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User manual GAMES SONY PS & PSX FINAL FANTASY V & VI - ANTHOLOGY
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User guide GAMES SONY PS & PSX FINAL FANTASY V & VI - ANTHOLOGY
Detailed instructions for use are in the User's Guide.
WARNING: READ BEFORE USING YOUR PLAYSTATION® GAME CONSOLE. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation game console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions IMMEDIATELY discontinue use and consult your physician before resuming play. WARNING TO OWNERS OF PROJECTION TELEVISIONS: Do not connect your PlayStation game console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen. USE OF UNOFFICIAL PRODUCT: The use of unofficial products and peripherals may damage your PlayStation game console and invalidate your console warranty. HANDLING YOUR PLAYSTATION DISC: · This compact disc is intended for use only with the PlayStation game console. · Do not bend it, crush it or submerge it in liquids · Do not leave it in direct sunlight or near a radiator or other source of heat. · Be sure to take an occasional rest break during extended play. · Keep this compact disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners.
CONTENTS - FINAL FANTASY V
Prologue . . . . . . . . . . . . . . . . . . 1 Getting Started . . . . . . . . . . . . . . 2 Controls . . . . . . . . . . . . . . . . . . . 3 Story . . . . . . . . . . . . . . . . . . . . . 4 Saving/Ending . . . . . . . . . . . . . . . 5 The Menu Screen . . . . . . . . . . . . 6 Gathering Information . . . . . . . . 12 Vehicles & Shops . . . . . . . . . . . . 13 Battle . . . . . . . . . . . . . . . . . . . . 14 Status Abnormalities . . . . . . . . . 16 Jobs & Changing Jobs . . . . . . . . . 17 Abilities . . . . . . . . . . . . . . . . . . . 18 Job & Ability List . . . . . . . . . . . . 19 Magic & Song Effects . . . . . . . . . 23 Items & Combinations . . . . . . . . 24 FINAL FANTASY ANTHOLOGY SOUNDTRACK . . . . . 54 Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Limited Warranty . . . . . . . . . . . . . . . . . . . . . . . . 61
1
PROLOGUE
Dreams fill the land with hope Courage ignites flames Water is the source of sympathy Investigation carries intelligence in the Wind If people possess the four wills, light can arise
2
GETTING STARTED
L2 button L1 button
L
CONTROLS
R
3
R2 button R1 button button
disc cover RESET button POWER button
POWER
RESET
directional button
SELECT START
button button button START button
®
SELECT button
OPEN
POWER indicator Controller port 1
OPEN button MEMORY CARD slot
button
In addition to gathering information and items, this button serves the following purposes:
R1 button Allow the party to escape from battle when pressed in conjunction with the L1 button. R2 button Not used during gameplay. L1 button Allow the party to escape from battle when pressed in conjunction with the R1 button. L2 button Not used during gameplay. SELECT button Not used during gameplay. START button Pause the game during battle. Pausing the game is useful for planning battle strategies. NOTE: Within the command windows of the Menu Screen, the player will be able to shift through the information displayed on the screen by pressing the L1, L2, R1 or R2 button.
TO START A NEW GAME
Set up your PlayStation game console according to the instructions in its Instruction Manual. Make sure the power is off before inserting or removing a compact disc. Insert the Final Fantasy® V disc and close the disc cover. Insert game controllers and turn on the PlayStation game console. Follow on-screen instructions to start a game.
· Execute a command selected with the directional button. · Talk to people in castles, villages, and towns by positioning the character next to them. · Search the contents within a Treasure Box. · Ride and dismount various modes of transportation such as the Zeppelin or Chocobo. · Activate door switches, elevators, etc.
button
CONTINUE FROM SAVED DATA
When saved data exists, pressing the START button or the button at the Title Screen will switch the display to the Loading Screen. If the player selects a MEMORY CARD with saved data, the screen will switch to a File Screen. With the cursor, select the file to continue from, and press the button. If starting a new game, the player must select .
Cancel the selected command (return to the previous menu) and close an opened screen. If the character is moved while the button is pressed, its movement will increase to twice its regular speed.
button
ENTERING NAMES
During the game, the player will have the opportunity to change the names of important characters. When the opportunity arises, pressing the button will switch the screen to the Name Entering Screen. Use the directional button to move the cursor next to the desired letter to be entered, and press the button to confirm the selection. To cancel a selection, press the button. Once the desired name is entered, press the START button to return to the original screen.
Bring up the World Map only if the character possesses and is in the field. The World Map displays the character's present location, and the nearby towns, villages, and castles. This map provides an excellent reference guide if a character should become lost. (Chocobos, Flying Dragons, and Zeppelin locations will also be displayed).
ç button
Switch the display to the Menu Screen. The command will not work during battles or events. See the Menu Screen section (p.6) for a detailed explanation. directional button Direct movement of characters and vehicles. The directional button is also used to move the cursor to select commands and items.
4
STORY
SAVING/ENDING
SAVING ONTO THE MEMORY CARD
Insert a MEMORY CARD into the PlayStation MEMORY CARD slot 1 or 2. The player will be able to save in the field or in areas such as dungeons where save points exist. Select on the Menu Screen. If the player selects a MEMORY CARD onto which the data will be saved, the screen will switch to the MEMORY CARD File Screen From this screen, the player will be able to choose a MEMORY CARD slot on which current game data can be saved.
5
The world thrived on the power of four particular crystals- Wind, Earth, Fire, and Water. With the power of Wind, people sailed ships. With the power of Fire, they began the industrial movement. With Water, people quenched their thirst, and from Earth, they received blessings. One day, the Tycoon King, upon feeling an irregularity in the air currents, rushed to the Wind Shrine, only to find the Wind Crystal shattering to pieces right before his eyes. In addition to this catastrophe, an enormous meteor had fallen to the ground, causing earthquakes in the surrounding land near Tycoon Castle. Unbeknownst to them, this event is about to bring four people from different walks of life together on a common journey. There is Faris, a pirate who felt the impending disaster of the Wind; Galuf, a mysterious old soldier who has lost his memory due to the force of the fallen meteor; Reina, a girl who has left Tycoon Castle in search of her father; and Bartz, a wandering traveler. Why did the Crystal shatter? What happened to the missing Tycoon King? What meaning does the fallen meteor have? The answers will start to unfold as this grand adventure filled with new encounters and many mysteries begins...
SAVING ONTO THE MEMO FILE
A Memo File save is not the same as a MEMORY CARD save. The Memo File system will leave one temporary record in the PlayStation's memory. Once the power is turned OFF or the RESET button is pressed, the saved Memo File will be deleted. Data that the player wishes to save permanently should be stored on the MEMORY CARD. In order to record to the Memo File, the player must select from the Menu Screen and then select . Once has been selected, press the button to save.
SOFT RESET
To restart a game from a saved Memo File, execute a soft reset (simultaneously pressing the R1, R2, L1, L2, START, and the SELECT buttons). The player will be taken back to the opening movie after which they will be able to access the Loading Screen. Selecting from this screen will allow the player to resume the game from their saved Memo File.
GAME OVER
The game is considered over if any of the following instances or combination of instances occur to the whole party: · Party members HP reaches zero. · Party members become Petrified. · Party members turn into Zombies. Once a game is over, it is possible to continue from the last saved point. During battle, instead of constantly attacking, the player should utilize Recovery Magic and other items in order to prevent the decrease of HP to a critical level. Be aware of other characters' HP level at all times. If a character is poisoned, becomes petrified, turns into a Zombie, or gets paralyzed, it is crucial that the character is quickly healed before their HP reaches zero.
6
THE MENU SCREEN
MENU SCREEN
1 2
THE MENU SCREEN
The Menu Screen consists of character data and four windows. Brief descriptions on how to read each window will be discussed in the following section. See page 8 for more details on how to use the Menu Screen. 1. Job/Ability Window This window allows the player to change the Job and Ability of characters. See page 17 for instructions on how to change Jobs, and page 18 for methods on how to combine Abilities. 2. Menu Command Window This window allows the player to select and execute the following commands: · Item · Magic · Equip · Status · Config · Save 3. Time Window This window displays the amount of time spent playing the game. 4. Money Window This window displays the amount of money (in the form of GP) the party currently possesses.
1
7
The Menu Screen can be accessed at any time except during battles or events by pressing the ç button. Commands such as viewing character status, changing Jobs and switching equipment are all executed from this screen.
CHARACTER DATA
1. Name Displays the character's name. 2. Level Displays the character's current level.
3 4 5 6
2
3 4
3. Job Displays the character's current Job name and/or status (see Status Abnormalities on page 16). 4. Job Level Displays the character's current Job Level, acquired Ability Points, and Ability Points necessary to reach the next level. 5. HP (Hit Point) Displays the character's Current/Maximum HP value. 6. MP (Magic Point) Displays the character's Current/Maximum MP value.
FORMATION CHANGES
In addition to the order in which characters are displayed during battle, characters can be assigned to the Front or Back Row of the formation. Characters in the Front Row can do more damage and hit enemies easier, though they are also more vulnerable to enemy attacks. Characters in the Back Row have a more difficult time attacking, but are better shielded from direct attacks by the enemy. A basic strategy is to place warriors in the Front Row while magic users cast spells from the Back Row. To change formation, first go to the Menu Screen. When the directional button is pressed to the LEFT, the command will appear. To change a character's position, move the cursor to the character to be changed, and press the button twice. To switch the positions of two characters, the player must move the cursor to one character, press the button, then move the cursor to the other character and press the button again to complete the switch. (The character located at the top of the Menu Screen will represent the character/party when in the field).
8
USING MENU COMMANDS
THE MENU SCREEN
MAGIC
THE MENU SCREEN
Depending on the Job assigned, a character may have the ability to use magic spells possessed by the party. Press the button after moving the cursor to . Select a character with the cursor, and press the button again to display the screen shown on the right. Next, select a magic type and press the button to display a Magic Spell List (magic that can be used will be highlighted, whereas magic that cannot be used will appear darkened). After selecting the magic spell to be used and pressing the button to confirm, the cursor will move to the Character Selection Window. To cast a magic spell on a particular character, select the character with the cursor, and press the button. There are also certain types of magic spells that can have multiple targets. Please refer to the next section for more information on these types of magic spells. MULTIPLE TARGET MAGIC SPELLS There are some types of magic spells that can be cast on all characters or enemies. When selecting a character or an enemy, press the directional button to the LEFT/RIGHT until the cursor starts blinking over the entire targeted party. Press the button to cast the spell.
1 2 3 4
9
The usage of each Menu Command on the Menu Screen (see The Menu Screen on page 6) will be introduced in the following section. Within the Menu Command Screens, it is possible to recover HP and MP, check status and equip items. These commands will help the character advance smoothly in the game. NOTE: Within the Menu Command Screens, the player will be able to shift through the information displayed on the screen by pressing the L1, L2, R1 or R2 button.
1 4 2 3
ITEM
This command allows the player to use and arrange items. On the Menu Screen, move the cursor to - . When the button is pressed, the screen shown on the right will appear. The items that currently can be used are highlighted, whereas items that cannot be used are darkened. When the button is pressed, the cursor will move to the
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