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User manual HERCULES DETXP
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User guide HERCULES DETXP
Detailed instructions for use are in the User's Guide. Drivers for Windows
Detonator XP User's Guide
Driver Version 21.83
NVIDIA Corporation October 11, 2001
Published by NVIDIA Corporation 2701 San Tomas Expressway Santa Clara, CA 95050 Copyright © 2001 NVIDIA Corporation. All rights reserved. This software may not, in whole or in part, be copied through any means, mechanical, electromechanical, or otherwise, without the express permission of NVIDIA Corporation. Information furnished is believed to be accurate and reliable. However, NVIDIA assumes no responsibility for the consequences of use of such information nor for any infringement of patents or other rights of third parties, which may result from its use. No License is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation. Specifications mentioned in the software are subject to change without notice. NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems without express written approval of NVIDIA Corporation. NVIDIA, the NVIDIA logo, GeForce, GeForce2, GeForce2 Pro, GeForce2 Ultra, GeForce2 Go, GeForce2 MX, GeForce2 GTS, GeForce 256, GeForce3, Quadro2, NVIDIA Quadro2, Quadro2 Pro, Quadro2 MXR, Quadro, NVIDIA Quadro, Vanta, NVIDIA Vanta, TNT2, NVIDIA TNT2, TNT, NVIDIA TNT, RIVA, NVIDIA RIVA, NVIDIA RIVA 128ZX, NVIDIA RIVA 128, XPress Link, nfiniteFX, Detonator, and TwinView are trademarks or registered trademarks of NVIDIA Corporation in the United States and/or other countries. 3D Studio Max is a registered trademark of Discreet. Adobe, Photoshop, Premiere are registered trademarks of Adobe Systems Incorporated. CDRS is a trademark and Pro/ENGINEER is a registered trademark of Parametric Technology Corporation. Intel and Pentium are registered trademarks of Intel. Microsoft, Windows, Windows NT, Windows XP, Direct3D, DirectDraw, DirectX, PowerPoint, and Xbox are trademarks or registered trademarks of Microsoft Corporation. OpenGL is a registered trademark of Silicon Graphics Inc. SPECglperf and SPECviewperf are trademarks of the Standard Performance Evaluation Corporation. Other company and product names may be trademarks or registered trademarks of the respective owners with which they are associated.
Detonator XP
User's Guide
Table of Contents
1. About the Detonator XP Unified Driver
Overview of Features & Benefits . . . . . . . . . . 1 OpenGL 1.3 ICD with NVIDIA Extensions . . . 2 OpenGL Performance Optimizations. . . . . . 3 Optimized DirectX Pipeline with NVIDIA Pixel/ Vertex Shaders . . . . . . . . . . . . . . . . . 4 Detonator XPress Link . . . . . . . . . . . . . . 4 System Requirements . . . . . . . . . . . . . . . . 5 Operating Systems . . . . . . . . . . . . . . . . 5 NVIDIA Products (GPUs) . . . . . . . . . . . . 5 Notes & Conventions . . . . . . . . . . . . . . . . 6 NVIDIA Single-Display vs. Dual-Display cards . . . . . . . . . . . . . . . . . . . . . . 6 NVIDIA Control Panels: Windows XP/2000/ NT 4.0 . . . . . . . . . . . . . . . . . . . . . 6 NVIDIA Control Panel Examples (GeForce2 MX & GeForce3) . . . . . . . . . . . . . . . 6 Accessing the TwinView Panel . . . . . . . . . . 21 Accessing the Configuration Options . . . . . . . 25 Standard Mode . . . . . . . . . . . . . . . . . . . 25 Switching Display Device: Standard Mode . . 27 Primary Display . . . . . . . . . . . . . . . 27 Select Output Device . . . . . . . . . . . . 27 Clone Mode . . . . . . . . . . . . . . . . . . . . . 31 Switching Secondary Displays: Clone Mode . 33 Switching Secondary to Primary Display: Clone Mode . . . . . . . . . . . . . . . . . . . . . . 35 Change Resolution: Clone Mode (Virtual Desktop) . . . . . . . . . . . . . . . . . . . . 37 Extended Desktop: Windows 98/Me . . . . . . . 39 Configuring Extended Desktop . . . . . . . . 42 Other Configuration Options . . . . . . . . . . . . 44
6. TwinView Basics: Windows XP/2000/NT 4.0
Notes Before You Begin . . . . . . . . . . . . . . 45 Accessing the TwinView Panel: Windows XP . . 46 TwinView Enabled by Default (Windows XP SingleView) . . . . . . . . . . . . . . . . . . . 46 Windows XP DualView . . . . . . . . . . . . . 46 SingleView Mode . . . . . . . . . . . . . . 49 DualView Mode . . . . . . . . . . . . . . . 49 Enabling DualView . . . . . . . . . . . . . . . 49 Configuring DualView Settings. . . . . . . . . 51 NVIDIA Panels With DualView Enabled . . . 52 Accessing the TwinView Panel: Windows NT 4.0/ 2000 . . . . . . . . . . . . . . . . . . . . . . . . 53 Accessing the Configuration Options . . . . . . . 55 Standard Mode . . . . . . . . . . . . . . . . . . . 56 Switching Display Device: Standard Mode . . 57 Clone Mode . . . . . . . . . . . . . . . . . . . . . 59 Switching Secondary Displays: Clone Mode . 63 Switching Secondary to Primary Display: Clone Mode . . . . . . . . . . . . . . . . . . . . . . 66 Change Resolution: Clone Mode (Virtual Desktop) . . . . . . . . . . . . . . . . . . . . 68 Horizontal & Vertical Span Modes . . . . . . . . 69 Switching Display Device: Span Modes . . . 70 Other Configuration Options . . . . . . . . . . . . 77
2. NVIDIA Driver Feature History
Summary of Recent Driver Enhancements . Summary of Earlier Driver Enhancements . TwinView . . . . . . . . . . . . . . . . . . Virtual Desktop . . . . . . . . . . . . . Video Mirror . . . . . . . . . . . . . . . Desktop Manager . . . . . . . . . . . . Digital Vibrance . . . . . . . . . . . . . . . OpenGL . . . . . . . . . . . . . . . . . . . OpenGL 1.2 Core Enhancements . . OpenGL Extensions . . . . . . . . . . OpenGL Performance Enhancements Direct3D . . . . . . . . . . . . . . . . . . . Cursor Trails Support . . . . . . . . . . . Control Panels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 .8 .8 .8 .8 .9 .9 .9 .9 . 10 . 10 . 11 . 11 . 11
3. The GeForce3 Family of GPUs
Features and Benefits . . . . . . . . . . . . . . . . 13 Accessing the GeForce3 Control Panel . . . . . . 14
4. TwinView Applications
TwinView Display Device Options . . . . . . . . . 17 TwinView Modes for Using Your Display Setup . 18 TwinView Applications . . . . . . . . . . . . . . . . 19
7. Device Selection & Configuration
Accessing the Device Selection Control Panel . 79
5. TwinView Basics: Windows 9x
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Drivers for Windows
Table of Contents
Switching Displays . . . . . . . . . . . . . . . . . . 83 Device Adjustments: Analog Monitor . . . . . . . 85 Screen Adjustment . . . . . . . . . . . . . . . . 85 Display Timing . . . . . . . . . . . . . . . . . . 86 Device Adjustments: Digital Flat Panel . . . . . . 87 Flat Panel Display . . . . . . . . . . . . . . . . 87 Monitor Settings (Refresh Frequency): Secondary Display . . . . . . . . . . . . . . . 89 TV Settings . . . . . . . . . . . . . . . . . . . . . . 91 Accessing the TV Option in Non-TwinView Mode 91 Change Format: Regional Settings. . . . . . . 91 Video Output Format . . . . . . . . . . . . . . . 91 Device Adjustments: TV Output . . . . . . . . 93
Custom OpenGL Application Settings . Direct3D Settings . . . . . . . . . . . . . . . . Description of Direct3D Settings . . . . . . Description of More Direct3D Settings . . 3D Antialiasing Settings . . . . . . . . . . . . Description of 3D Antialiasing Settings . . Additional Quincunx Antialiasing Setting: GeForce3 only . . . . . . . . . . . . . . . Overlay Controls Panel. . . . . . . . . . . . . Description of Overlay Settings . . . . . .
. . . . . .
.135 .135 .135 .137 .138 .139
. .139 . .140 . .143
A. NVIDIA Dual-Card Configuration
Setting Up the Dual NVIDIA Cards . . . . . . Enabling the First Card: GeForce3 . . . . . . Enabling the Second Card: GeForce2 MX . . Accessing Dual Cards & Configurations With QuickTweak . . . . . . . . . . . . . . . . . . . .145 . .146 . .150 . .154
8. Video Mirror
Accessing Video Mirror . . . . . . . . . . . . Overlay Controls . . . . . . . . . . . . . . Overlay Settings . . . . . . . . . . . . Video Mirror Controls . . . . . . . . . . . TwinView Clone Mode . . . . . . . . . Windows 9x Extended Desktop Mode Video Mirror Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . 96 . 97 . 99 . 99 100 101
9. Desktop Manager
Notes Before You Begin . . . . . . . . . . . . . . Features Overview . . . . . . . . . . . . . . . . . Windows 2000/NT 4.0 vs. Windows 9x . . . Enabling Desktop Manager . . . . . . . . . . . . Tips on Using Desktop Manager . . . . . . . Application Management . . . . . . . . . . . . . Adding an Application to Desktop Manager . Hot Keys . . . . . . . . . . . . . . . . . . . . . . Task Switcher . . . . . . . . . . . . . . . . . . Global Settings . . . . . . . . . . . . . . . . . . . Pop-up Settings . . . . . . . . . . . . . . . . . . Zoom Settings . . . . . . . . . . . . . . . . . . . Using Zoom . . . . . . . . . . . . . . . . . . . 105 106 106 107 109 109 109 114 116 117 120 121 123
10. Additional Features and Enhancements
Desktop Utilities . . . . . . . . . . . . . . . . . Enabling the NVIDIA QuickTweak Icon . . Color Correction Panel . . . . . . . . . . . . . Color Correction Settings . . . . . . . . . . OpenGL Settings. . . . . . . . . . . . . . . . . Description of OpenGL Settings . . . . . . Performance and Compatibility Options Custom OpenGL Settings . . . . . . . . . . . . . . . . 125 126 128 129 130 132 132 135
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Detonator XP
User's Guide
List of Tables
Table 1.1 Operating System Requirements. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Table 1.2 Supported NVIDIA GPUs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Table 2.1 OpenGL Extensions Modified. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Table 8.1 Video Mirror Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .101
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Detonator XP
User's Guide
List of Figures
Figure 3.1 Figure 3.2 Figure 5.1 Figure 5.2 Figure 5.3 Figure 5.4 Figure 5.5 Figure 5.6 Figure 5.7 Figure 5.8 Figure 5.9 Figure 5.10 Figure 5.11 Figure 5.12 Figure 5.13 Figure 5.14 Figure 5.15 Figure 5.16 Figure 5.17 Figure 5.18 Figure 5.19 Figure 5.20 Figure 5.22 Figure 5.23 Figure 5.24 Figure 5.25 Figure 5.26 Figure 5.27 Figure 5.28 Figure 5.29 Figure 5.30 Figure 5.31 Figure 6.1 Figure 6.2 Figure 6.3 GeForce3 Control Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 3D Antialiasing Control Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Display Properties Settings: Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Disabling Extended Desktop: Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 GeForce2 MX/MX 400 Properties Panels: Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . 24 GeForce2 MX Control Panel: Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 TwinView Std (dual-display) with Context Menu: Windows 98 . . . . . . . . . . . . . . . . . . . . 26 TwinView Std. Mode (single-display) Context Menu: Windows 98 . . . . . . . . . . . . . . . . . . 26 TwinView Device Selection (Analog Monitor): Windows 98. . . . . . . . . . . . . . . . . . . . . . 27 TwinView Device Selection (Digital Flat Panel): Windows 98 . . . . . . . . . . . . . . . . . . . . . 28 TwinView Device Selection (TV): Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Switching Output Device Message: Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Switching Output Device Message: Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 DFP Option Enabled on Digital Flat Panel Display: Windows 98. . . . . . . . . . . . . . . . . . . 29 TV Option Enabled on TV Display: Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 TwinView Std. Mode (Display 1 = DFP): Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . 30 TwinView Std. Mode (Display 1 = TV): Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . 31 TwinView Clone Mode Menu (Display 1 = CRT): Windows 98 . . . . . . . . . . . . . . . . . . . 32 TwinView Clone Mode Menu (Display 2 = DFP): Windows 98 . . . . . . . . . . . . . . . . . . . 33 TwinView Clone Device Selection TV Option: Windows 98 . . . . . . . . . . . . . . . . . . . . . 34 TwinView Clone Device Selection Panel on TV: Windows 98 . . . . . . . . . . . . . . . . . . . . 34 TwinView Clone Mode (Display 2 = TV): Windows 98. . . . . . . . . . . . . . . . . . . . . . . . 35 TwinView Clone Mode (Display 1 = TV): Windows 98. . . . . . . . . . . . . . . . . . . . . . . . 36 TwinView Clone Mode (Display 2 = CRT): Windows 98 . . . . . . . . . . . . . . . . . . . . . . . 37 TwinView Clone Mode Device Configuration: Windows 98 . . . . . . . . . . . . . . . . . . . . . 38 Display Settings: Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Enabling Extended Desktop (1): Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Enabling Extended Desktop (2): Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 TwinView Tab Disabled: Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Display Settings (Horizontal): Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Display Settings (Vertical): Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Display Settings (Diagonal): Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Display Properties Settings: Windows XP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Advanced Options: Windows XP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 GeForce2 MX Control Panel: Windows XP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Figure 5.21 TwinView Clone Mode (Display 1 = DFP): Windows 98 . . . . . . . . . . . . . . . . . . . . . . . 36
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Drivers for Windows
List of Figures
Figure 6.4 Figure 6.5 Figure 6.6 Figure 6.7 Figure 6.8 Figure 6.9 Figure 6.10 Figure 6.12 Figure 6.13 Figure 6.14 Figure 6.15 Figure 6.16 Figure 6.17 Figure 6.18 Figure 6.19 Figure 6.20 Figure 6.22 Figure 6.23 Figure 6.24 Figure 6.25 Figure 6.26 Figure 6.27 Figure 6.28 Figure 6.29 Figure 6.30 Figure 6.32 Figure 6.33 Figure 6.34 Figure 6.35 Figure 6.36 Figure 6.37 Figure 6.38 Figure 6.39 Figure 6.40 Figure 6.42
TwinView Panel: Windows XP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Display Settings: Enabling DualView in Windows XP (1) . . . . . . . . . . . . . . . . . . . . . . . 50 Display Settings: Enabling DualView in Windows XP (2) . . . . . . . . . . . . . . . . . . . . . . . 50 Non-TwinView NVIDIA Panels: Windows XP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Display Properties Settings: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Advanced Options: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 GeForce2 MX Control Panel: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 TwinView: Std. Mode (single-display) with Context Menu: Windows 2000 . . . . . . . . . . . . . 56 TwinView: Std. Mode (dual-display) with Context Menu . . . . . . . . . . . . . . . . . . . . . . . 57 TwinView Std. Mode (Display =TV): Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . 58 TwinView Std. Mode (Display =DFP): Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . 58 TwinView Clone Mode (Display 1=Analog Monitor): Windows 2000 . . . . . . . . . . . . . . . . 60 TwinView Device Selection (Display 1=Analog Monitor): Windows 2000. . . . . . . . . . . . . . 60 TwinView Clone Mode Menu (Display 2=TV): Windows 2000 . . . . . . . . . . . . . . . . . . . 61 TwinView Clone Mode Menu (Display 2=DFP): Windows 2000 . . . . . . . . . . . . . . . . . . . 61 TwinView Output Device (Display 2=TV): Windows 2000 . . . . . . . . . . . . . . . . . . . . . . 62 TwinView Clone Mode Menu (Display 2=TV): Windows 2000 . . . . . . . . . . . . . . . . . . . 63 TwinView Output Device (Display 2=TV): Windows 2000 . . . . . . . . . . . . . . . . . . . . . . 64 TwinView Output Device (Display 2=DFP): Windows 2000 . . . . . . . . . . . . . . . . . . . . . 64 TwinView Settings Change Message: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . 65 TwinView Confirm Display Settings Message: Windows 2000 . . . . . . . . . . . . . . . . . . . . 65 TwinView Device Selection panel on DFP display: Windows 2000. . . . . . . . . . . . . . . . . . 65 TwinView Clone Mode Menu (Display 2=DFP): Windows 2000 . . . . . . . . . . . . . . . . . . . 66 TwinView Clone Mode (Switching DFP to Primary): Windows 2000 . . . . . . . . . . . . . . . . 67 TwinView Clone Mode (Display 2 = Analog Monitor): Windows 2000 . . . . . . . . . . . . . . . 67 TwinView Clone Mode Device Configuration: Windows 98 . . . . . . . . . . . . . . . . . . . . . 69 TwinView Horizontal Span (Display 1= CRT): Windows 2000 . . . . . . . . . . . . . . . . . . . . 72 TwinView Horiz. Span (Display 1= CRT) Context Menu: Windows 2000 . . . . . . . . . . . . . . 72 TwinView Horizontal Span Menu (Display 2 = DFP): Windows 2000 . . . . . . . . . . . . . . . . 73 TwinView Horizontal Span Menu (Display 2 = CRT): Windows 2000 . . . . . . . . . . . . . . . . 73 TwinView Horizontal Span (Display 1= DFP): Windows 2000 . . . . . . . . . . . . . . . . . . . . 74 TwinView Horizontal Span (Display 2= TV): Windows 2000. . . . . . . . . . . . . . . . . . . . . 74 TwinView Horizontal Span (Display 1= TV): Windows 2000. . . . . . . . . . . . . . . . . . . . . 75 TwinView Vertical Span Menu (Display 1 = CRT): Windows 2000. . . . . . . . . . . . . . . . . . 75 TwinView Vertical Span Menu (Display 1 = DFP): Windows 2000. . . . . . . . . . . . . . . . . . 76
Figure 6.11 TwinView: Std. Mode (single-display) with Context Menu: Windows 2000 . . . . . . . . . . . . . 55
Figure 6.21 TwinView Device Selection Panel on DFP display: Windows 2000. . . . . . . . . . . . . . . . . . 62
Figure 6.31 TwinView Clone Mode (Display 1 = TV): Windows 2000 . . . . . . . . . . . . . . . . . . . . . . 68
Figure 6.41 TwinView Vertical Span Menu (Display 1 = TV): Windows 2000 . . . . . . . . . . . . . . . . . . 76
NVIDIA Corporation
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Detonator XP
User's Guide
Figure 6.43 Figure 7.1 Figure 7.2 Figure 7.3 Figure 7.4 Figure 7.5 Figure 7.6 Figure 7.7 Figure 7.8 Figure 7.9 Figure 7.10 Figure 7.11 Figure 7.12 Figure 7.13 Figure 7.14 Figure 7.15 Figure 7.16 Figure 7.17 Figure 7.18 Figure 7.19 Figure 7.20 Figure 8.1 Figure 8.2 Figure 8.3 Figure 8.4 Figure 8.5 Figure 8.6 Figure 9.1 Figure 9.2 Figure 9.3 Figure 9.4 Figure 9.5 Figure 9.6 Figure 9.7 Figure 9.8 Figure 9.9 Figure 9.10 Figure 9.11 Figure 9.12
TwinView Vertical Span Menu (Display 2 = CRT): Windows 2000. . . . . . . . . . . . . . . . . . 77 Display Properties Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Device Selection (Single Display). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Device Selection CRT (TwinView) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Device Selection DFP (TwinView) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Device Selection TV (TwinView) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Device Selection: Windows XP DualView Enabled . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Device Selection with DFP Selected . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Display Settings Message: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Confirm Display Settings Message: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Device Selection with DFP Enabled . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Screen Adjustments (Analog Monitor): Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . 86 Display Timing (Analog Monitor): Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Digital Flat Panel Display as Display 1: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . 88 Digital Flat Panel Display as Display 2: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . 88 Digital Flat Panel Display - Centered Output: Windows 2000 . . . . . . . . . . . . . . . . . . . . 89 Monitor Setting for DFP as Display 2: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . 90 Device Selection with TV Enabled . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 TV Regional Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Device Selection: TV Video Output Format . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 TV Output Control Panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Overlay Controls for GeForce3: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 Overlay Controls for GeForce2 MX Single Display: Windows 2000. . . . . . . . . . . . . . . . . . 98 Overlay Controls for GeForce2 MX Dual-Displays: Windows 2000 . . . . . . . . . . . . . . . . . . 98 Overlay Controls Settings: Windows 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Full Screen Video Mirror Settings: Clone Mode (Windows 2000) . . . . . . . . . . . . . . . . . . .100 Full Screen Video Mirror Settings: Extended Desktop (Windows 98) . . . . . . . . . . . . . . . . .101 Displaying the QuickTweak Icon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .108 Starting Desktop Manager From the QuickTweak Icon. . . . . . . . . . . . . . . . . . . . . . . . .108 Desktop Manager: Application Management (Windows 2000) . . . . . . . . . . . . . . . . . . . . . 110 Desktop Manager: Application Management (Windows 98) . . . . . . . . . . . . . . . . . . . . . . 110 Desktop Manager: Adding the 1st Application (Windows 2000) . . . . . . . . . . . . . . . . . . . . 111 Desktop Manager: Adding the 1st Application (Windows 98) . . . . . . . . . . . . . . . . . . . . . 111 Desktop Manager: Configuring the 1st Application (Windows 2000) . . . . . . . . . . . . . . . . . 112 Desktop Manager: Configuring the 1st Application (Windows 98). . . . . . . . . . . . . . . . . . . 112 Desktop Manager: Adding Another Application (Windows 2000) . . . . . . . . . . . . . . . . . . . 113 Desktop Manager: Configuring Another Application (Windows 2000) . . . . . . . . . . . . . . . . 114 Desktop Manager: Hot Keys (Windows 2000). . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 Desktop Manager: Hot Keys (Windows 98) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
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List of Figures
Figure 9.13 Figure 9.14 Figure 9.15 Figure 9.16 Figure 9.17 Figure 9.18 Figure 9.19 Figure 9.20 Figure 9.21 Figure 9.22 Figure 9.23 Figure 10.1 Figure 10.2 Figure 10.3 Figure 10.4 Figure 10.5 Figure 10.6 Figure 10.7 Figure 10.8 Figure 10.9
Desktop Manager: Customized Hot Keys (Windows 2000) . . . . . . . . . . . . . . . . . . . . . . 116 Desktop Manager: Task Switcher Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 Desktop Manager: Global Settings (Windows 2000) . . . . . . . . . . . . . . . . . . . . . . . . . 117 Desktop Manager: Global Settings (Windows 98) . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 Desktop Manager: Application Manager System Menu (Windows 2000). . . . . . . . . . . . . . . 119 Desktop Manager: Application Manager System Menu (Windows 98) . . . . . . . . . . . . . . . . 119 Desktop Manager: Pop-Up Settings: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . .120 Desktop Manager: Zoom Settings (Windows 2000) . . . . . . . . . . . . . . . . . . . . . . . . . .121 Desktop Manager: Zoom Settings (Windows 98) . . . . . . . . . . . . . . . . . . . . . . . . . . .122 Desktop Manager: Modified Zoom Hot Keys (Windows 2000) . . . . . . . . . . . . . . . . . . . .123 Desktop Manager: Zoomed Image (Windows 2000) . . . . . . . . . . . . . . . . . . . . . . . . .124 NVIDIA Desktop Utilities for GeForce2 MX: Windows 2000 . . . . . . . . . . . . . . . . . . . .127 NVIDIA Desktop Utilities for GeForce3: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . .127 NVIDIA QuickTweak Icon Menu: GeForce2 MX on Windows 2000. . . . . . . . . . . . . . . . .128 NVIDIA QuickTweak Icon Menu: GeForce3 on Windows 2000 . . . . . . . . . . . . . . . . . . .128 Color Correction Control Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .129 OpenGL Settings: GeForce3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .131 OpenGL Settings (GeForce2 MX) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .131 OpenGL Settings (Quadro2 MXR/EX) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .132 Direct3D Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .136
Figure 10.10 Direct3D Antialiasing Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .138 Figure 10.11 GeForce2 MX/MX 400: 3D Antialiasing Settings . . . . . . . . . . . . . . . . . . . . . . . . . .139 Figure 10.12 : GeForce3: 3D Antialiasing Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .140 Figure 10.13 Overlay Controls: GeForce3 (Windows 2000) . . . . . . . . . . . . . . . . . . . . . . . . . . . .141 Figure 10.14 Overlay Controls: Single Display (Windows 2000) . . . . . . . . . . . . . . . . . . . . . . . . .141 Figure 10.15 Overlay Controls: Dual Display (Windows 2000) . . . . . . . . . . . . . . . . . . . . . . . . . .142 Figure 10.16 Overlay Controls: GeForce2 MX (Windows 98) . . . . . . . . . . . . . . . . . . . . . . . . . . .142 Figure A.1 Settings Panel for Dual-Cards: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . . . . .146 Figure A.2 Dual-Cards Settings: GeForce3 on Windows 2000 (1) . . . . . . . . . . . . . . . . . . . . . . . . .147 Figure A.3 Dual-Cards Settings: GeForce3 on Windows 2000 (2) . . . . . . . . . . . . . . . . . . . . . . . . .148 Figure A.4 GeForce3 & Other NVIDIA Control Panels: Windows 2000 . . . . . . . . . . . . . . . . . . . . .148 Figure A.5 GeForce3 Control Panel: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .149 Figure A.6 GeForce3 3D Antialiasing Settings: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . .150 Figure A.7 Settings Panel for Dual-Cards: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . . . . .151 Figure A.8 Settings for Dual-Cards: GeForce2 MX on Windows 2000 (1) . . . . . . . . . . . . . . . . . . . .151 Figure A.9 Settings for Dual-Cards GeForce2 MX on Windows 2000 (2) . . . . . . . . . . . . . . . . . . . . .152 Figure A.10 Figure A.12 GeForce2 MX & Other NVIDIA Control Panels: Windows 2000 . . . . . . . . . . . . . . . . . .152 GeForce2 MX/MX 400 3D Antialiasing Settings . . . . . . . . . . . . . . . . . . . . . . . . . . .154 Figure A.11 GeForce2 MX Control Panel: Windows 2000 . . . . . . . . . . . . . . . . . . . . . . . . . . . . .153
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Figure A.13 Figure A.14 Figure A.15
NVIDIA QuickTweak Icon Menu: Dual-Cards on Windows 2000 . . . . . . . . . . . . . . . . . .155 NVIDIA QuickTweak Icon Menu: GeForce3 on Windows 2000 . . . . . . . . . . . . . . . . . . .155 NVIDIA QuickTweak Icon Menu: GeForce2 MX on Windows 2000 . . . . . . . . . . . . . . . .155
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HAPTER
1
ABOUT THE DETONATOR XP UNIFIED DRIVER
This document explains how to use the features and functions of the NVIDIA Detonator XP driver for Windows. This chapter contains the following sections: · "Overview of Features & Benefits" on page 1 · "System Requirements" on page 5 · "Notes & Conventions" on page 6 Note: The document titled NVIDIA Drivers: Release Notes enables add-incard (AIC) producers and original equipment manufacturers (OEMs) to monitor performance improvements and bug fixes in the driver.
Overview of Features & Benefits
Note: For further technical details on the Detonator XP driver features and benefits, refer to the NVIDIA web page: www.nvidia.com. The NVIDIA Detonator XP driver contains the following enhancements and features: · Performance increases of up to 50% in both DirectX and OpenGL Application Programming Interfaces (APIs) · Hardware acceleration enabling new features including 3D textures and shadow buffers
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· Highly optimized OpenGL and DirectX pipelines with NVIDIA Pixel and Vertex Shaders · New OpenGL 1.3 ICD with NVIDIA extensions · Full hardware acceleration of Windows XP, including:
· Fastest Windows XP 2D and 3D performance · NVIDIA XPress Link · Full hardware acceleration for the new Windows XP graphical user
interface
· NVIDIA patented Unified Driver Architecture (UDA) all products
supported in single driver binary
OpenGL 1.3 ICD with NVIDIA Extensions
Several new features and functions have been brought into the core functionality of OpenGL 1.3, including: · Cube map texturing · Higher quality environment mapping and lighting support · Multisampling · Order-independent antialiasing rendering of points, lines and polygons · New Texture Modes · More powerful ways of applying textures to rendered objects, such as:
· Texture Add Environment Mode · Texture Combine Environment Mode · Texture Dot3 Environment Mode · Texture border filtering mode
· Compressed texture framework - allows for higher quality textures in less memory regardless of file format The Detonator XP software OpenGL 1.3 ICD also supports the following NVIDIA Extensions under OpenGL: · NV_Blend _square · NV_evaluators · NV_fence · NV_fog_distance
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· NV_light_max_exponent · NV_multisample_filter_hint · NV_packed_depth_stencil · NV_register_combiners2 · NV_texgen_emboss · NV_texgen_reflection · NV_texture_compression_vtc · NV_texture_env_combine4 · NV_texture_rectangle · NV_texture_shader · NV_texture_shader2 · NV_vertex_array_range · NV_vertex_array_range2 · NV_vertex_program With these advanced NVIDIA Extensions and OpenGL 1.3, developers can create real-time cinematic effects that were previously only possible on very high-end workstation computers.
OpenGL Performance Optimizations
Detonator XP software delivers the highest performing OpenGL driver because it is more efficient at helping the NVIDIA GPU (graphics processing unit) and CPU handle memory in parallel. This allows each processor to cache data before it is transferred between system and graphics memory, increasing performance in high-resolution antialiasing modes. In addition, optimizations for Vertex Programs were added to the OpenGL 1.3 ICD, which yields gains in performance across multiple applications and in heavily vertex-processing-bound applications. Examples of applications that utilize these features are SPECViewperf, Pro/E and the NVIDIA Chameleon demo. Detonator XP Software also optimizes the setup time needed to prepare vertex arrays for processing by NVIDIA hardware. A variety of applications benefit from the GPU's ability to process vertices more efficiently. Other optimizations in Detonator XP software reduce bus transfers effectively decreasing the peak saturation of the bus, which gives the GPU a larger pipeline to transfer texture and geometry information to and from the GPU. The result of these performance optimizations is higher performance for high-resolution antialiased
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About the Detonator XP Unified Driver
modes. This in turn allows developers to utilize more OpenGL 1.3 features with NVIDIA Extensions to deliver real-time, cinematic-quality graphics for the personal computer.
Optimized DirectX Pipeline with NVIDIA Pixel/Vertex Shaders
Detonator XP software features a highly-tuned DirectX pipeline specially designed to fully accelerate Windows XP and all other Windows-based operating systems. New optimizations were added to the pipeline to deliver increased performance in high-resolution antialiased modes.In order to achieve better performance, Detonator XP software optimizes the movement of data read/writes and decreases the memory requirements when transferring texture data. Detonator XP software reduces bus transfers, effectively decreasing the peak saturation of the bus. This reduction provides the GPU more bandwidth to transfer texture and geometry information. As the reference platform for developers creating new content using DirectX 8 Pixel and Vertex Shaders on both the PC and Microsoft Xbox game console, GeForce3 GPU family's performance must be extremely fast in order to deliver fluid, real-time cinematic effects for the consumer. All of these new optimizations will enable Detonator XP software to deliver the fastest NVIDIA Pixel and Vertex Shader performance, enabling high performance, real-time cinematic effects with the GeForce3 family of GPUs, regardless of platform.
Detonator XPress Link
The NVIDIA Detonator XP unified driver contains a proprietary Detonator XPress Link technology written specifically for Windows XP. Utilizing the patented Direct Memory Access (DMA) found on all NVIDIA hardware, the Detonator XPress Link provides a direct connection from the hardware to the operating system. As a result, the Detonator XPress Link assists in accelerating the new optimizations made in the I/O subsystem and memory management portions of the Windows XP core, thus delivering the fastest 3D graphics performance on all Windows XP platforms. Windows XP contains new low-level enhancements designed to improve overall system, graphics, and multimedia performance. While current Windows drivers will work with Windows XP on NVIDIA-based platforms, it is necessary to re-write drivers in order to take advantage of the new improvements as new routines have been added to the Windows XP core.
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System Requirements
Operating Systems
This release of the NVIDIA Detonator XP driver is · designed for the Microsoft operating systems listed in Table 1.1 and · requires 2 MB of disk space.
Table 1.1
Operating System Requirements
Minimum Requirements
Home and Professional Editions Service Pack 4 Microsoft DirectX 5 OSR2 (OEM Service Release 2) with USB supplement for full AGP support Microsoft OPENGL32.DLL Microsoft DirectX 5
OS
Windows XP Windows 2000 Windows NT 4.0 Windows Me Windows 98 Windows 95
NVIDIA Products (GPUs)
The Table 1.2 lists the NVIDIA GPUs supported by the NVIDIA Detonator XP driver.
Table 1.2
Supported NVIDIA GPUs NVIDIA Workstation GPUs
Quadro DCC
NVIDIA Desktop GPUs
GeForce3 Ti 500 GeForce3 Ti 200 Geforce3 GeForce2 Ti GeForce2 Ultra GeForce2 Pro GeForce2 GTS GeForce2 MX 1 GeForce2 MX 400 2 GeForce2 MX 200 3 GeForce2 MX 100 4 GeForce2 Go 5 GeForce 256
Quadro2 Pro
Quadro2 MXR 6 Quadro2 EX
Quadro
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Table 1.2
Supported NVIDIA GPUs (continued) NVIDIA Workstation GPUs
---
NVIDIA Desktop GPUs
RIVA TNT2 family RIVA TNT2 Ultra RIVA TNT2 Pro RIVA TNT2 RIVA TNT2 M64 NVIDIA Vanta NVIDIA Vanta LT RIVA TNT
---
1. through 6: These products, in their dual-head versions, support the TwinView feature.
Notes & Conventions
NVIDIA Single-Display vs. Dual-Display cards
To access TwinView and TwinView-based features using the NVIDIA Detonator XP driver, you need · a dual-display graphics card based on an NVIDIA GeForce2 MX family, GeForce2 Go, or Quadro2 MXR GPU (see "NVIDIA Products (GPUs)" on page 5) and · two display devices connected to the card. Other non-TwinView features are supported by either single-display or dualdisplay cards; i.e., you can connect only one display device, such as a CRT (analog monitor) and access these features, provided the card supports these features.
NVIDIA Control Panels: Windows XP/2000/NT 4.0
The Windows 2000 NVIDIA control panel screens shown in this document also apply to Windows NT 4.0 and Windows XP; exceptions are noted, where applicable.
NVIDIA Control Panel Examples (GeForce2 MX & GeForce3)
For example purposes, the NVIDIA screen images generally show the NVIDIA GeForce2 MX (for dual-display TwinView functionality) and the GeForce3 GPU-based cards; you may be using a different NVIDIA GPU-based card, such as a GeForce2 Go (on a laptop), a Quadro2 MXR, or similar product. You may also be using a single-display NVIDIA GPU-based card for non-TwinView features and functionality.
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NVIDIA DRIVER FEATURE HISTORY
This chapter provides historic feature information on NVIDIA drivers for Windows and contains these sections: · "Summary of Recent Driver Enhancements" on page 7 · "Summary of Earlier Driver Enhancements" on page 8
Summary of Recent Driver Enhancements
Recent NVIDIA Drivers for Windows features include: · Support for Microsoft DirectX 8 · Support for Microsoft DirectX VA 1.0 · NVIDIA 3D Stereo (requires installation of the optional Stereoscopic driver). The driver provides stereoscopic viewing capabilities for games and still images. · Special support for capabilities of the GeForce3 family of GPUs:
· Pixel and Vertex Shader support for DirectX 8 and OpenGL · Quincunx antialiasing option for enhanced image quality and performance
· AMD Athlon Processor and Intel Pentium 4 Processor optimizations · Improved TwinView interface
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NVIDIA Driver Feature History
Summary of Earlier Driver Enhancements
· "TwinView" on page 8 · "Digital Vibrance" on page 9 · "OpenGL" on page 9 · "Direct3D" on page 11 · "Cursor Trails Support" on page 11 · "Control Panels" on page 11
TwinView
The TwinView feature is supported under dual display devices using a single dual-display graphics card based on the GeForce2, GeForce2 Go, or the Quadro2 MX GPU. TwinView includes major functionality, such as the Virtual Desktop, Video Mirror, and Desktop Manage. TwinView supports a variety of display options, such as digital flat panels, redgreen-blue (RGB) monitors, TVs, and analog flat panels.TwinView features the following display modes: Standard, Extended Desktop (Span), and Clone.
Virtual Desktop
Virtual Desktop is a TwinView feature that is useful for panels and monitors with limited resolution. Virtual Desktop is used to set a larger than viewable area on the second display, which supports full pan-and-scan of the entire desktop area. Currently, Virtual Desktop functionality is available under · Windows XP/2000/NT 4.0 in TwinView Standard or Clone mode · Windows 9x in TwinView Clone mode
Video Mirror
Video Mirror is a TwinView feature that allows a video or DVD application to mirror its playback in full-screen mode on any one of the connected display devices. In other words, Video Mirror allows video data that's displayed on a hardware overlay to be displayed at full-screen on a secondary display. Currently, Video Mirror functionality is available under these Windows operating systems: · Windows XP/2000 in TwinView Clone mode; Video Mirror is not available under Windows NT 4.0. · Windows 9x in TwinView Clone or Span mode · Windows 95 in TwinView Clone mode
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Desktop Manager
Desktop Manager allows the user to run an application on one or both monitors. This configuration may be useful for entertainment applications, such as DVD playback and digital video editing. Desktop Manager functions under the TwinView Extended Desktop (Span) mode and, in addition to being supported by the GeForce2 GPU family or the Quadro2 MX GPU, it is also supported by any two NVIDIA GPU-based graphics cards running in multi-monitor mode. Note: Desktop Manager is currently not supported under Windows XP.
Digital Vibrance
Digital Vibrance, a mechanism for controlling color separation and intensity, boosts the color saturation of images so that all images -- including 2D, 3D, and video -- appear brighter and crisper, even on flat panels. Note: Digital Vibrance is supported by the GeForce3 family, GeForce2 MX family, GeForce2 Go, and the Quadro2 MXR GPUs.
OpenGL
The NVIDIA OpenGL Settings control panel contains the following updates: · Improved full-scene antialiasing methods · Additional options for Windows 2000 and Windows NT 4.0
· Force 16-bit Depth Buffer · Enable Advanced Multiple Monitors
OpenGL 1.2 Core Enhancements
The OpenGL 1.2 Core enhancements include: · BGRA pixel formats · Packed pixel formats (plus R5_G6_B5 formats and reversed formats) · Rescaling vertex normals · Specular highlights after texturing · Level-of-detail (LOD) control for mipmapped textures (supported in software on TNT2) · Texture coordinate edge clamping · 3-D textures (performed in software on all platforms)
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NVIDIA Driver Feature History
· Vertex array subranges for optimizing vertex array processing (glDrawRangeElements() retains the performance of glDrawElements())
OpenGL Extensions
Table 2.1 lists earlier OpenGL Extensions that were modified.
Table 2.1
OpenGL Extensions Modified Status
New New New New (5.16) New New Removed Removed Renamed
Extension
ARB_texture_cube_map ARB_texture_env_add ARB_transpose_matrix GL_ARB_texture_compression NV_blend_square S3_s3tc EXT_clip_volume_hint EXT_cull_vertex GL_NV_light_max_exponent
Comment
Same as EXT_texture_cube_map Same as EXT_texture_env_add To replace S3_s3tc Deprecated
Was GL_EXT_light_max_exponent
OpenGL Performance Enhancements
· For RIVA TNT and TNT2, polygon offset is faster. · For GeForce 256 and Quadro, a number of improvements have been made:
· glDrawPixels() and glReadPixels() have been made faster · display lists use AGP memory for better performance · large texture sets are handled more efficiently by the texture manager · vertex arrays with two-sided lighting are faster · compiled vertex arrays are faster for primitives that use multitextured
TexCoord2f+Color4ub+Vertex3f
· vertex array range extension is fully functional
· Control Panel enables accelerated full-scene antialiasing (GeForce, Quadro, GeForce2) · Multi-monitor hardware is accelerated on Windows 2000 · GL_WGL_swap_interval extension can change Vsync behavior · Vsync is on by default (default behavior is selectable with the Control Panel) · Default anisotropic filtering can be triggered by checking the anisotropic filtering box on the Control Panel
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NVIDIA Corporation
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