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User manual GAMES NINTENDO GAMECUBE PSO - EPISODE III
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User guide GAMES NINTENDO GAMECUBE PSO - EPISODE III
Detailed instructions for use are in the User's Guide. MISCELLANEOUS: This Agreement represents the complete agreement concerning this license of the Program between the parties and supersedes all prior agreements and representations between them regarding the same subject matter. It may be amended only by a writing executed by both parties. If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable and the remaining provisions of this Agreement shall not be affected. This Agreement shall be construed under California law as such law is applied to agreements between California residents entered into and to be performed within California, except as governed by federal law, and you consent to the exclusive jurisdiction of the state and federal courts located in San Francisco, California. If you have any questions concerning this license, you may contact SEGA at psoep3@sega-support.com.
IMPORTANT LEGAL INFORMATIONS
Copying of any video game for any Nintendo system is illegal and is strictly prohibited by domestic and international intellectual property laws. "Back-up" or "archival" copies are not authorized and are not necessary to protect your software. Violators will be prosecuted. This video game is not designed for use with any unauthorized copying device or any unlicensed accessory. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact the game publisher's "Technical Support" or "Customer Service" department. The contents of this notice do not interfere with your statutory rights. This booklet and other printed materials accompanying this game are protected by domestic and international intellectual property laws. Rev-D (L)
MEMO
As well as the Serial Number and Access Key, a self-created Password is required to play online game. Write down your Password here to avoid loss. For those who have purchased a Hunter's License using PSO EP1&2, spaces are provided here to write down the Serial Number and Access Key you used to purchase.
SERIAL NUMBER
ACCESS KEY
PASSWORD
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END USER LICENSE AGREEMENT
LIMITED WARRANTY: THE PROGRAM IS PROVIDED "AS IS," WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SEGA.COM SHALL HAVE NO LIABILITY TO YOU FOR ANY REASON BASED ON YOUR USE OF THE PROGRAM UNLESS SUCH WARRANTIES ARE LEGALLY INCAPABLE OF EXCLUSION. SEGA'S ENTIRE LIABILITY AND YOUR EXCLUSIVE REMEDY WITH RESPECT TO THE USE OF ANY SOFTWARE PROVIDED OR USED BY SEGA SHALL BE THE REPLACEMENT OF ANY SEGA SOFTWARE FOUND TO BE DEFECTIVE. SOME STATES AND JURISDICTIONS DO NOT ALLOW THE EXCLUSION OR THE LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES, AND IN SUCH STATES OR JURISDICTIONS SEGA'S LIABILITY SHALL BE LIMITED TO THE MAXIMUM EXTENT PERMITTED BY LAW. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM JURISDICTION TO JURISDICTION. LIMITATION ON DAMAGES: IN NO EVENT WILL SEGA BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE PROGRAM, INCLUDING WITHOUT LIMITATION DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER OR HANDHELD DEVICE FAILURE OR MALFUNCTION AND DAMAGES FOR PERSONAL INJURIES, EVEN IF SEGA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SEGA'S LIABILITY SHALL NOT EXCEED THE ACTUAL PRICE PAID FOR THE LICENSE TO USE THE PROGRAM. SOME STATES AND JURISDICTIONS DO NOT ALLOW LIMITATIONS OF DAMAGES, AND IN SUCH STATES OR JURISDICTIONS SEGA'S LIABILITY SHALL BE LIMITED TO THE MAXIMUM EXTENT PERMITTED BY LAW. . TERMINATION: Without prejudice to any other rights of SEGA, this Agreement will terminate automatically if you fail to comply with its terms and conditions. In such event, you must destroy all copies of the Program and all of its component parts. U.S. GOVERNMENT RESTRICTED RIGHTS: The Program and documentation have been developed entirely at private expense and are provided as "Commercial Computer Software" or "restricted computer software." Use, duplication or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clauses in DFARS 252.227-7013 or as set forth in subparagraph (c)(1) and (2) of the Commercial Computer Software Restricted Rights clauses at FAR 52.227-19, as applicable. The Contractor/Manufacturer is Sega of America, Inc. INJUNCTION: Because SEGA would be irreparably damaged if the terms of this Agreement were not specifically enforced, you agree that SEGA shall be entitled, without bond, other security or proof of damages, to appropriate equitable remedies with respect to breaches of this Agreement, including without limitation the right of injunction, in addition to such other remedies as SEGA may otherwise have under applicable laws. INDEMNITY: You agree to indemnify, defend and hold SEGA, its partners, affiliates, contractors, officers, directors, employees and agents harmless from all damages, losses and expenses arising directly or indirectly from your acts and omissions to act in using the Product pursuant to the terms of this Agreement.
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PHANTASY STAR ONLINE EPISODE III: C.A.R.D. REVOLUTION
USE OF THE PROGRAM (AS DEFINED BELOW) IS SUBJECT TO THE SOFTWARE LICENSE TERMS SET FORTH BELOW, AS WELL AS AN APPROPRIATE "SUBSCRIBER AGREEMENT AND TERMS OF SERVICE" (THE "SUBSCRIBER AGREEMENT") AND "RULES OF CONDUCT" (THE "RULES OF CONDUCT") SET FORTH AT http://www.sega.com/pso_ep3, AS THEY MAY BE MODIFIED FROM TIME TO TIME. IN THE EVENT OF A CONFLICT BETWEEN THIS AGREEMENT AND EITHER THE SUBSCRIBER AGREEMENT OR THE RULES OF CONDUCT, THE LATTER SHALL BE CONTROLLING. FOR PURPOSES OF THIS AGREEMENT, THE "PROGRAM" INCLUDES THE SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ASSOCIATED MEDIA, ANY SOFTWARE ASSOCIATED WITH THE ONLINE MODE OF THE PROGRAM, ANY PRINTED MATERIALS, ANY ONLINE OR ELECTRONIC DOCUMENTATION, AND ANY AND ALL COPIES AND DERIVATIVE WORKS OF SUCH SOFTWARE AND MATERIALS. BY DOWNLOADING, INSTALLING, AND/OR USING THE PROGRAM, YOU ACCEPT THE TERMS OF THIS LICENSE WITH SEGA CORPORATION AND ITS AFFILATES (COLLECTIVELY, "SEGA"). LIMITED USE LICENSE: SEGA grants you the non-exclusive, non-transferable, limited right and license to install and use one copy of the Program solely and exclusively for your personal use. All rights not specifically granted under this Agreement are reserved by SEGA. The Program is licensed, not sold. Your license confers no title or ownership in the Program and should not be construed as a sale of any rights in the Program. OWNERSHIP: All title, ownership rights, and intellectual property rights in and to the Program and any and all copies thereof (including but not limited to any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, animation, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, any related documentation, and "applets" incorporated into the Program) are owned by SEGA or its licensors. The Program is protected by the copyright laws of the United States, international copyright treaties and conventions, and other laws. The Program contains certain licensed materials, and SEGA's licensors may protect their rights in the event of any violation of this Agreement. YOU SHALL NOT: Exploit the Program or any of its parts commercially, including but not limited to use at a cyber cafe, computer gaming center or any other location-based site. SEGA may offer a separate Site License Agreement to permit you to make the Program available for commercial use; see the contact information below. Use the Program, or permit use of the Program, on more than one computer at the same time. Make copies of the Program or any part thereof. Use the Program, or permit use of the Program, in a network, multi-user arrangement or remote access arrangement, including but not limited to any online use, except as otherwise explicitly provided by the Program and subject to acceptance of the terms and conditions of an appropriate Subscriber Agreement and the Rules of Conduct. Sell, rent, lease, license, distribute or otherwise transfer the Program, or any copies of the Program, without the express prior written consent of SEGA. Reverse engineer, derive source code, modify, decompile, disassemble, or create derivative works of this Program, in whole or in part. Remove, disable or circumvent any security protections, proprietary notices or labels contained on or within the Program. Export or re-export the Program or any copy or adaptation in violation of any applicable laws or regulations.
Thank you for purchasing Phantasy Star OnlineTM Episode III C.A.R.D. Revolution. Please note that this software is designed only for use with the Nintendo GameCubeTM. Be sure to read this instruction booklet thoroughly before you start playing.
CONTENTS WELCOME TO THE WORLD OF EP3 . . . . . . . . . . . . . . . 4 SETTING UP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 STARTING THE GAME . . . . . . . . . . . . . . . . . . . . . . . . . 10 SELECT FILE AND CREATE PLAYER CHARACTER . . . . . 11 THE MORGUE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 HOW TO VIEW BATTLE SCREENS . . . . . . . . . . . . . . . . 15 HOW A BATTLE PROGRESSES . . . . . . . . . . . . . . . . . . 19 BEFORE STARTING ONLINE GAME . . . . . . . . . . . . . . 23 ONLINE GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 OFFLINE GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 TUTORIAL/OPTIONS/OFFICIAL WEB SITE . . . . . . . . . 45 PHANTASY STAR ONLINE EPISODE III: C.A.R.D. REVOLUTION END USER LICENSE AGREEMENT . . . . . . . . . . . 46
Note: From hereafter, the names will be abbreviated as follows: Phantasy Star Online . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PSO Phantasy Star Online Episode I & II. . . . . . . . . . . . . . . . . . . . . . . . EP1&2 Phantasy Star Online Episode III C.A.R.D. Revolution . . . . . . . . . . EP3
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WELCOME TO THE WORLD OF EP3
PROLOGUE
Their world on the verge of destruction, the people of the planet Coral made plans to migrate, in search of a new planet, and to discover the secrets of an unknown energy source called "Photon." The planet Ragol was found, and the starship Pioneer 2 was sent to colonize it. When they arrived, an "incident" occurred on the planet that is only known to a relative few. 21 years have passed, and the people have not been allowed to settle on Ragol. They continue with their daily lives onboard the starship Pioneer 2, unaware of a power struggle taking place under a new Principal Government that will affect their lives and that of Ragol. Meanwhile, Pioneer 2 continues to silently orbit the world...
TUTORIAL/OPTIONS/OFFICIAL WEB SITE
TUTORIAL
Salligan, instructor at License School, will instruct you on basic knowledge in this game. Select the category you wish to see.
OPTIONS
In addition to modifications to various option settings, you can also set up for network connection and verify Serial Number/Access Key/Password. Use the + Control Pad 82 to select menu item, and press the a Button to enter. Press the b Button to return to previous step. Select End to save changes you made and exit Options Screen. Language: Change the display language between English and Japanese. Sound: Select sound output from 3 selections. Sound Balance: Adjust the volume levels of background music (BGM) and sound effects (SE). Snapshot: Enable/disable snapshot function. Network Option: Set up for various network-related options, or buy a Hunter's License. Serial Number/Access Key/Password: Verify Serial Number, Access Key and Password you have registered for online play.
WHAT IS PSO?
PSO is a network game, where actions take place aboard the starship "Pioneer 2" (or simply called "the Ship") and Planet Ragol. EP1&2 appeared as a network role playing game, and introduced a new world. With EP3, inheriting the world of EP1&2, PSO has been reborn as a network card battle game. With EP3, you can enjoy both Online Game (p.32) and Offline Game (p.42). How you enjoy the world of EP3 is up to you.
EP3 GAME SYSTEM
The Player Character plays the role of a Commander, ordering the Story Characters (your subordinates) into battle using items and creatures that are transformed from "C.A.R.D.s." Grasp the features of each Story Character, features of each card, the spots on the dice, and the patterns of your enemies' actions to earn a victory. Whenever you earn new cards, we recommend that you edit the decks for your Story Characters. Instruct & Control PLAYER CHARACTER [COMMANDER] BATTLE AGAINST EACH OTHER USING Action STORY CHARACTER CARDS Action STORY CHARACTER Instruct & Control OPPONENT [COMMANDER] (FREE BATTLE·TOURNAMENT· STORY MODE)
OFFICIAL WEB SITE
Connect online to visit The Phantasy Star Online Episode III Official Web Site. Here you can read latest information on EP3, buy a Hunter's License, manage your account, or read Online Manual for additional instructions of the game not included in this booklet. Various important announcements from Sonic Team, such as server maintenances, will also be posted here, so it is advised that you check here periodically. For browser controls, see p.29. You may also access this website and all of its features, including the purchase of a Hunter's License, from a PC at:
http://www.sega.com/pso_gen
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BATTLE PREPARATION
After you are transferred to the Morgue, as in Regular Free Battle of the Online Game, you will adjust various settings in the Battle Preparation Menu, and select [Decide]. Note that, in Deck selection, after you select the character and the deck to play battle, you will also need to select which controller to use. Please also be cautioned that within the team the controller cannot be shared.
CARD LEVEL
The Player Character has a parameter called Card Level (CLv) to show how well you have been playing, and it changes according to the outcome of the battles. There are two Card Levels, one for Online Game and the other for Offline Game. The experience points earned will be accumulated separately for Online Games and Offline Games (Story or Free Battle). Each Card Level will be raised whenever 100 experience points for each corresponding game type are gained.
TYPES OF DECKS AND CARDS
In this game, there are two types of decks: the Hero Side and the Dark Side. The starring Story Characters are divided according to the type of deck they use, and the style of play will differ accordingly. Within a deck, there are three types of cards: "Item/Creature," "Action," and "Assist." Hero Side Equip Story Character with item(s) and attack directly. The attack (defense) power changes when equipped with weapons or protective gears. Story Character CARD Your crew. The battle is lost when he/she is defeated. Item CARDs The weapons/protective gears the Story Characters equip. Action CARDs The cards to support your attack/defense. Can be used by either side. Dark Side Place creatures around Story Character to attack/defend. Story Characters cannot be equipped with items. Story Character CARD Your crew. The battle is lost when he/she is defeated. Creature CARDs The creature cards the Story Characters use to summon. Assist CARDs The cards that exhibit effects according to the situations. Can be used by either side.
QUITTING THE GAME
When you select Quit Game, you will be asked to verify your action. Select YES, and the game will automatically save the game data to the Memory Card before returning to the Title Screen.
If there are any temporary characters, File Select Screen will be displayed. Here you can return temporary character(s) to its/their original file, on the Memory Card inserted into Memory Card Slot B. The controls are performed by 1P. Follow the onscreen directions. For transferring temporary characters, please refer to p.43.
What is a "deck"? It is a set that includes a Story Character CARD and 30 CARDs that can be used in battle. It is important to work out your strategy, with features and contents of all CARDs you possess in mind.
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5
SETTING UP
HARDWARE SETUP
EP3 is a one to four player game. Connect the Nintendo GameCubeTM Controllers to the Controller Socket 1, 2, 3 and 4 (depending on the number of players participating) in order. You will not be able to play properly with the Controllers connected out of order. SELECT FROM TEMPORARY CHARACTERS Select from "temporary characters" data. Insert a Memory Card with an EP3 character file into Memory Card Slot B, then select and register character as temporary character. NOTES ON TEMPORARY CHARACTERS In Free Battle Mode, it is possible to use Player Characters saved onto other Memory Card(s). To use the characters saved onto another Memory Card, first insert it into Memory Card Slot B, then temporarily transfer the character data to the Memory Card in Memory Card Slot A. Here in this game, this "transferred" character is called a Temporary Character. Note that the original data of the Temporary Character cannot be used as Main Character until the data has been transferred back. If you delete the Temporary Character data, you will not be able to return it to its original Memory Card. Also, if you cancel the "transferred" status on the original Memory Card, all parameters on that character will revert to the initial value. Please be cautious. Memory Card Slot A
Main Character (Player Character) Temp Character
USING PROGRESSIVE SCAN TV
This game can be set to display a higher resolution image on TV's that support progressive scan mode (EDTV, HDTV). In order to use the progressive scan mode, you need a TV that can accept this type of input (see your TV operation manual), and a Nintendo GameCubeTM Component Video Cable (available only through Nintendo, visit www.nintendo.com or call 1-800-255-3700). To activate the progressive scan mode, press and hold the B Button while the Nintendo GameCubeTM logo is being displayed until the message "DO YOU WANT TO DISPLAY THE GAME IN PROGRESSIVE MODE?" appears. Select YES to activate the mode.
USING DOLBY SURROUND PRO LOGIC II
Portions of this game are presented in Dolby Surround Pro Logic II. Connect the Nintendo GameCubeTM to a surround system with Dolby Surround Pro Logic II, and select "Dolby Surround Pro Logic II" in the Options Screen of the game to experience the excitement of surround sound.
Dolby, Pro Logic, and the double-D symbol are trademarks of Dolby Laboratories.
Move Main Character Data as Temp Character
Memory Card Slot B
Main Character (Player Character)
Return Temp Character Data to its original Memory Card.
MEMORY CARD & SAVE FILES
EP3 is a Memory Card compatible game (Nintendo GameCubeTM Memory card sold separately), and a Memory Card is required to save this game. Without a Memory Card you will not be able to play this game. To save game data, online or offline, select Quit Game (p.18) from the Main Menu. Never turn OFF the Nintendo GameCubeTM power or remove the Memory Card while the game data is being saved. Doing so will corrupt the game data, making it unusable the next time the game is started up. Please refer to the Nintendo GameCubeTM booklet (pages 18-20) for directions on how to format and erase Memory Card files.
All parameters revert to initial value, if used as Player Character while in "transferred" status
VERIFY CHARACTERS
The selected Player Characters will be displayed. Press the a Button to play Free Battle with these characters. Press the b Button to cancel and reselect.
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OFFLINE GAME
You can play EP3 without having to connect to the network. Here you can enjoy Story where you play by yourself to enjoy the world of EP3, or Free Battle where up to four players can enjoy simultaneous play. Also, before you play online for the first time, it is a good idea to play in this mode to learn the basics of the game system.
SAVE FILES
There are 6 types of save files. Note that if you erase the System File, you may not be able to use any of the remaining save files (with the exception of SEGA Network Info. file). SAVE FILES THAT ARE CREATED AUTOMATICALLY (Can be used only with the Memory Card inserted into Memory Card Slot A.) System File 3 blocks Character File 15 blocks Guild Card File 10 blocks SAVE FILES THAT ARE CREATED MANUALLY Snapshot File 15 blocks (Can be created only with a Memory Card inserted into Memory Card Slot B.) Download Quest Files Size varies according to the size of the Quest. SAVE FILE FOR NETWORK SETTINGS SEGA Network Info. 4 blocks If you already have a SEGA Network Info. file created for EP1&2, you can use the same file. Since all save files related to the game itself can only be saved to the Memory Card inserted into Memory Card Slot A, it will be useful to create it on the same Memory Card.
STORY
In Story, the player plays the role of commander to guide Story Characters to carry out orders from the organization you belong to. Select Player Character in the File Select Screen.
SELECT FROM 2 STORIES
There are two organizations you take quest from: Hunters and Arkz. Hunters uses hero side type decks, and Arkz uses the dark side type decks. With each side's point of view, the player faces various cases with people in the organization. In Story Select Screen, select the Story to play in.
TAKING QUESTS FROM LAB CHIEF
After selecting the story, your game starts at the desk of the Morgue's Lab Chief (or at the place of R-Base's captain if you select Arkz). Here you find out about the quests you take, and report upon completion. After receiving quest, go to the Entry Counter, make adjustments on the Battle Preparation Menu, and dispatch your Story Characters.
SYNCHRONIZATION OF GUILD CARD FILES
If you have a save file from EP1&2 saved onto the Memory Card, you can import the Guild Card data into EP3's Guild Card file, and have the two Guild Card files synchronized. When you create the EP3 save file anew, the game will search for EP1&2 save files in the Memory Card inserted into Memory Card Slot A that can be synchronized. If found, the game will automatically start synchronization, and the records will be saved onto EP3's save file. After the synchronization process is completed, each Guild Card file will be updated whenever Guild Card data is used. CAUTION Only the Guild Card file in the Memory Card connected to Memory Card Slot A can be synchronized. The game cannot import from a Memory Card connected to Memory Card Slot B. If you do not have enough space on the Memory Card, the synchronization cannot be made. Please make enough space to play EP3 (minimum of 28 blocks). Although the Guild Card file of EP1&2 can be synchronized, you cannot search and meet a player playing EP1&2.
FREE BATTLE
Free Battle is played with one to four players. Basically, the battle method is the same as Regular Free Battle of the Online Game.
FILE SELECT
Select the Player Character(s) to be used, in order from Player 1. The player's number will be displayed over the selected Player Character. When all participating players have selected, select and enter GAME START. SELECT FROM MAIN CHARACTERS Select from characters that are created as "Main Characters." Select either one of existing characters or data with [NO DATA] displayed.
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CONTROLS
With Online Game (p.32) and Story mode (p.42) of Offline Game, use the Controller connected to the Controller Socket 1 to control the game. With Free Battle mode (p.42), you may use the Controllers connected to the Controller Sockets 1 to 4.
r Button z Button l Button y Button x Button a Button b Button c Stick
CARD LIST From Card List, you can select and Search for the player, View Comment, Write Comment, Sort (select two to rearrange), or Delete. If you use search, the result can be viewed by Search Result (see below). Note that once the card is deleted, you cannot restore it. SEARCH RESULT You can check the result of search on the player you selected. If the player searched is currently online, you have the option to Send Mail (see Simple Mail), or Meet the User. If you select to meet the player, you will be transported to the Visual Lobby where the player you searched currently is located. Note, however, that the option to meet is not available to select, if you currently belong to a team. CHOICE SEARCH You can search for other PSO players inside the Ship, according to the requested category, such as levels. When a list of players that fall under the selected category, select a player and select Send Mail/Meet the User. CHOICE SETTING By declaring the condition of searches and setting them here, you will enable yourself to be searched by Choice Search. By default, it is set to OFF. Set it to ON, then from the list of prepared categories, select contents that describe yourself. Press the b Button to end. BLOCK SENDER Against malignant harassment using the mail or meeting function of the Guild Cards, you can block mail or invitations from specific players. The players blocked are recorded in Blocked Sender List. You can Add to the list by selecting from Add by Guild Card/Add online player/ Add from Mail, and select from the displayed list. You can lift blockage by selecting the name of player to lift blockage from the Blocked Sender List (select YES to confirm).
Control Stick + Control Pad START/PAUSE
TITLE SCREEN/GAME MENUS/MENU ITEM SELECTIONS START/PAUSE Control Stick/+ Control Pad a Button b Button l/r Button Game Start/Cancel Movie Select Menu Item Enter Selection/Cancel Movie Cancel Selection Switch Between Pages
VISUAL LOBBY (P.34)/THE MORGUE (P.12) START/PAUSE /z Button Control Stick + Control Pad/c Stick a Button b Button x Button Show/Hide Main Menu Move Character Select Menu Item Enter Selection/Cancel Movie Cancel Selection Show Details (during Item Selection)/Toggle between Letters and Symbols (when Software Keyboard is displayed) Show/Hide Software Keyboard Correct Camera View/Switch Between Pages Switch Between Pages/Toggle Player Display (Online Game)
y Button l Button r Button
SIMPLE MAIL
You can Send Mail of up to 80 characters to another player. You can also select Received Mail, if there are any mails (in which case you can Reply to the mail you received, Search for information on the sender, or Delete past mails). You can also set up to send reply automatically with Answer Service. First, enable/disable with Answer ON/OFF, then select Change Response to change the message for the Answer Service.
Anytime during the gameplay, simultaneously press and hold the b Button, the x Button, and the START/PAUSE to return to the Title Screen. Please be advised that, if the game is reset carelessly before saving, it may cause an ill-effect the next time you play the game.
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PARTS EDIT You can Move Parts around or Delete Parts (or Delete All, if you wish). Next, select a part to move/delete from the list of all parts used. CHANGE SE Change the sound effects. A list of sound effects will be displayed. When selected, you will be asked to confirm. Answer YES/NO, and proceed. CAPTURE Set to permit/forbid other people to capture your symbol. Select TRUE to permit; FALSE to forbid. Press the b Button to exit. REGISTER SYMBOLS When done, select to register your symbol. Enter a name for your symbol, and the registration is complete.
DURING THE BATTLE START/PAUSE Control Stick l Button and + Control Pad c Stick a Button b Button x Button Show/Hide Main Menu Select Select Player to Chat with (Online Game) Change View Angle Enter Selection Cancel Selection Show Details (during Item Selection)/Toggle between Letters and Symbols (when Software Keyboard is displayed) Show/Hide Software Keyboard Show details of the card Toggle between Status Displays
VOICE ACTION
You can sound various voice effects. Press the y Button to display the Software Keyboard, then press the x Button until Voice Action Menu is displayed. Inside Visual Lobby, the Voice Action can be heard by all players in the same Lobby. During the battle or while viewing one, the Voice Action can be heard by all players in the area (players in the battle or spectators).
y Button r Button z Button SOFTWARE KEYBOARD
Chatting during the game can be performed with Software Keyboard. + Control Pad/c Stick a Button b Button x Button y Button l/r Button ESC DEL OK SPACE BS EXIT Move Cursor Enter Selected Letter/Character Delete a Letter Display Word Select Show/Hide Software Keyboard Toggle Between Letters & Symbols Delete Whole Sentence Delete Selected Letter Send Message Enter Space Delete a Letter Cancel Chat (Hide Software Keyboard)
SHORT CUT
Register oft-used balloon chat messages, Symbol Chat symbols and Voice Action sounds to + Control Pad directions or Software Keyboard Function Keys. You can register by selecting Short Cut under Chat in the Main Menu. When selected, a list of keys will be displayed. Use the l/r Button to change pages, + Control Pad 82 to select the + Control Pad direction (or Function Key). Next, select either Register or Delete. If you select Register, enter the message to register.
GUILD CARD
Guild Cards are a simple form of communication that you can trade with other PSO players. Also, you can search other player's information to send a simple mail or meet them if they are present at the lobby. MY CARD You can Write Comment about yourself, and Send it to other players. Please keep in mind that other players will be reading your comment.
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STARTING THE GAME
During the Title Screen, press START/PAUSE to display the Game Menu. Use the + Control Pad 82 to select the mode to play, and press the a Button to start the game. Shown below are available modes. Please refer to the pages shown for details on each mode. PLAY ONLINE BATTLE AGAINST OTHER EP3 PLAYERS PARTICIPATE IN TOURNAMENTS AND AIM TO BE THE CHAMPION WATCH OTHER PLAYERS IN BATTLE OR TOURNAMENT SIMPLY LEARN AND PLAY THE GAME LEARN ABOUT THE WORLD OF EP3 PLAY OFFLINE BATTLE AT FRIEND'S HOME LEARN GAME SYSTEM CHANGE GAME AND NETWORK SETUPS FIND OUT THE LATEST INFO ON EP3
SYMBOL CHAT
Communicate using a simple picture to express a feeling or action. From a list of registered Symbol Chat data (up to 12 can be registered), select one to display it. WARNING We reserve the right to terminate your user account for the use of inappropriate symbols while online. HOW TO REGISTER
Online Game (p.32)
Offline Game [Story] (p.42) Offline Game [Free Battle] (p.42) Tutorial (p.45) Options (p.45) Official Web Site (p.45)
You can create/register symbols by selecting Symbol Chat under Chat in the Main Menu. CONTROLS + Control Pad/c Stick Select/Move parts a Button Enter/set parts b Button Return to previous step l Button Reverse vertically r Button Reverse horizontally x Button Arrange two parts evenly y Button Change color of face/object parts Depending on parts, there are controls that are enabled (displayed in white) and those that are disabled (displayed in gray). Verify with Control Commands Window shown at the bottom right portion of the screen. REGISTERED SYMBOLS When selected, a list of Registered Symbols will be displayed. Select Not in use to create a new message, or existing message to edit. The data Untitled represents a message currently in creation. FACE PARTS You can Change the contour of the face from four available types, Copy the registered data to another data, or Capture a newly displayed Symbol Chat symbols and copy them (saved as Capture). Note that if you copy symbol to already registered location, the previous data will be overwritten. Also, to capture symbol, it must be permitted (set to TRUE in Capture setting) by the person transmitting it. NEW PARTS Select the parts that represents the message, Face Parts (eyes, noses, mouths and hands) or Object Parts (various messages and symbols) Next, select a part to be used from the displayed list.
STARTING UP EP3 FOR THE FIRST TIME The first time you start up EP3, you will be asked to adjust the calendar setting of the Nintendo GameCubeTM. If the calendar is set correctly, select NO to continue with startup, or select YES to switch to the Calendar Screen for adjustment. If for some reason the calendar is reset, please make sure to readjust before playing. CAUTION: If you select NO, the game will start creating save files necessary to play EP3. Never remove the Memory Card during this sequence.
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SELECT FILE AND CREATE PLAYER CHARACTER
VIEWING SCREEN Switch with a/b Buttons. When you start EP3, online or offline, the game will switch to File Select Screen.
FILE SELECT
Here you can create a Player Character for a new file, or select existing file to continue the game from where you left off the last time. Please select a file and enter. You can create up to four characters on one Memory Card. Also it is possible to recreate a selected character. For help regarding the File Select Screen for the Free Battle mode, please refer to p.42.
Number of spectators in the room/total number Current viewpoint. Can be changed with of spectators. Control Stick 4 6. While viewing, the players in battle cannot see chat messages by spectators. The chat messages by the players in battle can be seen by spectators, and Voice Actions can be heard by all. Also, if there are any players in the Visual Lobby, you can exchange Guild Cards or send/receive mails. When the battle is over, you will be returned to the Visual Lobby. For Voice Actions, see VOICE ACTION of the Online Manual, or see p.40.
CREATING A NEW CHARACTER
If you select a game file with NO DATA displayed, you can create a new Player Character. After the prologue sequence, the game advances to the Character Select Screen.
COMMUNICATING IN THE WORLD OF PSO
The Visual Lobby is a place for PSO players to gather up and interact with one another. Chatting can be done not only in the Visual Lobby, but also within the team during the battle/tournament or while viewing. The messages will be displayed inside balloon. You can also send Simple Mail to your friends. To chat, first press the y Button (by default, the Software Keyboard may be displayed). Next, press the x Button to change the chatting method. Some functions are available under Chat of the Main Menu. You can also read detailed descriptions in the Online Manual at the Official Web Site (p.45).
SELECT A FILE
On a game file which has already been played, the Player Character, the Character Name and the Memory Card Slot will be displayed. When this file is selected, a menu with the following contents will be displayed. Confirm Play the game with selected Player Character. Cancel Back to File Select Screen (close menu). Recreate Delete the selected Player Character and create new one.
CREATING A PLAYER CHARACTER CHARACTER SELECT
Select from 12 character types. This character is used mainly to move around in the Visual Lobby and in "the Morgue" (R-Base).
BALLOON CHAT
Type in a message, using the Software Keyboard, to communicate with balloons appearing over each character's head.
CHARACTER CREATION
Here you can customize appearances to create your character. Select the Modification Items (the selections vary according to the selected character type) and modify as you desire. When you enter the Character Name, you will be able to select OK to end character creation. Once you select OK, your character will be assigned a SECTION ID. Press the a Button to continue (at this point, it is not possible to cancel). FACE/HAIR/COSTUME/SKIN COLOR (Humans/Newmans only) HEAD/BODY (Humanoids only) PROPORTION CHARACTER NAME (up to 12 letters) AUTO (automatically create with random selection)
WORD SELECT
Communicate by constructing simple sentences from a number of preselected phrases. 1 While the Software Keyboard is displayed, press the x Button to switch to Word Select menu. 2 Select a "Form." 3 Press the l/r Button to scroll the list (if any), and select a phrase. Depending on the form, selection may continue. 4 Select Send to display message, Return (or press the b Button) to return to previous step, or EXIT (or press the y Button) to close the Word Select menu.
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THE MORGUE
WHAT IS THE MORGUE?
The Morgue is an important location, where you prepare yourself for upcoming battles. With Online Game, you will be transported here after you organize a Team at the Visual Lobby. With Offline Game, you will be transported after you select either Story or Free Battle. [Note: You will Player Name/ be transported to R-Base if you selected ARKZ.] Card Level The Morgue is an institution where they develop new technology called CARD, and has facilities such as the Command Center, where you can edit decks or trade CARDs. Also, in Story Mode, the Story Characters hang around so you can converse with them.
VIEW BATTLE
You can view other players in battle, regular Free Battle or Tournament. You can join the team, which is already in maximum capacity, as a spectator. Up to 8 players can register on a team, and you can register any time. However, if you wish to view the tournament, you cannot view the battle which has been completed. If the battle is already in progress, battle screen will be displayed. When you select View Battle, a View Menu will be displayed. Select to view either Regular Free Battle or Tournament, then select either to join or create Spectator Team to register. VIEWING REGULAR FREE BATTLE Join Spectator Team Join in a team to view battle from the list of available teams. Up to 8 players can join in. Create Spectator Team Select to create a team to view battle. When a list of available teams for viewing is displayed, select one. VIEWING TOURNAMENT Join Spectator Team Join in a team to view Tournament battle from the list of available teams. Up to 8 players can join in. Create Spectator Team Select to create a team to view tournament battle. When a list of available tournaments for viewing is displayed, select one. FROM VIEW SETUP TO BEGIN VIEWING Selecting Map / Quest After you have either created or joined a Spectator Team, a message will be displayed at the time to begin battle. You will be moved to the Waiting Room. Here you can verify Simplified Status of the members in the Spectator Team and Status of the team (player) you are going to view (switch with r Button). The length of waiting time varies according to the network status. Also, the left side of the screen is a log window, so you can chat while you wait. When the wait is over, the viewing begins. QUIT VIEWING If you wish to quit viewing the battle, select Quit Battle Viewing from the Main Menu. Here you have the options to Return to Lobby or Quit Game (disconnect from the network). When a confirmation is displayed, select YES/NO.
ENTRY COUNTER
This is the main transporter used to send Story Characters back and forth between the Planet Ragol and the Morgue. Approach the Entry Counter and press the a Button to display the Battle Preparation Menu. Select Map/Quest, rule and the deck. After making necessary selections, select and enter [Decide] to transport the character to the battle map.
Map / Quest Rule settings Deck selection [Decide]
Select Map or Quest to battle in. Press the r Button while the Map (Quest) is displayed to show playfield. Modify rules (when available). Change according to the situations. First select the Team and the Player that will participate, then select the deck to use. Becomes available when Map/Quest and the deck are selected.
EDITING DECK AT COMMAND CENTER
At the Command Center, located inside the Morgue, you can edit existing decks or create new ones on your own. Approach the counter and talk to the attendant. You will be asked whether you wish to edit a deck. Select and enter YES/NO, then select a player.
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NOTICE UPON ENTERING A TOURNAMENT · The Visual Lobbies which you can sign up for tournament are for EP3 only and are LOBBY-CARD-01~05. Note that Visual Lobbies LOBBY-01~15 are shared with EP1&2, so there is no selection TOURNAMENT on the menu. · During the Deck Select before the battle, you cannot edit your decks. It is necessary that you edit them in advance. · When the Notice Message for the tournament is displayed, go to the Visual Lobby of the Block where you registered for Tournament and stand by. Within the same Block, you may stand by at either EP3-only lobby or EP1&2 lobby. · Please be advised that your entry will be cancelled, if you are in the middle of team formation or in a different Ship/Block. Note also that depending of the progress of the battles in progress, the time to wait for your next battle may take longer. · When the total number of participants does not reach the maximum limit, the computer player (COM) will be entered automatically. · During the tournament, for the sake of good manners, please do not select "Quit Battle" to quit in the middle of a battle. FLOW OF THE TOURNAMENT: FROM ENTRY TO BATTLE SELECT TOURNAMENT TO MAKE YOUR ENTRY AWAIT YOUR BATTLE AT VISUAL LOBBY TRANSPORT YOURSELF TO THE MORGUE SELECT YOUR DECK BEGIN BATTLE AFTER THE BATTLE, EARN MESETA IF YOU WON IF YOU WON, RETURN TO VISUAL LOBBY CHECK TOURNAMENT You can view detailed information of the tournament you have entered. CANCEL TOURNAMENT You can cancel the tournament you have either entered or signed up to view. When selected, you will be asked to verify your action. Select YES/NO and enter. ENTRY CANCELLED IF YOU ARE IN A DIFFERENT SHIP OR IN THE MIDDLE OF TEAM CREATION
DECK EDIT
Select [new] to create new deck, or select a deck with Story Character displayed to edit. Also, at the top right, the following menu items are displayed. Follow the on-screen directions to select a menu item to execute. COPY Duplicate existing deck. NAME Rename selected deck. DEL Delete selected deck. ORDER Rearrange display order of existing decks.
CREATING A NEW DECK
If you select [new] in the Deck Edit Screen, you will first be asked to select a character for the deck you create. Select one to advance. The characters appearing in the selection are Story Characters: your crew that participate in battle. At first there are only a few, but as the Story Mode of the Offline Game progresses, you will have more characters to work with. Note that Story Characters in the Story Mode that you select vary according to the side you currently play: Hero Side or Dark Side.
EDITING A DECK
Your battle strategy changes greatly, depending on the construction of your deck. First, select the type of cards you wish to put into your deck. When a list of available cards is displayed, select a card to put in. Note, however, that you must have exactly 30 cards in a deck to be able to battle.
a Button b Button c Stick r Button x Button
Enter selection. Change Character (when in Card Type Selection)/Back one step/End Deck Edit. Increase/decrease the number of selected card to be put into the deck. Display details of the selected card. Open Sort Window (sort display order of cards in selected method).
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C.A.R.D. TRADING MACHINE
Inside the Command Center, there is a device called C.A.R.D. Trading Machine which, apart from trading cards, allows you to view cards you possess and discard any unnecessary ones. Stand in front of the C.A.R.D. Trading Machine and press the a Button to open menu window. Select and enter menu item to perform the tasks below: View all cards in possession. Use the Control Stick/+ Control Pad to select a card, and press the a Button to magnify picture on the selected card. Press the x Button to open Jump Window, allowing you to jump to the top card of the selected type. Trade Cards You can trade cards with other players. During the Online Game, two players can access each of the two C.A.R.D. Trading Machines to trade with one another. During the Offline Game, there are two ways to perform trades, with one Controller or with two Controllers. Select the card(s) to trade, and follow the on-screen directions to trade. Discard A Card Discard unnecessary cards. Select to open Cards List. Select the card to discard. If you have more than one of the selected cards in possession, select the number to discard. The card(s) will be discarded after confirmation. Please be advised that discarded cards will not be returned. Search Event Files If you have any event files in your memory card, you can acquire special cards. CAUTION After the trade, the data will be saved on the Memory Card inserted into Memory Card Slot A. Please do not remove the Memory Card while the data is being saved. View Cards
INFORMATION COUNTER
Go to the Information Counter to organize team (join existing team or create one) or to change the Ship/Block. Talk to the counter, and make your selection.
ORGANIZE TEAM
Join an existing team or create one of your own, in order to battle. After selecting Organize TEAM at the Information Counter, select what to do. When done, the members of the team will be transported to the Morgue. From here on, follow the directions shown in the Entry Counter (p.12) or How a Battle Progresses (p.19). Join a TEAM Create a TEAM A list of available teams in the current Block you are in will be displayed. Select and enter the team you wish to join in. Select to create your own team and become its leader. Enter Team Name, Password (enter none if you wish to leave the team open to everyone), and View Battle setting (Allowed/Not Allowed). Select Registration when you are done.
TRANSPORT
You can transfer yourself to the different Ship/Block. Select this, if you wish to play battle against the players in a different Ship/Block.
TELEPORTER Transfers between the Visual Lobbies can be done with Teleporters located inside each Visual Lobby. You can also teleport yourself to PSO EP1&2 Visual Lobbies.
TOURNAMENT
Participate in a tournament of up to 32 players. There are two types of battles: Singles (1 on 1) and Team Battle (2 on 2). Check the time of event with the list of available tournaments to decide which to participate. Next, when the Tournament Board is displayed, select where to make your entry, and your entry to the tournament will be completed. Press the x Button while selecting which tournament to participate, and the simplified status display will be displayed. Use the c Stick to scroll, and the l/r Button to switch between the rules and the Tournament Board.
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HOW TO VIEW BATTLE SCREENS
FROM VISUAL LOBBY TO THE MORGUE, AND ON TO RAGOL At the Information Counter located at the center of Visual Lobby, you can organize a team. After the team is created, you will be transported to the Morgue, located inside Pioneer 2. At the Morgue, you can edit decks and trade cards with other players. Prepare yourself for the battle, and go to the transporter. Set up the map and the deck, and you will be transported to Ragol, the place to battle. After the battle, you will be returned to Morgue. Here is a description of how to see screens of the battle in progress. Press the z Button to check battle tactics, and r Button to toggle displays of detailed card information. Use the c Stick to manipulate the camera angle.
BATTLE SCREEN [VERIFY BATTLE CONDITION]
ATK: Attack Points Points to be used during the player's turn to attack. DEF: Defense Points Points to be used to defend during your opponent's turn to attack. If a given amount of EX value is accumulated, Dice Bonus will be added.
1 2 5 4 7 3 e w 6 8 q 0 9
SELECTING SHIP & BLOCK
Following the announcement window, the game proceeds to the Ship Select Screen. The Ship Select Screen serves as a gate to the world of PSO. Choose Ship Select to decide the Ship and the Block to join. You will then be transported to the Visual Lobby of the selected Ship/Block. Please note, however, that depending on the Ship you selected, the result after defeat in battle changes. NOTICE During the Ship/Block selection, press the x Button to display the number of players currently joined and the teams formed. You will not be able to join if the number of players has already reached the maximum capacity. Try finding a Ship/Block with vacancies or try again later on.
1 Phase Displays the current phase. 2 Dice Displays the dice rolls (see above for ATK/DEF). 3 Simplified Map Displays the placements on the grid. Players are
DOWNLOAD
Download enables you to download a file for downloadable quests, whenever available. When the Download Screen is displayed, select the download menu item to execute. Next, select a file from the list of download files. Finally, select the Memory Card to save the downloaded file, and the downloading begins. To play downloaded quest, it is necessary to first go to the Visual Lobby and then quit the game. From the Battle Preparation Menu of Free Battle (Offline Game), select Map/Quest, then from Quest select the downloaded quest to play.
VISUAL LOBBY
Once inside the visual lobby you can move around and chat with other users within the same block in real time. Press the r Button to change the display above your character from Character NameName & LVBattle RecordTournament TitleNo Display. Also, EP3 players' names will be displayed in yellow, while EP1&2 players' will be displayed in white.
indicated by the following colors: 1P - red, 2P blue, 3P - yellow, 4P - green. Flashing dots indicate the Story Characters. 4 Status Window Used to verify Story Character's HP (shown in yellow gauge) or item/creature cards in play. 5 Dice Bonus Displays the current Dice Bonus. When the amount of Dice Bonus is increased by one, both ATK and DEF values will also be increased by the same amount. 6 Cards in Hand Displays the current cards in your hand. The card(s) you can use will be highlighted. 7 EX Value Each time you destroy an opponent's item (creature) card, a certain amount of points will be added to EX Value. When EX Value reaches a given amount, the amount of Dice Bonus will be increased. For Team Battle, EX Value is common to both teammates. 8 NEXT Manually advance to the next phase. 9 Guide Window Displays the description (what to do) of the current phase. 0 Opponent's Displays the opponent's status. Displayed contents Status Window are the same as those of the player's. q Card DescriptionDisplays the detailed descriptions of the selected cards (see next page). w Chat Icon Displays the destination player you are chatting with. Use the l Button and + Control Pad together to change the player to chat with. e Mail Arrival/Search Result/Guild Card Reception Icon/ Battle Observation Icon
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CARD DESCRIPTION SCREEN
1 2 3 4 5 1 Resist Color 6
WELCOME TO PSO -- FROM SHIP TO VISUAL LOBBY SIMPLIFIED CARD DISPLAY
6
After you connect to the network and are certified, the first place you select is what is called "the Ship," the independently operating starship of Pioneer 2. CONNECT ONLINE TO OTHER SHIP SHIP TO OTHER BLOCK TRANSPORT The Ship is divided into a multiple number of Blocks, and in each Block there exist multiple numbers of "Visual Lobbies." You can TRANSPORT yourself between the Blocks or to different Ships from Visual Lobby.
7 8 9
2
4
Indicates an attribute of the card. If you have a defense action card of the same attribute as the card you are attacked by, you can use it to defend yourself. 2 Range Indicates the attacking range of the card. Attacking direction can be selected freely. 3 Left Color Whenever you use multiple numbers of action cards in succession, if the color shown here is the same as one of the Right Colors included on the previous card you used and you have enough points left, you can use the selected card for successive action (Combo). 4 Hit Points Indicates the tolerance value of the card. Decreases as the card is attacked. 5 Technique Points Indicates the attacking power using technique. 6 Cost Point Indicates the amount of attack points necessary to use the card. 7 Right Color If the Left Color of the selected card is among the colors shown here on the previous card, you can use it in succession. 8 Attacking Points Indicates the attacking power of the card. 9 Move Points Total amount of steps you can take on Move Phase (values are in squares). For Right Color and Left Color, please refer to About Combo on p.20. For Resist Color, please refer to About Resist Color on p.21.
BLOCK
LOBBY-CARD-01~05 VISUAL LOBBY RAGOL (BATTLE AREA) (EP3 Only) Organize Team Tournament View Battle (Jointly Used with EP1&2) Organize Team MORGUE
LOBBY-01~15
MAIN MENU
During the battle, press START/PAUSE to display Main Menu. You can verify tactics and current status in real time. You can also send and/or receive mails here. Inside Visual Lobby or Morgue, 5 and 6 are displayed.
ENJOY THE WORLD OF PSO TOGETHER AT VISUAL LOBBY When you select the Block, you will first be transported to the Visual Lobby for EP3. The Visual Lobby is the place for players to wait and get together, find an opponent to battle against, and to await turns on the tournament. Chat with one another, or exchange information and/or Guild Card to make friends. Also, in EP3, you can visit Visual Lobbies for EP1&2 to communicate with EP1&2 players. Although you can communicate with EP1&2 players in the Visual Lobby, after Team Creation the players of EP1&2 and EP3 will take part in separate adventures/battles.
TELEPORTER
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ONLINE GAME
Here you connect to the network and play online game with other players. There are three ways to enjoy: Regular Free Battle, Tournament, and View Battle. Find out how good you are using the deck you created, or watch other players battle with one another.
1 3 4 6
PSO SERVER USAGE -- END USER LICENSE AGREEMENT
After you select the Player Character to use in the game in File Select Screen (p.42), if you have already completed your network settings, the End User License Agreement, stating important agreements to play EP3 online, will be displayed. Use the c Stick 82 to read and verify contents, and select AGREE to proceed. You cannot play Online Game, if you DISAGREE to the terms.
2
5 1 Player Status 2 Opponent's
ENTERING SERIAL NUMBER, ACCESS KEY & PASSWORD
FOR OWNERS WHO ALREADY HAVE EP1&2 AND A HUNTER'S LICENSE If you have already purchased a Hunter's License for EP1&2, enter the EP1&2 Serial Number and Access Key for EP3, to use the same Hunter's License to play EP3 online. In this case, do NOT enter the EP3 Serial Number and Access Key unless you wish to have two separate Hunter's Licenses. (You will be charged twice if you do this.) Note: If you own EP3 and have a current Hunter's License, prior to purchasing EP1&2, you can use your Hunter's License to play EP1&2 online by using the Serial Number and Access Key from EP3. To play the Online Game, you must also input the Serial Number, Access Key, and Password. Enter the Serial Number and Access Key printed on the disk case correctly. For Password, enter your choice of alphanumeric characters, up to 8 characters long. It is important to remember your password. We strongly recommend saving your password. If you choose not to, be sure to write it down. There is a space provided at the end of this Instruction Booklet. After inputting all necessary information, a Confirmation Screen will be displayed. Verify the Serial Number/Access Key, and proceed. Next, the game will ask whether to save the Password onto the Memory Card. Select Yes to save. Select No, and the game will ask you to enter the Password each time you play the ONLINE GAME. After transmitting registered contents to the server, if the certification is completed successfully, they will be saved onto the System File. From next time on, you do not need to reenter the Serial Number, Access Key, and Password (if saved).
Switches from HP to AP to TP as you press the x Button. Same as those of the player.
Team Status
3 EX Value 4 Cards in Play Displays the Item/Creature cards in play. 5 Menu Items & Descriptions 6 Server Time/Current Connection Status (Online Game Only)
STATUS
Displays the Player Parameters and detailed data. Use the l/r Buttons to change pages, if any, to verify other status. PLAYER PARAMETERSCURRENT RANKING/MESETA/CONNECTION STATUSTOURNAMENTRESERVATION TO WATCH (ONLY DURING ENTRY)
CHECK TACTICS
This becomes selectable in the Visual Lobby, whenever you have entered a tournament or are viewing one, as you can check the Tournament Board. Also, during battle, move the cursor over to this menu item to display the current turn, phase and simplified map.
HELP
You can view cards in possession, and the history of the cards that appeared during the battle. Select and enter menu item to perform. Cards list Your cards Enemy cards View cards you have in possession, from all cards or separately in types. Can be viewed only inside Morgue. View the number of cards and types in possession, and percentage, in different categories and ranks. Can be viewed inside Morgue or during the battle. Can be selected only during the battle or while viewing, and displays the history of the cards that appeared in the battle. Note that discarded cards cannot be viewed.
BASIC STRUCTURE OF PSO NETWORK
If this is your first time to play online, you may find the wealth of new information confusing at first. The following pages describe the basic structure of PSO Network, from connecting online to transportation to the battle area.
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CHAT
All settings regarding chatting can be made here. Select enter menu item to perform. Short Cut Symbol Chat Guild Card Simple Mail Info Board Log Window Register/delete messages and assign them. Edit and register Symbol Chat icons. Create a communication card and trade with players of EP3 and EP1&2. You can also search for the player you have traded a Guild Card with. Enter message and send it to another player, or read and reply to mail that has been sent to you. Register introductory message of yourself. Read conversations of all players inside the Visual Lobby, Morgue, or during the battle.
Do NOT reset a game or disconnect a line in the middle of gameplay. The Visual Lobby and each game are common places for players to enjoy gameplay in the ONLINE GAME. Keep in mind that games are played between you and other "actual" players, not computers. Also, do NOT disturb other users playing PSO by resetting a game or disconnecting a line without advance notice, as these actions may cause harm or inconvenience to others. We reserve the right to terminate your user account, in case of repeated disturbance to other users or gameplay with cheated (falsely modified) data during the ONLINE GAME. Note: Online users may access additional information about online play at the PSO EP3 website. www.sega.com/PSO_EP3
OPTIONS
Here you can change various game settings. Select and enter menu item to perform. Customize View Message Speed Rumble Auto Disconnect Customize screen displays during the battle. Adjust speed of the messages displayed. Enable/disable Rumble Feature of the Controller. Set a time limit at which to automatically save the current game data and disconnect from the network in the event that you remain idle (e.g., if you leave the Controller untouched) for the amount of time
QUIT BATTLE (ONLY DURING ONLINE GAME)
Quit the current battle in progress. Select either Return to Lobby or Quit Game. NetFront and AVE-TCP for NINTENDO GAMECUBE by ACCESS CO., LTD. is contained in this product as networking functions. NetFront and AVE-TCP is a registered trademark owned by ACCESS CO., LTD. in Japan and selected countries worldwide. Copyright © 1996-2003 ACCESS CO., LTD. Copyright © 1986-2003 ACCESS CO., LTD.
QUIT BATTLE VIEWING (ONLY WHILE VIEWING BATTLE)
Select this when you wish to quit viewing current battle. You will be returned to Visual Lobby.
QUIT GAME
Select to quit the game in progress. The game will automatically be saved. You are encouraged to finish the battle before you quit game in the Online Game. Avoid quitting in the middle of the battle.
This software is based in part on the work of Independent JPEG Group. This software uses "FontAvenue" fonts by NEC. "FontAvenue" is registered trademark of NEC. All brands and product names are trademarks or registered trademarks of their respective companies
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