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User manual HASBRO STAR WARS R2 D2 INTERACTIVE ASTROMECH DROID

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User guide HASBRO STAR WARS R2 D2 INTERACTIVE ASTROMECH DROID

Detailed instructions for use are in the User's Guide.

lntroluction .................... Page 2 flssembly and Batteries ........... Page 3-4 Begin Operation ................. Page 5 Getting Started.. ................ Page 8 Detailed Description .............. Page 7-8 Companion mode ................ Page 7-8 Game Play uith R2.. ............. Page 3 lavigating R2. .................. Page 10-11 R9 On His Own.. ................ Page 12 Trwbleshooting ................. Page 12 Using R2-D2's Utility I r m .......... Page 13 Tech Specs.. ...................Page 14 ' 4 Congratulations! You are a proud owner of R2-02, an R2-series astromech utility droid from Industrial flutomaton, the galaay's finest maker of service automatons, and distributed here on Earth by Hasbro. This droid is ready to obey certain commands, play games, and assist you on your ledi missions. This particular R2 unit comes from the peaceful world of laboo, where he and a team of astromechs served Oueen flmidala aboard her Royal Starship. R2-02 has seen and taken part in many amazing adventures. He fought valiantly alongside both Rnakin and Luke Skywalker, aided the Old Republic during the clone luars, and was instrumental to the Rebellion against the Empire during the Galactic Civil War. R2-02 [or, alternately, flrtoo Detoo] has been newly programmed at our state-of-the-art factory to be your devoted helper and friend: to obey your commands, to act as your room sentry and guard, and to play fun games with you and your friends! R2's vocabulary of electronic beeps and whistles doesn't stop this droid from trying to communicate luith human masters; he understands certain commands, and usually manages to get his points across, too! To get started, simply follotu the instructions of this manual. Please be aluare that R2 is an especially feisty astromech; luhen not treated luell, he tuill let you know about it! But if you treat R2-02 with the same loyalty and dedication that he will give to you, this little droid may help you to follow in the footsteps of the illustrious ledi masters! lNS1lllllnQ NTEE: BCTRS I 1 Use a Phillips screwdriver to loosen the huo 1 captive screws that secure the battery doer in back, and remove the door. 2.) Open the compartment door. Insert four "flfl" batteries into the compartment. Close the compartment door, then insert four "0" batteries on top as shown. (Re-chargeable batteries, such as niCd or nimH, will work well for the "0" cells, but are not necessary for the "Ill"batteries.] 3.1 Replace the battery door, and securely fasten the screws. 1. Be sure to insert the batteries correctly and always follow the toy and battery manufacturers' instructions; 2. Do not mix old and new batteries or alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium) batteries; 3. Always remove weak or dead batteries from the product. Please retain this information for future reference. Batteries should be replaced by an adult. CAUTION:TOAVOID BArrERY LEAKAGE IMPORTANT BAnERY INFORMATION CAUTION: - 1. Ahvaya follow the Instructions carefully. Use only batterlea specMed and be wm to insert them conectly by matching the + and polarity markings. 2. Do not mix old battcvtes and new or stendad (cabm-zinc) wlth alkaline bandea 3.Remove~orW~fmmtheproduct 4. Remove batterkw If product Is not to be played wRh for a long tlme. 5. DO not m - c h o u n the wpp& tennlnats. 8. Should this product cause,w be affected by, i d ekbi& l n t e r l m , move It away fmm other electrical equipment Reset (switching otf and back on again or m i n g and re-lnaertlng batteties) il necessary. 7. RECHARGEABLE BAlTERiES: Do not mix these wlth any other types of battery. Always remove fmm the pmduct before recharging. Recharge batteth under aduh wpawislon. DO NOT RECHARGE OTHER TYPES OF BAlTERIES. "UJ31En-1061(" SEfflflbi: mw U Idroii lrrillnaain i~Wwr~ ~ "UJIIIM~-lotk" II until goe I & fird pmrrp W R2 g lohe4 [)mhe hm kb m h urant te lock the mhesls again]. l s ls f bc~uiUmwa~in~nogte~remnL fuf t h use)i rileM prww tbe "Illhesl-loslr" aS mn in iUBbbation. Ulhea in this setting, the button h saw M n again tr r l the the s m brlfoa baWiftHnk;aPl'& d uriUliqY~pradtai&toWIhs tub-& Nag. RPWS cts~fngkg raa nrrigate rtom jad mod wphg. lbevb~, rr ad g~ lasJ2-9it MUMS l Y 1 112-b2 IW shin, u n h tbc otain an protected. a@ b 6 s% mh t th E-lt2 h ma& to W*l u &gate sk and Y h m sa 3heam (uylif not (roteded. t a ImgfidiPaS bk Uiw @&on kaobMap~istbs~-bdrWrg~-~~tallSmbBleIldheh~if~t & M . Y o u s a t ~ lieq 118 ettw a pwSpbarrimin his path lilrrsbssbdcardboard. u r W@p onL o l s BtLoagrUieto~a~rolil~batWof~tbw&biswm~~~t~it. 68UW SIflMED 1 akn'a . . fun m a y win o1 , k the -'b W is pomered up and ready I*d o n ! &&I If (80 MI$Ibeyo I with U-92right u(, hem are a feu rimpie c l u ~ o - ~started! o* u el a * ~ f i m m d thal U in bf all d (lour Iroid's command phrases. tad" s h [ kR2 mil aim cama T Don't use tbe Command tad, holoever, until you'w read the rest of this manual first.) WICKcotminos- 'wY 4Say: "Hey, R2!" 9l i g h t beam!" TO B !I aua*. "ru,MOM him a giving cammad.) M t h yany w atl ofthe follamiog bask m ad: mns m e NU r m m MS dome to turn it off!J MI L(the sa* thing u-okr u~ 9 xpla~m s g ! ea e " W ~ Up b a ' ~ ~ tmessage.] d' 4 "60 On pdtrol!" [ki? will patto1the morn and beep w h n he fimds someonr!] 9" R e 4 ~ ~ I ~ ! P !mi^ ntum to the bgimiiig OI rr tompnkn mode.) ~IIu The resl of tkls manual will enpbin in d m i l aU of your R2 unit's moles and functions, starting mith a men in-depth description of the Companion mole. ln o aIPS! rpm L lime, k arig w d k I 1 v 1 I-BZ's programing goes 111 OII I m q anti he is not responding * ~~ corredlg to p a r m d ,( J ~ Q UVk t w e d to M him back ta the beginning d k i m s can e h~@Oll mod& tap Ym on the head a casmandos action and yeu waold like biln to stop, m too had, or you migM put him in a bad mood!]. Initla&!, we recommend saying "Hey, RZ!" b$onevery command, to make sure that you have your droid's a b n k lm(y0f;a p u tuork ~iitb P snit, you will find through trfa and error that tbi command is your rp. hfw lo@, p aiU k familiar enough uitB E-lBE habih and responsas to IWUI u w net! lllwpsPlljtlllfUW2k responding Bdore giving hisiwthsr command - he cannot hear you o ~ b e q @hog. i R2 .also nothar ym~ bi motorid wheals a n in notion or his head is tuning; he can onb hear Prhes you W n &e Q W n l r p . FM I@ n a ni c l r to keep background noise as blu as possible, and spulr to R2 in cprceb c g ia m , t htry spwcb recognilion or a n o d Men@ bed @& sbwtb~ $peal@ latrdly doea not [and it's bet not to haw p s r of faad in (~wr lusen you s^pei& ta im!]. wuta using anQaf L -command phrases" listed ie tbi manual, he mill go into to p ~ in Y I n B dlanguage of bwps and mbies. Rt-02 is a gnat u t a b and a gat ligte~tef'~!$o La tonme raRb (loo! IBYII 82 llees not like to be piied up vlhile he's moving. I yeu do so, he may shy kis lnotors and complain! f ~~ ' 3 '5" R2-02 has three m a w fundion modes: 1.1 commnmn ODE [Pages 7-81 ' 2.) 6AIE IIIBDE [Page 3) 3.1 COmIIIIlO mo# [Pages 10 - n] Within each of Use ds e are many functions to ertplore. This manual will tako you through c, n t h almost all of P-Be's actions and responses, but yuu'U discover more as you become more familiar with this droid; for as Long as y w own bim, your droid will continue to surprise you with uhat he has to say! Remember to w e this m a r u l Cor as long as you have your R2 unit! The sepaate "Command Card" is atso invaluabts as a reminder d ths many commands and phrases that help you interact with R2-02. This card can be kpl.in R2's dorage compartment. In tfii Beginning mode, Re-82 is hi usual friendly and playful self. He loves Veur companionship, and lwes to respond to certain commands you give him. Stand or sit directly in front of R2 [ideally hom about 2 feet and no more than 8 feet, a~uay),and speak clearly toward the speech sensor on the hont of hi body. fl2 will indicate that he is listening to you by blinking his red and blue Ells together.) c3 Say: "Hey, At!" R2-02 will turn h head towards yoa and whistle to indicate he is ready for the nent command! i s Remember: Illways say "Hey, 121" before giving him a command! Then, in no particular oder, you can communicate urith R2 by saying any of the following phrases: c2 Say: "Don't move!" flnd he'll remain stationary until you give him another command. [Otherwise, he may start roaming on his o r n u ---------------- c3 Say: "60 on patrol!" flnd he'll pabol the room for trouble. R2 loill beep if he finds somame and wait ftr a command! Ifhe beeps and no further commands are issued, he'll keep on patrolling. Illgain, be sure to keel him away horn stairs during this furctionfl c2 5 "Light beam!" l o turn bis front beam on! it again to turn it eff. c2 Saf: 'Play message!" llnd he'U plap a message that is stored in h memory bank hem a past mission! i s c3 Say: "Be quid!" llnd he'U enecute hi commands without beeping or uhisttittg [encept for his "yes" or "no" sounds to indicate that he has underslood your commands)! Q Say: 'Speak up!" I n d he'll start talking again! Q q: 7i~bitt!" lrl h'II b auaq, find the corner of h c r a s there like he's in heoble! [Illhen Ls tr m mdM dues ti&, I com#lair just a bit, of smdi a pdi wrer his shoulder. Bgt a e b's finkbed mj hn compWn'i hc r lgo to deep.] Since Re d net like bcinl "punished," he s ab r h e to o e u l e ss move at lint [hv I d k i u his head). However, you can make him obey by saying " 8 e h yourself!" : I > wdf" a bad mood, his mood I b s indicator ligM brns red and he ntay not respond to .l commnd uill pnt him,back.in a content mood! h ,. i:' . ' " 1,. and rewatigg "Tiineovtl" q LF'o vu r ~ w n b r . ..?" D .., flnd then udit hr M II acknwtbdge (our wq$iiA . a - h Thq a& him a m ly of tbese famooas friends [or eoemiesl: .. .Luke Skylrialker? ...flnakin? ...C-3PO? .. .Darth Ilader? .. .Princess leia? ...Obi-Ulan? ...Han Solo? ...Pahd ...Cherbaeca? ...labba the Ltt? 4 , Euary nam uill pravoke a dibrent response depending on how Re feels about that particular character! Be slrre to qeak s l o u and clearly and p a w b b your wmmands. ~ em q L :"h-lct c m l " i ~ R2 will nlurn to the kginning of Y Gmmpaoion Illode. Ll ughl lag 2.) Room hatry U Balm Progfam . 4J $philbe Droid bshrteay%gRr,olh hiis aral t !#q "tame Bodel" M& b nspaRda again, h y w may go on to aiq one oftlie htlmohtg gm f BIBP uritl stay in &me mode until you tell him a.R: to "Rcsslt Sp m" f b .) Lipht lag is a bidb-and b game. Say "li$ fig!" to 12-D2 and be luill brn aluay and count to ten i i t h a ssriw of baps @ h i s in a mischievous mod, R2 may "cheat" by peeking ever his shoulder, er start to m belan he's duw mn4ql). Wti U g it eR h e r so that lam afe low eno~gh k B, for lhh h liekhed ounhg, R2.llrilt s W the room frr p M (tau friends l a c k'lllight up and wbirttrr in triumph! Then say "Hey Rt!" lo end the game. If be cannot find any hiders fef a few minub, hc gives up and emits "sad" and "frustrated" sounds. He win theo r e w t to dlsfalrlt'htemng m s This prlicrhr game is bad played in a semi-dark room. Q. In lad, 112's inhaad sensors and sonar allow him tg find you wen in cearpIdb dsrlrness! In ti game, R2-D2 can senre as sentrp guard to your bedroom, or any other room. lust plaa R2 at the li t entmnee of a room and say "Boom 6uardlm Ha'N 40 a "ten count" by flashing hi light - this will allow s you to have the mom without triggarin! an dam. Then he tuiU go into standby mode and start guarding the room. llfter that, if anybody trbs to sllaak paat, Be's sentry l M luill Rash. I his sound sensors or i g f motion detdor eontinur to saw the i RP: luiU sound his alarm! lap him on the head lo stop the alarm; once you've &II~off the alarm, &~D'ur to tompanion a(odo and w i t for a new cemmand. mt If no new cornmaul ta @en, R2 tuiU ge b into !a sentry made. a b m LIGHT at: Room SnTRY: b D R W PR06RR111: Say "Dance Progfani!" and ll2 uill play watiga m@ie a d do a spinning dance! Depending on hi mood, he ma! do a happy f a t dance or a sad slool one. spin THE DROID: This is a great party W e r 'roud tuith a buiieh of youf ffitwls, and say "Spin the Droid!" R2 will turn his dome around qRa badb, auund and- bad, w n d n g the mud, before finally choesing one person by locking onto that psrson, Rasliing his &it b a n and playing a song! Recommended for up to 6 players. For best results, then shaull be a dear gap lnheen each player. The Command mode is the most advanced of the three mad&. It involves directing R2'sgovements and navigating him through courses and obstacles. The voice commands in this mode are more complen, and without clear direction R2-D2 can easily become confused. You should go into this mode only after you've familiarized yourself with the Companion and Game modes. Real-Time Maneuvering: In Command mode you give R2-D2 a series of commands then ask him to emecute the series. Say "Hey, R2!" to start, then say "Command Wode!" Continue by giving him any one of the directions beloe. Finally, qualib your command by specifying a distance from one to five units: "Turn around!" [no distance command required] "60 forward!" [Then: "One unit", "two units". .. up to five) "Turn right!" (Then: "One unit", "two units". .. up to five) "Turn left!" flhtn: "One unit", "hvo units". .. up to five) Important note: llRer each command, be sure to wait for R2's acknowledging beep before giving him the nent command. For emample: say "Hey 12" {"beep"), say "Command mode! {"beep"), say "GO forward" rbeep"), say "Three units!" {"beep"). R2 will carry out your command by moving in the direction and the distance you told him to! In this way, you can keep giving R2 individual commands to help him navigate tricky corners and obstacle-laden courses. [The length of each unit varies on different moors. Try different commands until you get a sense of how R2 moves on a particular floor covering.] If R2 is prevented @omcompleting this command by an obstacle, he will abort the command and complain! Programming Courses: You can also program and store a series of commands and ask R2 to execute the series all at once. To do this, say "Hey, R2!", then "Command mode!", then "Plot course!" Give R2 several commands as described above, i.e. each command consisting of a direction and a distance. Once you've completed a series, say n~xecutecourse!" and R2-Dt will do just that! Remember to wait for R2's acknowledging beep after each command before giving him another command. If you reach the maximum number of commands that R2's memory banks can hold [about twenty], R2 will launch into the series immediately. I n y time you want to erase a command series, simply say "Plot course then say "Delete course!" R2 will remain in Command mode, but will delete the stored series. [It is not possible to delete just one command in a series, only the entire course.] Bbo, if you turn R2 off manually, he will wipe the course from his memory. Remember, at any time, you can say "Re-set system!" to bring R2 back to his Companion mode. This will not delete the stored course. The many leveb of R2-D2's programming will ensure lots of fun and discovery with this loyal, lovable, multi-talented droid. Have fun! RZ on HIS on u "STflIIDBYm SETTIIIG: 1.1 R2 will automatically revert to his batteryrconserving "Standby" setting if he is unable to find someone to interact with for several minutes [for emaeple, if he can't find anyone during Light Tag, or when he's on patrol]. When reverting to this mode, his red LED will flash on and off, then turn off completely. While in Standby, R2 will "wake up" when you talk directly to him, when he senses motion in front of him, or when you tap him gently on the head. 2.1 You may aho put R2 into "Standby" setting directly by saying "Switch off!" rhen he is in Command mode. 3.1 If you will not be playing with R2-D2 for emtended periods of time [more than twa or three days], it is recommended that you manually turn his master Power Control to the "OFF" position. L TROUBLESHOOTln6: If R2-D2 starts responding sluggishly, it is likely that his batteries need to be replaced. In general, if his motion is sluggish even on flat surfaces or his lights seem dim, the "D" batteries need to be replaced; most other types of trouble [sounds, recognition] indicate that the 'fltl" batteries need replacement. If R2 shuts off during play, or right after you turn him on, replace the "RR" batteries. Bright light, or temperatures above 77 F or below 65 F may disorient R2; under these conditions, , he may have trouble seeing and finding people as usual. If you place an object in R2-02's utility arm that is too large or too heavy, he rillnot be able to move properly; simply remove the item, and he will return to normal function. If any of R2's parts [for instance, his steering legs] come off durin) play or r h e n he is dropped, simply follou the assembly instructions in this manual to re-assemble the part[s]. If you need help, please call 1-800-327-8264, or visit rrr.stanars.hasbro.com M R2-D2's Intergalactic Beverage holderlutility arm 1 6 1.) Open h r o. 2.1 Ln ig utili$ am. 5.1 DP(R elamp and place bewage ca~ainer[not inclveedl in clamp. p-------- 8 Cut along-dolted line. Keep this card in R2's cargo.hold . . quick . . . . . . . . . . . . . . . . ----------------- . . for . . . reference. C MlR OR E TECH SPECS Industrial Botomahn has adjusted your R2 unit arith many n e u fbatures and functions for wre on Earth. 1. ~flVlGMlOnSEllSORS [WITH SOUID PROCESSlnG IIIlCROPHOnES flnD SOIIflR; THESE HELP R2 "SEE" flnD LOCIKE OBIEMS] 2. IIIFRflRED LOCtTUOn SEnSORS [FOR DETECTIIIG LIFEFORIIIS] 3. VOICE RECOGllITIOII RESPOnSE IIIODULE [HOW R2 "HMRS"; TflLK lnTO HERE!] 4. CflRGO HOLD 5. STORflGE flREfl [KEEP YOUR 'COIII~flnO CflRD" In HERE!] 6. WHEEL LOCK COnTROl [FOR WHEn YOU WflnT R2 TO REIIIflln STMIOIIflRY] 7. IIIOIWZED, IROOOR-TERRfllll TREflDS [HELP R2 IIflVICME WOOD FLOORS, TILE FLOORS fln0 IIIOST CflRPETIOG!] 8. SLEEW ROTMIIIG rcrn TuRn eLmos1 360 DEGREES!] DomE 8. CEnTER LEG 10. l u l m s LIGHT u mn n 11. IiITERGflLIICTIC BNERflGE HOLDERIUTILITY flRm [DESIGIIED TO HOLD fll2-OUnCE BNERflGE Can] 12. flDflPTflBLE DROlD IIIOOD STMUS IllDlCflOR [RED flnD BLUE LEDS IIIDICME R2'S IIIOOD] 13. STEERlnG LEGS 14. r n f l s m POUJER ConTRoL rmanurL O~IOFF SUIITCH; RZ NSO FEMURES fluTornmIc "STflnDnY" IIIODE TO COnSERVE BIKTERY LIFEJ -14- lmp~ltilntnote: The treads on R2-02's steering legs can navigate floors and most carpeting. However, we strongly recommend you use R2-D2 indoors only. never use 1242 near stairs, unless the stairs are protected. R2-02 is unable to dotect or navigate stairs and may fall down stairs and become damaged if not protected. Use on tabletops only in the wheel-lock setting. R2-02 ma! fall from table and become damaged if wheels are not locked. You can keep R2 out of trouble by placing simple barriers in his path like sheets of cardboard. I s long as it is something solid and is as tall or taller than R2, his sonar will usually detect it. FCC SIF[IECIIEIIT: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy, and, if not installed and used in accordance with the insBuctions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: Reorient or relocate the receiving antenna. Increase the separation beheen the equipment and the receiver. Consult the dealer or an e~perienqd radiom technician for help. approved by the party responsible for compliance could void the Changes or modifications not e~pressly user's authority to operate the equipment. Product and colors mav vaw. O 2006 Lucasllm Ltd. t9 i r TM where mdlcated. All nghts reserved. W and/or TM' & 0 2006 Hasbro. All Rights Resewed. TM & t9 denote U.S.Trademarks. Cyberlife technology used in this product Q 2001 Creature Labs Ltd. Patents Applied for. The egg lcgo is a trademark 01 Creature Labs Ltd. All rights reserved. Voice Signal and the Voice Signal logo are trademarks of Voice Signal Technologies, Inc. I ~ O W I R E ~IJ . Creature labs- p~ i mc ie e -we. ' sttrwtra.tcm PN 6583730000 R2-D21M Ouick Reference Guide Tips 6 Tficks on Hour lo Use Your lnleraclive 112-D2 Robol Poluering Up 1. Ensure R2 is assembled and batteries are installed per manual. 2. Rfter you turn the master Power Control Switch on, A2 luill need to warm up for 30-45 seconds. You will know he's warming up because his Droid mood Status Indicator will Hash between red and blue. During that time, he will not fully respond to your commands. 3. Press Wheel Lock Control button to unlock wheels [glows red when wheels are locked). NEVER use R2-D2 near stairs or on a table UNLESS R2's wheels are locked. Communicating With R2 It can take some time to get used to communicatinghith 12. Following are some tips to help you get started. Refer to the manual for more detailed information. 1. R2 responds best when in a quiet environment. 2. Speak slo~ulyand clearly so R2 understands you. 3. Leave time betlueen each command so A2 can acknowledge you with a beep. For example: Say 'He( Ill"...R2 will respond with a series of "beeps". Then say u6am~ Ilhdem.. .beeps.. .Ihen say %no Prognu/. ' 4. A2 may start talking or moving luithout a command from you. B i s may happen because: - R2 likes to talk - He did not understand you - He is responding to other sounds or voices in the room. 5. R2 cannot hear you luhen he is moving or speaking. Helpful HinIS time yau will understand that R2's different beeps and whistles will r e p r ~ e nyes, no, or I don't With t understand. If you aren't sure wlht A2 is saying, use the commands below. 1. A great way to get A2 to stop r h a t he is doing is by tapping him on the head to interrupt him. 2. Use the "Reset System" command as often as needed to get R2 back to Companion mode. This is a great way to start any new commands or if you are not sure what mode R2 is in. Important: NEVER use R2 outside. flnd NEVER use R2 near stairs or on a table UlllESS R2's luheels are locked. See other side for a map of R2's commands. P b note. lhh hpst a guide. Please read and refer back to the instruction manual for details on R2's features. Command Guide Say: "Hey, R2!" "Don't move" 1 I I "Speak up" "light beam" I 1 "Darth Vader" *a~rincei-~eia'* "Obi-Wan" "Han Solo" 1 I "labba the Hutt" I I "Sul~rcn OIP I I I "Dance program" "Spin the Droid" I I "Execute course" "Turn around" "Go forwardn "Turn right" I 1 1EllG~HltlnG1E "One unit" 1 I I I "Three units" I "Four units" I "Debte course" II I "One unit" I "Tro units" I "Three units" 1 I I "RESET SYSTEIII" .............0 Can be used in any mode. I 1 Remember: flluays speak slowly and clearlu and wait for R2's response betueen commands. _ I . Q 2006 Lucasfilrn Ltd. 03 O ~ T M where indicated. All rights reserved. @' andlor TM' & Q 2006 Hasbro. All Rights Resewed. Product and colors ma vary i TM il 03 denote U.S.Trademarks.

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