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User manual GAMES PS2 SILENT HILL 4 - THE ROOM
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User guide GAMES PS2 SILENT HILL 4 - THE ROOM
Detailed instructions for use are in the User's Guide. TABLE OF CONTENTS
GETTING STARTED ..................................................................2 STARTING UP................................................................................3 PROLOGUE ....................................................................................4 CHARACTERS ...............................................................................5 GAMEPLAY.....................................................................................6 BASIC OPERATION....................................................................7 ITEMS AND WEAPONS........................................................10 SAVE/LOAD ...................................................................................11 OPTIONS.........................................................................................12 CREDITS..........................................................................................14
1
GETTING STARTED
STARTING UP
DUALSHOCK®2 ANALOG CONTROLLER CONFIGURATIONS
Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned ON. Press the RESET button. When the power indicator lights up, press the OPEN button and the disc tray will open. Place the Silent Hill 4 The RoomTM disc on the disc tray with the label side facing up. Press the OPEN button again and the disc tray will close. Attach game controllers and other peripherals, as appropriate. Follow on-screen instructions and refer to this manual for information on using the software.
MEMORY CARD (8MB)(FOR PLAYSTATION®2)
To save game settings and progress, insert a memory card (8MB)(for PlayStation®2) into MEMORY CARD slot 1 or memory card slot 2 of your PlayStation®2 system. You can load saved game data from the same memory card or any memory card (8MB)(for PlayStation®2) containing previously saved games. In order to save game data, you will need a memory card (8MB)(for PlayStation®2) with at least 781 KB of space.
The game can be played using the DUALSHOCK®2 analog controller. Insert the controller into controller port 1. The game cannot be switched between analog mode and digital mode. The mode indicator is always red, regardless of whether the vibration function has been turned on or off.
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PROLOGUE
CHARACTERS
HENRY TOWNSHEND
Henry is a calm, young man who never lets his feelings show. By the time the story begins, he has been locked in his room for five straight days. Suddenly, a large hole appears in his bathroom wall with no reason or warning, and he is dragged into the depths of terror .
It was two years ago that Henry Townshend moved into Room 302 of South Ashfield Heights, an apartment building in the mediumsized city of Ashfield. Henry was happy and enjoying his new life. But five days ago, something strange began to happen. A recurring dream began to haunt him. And there was one other thing...
EILEEN GALVIN
Eileen is Henry's next-door neighbor, the young resident of Room 303. She has a kind personality, although she has the tendency to depend too heavily on others at times. The relationship between Eileen and Henry is nothing more than simple recognition of one another, but they are both dragged into a strange set of events that will change everything.
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GAMEPLAY
New Game
To begin a new game, select "New Game" from the title screen. Next, select the level of difficulty. Easy .............Recommended for beginners of action games. Normal ......Recommended for the average player. Hard ............Recommended for the experienced action gamer. Regardless of which level is selected, all endings and scenarios are identical. (In the Hard difficulty level, some puzzles are more difficult to solve.)
BASIC OPERATION
Basic Controls
L2 button REAR VIEW CAMERA R2 button READY WEAPON
directional buttons MOVE ITEM CURSOR C button CHECK MAP/ CHECK SCRAPBOOK left analog stick MOVEMENT SELECT button ITEMS START button PAUSE right analog stick RESET CAMERA Z button CANCEL/RUN X button ENTER/EXAMINE/ATTACK V button USE/EQUIP ITEM
Game Over
The game ends when Henry dies.
Silent Hill 4 The RoomTM was designed for play using a DUALSHOCK®2 analog controller. Certain button functions can be changed in the Options menu.
Continue
When the game is over, you return to the title screen. At this point, you have the option to continue. If Continue is selected, you will restart at the last continue point. The level of difficulty may also decrease slightly depending on the situation.
Examine
When exploring an area using the first-person view, an eye icon pops up if there is something worthy of investigation. Press the button to take a closer look at the object/area.
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BASIC OPERATION CONT.
Item Icons
When the directional or the button are pressed, an item icon appears at the bottom of the screen. To use or equip any of the items listed, use the left and right directional buttons to select the desired item(s), and press the button. Items can be kept in the item box located in the living room. There is a limit on the number of items that can be held at once, so carry only what you need.
BASIC OPERATION CONT.
Map / Scrapbook
Switch back and forth between the Map and the Scrapbook by pressing the ç button. Rooms that have already been explored, as well as doors that have not yet been opened, are marked in red on the map.
The Scrapbook contains notes and assorted bits of information in a file, viewable at any time.
Battle/Fighting
You must have a weapon equipped in order to do battle. As long as a weapon is equipped, press the button to ready it. In order to attack the enemy, press the button. For hand-to-hand combat weapons, hold down the button for an extended period to increase the power gauge and make the blows more powerful. Press the button while in the ready position to jump back. Combine this with the left analog stick to jump right or left.
Reset
To reset the game and return to the title screen, hold å, ß, , , SELECT, and START at the same time.
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ITEMS AND WEAPONS
STEEL PIPE
Solid steel pipe, about 1 meter in length and easy to use.
SAVE/LOAD
In order to save game data, you will need a Memory Card (8MB) (for PlayStation®2) with at least 781 KB of free space.
Save
REVOLVER
Easy to use, but somewhat lacking in power. In order to save game data, Henry must go to the living room where his diary is kept. Doing so displays the save screen.
Load
HOLY CANDLE
Special candle with the power of exorcism. The effects last for a while after lighting. In order to load a previously saved game, select the Load option on the title screen and follow the onscreen directions.
SAINT MEDALLION
May be used while another weapon is equipped. The Medallion repels ghosts, but will eventually break.
FIRST-AID KIT
Heals wounds, restoring some of Henry's life.
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OPTIONS
To access the Options screen, either select Options on the title screen or press the ç button while pausing the game. Various settings can be changed in the Options menu, including:
BGM VOLUME
Adjust the volume of the background music.
SE VOLUME
Adjust the volume of the sound effects.
BUTTON CONFIG.
Customize the control and buttons for the game.
BRIGHTNESS
Adjust the brightness of the screen.
DEFAULT CONTROL
Select the default movement settings for the left analog stick between running/walking.
SCREEN POSITION
Adjust the position of the game screen.
NOISE EFFECT
Turn the screen noise effect ON/OFF.
LANGUAGE
Switch the game language between English and Japanese.
BLOOD COLOR
Selects blood color.
SUBTITLES
Turn the subtitles ON/OFF.
HEAD MOTION
Turns the head motion ON/OFF in first-person view.
VIBRATION
Turn the controller vibration ON/OFF.
HIDE GAUGE
Hide or show the Life Gauge on screen.
SOUND
Switch between stereo and mono sound.
HIDE ICON
Hide or show the Item Icons on screen.
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CREDITS
KONAMI COMPUTER ENTERTAINMENT TOKYO STAFF CREDITS
Director, Scenario Writer Program Director Art Director Sound Director Suguru Murakoshi Kosuke Iwakura Masashi Tsuboyama Akira Yamaoka Kosuke Iwakura Masayoshi Sato Ken Kudo Hideyuki Fujii Kenji Yoshino Taku Otani Masato Akiyama, Tomohiro Maeyama Naoto Oshima Masahiko Saito Nazuki Matsushita Masashi Tsuboyama, Masaya Okada, Jun Inoue Chieko Ogura, Naomi Hara, Shingo Yuri, Sachiko Sugawara, Minako Asano, Tomoko Mori Tatsuto Yabe, Hiroko Usuda, Tomoko Morohoshi Background Design Takeshi Miura, Masaya Aoyama, Kana Saito, Masayuki Fujiki, Kyohei Yamaguchi, Ryoko Horie Takahide Murakami, Hideyuki Shin, Sosuke Honda Atsushi Tsujimoto, Atsushi Sakamoto, Shiro Kanemori Mai Kitazawa
PROGRAMMERS
Engine Programmer Interface Programmer Player Programmer Monster Programmer Stream Programmer Demo Programmer Event Programmers Camera Programmer Horror Phenomenon Programmer Sound Programmer
Character Motion Drama Animation
Logo Design
PUBLICITY
Kaz Nirasawa, Taro Miyake, Morio Kishida, Kanako Nakahara, Yoshinori Hirai, Yoko Yanagisawa, Kazuya Maruyama
TRANSLATION
Wordbox, Inc., Wordbox NS CronosJapan K.K. English Supervisor Jeremy Blaustein (Wordbox, Inc.)
DESIGNERS
Monster Design Character Design
MOTION CAPTURE STUDIO
Links DigiWorks Sakuratei
VOICE RECORDING STUDIO
OMNIBUS JAPAN
Room Design
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CREDITS
ENGLISH VOCALS PRODUCED BY
ZRO Limit Productions
KONAMI DIGITAL ENTERTAINMENT -- AMERICA
President Chief Operating Officer Sr. V.P., Sales & Marketing Vice President--Operations Vice President--Production Senior Director--Marketing Associate Marketing Director Product Manager Director--Marketing Communications Associate PR Director Associate Director-Creative Services Production Coordinator Creative Services Packaging and Manual Design Tommy Gotsubo Geoffrey Mulligan Catherine Fowler Linda Stackpoole Kurt Busch Rick Naylor Brad Schlachter Wilson Cheng Cherrie McKinnon Marc Franklin Monique Catley Lee Allison Verdeckberg Ayzenberg Group
IN ASSOCIATION WITH SHADOW BOX STUDIO
Producers Music Supervisor Music Lyrics Lyrics (Original) Vocalists Recording Studio Recording Engineer Yutaka Maseba Haruyo Kanesaku Joe Romersa Akira Yamaoka Joe Romersa Hiroyuki Owaku Mary Elizabeth McGlynn Joe Romersa Magnitude 8 Post, Los Angeles, CA Michael McCarty (Magnitude 8 Post, Los Angeles, CA)
SPECIAL THANKS
Matt Robinson, Brett Robinson, Daniel Castillo, Jean Chung, Kumi Watabe, Manny Chargualaf, Peter Nguyen, Mike Dobbins, Philip Travisano, Brad Smith Silent Hill 4 The RoomTM is a trademark of Konami Computer Entertainment Tokyo, Inc. © 1999 2004 Konami Computer Entertainment Tokyo. ALL RIGHTS RESERVED. KONAMI® is a registered trademark of KONAMI CORPORATION. All Rights Reserved.
SPECIAL THANKS TO
Hiroyuki Owaku, Michio Horikiri, Norihito Hatakeda, Makoto Hiura, AKT, Tetsushi Takahashi, Hidenori Onishi, Wilson Cheng, Ken Ogasawara Sub-Producer Producer Executive Producer Akihiro Imamura Akira Yamaoka Hirotaka Ishikawa
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NOTES
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