Detailed instructions for use are in the User's Guide.
Sonalysts Combat Simulations
Dangerous WatersTM User Manual
The software and documentation are © 2004 Sonalysts, Inc. All rights reserved. Sonalysts and "Sonalysts Combat Simulations  Dangerous Waters" are trademarks or registered trademarks of Sonalysts, Inc. The Naval Institute Guide to Combat Fleets of the World © 2002 by the U.S. Naval Institute, Annapolis, Maryland, All rights reserved and the Naval Institute Guide to World Naval Weapons Systems © 1997 by the U.S. Naval Institute, Annapolis, Maryland, All rights reserved are trademarks of the U.S. Naval Institute and may be registered in certain countries. All other trademarks are the property of their respective owners.
MANUAL SECTIONS
This manual is divided into sections. Each section contains its own Table of Contents.
Section 1: Install Guide Section 2: Welcome/Getting Started Section 3: Main Menu Section 4: Multiplayer Section 5: Training Section 6: Navigation Station Section 7: FFG Stations Section 8: MH-60R Stations Section 9: P-3C Orion Stations Section 10: Kilo Stations Section 11: Akula Stations Section 12: Seawolf Stations Section 13: 688(I) Stations Appendices Appendix A: Acronyms Appendix B: Terms Appendix C: Submarine Max and Mins Appendix D: In-Game Sensors Appendix E: Credits
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LICENSE This License does not provide you with title to or ownership of the software program "Sonalysts Combat Simulations  Dangerous Waters", (the "Software") but only a right of limited use of the Software, and ownership of the media on which a copy of the Software is reproduced. The Software, including its source code, is, and shall remain, the property of Sonalysts, Inc. You may make one copy of the Software solely for back-up purposes, provided that you reproduce all proprietary notices (e.g., copyright, trade secret, trademark) in the same form as in the original and retain possession of such back-up copy. The term "copy" as used in this License means any reproduction of the Software, in whole or in part, in any form whatsoever, including without limitation, print-outs on any legible material, duplication in memory devices of any type, and handwritten or oral duplication or reproduction. The manual may not be copied, photographed, reproduced, translated, or reduced to any electrical medium or machine-readable form, in whole or in part, without prior written consent from Sonalysts. All rights not specifically granted in this Agreement are reserved by Sonalysts. You shall not, in any way, modify, enhance, decode, or reverse engineer the Software. User-created scenarios may be distributed free of charge, but shall not be sold, licensed, or included as part of any package or product that is sold or licensed, without the prior written consent of Sonalysts. You may not rent or lease the Software or related materials. You may permanently transfer the Software and related written materials if you retain no copies, and the transferee agrees to be bound by the terms of this License. Such a transfer terminates your License to use the Software and related materials.
LIMITED WARRANTY
Sonalysts and Battlefront.com warrant to the original purchaser that the media on which the Software is recorded is free from defects in workmanship and material under normal use and service for 90 days from the date of delivery of the Software. This warranty does not cover material that has been lost, stolen, copied, or damaged by accident, misuse, neglect, or unauthorized modification. Sonalysts' and Battlefront.com's entire liability and your exclusive remedy shall be, at Battlefront.com's option, either return of the price paid, or replacement of the media which does not meet the limited warranty described above. The media must be returned to Battlefront.com with a copy of your purchase receipt. Any replacement Software media shall be subject to this same limited warranty for the remainder of the original warranty period, or thirty days, whichever is longer. LIMITATION OF LIABILITY
SONALYSTS AND BATTLEFRONT.COM MAKE NO OTHER WARRANTY OR REPRESENTATION, EXPRESS, IMPLIED, OR ANY WARRANTY ARISING FROM A COURSE OF DEALING, TRADE USAGE, OR TRADE PRACTICE WITH RESPECT TO THE SOFTWARE OR RELATED MATERIALS, THEIR QUALITY, PERFORMANCE, MERCHANTABILITY, NON-INFRINGEMENT, OR FITNESS FOR A PARTICULAR PURPOSE. AS A RESULT, THE SOFTWARE AND RELATED
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MATERIALS ARE LICENSED "AS IS." IN NO EVENT WILL SONALYSTS OR BATTLEFRONT.COM BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THE SOFTWARE AND RELATED MATERIALS. SOME STATES DO NOT ALLOW LIMITATION AS TO HOW LONG AN IMPLIED WARRANTY LASTS AND/OR EXCLUSIONS OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES SO THE ABOVE LIMITATIONS AND/OR EXCLUSION OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC RIGHTS AND YOU MAY ALSO HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE.
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SECTION 1
INSTALLATION GUIDE
Section 1: Installation Guide
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1: INSTALLATION GUIDE SYSTEM REQUIREMENTS
MINIMUM SPECIFICATIONS
Windows 98SE/ME/2000/XP 550Mhz processor 128 MB RAM Eight-speed CD-ROM drive Direct 3D compliant Video Card with 32MB RAM, (with DirectX 9.0b compatible drivers) Sound Card with DirectX 9.0b compatible drivers Desktop Resolution of 800x600 @ 16-bit color depth 590MB hard-drive space for installation Internet or LAN connection required for multiplayer
RECOMMENDED SYSTEM
The following upgrades from the minimum specifications are recommended: 1GHz+ processor 256 MB RAM Direct 3D compliant Video Card with 64MB RAM, (with DirectX 9.0b compatible drivers) 1GB hard-drive space for installation
TO INSTALL S.C.S. Â DANGEROUS WATERS
1. Insert S.C.S. - Dangerous Waters CD disk #1 in your CD-ROM drive.
When the install wizard appears, click INSTALL.
2. The Dangerous Waters Setup Wizard appears. Click NEXT to proceed
to the next step. (You can click CANCEL at any point to exit the Setup Wizard.)
3. The Choose Destination Location window appears. Click NEXT to
install the game to the default location or select BROWSE to select and alternative location, then click NEXT.
4. The Setup Type window appears. You must select FULL or TYPICAL
before you can proceed. Click NEXT.
5. The Select Program Folder window appears. Click NEXT to install the
game to the default Program File location or click BROWSE to select an alternate location, then click NEXT.
Section 1: Installation Guide
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6. The Start Copying Files Window appears providing you with an
opportunity to review your selections for type and locations before starting the copy process. To change your selections, click BACK. Click NEXT to continue.
7. A progress bar appears indicting that the files are being copied to your
hard drive. Partway through this process you are prompted to insert disk #2. Remove disk #1, insert disk #2 then click OK.
8. Near the completion of the copy process you are prompted to insert
disk # 1 again. Remove disk #2, insert disk#1 then click OK.
9. You are prompted to add an icon to the desktop. Click YES or NO as
desired.
10. The Adobe Acrobat Reader information window appears. Click YES. 11. You are prompted to install Voice Command Recognition software.
Click YES or NO as desired.
12. You are prompted to install DirectX 9 if it is not installed. You must
install DirectX 9 to run S.C.S. Â Dangerous Waters. You are informed if DirectX 9 is already installed. Click OK.
13. The Initial Skill Level selection window appears. You must select
Novice or Advanced settings as described in the wizard to continue. Click NEXT.
14. The InstallShield Wizard Complete window appears. Click FINISH.
Section 1: Installation Guide
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Section 1: Installation Guide
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SECTION 2
WELCOME GETTING STARTED
Section 2: Welcome / Getting Started
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2: WELCOME/GETTING STARTED .............................................................2-3 CONTROLLABLE PLATFORMS .................................................................2-3 U.S. PLATFORMS ............................................................ 2-3 Oliver Hazard Perry (FFG-7) Class......................... 2-3 MH-60R Multi-mission Helicopter ........................... 2-4 P3-C Orion.............................................................. 2-4 Seawolf (SSN 21) Class ......................................... 2-4 Los Angeles Improved (SSN 688(I)) Class ............. 2-5 RUSSIAN PLATFORMS ...................................................... 2-5 Kilo SS & Kilo Improved SS Classes ...................... 2-5 Akula 1 Improved SSN & Akula II SSN Classes ..... 2-5 CHINESE PLATFORMS (PROC)......................................... 2-5 Kilo SS & Kilo Improved SS Classes ...................... 2-5 HOW TO USE THIS MANUAL...................................................................2-6 ASSUMPTIONS IN MANUAL................................................. 2-7 Specific Options Settings ........................................ 2-7 Terms defined......................................................... 2-9 GAMEPLAY OVERVIEW..................................................................... 2-11 GAMEPLAY ................................................................... 2-11 Getting Started...................................................... 2-12 Autocrew............................................................... 2-13 Damage ................................................................ 2-13 Task Bar ............................................................... 2-13 Navigation Station (Brief Overview) ...................... 2-14 Voice Commands ................................................. 2-15 System Menu........................................................ 2-16 PLAYING FROM THE NAVIGATION STATION........................ 2-17
Section 2: Welcome / Getting Started
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2: WELCOME/GETTING STARTED
Now you can command a surface, subsurface or air platform all in one game! S.C.S. - Dangerous Waters allows you to engage the enemy below as the commander of an Oliver Hazard Perry Class Guided Missile Fast Frigate, its MH-60R multi-mission helicopter or a P-3C Orion ASW/ASUW aircraft. Prowl the ocean depths in a U.S. Seawolf or Improved Los Angeles Class Nuclear Submarine or seek out enemy targets in a Russian Akula I Improved or Akula II Nuclear Submarine or an ultra quiet Russian or Chinese Kilo diesel sub! Play the campaign from either the Blue (U.S. or U.S. and Russian alliance) or Red vantage point (Chinese or Chinese and Russian alliance). Multiplayer missions pit you against players commanding the most capable submarines at sea or a deadly submarine hunter. Multiplayer Multi-Station mode allows you to man a specific station aboard a ship, plane or sub with other players taking the role of other crewmembers on the same platform! See the Multiplayer section of this manual. As the Commander of your platform you can relinquish control of various stations to your Autocrew or man all stations yourself. Give orders to your crew via voice commands, use the handy menu commands from the Task Bar or mouse commands in the Navigation Station. The Task Bar allows you to perform many maneuvering tasks from any station. Create your own missions in S.C.S. - Dangerous Waters powerful Mission Editor. Information from the United States Naval Institute is available on all military ships and planes modeled in the game.
CONTROLLABLE
PLATFORMS
Controllable platforms include sub classes from three countries and U.S. Navy ASW surface and air platforms. The following classes are controllable in S.C.S. - Dangerous Waters.
U.S. PLATFORMS
Oliver Hazard Perry (FFG-7) Class
Small, sleek and fast, Oliver Hazard Perry class guided missile frigates (FFGs) are uniquely capable warships, commonly referred to as a "Fleet work horse," to protect shipping, with particular emphasis as an AntiSubmarine Warfare (ASW) combatant. This ship class was designed to be cost efficient and therefore lacks a true multi-mission capability. Nonetheless, these frigates are a tough ship capable of withstanding considerable damage as demonstrated by the USS Stark surviving a hit by two Exocet cruise missiles and the survival of USS Samuel B. Roberts after suffering a mine detonation. A significant combat upgrade for these ships came about from embarking multi-mission helicopters to extend the combat reach in terms of both weapons and sensor capabilities. This surface Section 2: Welcome / Getting Started 2-3
combatant is capable of engaging and destroying targets on land, in the air, and on the sea; remaining at sea for extended periods of time, and continuing to operate in very rough sea conditions.
MH-60R Multi-mission Helicopter
The MH-60R is an advanced multi-mission helicopter equipped with state of the art electronics and sonar including Multi-Mode Radar, Electronic Support Measures, and AQS-22 airborne low frequency dipping sonar ( ...