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User manual HERCULES DJ CONSOLE MK2 |
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User manual HERCULES DJ CONSOLE MK2
CONTENTS
1. 2. 3. INTRODUCTION.................................................................................................................2 SYSTEM REQUIREMENTS................................................................................................2 INSTALLATION ..................................................................................................................2 3.1. First installation............................................................................................................2 3.2. Connecting and disconnecting the DJ Console Mk2...................................................4 3.3. Power consumption .....................................................................................................4 4. OVERVIEW .........................................................................................................................5 4.1. 4.2. 4.3. 4.4. 5. 6. The cover .....................................................................................................................5 The shoulder strap.......................................................................................................5 The top face.................................................................................................................6 The connectors ............................................................................................................7
FRANÇAIS ESPAÑOL ITALIANO NEDERLANDS DEUTSCH ENGLISH
CONNECTING SPEAKERS ...............................................................................................8 5.1. Connecting speakers and/or an external mixer to your DJ Console Mk2 ...................8 USING THE DJ CONSOLE MK2 AT A PARTY .................................................................8 6.1. 6.2. 6.3. 6.4. 6.5. 6.6. 6.7. 6.8. 6.9. 6.10. 6.11. 6.12. Overview......................................................................................................................8 Selecting an audio source ...........................................................................................9 The DJ Console Mk2 system tray icon ........................................................................9 Using the DJ Console Mk2 Control Panel .................................................................10 Previewing with headphones .....................................................................................13 Speeding up or slowing down a piece .......................................................................14 Creating loops and cue points ...................................................................................15 Creating loops............................................................................................................16 Switching from one piece to another .........................................................................16 Getting on the microphone ........................................................................................18 Adding effects onto a piece .......................................................................................19 Scratching..................................................................................................................19
7. 8. 9.
MIDI STANDARD SUPPORT ...........................................................................................20 FREQUENTLY ASKED QUESTIONS ..............................................................................23 TECHNICAL SUPPORT ...................................................................................................24 9.1. Warranty information .................................................................................................24 9.2. Additional warranty provisions ...................................................................................24
1. INTRODUCTION
Your DJ Console Mk2 is a powerful and versatile piece of hardware that offers nearly unlimited possibilities in terms of what you can do with your music. You can use your DJ Console Mk2 on its own or with an external mixer, and you can mix both digital audio files and analog audio sources, including turntables. The DJ Console Mk2 is easy to learn and also offers many advanced functionalities, making it perfect for all users from beginners to seasoned professionals alike. The DJ Console Mk2 functions with digital audio files, including MP3s. We would like to draw your attention to the fact that musical creations are protected by copyright and that you must comply with all applicable legislations. We strongly encourage you to support artists by acquiring their works legally. WARNING: Handling the cord on this product will expose you to lead, a chemical known to the State of California to cause birth defects or other reproductive harm. Wash hands after handling.
2. SYSTEM REQUIREMENTS
Desktop/laptop PC with Intel Pentium III/Athlon 800MHz or compatible 256MB RAM Operating system: Microsoft Windows 2000 SP4 and XP SP1 or later Available USB port (dedicated USB root hub for DJ Console Mk2 recommended) Headphones or amplified speakers CD-ROM or DVD-ROM drive (CD-DA support recommended) 16-bit, 1024x768video resolution Microphone, Internet connection + 100MB free hard disk space for some applications
3. INSTALLATION
3.1. First installation
You must install your DJ Console Mk2's drivers before connecting it to your computer. Note: your installation screens and procedure may vary slightly from those described in this manual. Because drivers and software are constantly being developed, the ones provided on your CD-ROM may not be the most recent versions. You can visit the Hercules website (ts.hercules.com) to verify this and, if necessary, download the very latest versions.
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3.1.1. Installing drivers and software
- Insert the installation CD-ROM into your CD-ROM drive. The DJ Console Mk2 installation menu automatically appears.
- Double-click My Computer. - Double-click the CD-ROM icon. - Double-click Setup.exe if necessary. - Click Install your product. - Follow the on-screen instructions. Note: If you do not have the latest version of DirectX installed on your system, you will be guided through the installation procedure to install it. Once DirectX has been installed, you will be prompted to restart your computer. Once your computer has restarted, restart the installation procedure by re-inserting the installation CD-ROM into your CD-ROM drive. A dialog box appears, prompting you to connect the DJ Console Mk2 to your computer's USB port, or to disconnect and then reconnect it. - Connect the DJ Console Mk2 to one of your computer's USB ports using the USB cable provided; or, if it is already connected, disconnect and then reconnect it.
Windows automatically detects your DJ Console Mk2 and installs the required drivers. A progress bar appears, depicting the progress of the installation. Please note that this may take up to 30 seconds, depending on your computer. - Let the installation procedure run its course and do not do anything until you receive a message indicating that the installation has completed. - Click Finish.
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We recommend that you connect the DJ Console Mk2 to a USB port on your computer or to a powered USB hub, or use an external power supply (not included). Please see section 3.3. Power consumption.
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If the installation menu is not launched automatically:
You will be prompted to enter your VirtualDJ serial number, found on the envelope of your DJ Console Mk2 installation CD-ROM. - Enter the serial number and click OK. VirtualDJ is launched automatically. The VirtualDJ icon now appears on your desktop. Windows may prompt you to reboot your computer at the end of the driver installation. The DJ Console Mk2 icon appears in the Windows system tray, indicating that your DJ Console Mk2 is ready for use. For information on launching the Control Panel, please see section 6.3. The DJ Console Mk2 system tray icon.
3.2. Connecting and disconnecting the DJ Console Mk2
The DJ Console Mk2 can be used in conjunction with an internal sound card (dedicated to network gaming, for example) without causing conflicts on your computer. When you connect the DJ Console Mk2 it is automatically recognized as the main sound card, and once it is disconnected the internal sound card resumes its original functions. Consequently, you can connect and disconnect your DJ Console Mk2 at any time, even when the computer is switched on, thanks to its USB connection.
3.3. Power consumption
Your DJ Console Mk2 is optimized to achieve low power consumption when connected to your computer via USB. If you are using a laptop, you can rest assured that your DJ Console Mk2 is not consuming high amounts of battery power as you mix and scratch your songs. Under the most taxing conditions, your DJ Console Mk2 will consume approximately 350mA of power. Should you wish, however, you can connect an optional power adapter (not included) and do away with worries about power consumption altogether. Your power adapter's DC output should be at least 350mA, for output voltage of between 7V~9V; voltage outside of this range will result in power being drawn exclusively from your computer via USB. The power adapter must be regulated thus ensuring that its output voltage is stable. A regulated power supply is clearly identified by the marking "Regulated". Successfully tested power adapters include: -Uniross AC/DC Regulated 1.5 12V 700mA Universal mains Adaptor (UNI700RSF) -Uniross AC/DC Regulated 3 12V 1000mA Universal Adaptor (AD101705) The DJ Console Mk2 features a male connector, which means that you will need a power adapter with a female connector to attach to it. The inner pin in the male connector measures 2.0mm in diameter, while the maximum outer diameter for the connector is 6.5mm. This type of jack is referred to as a center positive polarity jack. Thus, when shopping for a power adapter, an adapter with the following specifications would be ideal: 9V DC/500mA; 2.1mm x 5.5mm plug; ). center positive polarity (
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4. OVERVIEW
4.1. The cover
Your DJ Console Mk2 has a cover, allowing you to transport it without any danger of damaging the top face. The cover can also be attached to the underside of the DJ Console Mk2 as an inclined base, allowing you to use your DJ Console Mk2 under optimal conditions. By default, the cover is configured as an inclined base.
To detach the cover:
- Turn over the DJ Console Mk2 and place it on a flat surface. - Holding the DJ Console Mk2 with one hand, take hold of the cover by the OPEN opening. - Pull the cover up towards you, pulling up on one side and then the other in order to detach the cover.
- Position the tabs on the lower part of the cover in the corresponding slots on the DJ Console Mk2. - Apply pressure on both sides of the cover where the word CLOSE appears until it snaps into place.
4.2. The shoulder strap
Your DJ Console Mk2 also features a shoulder strap for easy transportation. To install the shoulder strap:
- Thread the Velcro flaps through the two buckles on the DJ Console Mk2. - Attach the flaps to the Velcro band.
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To replace the cover:
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4.3. The top face
Your DJ Console Mk2 has a variety of controls allowing you to interact with DJ software. There are two sets of these controls, as the left and right sections of the DJ Console Mk2 each correspond to a separate deck in DJ software applications. Descriptions of the default function of each control are provided below.
1. Cut or boost Bass/Medium/Treble frequencies 2. Change music speed (pitch/master tempo)/tweak volume in real time 3. Add effects, cue points (song positions), loops on the fly 4. Mouse emulation or special DJ FX control 5. LEDs indicating the current mode at a glance 6. Audio source select button 7. Speed up or down for accurate mixing 8. Previous/next track or rewind/fast forward 9. Vinyl-style jog wheel 10. Swift cross fader for seamless mixing between the 2 decks 11. Automix your entire playlist 12. Play/Pause song or mark a song position Note 1: These are descriptions of the DJ Console Mk2's default functions, which may vary according to the application you are using. Note 2: Mouse emulation is enabled via the DJ Console Mk2 Control Panel (please see section 6.4. Using the DJ Console Mk2 Control Panel ). 6/26 User Manual
4.4. The connectors
Your DJ Console Mk2 features multiple connectors on the front and back faces. With these connectors you can connect multiple devices, as illustrated in the diagrams below: Back face
RCA and minijack analog outputs: speaker system(s) and/or external mixer Stereo RCA inputs: Deck A (1/2), Deck B (3/4) Grounding screws for phono inputs ENGLISH ESPAÑOL ITALIANO NEDERLANDS DEUTSCH FRANÇAIS
Line In/Phono In switches (Phono In features a special phono preamp)
Optional power input
Front face
Microphone volume control/Talkover button (press to enable/disable) Microphone input: mono microphone Headphone volume control
Peak volume indicator
Headphone output selector
Headphone input
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5. CONNECTING SPEAKERS
Two types of connectors are available for connecting speakers: RCA and minijack. An RCA plug corresponds to a channel, while a minijack plug corresponds to an output (composed of two channels), which is why there are 4 RCA plugs and 2 minijack plugs. Select the type of plug according to the type of speakers you will be connecting. Normally, Outputs 1/2 will be used for your live mix playing in the room, and Outputs 3/4 will be used for monitoring or connecting an external mixer. The Outputs 3/4 connector and the headphone jack always output the same audio data.
5.1. Connecting speakers and/or an external mixer to your DJ Console Mk2
- Make sure that your computer is switched off and that the optional power adapter is disconnected, if you have one. - Connect your main set of speakers to the Output 1/2 RCA plugs (plug 1 corresponds to the left speaker, plug 2 to the right speaker) or to the Output 1/2 minijack plug. - If you have a second set of speakers (monitoring speakers, for example), connect the speakers to the Output 3/4 RCA plugs (plug 3 corresponds to the left speaker, plug 4 to the right speaker) or to the Output 3/4 minijack plug. You can also connect an external mixer to these plugs. Your speakers and/or external mixer are now ready for use with your DJ Console Mk2.
6. USING THE DJ CONSOLE MK2 AT A PARTY
6.1. Overview
You are now about to learn everything a DJ needs to know to host his or her first parties. Let's start at the beginning, namely setting up the party: no DJ would allow himself to arrive unprepared, which is why he would have organized his material and selected his records beforehand. You should do the same by sorting through your music. Have a good look through your collection of CDs as well as your MP3 and WMA files and select the songs you are going to use. In order to be able to mix tracks effectively, you must know the pieces perfectly. Once this is done, make sure that you have all the hardware you will need. Got your computer, DJ Console Mk2, a pair of speakers, headphones and microphone handy? Perfect, then you're ready to go! You're probably asking yourself: and now, how do I get started? By way of introduction, here are the basic principles of DJing: a DJ works with two decks (or turntables). The first deck plays one part of the musical piece, while the DJ uses the second deck to listen to the next part on his headphones. He can then work on this second part (speed it up so that it is at the same tempo as the rest of the piece, etc.) before playing it out loud. At the end of a part, the DJ plays the part on the other deck by doing a mix, which is to say a blending of the two parts creating a perfect transition. 8/26 User Manual
In concrete terms, you will launch the VirtualDJ software provided with your DJ Console Mk2 and program pieces onto each of the decks.
The two decks share a single playlist. You can load your pieces into the playlist from the explorer window. - Move the mouse pointer onto the PLAYLIST icon in the lower right-hand part of the screen. The playlist window opens in the lower right-hand part of the screen. - Click to lock the window display. - Navigate within your computer on the left-hand side of the screen and drag and drop files to be played into the playlist. ENGLISH
Please read through the following sections to learn more about the art of DJing. We also recommend that you consult the help documentation of the software supplied with your DJ Console Mk2 for additional information.
Each deck is equipped with an audio source select button, located next to that deck's volume slider. Using the audio source select button, you can choose the audio source to be used on that deck. The corresponding LED indicates the mode you are in. - LED is off: You are in Input mode. The deck is using what is coming from the corresponding inputs (1/2 for Deck A, 3/4 for Deck B). This is perfect if you have a turntable connected to one of the inputs, for example, and want to scratch using the turntable itself. - LED is on: You are in Computer mode. The deck is using what is coming from your computer, such as MP3 files. You can manipulate the audio using your DJ Console Mk2 in a variety of ways (mix/scratch, adjust Bass, Medium and Treble frequencies, etc.). You will use a software application, such as VirtualDJ, to select your playlist, add effects, set loops, cue points and so on. For information on locking into a mode, please see section 6.4. Using the DJ Console Mk2 Control Panel.
An icon representing your DJ Console Mk2 appears in the system tray, on the right-hand side of your Windows taskbar next to the clock display. To launch the DJ Console Mk2 Control Panel, simply left-click the icon. By right-clicking the icon you can select to open the Control Panel (an alternative to left-clicking the system tray icon as described above), exit the Control Panel and remove the icon from the system tray, or check for updates for your DJ Console Mk2. Please note that in order to check for updates, you must have an active Internet connection.
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6.3. The DJ Console Mk2 system tray icon
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6.2. Selecting an audio source
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To check for updates for your DJ Console Mk2: - Right-click the DJ Console Mk2 icon in the system tray and select Check for updates. Note: If you are running Windows XP SP2 and have the Windows firewall enabled, a Windows Security Alert will appear, asking whether you want to keep blocking this program (Name: Guillemot Web Updater; Publisher: Guillemot Inc.). - If prompted by the Windows firewall, click Unblock to allow Windows to access the Guillemot FTP server. If no new version is available, a message will appear indicating that you already have the latest version installed. If a new version is available, it will be downloaded and the setup will launch automatically. - Follow the on-screen instructions to install the update for your DJ Console Mk2. You can also update your DJ Console Mk2 by clicking Start/Programs/Hercules/DJ Console Mk2/Update Service.
6.4. Using the DJ Console Mk2 Control Panel
The Control Panel allows you to manage your DJ Console Mk2's various settings.
- Output Channels: There are 2 sets of sliders (1-2, 3-4), which function as master volume controls for the corresponding outputs. You can alter the balance (left/right) using the balance sliders on top of each output channel slider. The pictograms below each output channel slider display whether the corresponding deck is in Computer or Input mode (a computer icon for Computer mode, a turntable icon for Input mode). You can lock into a mode by clicking the lock icon beside each pictogram: red means locked, and green means unlocked. - Input Channels: To enable microphone recording or recording of your inputs, click the microphone or line input icons at the bottom of this window. Please note that when recording your microphone, you temporarily lose the use of Inputs 1/2. When you enable the Enable Talk-Over option for your microphone, however, your voice is mixed via hardware and you can still use Inputs 1/2 (please see section 6.10. Getting on the microphone). In 16-bit ASIO mode, you can record on channels 1/2 and 3/4, whereas in 24-bit ASIO mode, you lose the ability to record input channels 3/4, with the corresponding pictogram grayed out.
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Main section: - Audio Mode: WDM/ASIO. You can only switch between modes when playback is stopped. In ASIO mode, you can adjust the following settings: Sample Rate, Sample Size, ASIO Buffer Size. "Audio Stream Input/Output" is a cross-platform, multi-channel protocol for audio transfer developed by the company Steinberg. It allows a variety of programs to communicate with different sound cards and recognize all of the inputs and outputs available on the sound card. The user can then assign these I/O ports for recording or playback when using an ASIOcompatible software program. Your DJ Console Mk2 is ASIO 2.0 compliant, allowing you to use ASIO 2.0 VST plug-ins and thereby add many exciting effects to your music. - Enable Talk-Over: Here you can enable a function that lets you talk on your microphone over the music being played in the room, by attenuating or reducing the level of the music (please see section 6.10. Getting on the microphone). You can select an attenuation level using the slider (-3, -6 or -9 dB). When your microphone is on, the On Air indicator in this section lights up; when your microphone is off, the On Air indicator goes dim. Your headphone output status is also displayed in this section: A, B, Mix or Split (please see section 6.5. Previewing with headphones). Advanced section:
FRANÇAIS ESPAÑOL ITALIANO NEDERLANDS DEUTSCH
- Use External Mixer: Select this option to send whatever is being played on Deck A to Outputs 1/2, and whatever is being played on Deck B to Outputs 3/4, allowing you to mix via an external mixer. You must also properly configure your DJ software to operate in external mixing mode. The cross fader does not function in this mode, nor does the headphone output selector. To use an external mixer with your DJ Console Mk2: - Connect your external mixer to the Output 1/2 and Output 3/4 RCA connectors:
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- Enable the Use External Mixer option. - Launch your mixing software. - If you are using VirtualDJ DJ Console Edition: On your DJ Console Mk2, slide the cross fader completely to the left (to the Deck A side) and set the headphone output selector to Deck B. The sound played on Deck A is directed to Outputs 1/2 and the sound played on Deck B is directed to Outputs 3/4.
This feature is not in VirtualDJ DJC Edition, you must upgrade from VirtualDJ DJC Edition to VirtualDJ Pro to get it. To carry out headphone monitoring, you must connect the headphones to the headphone output on your external mixer.
If you connect your DJ Console MK2 to an external mixer : - With a professional quality external mixer, we recommend that you set the level to +4dB. - If your external mixer is an entry-level model (which does not support +4dB), adjust the gain to a reduced level on the mixer. If you have connected an external audio source to your DJ Console MK2 and want to raise the sound level of this external source, you should connect the mixer between the external source and the DJ Console MK2, and adjust the gain on the external mixer. - Cross Fader Lock: Using this option, you can lock the cross fader in the left, right or center position. For example, it may be useful to lock it in the center position if you prefer to manually switch from one track to another using the volume sliders rather than the cross fader. This way, even if you move the cross fader, your output will stay locked in the center. - Cross Fader Curve: This option allows you to select different presets for the cross fader, including the "Beatmix" curve (a dipless curve, or a curve with no dip), "Dipped" curve and "Scratch" curve. The cross fader curve selected here is only applied to a deck when it is in Input mode; cross fader curves in Computer and Input Effects modes are determined by the software you are using. These different presets represent different points where the music cuts out as you move the cross fader from left to right and vice versa. The two sides of the curve (left and right) are always a mirror image of one another. - Enable DJ Mouse: This option enables mouse emulation, allowing you to move the screen pointer via the ministick. About section:
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- Provides information regarding your DJ Console Mk2 Control Panel version. It is important that you provide this information to our Technical Support staff when contacting Hercules by phone or email.
6.5. Previewing with headphones
To prepare his musical line-up, a DJ does a headphone preview: he listens to a track on his headphones while the other one is being played over the speakers, allowing him to adjust the tempo so that the tracks flow seamlessly together. He can also add audio effects, set cue points (markers) to start up at a specific point in a track, create rhythmic loops, adjust Bass, Medium and Treble frequencies, etc. Your DJ Console Mk2 allows you to carry out this kind of headphone preview. You can select what you are listening to on your headphones using the headphone output selector, located on the DJ Console Mk2's front face. - Deck A position: Hear what is being played on Deck A on your headphones. - Deck B position: Hear what is being played on Deck B on your headphones. - Mix position: Hear what is being played on Outputs 1/2 on your headphones. - Split position: Hear what is being played on Deck A on your left headphone, and what is being played on Deck B on your right headphone. If both decks are in Computer mode, however, what will be heard on your right headphone will vary according the software you are using. If both decks are in Computer mode in VirtualDJ, the mix is played on the left headphone and the last MP3 file loaded is on the right headphone. Note: In external mixer mode, the headphone output selector has no effect. When launching VirtualDJ, headphone monitoring is in dynamic switching mode by default: the last track loaded on a deck in VirtualDJ is the track you will hear on your headphones. When you move the headphone output selector (monitoring mode selection), you definitively switch to mechanical switching mode, and listen to the deck designated by the headphone output selector. To return to dynamic switching mode (independent of the headphone output selector), you must create a keyboard shortcut in VirtualDJ, setting a value for the headphone mix (a value of 0, for example).
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To create a shortcut in VirtualDJ: - Click Config. - Select Keyboard Shortcuts. - Click Add. - Select System Volume, then Headphone_mix. - Indicate a value (0, for example). - Enter the keyboard shortcut (Ctrl + an unused letter, for example). - Click OK. Whenever you press this keyboard shortcut, you return to dynamic switching mode for monitoring. Whenever you move the headphone output selector, you return to mechanical switching mode.
6.6. Speeding up or slowing down a piece
Now you are listening to one of the tracks on your headphones. The main reason for doing this is to synchronize the tempo, which consists of matching the speed of the piece you are listening to with the speed of the piece playing over the speakers. In this way you can mix the two pieces together smoothly when switching from one deck to another. There are two ways to regulate the speed of a piece: by adjusting the pitch, and the master tempo. On vinyl decks, the pitch allows one to adjust the rotation speed of the turntable. This adjustment therefore changes the speed of a piece by modifying its overall tonality (for example, a piece that has been sped up significantly will sound much more high-pitched, or sharper). The master tempo allows you to modify the number of beats per minute (BPM) in a piece, without modifying its tonality. You can therefore use one of the DJ Console Mk2's Pitch knobs to modify the pitch of a piece. You can also use the Master tempo buttons to automatically synchronize BPM in VirtualDJ (Beatmatch mode). Please note that when Beatmatch mode is enabled on a deck, the pitch knob is disabled.
When a piece is being played on a deck, the BPM is displayed just above the piece's timeline, to the right (the percentage next to the BPM indicates how much faster or slower the current BPM is in relation to the piece's normal BPM):
- Press the Master tempo button for the piece you are listening to on your headphones. The BEATMATCH button lights up. This piece's BPM is automatically adjusted to match that of the piece being played in the room. - Make a transition from one piece to the other (please see section 6.9. Switching from one piece to another). - If you decide to switch off beat-matching on this deck, press the Master tempo button again. The BEATMATCH button goes dim, indicating that beat-matching is now switched off.
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6.7. Creating loops and cue points
Finished synchronizing the tempos of your pieces? Great but depending on the pieces you are using, you may wish to start up playback at a specific point and not simply at the beginning. This is possible by inserting cue points into your pieces. A cue point allows you to locate the start of an interesting rhythmic section and launch playback of a piece at that section. VirtualDJ allows you to set up to 3 cue points per piece using your DJ Console Mk2. To set a cue point when previewing a piece on your headphones:
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- When you get to the rhythmic section you are looking for, press Play/Pause. FRANÇAIS - Press CUE to set this position as cue point 1. A marker is inserted in the piece's time code.
If you wish to set cue points 2 and 3:
- Press Play/Pause when you get to other rhythmic sections. - Press buttons 2 or 3. DEUTSCH - Make sure that the DJ Console Mk2's Cue LED is lit up (if not, press the Triangle).
To go to a cue point when playing a piece in the room:
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If you have only set one cue point:
- Press Play/Pause to launch playback of the piece from the cue point you have set. - Make a transition from one piece to the other (please see section 6.9. Switching from one piece to another).
If you have set more than one cue point:
- Press Play/Pause to launch playback of the piece from the last cue point you have set. - Press buttons 1, 2 or 3 to go to the appropriate cue point. - Make a transition from one piece to the other (please see section 6.9. Switching from one piece to another).
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- Press Play/Pause again to resume playback of the piece.
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6.8. Creating loops
Using the same marker principle, you can also create loops, which are sections of a piece repeated to infinity.
Loops are controlled using buttons 1, 2 and 3, which generate loops based on 1, 2 and 4 measures, respectively. Therefore, button 1 generates a short loop, while button 3 generates a longer loop. - Make sure that the DJ Console Mk2's Loop LED is lit up (if not, press the Triangle). - During playback of the piece, when you get to a rhythmic section where you want to create a loop, press button 1, 2 or 3 (depending on how long you want the loop to be). The rhythmic section is repeated to infinity. - Press button 1, 2 or 3 again to resume normal playback of the piece.
6.9. Switching from one piece to another
The art of mixing consists of preparing the next piece while a given piece is being played. When the piece being played reaches its end, the DJ switches from one piece to the other progressively using the cross fader, which regulates the volume of the two decks. This technique enables you to avoid empty space between two pieces. Your DJ Console allows you to work with both digital and analog audio sources. This section will give you some practical examples of how you can switch from one musical piece to another and from one audio source to another using the VirtualDJ software. Example: An MP3 file is being played on Deck A (the left-hand deck). The LED underneath the audio source select button is on, indicating that Deck A is in Computer mode. The Bass, Medium and Treble knobs have been adjusted for the perfect sound mix with the piece that is playing. The cross fader is pushed completely to the left, so only what is being played on Deck A will be heard by the audience. Let's say that the next track you want to play is also an MP3 file. While the track on Deck A is playing, set the headphone output selector on the DJ Console Mk2's front face to the Deck B position so that you can monitor Deck B (the right-hand deck) while you are getting your next track ready. Press the audio source select button on Deck B so that the LED is on, indicating that Deck B is also in Computer mode. Assign the musical piece of your choice to Deck B and then when you are ready to go, set the headphone output selector to the Split position so that you can hear what is happening on both decks on your headphones. As the piece on Deck A is nearing its end, start moving the cross fader to the right at the same moment you launch playback on Deck B. You can adjust the Bass, Medium and Treble knobs to achieve the perfect gain for the piece being played on Deck B, if you haven't done so already. Naturally, there are many ways to switch from one piece to another: you can move the cross fader slowly, create back-and-forth effects, etc. Just use your imagination! Once the cross fader is pushed completely to the right, only what is being played on Deck B will be heard by the 16/26 User Manual
audience. At this point you can either set the headphone output selector to the Mix position to hear what is being played on Outputs 1/2 on your headphones, or temporarily remove your headphones and just listen to the music over the speakers in the room. The following diagrams give you an idea of how the Bass, Medium and Treble knobs and cross fader are adjusted for the procedure described above. Piece A being played on Deck A in the room. The Bass, Medium and Treble knobs on Deck A are adjusted for the perfect sound mix.
The transition between two pieces should be perfect thanks to the pitch synchronization carried out previously. Should you notice a slight discrepancy, however, use the Pitch bend - / + buttons. These buttons are the equivalents of the DJ giving a little push to the vinyl on his turntable, or slowing down the deck with his hand. The pitch modification value increases the more the Pitch bend button is pressed. Let's assume that you have a turntable connected to Inputs 1/2 (for Deck A), and that the next track you want to play is on a standard vinyl record on Deck A. While the track on Deck B is playing, set the headphone output selector on the DJ Console Mk2's front face to the Deck A position so that you can monitor Deck A (the left-hand deck) while you are getting your next track ready. Press the audio source select button on Deck A so that the LED is off, indicating that Deck A is in Input mode. Cue up the record on your turntable connected to Deck A to the spot where you want the music to start playing. If you like, you can now set the headphone output selector to the Split position. As the piece on Deck B is nearing its end, start moving the cross fader to the left at the same moment you start up playback on your turntable connected to Deck A. Once the cross fader is User Manual 17/26
ESPAÑOL
ITALIANO
NEDERLANDS
Once the knobs are in their new positions, you can move the cross fader all the way over to Deck B.
DEUTSCH
Switching from Deck A to Deck B (keep the cross fader in the center position for approximately 5 seconds while you adjust the Bass, Medium and Treble knobs on Deck A and Deck B).
FRANÇAIS
ENGLISH
pushed completely to the left, only what is being played on Deck A will be heard by the audience. Set the headphone output selector to the Mix position or remove your headphones. Now that your song is playing, you can even scratch the record on your turntable (assuming your turntable is designed for scratching). Note: The VirtualDJ software also features an automatic mixing function, which ensures the adjustment of BPM between pieces and the switch from one deck to the other. This function can only be used in Computer mode, where digital music files from your computer are assigned to the decks in VirtualDJ. This allows you to take a well-deserved break during your mix without having to cut off the music and spoil the mood in the room!
- Move the mouse pointer onto the PLAYLIST icon in the lower right-hand part of the screen. The playlist appears. - Click in the playlist window.
The automatic mixing function is enabled, and pieces will link up one after the other. To return to manual mixing, click again.
6.10. Getting on the microphone
Have an announcement to make? A dedication? Speak up while your music is playing and talk to your public! The attenuation function allows you to be heard by reducing the ambient volume.
- Left-click the DJ Console Mk2 icon in the system tray. - Enable the Enable Talk-Over option in the Main tab of the Control Panel. - Select an attenuation level using the slider (-3, -6 or -9 dB). - Press the microphone volume control knob/talk-over button.
The sound of the music over the speakers decreases and the On Air indicator lights up in red in the interface, indicating that your voice will be broadcast over the speakers in the room. You can now go ahead and address the crowd. Your voice is mixed via hardware on Outputs 1/2. - Once you've said what you have to say, press the once more. microphone volume control knob/talk-over button
The On Air indicator goes dim. Talk-over is no longer enabled. For details on how to record using the microphone, please see section 6.4. Using the DJ Console Mk2 Control Panel.
If the Peak indicator lights up while you're talking:
This means that the signal being received is too high: the sound from the microphone will saturate at a certain level, with a resulting loss of sound information.
- Adjust the input volume using the microphone knob.
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6.11. Adding effects onto a piece
If you want to call attention to a new piece during your mix or prepare your audience for a microphone address, you can add effects onto pieces you are playing.
- Make sure that the DJ Console Mk2's Fx LED is lit up (if not, press the Triangle). - Press button 1, 2 or 3 to add one of the effects. ENGLISH ESPAÑOL ITALIANO NEDERLANDS DEUTSCH FRANÇAIS
Note: in VirtualDJ, other effects can be set for buttons 1, 2 and 3 by clicking
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6.12. Scratching
The DJ Console Mk2 allows you to scratch your MP3s and CDs in the same way that a DJ scratches vinyl records. To do this you will use the DJ Console Mk2's jog wheels, together with the cross fader to boost/interrupt the sound. There are many scratch effects, the most well-known of which are described below: Baby Scratch No need to use the volume control for this basic scratch. It consists of doing a forward scratch, immediately followed by a backward scratch. Tear Scratch The Tear Scratch doesn't use the volume control either. As with the Baby Scratch, you do a forward scratch followed by a backward scratch, but this backward scratch is broken down into two different speeds: you must first scratch quickly, and then slowly. Thus, the different steps are as follows: forward scratch, quick backward scratch, slow backward scratch. Forward Scratch You must do a forward scratch and then quickly lower the volume to its minimum setting before doing a backward scratch to return to the initial position and restore the volume. Only the forward scratch will be audible. Backward Scratch The reverse of the Forward Scratch: you must do a backward scratch and then quickly lower the volume to its minimum setting just before doing the forward scratch, and then restore the volume. Pass-Pass The Pass-Pass is not a scratch technique, strictly speaking, since it uses the scratch as well as other elements (pitch, cross fader, etc.) to create new compositions. To carry out this technique you must play the same piece on both decks, and then it's up to you to make use of the DJ Console Mk2's functions to create new rhythmic combinations by alternating your manipulations on each deck. A perfect mastery of the cross fader and of the basic scratch techniques is required, as well as a good sense of rhythm and excellent familiarity with the piece.
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7. MIDI STANDARD SUPPORT
Your DJ Console Mk2 can function as a MIDI controller: the buttons and potentiometers can send and receive MIDI signals that will then be interpreted by software. In software that accepts MIDI commands, you must select your DJ Console Mk2 as the MIDI controller. 3 signal types can be sent: simple instructions (pressed or released status) for the 28 buttons and the headphone output selector, range of values (from 0 to 127, depending on the position) for the 6 Bass/Medium/Treble potentiometers, the 3 sliders and the ministick, and variable speed modifiers (the value varying according to the rotation speed) for the 2 pitch adjustment potentiometers and the 2 jog wheels. MIDI input commands:
DJ Console Mk2 control Left Play/Pause Left Cue Left Prev. Track Left Next Track Left Pitch Bend "-" Left Pitch Bend "+" Left AutoBeat Select Left Mouse Button Left Master Tempo Left FX Select Left FX "1" Left FX "2" Left FX "3" Right Play/Pause Right Cue Right Prev. Track Right Next Track Right Pitch Bend "-" Right Pitch Bend "+" Right AutoBeat Select Right Mouse Button Right Master Tempo Right FX Select Right FX "1" Right FX "2" Right FX "3" Left Deck Audio Source Select Right Deck Audio Source Select Headphone Deck A Headphone Deck B MIDI message B0 08 Value B0 09 Value B0 0B Value B0 0C Value B0 14 Value B0 13 Value B0 0A Value B0 1B Value B0 16 Value B0 07 Value B0 0F Value B0 0E Value B0 0D Value B0 02 Value B0 03 Value B0 05 Value B0 06 Value B0 18 Value B0 17 Value B0 04 Value B0 1C Value B0 1A Value B0 01 Value B0 10 Value B0 11 Value B0 12 Value B0 1D Value B0 1E Value B0 21 Value B0 22 Value Message type Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Button - Toggling Output Value description 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00:Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: Pressed 00: Released 7F: External source 00: USB Streaming 7F: External source 00: USB Streaming 7F: Mode selected 00: Mode deselected 7F: Mode selected
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Detailed instructions for use are in the User's Guide.
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