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User manual GAMES SEGA DREAMCAST NBA 2K2

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Manual abstract: user guide GAMES SEGA DREAMCAST NBA 2K2

Detailed instructions for use are in the User's Guide.

TABLE OF CONTENTS Introduction . . . . . . . . . . . . . . . . Starting the Game . . . . . . . . . . . Control Summary . . . . . . . . . . . . Menu Controls . . . . . . . . . . . . . . Offensive Controls with the Ball . . Basic Offense . . . . . . . . . . . . . . Directional Passing . . . . . . . . Icon Passing . . . . . . . . . . . . . Crossover Dribbles . . . . . . . . . Shooting . . . . . . . . . . . . . . . Turbo . . . . . . . . . . . . . . . . . . Advanced Offense . . . . . . . . . . . . Backing Down the Defender . . . Alley-Oop . . . . . . . . . . . . . . . Piviot Mode . . . . . . . . . . . . . Drop Step . . . . . . . . . . . . . . Pump Fakes . . . . . . . . . . . . . Calling for a Pick . . . . . . . . . . Playcalling . . . . . . . . . . . . . . Clearing Out . . . . . . . . . . . . . Passing Out of a Shot . . . . . . . Offensive Controls without the Ball Free Throws . . . . . . . . . . . . . . . Defensive Controls . . . . . . . . . . . All About Allen . . . . . . . . . . . . . . Basic Defense . . . . . . . . . . . . . . Swapping Players . . . . . . . . . . Stealing . . . . . . . . . . . . . . . . Shot Blocking . . . . . . . . . . . . Last Defender . . . . . . . . . . . . Advanced Defense . . . . . . . . . . . Facing Up . . . . . . . . . . . . . . . Defending Passes . . . . . . . . . Defensive Sets . . . . . . . . . . . Intentional Foul . . . . . . . . . . . Double-Teaming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 . .3 . .4 . .6 . .7 . .8 . .8 . .8 . .9 . .9 .10 .10 .10 .11 .11 .11 .12 .12 .12 .13 .13 .14 .14 .15 .16 .15 .15 .17 .17 .17 .19 .19 .19 .19 .20 .20 Options Menu . . . . Pause Menu . . . . . In-Game Coaching Timeouts . . . . . Substitutions . . Stats . . . . . . . . Cameras . . . . . Replay Controls . . . Game Modes . . . . . Exhibition . . . . . Season . . . . . . Practice . . . . . . Tourney . . . . . . Playoffs . . . . . . Franchise . . . . . Fantasy . . . . . . Street Courts . . Team Selection . . . . Network Play . . . . . Network Settings . . Customize . . . . . . . Player Create . . Pre-set Players . Team Create . . . In-Game Coaching Game Credits . . . . ..... ..... Moves ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... moves ..... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21 .22 .22 .22 .22 .22 .22 .23 .24 .24 .24 .24 .24 .24 .25 .25 .25 .26 .26 .28 .28 .28 .28 .29 .29 .30 1 INTRODUCTION Introduction You got game? Now's the time to find out. Building on the success of NBA 2K and NBA 2K1, Sega has taken this year's version of its awardwinning basketball series to a whole new level. What about the defensive AI? It's been improved this year, as the defenders are now smarter than ever. They'll rotate into passing lanes to cut off your angles, and slide into the lane to prevent you from getting the easy bucket. You'll have to be at the top of your game to tame the CPU this year. And the gameplay? Rock solid. Now you can perform drop-steps to school those would-be defenders. Back in on your opponent, perform the drop step and leave him reaching at sky as the ball goes swish through the net. Online play is improved as well. Like the other games in the 2K2 series, NBA 2K2 now saves your profile online. We're keeping track of your wins and losses so we can rank all the players nationwide, leaving no question about who is the best of the best. Street courts are back too, and this time there's a new addition - the legendary Mosswood Park in Oakland, California. Plus, you'll find all the latest offseason roster moves (time to start getting used to Hakeem in a Raptors uniform and Kidd in a Nets uniform), new floors and logos in Dallas and Seattle, new rookies such as #1 pick Kwame Brown, and new NBA rules like zone defenses and the eight-second backcourt rule. So then, you got game? You'd better find out, because we've got The Answer... STARTING THE GAME Starting The Game NOTE: Sega SportsTM NBA 2K2 is a one- to four-player game. Before turning the Dreamcast power ON, connect the controller(s) or other peripheral equipment into the control ports of the Dreamcast. To return to the title screen at any point during gameplay, simultaneously press and hold the A, B, X, Y, and START buttons. This will cause the Dreamcast to soft reset the software and display the title screen. When using a Visual Memory Unit (sold separately), insert it into Expansion Socket 1 of the Dreamcast controller. When using a Jump PackTM (sold separately), insert it into Expansion Socket 2 of the Dreamcast controller. When the Jump Pack is inserted into Expansion Socket 1 of the controller, it does not lock into place and may fall out during gameplay or otherwise inhibit operations. port A power button port B port C port D open button 2 3 CONTROL SUMMARY Control Summary X Button Expansion Socket 1 Expansion Socket 2 Analog Thumb Pad Directional Pad (D-Pad) Y Button B Button A Button Start Button L/R Triggers NBA 2K2 is designed with analog functionality in mind. The SEGA Dreamcast analog controls provide a fuller range of motion and add to the overall depth of the game. However, by accessing the Options -> Controller Menu in gameplay, you can change the control scheme to use the D-Pad instead. Note that the controls and tips offered in the following pages refer to NBA 2K2's default controls, but alternate control settings and button assignments are available. To choose from a variety of alternate settings and assignments, again go to the Options -> Controller Menu. To highlight and select specific menu items, press the Analog Stick in the direction of the menu item until it highlights and press the A button. If you have questions when viewing most menus and screens, press the Y button to access an on-screen help menu. Keyboard It's easy to use. Simply plug into a Dreamcast controller port. Key spacing, size and tactile feedback same as the finest keyboards. Compatible with Dreamcast internet browser. Unique shape. Full keyboard functionality. Visual Memory Unit Jump Pack Cap Connector LCD Screen Sleep Button Directional Pad (D-Pad) Mode Button B Button A Button 4 5 MENU CONTROLS Menu Controls Button Analog Stick (or D-Pad) A B X Y Action Highlight menu options Select/Scroll through highlighted selections Cancel selection/return to previous Change menu focus Access Help menu OFFENSIVE CONTROLS WITH THE BALL Offensive Controls With The Ball Button A B X Y L R D-Pad D+A,B,X,Y Action Pass Crossover Dribble Shoot/Rebound Pass Icons Back Down Defender Turbo Playcall/Shift Call Play Call for Pick Coach's Corner: Getting Help If at any time you need help navigating through the menus, press Y and a help screen will help you find the way. D+L Note: Alternate control schemes may be chosen from the Options -> Controller Menu. Coach's Corner: Spin Moves To perform a spin move, press and hold the Right trigger to activate your turbo, then press the B button to spin around your defender. Once by your man, look to take it to the hole, or rotate it to the open man if another defender collapses on you. 6 7 BASIC OFFENSE Basic Offense Here's a brief description of the fundamental offensive controls. Master the basics and you'll be ready for advanced offense in a couple of pages. DIRECTIONAL PASSING: A button Good ball movement is important in setting up open looks at the basket. While controlling the ball, press the Analog Stick in the direction of the player you wish to pass to, and press the A button to deliver the pass. Make sure you have an open lane to the intended recipient, though. Throwing into a crowd, trying to thread the needle a bit too closely, or heaving crosscourt passes will often lead to turnovers. ICON PASSING: Y button Use icon passing to guarantee that your pass goes to the right teammate. While controlling the ball, press the Y button to call up button icons over the heads of your teammates. Then, simply press the corresponding button to send the pass to a specific teammate. CROSSOVER DRIBBLES: B button Players like Tim Hardaway and Stephon Marbury have made a career out of faking one way with the dribble then breaking their defender's back by crossing over in the other direction. If you catch a defender flat-footed as you dribble towards him, press the B button to cross over and blow past him. SHOOTING: X button Press and hold the X button to shoot. Once you release the button your player will release the ball. Try to release the ball at the top of your jump for the best chance of making it. Coach's Corner: Timing the Shot Timing is everything. If you release the X button exactly at the top of your jump, you'll have the best chance at making the basket. If your man shoots at a high percentage in real life, you'll have a little more leeway with regards to releasing the ball at the exact pinnacle of your jump. However, if the player is a bricklayer who rides the end of the pine, your timing will need to be almost perfect to have a reasonable chance of making the shot. LAY-UPS AND DUNKS: X button For the most part, if your player is standing still or is outside of the key when you press the X button, he's going to take a jump shot. However, if he's underneath the bucket or driving through the lane when you press the X button, he'll likely attempt a lay-up or dunk instead. Coach's Corner: Icon Passing Want to get the ball into the hands of your point guard to run a play? Need to get it down to your power forward to take advantage of a mismatch? The following buttons correspond to the following positions: A B X Y R Point Guard Shooting Guard Small Forward Power Forward Center 8 9 ADVANCED OFFENSE TURBO: Right trigger Turbo works just like it sounds - it makes you go faster. When you press the Right trigger to kick your player into overdrive, his speed and energy will pick up a notch. Be careful not to overuse turbo, however, as your player will tire too easily if he's continually sprinting up and down the court. ALLEY-OOP Alley-oops work a little bit differently this year. Pass the ball to a player calling for the rock as he slashes to the hole and you'll perform an acrobatic alleyoop. With these simpler controls, you'll be making the highlight reel on a more regular basis. PIVOT MODE If you allow your player to remain stationary after he receives a pass, he will automatically attempt to protect the ball by shielding it with his body. You'll need to make a quick decision on whether to begin dribbling or to pass it along and continue to work the offense. If you hold the ball too long, the defense will collapse on you and attempt to knock it away. Advanced Offense BACKING DOWN THE DEFENDER: Left Trigger Do you have a size advantage over your defender? If so, press the Left trigger to drive him back into the paint, then release the trigger and press the Analog Stick in any direction to create space for the shot. If you press left or right, your player will attempt to spin around the defender and get to the hole. If you pull back on the stick, he'll attempt a classic fadeaway a la Hakeem Olajuwon on Juwan Howard. If he's underneath the basket, simply press forward and press the X button to slam it on your defender's head. Don't forget about the Three-inthe Key rule or the newer Five Second Back-to-the-Basket rule. Coach's Corner: Alley-Oop Slamming home an alley-oop pass is a great way to show up your friends online, but don't get cocky! If your teammate doesn't have a clear path to the basket, you'll likely wind up throwing the ball away. Coach's Corner: Posting Up When in a post-up battle, both players' physical size, strength and post-up skill will determine whether you back your man down or bang against a brick wall. If you find yourself squaring off against an equal opponent, try pumping the Right trigger each time your player lunges back to turbo at your defender. Keep in mind that the defender can also press the Right trigger to prevent you from getting in close to the bucket. DROP STEP Press and hold the Left trigger to back down a defender. Then, release the trigger and press left or right on the Analog Stick to perform a drop step. You can create separation between you and your opponent if he's not ready for this all-new move. 10 11 PUMP FAKES To perform a pump fake, tap and release the X button in an attempt to get the defender to jump into the air. If he bites, you'll have a good chance to drive around him into the lane. At the very least, you may be able to freeze the defender and create a little space, enabling you to get a cleaner look at the basket. CLEARING OUT After you grab a rebound, press the B button rep ...

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