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User manual GAMES NINTENDO GAMECUBE SONIC ADVENTURE 2 - BATTLE
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User guide GAMES NINTENDO GAMECUBE SONIC ADVENTURE 2 - BATTLE
Detailed instructions for use are in the User's Guide. WARNING: PLEASE CAREFULLY READ THE PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT SAFETY INFORMATION.
WARNING - Electric Shock
To avoid electric shock when you use this system: Use only the AC adapter that comes with your system. Do not use the AC adapter if it has damaged, split or broken cords or wires. Make sure that the AC adapter cord is fully inserted into the wall outlet or extension cord. Always carefully disconnect all plugs by pulling on the plug and not on the cord. Make sure the Nintendo GameCube power switch is turned OFF before removing the AC adapter cord from an outlet.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES
WARNING - Seizures
Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms:
Convulsions Altered vision Eye or muscle twitching Involuntary movements Loss of awareness Disorientation
CAUTION - Motion Sickness
Playing video games can cause motion sickness. If you or your child feel dizzy or nauseous when playing video games with this system, stop playing and rest. Do not drive or engage in other demanding activity until you feel better.
CAUTION - Laser Device
The Nintendo GameCube is a Class I laser product. Do not attempt to disassemble the Nintendo GameCube. Refer servicing to qualified personnel only. Caution - Use of controls or adjustments or procedures other than those specified herein may result in hazardous radiation exposure.
To reduce the likelihood of a seizure when playing video games:
1. 2. 3. 4. 5.
Sit or stand as far from the screen as possible. Play video games on the smallest available television screen. Do not play if you are tired or need sleep. Play in a well-lit room. Take a 10 to 15 minute break every hour.
CONTROLLER NEUTRAL POSITION RESET If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of neutral position when the power is turned ON, those positions will be set as the neutral position, causing incorrect game control during game play.
WARNING - Repetitive Motion Injuries
Playing video games can make your muscles, joints or skin hurt after a few hours. Follow these instructions to avoid problems such as Tendinitis, Carpal Tunnel Syndrome or skin irritation: Take a 10 to 15 minute break every hour, even if you don't think you need it. If your hands, wrists or arms become tired or sore while playing, stop and rest them for several hours before playing again. If you continue to have sore hands, wrists or arms during or after play, stop playing and see a doctor.
To reset the controller, release all buttons and sticks to allow them to return to the correct neutral position, then hold down the X, Y and START/PAUSE Buttons simultaneously for 3 seconds.
L Button
R Button
Control Stick
C Stick
reviewed this product and that it has met our standards for excellence in workmanship, reliability and entertainment value. Always look for this seal when buying games and accessories to ensure complete compatibility with your Nintendo product.
All Nintendo products are licensed by sale for use only with other authorized products bearing the Official Nintendo Seal of Quality.®
This official seal is your assurance that Nintendo has
Thank you for purchasing Sonic Adventure 2 Battle. Please note that this software is designed only for use with Nintendo GameCubeTM. Be sure to read this instruction manual thoroughly before you start playing.
2 Player Simultaneous
THIS GAME SUPPORTS SIMULTANEOUS GAME PLAY WITH TWO PLAYERS AND CONTROLLERS. THIS GAME REQUIRES A MEMORY CARD FOR SAVING GAME PROGRESS, SETTINGS OR STATISTICS. THIS GAME IS COMPATIBLE WITH THE GAME BOY ADVANCE PORTABLE VIDEO GAME SYSTEM.
Memory Card
Game Boy Advance compatible
THIS PRODUCT HAS BEEN RATED BY THE ENTERTAINMENT SOFTWARE RATING BOARD. FOR INFORMATION ABOUT THE ESRB RATING, OR TO COMMENT ABOUT THE APPROPRIATENESS OF THE RATING, PLEASE CONTACT THE ESRB AT 1-800-771-3772, OR VISIT WWW.ESRB.ORG.
CONTENTS
PROLOGUE . . . . . . . . . . CHARACTERS . . . . . . . . . *ACTIONS . . . . . . . . . . . 2P BATTLE CHARACTERS BASIC CONTROLS . . . . . STARTING THE GAME . . . 1P PLAY MODE . . . . . . . *STORY . . . . . . . . . . . . . *STAGE SELECT . . . . . . . *KART RACE . . . . . . . . . 2P BATTLE MODE . . . . . *ACTION RACE BATTLE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 .6 12 18 24 26 28 28 36 37 38 42 *TREASURE HUNT RACE *SHOOTING BATTLE . . . *RANDOM BATTLE . . . . *CHAO RACE . . . . . . . . *CHAO KARATE . . . . . . . *KART RACE . . . . . . . . . EXTRA . . . . . . . . . . . . . . OPTIONS . . . . . . . . . . . . ABOUT "CHAO" . . . . . . . CHAO TRANSPORTER . . . TINY CHAO GARDEN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 44 44 45 46 47 48 49 50 62 63
EVERYONE Violence Mild Lyrics
LICENSED BY
NINTENDO, NINTENDO GAMECUBE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2001 NINTENDO. ALL RIGHTS RESERVED.
3
PROLOGUE
HERO SIDE STORY
It is just another ordinary day . . .until Sonic, hero of justice, is accosted by a secret military force code-named G.U.N.
While searching for a top secret While searching for a top secret weapon known only as weapon known only as "Shadow," the evil genius, Dr. "Shadow," the evil genius, Dr. Eggman, penetrates the security Eggman, penetrates the security of a high-level military base. of a high-level military base. Deep inside the compound, Dr. Deep inside the compound, Dr. Eggman discovers that the Eggman discovers that the weapon is actually a black hedgeweapon is actually a black hedgehog claiming himself as the "ultihog claiming himself as the "ultimate life form," a creature known mate life form," a creature known as "Shadow." as "Shadow."
Escaping the confines of a high-security helicopter, Sonic leaps down into the city streets in an effort to flee from his captors. Suddenly, a mysterious black hedgehog appears in front of him, grasping a Chaos Emerald in his hands. Meanwhile, across the globe, unexplained incidents occur following the declaration of world conquest by Eggman himself. Shadow invites Dr. Eggman to Space Colony ARK and Shadow invites Dr. Eggman to Space Colony ARK and reveals the Eclipse Cannon--an enormous weapon reveals the Eclipse Cannon--an enormous weapon capable of destroying the world, more than enough to capable of destroying the world, more than enough to entice the evil genius to help out Shadow in his quest entice the evil genius to help out Shadow in his quest to conquer the world. to conquer the world.
5
4
Once aware of the connection between Shadow and Dr. Eggman, Sonic begins his quest to stop their evil plan, helped along the way by his old friends: Tails and Knuckles.
Just as they begin to revel in their plan for destruction, the vilJust as they begin to revel in their plan for destruction, the villains are startled by a menacing bat named Rouge who offers lains are startled by a menacing bat named Rouge who offers her help as well. her help as well. Thus, the plot to conquer the world begins .. .. .. Thus, the plot to conquer the world begins
DARK SIDE STORY
CHARACTERS
SHADOW THE HEDGEHOG
Shadow is the ultimate life form created by Professor Gerald Robotnik. Shadow has the ability to use his special power, "Chaos Control." Shadow is able to harness the power of the Chaos Emerald to warp time and space. After telling Eggman about the Eclipse Cannon, Shadow encourages Dr. Eggman to join up and help conquer the world. But what is Shadow's real motive?
A black hedgehog who resembles Sonic 7
6
The world's fastest, supersonic hedgehog
Somehow our hero, Sonic, has been mistakenly accused by the military troops because they think Sonic is the one who escaped from their facility. Sonic tries to discover the secrets of this black hedgehog who resembles him and at the same time he must stop Eggman's evil plan to dominate the world.
SONIC THE HEDGEHOG
Dr. EGGMAN
Also known as Dr. Robotnik, Dr. Eggman is an evil scientist with an IQ of 300. A renowned authority on robotics, Eggman joins forces with Shadow and Rouge in a plot to conquer the world. Once he has collected all the Chaos Emeralds, he plans to take care of his lifelong rival, Sonic, once and for all.
An evil self-proclaimed scientist who disturbs Sonic and his friends 9
8
A friendly boy fox with two tails
His mechanical ability to build machines is equal to that of Dr. Eggman. This time, he plays an active role using his new machine the "Cyclone." His ability to build machines is invaluable to Sonic.
MILES "TAILS" PROWER
ROUGE THE BAT
As a hunter who devotes her life to the pursuit of jewels, Rouge is determined to make herself rich. She is passionate about her work, and once she's set her sights on a new treasure, she stops at nothing until she gets it. In order to collect the many pieces of the Master Emerald, she offers to help Shadow and Dr. Eggman--but her true identity remains a mystery to them both.
A mysterious treasure hunter who loves jewels
11
10
Powerful and wild echidna
The guardian of the Master Emerald, Knuckles takes his residence on the floating Angel Island. He is known as a treasure hunter, but is a skilled martial artist as well. Ever since the Master Emerald was shattered, Knuckles has made it his mission to collect each and every shattered piece.
KNUCKLES THE ECHIDNA
ACTIONS
ACTIONS COMMON TO
SONIC
LEVEL UP ITEMS FOR SONIC LIGHT SHOES
Enable Sonic to perform the Light Dash to move at light speed along a path of rings. Press the B Button in front of a path of rings.
SONIC & SHADOW
HOMING ATTACK
A Button while airborne
You can attack nearby enemies, and even attack a series of enemies continuously.
FLAME RING
Enables Sonic to perform the Fire Somersault. With this item, Sonic can destroy iron containers.
13
SOMERSAULT
B Button
You can break wooden boxes or squeeze through very low or narrow gaps.
SHADOW
LEVEL UP ITEMS FOR SHADOW AIR SHOES
Enable Shadow to perform the Light Dash to move at light speed along a path of rings. Press the B Button in front of a path of rings.
12
SPIN DASH
Hold B Button, then release
You can build up your momentum and start rolling at supersonic speed. Use with extreme care.
ANCIENT LIGHT
Enables Shadow to perform the Light Attack to destroy numerous enemies at light speed. Use the Control Stick and hold the B Button, then release to fire.
GRINDING
Jump onto the rail
You can jump on the rail and grind. While grinding, you can jump (A Button) or crouch to accelerate (B Button). Use the Control Stick to balance yourself. These are only a few examples of Level Up Items you will find throughout the game, so make sure to find them all.
ACTIONS COMMON TO
TAILS
LEVEL UP ITEMS FOR TAILS BOOSTER
Hold A Button while jumping. Enables Tails to hover and descend slowly.
TAILS & Dr. EGGMAN
VOLKAN CANNON
B Button
A mini-gun that you fire by pressing the B Button. You can destroy items such as wooden boxes.
BAZOOKA
Powers up the Volkan Cannon. Now you can destroy iron containers.
15 PROPELLER PUNCH/PUNCH
B Button near the enemy
You can use this weapon (Propeller Punch for Tails; Punch for Dr. Eggman) only when an enemy is in front of you. Utilize this in 2P versus play to blow your opponent away!
DR. EGGMAN
14
Hold B Button
Hold the B Button to display a laser sight. Then use the Control Stick to lock onto the enemy. You can even lock onto multiple enemies.
LOCK-ON
LEVEL UP ITEMS FOR Dr. EGGMAN LASER BLASTER
Powers up Dr. Eggman's Lock-on missile. The spread impact from the explosion destroys enemies in a wide area.
LOCK-ON MISSILE
Release B Button
While the targets are locked on, release to fire missiles. Destroy multiple enemies for even more points.
PROTECTION ARMOR
Armor parts that enhance the body strength of Dr. Eggman's Egg Walker. The health gauge will also increase.
These are only a few examples of Level Up Items you will find throughout the game, so make sure to find them all.
ACTIONS COMMON TO
KNUCKLES
LEVEL UP ITEMS FOR KNUCKLES SHOVEL CLAW
Enables Knuckles to dig into the ground and walls. Press the B Button while airborne or climbing on walls, or select "Dig" in the Action Window.
KNUCKLES & ROUGE
GLIDE
Hold A Button while airborne
You can glide and descend slowly.
CLIMB WALLS
While gliding, bump into the wall and grab onto it. In this position, use the Control Stick to move around.
AIR NECKLACE
A necklace-style oxygen bottle. This item saves you the trouble of coming up to the surface of the water to breathe.
17
PUNCH/KICK ATTACK
B Button
You can break a wooden box or defeat the enemy in front of you. Press the B Button continuously to make 3 different types of punches (kicks for Rouge).
ROUGE
LEVEL UP ITEMS FOR ROUGE PICK NAILS
Enables Rouge to dig into the ground and walls. Press the B Button while airborne or climbing on walls, or select "Dig" in the Action Window.
16 DIG
Press Y Button, then B Button
You can dig into the ground to uncover hidden items such as Emeralds. While sticking to a wall, you can dig the wall by simply pressing the B Button. You must obtain a specific Level-up item in order to be able to perform this action.
SWIM
B Button to dive, A Button to surface
You can swim underwater. Don't forget to come up to the surface, as you cannot breathe underwater.
TREASURE SCOPE
Enables Rouge to see new items. Press the B Button to put it on and jump to take it off.
DRILL CLAW/DRILL DRIVE
Press A Button, then B Button
Press the B Button while airborne to attack enemies directly beneath you. If you already possess a certain Level-up item, you can also dig a hole upon contact with the ground. These are only a few examples of Level Up Items you will find throughout the game, so make sure to find them all.
2P BATTLE CHARACTERS
AMY ROSE
An energetic girl in love with Sonic. Amy loves to chase after Sonic wherever he goes.
METAL SONIC
The strongest robot invented by Dr. Eggman in order to defeat Sonic. Metal Sonic and Sonic have a strong rivalry.
While not as good at running or jumping compared to other characters, Amy can perform a special attack with fewer rings, thus hindering her opponents by firing attacks continuously. Similar to Sonic in abilities, Metal Sonic is capable of faster bursts of speed. Press the B Button continuously to invoke "Black Shield" which protects Metal Sonic from damage.
19
18
Note: Metal Sonic cannot use brakes very easily and he has no ability for special attacks.
RINGS
SPECIAL ATTACK
EFFECT Running speed goes up for 10 seconds
10
Speed Up
20
Storming Heart
Delivers an attack to a distant opponent
30
Amy Flash
Opponent cannot move for 20 seconds
To invoke "Black Shield," hold B Button down.
Actions of each character are the same as the ones of Sonic & Shadow except for the Spin Dash as well as the Light Dash (For details, see P.12).
Actions of each character are the same as the ones of Sonic & Shadow except for the Spin Dash as well as the Light Dash (For details, see P.12).
CHAO WALKER
DARK CHAO WALKER
Styled after Chao and created by Tails, the Chao Walker is one of the quickest characters in the game.
A very powerful battle machine created by Dr. Eggman for Dark Chao.
21
20
With its speedy moves, Chao Walker is able to dodge an opponent's attack as well as deliver its own. Chao Walker can perform special attacks with fewer rings collected as compared to other characters. However, Chao Walker has very weak attack power and defense. Dark Chao Walker is capable of delivering heavy damage attacks and has great defensive powers. Dark Chao Walker can also perform a high-powered attack. But Dark Chao Walker moves very slowly and the firepower of its Volkan Cannon isn't very effective.
RINGS
SPECIAL ATTACK
EFFECT Fires many Homing Missiles simultaneously
RINGS
SPECIAL ATTACK
EFFECT Fires powered-up Homing Missiles heavily and rapidly
15
Booming Missile
20
Crazy Rush
30
Rumble Launcher
Bombing attack by firing multiple rockets upwards
40
Hell Bomber
Fires powerful rocket missiles upwards for heavy bombing Fires a super powerful and thick dark laser from the front end of the machine
45
Zap Laser
Fires super-size laser from the front end of the machine
60
Dark Finish
Actions of each character are the same as the ones of Tails & Dr. Eggman (For details, see P.14).
Actions of each character are the same as the ones of Tails & Dr. Eggman (For details, see P.14).
TIKAL
CHAOS ZERO
The legendary liquid life form who is the guardian of Chao and its friends. Chaos Zero has immeasurable powers but a warm heart.
A girl with mystical power, who comes from the same ancient tribe as Knuckles.
23
Tikal has quick moves and can find Emeralds quickly, but she does not have a very good sense for seeking out Emeralds in the distance. In addition, Tikal cannot battle well since her punches have a very short reach.
22
Chaos Zero has very strong combat skills and its punches have a long reach. It also has special power attacks but cannot move very quickly.
RINGS
SPECIAL ATTACK
EFFECT Causes an earthquake using her spiritual power to trip opponents Damages and paralyzes the opponent for a given time using her spiritual power Binds the opponent with a flashing light using her spiritual power
RINGS
SPECIAL ATTACK
EFFECT Inflicts a big shock on the ground and causes an earthquake to trip the opponent Emits a mysterious ripple that damages and paralyzes the opponent for a given time Freezes the air around the opponent and paralyzes the opponent for 30 seconds
20
Wrath of Gaia
20
Chaos Impact
40
Heaven's Justice
40
Chaos Strike
60
Captive Light
60
Chaos Bind
Actions of each character are the same as the ones of Knuckles & Rouge (For details, see P.16).
Actions of each character are the same as the ones of Knuckles & Rouge (For details, see P.16).
BASIC CONTROLS
L BUTTON Y BUTTON R BUTTON Z BUTTON X BUTTON A BUTTON B BUTTON +CONTROL PAD START/PAUSE C STICK
MENU CONTROLS
START/PAUSE CONTROL STICK/+CONTROL PAD
A BUTTON B BUTTON
Game Start Move cursor (Select Menu Item) Enter selection Cancel (return to previous screen)
DURING THE GAME
START/PAUSE Pause the game (bring the Pause Menu) Move a character Jump Action Switch Action Window Rotate Camera CONTROL STICK
A BUTTON B/X BUTTON
CONTROL STICK
Y BUTTON L/R BUTTON
25
The Z Button is not used in this game. See P.12~P.17 for details concerning the actions of each character. "Sonic Adventure 2 Battle" is a one or two player game. Connect the Nintendo GameCubeTM Controller to Controller Socket 1 (one player) or Controller Socket 1 and 2 (two players). Maximum of four players can participate in the Chao Race. See P.45 for the controls during the Chao Race. To soft reset the Nintendo GameCubeTM and return to the Title Screen during gameplay, simultaneously press and hold the B Button, X Button, and START/PAUSE.
ACTION BUTTON
The B Button (also X Button) is called the Action Button. Its function changes automatically according to the situation around the player, and will be displayed in the Action Window at the top right. For example, you cannot only lift things but also call small animals hidden somewhere in the Action Stages by whistling. Also, when you have more than one choice of actions you can take for specific situation, press the Y Button to cycle through the choices.
24
MAIN FILE CHAO DATA
3
8
BLOCKS USED
This game is Memory Card compatible. Nintendo GameCubeTM Memory Card (sold separately) is required for backup. See P.26 for more information about save data.
STARTING THE GAME
Y Using Progressive Scan TV This software is compatible with progressive scan video output, using the Component Video Cable (sold separately). Please refer to the instruction manual of Nintendo GameCubeTM for directions on how to connect.
1 Connect your TV set and Nintendo GameCubeTM with Component
Free Blocks in the Memory Card File Number The same amount of data as the Free Blocks can
be saved.
The Last Cleared Stage Total Play Time Total Number of Collected Emblems Player's Character The last character played. Once the file is selected, the data will be saved automatically on the file until the game is finished. Please do NOT turn the power off or unplug the Memory Card during saving. See Options on P.49 for how to change the game file during the game.
Video Cable.
2 Place the Sonic Adventure 2 Battle Game Disc, close the Disc Cover,
and press the POWER Button.
3 After the Nintendo GameCubeTM logo is displayed, press and hold
the B Button.
4 You will be asked whether to display in Progressive Mode. Select
"Yes" and the game will be displayed with Progressive Scan output. Once the Progressive Mode is selected, unless the video cable is changed, the Display Mode Select screen will be displayed each time the power is turned on, without pressing the B Button. Also, depending on the type of television set you are using, the horizontal/vertical ratio of the screen may be changed.
27 MODE SELECTION
If the file to be used for saving is selected, a Mode Select Screen is displayed. Use the up and down of the Control Stick/+Control Pad to select a mode and press the A Button to enter.
STARTING THE GAME
Press START/PAUSE during the Title Screen to access the Memory Card Screen. Use the Control Stick/ +Control Pad to select a Memory Card, and press the A Button to enter. Note that the data will not be automatically saved if you press the B Button to cancel.
26 SAVE FILE SELECTION
After selecting a Memory Card, a Save File Select Screen will be displayed. If there is no Game Data, make a new one. To make a new file, a Memory Card with 3 Blocks of free space for the Main Data and 8 Blocks for the Chao Data is required. Selecting a file and entering the selection enable you to save the game progress on this file.
1P PLAY
Play a one-player game. You can play either HERO side or DARK side stories.
2P BATTLE
Play battle mode. Connect Controllers to Controller Socket 1 and 2.
Save File EXTRA
There are 2 kinds of save files to use in this game. For more details, please see below. FILE Main Data Chao Data BLOCKS USED 3 8 SEE PAGE Extra features such as the game tutorial by Chao.
OPTIONS
P.27 Change various game settings. P.50
1P PLAY MODE
STORY
Play the game to advance the storyline. In the Story Mode, select either HERO side or DARK side and play the game to reveal each story. The Game Data in the Story Mode will automatically be saved onto the Main Data when each stage is cleared. The game ends if the remaining lives is 0.
HOW TO PLAY THE ACTION STAGE
How to play the Action Stage depends on a player's character, and there are 3 types of action scenes assigned for each group of characters.
Y Sonic & Shadow
1 2 3
4
GAME FLOW
INTRODUCTION The objectives of the stage as well as the mission to clear the stage are displayed. 1 2 3 4 5 Score Elapsed time Number of collected rings/Chao key Remaining lives Chaos Drives and small animals collected
5
29
28
ACTION STAGE Clear the assigned mission for each stage.
There are many tricks set in the stage. Use various actions and get Level-Up Items.
CHAO WORLD If you find a Chao key, you can visit Chao world.
Get technique points and increase your score by gaining rings or destroying enemies.
Advance to the Next Stage
The stage is cleared when you reach the Goal Ring. The total score, the time in which the game was cleared, and the number of rings you obtained will determine the rank displayed after clearing the stage.
Advance to the Next Stage
Y Tails & Dr. Eggman
Y Knuckles & Rouge
1 2 3 2
1 5 3
4
1 2 3 4 5 6
5
6
Score Elapsed time Number of collected rings/Chao key Remaining lives Health Gauge Chaos Drives and small animals collected
1 2 3 4 5 6 7
6 4 Score Elapsed time Number of collected rings/Chao key Remaining lives Treasures collected Emerald Radar Chaos Drives and small animals collected
7
31
Find the Emeralds hidden within the stage (treasures hidden vary depending on the stage) with the radar as well as the hints. Proceed through the game by destroying enemies with the Lock-on Missile. Stay aware of the HP Gauge displayed at the bottom of the screen. You can restore HP by gaining rings or Chaos Drives.
30
Once you move into the vicinity of a desired object, the radar will start flashing from green to yellow to red.
You can get higher points by locking onto multiple enemies simultaneously. Press the B Button when you approach a monitor screen and the hints will be displayed. You can get up to 3 hints per Emerald.
The stage is cleared when you reach the Goal Ring.
You will get more technique points and will be rated higher by finding a treasure with fewer hints in a shorter time.
Advance to the Next Stage
Advance to the Next Stage
THE RULES IN THE ACTION STAGE
Learn about the basic rules in the Action Stage. Utilize them and proceed through the game with an advantage. Y LEVEL-UP ITEMS Level-Up Items hidden somewhere in the Action Stages provide an enhanced attacking ability or action. The stage may not be cleared without obtaining these items. Once you obtain them, you have them to use for the rest of the game. Y OMOCHAO Omochao will act as your guide to clear stages throughout the game, and can be found at various locations. If you need some help during the game, go and find them!
Continue Restart Exit Y TECHNIQUE POINTS
Resume gameplay Start over from the beginning of the stage. Note that this will cost you one life. Quit the Game
Technique points are awarded in different ways for each type of stage. For Sonic & Shadow, you can earn them by performing technical actions or continuous actions (action link). For Tails and Dr. Eggman, defeating more enemies with a single Lock-on will earn technique points. For Knuckles and Rouge, the amount depends on the number of hints you received and the time you had in order to find the Emeralds (less hints and shorter time equals more points). Y SMALL ANIMALS IN THE ACTION STAGE In each stage, you can rescue small animals hidden in many places. Small animals are useful in raising Chao. If you rescue all small animals in each stage, you are awarded an extra life. The number of small animals hidden in each stage Sonic & Shadow Tails & Dr. Eggman Knuckles & Rouge Y CHAOS DRIVES If you defeat enemies, you can collect "Chaos Drives." Chaos Drives are useful in raising Chao. For Tails and Dr. Eggman, Chaos Drives will also recover lost HP. T You can carry up to 10 small animals and Chaos Drives at a time. 20 15 10 T The small animals hidden in Chao containers or in the enemies are not included.
Y RINGS If the characters are skilled enough to collect 100 rings, they will receive an extra life. Excluding Tails and Dr. Eggman, all other characters can survive damage inflicted by enemies as long as they are carrying at least one ring. When attacked, these characters will lose all the rings they were carrying. Y CHAO CONTAINER During the game, there are 3 light blue containers called Chao Containers in each stage. The first Chao Container contains a Chao key, which is a key to Chao World. The second contains small animals. What is inside the third one? You'll just have to find out for yourself. Y POINT MARKERS There are several point markers placed throughout the stage that you can use to save your character's time and position within the stage. If your character loses a life, the next life will start from the location of the last point marker touched with the time that was logged when the marker was originally touched. If you have a certain amount of rings when touching the point marker, you will receive a bonus item. More than 90 More than 80 More than 60 More than 40 More than 20 Y PAUSE SCREEN Press START/PAUSE while the game is being played to pause the game and bring up the Pause Menu. On the Hunting stages (Knuckles and Rouge), the hints you have obtained will be displayed as well. Use the L/R Buttons to cycle through hints or press and hold either the L or R Button to stop cycling the hints. Shield Speed up 20 rings 10 rings 5 rings
33
32
Y BATTLING THE BOSSES You will encounter a "Boss" while you are proceeding through the game in the Story Mode. Find its weakness and attack the boss to deplete its life gauge. If you deplete its life gauge displayed at the top right of the screen completely, you will win the battle. Y EMBLEMS You are awarded an emblem for satisfying certain conditions, such as clearing a stage, Chao race, etc. You can verify emblems and number of stages cleared in the Emblem Results Screen (See P.48).
ITEMS
There are 2 types of items: the items that you can obtain from "Item Boxes" and the Level-Up Items. See Actions on P.13, 15, and 17 for details of the Level-Up Items. HIGH-SPEED SHOES These shoes provide your character with a boost of speed for a limited time. RINGS Adds 5/10/20 rings to your ring collection.
OTHER CHARACTERS
MAGNETIC SHIELD Attracts and collects all nearby rings until damage is sustained.
HEALTH Restores all your HP (Tails and Dr. Eggman stages only).
35
34
INVINCIBILITY Destroys your enemies without taking any damage for a limited time and earn twice as many points as normal. SHIELD Protects your character from damage one time only. Once you get damaged, this item will disappear.
MARIA ROBOTNIK
A beautiful and mysterious girl that exists in the memory of Shadow, Maria is the granddaughter of Professor Gerald and a cousin of Dr. Eggman.
PROF. GERALD ROBOTNIK
BOMB Destroys all onscreen enemies. EXTRA LIFE Adds an extra life to the total number of lives. A brilliant scientist and Dr. Eggman's grandfather. Noted as one of the most brilliant minds of all time, Professor Gerald designed the world's first space colony, "ARK." He was also involved in the development of the ultimate life form: "Project Shadow." He later disappeared under mysterious circumstances.
NEW PLAY MENU
Once you clear the certain conditions in the Story Mode, you will be able to select a new play menu both in the 1P play Mode and in the 2P Battle Mode. Use the left and right of the Control Stick/+Control Pad to select a menu to play and press the A Button to enter.
KART RACE
Play Kart Racing
STAGE SELECT
Select a stage to play If you cleared a stage in the Story Mode, the stage select mode will be displayed. Use the Control Stick/+Control Pad to select a character to play. The name of the stage as well as the rank of each mission will be displayed. Press the A Button to display the play record, select the mission to play with the Control Stick/+Control Pad and press the A Button to start the game. You can also go to Chao World from the Stage Select. After the emblems which you obtained in the Chao Race are displayed, press the A Button and select a character to play. At the bottom of the screen, the total number of rings you have earned in the Action Stage will be displayed. With the rings you have earned, you can shop at the Black Market (See P.55 for more details). After clearing a certain stage in the Story Mode, you can play this stage. Use the left and right of the Control Stick/+Control Pad to select a driver, and use the up and down to select the course to play on from BEGINNER, STANDARD and EXPERT. ACCESS CONDITION Clear the stage in the Story Mode.
37
Y HOW TO VIEW A SCREEN
1 3 4 2 5 6 7
1 2 3 4 5 6 7 Total Time Record Time of the Course Number of Rings Position LAP Time of each Lap Current Lap Boost Window (Use this with 20 rings)
36
ACCESS CONDITION Clear at least one stage
5 MISSIONS 1st Accomplish clear condition for each character. 2nd Collect 100 rings. 3rd Find lost Chao somewhere in the stage. You must possess the Mystic Melody in order to clear this mission. 4th A time limit is added to the normal clear condition. Last The difficulty level increases.
Y BASIC CONTROLS CONTROL STICK
A BUTTON B/X BUTTON Y BUTTON
Machine Operation Acceleration Braking Boost
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