Detailed instructions for use are in the User's Guide.
KEYBOARD COMMANDS
BASIC KEYBOARD FUNCTIONS NAME
Deploy item/unit
KEY
D
DEFINITION
Some units have secondary functions that enable greater or different attacks or powers. You can also click on them when the "deploy" cursor appears above the unit. GIs, Desolators and Yuri all have secondary powers. You can also use this to exit units or garrisoned buildings. Units will actively scan the terrain and attack enemies automatically. Units will travel from place to place and actively attack & destroy enemies they encounter. Units will try to avoid being run over. Press when vehicle tries to run over your infantry. Stops selected unit's movement in its tracks. Forces a unit to fire on a friendly or neutral unit.
Guard Current Area Attack Move Scatter Stop Force Fire
G Click unit, CTRL/SHIFT, move to area X S Hold CTRL key, guide cursor over target, left-click Hold ALT key, guide cursor over target, left-click
Force Move
Forces a unit to drive/walk over an area or to run over a unit.
Options Menu Create Team Select Team Ally with chosen side Type Select
ESC CTRL + 1-9 1-9 A T
Go to Options Menu. Creates teams of units. Selects a team you have already created. Press to avoid attacking friends. Left-click on TYPE SELECT button in the Advanced Command Bar or press T once to select all the units on screen of the same type (one click). Double-click to select them across the battlefield. Sends messages to all listeners
Chat to all Listeners (in Multiplayer)
Enter to bring up chat cursor, ENTER to send message, Rightclick to cancel message Hit BACKSPACE, type, hit ENTER
Chat to all Allies (in Multiplayer) Chat to all Players (in Multiplayer)
Sends messages to all allies
Press `\' to bring up chat cursor, ENTER to send message, Rightclick to cancel message (B), press Enter, write message, press Enter to send message. Press DEL to delete beacon
Sends messages to all players
Place Beacon
Writes messages to allies and sets them on battlefield.
Enter Way Point mode Click on unit, press and hold Z, set down the way points, release to initiate movement command
Sets Way Points.
KEYBOARD COMMANDS
Set Rally Point Click on Barracks, War Factory, Shipyard or Cloning Vats and select the rally point on the battlefield Space Bar C Rallies your units to a spot on the battlefield after they are produced. Go to Event on Radar All units cheer! Centers your view on latest radar map ping. Makes all your infantry cheer in victory! Accesses the Diplomacy Screen.
Go to Diplomacy Menu Tab
ADVANCED KEYBOARD FUNCTIONS NAME
Follow Guard Destination Escort Unit Guard a Structure Structure Tab Armory Tab Infantry Tab Unit Tab Next Unit Previous Unit Select All Cycle through Elites Cycle through health Modify Selected Units
KEY
F CTRL/ALT + click area CTRL/ALT + click unit CTRL/ALT + click structure Q W E R M N P Y U Hold SHIFT and click on selected unit to deselect. Click on unselected unit to add to group H Left-click structure, K Left-click structure, L CTRL +F1-F4 F1-F4
DEFINITION
Game viewport follows selected unit. Moves to area and then guard it. Guards a unit while it moves about terrain. Guards a specific structure. Hotkey to Structures. Hotkey to Armory. Hotkey to Infantry. Hotkey to Units. Selects the next unit in order of creation. Selects the previous unit you selected. Selects all units on battlefield. Selects all veteran or all elite units. Selects all units with like health bars. Remove specific unit(s) from a group of units.
Center Tactical Map on Base Repair Mode Sell Mode Bookmark Creation Go to Bookmark Selection Multiplayer Taunts
Centers your view on your base. Normally this is your Construction Yard. Repairs your structures. Sells your structures. Creates a spot on the map you want to instantly jump to. Jumps to bookmarked terrain area.
F5-F12
Sends preset audio messages to other players.
TABLE OF CONTENTS
GETTING STARTED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1 WELCOME BACK, COMMANDER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 STORY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3 MAIN MENU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 SINGLE PLAYER GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5 NEW CAMPAIGN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 DIFFICULTY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5 LOAD SAVED GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5 SKIRMISH GAMES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 INTERNET . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 NETWORK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 MOVIES & CREDITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 OPTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 DISPLAY OPTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 GAME OPTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 USER INTERFACE OPTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8 AUDIO OPTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8 KEYBOARD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 NETWORK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9 SETTING UP A NETWORK OR SKIRMISH GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10 MULTIPLAYER GAME MODES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 CO-OP PLAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12 CHOOSING A BATTLEFIELD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12 CREATE A RANDOM MAP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12 THE INTERFACE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13 THE TACTICAL MAP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 THE GAME MOUSE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13 THE COMMAND BAR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13 GAME BASICS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16 MOUSE CONTROL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16 SELECTING UNITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16 MOVING AND FIRING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16 THE SHROUD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16 GATHERING ORE/EARNING CREDITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
TABLE OF CONTENTS
BUILDING UNITS AND STRUCTURES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17 BUILD QUEUING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17 RALLY POINTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18 PLACING STRUCTURES ON THE BATTLEFIELD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18 POWER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18 TECH BUILDINGS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19 FORTIFYING CIVILIAN BUILDINGS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19 CAPTURING ENEMY BUILDINGS & REPAIRING BRIDGES, CIVILIAN STRUCTURES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20 GAME ALLIANCES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20 ADVANCED GAMEPLAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21 CREATING TEAMS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21 SELLING AND REPAIRING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21 GUARD MODE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21 ATTACK MOVE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21 VETERAN & ELITE UNITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21 FORCED FIRING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22 POWER-UP CRATES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22 THE ADVANCED COMMAND BAR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23 WAY POINTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25 UNITS AND STRUCTURES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27 ALLIED TECH TREE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27 ALLIED UNITS TECH LEVELS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27 ALLIED FORCES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28 SOVIET TECH TREE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32 SOVIET UNITS TECH LEVELS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32 SOVIET FORCES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .33 SPECIAL MULTIPLAYER FORCES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36 ALLIED STRUCTURES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .38 SOVIET STRUCTURES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .41 WESTWOOD ONLINE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .44 CREDITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .50 TECHNICAL SUPPORT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .59
V
GET TING STARTED GET TING STARTED
TO INSTALL COMMAND & CONQUERTM RED ALERTTM 2 WINDOWS¨ 95/98/2000/MILLENNIUM/NT AUTOPLAY 1. Insert either the Allied or Soviet disc into your CD-ROM drive and click on "Install". 2. 3. 4. Click "Next" and read through the license agreement. When finished, click the check box to agree or click "Cancel" to exit. Enter the serial number that is provided on the back of your Command & Conquer: Red Alert 2 jewel case, then click Next. Follow the prompts to finish the installation.
WINDOWS¨ 95/98/2000/MILLENNIUM/NT MANUAL INSTALL 1. Click on the "Start" button and select the "Run" option on the menu. 2. 3. 4. 5. Select "browse" and go to your CD-ROM drive. Double-click on the "Setup.exe" file. This may appear as "Setup" on some systems, but will always have a CD icon before it. Click "OK". Follow the procedures outlined in the AUTOPLAY sect ...