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User manual GAMES SONY PS & PSX SAGA FRONTIER 2

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Manual abstract: user guide GAMES SONY PS & PSX SAGA FRONTIER 2

Detailed instructions for use are in the User's Guide.

WARNING: READ BEFORE USING YOUR PLAYSTATION® GAME CONSOLE. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation game console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game ­ dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions ­ IMMEDIATELY discontinue use and consult your physician before resuming play. WARNING TO OWNERS OF PROJECTION TELEVISIONS: Do not connect your PlayStation game console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen. USE OF UNOFFICIAL PRODUCT: The use of unofficial products and peripherals may damage your PlayStation game console and invalidate your console warranty. HANDLING YOUR PLAYSTATION DISC: · This compact disc is intended for use only with the PlayStation game console. · Do not bend it, crush it, or submerge it in liquids. · Do not leave it in direct sunlight or near a radiator or other source of heat. · Be sure to take an occasional rest break during extended play. · Keep this compact disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners. CONTENTS Prologue . . . . . . . . . . . . . . . . 1 Getting Started. . . . . . . . . . . . . 2 Controls . . . . . . . . . . . . . . . . . 3 Characters . . . . . . . . . . . . . . . 6 Story Progression . . . . . . . . . . 8 The Menu Screen . . . . . . . . . . 10 Battle System . . . . . . . . . . . . . 17 PocketStationTM* . . . . . . . . . . 26 Credits. . . . . . . . . . . . . . . . . . 28 Limited Warranty/Game Tips . . 29 *NOTE: The PocketStation personal game unit may not be available for sale outside Japan. PROLOGUE ANY AGE, ANY WORLD Conspiracy... War... And only momentary peace. The passing of time that one can never reverse. "History" is something which becomes apparent only after moving on. Not everyone has a chance to make a name that remains through history, but the fact that one has lived will never disappear. A legacy remains for an eternity. 1 GETTING STARTED L2 button L1 button CONTROLS R2 button R1 button button directional button left stick SELECT button button button button right stick START button ANALOG mode switch / LED disc cover RESET button POWER button POWER indicator Controller port 1 RESET ® POWER OPEN OPEN button MEMORY CARD slot The basic control functions for both Controller types are explained below. Refer to the following charts for information regarding each button's use. DUALSHOCKTM ANALOG CONTROLLER NOTE: L R SELECT START Set up your PlayStation® game console according to the instructions in its instruction manual. Make sure the power is off before inserting or removing a compact disc. Insert the SaGa FrontierTM 2 disc, and close the disc cover. If a MEMORY CARD with SaGa Frontier 2 saved data is inserted into either of the two MEMORY CARD slots, then upon turning the power on, the Title Screen will display an option to select between and . If starting a new game, select . Otherwise, select to resume from a previous saved point. NOTE: The Analog Joysticks may be used only when the LED light is ON. The Vibration Function may be used even if the LED light is OFF. To turn the Vibration Function ON or OFF, access the option located under the heading in the Menu Screen. You may have a Controller that looks like this, if so please follow the digital instructions outlined below. TO START A NEW GAME Once is selected, the World Map will appear, along with a cursor. Move the cursor to the location called the "Merchmin Region," and press the button. Upon doing so, an option will appear to start a new game from one of the following scenarios: or . Select one of the two starting points, and press the button to confirm. NOTE: If no saved data exists, or if a MEMORY CARD with SaGa Frontier 2 saved data is not inserted in either of the two MEMORY CARD slots, the game will automatically begin from a battle scene between the Finney army and the Otto army. EVENT SELECTION SCREEN/CHRONICLE SCREEN directional button left stick right stick START button SELECT button button button ç button button L1 button R1 button L2 button R2 button Move cursor (normal) Move cursor (fast) Move cursor (fast) Pause gameplay Not used Execute command Use in conjunction with the directional button to move the cursor quickly Not used Not used Scroll through the Event Selection Screens/Reverse years in the Chronicle Scroll through the Event Selection Screens/Forward years in the Chronicle Not used Not used CONTINUE FROM SAVED DATA If a MEMORY CARD with SaGa Frontier 2 saved data is inserted in a MEMORY CARD slot, the game can be resumed from a previous saved point. To continue a game from a saved point, first select from the Title Screen and press the button. Next, press the directional button UP/DOWN to select a data file from which to resume the game. Once the data is selected, press the button. Upon doing so, a confirmation message will appear. Press the button again to confirm the selection. 2 3 CONTROLS CONTROLS FIELD SCREEN directional button left stick right stick START button SELECT button button button ç button button L1 button R1 button L2 button R2 button Move character (walking speed) Move character (running speed) Move character (running speed) Pause gameplay Not used Speak with other characters/Execute command Cancel command/Use in conjunction with the directional button to make the character run Display the Quick Save Window Display the Menu Screen Display the Equipped Items Window Display the Equipped Arts Window Display the Party Status Screen Display the Character Status Screen MENU SCREEN directional button (& left/right stick) START button SELECT button button button ç button button L1 button R1 button L2 button R2 button Move cursor Return to default settings in Button Config Register settings in Button Config Execute command Exit and return to the Field Screen Display help messages in the Status and Equip Windows Display the Menu Screen Display the Equipped Items Window Display the Equipped Arts Window Display the Party Status Window Display the Character Status Window NOTE: It is possible to Advance messages by pressing any of the buttons. NOTE: Simultaneously pressing the L1, R1, START, and SELECT buttons will execute a Soft Reset, taking the game back to the Title Screen. BATTLE SCREEN directional button (& left/right stick) START button SELECT button button button ç button button L1 button R1 button L2 button R2 button Move cursor/Switch (equip) weapons/Switch between the Equipped Items & Equipped Arts Windows Pause gameplay Not used Execute command Cancel command Not used Display the Party Status Screen (HP/LP) Not used Change side of target cursor (enemies and allies) Not used Not used QUICK SAVE It is possible to resume the game from a location where a Quick Save was made (see below for details). Please note, however, that a Quick Save is not the same as a MEMORY CARD save. If the power is turned OFF, the Quick Save data will be deleted and cannot be used to resume gameplay (executing a Soft Reset will not delete Quick Save data). QUICK SAVE LOCATIONS Saves can be made at any time other than during events and battles. To make a save, press the ç button to display the Save Screen. Move the cursor to and press the button to execute the command. 4 5 CHARACTERS CHARACTERS Those living desperately, lost in the cracks of history. SaGa FrontierTM 2 is comprised of stories surrounding Gustave's family and friends, as well as the rival aristocrats and royal families. The main characters of these historical events will be introduced in the following section (from the perspective of Gustave XIII). GUSTAVE XII (FATHER) As the King of Finney, Gustave XII is a distinguished political figure and an elite soldier. During his reign, he forms an alliance with Lord Nohl and works against Lord Otto and Lord Schud. GUSTAVE XIII (THE STEEL) Son of Gustave XII and Sophie. At the age of seven when it is discovered that he lacks Anima, Gustave is exiled from the Kingdom of Finney along with his mother. Although he possesses the sympathetic, caring nature of his mother and the power of his father, the pain he endures as a young boy forever haunts him. SOPHIE (MOTHER) The Queen of Finney and the daughter of Lord Nohl. After Sophie's father passes away, the land owners seek to protect the Lord's domain by arranging her marriage to Gustave XII, the King of Finney, who is also her father's ally. PHILIPPE (YOUNGER BROTHER) KELVIN (CLOSE FRIEND) As the Count of Jade, Kelvin possesses the elegance and composure of an aristocrat. He becomes friends with Gustave after Gustave and his mother, Sophie, move to Jade. The son of Gustave XII and younger brother of Gustave who later governs his mother's native town, Nohl. At the age of five, Philippe is left without a mother when she is forced into exile. He develops bitter feelings and angst towards Gustave, on whom he blames this incident. LESLIE (CLOSE FRIEND) Leslie is the daughter of the merchant family Bering of Gruegel. After their initial meeting, she helps Gustave get on the path to recovery. She is also one of the special few who is able to confront Gustave face to face. MARIE (YOUNGER SISTER) The daughter of Gustave XII and the younger sister of Gustave. Almost immediately after her birth, her mother and brother are forced into exile, leaving her without any memory of them. For political reasons, she is forced by her father to marry Lord Cantal at age eighteen. 6 7 8 STORY PROGRESSION THE CHRONICLE STORY PROGRESSION To display the Chronicle, move the cursor to one of the two options shown on either side of the World Map, and press the button. Here, the history of the Gustave War and the events that have already been experienced will be displayed. 9 The unique Multi-Scenario System of SaGa Frontier 2 allows events to be selected freely, creating a unique flow of history (the general flow of events can be seen below). Additionally, main characters will change depending on the events that have been selected. As a result, the player will be able to get a behind-the-scenes look and experience history from a perspective that differs from that of the main character, Gustave. Event Development (Story of Gustave XIII) The earliest part of the saga starts with the main character, Gustave XIII. Thus, the game can start from the birth of Gustave. When this event is completed, a save confirmation message will be displayed. Move the cursor to and press the button to save. Event Selection (Experience Different Events) When the save is completed, the display will switch to the Event Selection Screen shown below. Here, different events from history can be selected. This will allow a different story to be experienced (see the following sections). Main characters may change, depending on which event is selected. Additions to the Chronicle (New History is Added) After the event from the selected history has been completed and saved, the display will return to the Event Selection Screen. On this screen, move the cursor to one of the two options, and press the button to display the World Map. Then move the cursor to one of the two options and press the button to view the events that have been experienced to this point. These events will be added to the Chronicle as a part of history. The story continues in this manner. Event Selection & Switching Screens Event selection allows players to select events from several possibilities displayed on the Event Selection Screen. The operations for each screen are explained below. Reading the Chronicle The Chronicle begins with the birth of humanity and continues through the events leading up to the Gustave War. The player will be able to move through the dates forward or backward by pressing the R1 or L1 button, respectively. To return to the Event Selection Screen, move the cursor to the mark shown on the lower right corner of the screen, and press the button. Doing ...

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