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User manual GAMES SEGA DREAMCAST NFL 2K2

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User guide GAMES SEGA DREAMCAST NFL 2K2

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TABLE OF CONTENTS Introduction Starting the Game Control Summary Menu Controls General Gameplay Controls Calling Plays On Offense Before the Snap Running Passing Quarterback Scramble Maximum Passing Catching a Pass On Defense Before the Snap After the Snap Defensive Line Special Teams Kicking the Ball Receiving Punts and Kickoffs Replay Controls Randy Moss Bio 2 3 4 5 6 6 8 8 9 10 10 11 11 12 12 13 13 14 14 14 15 16 Game Set Up Main Menu Options Menu Game Options Menu Exhibition Play Choosing Teams Controller Assignment Screen Coin Toss Selecting Your Plays Pause Menu Game Modes Practice Tourney Season Playoffs Franchise Fantasy Quick Star t Tutorial Network Play Network Settings Customize Credits Notes 18 18 19 20 21 21 21 21 21 22 22 22 23 23 23 23 24 24 24 25 26 27 28 32 1 INTRODUCTION STARTING THE GAME ODUCTION you ready? power of the Dreamcast brings professional football to life. No, this isn't just the sequel st year's awesome football game NFL 2K1, or just the successor to the jaw-dropping 2K. This year it's a whole new ball game. you ready? the great features you've come to expect from Sega Sports are there. You've got tion Mode, Tourneys, Playoffs, Franchise Mode, Season Mode, and Fantasy Mode. It's ere and it's been retuned for NFL 2K2. Each team's playbook has been updated along the rosters - you'll be able to run your favorite team just like it's the real thing. you ready? NFL 2K, Sega stunned the competition with jaw-dropping graphics and expert gameNot content to rest on their laurels, the team has rebuilt the graphics engine for NFL and added tons of new motion-captured animations. The AI has been sharpened to a fine edge - you'll have to be at the top of your offensive game to lead your team to the one. Use the improved running game to pound the defense and then throw long to speedy wideouts for the score. On defense, you will have to be on the top of your e, too. The offense's AI will now take advantage of each quarterback's strengths so if e playing against a mobile QB, you better watch for the rollout. you ready? nd did we forget to mention Network Play? Yup, you can go e with NFL 2K2 and compete with players from around the y. But this year there's a little bit of a twist. We're going ep track of all of your wins, losses and dropped connecWhy? To find out who the best of the best is, of course. time you head online make sure you check out the Top 50. ou have enough game to crack this elite list of players? Are you ready? Pop in your disc. Get out of the locker room and onto the field. This is NFL 2K2 and th the ultimate professional football experience. Are you ready? STARTING THE NOTE: Sega SportsTM NFL 2K2 is a one to four-player game. Before turning the Dream Power ON, connect the controller(s) or other peripheral equipment into the control por the Dreamcast. To return to the title screen at any point during gameplay, simultaneous press and hold the A, B, X, Y, and START buttons. This will cause the Dreamcast to so reset the software and display the title screen. CONTROL SUMMARY CONTROL SUM NFL 2K2 is designed with analog functionality in min The SEGA Dreamcast analog controls provide a fuller range of motion and add to the overall depth of the game. By going to the Game Options -> Controller m however, you can change the control scheme to use D-Pad instead. Either way is acceptable, it's a matter personal preference. Keyboar d To highlight and select specific menu items, press th Analog Stick (or D-pad) in the direction of the menu until it highlights. If you have questions when viewing most menus and screens, press the Y button for Command help. MENU CONTROLS Button al Memory Unit Jump Pack Analog Pad (or D-Pad) A B X Y Action Highlight menu options Select / Scroll through the highlighted selection Cancel selection / return to previous. Change menu focus Command Help Menu Coach's Corner: Getting Help If at any time you need help navigating through the menus, press Y and a help screen will help you find the way. NERAL GAMEPLAY CONTROLS Button Start (during gameplay) Analog Pad D-Pad (at line of scrimmage) Action Pause Menu Highlight formations or play sets Change control of your player Coach's Corner: Bluff Mode Hey, no cheating! When you are playing against another human opponent, the last thing you want them to know is what play you are calling. To keep the information secret, press the A button and keep it held down. You can then scroll through other pages of plays or formations to hide your play. When you release the A button, it will call the play you originally selected. CALLING PLAYS Button R/L A B X Action Toggle through formations Select formation or play View previous formations or play sets Flip play or formation When you are playing a game with more than one person per team (e.g. two-on-two), e player on the team can select a play. If you are on offense, the first player to enter a pl will be the quarterback. Be careful though, both players will be able to select the play a same time, so you will want to designate who the play-caller will be. If you have VMU Play Calling activated, both players can cycle through the plays on the VMU. However, only the player who is plugged into the priority controller port will be able to view the plays on the VMU screen (Port A has priority over B, C, and D; Port B has priority over C and D; etc.). : You can also call plays from your VMU (see Game Options Menu on page 20.). With Play Calling, controls for selecting plays are the same as if you used the main screen. press the X Button (flip play formation) a two-way arrow icon will appear on the main en to indicate a successful play flip. ON OFFENSE FFENSE RUNNING Button Action Speed Burst / Power Move Stiff Arm Left or Stiff Arm Right Juke Move Dive Hurdle or High Step Spin Move Lateral the ball to the closest teammate behind Press and hold A while running to fill the player arrow completely, then press any special move b ton to perform a more powerful move. Coach's Corner: Play Calling tuck on what play to call? Then ask NFL 2K2 for assistance. During play calling, ress the A button once and either the offensive or defensive coordinator for our team will suggest a play. Press the A button again to accept the selection. A L or R L+R X Y ORE THE SNAP Button Analog Stick L/R L/R A Y X B Action Send eligible receiver in motion View receiver's button assignments, player names and fatigue levels. Hurry players to the line of scrimmage / snap ball Call up the Audible Menu, press A, B, or X to select an alternate play. Press Y again to cancel. Lower crowd noise (quarterback) Fake snap signal B D-Pad Instant Energy Coach's Corner: Power Move Instant Energy only lasts for a short period of time. Use it sparingly, as overuse can increase the likelihoo of a fumble. oach's Corner: No-Huddle Offense me running out? Need to score quick? Want to try catching the defense off uard? Then try running the no-huddle offense. Press the Y button immediately after ompletion of the play to quickly run the same play again. You can always call an udible once you've gotten your team set at the line, you just need to hurry them ack to get the play off quickly. SING Button Any Button D-Pad Action Pass to that receiver (double tap to fake) Throw the ball away MAXIMUM PASSING If you want total control over your offensive results, turn on Maximum Passing from the Controller Assignment Screen (se page 21). With Maximum Passing activated, you can lead your receivers to thread the ball in front of, behind and around the d ers. To use Maximum Passing, press the Analog Stick in the dir in which you want to adjust the throw. Press a little for a small a ment; press harder for a bigger adjustment. For example, to lead the receiver, press Up o Analog Stick. To throw behind and to the left of a receiver, press Down and Left. RTERBACK SCRAMBLE the best offensive line is going to let a defender through every once in a while, so you'd r be ready to get out of the way. Hold down the R Trigger and your QB becomes a runnd you can scramble out of the way. Use the R Trigger with the buttons below to pull me power moves to evade would-be tacklers. Once you've crossed the line of scrim, you can't pass the ball anymore, so you can let go of the R Trigger and run the play normal running back would. Button R+L R+A R+B R+X R+Y Action Juke Move Speed Burst / Power Move Spin Move Slide / Dive Hurdle Coach's Corner: Passing With Maximum Passing you've got total control over getting the ball into the receive hands. Tapping the pass button lobs the ball to the receiver ­ that's good for letting receiver run underneath it, but gives time for the defenders to close on the ball. Holding the pass button down longer (making sure to release it before the ball leave the quarterback's hand) will result in a normal throw. Finally, holding down the butto past the ball's release will result in a bullet pass - great for when you have to get it the receiver quickly. CATCHING A PASS Button B X Y Action Select receiver nearest the ball Dive for pass Jump for pass Coach's Corner: Throwing on the run Sometimes the defense will bite on a QB scramble and the cornerbacks will come up to try and tackle him. But as long as you are behind the line of scrimmage, you can still pass the ball. So, if you see a cornerback leave his receiver, let go of the R Trigger and pass the ball. Note: When catching a pass, it is not necessary to press an action button, but doing s increase your chances of successfully catching the ball. ON DEFENSE EFENSE AFTER THE SNAP Button B Action Select a defender Re-position defender View players (with defen sive back selected) Shift defensive line (with defensive lineman selected) Hurry players to line of scrimmage Pump up the crowd Call audible. From the Audible Menu, press A, B, or X to select alternate play. Press Y again to cancel audible. A X Y L or R D-Pad Instant Energy Action Take control of the defender nearest to the ball. Speed Burst Dive / Tackle Jump to knock down or intercept a pass Defensive Line Special Move Swap control of your players Press A while running to fill the player arrow co pletely. Then press any special move button to p form a more powerful move. ORE THE SNAP Button B or D-pad Analog Stick L or R L or R A X (at line of scrimmage) Y DEFENSIVE LINE NFL 2K2 contains a series of special moves for the defensive linemen, including spin, c under and swim moves. Depending on a player's position and attributes, one of the mov will be performed when the special move button is pressed. Button L R Action Perform a move to the left Perform a move to the right Coach's Corner: Hands Free Would you rather be the strategist or the tactician? On defense you don't have to take control over the players - you can let the killer AI take care of it if you want. Just make sure you don't touch the controller (either moving the analog stick or pressing a button) and the AI will do the rest. If you do touch the controller, it's up to you - you will be in control of one of the 11 players on defense. *Note, you have to be engaged by a blocker to execute a special move. Coach's Corner: Using The Right Player Before the snap, you can use the D-Pad or the B Button to select which defender you ar trolling. Try to use a lineman or a blitzing linebacker or safety - that way, all you have to w about is getting to the QB or hitting the running back in the backfield. If you select a corn or a safety that is dropping back in coverage, you won't be able to see the man you're su to be defending if he runs off screen. This leaves you open for big pass plays. SPECIAL TEAMS REPLAY CONTROLS IAL TEAMS REPLAY CONT Need to see that play again? Want to rub it in your friend's face after the big score? Th bring up the Replay feature of NFL 2K2 from the pause menu to view the last play agai A B X Y L R D-Pad Analog Stick Up Analog Stick Down Analog Stick Left Analog Stick Right Play at real time speed Zoom Out Zoom In Replay Panel ON / OFF Rewind (analog) Fast forward (analog) Move aim indicator Pan High Pan Low Pan Left Pan Right KING THE BALL 1. Set the ball trajectory and direction with the analog stick. Be sure you take into account the movement of the arrow, it will drift if you let go of the analog stick. 2. Press A to snap the ball / start the play. 3. Press A again to stop the power meter as close to the top as possible for a booming kick. EIVING PUNTS AND KICKOFFS Button Analog Stick D-Pad Y (before catching ball) Y (after catching ball) Hold L or R Action Control return man after reception Lateral ball after reception Fair Catch (on punts only) Down the ball (In the end zone only) View selected player names on both teams oach's Corner: Special Teams Having quality special teams can make a difference in the game. Pinning the oppoent inside their own 5-yard line or nailing a 40+ yard field goal can be key. Make ure you work on your kicking game as well as your offense and defense. Note: While moving the aim indicator, you can also "lock on" to any player to follow him throughout the entire replay. To do so, simply move the aim indicator directly on top of whatever target you wish to track. GAME SET UP SET UP the NFL 2K2 title screen has appeared, press Start to he main menu screen. From here, you can jump to any of your favorite game modes. Need to brush up on your e? Head on out to the practice field to run the plays in your ook. Ready for next week's game? Then head on over to tion, Season, Tourney, Playoff or Network Mode to get he game. OPTIONS MENU Customize the way you want to play NFL 2K2 prior to kick off with this menu. Press A t cycle forward through an option selection, press X to cycle backward. Weather Game Options Controller Credits Presentation Penalties Time of day, temperature, precipitation, wind sp and fog. See Game Options Menu on the next page. Adjust the control / button settings Find out who worked on NFL 2K2 Adjust the game amenities (action replays, com tary, sound effects, volume, etc) Control the frequency of any penalty. N MENU Practice: Brush up on your favorite team's formations and plays Tourney: Set up a tournament with 4, 8 or 16 teams. Exhibition: Select two teams and head on out to the field Season: Are you ready to take your team all the way to the Super Bowl? Franchise: Take over the job of general manager and coach as you guide your team from season to season. You will have to cut and sign players, draft college kids, and manage the salary cap in your quest to build a dynasty. Options: Change the game settings Quick Start: Let the computer choose the teams for a quick exhibition game. Tutorial: Learn the game directly from NFL 2K2. This is perfect for new players as onscreen menus will guide you through the game. Customize: Design your own plays, players, and teams. Network: Sign on and play over a network connection. EXHIBITION PLAY ME OPTIONS MENU t Game Options from the Main Options Menu and adjust the following settings. Quarter Length Skill Level Play Calling VMU Play Calling Game Speed Fatigue Advanced Line Moves Injuries Coach Mode Performance EQ 1 ­ 15 minute quarters Rookie, Pro, All-Pro By formation (4-3, I Form, Shotgun, etc) or by Type (Blitz, Long Pass, Short Pass) On / Off Slow, Normal, or Fast On or Off On or Off On or Off On or Off (when On, you pick the play, NFL 2K2 handles the rest) On or Off (when On, both teams will have the same skill level) EXHIBITION Now that you've got all of the basics down, let's head on out to the field and throw the pigskin around. Here's the flow of all the menus and screens you see as you set up an Exhibition game. CHOOSING TEAMS Use the analog stick to move your controller icon to either the team on the left (visitors) or the team on the right (home team). Then use the L and R triggers to scroll through the list of all the teams available in NFL 2K2. CONTROLLER ASSIGNMENT SCREEN Once you've selected the teams, the Controller Assignment screen appears. Press the analog stick or D-Pad LEFT / RIGHT to align your controller with the team you wish to command. If you wish to use Maximum Passing (and you should to ge ultimate NFL 2K2 experience), press the A Button to toggle it on. When everything is s the way you want, press the Start Button to advance to the game. COIN TOSS Visiting team gets to call it. Winner of the toss gets to choose whether to kick or recei Loser chooses which goal to defend. Following the coin toss, the Special Teams play ca screen appears. SELECTING YOUR PLAYS Coach's Corner: Performance EQ Performance EQ will balance two teams stats so you are playing on an even playing field. If you want to get to the Super Bowl, you'll have to have three key ingredients: talent, te work, and execution. This isn't old school AI where you could call the same plays over a over again. To win, you are going to have to mix up your plays on offense and defense. to your team's strengths. If you have great cornerbacks, you can gamble more with blit and man-to-man coverage. If you have a great running back, then pound the ball out on ground. For the offensive playbook, passing plays are displayed in blue and running plays displayed in red. PAUSE MENU GAME MODES MENU Pause Menu allows you to stop gameplay and call a time out, select your audibles, substitutions, view the replay, change the game options and controller configuration, t the game camera angles, and view the current stats. When you are playing with than one person, the player who pressed the Start Button to enter the Pause Menu ontrol of selecting all of the above options. Randomize Offense Offense Play Type Randomize Down Defensive Play Offensive Play Set what type of offensive formation the CPU can call Set Offense to practice Pass, Run or Both Select the play situation Pick a specific Defensive play to practice agains Pick a specific Offensive play to practice against GAME MODES the Main Menu, you've got a ton of choices. Here is a quick description of all of the ent game modes that NFL 2K2 has to offer. TOURNEY Choose either to play in a new tournament or load a previously saved one. Select your teams and determine human or CPU control for each team of the 4,8, or 16-team tou ment that you are running. CTICE ice makes perfect. Head on over to the practice field to learn the formations and plays ur favorite team. Fine tune the running game, learn the timing of your passing routes, ind your defensive positioning. Once you're into Scrimmage Mode, you have a number ferent styles of practice. Special Move Practice Full Scrimmage Offense Only Scrimmage Line Direction of Play Randomize Defense Get a feel for the controller and how to perform special moves Line up against another team Work out the kinks in your offense without a defense to get in the way Where you will be starting the play North (up the screen) / South (down the screen) Set what type of defensive formation the CPU can call SEASON Take your team through the regular season schedule. Compete for a playoff berth again the best of the league. The three division champions and three wild cards make the pla from each conference. Do you have what it takes to make it all the way to the Super Bo PLAYOFFS Do you want to skip the regular season and go straight to the playoffs? This is your cha You'll start out with a view of the playoff brackets. As you win each game, you'll move a closer to the Super Bowl. You can let the CPU simulate any game in the playoff bracket be careful, this is a do or die chance. If your team loses, you're out of the playoffs and watching the rest of the games from the sidelines. FRANCHISE Franchise Mode is a lot like Season Mode. You pick your team and go through a full sea But it's at the end of the season where Franchise Mode is different. After the postseas complete, you will have to make decisions about your team. Players will retire, contract be up and free agents will have to be signed, and then there is the college draft. Keep mind the salary cap as you guide your team from season to season. NETWORK PLAY ASY s your chance to draft your own team and play out a regular NFL season. Compete st 31 CPU and/or human opponents. Make sure you draft your team with depth in . You never know when the starter is going to go down and his backup will have to step you don't feel like drafting into the later rounds, let the computer take over once you the core of your team set. 1. Select "Network" on the main menu and press the A Button. 2. Network Login Details NETWORK CK STAR T 2K2 will pick two teams at random for a quick exhibition game. ORIAL n right from NFL 2K2. The game will guide you with on-screen help boxes as you learn to play NFL 2K2. This is a great way for new players to learn from the best. a. Use the D-Pad or Analog stick to highlight "User Name" and press the A button to go to the keyboard entry screen. Use a Dreamcast keyboard or controller to enter your User Name/Login. The D-Pad or Analog Stick will move the cursor on the keyboard while the A button will select a key. The Enter Key or Start Button will advance from the keyboard entry screen once the username has been entered. b. Use the D-Pad or Analog stick to highlight "Password" and press the A button. Follow the same steps for entering your password as in step a. c. Use the D-Pad or Analog stick to highlight "Phone" and press the A button. Fo the same steps for entering your primary dial up number as in step a. d. Optional: Use the D-Pad or Analog stick to highlight "Backup Phone (Optional)" press the A button. Follow the same steps for entering your backup dial up nu ber as in step a. 3. Entering a Screen Name a. When prompted with "Do you have an existing Screen Name?", use the D-Pad Analog stick and press the A button to select "NO". b. Use the D-Pad or Analog stick to highlight "Screen Name" and press the A but to go to the keyboard entry screen. Your Screen Name must be at least 6 cha ters long with a maximum of 16. c. Use the D-Pad or Analog stick to highlight "Screen Name Password" and press A button to go to the keyboard entry screen. Your password must be at least characters long with a maximum of 16. NETWORK SETTINGS CUSTOMIZE d. Optional: Use the D-Pad or Analog stick to highlight "State (Optional)" and press the A button to go to the keyboard entry screen. Enter the name of the state in which you are located. nce you are online Now that you've logged on, you now can check out all of the online features in NFL 2K2. Ever wanted to know who the best of the best is? NFL 2K2 keeps track of all your stats (Wins, Loses, and Drops) and ranks the players. The Top 50 can be viewed so you will know who the best is. You can also participate in scrimmage and challenge games online. CUSTO NFL 2K2 lets you customize it all. You can design your own pla players and teams. You can even keep tally of your personal in game records and review the records of other human players. Creating a player Build your own top prospect. Adjust everything about him, from his face mask all the w down to the kind of shoes he wears! Building a team This allows you to create an entire team of players of your liking. Can you build a power house program? WORK SETTINGS Function Your login name for getting on the network Your account password The number you dial to get online with A nickname for while you're online Setting User Name Password Phone Number Handle Creating your Own Plays This feature allows you to edit an existing play or create a brand new one. Got a play th always worked when you were playing with your friends out on the field? Draw it up her and see how the CPU will deal with it. Designing a Play 1. Import a previously saved play or create a new one 2. Name the play 3. Decide whether it's an offensive or defensive play 4. Select the formation and play type (i.e. pass, pitch, option) 5. Select the position you'd like to edit 6. Cycle through the dozens of route variations and assignments 7. Modify the player's route to take him exactly where you'd like him to go Saving/Loading The game automatically saves data for you after you exit a mode (Season, Tourney, Dyn etc), if you have a VMU with enough room, that is! CREDITS CREDITS CONCEPTS Engineer Meekins tor of Technology alter cial Intelligence Engineer n Lee neers Larson Hamre Jones Lee nie Yang Roberts Underwood y Engineers k Batson Olsen Hagen Director Crysdale r Model Apel Wong Player Model cont. Desha Chanhdara John Lee Player Animation Director Alvin Cardona Player Animation Joel Flory Anton Dawson Ji Ahn Stadiums David Lee Hsing Wen Hsu Cinematic Sequences Hsing Wen Hsu John Lee Front End / Overlays David Northcutt Audio Director Brian Luzietti Sound Designer Larry Peacock Dialog Editor J. Mateo Baker Motion Capture Director Matt Karnes Motion Captur e Rich Nelson Gavin McCall Executive Producer Greg Thomas Project Manager Jeff Thomas Assistant Project Managers Rustin Lee Abe Navarro Brandon Justice Director of Quality Assurance Chien Yu Lead Tester Kurt Maffei Quality Assurance Donell Williams Benjamin Bishop Haven Rocha Dennis Chu Benjie Galvez Motion Capture Talent Randy Moss Tyrone Wheatley Ken Shelton Tim Ratay Stokes Aitken Bernard Bendinger Absolom Jefferson Audio Script Writing Rob Thomas Audio Script Consultant Alan Luzietti Voice Over Terry McGovern as Dan Stevens Jay Styne as Peter O'Keefe Elaine Clark - as Michelle Weshphal Doug Dull - as the PA Announcer Tim White - as the Referee Player Voices Brian "Street Frog" Grenier Rockne "Rock" Tarkington Jason Gaines Brian Shute Nick Navos Nick Doplemore Joe Horde CREDITS CREDITS ook Design tvision ial Thanks ne Herman Baker rd Yee e Rodriguez Lai-Fatt OF AMERICA uct Manager ey Kerr ciate Product Manager ael Rhinehart ester rady stant Lead Testers rd Allard nriquez Sideno ers Amper Baldo Benton el Chang Testers cont. Jake Covert Mike DelaCruz John Diamonon Benjie Galvez Robert Hernandez Jenric Herrera Art Liboon Eric Ling Mike Lowe Joe Mora Blair Sondker Neil Sorens Dave Talag Bill Venegas Licensing Jane Thompson Robert Leffler Creative Services Bob Schonfisch ­ Director Angela Santos ­ Project Manager Vicki Morawietz ­ Manual Designer Manual Keith M. Kolmos Special Thanks Peter Moore Chris Gilber t Joe Culley John Golden Cindy Jenney SEGA.COM Network Executive Producer Jerry Markota Network Producer Jeff Hedges Network Assistant Producer Nicolas J. Azizian Network QA Manager Lance Nelson Network QA Analysts Joey Edwards Darren Nagtalon Jason Nolen Leland Ware Cliff Wilhelm Eric Wilhelm Server Administration Eugene Archibald Douglas Land Mark Roberts Guillermo Castilla Eric Fehr Jeff Wade Tim Tedford NOTES 32

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