Detailed instructions for use are in the User's Guide.
Eidos Inc. 651 Brannan St. San Francisco, CA 94107. BIONICLE® game software © TT Games Publishing Ltd 2006. Developed by Traveller's Tales Ltd. Certain technology developed by Amaze Entertainment, Inc. Certain technology © 2006 Amaze Entertainment Studio Inc. Amaze Entertainment and the Amaze Entertainment logos are trademarks of Amaze Entertainment, Inc. in the United States and/or other countries. Published by Eidos and TT Games under license from the LEGO Group. LEGO, the LEGO logo and BIONICLE® are trademarks of the LEGO Group. ©2006 The LEGO Group. Eidos and the Eidos logo are trademarks of Eidos, Inc. All rights reserved. The rating icon is a registered trademark of the Entertainment Software Association. TM, ®, Game Boy Advance, Nintendo Gamecube, and Nintendo DS are trademarks of Nintendo. © 2004 Nintendo. Printed in the USA. PTOM7GUS03
INSTRUCTION BOOKLET
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION.
WARNING - Electric Shock
To avoid electric shock when you use this system: Do not use the Nintendo GameCube during a lightning storm. There may be a risk of electric shock from lightning. Use only the AC adapter that comes with your system. Do not use the AC adapter if it has damaged, split or broken cords or wires. Make sure that the AC adapter cord is fully inserted into the wall outlet or extension cord. Always carefully disconnect all plugs by pulling on the plug and not on the cord. Make sure the Nintendo GameCube power switch is turned OFF before removing the AC adapter cord from an outlet.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES
WARNING - Seizures
Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms:
Convulsions Altered vision Eye or muscle twitching Involuntary movements Loss of awareness Disorientation
CAUTION - Motion Sickness
Playing video games can cause motion sickness. If you or your child feel dizzy or nauseous when playing video games with this system, stop playing and rest. Do not drive or engage in other demanding activity until you feel better.
CAUTION - Laser Device
The Nintendo GameCube is a Class I laser product. Do not attempt to disassemble the Nintendo GameCube. Refer servicing to qualified personnel only. Caution - Use of controls or adjustments or procedures other than those specified herein may result in hazardous radiation exposure.
To reduce the likelihood of a seizure when playing video games: Sit or stand as far from the screen as possible. Play video games on the smallest available television screen. Do not play if you are tired or need sleep. Play in a well-lit room. Take a 10 to 15 minute break every hour.
CONTROLLER NEUTRAL POSITION RESET If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of neutral position when the power is turned ON, those positions will be set as the neutral position, causing incorrect game control during game play.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: Avoid excessive play. It is recommended that parents monitor their children for appropriate play. Take a 10 to 15 minute break every hour, even if you don't think you need it. If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.
To reset the controller, release all buttons and sticks to allow them to return to the correct neutral position, then hold down the X, Y and START/PAUSE Buttons simultaneously for 3 seconds.
L Button
R Button
Control Stick
C Stick
The official seal is your assurance that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products.
Nintendo does not license the sale or use of products without the Official Nintendo Seal.
CONTENTS
LARA . . . . . . . . . . . . . . . . . . . . . . . 2 NINTENDO GAMECUBE CONTROLLER . . 3
Menu Controls Start Game Load Croft Manor Options Extras 3 4 4 4 5 5
MAIN MENU . . . . . . . . . . . . . . . . . . . 4
THIS GAME SUPPORTS GAME PLAY WITH ONE PLAYER AND CONTROLLER. 1 Player THIS GAME REQUIRES A MEMORY CARD FOR SAVING GAME PROGRESS, SETTINGS OR STATISTICS.
DIFFICULTY LEVELS/SCREEN MODES . . 6 SAVING AND LOADING THE GAME . . . . 6
Saving Your Progress Saving Rewards Loading a Saved Game Movement Controls Swimming Controls Combat and Item Controls Driving Controls 6 6 6 7 7 9 9
Memory Card
CONTROLLING LARA . . . . . . . . . . . . . 7
IMPORTANT LEGAL INFORMATION
Copying of any video game for any Nintendo system is illegal and is strictly prohibited by domestic and international intellectual property laws. "Back-up" or "archival" copies are not authorized and are not necessary to protect your software. Violators will be prosecuted. This video game is not designed for use with any unauthorized copying device or any unlicensed accessory. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact the game publisher's "Technical Support" or "Customer Service" department. The contents of this notice do not interfere with your statutory rights. This booklet and other printed materials accompanying this game are protected by domestic and international intellectual property laws.
COMBAT . . . . . . . . . . . . . . . . . . . . 9
Combat Strategies Aiming and Firing Controls Melee Attacks Defensive Combat Controls Targeting 9 9 9 10 10
HUD (Head's-Up Display) . . . . . . . . . . 11 Weapons, Items and Health 11 PDA . . . . . . . . . . . . . . . . . . . . . . . 12 EQUIPMENT . . . . . . . . . . . . . . . . . . 12
Health Pack 12 Personal Light Source (PLS) 12 Magnetic Grapple 13 Binoculars/Remote Analysis Device (RAD) 13 Using the Binoculars/RAD 13
Blood Language Suggestive Themes Violence
REWARDS . . . . . . . . . . . . . . . . . . . 14 CREDITS . . . . . . . . . . . . . . . . . . . . 15
LICENSED BY
NINTENDO, NINTENDO GAMECUBE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2001 NINTENDO. ALL RIGHTS RESERVED.
2
3
LARA
At the age of nine, Lara survived a plane crash in the Himalayan mountains that led to the death of her mother. After miraculously surviving a ten-day solo trek from the crash site to Kathmandu, she spent the rest of her childhood under the close tutelage of her archeologist father, the late Earl of Abbingdon, Richard Croft. At the age of 18, after the death of her father, Lara inherited the Croft estates and became Countess of Abbingdon. Since then she has been credited with the discovery of some 16 archeological sites of international significance. Lara Croft has been hailed both as an archeological wunderkind and a glorified treasure hunter, depending on who's talking. There are thousands of rumors surrounding Lara's exploits, invariably involving the unexplained or outright unbelievable. Lady Croft herself is rarely available for comment, which further adds to the fog of mystery that surrounds her life and work. Consequently, Lara Croft continues to be the focus of wild speculation and intense debate. Idealized and vilified in equal measure, she is perhaps one of the most fascinating, enigmatic figures of our time.
NINTENDO GAMECUBE CONTROLLER
START/PAUSE L Button R Button
Z Button Y Button Control Stick X Button A Button B Button
+Control Pad
C Stick
MENU CONTROLS
START/PAUSE +Control Pad A Button B Button
Pause/Open Pause Menu Cycle through options Confirm/Next menu Cancel/Previous menu
Note: See pages 7-10 for in-game controls.
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5
MAIN MENU
START GAME
Start a new game. If saved data is present on your Nintendo GameCube Memory Card, this option changes to RESUME GAME and resumes play from the last save.
OPTIONS
Use the Menu Controls (page 3) to select game options and change settings. J SOUND Adjust the volume of the game's MUSIC, SFX and VOICE. J DISPLAY Set SUBTITLES OFF or to your preferred language. J CAMERA
INVERT X-AXIS INVERT Y-AXIS
Set the following options to YES or NO:
LOAD
J NEW GAME J LOAD GAME J LOAD LEVEL Start a new game. Display a list of saved games. Select a save and press the A Button to load it. Display a list of completed levels (present in the loaded save). Replay these levels to collect rewards, play in different difficulty modes, or attempt a Time Trial.
AIM & BINOCS INVERT X-AXIS AIM & BINOCS INVERT Y-AXIS
J CONTROL
COMBAT MODE RUMBLE
Set the following options: Select STANDARD or ADVANCED HOLD. Turn the Controller's rumble feature ON/OFF.
EXTRAS
Access information and bonus content within TOMB RAIDER: LEGENDTM. By completing levels and collecting rewards along the way, you will unlock items that you can then select and view here.
CROFT MANOR
You can visit Lara's expansive manor via the Main Menu throughout the game. But to gain full access you must have a saved game containing at least one completed mission. Only then will all the Manor's secrets become approachable for you to discover.
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7
DIFFICULTY LEVELS/SCREEN MODES
When you start a new game, you'll be prompted to select a difficulty level and set two screen options: J DIFFICULTY Choose EXPLORER (easy), ADVENTURER (medium) or TOMB RAIDER (hard).
CONTROLLING LARA
The controls shown in this section are default. You can view all Controller settings in the Options Menu (page 5).
MOVEMENT CONTROLS
Control Stick
SAVING AND LOADING THE GAME
B Button
Movement: Sneak, Walk and Run. Crouch/Roll. Interact/Action: while standing next to objects or vehicles. Pick up new weapon: when standing over weapon. Safety Grab: prevent Lara from falling from ledges.
Press START/PAUSE during play to display the Pause Menu. From here you can save your progress and rewards and load a saved game.
Y Button
SAVING YOUR PROGRESS
Every game level has several checkpoints to pass. The word CHECKPOINT will appear in the bottom right of the screen to inform you when Lara has passed a checkpoint. This is a good place to save your progress. Press START/PAUSE to access the Pause Menu and select SAVE. From here you can choose to create a new save game or overwrite an existing save. You can also save between checkpoints, but Lara will always appear at the most recently saved checkpoint when a save is loaded again.
Note: There is no automatic save when you leave the game. However, if Lara
Y Button (hold) Climb up/down ropes. + Control Stick */@ A Button C Stick
Jump. Hold button to jump farther. Rotate camera.
dies during a game, she automatically restarts at the last checkpoint passed, regardless of whether or not you saved there. If you quit the game without saving, you lose all progress since the last saved checkpoint.
SAVING REWARDS
When you replay a previously completed level, you will have the option to select SAVE REWARDS to save any collected rewards to your current game.
SWIMMING CONTROLS
Control Stick B Button Y Button A Button C Stick
Swim left, right, forward. Dive. Hold to dive deeper. Interact/Fast Stroke. Swim toward the surface/ Surface. Rotate camera.
LOADING A SAVED GAME
You can load any saved game on your Memory Card from the Main Menu or from the in-game Pause Menu. Select LOAD, then choose a save from one of the four save slots. If data is present, details of the save will be shown at screen right. Press the A Button to load and resume that game. If you have a save that was created at the end of the game, you cannot load it during gameplay. Instead, you can revisit any part of the game via the LOAD LEVEL option (page 4) in the Main Menu.
Note: If you're using save files that were copied from one Memory Card
Note: When Lara is swimming underwater, her air meter slowly drains. If it runs out, Lara will start to take damage to her standard health bar (page 11). If Lara does not surface for air in ti ...