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User manual GAMES PS2 FATAL FRAME

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Manual abstract: user guide GAMES PS2 FATAL FRAME

Detailed instructions for use are in the User's Guide.

WARNING: READ BEFORE USING YOUR PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game ­ dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions ­ IMMEDIATELY discontinue use and consult your physician before resuming play. WARNING TO OWNERS OF PROJECTION TELEVISIONS: Do not connect your PlayStation 2 console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen. USE OF UNAUTHORIZED PRODUCT: The use of software or peripherals not authorized by Sony Computer Entertainment America may damage your console and/or invalidate your warranty. Only official or licensed peripherals should be used in the controller ports or memory card slots. HANDLING YOUR PLAYSTATION 2 FORMAT DISC: · This disc is intended for use only with PlayStation 2 consoles with the NTSC U/C designation. · Do not bend it, crush it or submerge it in liquids. · Do not leave it in direct sunlight or near a radiator or other source of heat. · Be sure to take an occasional rest break during extended play. · Keep this compact disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners. Nine days have passed since Mafuyu, brother of Miku Hinasaki, had disappeared. It all began about a month ago. The media reported that famous novelist Junsei Takamine disappeared while gathering research for an upcoming novel. Mafuyu, an aspiring journalist, suspected that something was wrong. Why would his mentor simply vanish into thin air? Mafuyu decided to conduct a private search for his friend, with the investigation eventually leading to the grounds of a secluded mansion. The Himuro mansion stands silent and imposing deep within the forest. It's said that years ago the mansion belonged to a powerful landowner who had absolute control over the area. But now it's a shadow of its former self, dilapidated and desolate... As Mafuyu searched the mansion, he found scraps of paper left by Junsei and his staff throughout the mansion. The writings recounted a number of ominous events that happened in the mansion's dark past. Eager to find additional clues within the mansion, Mafuyu rushed in and suddenly realized that he wasn't alone... Miku came to the Himuro mansion in search of her missing brother. But she had no idea what she was getting into... Table of Contents Story . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1 Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 How to Start the Game . . . . . . . . . . . . . . . . . . 6 Screen Descriptions During Gameplay . . . . . . . .8 How to Play: Basic Gameplay . . . . . . . . . . . . .10 Camera Upgrades . . . . . . . . . . . . . . . . . . . . . .11 Menu Screen . . . . . . . . . . . . . . . . . . . . . . . . .12 Save/Load . . . . . . . . . . . . . . . . . . . . . . . . . . .18 Environment . . . . . . . . . . . . . . . . . . . . . . . . .24 Character Profiles . . . . . . . . . . . . . . . . . . . . .25 Description of Items . . . . . . . . . . . . . . . . . . . .28 How to Play: Special Technique . . . . . . . . . . .29 Getting Started MEMORY CARD slot 2 MEMORY CARD slot 1 disc tray RESET button (OPEN) button USB connector S400 i.LINK connector controller port 1 controller port 2 Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned on. Press the RESET button. When the power indicator lights up, press the open button and the disc tray will open. Place the Fatal Frame disc on the disc tray with the label side facing up. Press the open button again the disc tray will close. Attach game controllers and other peripherals, as appropriate. Follow on-screen instructions and refer to this manual for information on using the software. 02 03 Controls This section describes the controller configurations. There are 8 types (type A~H) of control configurations in "Options" to choose from. Below is a description based on Type A configurations. Finder Mode Operation Normal Operation DUALSHOCK®2 analog controller DUALSHOCK®2 analog controller button Open menu/Cancel menu L1 button Use bonus function R1 button Take photograph button Run button Turn Around START button Pause (open Pause menu) button Return to Play screen directional button Move character/Select menu option, etc. (menu) button Take photograph button ANALOG mode switch On (Red LED light) Increase Finder speed (Move Finder while pressing) left analog stick Move character/Select menu option, etc. (menu) right analog stick Move player left analog stick Move Finder right analog stick Change flashlight direction directional button Move Finder button 04 Search/Confirm (menu) 05 button Finder view How to Start the game Title Screen GAME START Pressing START at the title screen will display the menu. Select an option using the left analog stick(or directional buttons) and press the X Button to confirm. Select to start the game. When selected, the opening sequence will begin. (Page 7 [How to Start the Game]) OPTIONS Select to change settings for the controller, screen, music, etc., prior to starting the game. (You can also make changes anytime during the game) (Page 17 [Option Screen]) NEW GAME Select to start the game from the beginning. Choose this when playing the game for the first time. (Page 6 [Starting a New Game]) How to Start the Game Select "Game Start" in the Start menu and the opening sequence will begin. LOAD GAME Select to continue the game from the point you last saved. (Page 19 [Loading Game Data]) OBJECT OF THE GAME (Page 1 [Story]) In order to find her missing brother, Miku must find clues to help solve the mystery of her brother's disappearance. ALBUM Select to view saved photographs and edit the album. (Page 21 [The Album Screen]) PlayStation2 memory card (8MB) is required in order to save game data. 1800 KB or more free space is required to save the game data. To save photograph (album) data, 1410 KB or more free space is required. separate from the game data. ABOUT B AT T L E S Starting a New Game There are many evil spirits and ghosts awaiting you within the mansion. Your goal is to find Miku's missing brother Mafuyu. It will be necessary to battle with spirits and ghosts from time to time. Spirits can be attacked and damaged by taking photographs of them, using the camera and its special powers. (Page 10 [How to Play: Basic Gameplay]) The Start menu will be displayed when [NEW GAME] is selected from the title screen. Pre-game settings can be made here before starting the game. GAME OVER 06 The game ends when Miku's physical strength reaches 0 due to spirits' attacks and other injuries she receives while exploring the mansion. If the game is saved during exploration of the mansion, you can resume from the last saved location by returning to the title screen and selecting Load Game. Photographs taken during the game will be lost if the game is not saved. (Page 18 [Save/Load]) 07 Screen Descriptions during Game Play Field Screen Finder View Screen Here's what will be shown onscreen when exploring the mansion. Shows Miku's remaining physical strength. Here's what will be shown onscreen when exploring the mansion. Lock Circle It is usually located in the center of the screen, but when a photograph of a spirit or a hint can be taken, this circle will respond and move to the center of the target. Physical Strength Bar Capture Circle When taking a photograph, the spirit or clue must be inside this circle or the photograph will not expose it correctly. The Capture Circle will turn blue when the camera focuses on a spirit or hint. Also, the spirit charge will increase if a spirit is caught within the circle. Filament Responds to spirits and clues. The closer Miku is to a clue, the stronger the filament will respond. The color of the filament will turn blue when a clue is nearby, and orange when a spirit is nearby. Shows the remaining life of spirits and ghosts. Spirit HP Meter Filament Responds to spirits and clues. The closer Miku is to a clue, the stronger the filament will respond. The color of the filament will turn blue when a clue is nearby, and orange when a spirit is nearby. Shows the bonus functions that can be used. Bonus Functions Spirit Stone Shows the number of Spirit Stones in your inventory. Shows Miku's remaining physical strength Shows the charge level of Spirit Power. Physical Strength Meter Spirit Power Charge Level 08 Remaining Film Shows the number of remaining exposures in the current roll of film. 09 How to Play: Basic Gameplay Battle Against Spirits Camera Upgrades You can upgrade your camera by unlocking the seal of the camera. This is done by using Spirit Points, which accumulate every time you photograph a spirit. U p g r a d e B a s i c Pe r f o r m a n c e ENCOUNTERS WITH SPIRITS The controller will vibrate and you will hear a distinct sound when a spirit is nearby. The filament will also turn orange and grow larger, depending if Miku is facing the spirit directly. Use these hints to determine the location of spirits. CAPTURE CIRCLE RANGE This increases the size of the Capture circle. CHARGING YOUR SPIRIT POWER When a spirit is within the Capture circle, your spirit power will be charged. When there is no spirit within the Capture circle, the spirit power will gradually be depleted. INCREASE MAX VALUE This will increase the maximum value of Spirit Power that can be charged. INCREASE SPIRIT CHARGE SPEED This increases the speed at which Spirit Power is charged. TAKING PHOTOGRAPHS OF SPIRITS A photograph of a spirit can be taken when focusing on a spirit and the Capture circle turns blue. When the shutter button is pressed, the spirit will receive damage corresponding to the amount of spirit power charged. Unlocking of Bonus Functions Bonus Functions 10 There are Bonus functions locked away in the camera which can help you when fighting spirits. When the seal is broken, Spirit Stones can be used to take advantage of these features. Bonus functions can be used by pressing the L1 button in Finder mode. Whenever a bonus function is used, one Spirit Stone will be depleted. (Special Bonus Functions can only be used under certain conditions) This allows you to use the functions sealed within the camera. Examples Bonus Function "Pressure": This pushes the spirit back. Bonus Function "Slow": This slows down the movement of a spirit. There are many other sealed functions. 11 Menu Screen Main Menu HOW TO VIEW THE MAP SCREEN Miku's current location and direction. Doors that are locked by a key turn green when you obtain the key. Location represented on the whole map, such as the current floor, etc. The main menu can be displayed by pressing the button during the game. Use the left analog stick (or directional buttons) to choose different options, and press the button to select one. Press the button to return to the Game screen. BASIC OPERATION OF MENU SCREEN left analog stick (or directional buttons): button: button: Choose options Confirm Cancel/Return to previous screen Map Screen Name of the room highlighted by the cursor (the room at the center of the map). Press when displayed to show other floor maps. Doors that can be opened. Represents save points. A map depicting the rooms you have explored can be viewed by choosing "Map" in the main Menu. (Unexplored rooms will not be displayed.) MAP SCREEN OPERATIONS left analog stick (or directional buttons): button: button: L1/R1 Buttons: Move map (scroll) Zoom in/zoom out Return to main menu Change floors to be displayed Item Screen 12 Displays a list of items Miku currently carries. You can use an item by selecting it and pressing the button. (There are items that are not available in this screen) 13 Photograph Screen SAVING AND DELETING PHOTOGRAPHS Protected photographs will not be deleted, even if the maximum number of photographs is exceeded. (Up to 23 photographs can be protected.) ...

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