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User manual GAMES PC COSSACKS-EUROPEAN WARS

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Manual abstract: user guide GAMES PC COSSACKS-EUROPEAN WARS

Detailed instructions for use are in the User's Guide.

Credits Producer - Sergiy Grygorovych Chief Programmer - Andrew Shpagin Tools Programmer - Sergei Ivantsov Chief Artist - Dmitry Zenin Artist - Andrew Zenin Artist - Roman Nesin Historical Advisor/Artist - Andrew Zavolokin Mission Design - Alex Dragon Sound Engineer/Composer - Andrew Prishchenko Sound Engineer - Ilya Ivashchenko QA-Team Leader QA-Team - Andrew Lutskevich Tester - Eugene Volik Tester - Alex Kovalenko Tester - Sergei Belov Project Manager - Anton Bolshakov © 2 0 0 0 C DV S o f t w a re E n t e r t a i n m e n t AG a n d G S C G a m e Wo r l d . D u p l i ca t i o n p ro h i b i t e d e x ce p t i n l e g a l l y s p e c i f i e d ca s e s. A l l v i o l a t i o n s w i l l b e p ro s e c u t e d u n d e r c i v i l a n d c r i m i n a l l a w. N OT I N T E N D E D F O R R E N TA L P U R P O S E S . Should you experience a technical problem concerning the operation of this product, please contact our technical support staff. Also, check out the Support page on our web site listed below: support@cdv.de Official web site: www.cossacks.com e-mail: General Manager - Sergiy Grygorovych Table of Contents 1. 2. 2.1 2.2 GETTING STARTED ....................................................................... 6 STARTING THE GAME .................................................................... 7 Game Menus ................................................................................................................. 8 Game Interface ............................................................................................................ 14 3. 4. 4.1 4.2 4.3 CONTROLS .............................................................................. 22 GAME SETUP ........................................................................... 29 Single Player ................................................................................................................ 29 Multiplayer .................................................................................................................. 34 Internet Lobby ............................................................................................................. 44 5. 5.1 5.2 5.3 5.4 5.5 5.6 5.7 ON THE WAY TO WORLD DOMINATION ........................................... 46 Economic Development ................................................................................................. 46 Trade .......................................................................................................................... 51 Constructing Buildings ................................................................................................... 52 Technologies and Research ............................................................................................. 56 Populating Your State .................................................................................................... 57 Raising an Army ........................................................................................................... 58 Combat Actions ........................................................................................................... 62 1 TECHNOLOGIES AND UPGRADES ............................................................ 69 70 73 74 75 78 81 84 Resource Extraction ................................................................................................................ Unit Creation ........................................................................................................................ Vessels ................................................................................................................................. Infantry and Cavalry ............................................................................................................... Forge Harnesses for Horses ...................................................................................................... Artillery ............................................................................................................................... Aerostatics ........................................................................................................................... BUILDINGS ..................................................................................... 85 Economic Structures .............................................................................................................. 86 Dwellings .............................................................................................................................. 88 Mill ................................................................................................................................. 89 Storehouse ........................................................................................................................... 89 Gold Mine ........................................................................................................................... 90 Iron Mine ............................................................................................................................. 90 Coal Mine ............................................................................................................................ 90 Market ................................................................................................................................. 90 Fortifications ......................................................................................................................... 91 Military Structures ................................................................................................................. 92 Stable ................................................................................................................................. 95 Artillery Depot...................................................................................................................... 96 Shipyard ............................................................................................................................... 97 Scientific and Technological Structures ...................................................................................... 98 Academy .............................................................................................................................. 98 2 Blacksmith .......................................................................................................................... 100 Other Structures .................................................................................................................. 101 Mosque ............................................................................................................................. 103 Church .............................................................................................................................. 103 UNITS .........................................................................................105 Civilian Units ...................................................................................................................... 106 Montgolfiers ....................................................................................................................... 109 Shooting Infantry .................................................................................................................. 119 Strelets .............................................................................................................................. 124 Janissary ...................................................................................................................... ...... 126 Grenadiers .......................................................................................................................... 127 Cavalry .............................................................................................................................. 129 Light Cavalry with Cold Steel ................................................................................................. 129 Heavy Cavalry with Cold Steel ............................................................................................... 136 Shooting Cavalry Units ......................................................................................................... 141 Artillery ............................................................................................................................. 144 Cannon .............................................................................................................................. 145 Civilian Vessels .................................................................................................................... 148 Warships ....................................................................................................................... ..... 149 Battleships .......................................................................................................................... 152 INDEX ........................................................................................ 155 LICENCE AGREEMENT ...................................................................... 160 TECHNOLOGY TREE ........................................................................ 161 3 4 Cossacks European Wars 5 1. GETTING STARTED 1.1.1 SYSTEM REQUIREMENTS Minimum system requirements: Pentium 200, 32MB of RAM, 1MB DirectX compatible video card, double speed CD-ROM drive, DirectX compatible sound card, mouse. This configuration will allow the game to run satisfactorily with a resolution of 800x600 (to launch the game your monitor must support 1024x768) and a small number of units. Recommended system requirements: Pentium II 350, 64MB of RAM, 4MB DirectX compatible video card, 10 speed CD-ROM drive, DirectX compatible sound card, mouse. This configuration will allow the game to run satisfactorily in high resolutions with a large number of units. Note: Your monitor must support a 1024x768 resolution for the game to run. If your monitor supports only resolutions lower than 1024x768, Cossacks will not run. Note: You must have an installed version of DirectX 6.0 or higher on your computer for the game to run. If you do not already have DirectX installed, you can install it from the game CD. 1.1.4 AUDIO This game requires any DirectX compatible sound card to run. We recommend installing the latest driver versions for your sound card. Note: When testing we discovered that old sound cards in ISA slots and sound cards with Yamaha XG chipsets with old drivers lead to computer problems. This problem can only be eliminated by installing the latest drivers for these video cards. Note: You must have an installed version of DirectX 6.0 or higher on your computer for the game to run. If you do not already have DirectX installed, you can install it from the game CD. 1.1.2 OPERATING SYSTEM You must be running Windows 95, Windows 98, Windows 2000 or Windows NT 4.0 with Service Pack 4 in order to play Cossacks. 1.1.3 VIDEO An SVGA monitor and DirectX compatible video card with 1MB of memory are required to play the game. We recommend that you install the latest driver versions for your video card. The game does not require a 3D acceleration. 6 1.1.5 CONTROLS The game is controlled by a standard two-button mouse and a Microsoft compatible keyboard. 3. If your computer's Autorun function is disabled, you will have to run the setup.exe file manually from the root directory of the game CD. Then follow the wizard installer instructions. 1.1.6 HARD DRIVE You will need 400MB of free space on your hard drive and a double speed or faster CD-ROM drive to install and run the game. 1.2.1 TROUBLESHOOTING Note: We strongly recommend not to overclock your CPU or other components of your computer. Apart from running the risk of rendering these components useless, there is also a chance of your software, including Cossacks, becoming unstable. 1.1.7 MULTIPLAYER To play a network game via LAN you must have a LAN-connected 10/100 Mbit network card as well as IPX or TCP/IP protocols installed on your computer. To play via a modem your computer must have a 28,800 Kbit or higher modem with Internet access installed and connected to a local telephone network. Multiplayer games can also be played via any other kind of Internet access: ISDN, Cable, T1 and others. 2. STARTING THE GAME 1.1.8 GAME INSTALLATION To install the game, please do the following: 1. 2. Place the Cossacks disk in your CD-ROM drive. If your computer has Autorun capability, the Cossacks Installer menu will automatically appear on your screen. You can launch the game by clicking on the Cossacks icon on your desktop if you chose to create this icon during the installation. You can also run the game by choosing the corresponding entry in the Start Programs - GSC Game World menu. ...

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