Detailed instructions for use are in the User's Guide.
Credits
Credits
Designer Programming Producer
David Lester Simon Bradbury Eric Ouellette Darrin Horbal Ron Alpert Adam Carriuolo Bob Curtis Mike Malone Heidi Mann Andrea Muzeroll Dennis Rose Gary Bendilow Michael Best Martin Povey Daniel Shutt David Lester Ken Parker Wayne McCaul Edward Saltzman Rob Euvino
3 QA Manager Lead Tester
Jon Payne Greg Sheppard Neal Sumsion Niall Callaghan Austin Parsons Brian Coons Frank Lavoie Tony Leier Wayne McCaul Tom Rogers Doug Gonya Eric Ouellette Ken Parker Greg Sheppard
Quality assurance (UK)
Art Director (US) Artists (US)
Quality assurance (US)
Map & assignment Designers
Artists (UK)
Manual & Research
Special Thanks to Chris Beatrice and Doug Gonya.
Sound Effects Music
Table of Contents
Table of Contents
Welcome to the Roman Empire . . . . . . . . . . . .9 In-Game Information . . . . . . . . . . . . . . . . . .10 Getting Started . . . . . . . . . . . . . . . . . . . . . . . . .13 Installing Caesar III . . . . . . . . . . . . . . . . . . .13 Starting the Game . . . . . . . . . . . . . . . . . . . . .14 Your Career . . . . . . . . . . . . . . . . . . . . . . . . .15 City Construction Kit . . . . . . . . . . . . . . . . . .16 Losing the Game . . . . . . . . . . . . . . . . . . . . .17 For Players of Caesar II . . . . . . . . . . . . . . . .17 Roman Cities, and How to Build Them . . . . .23 How to Build a Roman City . . . . . . . . . . . . .26 Recommended Order of Priorities . . . . . . . . .28 Game Ratings . . . . . . . . . . . . . . . . . . . . . . . . . .33 Culture . . . . . . . . . . . . . . . . . . . . . . . . . . . . .33 Prosperity . . . . . . . . . . . . . . . . . . . . . . . . . . .34 Peace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36 Favor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36 Housing and Desirability . . . . . . . . . . . . . . . . .41 Desirability . . . . . . . . . . . . . . . . . . . . . . . . . .43 Gardens and Plazas . . . . . . . . . . . . . . . . . . . .45 Statues . . . . . . . . . . . . . . . . . . . . . . . . . . . . .46 People, Employment and Migration . . . . . . . .49 Migration: Attracting People to Your City . .49 Population Growth . . . . . . . . . . . . . . . . . . . .52 Plebeians, Patricians, & the Workforce . . . . .53 Employment & Labor Allocation . . . . . . . . .54 People Walking Along Roads . . . . . . . . . . . .56 Mood and Crime . . . . . . . . . . . . . . . . . . . . . . .59 Mood . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .59 Crime . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .61
5 Riots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .63 Prefectures & fire . . . . . . . . . . . . . . . . . . . . .66 Engineering and Transport . . . . . . . . . . . . . . .69 Engineering . . . . . . . . . . . . . . . . . . . . . . . . .69 Paths & Roads . . . . . . . . . . . . . . . . . . . . . . .70 Bridges & Water Transport . . . . . . . . . . . . . .72 Dock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .73 Shipyard & Wharf . . . . . . . . . . . . . . . . . . . .75 Education . . . . . . . . . . . . . . . . . . . . . . . . . . . . .79 School, Academy & Library . . . . . . . . . . . . .79 Religion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .83 The Gods . . . . . . . . . . . . . . . . . . . . . . . . . . .83 Temples . . . . . . . . . . . . . . . . . . . . . . . . . . . .85 The Oracle . . . . . . . . . . . . . . . . . . . . . . . . . .86 Entertainment . . . . . . . . . . . . . . . . . . . . . . . . .89 Venues & Performer Schools . . . . . . . . . . . .89 Theater . . . . . . . . . . . . . . . . . . . . . . . . . . . . .91 Amphitheater and Colosseum . . . . . . . . . . . .91 Hippodrome . . . . . . . . . . . . . . . . . . . . . . . . .91 Festival . . . . . . . . . . . . . . . . . . . . . . . . . . . .93 Health and Sanitation . . . . . . . . . . . . . . . . . . .95 Sanitation: Bath-house & Barber . . . . . . . . .95 Doctor's Clinic & Hospital . . . . . . . . . . . . . .95 Disease . . . . . . . . . . . . . . . . . . . . . . . . . . . . .96 Government, Administration and Money . . . .99 The Senate . . . . . . . . . . . . . . . . . . . . . . . . . .99 Forum . . . . . . . . . . . . . . . . . . . . . . . . . . . . .100 Triumphal arch . . . . . . . . . . . . . . . . . . . . . . .101 Money . . . . . . . . . . . . . . . . . . . . . . . . . . . . .102 Costs and Controlling Them . . . . . . . . . . . . .103 Taxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .104 Tribute . . . . . . . . . . . . . . . . . . . . . . . . . . . . .105
Table of Contents
6 Your Rank & Salary . . . . . . . . . . . . . . . . . . .106 Governor's Residence . . . . . . . . . . . . . . . . . .107 Food, Farming and Industry . . . . . . . . . . . . . .111 Food . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .111 Farming . . . . . . . . . . . . . . . . . . . . . . . . . . . .113 Storage & Distribution: Granary, Warehouse & Market . . . . . . . . . . . . . . . .116 Special Orders . . . . . . . . . . . . . . . . . . . . . . .118 Market . . . . . . . . . . . . . . . . . . . . . . . . . . . . .121 Industry . . . . . . . . . . . . . . . . . . . . . . . . . . . .122 Clay Pit, Iron Mine & Timber Yard . . . . . . .124 Marble . . . . . . . . . . . . . . . . . . . . . . . . . . . . .124 Workshops . . . . . . . . . . . . . . . . . . . . . . . . . .125 Oil, Pottery & Furniture . . . . . . . . . . . . . . . .125 Wine . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .126 Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . .127 Trade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .129 Water Supply . . . . . . . . . . . . . . . . . . . . . . . . . .135 Well . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .135 Fountain . . . . . . . . . . . . . . . . . . . . . . . . . . . .136 Reservoir & Aqueduct . . . . . . . . . . . . . . . . .136 Military Activity . . . . . . . . . . . . . . . . . . . . . . . .141 Walls & Towers . . . . . . . . . . . . . . . . . . . . . .142 Gatehouse . . . . . . . . . . . . . . . . . . . . . . . . . .143 Fort . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .144 Barracks . . . . . . . . . . . . . . . . . . . . . . . . . . . .146 Military Academy . . . . . . . . . . . . . . . . . . . .147 Commanding Roman legions . . . . . . . . . . . .148 What to Expect in Battle . . . . . . . . . . . . . . .151 Battles in Your Province . . . . . . . . . . . . . . . .151 Fighting for the Empire . . . . . . . . . . . . . . . .153 Enemies of Rome . . . . . . . . . . . . . . . . . . . . .155 Native Tribes . . . . . . . . . . . . . . . . . . . . . . . .155 Mission Posts . . . . . . . . . . . . . . . . . . . . . . . .155 Other Enemies of Rome . . . . . . . . . . . . . . . .156 Information, Tools and Tips . . . . . . . . . . . . . .159 Messages . . . . . . . . . . . . . . . . . . . . . . . . . . .159 Overlays . . . . . . . . . . . . . . . . . . . . . . . . . . . .160 Advisors . . . . . . . . . . . . . . . . . . . . . . . . . . . .167 Game Options . . . . . . . . . . . . . . . . . . . . . . .183 Other Game Controls . . . . . . . . . . . . . . . . . .185 Answers to Common Question . . . . . . . . . . .186 Hints and Tips . . . . . . . . . . . . . . . . . . . . . . .190 Designer's Notes . . . . . . . . . . . . . . . . . . . . . . . .197 Building Summary . . . . . . . . . . . . . . . . . . . . . .200
Table of Contents
7
Welcome to the Roman Empire
C
ongratulations, citizen! Caesar has approved your application to enter the Empire's government. The Emperor is eager to expand his settlements and reward citizens who can implement his will. The Roman Empire is so vast, and growing so rapidly, that even our divine Caesar cannot hope to rule it alone. He needs capable provincial governors, and that is where you come in. Caesar appointed me, Pius Perplexus, to teach you the skills of governing. Your scribe, Clarus Lucidus, will add notes as we go along. My main interest is in teaching you what you should do, and why you should do it. When Clarus thinks you need information about how to do whatever I am discussing at the time, he adds his comments in obvious sections called Scribe's Notes. Your goal is to build a thriving Roman city. Caesar III has two styles of play: The Career Game and the City Construction Kit. In a Career, Caesar rewards success with promotions and more challenging assignments. All new governors begin their careers with the same sequence of two assignments. After you complete them, Caesar lets you choose between accepting a peaceful or a dangerous new assignment each time you earn a promotion. As long as you continue to meet Caesar's ever escalating expectations, you win by becoming Rome's next Emperor. If the second style of play, the City Construction Kit, is more to your liking, you can ignore the Emperor and set your own goals. There is no winning in the Construction Kit, beyond satisfying whatever objectives you set for yourself.
Welcome to the Roman World
10
You can lose either type of game if you fall very much out of Caesar's favor. The Favor rating, which measures Caesar's current opinion of you, is affected by your performance especially your handling of your province's funds. Don't worry, though Caesar may be a tough master, but he is fair, and will give you the chance to recover if you do fall far out of favor. Use the considerable information within the game to avoid this unfortunate outcome. Caesar III is not a war game, although you might sometimes have to defend your city against Rome's enemies. It's not a historical reference or educational program, either. It is about building cities where people can live productive, happy lives, and having fun in the process. Caesar III gives you a strong feeling of what life might have been like in ancient Rome, but the game does sometimes depart from history. In some places, strict historical accuracy would have made the game complicated or restrictive. Wherever they faced such choices, Caesar III's designers emphasized simplicity and fun.
Welcome to the Roman World
11
panels often include a few words in red type. Click on red words to read related help entries. You can also choose Help from the menu bar at the top of your game screen to view the Table of Contents for in-game Help.
In-game information
C
aesar III has lots of information built right into the game. When you are in doubt about anything, click on it with your mouse's right button (right-click). Almost everything displays a small panel showing important information when you right-click on it. For more detailed help, click on the button in the panel's lower left corner. These detail
Getting started
Installing Caesar III
W
ith Windows running on your computer, put the Caesar III CD into the CD-ROM drive. After a moment, Windows' AutoPlay feature displays a screen with four buttons marked Play, Install, Uninstall and Quit. Click Install to begin. If AutoPlay doesn't work on your computer, put the Caesar III CD into the CD-ROM drive. Click twice quickly (double-click) on the My Computer icon on your Windows desktop. In the window that opens, find the icon representing your CD-ROM drive. Click that icon with your right mouse button (rightclick). Now click the word Open at the top of the menu that appeared when you rightclicked. Double-click the item called Setup.exe. The Install program performs a brief system test. Click the Yes button if you hear sound. Read the Welcome screen that appears next, then click the Next button. You are now prompted to choose an Install path for Caesar III. To change the game's location on your hard drive, click the Browse button and find the folder to which you'd like the game installed. Click Next when your choice is displayed, or to accept the path Install chose. If you're unsure where you should install the game, just use the location chosen by the Install program. Caesar III's installation can take up to 10 minutes. When it finishes, you see a box describing the additions Caesar III made to your Start menu. Click OK, then tell Install whether or not to add bookmarks to your Internet browser.
Getting started
14
Install now asks whether you would like to view the game's Readme file. Click Yes if you'd like to read it now. This manual went to print several weeks before the game was finished, and late changes or additions are documented in Readme. Wherever Readme and this manual conflict, Readme is correct. (Readme doesn't display until the Install is complete). Click the Finish button. Install checks some system components, and updates them if necessary. It might then restart your computer. Use the Sierra AutoUpdate feature accessible from your Start button to check for any free enhancements or upgrades to the game.
Getting started
15
Your Career
T
he first two assignments are the same for all new governors. Each assignment in the Career Game has clear goals that you must achieve to earn a promotion a ...