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User manual GAMES PC FINAL FANTASY VIII
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User guide GAMES PC FINAL FANTASY VIII
LIMITED WARRANTY
For a period of ninety (90) days from the date of purchase, Square Electronic Arts L.L.C. (SQEA) warrants to the original purchaser of this SQEA software product that the medium on which this computer program is recorded is free from defects in materials and workmanship. SQEA agrees for a period of ninety (90) days from the date of purchase, to either repair or replace, at its option, free of charge, any SQEA software product that does not meet the above warranty, postage paid, with proof of purchase. This warranty is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect in the SQEA software product has arisen through abuse, unreasonable use, mistreatment or neglect. LIMITATIONS The above warranty is in lieu of all other warranties, and no other representations or claims of any nature shall be binding on or obligate SQEA. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY, COURSE OF DEALING IN TRADE AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL SQEA BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS SQEA SOFTWARE PRODUCT. Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may also have other rights that vary from state to state. NOTICE This manual and the software described in this manual are copyrighted. All rights in the manual and the software are reserved. No part of this manual or the described software may be copied, reproduced, translated, or reduced to any electronic medium or machine-readable form without the prior written consent of SQEA. The described software may not be reversed engineered, decompiled or otherwise disassembled. RETURNS WITHIN 90 DAY WARRANTY PERIOD To replace defective media within the 90-day warranty period, send the defective media, a copy of the original sales receipt, a return address, and a small note describing the difficulties you are experiencing to Electronic Arts Customer Warranty, P.O. Box 9025, Redwood City, CA 940659025. If you have warranty questions, you can also contact Customer Warranty at (650) 628-1900, fax (650) 6285999. Hours of operation: Monday - Friday, 8:30am - 11:45am and 1pm - 4:30pm, Pacific Standard Time. RETURNS AFTER WARRANTY To replace defective media after the ninety (90) day warranty period has expired, send the original CD to the Electronic Arts' address above. Enclose a statement of the defect, your name, your return address, and a check or money order for $7.50. REPLACEMENT MEDIA The above provisions apply to any replacement media or software provided by SQEA hereunder, including the above warranties and limitations. TECHNICAL SUPPORT For technical support questions, you can call (650) 628-1009. Representatives are available Monday through Friday 8:30 - 11:45 am or 1:00 - 4:30 pm, Pacific Standard Time. Tech Support Fax: (650) 628-5999 Internet e-mail: support@ea.com Warranty inquiries: warranty@ea.com World Wide Web: Access our web site at http://www.ea.com/tech_support Electronic Arts Technical Support, P.O. Box 9025, Redwood City, CA 94063-9025
CONTENTS
The checkered destinies of two men who repeatedly plunge their mighty souls into battle
1
SQUARESOFT GAME TIPS
Game Tips are available for all SQUARESOFT titles:
1-900-407-KLUE (1-900-407-5583) $.95/min. Automated Tips, $1.25/min. Live Assistance. U.S. Canada: 1-900-451-KLUE (1-900-451-5583) $1.50/min. Automated Tips only. Prices subject to change. Callers under 18 years of age must obtain permission from a parent or guardian before calling. Game tips are available for callers within the U.S. and Canada only. Touch-tone phone required. Game counselors are available Monday-Friday, 8am - 5pm, Pacific Standard Time. Automated support is available 24 hours a day, 7 days a week. SQUARESOFT Online Shop online or register for upcoming sweepstakes, prizes, and more at www.squaresoft.com!
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Installation of FINAL FANTASY® VIII . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Playing FINAL FANTASY VIII . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Basic Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Prologue . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Main Characters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 World Map Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Shops & Collecting Information. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Menu Screen. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Battle Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Junction System. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Card Game/Triple Triad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Chocobo World . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Mini-Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Important Note: Detailed information about the game can also be found in the study panel on Squall's desk located in the classroom on the second floor of Balamb Garden and in the Menu Screen under .
2
GETTING STARTED
INSTALLATION OF FINAL FANTASY VIII
Place the CD labeled "Install Disc" into your computer's CD-ROM drive. If your computer is "Autorun" enabled, the startup screen will appear on your screen momentarily. If the startup screen does not appear you must open the "My Computer" icon on your desktop, click on your CD-ROM drive, then double-click on the "Startup.exe" icon. You will see the FINAL FANTASY VIII startup screen with 4 options to choose from. The 4 options to choose from are:
3
SYSTEM REQUIREMENTS
COMPUTER
FINAL FANTASY® VIII requires an IBM® PC or 100% compatible computer. The game can be enjoyed without the use of a 3D accelerated video card, but only the Software Renderer will be available. With a 3D accelerated video card, the minimum CPU speed required is a Pentium® 200Mhz with 32MB of RAM and an 8MB 3D accelerated video card. Without a 3D accelerated video card, the minimum CPU speed required is a Pentium® II 266Mhz with 64MB of RAM and a 4MB 2D video card.
INSTALL
Click on the Install icon to begin installation of FINAL FANTASY VIII. When the "Welcome" screen appears, please read through the text and select either "Next" to continue or "Cancel" to exit without installing. Next, you will see the "Select Components" screen. Here you can choose to install "FF8 Program Files" only or install "Optional Game Data" as well. "Optional Game Data" is not required to be installed for FINAL FANTASY VIII to run, but doing so will decrease loading times during gameplay. The default install destination is "C:\Program Files\Square Soft, Inc\FINAL FANTASY VIII". If you want to install FINAL FANTASY VIII in a different location, click on "Browse" and change the default setting to your desired location. Next you may choose a Program Folder for FINAL FANTASY VIII. You should continue with the default unless you want to select a different Program Folder. Congratulations! FINAL FANTASY VIII will now be installed on your computer.
OPERATING SYSTEM
You must have Windows® 95/98 with DirectX 6.1 or higher installed on your system. DirectX 6.1 is included in your installation CD.
DRIVES
Standard installation of FINAL FANTASY VIII requires a minimum of 300MB free uncompressed hard drive space plus space for saved games (additional space required for DirectX installation and Windows swap file). Optional Game Data may also be installed that will require an additional 300MB of free uncompressed hard drive space. This will offer slightly faster loading times during gameplay. You must also have an 8x speed or faster CD-ROM drive to play FINAL FANTASY VIII.
INSTALL DIRECTX 6.1
FINAL FANTASY VIII requires the installation of DirectX 6.1 on your computer system. If your system does not have DirectX 6.1 of if you are using a previous version of DirectX, click on "Install DirectX 6.1". DirectX will analyze your computer's hardware. Once it is finished, follow the on-screen prompts to finish installation. The system may request that you restart the computer. If so, you must restart the computer before you attempt to run FINAL FANTASY VIII.
CONTROLS
FINAL FANTASY VIII supports keyboard and/or gamepad controllers. Your gamepad must be calibrated and configured properly through the "Game Controller" settings in your Windows Control Panel.
VIDEO
FINAL FANTASY VIII requires a minimum of 4MB DirectX 6.1 compatible video card for software rendering. You can enhance your gaming experience by utilizing a recommended 8MB 3D accelerated video card.
README
Click "Readme" to view the game's Readme.txt file for any addendum or errata.
AUDIO
FINAL FANTASY VIII will work with any DirectX 6.1 compatible sound card. Your card must be configured to playback digital and MIDI audio.
EXIT
Click on Exit to quit the FINAL FANTASY VIII Startup screen.
YAMAHA SOFTWARE SYNTHESIZER
FINAL FANTASY VIII includes an upgrade for owners of the Yamaha S-YXG50/70/100 software MIDI synthesizer. If you already have this software installed on your computer, you can find the upgrade on the Install Disc. Please consult the Readme.txt for additional information.
4
PLAYING FINAL FANTASY VIII
PLAYING FINAL FANTASY VIII
BASIC CONTROLS
5
STARTING OR CONTINUING FINAL FANTASY VIII
After installation you must insert "DISC 1" in your CD-ROM drive before starting or if you are continuing a previously saved game. If you are continuing a game from disc 2, 3, or 4, you will be prompted to insert the correct disc before continuing. To start playing, go to the program group containing FINAL FANTASY VIII in the Windows 95/98 start menu and select "FINAL FANTASY VIII". The intro screens will begin to play, and then the floating credit screen will appear. Press [OK] (X key) to skip to the start screen. At the start screen you will have three options: New Game--Starts a new FINAL FANTASY VIII game. You must have Disc 1 in your CD-ROM before starting a new game. Continue ?--This option will let you continue from your previously saved game. Press [OK] (X key) to enter to the Save File list. Select the correct Save File from 1 - 30 and press [OK] (X key). Go to the Save Game you want to continue and press [OK] (X key) to continue. You will be prompted to insert Disc 1, 2, 3, or 4 if the correct disc is not in the CD-ROM drive. Credits--View the credits. Exiting a Game--Press and hold Ctrl-Q to exit the game.
You can play FINAL FANTASY VIII with the keyboard or a game controller supported by DirectX 6.1. Basic controls of FINAL FANTASY VIII can be divided into four categories: (Default controls shown below and throughout the manual. Controls may be reconfigured in the game or in the Configuration.)
MENU SCREEN
KEYBOARD cursor keys GAME CONTROLLER directional pad Move Cursor / Switch screens between Status Attack & Defense and Elemental Attack & Defense while in the Magic Junction Menu B2 Execute / Open Status Windows in the Status Menu B1 Open Limit Break Screen (Applies only in Status Screen) B4 Cancel B5 or B6 Switch between corresponding character / GF.
FIELD SCREEN
KEYBOARD cursor keys S D X A W Control-Q Control-R GAME CONTROLLER directional pad B10 B3 B2 B1 B4 n/a n/a Move Pause Open Menu Screen Talk / Execute Commands Talk / Challenge to Card Game Cancel, Walk (when used with the cursor keys) Press and hold to Quit Press and hold to Reset
X A W Q or E
FINAL FANTASY VIII CONFIGURATION
When you first start FINAL FANTASY VIII you will see the Configuration Screen. This menu screen will detail your current graphic and sound settings. You can change the settings anytime after by selecting it from the FINAL FANTASY VIII program groups in the Windows 95/98 start menu. Here you will find four tabs to choose from. The four tabs are:
CURRENT SETTINGS
Shows the current setting FINAL FANTASY VIII will run for your game.
GRAPHICS
You can configure your desired graphic setup here. Click on a tab labeled "Display", to choose either your recommended 3D accelerator or Primary Display Driver. The other tab, "Renderer", chooses either Software Renderer or 3D Hardware Acceleration. Select the one that complements your "Display" setting. You may also select the Display resolution with 2 options; 640x480 (Quarter Screen), or 640x480 (Full Screen). The Quarter Screen option will run slightly faster than the Full Screen option, but you trade off by having a smaller viewing area. The area on the right shows the Direct3D features that your PC supports. Do not be alarmed if your settings do not support all the 3D features. You can still play FINAL FANTASY VIII without some features. See the Readme file or 3D card troubleshooting.
BATTLE SCREEN
KEYBOARD cursor keys S F D X A
WORLD MAP
SOUND
The sound driver setting should be automatically configured to your sound card. Press the test button to hear if your sound card is working properly. If you do not hear anything, change your sound driver to match your sound card. If your sound card supports stereo sound you can reverse the left and right channels by checking the "Reverse Speakers" box. Here, you may also select your DirectMusic port. The port should be automatically set to use the default DirectMusic port. If the selected port supports reverb or chorus effects, you may select these by checking the "Reverb" or "Chorus" boxes.
W Q E Z+C Control-Q Control-R
KEYBOARD GAME CONTROLLER GAME CONTROLLER cursor keys directional pad Move directional pad Move Cursor / Select Commands S B10 Pause B10 Display help / Pause F B9 Toggle World Map display B9 Hold down to hide battle info D B3 Open Menu B3 Change to another active X B2 Get ON/OFF Vehicles* character A B1 Move Vehicles forward B2 Execute W B4 Move Vehicles B1 Scroll status window / backward Increase GF's Attack Power Q B5 Turn camera angle while "F" is held down counterclockwise (Only when GF Ability "Boost" is learned) E B6 Turn camera angle clockwise B4 Cancel C B8 Change Point of View B5 Turn ON/OFF Target (POV) window Control-Q n/a Press and hold to Quit B6 Trigger Squall's gunblade Control-R n/a Press and hold to Reset B7 + B8 Escape (press both keys simultaneously) n/a Press and hold to Quit * Refer to page 10 on how to operate vehicles. n/a Press and hold to Reset
INPUT
You can configure your desired input here. The input will be automatically set for Keyboard and default keys for the controls. To assign new keys for each input, click on the control you want to change and input the new key. You may reset to the default settings by clicking on "Reset to default keys." To assign new button functions to your game controller, select "Controller" in the "Control Type" section. Click on the control you want to change, and press the new button on your controller. (refer to page 15 for in-game settings)
NOTE: To reset to the Main Menu, press Control-R.
6
PROLOGUE
At the forefront of a rising tide of violence brought on by Galbadia's war declaration is a SeeD cadet named Squall Leonhart. Serious to a fault, Squall has earned himself the reputation of being a lone wolf. A chance encounter with the free-spirited Rinoa Heartilly, however, turns his universe upside down. Having thrived on discipline, Squall finds Rinoa's carefree attitude fascinating. Yet there is no time to ponder these thoughts, for the job of dealing with the sorceress behind Galbadia's irrational hostility has fallen to SeeD and Squall.
MAIN CHARACTERS
Squall and Laguna; two men linked mysteriously by fate. The friends, rivals, and beautiful women whom they encounter all come together to create a striking and moving drama.
7
SQUALL LEONHART
Age: 17 Height: 5'8" The taciturn and reluctant hero A cadet in SeeD, the special combat unit of the Balamb Garden Military Academy. His aloof and anti-social behavior makes him appear selfish and lacking a sense of team unity. Squall dislikes having others involved in his affairs and is best described as a lone wolf.
In FINAL FANTASY VIII, the player will assume the roles of Squall and Laguna to advance the story. At times, Squall is known to fall into a "dreamlike" state. It is during these periods that he encounters Laguna. What destiny awaits these two characters? At what point does the story between the two cross? Who is Laguna...?
LAGUNA LOIRE
Age: 27 Height: 5'9" A passionate man whose pen is truly mightier than the sword An ex-soldier turned journalist, Laguna is a strong willed man with amazing energy. His compassion for the unfortunate drives him to help the weak and bring down their oppressors. Using his writing as a mighty instrument of justice, he stands strong against the evils of the world.
8
MAIN CHARACTERS
MAIN CHARACTERS
9
SEIFER ALMASY
Age: 18 Height: 6'2" Squall's rival who causes havoc within Garden A candidate for SeeD. Although Seifer is a naturally gifted soldier, his inability to take orders and control his temper has earned him the label of "problematic." Although recognizing and praising Squall's abilities, Seifer regards him as his ultimate rival.
SELPHIE TILMITT
Age: 17 Height: 5' 1 1/2" A spunky young woman with a carefree spirit Selphie seems out of place in a military academy because of her innocent appearance and light-hearted personality. Her happy-go-lucky disposition and laid-back attitude tend to catch others off guard.
RINOA HEARTILLY
Age: 17 Height: 5' 3 1/2" A beautiful, spirited young woman A lively individual with the ability to touch people's hearts. Open and honest with her feelings, she speaks her mind without reservation. Driven by her ambitions, she can be difficult at times.
ZELL DINCHT
Age: 17 Height: 5'5" A Garden Cadet with unsurpassed martial arts skills Aspiring to become like his grandfather who was once a soldier, Zell entered Garden at the age of 13. Not being one to think matters through, he is known to act on impulse rather than reasoning. At heart however, he is an honest, dedicated young man.
QUISTIS TREPE
Age: 18 Height: 5'6" A top-notch member of SeeD who serves as Squall's instructor A SeeD cadet at the age of 15, Quistis now instructs Squall and his companions at Balamb Garden. Contrary to her cool exterior, she occasionally has a difficult time coping with frustration and, as a result, can become depressed over trivial matters.
IRVINE KINNEAS
Age: 17 Height: 6'0" An expert gunman and consummate lady's man Irvine is known as the "Best Shooter in Garden." His reputation for cherishing the company of women is almost as well known as his accuracy with a gun. Although he seems to be uncaring and frivolous at first glance, in reality he is sensitive and serious.
10
WORLD MAP SCREEN
SHOPS & COLLECTING INFORMATION
11
A globe will be displayed on the bottom right of the World Map. For Squall and his party, the map is a helpful tool in confirming where they are while traveling across the world. On this map, a gunblade will be displayed. The gunblade is an indicator that shows where the player is located on the World Map and the direction in which the player is heading.
It will be necessary to stop by cities to gather information and to use shops in order for the player to complete the game successfully. To speak to a character, press the X key. The party can also buy and sell useful items at shops located throughout the world (shop types are listed below). Junk Shop Shop Hotel Study Panel Remodel weapons and increase their power. Refer to "Modifying Weapons" described below. Buy or sell items. Restores HP and removes Status Abnormalities for both characters and GFs by staying overnight. Saving is also possible at this location. Gather various information related to the game. It would be best to use the Study Panel along with this instruction manual.
VEHICLES ON THE WORLD MAP
As the player moves forward in the story, vehicles such as cars and spaceships will enable the player to move more freely across the world. The following operation applies to all vehicles in the game. Press the X key to get on or off a vehicle, press the A key to move forward, and press the W key to move backwards. Press the left or right cursor keys to determine the direction in which the vehicle will move.
MODIFYING WEAPONS
Characters may sometimes receive items such as rods or screws after winning a battle. Not useful in themselves, these items or parts can be taken to a Junk Shop where together with the proper specifications, they can be used to modify and upgrade a character's weapon for a fee (the stronger the upgrade, the more expensive the cost will be). The specifications for making modifications can be found in magazines located throughout the world. As modifications become more powerful, the parts needed for the modification will become harder to find. Modified weapons increase in Attack Power and Hit Rate.
ENTERING CHARACTER & GUARDIAN FORCE NAMES
The Name Entering Screen for Squall shown on the right will be displayed when he comes under player control for the first time. It also appears when Squall meets new members of his party or obtains new Guardian Forces. To rename a character or Guardian Force, use the cursor keys to select a letter and press the X key to choose it (Press the W key to delete). After the new name is entered, use the cursor keys to select and press the X key to complete the renaming process.
MONEY IS RECEIVED AS SALARY
After Squall becomes a SeeD member, the player's party will be entitled to a salary based upon his SeeD rank. The disbursement of this salary will be credited to the party automatically at regular intervals.
12
MENU SCREEN
2. MAGIC - USING MAGIC
1 3 4 6 8 2 5 7 9
MENU SCREEN
13
Press the D key to display the Menu Screen. On this screen, the player can check the level of each character, their current HP and maximum HP, and the location. The right side of the screen displays various menu headings, the length of playtime, and the amount of money in possession. When Squall becomes a member of SeeD, his SeeD rank will also be displayed here. Use the cursor keys to select a menu heading and open it by pressing the X key. To exit the Menu Screen, press the W key.
The Magic menu heading provides access to the Magic Screen, in which the player can use recovery magic such as Cure and Esuna on injured characters. Other commands in this menu allow the player to rearrange the order of magic in the Battle Window or to exchange magic between characters. Characters who have not Junctioned the Command Ability (see page 24) will not be able to use magic during battle. Use Select the magic to be used with the cursor keys and execute the command by pressing the X key. Exchange magic between characters. Take all magic from another character. Designate how the order of magic appears when the command is selected during battle.
Exchg.
LEARN TO USE THE MENU HEADINGS
There are a total of eleven menu headings in the Menu Screen. With the exception of and , nine of the menu headings will be explained below. Junction Guardian Force (GF) Refer to page 20 Refer to page 22 All Rearrange
1. ITEM - USING ITEMS
The Item menu heading provides access to the Item Screen that lets the player use recovery items on injured characters or organize items in inventory. When the Item Screen is displayed, the player can select
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