Detailed instructions for use are in the User's Guide.
n 1094 the Greek Emperor Alexius I asked Pope Urban II for aid. Turkish armies had overrun the Eastern provinces of the Greek empire and were getting close to the capital, Constantinople. The Pope appealed to Western European knights to put their differences and petty squabbles aside and help the Greeks in the east. He summoned them together to take part in a Holy War that would also serve as a pilgrimage to Jerusalem. The First Crusade would soon begin.
TARTED.
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1.1 System Requirements and Installation. . . . . . . . . . . . . .4 1.2 Starting the Game and Game Modes. . . . . . . . . . . . . .5 1.3 Game Options. . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 1.4 Game Overview. . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 1.5 About the Manual. . . . . . . . . . . . . . . . . . . . . . . . . . .7 1.6 Winning and Losing. . . . . . . . . . . . . . . . . . . . . . . . .8 1.7 Playing a Multiplayer Game. . . . . . . . . . . . . . . . . . . .9 1.8 Map Editor Overview. . . . . . . . . . . . . . . . . . . . . . . .11 1.9 Crusader Games. . . . . . . . . . . . . . . . . . . . . . . . . . .12
5.3 The Mercenary Post. . . . . . . . . . . . . . . . . . . . . . . .35 5.4 Available Units. . . . . . . . . . . . . . . . . . . . . . . . . . . .35 5.5 Gathering your Forces. . . . . . . . . . . . . . . . . . . . . . .38 5.6 Marching Orders. . . . . . . . . . . . . . . . . . . . . . . . . . .39 5.7 Changing your Units Stance. . . . . . . . . . . . . . . . . . .39 5.8 Military Commands. . . . . . . . . . . . . . . . . . . . . . . . .40 5.9 Map Bookmarks. . . . . . . . . . . . . . . . . . . . . . . . . . .42
6.0 DEFENDING
YOUR
PEOPLE. . . . . . . . . . . .42
2.0 GAME BASICS. . . . . . . . . . . . . . . . . . . .15
2.1 Main Screen Overview and Navigating the Map. . . . . .15 2.2 Camera Interface. . . . . . . . . . . . . . . . . . . . . . . . . . .15 2.3 Placing your Keep. . . . . . . . . . . . . . . . . . . . . . . . . .17 2.4 Population Growth. . . . . . . . . . . . . . . . . . . . . . . . .17 2.5 Rationing and the Granary. . . . . . . . . . . . . . . . . . . .18 2.6 Setting Taxes. . . . . . . . . . . . . . . . . . . . . . . . . . . . .18 2.7 Popularity in Brief. . . . . . . . . . . . . . . . . . . . . . . . . .19 2.8 Gathering Food and Resources. . . . . . . . . . . . . . . . .20 2.9 Increasing Your Population. . . . . . . . . . . . . . . . . . . .21
6.1 The Gatehouse. . . . . . . . . . . . . . . . . . . . . . . . . . . .42 6.2 Building High and Low Walls. . . . . . . . . . . . . . . . . .43 6.3 Turrets and Towers. . . . . . . . . . . . . . . . . . . . . . . . .43 6.4 Placing Stairs. . . . . . . . . . . . . . . . . . . . . . . . . . . . .44 6.5 Traps. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .44 6.6 Moat Digging. . . . . . . . . . . . . . . . . . . . . . . . . . . . .44 6.7 Mounted Siege Equipment. . . . . . . . . . . . . . . . . . . .45 6.8 Boiling Oil. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .45
7.0 SIEGE WARFARE. . . . . . . . . . . . . . . . . .46
7.1 Capturing the Gatehouse. . . . . . . . . . . . . . . . . . . . .46 7.2 Portable Shields. . . . . . . . . . . . . . . . . . . . . . . . . . .47 7.3 Battering Rams. . . . . . . . . . . . . . . . . . . . . . . . . . . .47 7.4 Siege Towers. . . . . . . . . . . . . . . . . . . . . . . . . . . . .47 7.5 Catapults. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .47 7.6 Trebuchets. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48 7.7 Fire Ballista. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48 7.8 Digging Tunnels. . . . . . . . . . . . . . . . . . . . . . . . . . .48 7.9 Filling in Moats. . . . . . . . . . . . . . . . . . . . . . . . . . . .48
3.0 INFLUENCING
YOUR
POPULARITY. . . . . . . .22
.22 .23 .24 .24 .24 .25 .26
3.1 Food. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.2 Tax. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.3 Crowding. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.4 Fairs and other events. . . . . . . . . . . . . . . . . . . . . . 3.5 Religion. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.6 Working Inns. . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.7 Fear Factor. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
8.0 REFERENCE SECTION. . . . . . . . . . . . . . .49
8.1 Non-military Characters: . . . . . . . . . . . . . . . . . . . . .49 8.2 Food Flowchart . . . . . . . . . . . . . . . . . . . . . . . . . . .53 8.3 Weapon Flowchart . . . . . . . . . . . . . . . . . . . . . . . . .54 8.4 Buildings Table. . . . . . . . . . . . . . . . . . . . . . . . . . . .55 8.5 European Unit Table. . . . . . . . . . . . . . . . . . . . . . . .69 8.6 Arabian Unit Table. . . . . . . . . . . . . . . . . . . . . . . . .71 8.7 Hotkeys. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .72 8.8 Multiplayer Commands. . . . . . . . . . . . . . . . . . . . . .73 8.9 Map Editor Commands. . . . . . . . . . . . . . . . . . . . . .73 Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .74 Technical Support . . . . . . . . . . . . . . . . . . . . . . . . . . . .78 Electronic Registration . . . . . . . . . . . . . . . . . . . . . . . . .78 License Agreement . . . . . . . . . . . . . . . . . . . . . . . . . . . .79
4.0 MANAGING
YOUR
ECONOMY. . . . . . . . . . . .28
. . . . . . . . . . . . . . . . . . . . . . . . .28 .29 .30 .31 .32 .33
4.1 The Stockpile. . . . . . . . . . . . . . . . . . . . . . . . 4.2 Resources. . . . . . . . . . . . . . . . . . . . . . . . . . 4.3 The Granary. . . . . . . . . . . . . . . . . . . . . . . . . 4.4 Food Types. . . . . . . . . . . . . . . . . . . . . . . . . . 4.5 Tax Rate. . . . . . . . . . . . . . . . . . . . . . . . . . . 4.6 The Marketplace. . . . . . . . . . . . . . . . . . . . . .
5.0 MILITARY FORCES. . . . . . . . . . . . . . . . .34
5.1 Military Goods and the Armory. . . . . . . . . . . . . . . . .34 5.2 The Barracks. . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
1.0 GETTING STARTED 1.1 SYSTEM REQUIREMENTS
OS: CPU: RAM: CD-ROM: HDD: VIDEO: SOUND: MODEM: OTHER: * DirectX 8.1
PROGRAMS and selecting UNINSTALL from within the folder. AND
INSTALLATION
Windows 98, ME, 2000, XP. Pentium® II 300MHz (550MHz recommended) 64MB (128MB recommended for mulltiplayer) 8X Speed 850 MB DirectX 7 (or greater*) compatible 4MB video card DirectX 7 (or greater*) compatible sound card 56k (for Internet Play) Micorsoft compatible mouse and keyboard included
We recommend you view the Readme file before running CRUSADER as this contains the most recent information on the game. Each time you insert the CRUSADER CD into your CD-ROM drive, the game will auto run and a PLAY button will be available. Click the PLAY button to run the game. You can also run the game by selecting the game from the taskbar by clicking on START, PROGRAMS and selecting CRUSADER from within the folder.
1.2 STARTING
Place the CRUSADER CD in your CD-ROM drive. If the CD auto runs, left click on the INSTALL button. If the CD does not auto run, click on the START button then select RUN followed by BROWSE. Using the pull down arrow, select your CD-ROM drive with the CRUSADER CD inserted. Click on 'autoplay.exe' and select OPEN, followed by OK then select the INSTALL button. When the welcome window is presented, select NEXT to continue. The license agreement window will now be displayed. Please read through this agreement. If you accept the agreement, select YES to continue. The next option is to select a destination folder. To use the default folder select NEXT to continue. If you want to change the destination folder click on BROWSE and enter the location where you wish CRUSADER to be installed. Next you can create a shortcut folder or use the default within the PROGRAMS menu. When you are happy with your folder name, click NEXT to continue. Once CRUSADER has been installed you will be asked if you wish to install Gamespy. This will allow you play on-line. Follow the on screen prompts to install Gamespy. To remove CRUSADER from your PC, insert the CRUSADER CD in your CD-ROM drive and when the auto run screen appears, click on the UNINSTALL button and follow the on screen instructions. You can also remove CRUSADER by selecting the game from the taskbar by clicking on START,
THE GAME AND GAME MODES When you load FireFly Studios' CRUSADER for the very first time you are presented with a screen prompt asking you to enter your name. Type in the name you wish to be known as and then press OK to continue to the main menu screen. a.) Crusader Crusader Trail: Fight through 50 linked Crusader Games. Custom Game: This game mode allows you to play against up to seven AI opponents. b.) Historical Campaign - This button allows you to select one of the four campaigns. The Call to Arms: Follow the route of the first crusaders and learn the ways of the desert. Saladin's Conquest: Take charge of the Arabian forces as they attempt to regain control. The Kings' Crusade: Joins forces with the Kings of Europe as they attempt to hold out against the Arabian attackers. Crusader States: Play the skirmish campaign and battle multiple opponents. c.) Castle Builder - Here you can build to your hearts content. You have no enemy to fight, no goals to achieve and no deadline to stick to. You merely choose the map you wish to build
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on and away you go! Pressing the F1 key during a Castle Builder game will allow you to bring on an invasion or trigger an event of your choice. d.) Multiplayer - Play a multiplayer game with up to eight friends via a local area network (LAN) or with up to four human players and four computer opponents on the Internet using Gamespy. e.) Custom Scenarios - This allows you to build and play your own maps. f.) Options - From here you can adjust the game settings to suit your machine. You can also load previously saved games from the options menu. g.) Tutorial - This will take you through the basic concepts of the game.
Restart Mission - This option will reset the mission back to the beginning. Quit Mission - This option quits the current mission and takes you back to the main menu. Exit CRUSADER - This closes CRUSADER and returns you back to the operating system. Resume Game - Selecting this returns you to the game.
1.4 GAME OVERVIEW
CRUSADER is a castle simulator set in the barren wastelands of the near east. You begin the game at the dawn of the eleventh century with only the lowliest of troops and fortifications at your disposal. As you progress through the campaigns you will gain more weapons and resources to add to your arsenal. To succeed you will need to master the ways of the desert and learn to fight a new enemy under harsh conditions. For those among you who have played STRONGHOLD we have put together a shortlist of the major game play differences you will come across in CRUSADER. a.) Farms can only be placed on grassland near an oasis. b.) An additional seven Arabian units, all with varying strength, skills and weakness have been added. These can be hired from the mercenary post. c.) The bonuses you receive from religion and ale have been increased significantly so religious and ale production buildings come into play much more often. d.) Getting units to the top of gatehouses will now capture them. e.) Low walls have been introduced to replace wooden walls and a lookout tower has been introduced. Good luck my liege, go forth and conquer.
1.3 GAME OPTIONS
The game options panel can be accessed by selecting the key icon to the left of the mini-map within the game. Save - This allows you to save your game using a file name of your choice. Load - From here you can load a previously saved game. Options - This allows you to change the following elements of the game: Game Play Options - This lets you change the game speed and turn the in-game help on or off. Video Options - This allows you to change the resolution of the game as well as how fast the map scrolls. You can also select the standard mouse pointer if you are having problems with the Crusader pointer. Sound Options - From here you can turn the sound on or off and adjust the volume levels for the music, sound effects and speech. Help - This takes you to the contents page of the in-game help facility.
1.5 ABOUT
THE
MANUAL
This vast tome may appear a little daunting at first but luckily there is no need to read all of it to begin playing. You may find it useful to go through the in-game tutorial first by selecting the tutorial button from the start screen. Alternatively, 2.0 Game Basics will introduce you to all of the main concepts. Once you know the basics you
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can read through the sections that you want more information on. 'Notes' will appear now and again to give you more information on the last topic discussed. Note: You do not have to read these bits if you don't want to, a ...