Download user guide, user manual, owner manual and instructions guide
5 600 brands
1 870 000 user's guides
Search a brand
Advanced Search



Our partners wish to propose you the following products


User manual GAMES SONY PS & PSX FINAL FANTASY V & VI - ANTHOLOGY

Diplodocs help download the user guide GAMES SONY PS & PSX FINAL FANTASY V & VI - ANTHOLOGY.



Download the user manual GAMES SONY PS & PSX FINAL FANTASY V & VI - ANTHOLOGY  
Download the complete
user guide (2737 Ko)
Need help, support, reviews, tips or troubleshooting for your GAMES SONY PS & PSX FINAL FANTASY V & VI - ANTHOLOGY products ?

Preview of the first 3 pages of manual

You either have JavaScript turned off or an old version of Adobe Flash Player
Get the latest Flash Player.
User guide GAMES SONY PS & PSX FINAL FANTASY V & VI - ANTHOLOGY

Detailed instructions for use are in the User's Guide.

WARNING: READ BEFORE USING YOUR PLAYSTATION® GAME CONSOLE. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation game console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game ­ dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions ­ IMMEDIATELY discontinue use and consult your physician before resuming play. WARNING TO OWNERS OF PROJECTION TELEVISIONS: Do not connect your PlayStation game console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen. USE OF UNOFFICIAL PRODUCT: The use of unofficial products and peripherals may damage your PlayStation game console and invalidate your console warranty. HANDLING YOUR PLAYSTATION DISC: · This compact disc is intended for use only with the PlayStation game console. · Do not bend it, crush it or submerge it in liquids · Do not leave it in direct sunlight or near a radiator or other source of heat. · Be sure to take an occasional rest break during extended play. · Keep this compact disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners. CONTENTS - FINAL FANTASY V Prologue . . . . . . . . . . . . . . . . . . 1 Getting Started . . . . . . . . . . . . . . 2 Controls . . . . . . . . . . . . . . . . . . . 3 Story . . . . . . . . . . . . . . . . . . . . . 4 Saving/Ending . . . . . . . . . . . . . . . 5 The Menu Screen . . . . . . . . . . . . 6 Gathering Information . . . . . . . . 12 Vehicles & Shops . . . . . . . . . . . . 13 Battle . . . . . . . . . . . . . . . . . . . . 14 Status Abnormalities . . . . . . . . . 16 Jobs & Changing Jobs . . . . . . . . . 17 Abilities . . . . . . . . . . . . . . . . . . . 18 Job & Ability List . . . . . . . . . . . . 19 Magic & Song Effects . . . . . . . . . 23 Items & Combinations . . . . . . . . 24 FINAL FANTASY ANTHOLOGY SOUNDTRACK . . . . . 54 Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Limited Warranty . . . . . . . . . . . . . . . . . . . . . . . . 61 1 PROLOGUE Dreams fill the land with hope Courage ignites flames Water is the source of sympathy Investigation carries intelligence in the Wind If people possess the four wills, light can arise 2 GETTING STARTED L2 button L1 button L CONTROLS R 3 R2 button R1 button button disc cover RESET button POWER button POWER RESET directional button SELECT START button button button START button ® SELECT button OPEN POWER indicator Controller port 1 OPEN button MEMORY CARD slot button In addition to gathering information and items, this button serves the following purposes: R1 button Allow the party to escape from battle when pressed in conjunction with the L1 button. R2 button Not used during gameplay. L1 button Allow the party to escape from battle when pressed in conjunction with the R1 button. L2 button Not used during gameplay. SELECT button Not used during gameplay. START button Pause the game during battle. Pausing the game is useful for planning battle strategies. NOTE: Within the command windows of the Menu Screen, the player will be able to shift through the information displayed on the screen by pressing the L1, L2, R1 or R2 button. TO START A NEW GAME Set up your PlayStation game console according to the instructions in its Instruction Manual. Make sure the power is off before inserting or removing a compact disc. Insert the Final Fantasy® V disc and close the disc cover. Insert game controllers and turn on the PlayStation game console. Follow on-screen instructions to start a game. · Execute a command selected with the directional button. · Talk to people in castles, villages, and towns by positioning the character next to them. · Search the contents within a Treasure Box. · Ride and dismount various modes of transportation such as the Zeppelin or Chocobo. · Activate door switches, elevators, etc. button CONTINUE FROM SAVED DATA When saved data exists, pressing the START button or the button at the Title Screen will switch the display to the Loading Screen. If the player selects a MEMORY CARD with saved data, the screen will switch to a File Screen. With the cursor, select the file to continue from, and press the button. If starting a new game, the player must select . Cancel the selected command (return to the previous menu) and close an opened screen. If the character is moved while the button is pressed, its movement will increase to twice its regular speed. button ENTERING NAMES During the game, the player will have the opportunity to change the names of important characters. When the opportunity arises, pressing the button will switch the screen to the Name Entering Screen. Use the directional button to move the cursor next to the desired letter to be entered, and press the button to confirm the selection. To cancel a selection, press the button. Once the desired name is entered, press the START button to return to the original screen. Bring up the World Map only if the character possesses and is in the field. The World Map displays the character's present location, and the nearby towns, villages, and castles. This map provides an excellent reference guide if a character should become lost. (Chocobos, Flying Dragons, and Zeppelin locations will also be displayed). ç button Switch the display to the Menu Screen. The command will not work during battles or events. See the Menu Screen section (p.6) for a detailed explanation. directional button Direct movement of characters and vehicles. The directional button is also used to move the cursor to select commands and items. 4 STORY SAVING/ENDING SAVING ONTO THE MEMORY CARD Insert a MEMORY CARD into the PlayStation MEMORY CARD slot 1 or 2. The player will be able to save in the field or in areas such as dungeons where save points exist. Select on the Menu Screen. If the player selects a MEMORY CARD onto which the data will be saved, the screen will switch to the MEMORY CARD File Screen From this screen, the player will be able to choose a MEMORY CARD slot on which current game data can be saved. 5 The world thrived on the power of four particular crystals- Wind, Earth, Fire, and Water. With the power of Wind, people sailed ships. With the power of Fire, they began the industrial movement. With Water, people quenched their thirst, and from Earth, they received blessings. One day, the Tycoon King, upon feeling an irregularity in the air currents, rushed to the Wind Shrine, only to find the Wind Crystal shattering to pieces right before his eyes. In addition to this catastrophe, an enormous meteor had fallen to the ground, causing earthquakes in the surrounding land near Tycoon Castle. Unbeknownst to them, this event is about to bring four people from different walks of life together on a common journey. There is Faris, a pirate who felt the impending disaster of the Wind; Galuf, a mysterious old soldier who has lost his memory due to the force of the fallen meteor; Reina, a girl who has left Tycoon Castle in search of her father; and Bartz, a wandering traveler. Why did the Crystal shatter? What happened to the missing Tycoon King? What meaning does the fallen meteor have? The answers will start to unfold as this grand adventure filled with new encounters and many mysteries begins... SAVING ONTO THE MEMO FILE A Memo File save is not the same as a MEMORY CARD save. The Memo File system will leave one temporary record in the PlayStation's memory. Once the power is turned OFF or the RESET button is pressed, the saved Memo File will be deleted. Data that the player wishes to save permanently should be stored on the MEMORY CARD. In order to record to the Memo File, the player must select from the Menu Screen and then select . Once has been selected, press the button to save. SOFT RESET To restart a game from a saved Memo File, execute a soft reset (simultaneously pressing the R1, R2, L1, L2, START, and the SELECT buttons). The player will be taken back to the opening movie after which they will be able to access the Loading Screen. Selecting from this screen will allow the player to resume the game from their saved Memo File. GAME OVER The game is considered over if any of the following instances or combination of instances occur to the whole party: · Party members HP reaches zero. · Party members become Petrified. · Party members turn into Zombies. Once a game is over, it is possible to continue from the last saved point. During battle, instead of constantly attacking, the player should utilize Recovery Magic and other items in order to prevent the decrease of HP to a critical level. Be aware of other characters' HP level at all times. If a character is poisoned, becomes petrified, turns into a Zombie, or gets paralyzed, it is crucial that the character is quickly healed before their HP reaches zero. 6 THE MENU SCREEN MENU SCREEN 1 2 THE MENU SCREEN The Menu Screen consists of character data and four windows. Brief descriptions on how to read each window will be discussed in the following section. See page 8 for more details on how to use the Menu Screen. 1. Job/Ability Window This window allows the player to change the Job and Ability of characters. See page 17 for instructions on how to change Jobs, and page 18 for methods on how to combine Abilities. 2. Menu Command Window This window allows the player to select and execute the following commands: · Item · Magic · Equip · Status · Config · Save 3. Time Window This window displays the amount of time spent playing the game. 4. Money Window This window displays the amount of money (in the form of GP) the party currently possesses. 1 7 The Menu Screen can be accessed at any time except during battles or events by pressing the ç button. Commands such as viewing character status, changing Jobs and switching equipment are all executed from this screen. CHARACTER DATA 1. Name Displays the character's name. 2. Level Displays the character's current level. 3 4 5 6 2 3 4 3. Job Displays the character's current Job name and/or status (see Status Abnormalities on page 16). 4. Job Level Displays the character's current Job Level, acquired Ability Points, and Ability Points necessary to reach the next level. 5. HP (Hit Point) Displays the character's Current/Maximum HP value. 6. MP (Magic Point) Displays the character's Current/Maximum MP value. FORMATION CHANGES In addition to the order in which characters are displayed during battle, characters can be assigned to the Front or Back Row of the formation. Characters in the Front Row can do more damage and hit enemies easier, though they are also more vulnerable to enemy attacks. Characters in the Back Row have a more difficult time attacking, but are better shielded from direct attacks by the enemy. A basic strategy is to place warriors in the Front Row while magic users cast spells from the Back Row. To change formation, first go to the Menu Screen. When the directional button is pressed to the LEFT, the command will appear. To change a character's position, move the cursor to the character to be changed, and press the button twice. To switch the positions of two characters, the player must move the cursor to one character, press the button, then move the cursor to the other character and press the button again to complete the switch. (The character located at the top of the Menu Screen will represent the character/party when in the field). 8 USING MENU COMMANDS THE MENU SCREEN MAGIC THE MENU SCREEN Depending on the Job assigned, a character may have the ability to use magic spells possessed by the party. Press the button after moving the cursor to . Select a character with the cursor, and press the button again to display the screen shown on the right. Next, select a magic type and press the button to display a Magic Spell List (magic that can be used will be highlighted, whereas magic that cannot be used will appear darkened). After selecting the magic spell to be used and pressing the button to confirm, the cursor will move to the Character Selection Window. To cast a magic spell on a particular character, select the character with the cursor, and press the button. There are also certain types of magic spells that can have multiple targets. Please refer to the next section for more information on these types of magic spells. MULTIPLE TARGET MAGIC SPELLS There are some types of magic spells that can be cast on all characters or enemies. When selecting a character or an enemy, press the directional button to the LEFT/RIGHT until the cursor starts blinking over the entire targeted party. Press the button to cast the spell. 1 2 3 4 9 The usage of each Menu Command on the Menu Screen (see The Menu Screen on page 6) will be introduced in the following section. Within the Menu Command Screens, it is possible to recover HP and MP, check status and equip items. These commands will help the character advance smoothly in the game. NOTE: Within the Menu Command Screens, the player will be able to shift through the information displayed on the screen by pressing the L1, L2, R1 or R2 button. 1 4 2 3 ITEM This command allows the player to use and arrange items. On the Menu Screen, move the cursor to . When the button is pressed, the screen shown on the right will appear. The items that currently can be used are highlighted, whereas items that cannot be used are darkened. When the button is pressed, the cursor will move to the , , and Window. 1. Use Press the button after moving the cursor to . Select the item to be used, and press the button twice to confirm. Next, move the cursor to the character that will use the item and press the button to finalize the selection. 2. Arrange When items, weapons and armor are randomly displayed in the Item column, moving the cursor to and pressing the button will allow the player to quickly organize these items by groups. 3. Rare Moving the cursor to and pressing the button will display crucial items that are necessary in moving the game forward. Only rare items that are possessed will be displayed. 4. Item Use Moving the cursor to an item name displays the usage for that particular item. Weapons and armor will not contain usage information. Only the traits of weapons and armor that have specific abilities will be displayed. EQUIP It is possible to equip and remove weapons and armor for each character. Press the button after selecting , and select a character. After the selection has been made, press the button again to display the screen shown on the right. 1. Equip Press the button after selecting to choose the part of the body to equip. If the button is pressed again, a list of weapons and armor that may be equipped will be shown on the bottom left section of the screen. From the list, select the item to be equipped. Once the selection has been made, press the button to complete the equipping (or switching) process. Press the button to return to the Menu Screen. When equipping items, equipment stats with increasing abilities will be displayed in yellow, and equipment stats with decreasing abilities will be displayed in gray. 2. Optimum This command will instantly equip the selected character with the best weapons and armor available in the party's inventory depending on their Job. 3. Remove This command allows a specific piece of equipment to be removed. Once the selection has been made, press the button to complete the process. 4. Empty This command allows the player to instantly remove every piece of equipment on a selected character. ORDER OF ITEMS The player will be able to switch the location of two items by using the cursor and button. Select an item to move with the cursor and press the button. Then, select the item to be switched with the first item and press the button again. The two items will switch positions. 10 STATUS THE MENU SCREEN THE MENU SCREEN 5. Gauge The player can change the appearance of the HP Window during battle. When set to , the time remaining until attack will be displayed in gauges. When set to , the Current HP/Maximum HP will be displayed in numbers. displays the Current HP/Maximum HP in numbers. 11 Press the button after selecting . Select a character and press the button again to display character information. Some of the information available from this screen include: · Current Character Level · Job · HP/MP · Status 2 3 4 5 6 7 8 9 10 1 6. Sound The player can select between and sound output. displays the Current HP in numbers and the time remaining until attack in gauges. CONFIG Various System Settings within the game, such as Battle Mode, Sound, and Window Color may be altered within the Config Screen. Settings should be adjusted to the player's preference. For example, if the player is not accustomed to the game controls, Battle Mode can be set to (see Battle on page 14) and Battle Speed can be set to a slower speed to give the player more time to become familiar with the controls. In this way, the game will progress at the player's pace. 7. Cursor The player can select between and cursor positions. If set to the cursor in a command window defaults to the top of the screen each time. If set to the cursor will appear in its last position on the screen. 8. Re-Equip The player can choose how equipment is distributed for a character right after a Job change or an Ability selection. If is selected, a character will automatically be equipped with the best equipment in inventory. If is selected, every item equipped by a character will be removed when a Job or Ability change occurs. 9. Controller The player can choose between (one controller), and (two controllers). If is chosen, the player can assign each character's command during battle to any one of the two controllers, and the game can be enjoyed by two players. 10. Window Color Window Color can be changed based on the player's preference. Adjust each color gauge (R=Red, G=Green, B=Blue) by pressing the directional button to the LEFT or RIGHT. 1. Battle Mode The player can select between or mode. When set to , time will continue to pass (enemies will attack) even though the Magic/Item Screen is open. When set to , time comes to a standstill (enemies will not attack) when the Magic/Item Screen is open. 2. Battle Speed The player can change the speed at which time passes during battle, ranging from 1 (fast) to 6 (slow). Press the directional button to the LEFT/RIGHT to operate the controls. 3. Message Speed The player can change the speed at which battle messages are to be displayed in the upper part of the screen. Press the directional button to the LEFT/RIGHT to select a speed ranging from 1 (fast) to 6 (slow). 4. Command Setting The player can select between two different Battle Command Screens. The first option is , which is the default setting. When set to , battle commands will appear in a column, and are accessed by pressing the directional button UP/DOWN. Pressing the directional button to the LEFT/RIGHT allows the player to access or . The second is the option, in which commands are accessed by pressing UP, DOWN, LEFT, RIGHT on the directional button, and and are accessed by pressing the L1 and R1 buttons, respectively. 12 GATHERING INFORMATION VEHICLES & SHOPS MODES OF TRANSPORTATION In the following section, various modes of transportation in the FINAL FANTASY V world will be introduced. These various modes of transportation are essential to the party's journey as they permit the party to travel to places that cannot normally be reached. It should be noted that the party can still be attacked when riding on a Chocobo or the Ship.With the exception of the Ship, boarding and disembarking are done with the button. Ship The party will be able to freely ride a Ship across the sea. A Ship's speed will vary depending on its type. Chocobo A birdlike creature that helps the party travel across land, rivers, and lakes at twice the normal walking speed. Zeppelin An airship that can fly across the sky, but can only take off and land on flat land or water. 13 INFORMATION GATHERING BASICS Gathering information is vital in progressing through the game. The button is the key control in gathering information. If the player thinks something is hidden nearby, pressing the button at that location may reveal something valuable. Talk To obtain information in the towns, villages, and castles, position the character in front of people and press the button to open up a dialogue window. Gathering information will enable the character to be informed as to what lies ahead. Inspect Pressing the button while standing in front of Treasure Boxes and Vases will allow the character to inspect and examine the contents within. If something is found inside, the character will automatically obtain the item. Activate Switches & Levers To activate door and device switches or pull elevator levers, position the character in front of the switch or lever, and press the button. SHOPS This next section will introduce the many establishments in the FINAL FANTASY V world. In addition to the Inns, there are various types of shops in towns and villages. To prepare for the next leg of the journey, it is wise to stock up on essential items and get plenty of rest. Inns Here, the party will be able to recover HP/MP and Status Abnormalities with the exception of the Zombie status effect. Weapons Shop Various weapons can be purchased here. However, the weapons sold will vary according to each shop. Armor Shop Various types of armor can be purchased here. However, the armor sold will vary according to each shop. Item Shop Essential items for the journey such as Potions and Phoenix Downs can be purchased here. Magic Shop Various types of magic spells can be purchased here. However, the magic spells sold will vary according to each shop. 14 BATTLE BATTLE Item The party can also use items during battle. Select the command in the Battle Screen, and press the button to display all items held in inventory. To use an item, move the cursor to the item to be used and press the button twice. Next, with the cursor, select the recipient (enemy or ally) of the item, and press the button to execute the command. CHANGING WEAPONS DURING BATTLE To change a character's weapon during battle, first go to the command and press the button to display the Item Window. Next, select the weapon to equip, and press the button again. Once the selection has been made, move the cursor to the very top of the Item Window, and press the directional button UP one more time to display the Weapon Equip Window. This window displays the items that the selected character currently has equipped. Finally, move the cursor to the weapon to be replaced, and press the button to complete the command. Defend Pressing the directional button to the RIGHT when the Battle Screen is displayed will reveal the command. When this command is executed (with the button), the character will take no action, but will also take less damage from enemy attacks. Row Pressing the directional button to the LEFT when the Battle Screen is displayed will reveal the command. When this command is executed with the button, the selected Front and Back Row characters will switch positions. This command is useful in the event of a rear or surprise attack, where the weaker Back Row is exposed. ESCAPE Although there is no display for this command, the player can remove the party from a battle situation by simply holding down the L1 and R1 buttons simultaneously. While this is possible most of the time, be advised that there are some enemies that the party will not be able to escape from, or enemies that are difficult to escape from. 15 The FINAL FANTASY V battle system uses an ATB (Active Time Battle) system in which time flows continuously during battle. With this feature, the player will have to take advantage of each turn and plan ahead to avoid giving enemies more time to act. Also, as mentioned earlier, both Battle Mode and Battle Speed within the Config Screen may be adjusted to the player's preference (see Config Screen on page 10). Besides normal encounters with random enemies, there are times when the party will be surprised by a group of enemies, and gets attacked first. Other times, an enemy attack may come from the rear, resulting in a surprise attack made against the party's more vulnerable Back Row. Once in battle, the time at which a character can act is signified by the time gauge located in the lower right of the screen. Once the gauge fills up for a particular character, the Battle Screen will appear, listing the available commands. The command listed at the top of the Battle Screen is , followed by a Job specific command if a Job is assigned to the character. The third slot is generally taken up by another Job specific command, though it may also remain empty if one is not assigned, or if the assigned ability is not a command. The last slot is occupied by the command. Fight When the command is selected, a cursor will appear on an enemy. Using the directional button, the player can choose to target different enemies or allies. Once a target has been chosen, press the button to execute the command. Special Commands If a character has been assigned a Job, a Job specific command will become available below the command of the Battle Screen. The third slot of the Battle Screen is used to display an ability that was previously assigned to the slot through the Combining Abilities function explained on page 18. All Special Commands that can be used in battle are represented by a (!) and can be executed by pressing the button. Magic If a character is equipped with a magic-using Job such as the Black Mage or White Mage, the special command during battle will be or , respectively. Pressing the button after selecting the magic type, such as White, Black and Blue Magic, will open up a window which will display every magic spell available to that particular character. Select the magic spell to be used with the directional button, and press the button to confirm the selection. When a targeting cursor appears, select the target of the magic spell with the directional button, and press the button again to cast. Some magic spells can have multiple targets. To use this feature, move the targeting cursor to the rear most target in an enemy (or an ally) group, and press the directional button in its direction one more time to select the whole group. The party can be targeted in the same manner. END OF BATTLE Upon winning a battle, the character will obtain money (in the form of GP), Experience Points (EXP), and Ability Points (ABP). The amount of money or points obtained depends on the number of enemies defeated, and their type. Money will be necessary when staying in Inns and buying weapons, items, and magic. Experience Points will be added automatically, and once a certain level of points is reached, the character's level will increase. According to the Job, Ability Points will automatically be added as well. Once the set number is reached, the type of Job and the corresponding Ability for that particular level can be learned. ENEMIES WITH TREASURES Occasionally, after an enemy has been defeated, treasure will be left behind. This is signified by the appearance of a Treasure Screen after the Ability Points earned display disappears. To collect this treasure, merely select the command. 16 STATUS ABNORMALITIES JOBS & CHANGING JOBS JOB DEFINITION The Jobs a character can equip originates from the essence of past heroes embedded within fragments of the elemental crystals. By obtaining and changing Jobs using the method shown below, a character absorbs the past hero's powers, and their special abilities. For instance, characters with the power of the Knight will become expert Swordsmen, while those with the power of the White Mage will gain the ability to wield powerful White Magic and those with the power of the Geomancer will be able to control nature at will. NOTE: Within the command windows of the Menu Screen, such as the Job and Ability Windows, the player will be able to shift through the information displayed on the screen by pressing the L1, L2, R1 or R2 button. 1. 17 During battle, various Status Abnormalities such as Poison, Frog, Age, and Confuse can occur. Some Status Abnormalities will recover after battle, and some will not. NON-RECOVERABLE STATUS ABNORMALITIES Knockout When HP reaches zero, the character is knocked out until revived with a Phoenix Down or Raise Spell. Petrify Toad Mini Poison Dark Zombie The character becomes petrified, making movement impossible until restored by a Soft potion. Attack and Defense Power become weaker and the character loses the ability to cast all magic spells except for Toad. Attack and Defense Power become weaker, but the character can still cast magic spells. Poison circulates through the character's body decreasing HP gradually. The character is blinded by darkness, lowering Hit Percentage Rate. The character transforms into a Zombie and begins attacking allies. Only Holy Water will enable recovery. READING THE JOB SCREEN 1. Current character status Displays the current Job and Job Level. See "Ability Definition" on page 18 to learn how to read Job Level numbers. 2. Jobs which are available The Jobs that can currently be assigned will be displayed in the Job Screen. The selected Job will be displayed in color. 3. Data of selected Jobs The name of the selected Job, Job Level, and remaining ABP necessary for the next Job Level are displayed. RECOVERABLE STATUS ABNORMALITIES Age Silence Sleep Paralyze Confuse The character begins to age rapidly, causing character attributes to decrease. Magic spells are nullified and the character loses the ability to cast magic. The character falls into a deep sleep and can no longer act. Magical paralysis drains the character's strength, making movement impossible. The mind of the character gets clouded, making it impossible to distinguish between friend and foe. JOB CHANGE METHOD During the game, press the ç button to display the Menu Screen. Next, move the cursor to and press the button to execute the command. The player must now choose a character whose Job is to be changed, and then press the button to display the Job Screen seen on the upper right of this page. Use the directional button to choose a Job, and make the final selection by pressing the button twice. When pressed twice, the Job selected and its data will be displayed in the window on the left page. After the Job change is complete, the screen will change to the Ability Screen seen to the right. After choosing an Ability (please see page 18 for the Attachment Method) and equipping a character with equipment from the Equip Screen, seen on the lower right of this page (see the "Equip" section on page 9 for methods on how to equip), return to the Menu Screen by pressing the button. If the party has not yet acquired any Jobs, the command will be inaccessible. If a party has Jobs available without any Abilities, the Ability Screen will not appear after a Job change. Instead, the Equip Screen would appear. Depending on the setting made in the Config Screen, the Equip Screen will either automatically equip the strongest equipment for the Job, or remove every item that the character had equipped (see page 11). 2. 3. 18 ABILITIES JOB JOB & ABILITY LIST LEVEL ABILITY 1 2 3 4 5 6 Cover !Guard 2 Handed EqShield EqArmor EqSword CHARACTERISTICS 19 ABILITY DEFINITION Each Job has a level different from the one a character possesses. This represents how much experience the player has accumulated with this particular Job. When the player obtains a certain amount of Ability Points (ABP), the level will increase. When Job Level increases, the player will learn various Abilities. These Abilities are special techniques unique to the Job. Once the Ability is learned, it will not be lost during a Job Change. By combining them with Abilities from other Jobs, the player will be able to create extremely versatile characters. On the Menu and Job Screens, the Current Job Level/Current ABP Value is displayed on the right side of the Character Level, and thus, the player will be able to check how many points are necessary for a level increase. (When the level increases, the current ABP value will become zero). KNIGHT Protect weakened ally from being directly attacked. Completely block direct attacks (zero damage). Double Attack Power, but cannot equip Shields. Characters that cannot equip Shields will be able to equip them. Characters who cannot equip Heavy Armor will be able to equip them. Equip a Sword, and have the same "power" as a Knight. Job characteristic: Cover Possible to equip: Short Sword, Sword Special Command: Guard MONK READING THE ABILITY SCREEN 1. Job Command Displays the characteristic command of the Job that is present from the beginning. 2. Current Ability Displays the Ability that the character currently has equipped. 3. Acquired Ability Displays the Abilities that have been acquired up to the present. 4. Characteristics Displays the characteristics of the acquired Abilities. 1 2 4 3 1 2 3 4 5 6 7 !Store Barefist !Chkra Counter HP 10% HP 20% HP 30% Accumulate power for one turn, and Attack Power doubles on the next attack. Bare hand Attack Power becomes the same as that of the Monk's. Recover one's own HP, and status abnormalities such as Dark, and Poison. If the character receives a direct attack, a counterattack is possible. Max HP increases by 10 %. Max HP increases by 20 %. Max HP increases by 30 %. Job characteristic: Counter, Fight Possible to equip: None Hidden passageways become visible. Run away from battle. Faster than the L1/R1 buttons. Move at four times the normal speed through towns and villages by holding down the button while moving with the directional button. Steal treasures from enemies. Prevent rear attacks by 100%. Attack enemies and steal their treasure. "Speed" becomes the same as the Thief's. Job characteristic: Secret, Caution, Dash Possible to equip: Short Sword Special Command: Kick THIEF 1 2 3 4 5 6 7 Secret !Flee Dash !Steal Caution !Mug Footwork 2 3 COMBINING ABILITIES To display the Ability Screen as shown above, after accessing the Menu Screen during the game by using the ç button, move the cursor to and press the button. At this point, if the player presses the button once on window (2) (above), a cursor will appear in window (3). Use the cursor to select an Ability, and press the button to execute the command. Then, move the cursor to on the screen as shown above and press the button to exit the Ability Screen. (The Ability Screen can also be exited by pressing the button). The player now only needs to equip the character with weapons and armor in the Equip Screen, and everything should be set. If no Abilities have been obtained, the command will not be available (in this case, the command will appear in darkened font on the Menu Screen). Warning On Combining Abilities Abilities should not be combined randomly. For example, if the Berserker Level 1 Ability, "Berserk", is attached to a White Mage, the character will go "Berserk" in battle, and come under computer control, denying the player any use of the White Mage's Abilities. Also, attaching a Knight's Level 4 Ability, "Shield", to a Magic Swordsman who already has the innate ability to "Shield" will have no extra effect since the two Abilities are the same. Thus, the player should try to think of useful combinations to avoid wasting valuable Abilities. Special Command: Steal LANCER 1 2 3 !Jump !Lance EqLance Perform Jump Attack. With a Lance, Attack Power doubles. Steal enemy's HP and MP to recover one's own. Characters that cannot equip Lances will be able to equip them. Job characteristic: None Possible to equip: Short Sword, Lance Special Command: Jump NINJA 1 2 3 4 5 !Dustb !Twin Firstatk !Throw 2 Sword Run away from battle. Faster than the L1/R1 buttons. Produce two duplicates of oneself and prevent two direct attacks. Percentage of first attacks increases. Attack by throwing weapons. Stronger than normal attacks. Hold weapons in both hands, attack twice. Job Characteristic: First Attack Possible to equip: Short Sword Special Command: Throw 20 JOB JOB & ABILITY LIST LEVEL ABILITY 1 2 3 4 5 !Sslap !$Toss Swrdgrab EqKatana !Fdraw CHARACTERISTICS Attack enemies and paralyze them. Attack by throwing GP. If the level is high, more money will be thrown. Perform a Sword Grab against direct attacks, deflecting the blow. Characters that cannot equip Katanas will be able to equip them. Clean sweep enemies at lightning speed. Job Characteristic: Sword Grab Possible to equip: Short Sword, Katana JOB 1 2 3 4 5 6 7 JOB & ABILITY LIST LEVEL ABILITY Black 1 Black 2 Black 3 Black 4 Black 5 Black 6 MP+30% CHARACTERISTICS Cast Black Magic up to Level 1. Cast Black Magic up to Level 2. Cast Black Magic up to Level 3. Cast Black Magic up to Level 4. Cast Black Magic up to Level 5. Cast Black Magic up to Level 6. MAX MP will increase by 30%. Job characteristic: None Possible to equip: Short Sword, Rod 21 SAMURAI BLACK MAGE Special Command: Coin Toss BERSERKER 1 2 Berserk EqAxe Always in Berserk mode during battle. Characters that cannot equip Axes will be able to equip them. Job Characteristic: Berserk Possible to equip: Short Sword, Axe Special Command: Black Special Command: None TIME MAGE HUNTER 1 2 3 4 !Critt !Aim EqBow !Sshot Call for critters of the forest (animals). Aim to raise hit percentage. Characters that cannot equip a Bow and Arrow will be able to equip them. Attack four consecutive times. But for each successive attack, the Attack Power will be cut in half. Job Characteristic: None Possible to equip: Short Sword, Bow 1 2 3 4 5 6 7 Time 1 Time 2 Time 3 Time 4 Time 5 Time 6 EqRod Cast Time Magic up to Level 1. Cast Time Magic up to Level 2. Cast Time Magic up to Level 3. Cast Time Magic up to Level 4. Cast Time Magic up to Level 5. Cast Time Magic up to Level 6. Characters that cannot equip Rods will be able to equip them. Job characteristic: None Possible to equip: Short Sword, Rod Special Command: Aim Special Command: Time SORCERER 1 2 3 4 5 6 7 Magiwall Sword 1 Sword 2 Sword 3 Sword 4 Sword 5 Sword 6 Put a barrier over oneself when knocked out. Cast Magic Sword up to Level 1. Cast Magic Sword up to Level 2. Cast Magic Sword up to Level 3. Cast Magic Sword up to Level 4. Cast Magic Sword up to Level 5. Cast Magic Sword up to Level 6. SUMMONER 1 2 3 4 5 6 Summn 1 Summn 2 Summn 3 Summn 4 Summn 5 !Call Cast Summoned Magic up to Level 1. Cast Summoned Magic up to Level 2. Cast Summoned Magic up to Level 3. Cast Summoned Magic up to Level 4. Cast Summoned Magic up to Level 5. Randomly call one Summoned Beast without using MP. Job characteristic: None Possible to equip: Short Sword, Rod Special Command: Summon Special Command: Sword Job characteristic: Magiwall Possible to equip: Short Sword, Sword WHITE MAGE 1 2 3 4 5 6 7 White 1 White 2 White 3 White 4 White 5 White 6 MP+10% Cast White Magic up to Level 1. Cast White Magic up to Level 2. Cast White Magic up to Level 3. Cast White Magic up to Level 4. Cast White Magic up to Level 5. Cast White Magic up to Level 6. MAX MP will increase by 10 %. Job characteristic: None Possible to equip: Staff BLUE MAGE 1 2 3 4 !Check Learning !Blue !View Examine an enemy's MAX HP/MP and weaknesses. Learn an enemy's characteristic attacks as Blue Magic. Cast Blue Magic (see Magic List, p. 21). In addition to , also examines current status. Job characteristic: Learning Possible to equip: Short Sword, Sword, Rod Special Command: Blue Special Command: White RED MAGE 1 2 3 4 Red 1 Red 2 Red 3 !Redx2 Cast Red Magic up to Level 1. Cast Red Magic up to Level 2. Cast Red Magic up to Level 3. Cast magic twice consecutively. Special Command: Red Job characteristic: None Possible to equip: Short Sword, Sword, Rod, Staff 22 JOB JOB & ABILITY LIST LEVEL ABILITY 1 2 3 4 !Tame !Cntrl EqWhip !Catch CHARACTERISTICS Tame magical beasts. Control beasts and have them attack one another. Equip a Whip to have the same "power" and "speed" as a Trainer. Catch a somewhat weak enemy. Job characteristic: None Possible to equip: Short Sword, Whip MAGIC & SONG EFFECTS Listed here are samples of some of the effects caused by various magic spells and songs in the game. Other types of magic and songs can be found. WHITE MAGIC Cure Scan Antdot Mute Protes Mini Cure2 Raise Muddle 23 TRAINER LV 1 1 1 2 2 2 3 3 3 EFFECT Recover HP. Attack the Undead. Read enemy information. Cleanse Poison from body. Nullify spells. Increase defense. Shrink and brings back to normal. Recover HP. Stronger version of Cure. Recover Knockout. HP recovers a little. Affect brain and causes confusion. Special Command: Catch/Free BLACK MAGIC Fire Ice Bolt Poison Sleep Toad Fire2 Ice2 Bolt2 LV 1 1 1 2 2 2 3 3 3 EFFECT Attack with Flames (small damage). Attack with Ice (small damage). Attack with Lightning (small damage). Slowly drain HP with the power of Poison. Put enemies to sleep. Turn enemies into Frogs; turns them back. Attack with Flames (medium damage). Attack with Ice (medium damage). Attack with Lightning (medium damage). CHEMIST 1 2 3 4 5 Medicine !Mix !Drink !Recvr !Rvive Double the effect of Tonics and Tinctures. During battle, create a new medicine from two medicines. Drink an item specifically for Chemists. Recover status abnormalities for everyone in the party. Revive all characters who can no longer battle. Job characteristic: Medicine Special Command: Drink, Giant's Medicine Possible to equip: Short Sword GEOMANCER 1 2 3 !Earth Findhole Antitrap Attack using elements from that particular terrain the character is in. Will not receive damage from the damage floor. Traps become visible. TIME MAGIC Speed Slow Regen Mute Haste Float Demi Stop Telepo LV 1 1 1 2 2 2 3 3 3 EFFECT Reduce battle speed. Slow down time lapse around enemies. Recover HP at a designated time. Disable spells and songs. Speed up time lapse around allies. Prevent damage received from the ground. Reduce HP to a half with Gravity Bomb. Stop time around enemies for a limited time. Escape from dungeons and battle. Special Command: Earth Job characteristic: Findhole, Antitrap Possible to equip: Short Sword, Bell SUMMON MAGIC LV Chocobo Sylph Remora Shiva Ramuh Ifrit Titan 1 1 1 2 2 2 3 EFFECT Summon Chocobo to kick enemies. Attack using Wind and party's HP gets recovered. Cling onto enemies and stops movement. Summon Blizzard and freezes enemies. Strike enemies with powerful Lightning. Burn enemies with Flames from hell. Attack all enemies by causing an Earthquake. BARD 1 2 3 !Hide EqHarp !Sing Hide. Cannot become an attack target when hidden. Equip a Harp to obtain the same "speed" and "magical power" as a Bard. Sing songs with various abilities. (See Song Effects, p. 23). Job characteristic: None Possible to equip: Short Sword, Harp Special Command: Sing DANCER 1 2 3 !Flirt !Dance EqRibbon When successful, enemies become nervous and anxious. When performed, mysterious dances inflict random effects on enemies. Characters that cannot equip Ribbons will be able to equip them. Job characteristic: None Possible to equip: Ribbon, Short Sword Special Command: Dance BLUE MAGIC L5 Doom Toad Song Flash Pep Up Red Feast Exploder Aero Gob Punch WhitWind Condemnd EFFECT Cast "Death" on enemies with levels that are multiples of 5. Turns enemies into Toads. Blinds enemies with powerful light. Sacrifice a character in order to recover party. Drains enemies' HP. Explodes oneself to damage enemies. Damage enemies who are weak against the power of Wind. Attack with a powerful invisible punch. Recover all members with the amount of the character's own HP. Become dead after 30 counts. SONG Power Song Speed Song Str. Song MP Song Lvl Song Requiem Love Song Temptation Song EFFECT Increase "Power" of all allies. Increase "Speed" of all allies. Increase "Strength" of all allies. Increase "MP" of all allies. Increase "Level" of all allies. Give damage to "Undead" types. Stop all enemy movement. Confuse all enemies. MIME 1 Mime Imitate the previous character's actions. Special Command: Mime Job characteristic: None Possible to equip: Short Swords other than Ninja Katanas, Rod, Staff, Thief weapons such as Full Moon** and other Ninja exclusive weapons. (NO JOB) BARE Special Command: None Job characteristic: None Possible to equip: Possible to equip everything NOTE: For magic and abilities with an "!" mark attached in front, the player will be able to use them as a command during battle. 24 ITEMS & COMBINATIONS 25 Listed here is a sample of some of the useful items to be found in the game. These items can be combined by using the Chemist Ability . There are other items which will be encountered. COMBINATION METHOD 1. During battle, select and press the button. 2. From the item list which appears, the player must select the first item to be mixed and press the button. 3. Next, the player will select the other item to be mixed and press the button. 4. After selecting the character who will use this item, the player must press the button. (When the item created is an item which can cause damage, a cursor will flash alongside the enemies). ITEM Tonic Potion Ether Elixir Phoenix Down Maiden's Kiss Holy Water Turtle Shell Dragon Fang Dark Matter EFFECT Recover HP (small effect). Recover HP (large effect). Recover MP. Recover HP/ MP completely. Recover "Knockout" status. Recover "Toad" status. Recover "Zombie" status. Item exclusive for combinations. Item exclusive for combinations. Item exclusive for combinations. 26 CONTENTS CONTENTS - FINAL FANTASY VI THE WAR OF THE MAGI PROLOGUE Many centuries have passed since the war. Civilizations have been rebuilt with iron, machines, and technology. For years the Espers have existed only in ancient legends. Now an Esper has been discovered and the forces of magic are beginning to return. The risk of another, more devastating war is about to surface. 27 Prologue . . . . . . . . . . . . . . . . . . 27 Getting Started . . . . . . . . . . . . . . 28 Controls . . . . . . . . . . . . . . . . . . 29 Saving . . . . . . . . . . . . . . . . . . . . 30 The Menu Screen . . . . . . . . . . . . 31 Menu Commands . . . . . . . . . . . . 32 Vehicles . . . . . . . . . . . . . . . . . . . 37 Shops . . . . . . . . . . . . . . . . . . . . 38 Party Formation . . . . . . . . . . . . . 39 Battle . . . . . . . . . . . . . . . . . . . . 40 Status Abnormalities . . . . . . . . . 41 Battle Commands . . . . . . . . . . . . 42 Special Character Commands . . . 44 Magicite & Espers . . . . . . . . . . . 47 Learning Magic . . . . . . . . . . . . . 48 Relics . . . . . . . . . . . . . . . . . . . . 49 Bonuses . . . . . . . . . . . . . . . . . . 50 FINAL FANTASY ANTHOLOGY SOUNDTRACK . . . . . 54 Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Limited Warranty . . . . . . . . . . . . . . . . . . . . . . . . 61 28 GETTING STARTED L2 button L1 button L CONTROLS R 29 R2 button R1 button button Disc cover Reset button Power button POWER RESET directional button SELECT START button button button START button ® SELECT button OPEN Power indicator Controller port one Open button MEMORY CARD slot button In addition to gathering information and items, this button serves the following purposes: TO START A NEW GAME Set up your PlayStation game console according to the instructions in its Instruction Manual. Make sure the power is off before inserting or removing a compact disc. Insert the FINAL FANTASY® VI disc and close the disc cover. Insert game controllers and turn on the PlayStation game console. Follow on-screen instructions to start a game. · Execute a command selected with the directional button. · Talk to people in castles, villages, and towns by positioning the character next to them. · Search the contents within Treasure Boxes, Vases, and Clocks for Items. · Ride and dismount from various modes of transportation such as the Zeppelin or Chocobo. · Activate door switches, elevator levers, etc. button · Cancel the selected command (return to the previous menu) and close an opened screen. · Increase character movement to twice its regular speed. If the character is equipped with the relic , movement will increase to four times normal speed. button Switch the Magic Menu Screen display between percentage of learned magic and consumed MP. ç button Bring up the Menu Screen. This command will not work during battles or events. directional button Direct movement of characters and vehicles. It is also used to move the cursor to select commands and items. START button Toggle the World Map ON/OFF when in the field. It is also used to pause the game during battle, and to finalize selections when naming characters. CONTINUE FROM SAVED DATA When Saved Data exists, pressing the START button or the button at the Title Screen will switch the display to the Loading Screen. If the player selects a MEMORY CARD with Saved Data, the screen will switch to a File Screen. With the cursor, select the file to continue from, and press the button. If starting a new game, the player must select . ENTERING NAMES During the game, the player will have the opportunity to change the names of important characters. When the opportunity arises, pressing the button will switch the screen to the Name Entering Screen. Use the directional button to move the cursor next to the desired letter to be entered, and press the button to confirm the selection. To cancel a selection, press the button. Once the desired name is entered, press the START button to return to the original screen. L1/L2 button, R1/R2 button, SELECT button · Allow the player to scroll through menus and items when navigating the Menu Screen. · Target entire party of allies or enemies when casting magic. · Scroll through characters in the , , and screens. · Allow swift scrolling of the Magic Spell List and Item Lists during battle. (Only the R1,R2, or the SELECT button). 30 SAVING ONTO THE MEMORY CARD SAVING THE MENU SCREEN When the ç button is pressed during times other than battles and events, the screen will change to the Menu Screen. 1. Current Party Members These are the characters that compose the active party which the player controls. The character's portrait, name, current level, Current / Maximum HP and MP are displayed here. 2. Menu Commands The player will be able to select and execute the following commands: · Item · Skills · Equip · Relic · Status · Config · Save Note: Commands which currently cannot be used will be displayed in a darkened font. 3. Time Displays the amount of time spent playing the game. 4. Steps / Money (GP) Displays the distance walked in steps from the beginning of the game until present, and the amount of money (in the form of GP) that the party currently has. Obtain money by defeating enemies or by opening Treasure Boxes. 1 31 Insert the MEMORY CARD into the PlayStation MEMORY CARD slot 1 or 2. The player will be able to save in the field or in areas such as dungeons where Save Points exist. Select on the Menu Screen. If the player selects a MEMORY CARD onto which the data will be saved, the screen will switch to the MEMORY CARD File Screen. From this screen, the player will be able to choose a MEMORY CARD slot in which current Game Data can be saved. SAVING ONTO THE MEMO FILE A Memo File save is not the same as a MEMORY CARD save. The Memo File system will leave one temporary record in the PlayStation's memory. Once the power is turned OFF or the RESET button is pressed, the saved Memo File will be deleted. Data that the player wishes to save permanently should be stored on a MEMORY CARD. In order to record to the Memo File, the player must select from the Menu Screen and then select . Once has been selected, press the button to save. 2 3 4 SOFT RESET To restart a game from a saved Memo File, execute a Soft Reset (simultaneously pressing the R1, R2, L1, L2, START, and the SELECT buttons). The player will be taken back to the opening movie after which they will be able to access the Loading Screen. Selecting from this screen will allow the player to resume the game from their saved Memo File. 32 MENU COMMANDS SKILLS MENU COMMANDS This command allows the player to equip a selected character with an Esper to give the character magic powers. To select this command, move the cursor to and press the button. Upon doing so, it is possible to see the battle commands of the selected character. Please see "Special Character Commands" (p. 45) for an example of the five types of battle commands specific to each character. Espers · This subcommand displays the Esper List. Esper names in darkened fonts indicate that they have been equipped by other party members. · Select and press the button to display the magic spells that can be learned from that particular Esper. (Refer to the section, Magicite & Espers, on page 47). Magic · Magic spells that can be used are displayed in light fonts, while those that cannot be used are displayed in darkened fonts. The number displayed next to the magic spell indicates the percentage of that particular magic spell that has been learned. (Refer to the section, Learning Magic, on page 48) When the button is pressed at this time, the Magic Point (MP) cost of the spell will be displayed. · When using a magic spell, move the cursor to select a magic spell, then press the button, and select the spell's target.. · To target multiple characters or enemies with a magic spell, press the directional button to the LEFT/ RIGHT, the L1/R1 button or the SELECT button to choose a specific target for the magic spell. Individual Character Commands Every character has a special ability that is unique to him or her. For more details, refer to "Special Character Commands" on page 45. SwdTech Cyan's special ability. Sword Techniques are based on Samurai fighting styles. Blitz Lore Rage Dance Sabin's special ability. Blitz requires player input in order to enact the Martial Arts techniques. Strago's special ability. Magic spells learned from enemies. Gau's special ability. Fighting techniques learned from enemies encountered in the Veldt. Mog's special ability. Nature dances invoking the power of the elements. 33 Note: Within each of the menu commands, the player will be able to scroll through the information displayed on the screen by pressing the L1 or R1 buttons. ITEM This command allows the use of Potions and Tents and other items that the party currently holds. If this command is selected, the display will switch to the screen shown on the right. When the button is pressed, the cursor will move to the following subcommands: Use Use the items in possession. After selecting which item to use, press the button. If the item is immediately usable (Potions, Ethers, etc.), the Character Selection Screen will appear. Select the character who will use the item, and press the button. Items that cannot be used will be displayed in darkened font. Arrange Organize items, weapons, armor and miscellaneous objects. Move the cursor to and press the button to arrange. Rare Display crucial items that are necessary to advance the game. Move the cursor to and press the button to display important objects. 1. Explanation of items Display the explanation of the item which has been highlighted with the cursor. For weapons and armor, only those that have special effects will have a description displayed. The number to the right of the explanation designates the quantity of that item in possession. 2. Item list Display the description of items in inventory, and the item name. The player must move the cursor to the item to be used. When the number of items possessed can no longer fit on one screen, the player will be able to switch between the screens by pressing the L1, R1, and SELECT buttons. 1 2 Weapons / Armor / Relics For those items which can be equipped, setting the cursor to a particular item and pressing the button twice will display the screen on the right. On this screen, in addition to the characters who can equip the particular item selected, status changes during equipping, and special attributes of the armor will also be displayed. Rearranging Items To change the order of the items, move the cursor to the item to be first on the list, and press the button. Next, move the cursor to the item to be second on the list and press the button again. Continue this process until all items have been set to the desired order. It would be convenient to place those items that are frequently used during battle near the top of the list. 34 EQUIP MENU COMMANDS CONFIG MENU COMMANDS This command allows the player to customize the game options. This operation is done with the directional button. · Battle Mode This option allows the player to switch between mode in which the enemies will continue to attack while the player makes selections, and mode where the enemies will wait for the player to make a selection before attacking. · Battle Speed This option allows the player to change the speed at which time passes during battle, ranging from 1 (fast) to 6 (slow). Press the directional button to the LEFT/RIGHT to operate the controls. · Message Speed This option allows the player to change the speed at which battle messages are displayed in the upper part of the screen. Press the directional button to the LEFT/RIGHT to select a speed ranging from 1 (fast) to 6 (slow). 35 This command allows the player to equip and remove weapons and armor for each character. Press the button after selecting , and select a character. After the selection has been made, press the button again to display the Equipment Menu with the following subcommands: · Equip Equip a character with weapons and armor. First, select the part of the body to be equipped with the directional button, then press the button to display the weapons or armor that can be equipped. Select the weapons or armor and press the button once again to confirm. Weapons or armor that will increase status when equipped will be displayed in yellow, and those that will decrease status when equipped will be displayed in darkened fonts. · Optimum Equip the selected character with the weapon or armor in the party's inventory with the strongest Attack Power or Defense Power. · Remove Remove a specific piece of equipment on a selected character. Once the selection has been made, press the button to complete the process. · Empty This command allows the player to instantly remove every piece of equipment on a selected character. · Command Settings This option allows the player to set the Battle Command Screen to be displayed one of two ways. The option is the first and default setting. The second option is which features a shorter window with commands arranged in a more compact manner. When is chosen, commands will be selected by pressing UP, DOWN, LEFT, or RIGHT on the directional button. and are accessed by pressing the L1 and R1 buttons, respectively. · Short Selecting and pressing the button will allow the player to change the battle command positions. After selecting the character, switch commands by pressing the directional button and the button. When switching other characters, after moving the cursor to the character names with the button, proceed to set commands in the same manner. When returning to the initial state, select , which is listed at the top and press the button. In order to return to the menu, the player must select the character name or press the button in the position. · Gauge This option allows the player to change the appearance of the HP Window during battle. When set to , the Active Time Battle (ATB) gauge will be displayed, showing the time remaining until a character becomes active. When set to , the Current HP / Maximum HP will be displayed in numbers. · Sound This option allows the player to select between and sound output. · Cursor This option allows the player to select between and cursor positions. If set to , the cursor in a command window defaults to the top of the screen each time. If set to , the cursor will appear in its last position on the screen. RELIC This command allows the player to equip relics with various abilities onto the characters. First, select from the Menu Screen. Next, press the directional button to the LEFT to set the cursor on all of the characters. Finally, press the button to display the Equipment Chart (Refer to the section on "Relics" on page 49). Note: The current party's Equipment Menu can be viewed by selecting either the or commands in the Menu Screen. STATUS This command allows the player to view individual character attributes such as levels and HP. 36 MENU COMMANDS MODES OF TRANSPORTATION VEHICLES Many different travel options exist in this game. As the player advances in the game, the party will encounter and gain the use of many different modes of transportation. Taking advantage of these different types of travel options will enable the party to visit areas otherwise impossible to reach on foot. Chocobo A birdlike creature that helps the party travel across land, rivers, and lakes. Chocobos can be rented from Chocobo rental shops. Once the character dismounts the Chocobo, it will return to its original place. While riding the Chocobo, the character will not encounter any enemies. directional button UP/ button: Move the Chocobo forward directional button LEFT/RIGHT: Turn the Chocobo left or right L1 / R1 button: Turn the Chocobo sharply when used with the directional button LEFT/ RIGHT button: Dismount from the Chocobo Zeppelin A large airship which can travel at high speeds through the sky. Characters may go into the interior of the airship. Inside, the player will find Item Shops and will also be able to have other characters standby. Zeppelins can only take off and land on flat land. button: 37 · Re-Equip This option allows the player to change between the and options. If set to , the party will automatically be re-equipped with the most optimal pieces of equipment to fit the equipped Relic. If set to , every piece of equipment on the characters will be removed. · Controller This option allows the player to change the controller settings. · Single This is the setting for one player. Normally, the game is played in this mode. · Multi This setting allows two people to play during battle. The players must decide which characters will correspond to which controller. · Magic Order This option allows the player to choose one of six patterns from the Magic Spell List. to arrange their spells. · Window The player will be able to select a back window pattern from eight selections. · Color This option allows the fonts and window colors to be changed by adjusting the three colors R (Red), G (Green), and B (Blue). In order to return the adjustment to the original state, move the cursor to and press the button. SAVE This command will save the game. Basically, saves can only be conducted on the field or at Save Points. In locations where saving is not possible, this command will be displayed in a darkened font. directional button UP: directional button DOWN: directional button LEFT / RIGHT: L1 / R1 button: button: ç button: button: Board the Zeppelin / Move it forward Enable the Zeppelin to descend Enable the Zeppelin to ascend Turn the Zeppelin left or right Turn the Zeppelin sharply when used with the directional button LEFT/ RIGHT Disembark from the Zeppelin Enter the interior of the Zeppelin. In order to fly the Zeppelin again, press the button at the controls and select Press together with the directional button to move the Zeppelin in any direction ABOUT MAP ON / OFF Pressing the START button on the field will display a small map which can be turned ON/OFF. The large red dot on top of the map designates the current location, and the small dot shows the direction the player is facing.

If this document matches the user guide, instructions manual or user manual, feature sets, schematics you are looking for, download it now. Diplodocs provides you a fast and easy access to the user manual GAMES SONY PS & PSX FINAL FANTASY V & VI - ANTHOLOGY.

GAMES SONY PS & PSX offer a product for which we do not have the user manual? Let us know what you are looking for: user guide, owner's manual, online manual, operating instructions, quick start guide, mounting instructions, schematics, service manual, installation instructions, RTFM.

Diplodocs allows you to download user manual GAMES SONY PS & PSX FINAL FANTASY V & VI - ANTHOLOGY, user guide GAMES SONY PS & PSX FINAL FANTASY V & VI - ANTHOLOGY, instructions GAMES SONY PS & PSX FINAL FANTASY V & VI - ANTHOLOGY, owner's manual GAMES SONY PS & PSX FINAL FANTASY V & VI - ANTHOLOGY, online manual GAMES SONY PS & PSX FINAL FANTASY V & VI - ANTHOLOGY.


GAMES SONY PS & PSX FINAL FANTASY V & VI - ANTHOLOGY, , Video Game.
Include the add-on to download manuals from your site, forum or blog Frequently Asked Questions Contact Diplodocs team Last searches
Last additions
Sitemap
Brands starting with A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #
Copyright © 2005 - 2008 - Diplodocs - All Rights Reserved.
Designated trademarks and brands are the property of their respective owners.