Detailed instructions for use are in the User's Guide.
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MANUAL COVER (FRONT)
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CAUTION - Motion Sickness
Playing video games can cause motion sickness. If you or your child feel dizzy or nauseous when playing video games with this system, stop playing and rest. Do not drive or engage in other demanding activity until you feel better.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES
WARNING - Repetitive Motion Injuries
Playing video games can make your muscles, joints or skin hurt after a few hours. Follow these instructions to avoid problems such as Tendinitis, Carpal Tunnel Syndrome or skin irritation: Take a 10 to 15 minute break every hour, even if you don't think you need it. If your hands, wrists or arms become tired or sore while playing, stop and rest them for several hours before playing again. If you continue to have sore hands, wrists or arms during or after play, stop playing and see a doctor.
CAUTION - Laser Device
The Nintendo GameCube is a Class 1 laser product. Do not attempt to disassemble the Nintendo GameCube. Refer servicing to qualified personnel only. Caution - Use of controls or adjustments or procedures other than those specified herein may result in hazardous radiation exposure.
WARNING - Electric Shock
To avoid electric shock when you use this system: Use only the AC adapter that comes with your system. Do not use the AC adapter if it has damaged, split or broken cords or wires. Make sure that the AC adapter cord is fully inserted into the wall outlet or extension cord. Always carefully disconnect all plugs by pulling on the plug and not on the cord. Make sure the Nintendo GameCube power switch is turned OFF before removing the AC adapter cord from an outlet.
CONTROLLER NEUTRAL POSITION RESET If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of neutral position when the power is turned ON, those positions will be set as the neutral position, causing incorrect game control during game play. To reset the controller, release all buttons and sticks to allow them to return to the correct neutral position, then hold down the X, Y and START/PAUSE Buttons simultaneously for 3 seconds.
L Button
R Button
Control Stick
C Stick
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Thank you for purchasing SONIC ADVENTURE DX-Director's CutTM. Please note that this software is designed only for use with the Nintendo GameCubeTM. Be sure to read this instruction booklet thoroughly before you start playing.
All Nintendo products are licensed by sale for use only with other authorized products bearing the Official Nintendo Seal of Quality.®
THIS GAME SUPPORTS GAME PLAY USING ONE PLAYER AND CONTROLLER. 1 Player THIS GAME REQUIRES A MEMORY CARD FOR SAVING GAME PROGRESS, SETTINGS OR STATISTICS. THIS GAME IS COMPATIBLE WITH PROGRESSIVE SCAN TV'S.
Game Boy Advance compatible
THIS GAME IS COMPATIBLE WITH THE GAME BOY ADVANCE PORTABLE VIDEO GAME SYSTEM.
Memory Card
Progressive Scan compatible
CONTENTS
SETTING UP . . . . . . . . . . . . . . . . CHARACTER . . . . . . . . . . . . . . . BASIC CONTROLS . . . . . . . . . . . CONTROLS unique to each character STARTING A GAME . . . . . . . . . . ADVENTURE MODE . . . . . . . . . TRIAL MODE . . . . . . . . . . . . . . . MISSION MODE . . . . . . . . . . . . . MINI-GAME COLLECTION . . . . CHAO . . . . . . . . . . . . . . . . . . . . . DOWNLOADING MINI-GAME MINI-GAME . . . . . . . . . . . . . . . CHAO RACE . . . . . . . . . . . . . . . CHAO TRANSPORTER . . . . . . . CREDITS . . . . . . . . . . . . . . . . . . . .4 .5 .12 .14 .21 .24 .31 .32 .33 .34 .36 .38 .40 .44 .
THIS PRODUCT HAS BEEN RATED BY THE ENTERTAINMENT SOFTWARE RATING BOARD. FOR INFORMATION ABOUT THE ESRB RATING, OR TO COMMENT ABOUT THE APPROPRIATENESS OF THE RATING, PLEASE CONTACT THE ESRB AT 1-800-771-3772, OR VISIT WWW.ESRB.ORG.
LICENSED BY
NINTENDO, NINTENDO GAMECUBE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2001 NINTENDO. ALL RIGHTS RESERVED.
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HARDWARE SETUP
SONIC ADVENTURE DX-Director's CutTM is a one player game. Connect the Nintendo GameCubeTM Controller to the Nintendo GameCubeTM Controller Socket 1.
SONIC THE HEDGEHOG
He's the world's fastest, hypersonic hedgehog! With a strong love of freedom, the only thing Sonic hates is oppression. Despite his short temper, deep down he's a really nice guy who is 100% committed to helping those in trouble whenever and wherever he can. Sonic's adventure begins just as he is returning home from a long journey...
SAVE FILES
SONIC ADVENTURE DX-Director's CutTM is a Nintendo GameCubeTM Memory Card compatible game (Nintendo GameCubeTM Memory Card sold separately). Although the game recognizes the Memory Card in either of the two Memory Card Slots, it is recommended that you insert the Memory Card into Memory Card Slot A. 1 block is needed to save a game file. When you start the game, the game will automatically look for the game file. If the Memory Card does not contain a game file, the game will ask you to create a game file. If there are no Memory Cards inserted, the game will warn you and ask if you would like to Retry (insert the Memory Card first) or Continue without saving. Follow the on-screen instruction to start the game. The game will automatically save game data during the game, and a message will be displayed to notify that such action is taking place. Never turn OFF the Nintendo GameCubeTM power or remove the Memory Card while the game data is being saved or loaded.
Using Progressive Scan TV This game can be set to display a higher resolution image on TV's that support progressive scan mode. In order to use the progressive scan mode, you need a TV that can accept this type of input (see your TV operation manual), and a Nintendo GameCube component video cable (available only through Nintendo, visit www. nintendo.com or call 1-800-255-3700). To activate the progressive scan mode, press and hold the B Button while the Nintendo GameCube logo is being displayed until the message "Do you want to display the game in progressive scan mode?" appears. Select yes to activate the mode.
ACTION STAGE GOAL
Destroy the capsule to rescue the animals trapped inside.
Jump on the switch atop the capsule located at the end of the course
to liberate the enslaved animals and clear the stage. NOTE: In some scenarios, an object other than a capsule may be the goal. TIPS There are several possible shortcuts in each stage so be sure to explore various routes along the way.
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MILES "TAILS" PROWER
This sweet-natured fox is a natural born mechanic with the unique ability to fly high in the sky using his two special tails. A long time friend and admirer of Sonic, Tails devoted himself to tinkering in his workshop while Sonic was away on his journey. Tails' adventure begins one day when, in the midst of performing a flight test with his latest aircraft invention, he suddenly began to experience engine trouble and...
KNUCKLES THE ECHIDNA
Knuckles is one wild and powerful spiny echidna. Although blessed with an honest, straight-up personality, he often lacks flexibility. With his powerful arms, he can glide through the air to attack and land some serious punches. Guardian of the Master Emerald for as long as he can remember, one seemingly normal day his world is shattered and his adventure begins...
ACTION STAGE GOAL
To find and destroy the capsule ahead of Sonic. In some scenarios, an object other than a capsule may be the goal. TIPS The most important thing is to beat Sonic so take full advantage of Tails' unique "propeller" action to find the short cuts that will enable him to reach the capsule faster.
ACTION STAGE GOAL
To collect three of the fragments of the Master Emerald. TIPS Use Knuckles' special emerald radar to locate the fragments. The radar indicator changes from blue to green to yellow to red and its tempo speeds up, the closer he is to a fragment. Also, not all the Emerald fragments are "visible." Sometimes they are buried underground or hidden inside enemies, so be sure to hunt around.
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AMY ROSE
Always bright and cheerful, Amy is the selfappointed girlfriend of Sonic. Possessing a strong competitive streak, she is second to none when in control of her Piko Piko Hammer. With many fond memories of her Sonicchasing days, she's thrilled when their two worlds collide again with the sudden appearance of a huge spaceship one fine day...
BIG THE CAT
This giant cat is one laid-back and easy going fellow who loves to fish and is never without his favorite rod and lure. Big leads a tranquil life, together with his buddy "Froggy," in a hut in a serene part of the jungle. Until one day when suddenly Froggy underwent an unusual transformation...
ACTION STAGE GOAL ACTION STAGE GOAL
Find and grab hold of the balloon while avoiding capture by the evil robot ZERO. TIPS It is important that Amy and her bird companion escape together. If necessary, use drum cans or other such shelter to hide. ZERO can't be destroyed but he can be knocked over temporarily a limited number of times. If attacked too often, he becomes invincible so don't overdo it. TIPS In order to catch a fish (or Froggy) you must first "hook" your prey. To do this, once the fish (or frog) bites the lure, press 2 on the Control Stick to hook (secure) the lure and then reel it in. To fish for and catch Big's pal Froggy. Fish of various species and sizes live in the many fishing spots found throughout the adventure field so try your hand at catching other fish while searching for Froggy.
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E-102 GAMMA
Created by the evil Dr. Robotnik, E-102 Gamma is an E-100 series gunner robot. Shortly after his "birth," Gamma must pass a test that will enable him to join an elite unit of robots. His destiny then takes a drastic turn when he meets a certain frog with an unusual tail...
ENEMIES
DR. ROBOTNIK
Yes, just as we all feared, the mad scientist is back and more ruthless than ever before. In the past, Sonic and friends have managed to ruin all his evil plans, but are those days over?! A new battle has begun and this time, Dr. Robotnik ("Eggman" to Sonic and his pals) has at long last figured out how to harness the massive ancient powers of the 7 Chaos Emeralds to destroy the world!
CHAOS
This mysterious liquefied life-form that had been trapped in the Master Emerald was released by Dr. Robotnik to do his evil bidding. Chaos grows bigger and more powerful with each emerald that Dr. Robotnik adds to him. What will happen to the world if Dr. Robotnik manages to add all seven Chaos Emeralds...?
ACTION STAGE GOAL
To seek and destroy the target located at the end of each course within the allotted time. Be sure to destroy enough enemies along the way to save enough time to destroy the final target.
TIPS You can increase the allotted time by destroying enemies; however, killing each enemy one at a time uses more time than can be gained. Instead, "lock-on" to multiple enemies and blast them all away at once to earn bonus time.
KIKI
Keep an eye out for this bomb throwing robotic monkey, who can attack using two types of bombs.
SPIKY SPINNER
Armed with swinging balls and chains, this free-floating robot can attack from a distance.
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ACTIONS COMMON TO ALL CHARACTERS
B BUTTON Y BUTTON R BUTTON Z BUTTON X BUTTON A BUTTON B BUTTON +CONTROL PAD START/PAUSE C STICK
For details on performing actions unique to each individual character, see p.14 - p.20. WALK AND RUN Control Stick To walk, press the Control Stick lightly in the direction you wish to walk. Continue pressing in the same direction to run. To reduce speed quickly, press in a different direction.
CONTROL STICK
JUMP Jump height varies with each character.
A Button
"SONIC ADVENTURE DX-Director's CutTM" is a one player game. Connect the Nintendo GameCubeTM Controller to Controller Socket 1. A maximum of four players can participate in the Chao Race. See p.40 for the controls during the Chao Race. To soft reset the Nintendo GameCubeTM and return to the Title Screen during gameplay, simultaneously press and hold the B Button, X Button, and START/PAUSE.
PANNING THE CAMERA L / R Button Use the L / R Button to pan the camera in a full 360º rotation. If the setting is set to AutoCamera, you cannot pan the camera. NOTE: In some situations, such as when your character is near a wall or in an enclosed area, panning may not be possible.
CARRYING ITEMS B or X Button To pick up items such as bombs or eggs, stand in front of the item and press the B or X Button. Actions that are common to all characters (e.g., walking, running, etc.) can be made ...