Gregg Rolef Conlan Paul Cazarez GAMECUBE PROGRAMMING Alex Bartholomeus Jurjen Katsman Tim van Klooster IT MANAGER Brian Venturi SOUND EFFECT SCRIPTING Samuel Villanueva Mike Peaslee IT GUYS David Rhea Andre Rodriguez Phil Deering Rob Fitzpatrick ADDITIONAL ART Phroilan Gardner BOSS DESIGNER Dell Siefert POST PRODUCTION ASSISTANCE Alex Ness LEAD ENGINE PROGRAMMER David Minogue LEAD ARTIST/ART DIRECTOR Steve Ross TEST MANAGER Billy Mitchell SPECIAL THANKS Ben Walker Rita Fovenyessy Steve "Big D" Goebel April Schilling Mike Khoury Chris Thompson Jeremy Bredow Suzanne Cooper Shaw Kristin Willis David Watkins Xander Homan Riek Apol Willem Alexander Queen Beatrix of the Netherlands ENGINE PROGRAMMERS John Pursey Marc Hodges ARTISTS Trevor Grimshaw Charlie Lapp Meagan Carabetta Isabelle Lemay Stephane Gaudette LEAD TESTER Christopher Bruno ADDITIONAL PROGRAMMING Tim Van Klooster Jurjen Katsman Dom Regan Paul Taylor Davor Mrkoci Anne-Lise Hassenklover Andrei Pokrovsky Meilin Wong Patrick den Bekker KAIN ANIMATOR James Houska LEAD ANIMATOR Tyrone Depts SENIOR ANIMATOR Troi 24 25 EIDOS INTERACTIVE V.P. OF MARKETING Paul Baldwin RECORDING DIRECTOR Gordon Hunt MARKETING DIRECTOR Sean Amann CASTING DIRECTOR Kris Zimmerman PRODUCT MANAGER Matt Gorman VOICE ACTORS Kain: Simon Templeman Sarafan Lord: Earl Boen Umah: Liz Ward-Land Vorador: Paul Lukather Sebastian: Nick Jameson Marcus: Nick Guest Faustus: Philip Proctor Magnus: Rodger Bumpass Janos Audron: René Auberjonois The Seer: Liz Ward-Land The Bishop: Al Laurie The Beast: René Auberjonois FPO Inside Back Cover Remove before printing See the "BO2 GC ins cov.eps" document for the actual back cover page PR MANAGER Michelle Seebach PR SPECIALIST Kjell Vistad SHADOW PRODUCER Colby McCracken WEB MASTER Kim Pendleton WEB DESIGNER Frankie Palmer ADDITIONAL VOICES Al Laurie BJ Ward Earl Boen Frank Welker Jane Carr Liz Ward-Land Nick Guest Nick Jameson Paul Lukathor Philip Proctor Rodger Bumpass Simon Templeman MANUAL DESIGN Carol Ann Hanshaw SPECIAL THANKS Rob Dyer John Kavanaugh Christian Chatterjee Michael Minson Greg Wu Kevin Gill Matt Knoles Renee Pletka Li Shen Denny Chiu Randy Stukes Chip Blundell Jamie Bartolomei Paula Cook Wyman Jung Yasuto Rob Fitzpatrick 26

If this document matches the user guide, instructions manual or user manual, feature sets, schematics you are looking for, download it now. Diplodocs provides you a fast and easy access to the user manual GAMES NINTENDO GAMECUBE BLOOD OMEN 2.

GAMES NINTENDO GAMECUBE offer a product for which we do not have the user manual? Let us know what you are looking for: site Internet, histoire, actualité, filiales, site Internet, mode d'emploi, driver, avis des utilisateurs, meilleur prix des produits, forum d'assistance aux problèmes, annuaire des marques, annuaire des constructeurs, répertoire des marques, répertoire des constructeurs, site Internet de la marque, site Internet du constructeur

Diplodocs allows you to download user manual GAMES NINTENDO GAMECUBE BLOOD OMEN 2, user guide GAMES NINTENDO GAMECUBE BLOOD OMEN 2, instructions GAMES NINTENDO GAMECUBE BLOOD OMEN 2, owner's manual GAMES NINTENDO GAMECUBE BLOOD OMEN 2, online manual GAMES NINTENDO GAMECUBE BLOOD OMEN 2.


Access web reviews GAMES NINTENDO GAMECUBE BLOOD OMEN 2, , Video Game.
Include the add-on to download manuals from your site, forum or blog Frequently Asked Questions Contact Diplodocs team Last searches
Last additions
Sitemap
Brands starting with A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #
Copyright © 2005 - 2008 - Diplodocs - All Rights Reserved.
Designated trademarks and brands are the property of their respective owners.