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User manual MACROMEDIA FLASH 8 - INTRODUCTION TO FLASH LITE 2.X ACTIONSCRIPT

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User guide MACROMEDIA FLASH 8 - INTRODUCTION TO FLASH LITE 2.X ACTIONSCRIPT

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Introduction to Flash Lite 2.x ActionScript Trademarks 1 Step RoboPDF, ActiveEdit, ActiveTest, Authorware, Blue Sky Software, Blue Sky, Breeze, Breezo, Captivate, Central, ColdFusion, Contribute, Database Explorer, Director, Dreamweaver, Fireworks, Flash, FlashCast, FlashHelp, Flash Lite, FlashPaper, Flash Video Endocer, Flex, Flex Builder, Fontographer, FreeHand, Generator, HomeSite, JRun, MacRecorder, Macromedia, MXML, RoboEngine, RoboHelp, RoboInfo, RoboPDF, Roundtrip, Roundtrip HTML, Shockwave, SoundEdit, Studio MX, UltraDev, and WebHelp are either registered trademarks or trademarks of Adobe Systems Incorporated and may be registered in the United States or in other jurisdictions including internationally. Other product names, logos, designs, titles, words, or phrases mentioned within this publication may be trademarks, service marks, or trade names of Adobe Systems Incorporated or other entities and may be registered in certain jurisdictions including internationally. Third-Party Information This guide contains links to third-party websites that are not under the control of Adobe Systems Incorporated, and Adobe Systems Incorporated is not responsible for the content on any linked site. If you access a third-party website mentioned in this guide, then you do so at your own risk. Adobe Systems Incorporated provides these links only as a convenience, and the inclusion of the link does not imply that Adobe Systems Incorporated endorses or accepts any responsibility for the content on those thirdparty sites. SorensonTM SparkTM video compression and decompression technology licensed from Sorenson Media, Inc. Fraunhofer-IIS/Thomson Multimedia: MPEG Layer-3 audio compression technology licensed by Fraunhofer IIS and Thomson Multimedia (http://www.iis.fhg.de/amm/) Independent JPEG Group: This software is based in part on the work of the Independent JPEG Group. Nellymoser, Inc.: Speech compression and decompression technology licensed by Nellymoser, Inc. (http:www.nellymoser.com). Opera ® browser Copyright © 1995-2002 Opera Software ASA and its suppliers. All rights reserved. Macromedia Flash 8 video is powered by On2 TrueMotion video technology. © 1992-2005 On2 Technologies, Inc. All Rights Reserved. http://www.on2.com. Visual SourceSafe is a registered trademark or trademark of Microsoft Corporation in the United States and/or other countries. Copyright © 2006 Adobe Systems Incorporated. All rights reserved. This manual may not be copied, photocopied, reproduced, translated, or converted to any electronic or machine-readable form in whole or in part without written approval from Adobe Systems Incorporated. Notwithstanding the foregoing, the owner or authorized user of a valid copy of the software with which this manual was provided may print out one copy of this manual from an electronic version of this manual for the sole purpose of such owner or authorized user learning to use such software, provided that no part of this manual may be printed out, reproduced, distributed, resold, or transmitted for any other purposes, including, without limitation, commercial purposes, such as selling copies of this documentation or providing paid-for support services. Acknowledgments Project Management: Mary Leigh Burke Writing: Tim Statler Managing Editor: Rosana Francescato Editing: Linda Adler, Geta Carson, Mary Ferguson, Mary Kraemer Production Management: Adam Barnett, Kristin Conradi Localization: Luciano Arruda and Masayo Noda Media Design and Production: Yuriko Ando, Aaron Begley, Paul Benkman. John Francis, Geeta Karmarkar, Paul Rangel, Arena Reed, Mario Reynoso Special thanks to Lisa Friendly, Bonnie Loo, Erick Vera, the beta testers, and the entire Flash Lite engineering and QA teams. First Edition: January 2006 Adobe Systems Incorporated 601 Townsend St. San Francisco, CA 94103 Contents Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Guide to instructional media. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Additional resources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Typographical conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Chapter 1: Unsupported and Partially Supported ActionScript Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Commands issued through fsCommand and fsCommand2. . . . . . . . . . 7 Commands partially supported or unsupported by fsCommand . . . . . . 8 Partially supported global properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Chapter 2: Unsupported and Partially Supported Classes . . . . . .11 Button class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11 Date class. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Key class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Mouse class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Event summary. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 MovieClip class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 SharedObject class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 System class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 capabilities (System.capabilities) class . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Sound class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Stage class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 TextField class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 TextFormat class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Video class. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 3 4 Introduction Macromedia Flash Lite 1.0 and Flash Lite 1.1, the first versions of Flash Lite, are based on Macromedia Flash Player 4. Flash Lite 2.0 is based on Flash Player 7, but differs from it in the following respects: It does not support ActionScript 2.0 (as used with Flash Player 7 for Flash desktop applications). It supports some features only partially. It adds some features specifically for mobile devices. This document describes the differences between the ActionScript supported for Flash Lite 2.0 and the ActionScript that was supported for Flash Player 7. Wherever applicable, this document includes cross-references to the following documents that provide additional details about the various classes and how to use them when writing Flash Lite 2.0 applications: Flash Lite 2.x ActionScript Language Reference Developing Flash Lite 2.x Applications Learning ActionScript 2.0 in Flash Guide to instructional media The Flash Lite documentation package includes the following media to help you learn how to create Flash Lite applications: Getting Started with Flash Lite 2.x provides an overview of Flash Lite technology and developing Flash Lite 2.0 content for mobile devices. It also includes a step-by-step tutorial for creating a Flash Lite 2.0 application. Developing Flash Lite 2.x Applications is a comprehensive guide to creating Flash Lite content and includes instructions for testing your applications in the integrated Flash Lite emulator. Flash Lite 2.x ActionScript Language Reference describes all the ActionScript language features available to Flash Lite developers and provides example code. 5 Learning ActionScript 2.0 in Flash describes how to write ActionScript for Flash Player 7. Cross references in Introduction to Flash Lite 2.x ActionScript detail the sections of Learning ActionScript 2.0 in Flash that apply to Flash Lite. The Flash Lite sample applications demonstrate key concepts and best practices discussed or mentioned in the written documentation. Additional resources For the latest information on developing Flash Lite applications, plus advice from expert users, advanced topics, examples, tips, and other updates, see the Mobile and Devices Developer Center at www.macromedia.com/devnet/devices/. For TechNotes, documentation updates, and links to additional resources in the Flash Lite developer community, see the Macromedia Flash Lite Support Center at www.macromedia.com/support/flashlite/. Typographical conventions The following typographical conventions are used in this manual: Italic font indicates a value that should be replaced (for example, in a folder path). Code font indicates Code font italic ActionScript code. indicates an ActionScript parameter. Bold font indicates a verbatim entry. Double quotation marks ("") in code examples indicate delimited strings. However, programmers can also use single quotation marks ('). 6 Introduction CHAPTER 1 Unsupported and Partially Supported ActionScript Elements This chapter describes the global functions and properties, constants, operators, statements, extensions, and keywords that are either partially supported or not supported by ActionScript for Flash Lite 2.0. Commands issued through fsCommand and fsCommand2. . . . . . . . . . . . . . . . . . . . . 7 Commands partially supported or unsupported by fsCommand . . . . . . . . . . . . . . . . . 8 Partially supported global properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 Commands issued through fsCommand and fsCommand2 The fsCommand() and fsCommand2() global functions let the SWF file communicate with either Flash Player or the program that is hosting Flash Player, such as a web browser. Flash Lite 2.0 modifies the standard Flash Player 7 commands, and adds commands that are specific to embedded devices. Flash Lite 2.0 also supports the fsCommand2() function, which provides similar functionality to fsCommand(), with the exception that the command is executed immediately, not deferred until after the calling frame is processed. For more information on the fsCommand2() function, see the Flash Lite 2.x ActionScript Language Reference. 7 Commands unsupported and partially supported by fsCommand The following table lists the commands that are unsupported by fsCommand() when using ActionScript 2.0 to create Flash Lite content. Command quit fullscreen Description Closes the projector. Specifying true sets Flash Player to full-screen mode. Specifying false returns the player to normal menu view. Specifying false sets the player so the SWF file is always drawn at its original size and is never scaled. Specifying true forces the SWF file to scale to 100% of the screen. Specifying true enables the full set of context menu items. Specifying false hides all the context menu items except About Flash Player and Settings. Executes an application from within the projector. Specifying true sends all key events, including accelerator keys, to the onClipEvent(keyDown/keyUp) handler in Flash Player. allowscale showmenu exec trapallkeys Commands partially supported or unsupported by fsCommand The following table lists the ActionScript commands, functions, and keywords that are either partially or not supported by Flash Lite 2.0. Command, function, or keyword asfunction fscommand() Description A protocol for URLs in HTML text fields. Function that lets the SWF file communicate with either Flash Player or the program hosting Flash Player, such as a web browser. Prefix for events to execute when the event occurs. Limitation: The supported events are rollout, rollover, and keyPress. Support Not supported Partially supported Partially supported on 8 Unsupported and Partially Supported ActionScript Elements Command, function, or keyword onClipEvent Description Event handler; triggers actions defined for a specific instance of a movie clip. Limitations: Supported events are press, load, unload, enterFrame, keyDown, keyup, and data. The mouseDown, mouseUp, and mouseMove events are supported if either System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. The onUpdate event handler is defined for a live preview used with a component. The print() function targets the movie clip according to the boundaries specified in the parameter. A function that prints the target movie clip as a bitmap. Support Partially supported onUpdate Not supported Not supported print() printAsBitmap() Not supported printAsBitmaNum() A function that prints a level in Flash Player as a Not supported bitmap according to the boundaries specified in the parameter (bmovie, bmax, or bframe). Not supported A function that prints the level in Flash Player according to the boundaries specified in the boundingBox parameter (bmovie, bmax, or bframe). A function that makes the target movie clip draggable while the SWF is playing. Only one movie clip can be dragged at a time. Limitation: Supported if mouse or stylus interface is supported. Partially supported printNum() startDrag() stopDrag() A function that stops the current drag operation. Partially Limitation: Supported if mouse or stylus supported interface is supported. A function that updates the display Not supported (independent of the frames per second set for the SWF file) when you call it in an onClipEvent() handler or as part of a function or method that you pass to setInterval(). updateAfterEvent() Commands partially supported or unsupported by fsCommand 9 Partially supported global properties The following table lists the ActionScript global properties that are partially supported by Flash Lite 2.0. Properties _droptarget Description Support Partially Read-only property that returns the absolute path in supported slash (/) syntax notation of the movie clip instance on which the draggableInstanceName (the name of a movie clip instance that was the target of a startDrag() function was dropped. This property always returns a path that starts with a slash (/). Global property that specifies the level of anti-aliasing applied to the current SWF file. This property can also control bitmap smoothing. Limitation: Flash Lite does not support bitmap smoothing. Partially supported _highquality _url Read-only property that retrieves the URL of the SWF Partially file from which the movie clip was downloaded. supported 10 Unsupported and Partially Supported ActionScript Elements CHAPTER 2 Unsupported and Partially Supported Classes This chapter describes ActionScript 2.0 classes that are either partially or not supported by Flash Lite 2.0. It also describes the extensions that are specific to ActionScript for Flash Lite 2.0. Button class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Date class. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Key class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Mouse class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 MovieClip class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 SharedObject class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 System class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 capabilities (System.capabilities) class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Sound class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Stage class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 TextField class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 TextFormat class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Video class. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 2 Button class All button symbols in a SWF file are instances of the Button object. The Button class provides methods, properties, and event handlers for working with buttons. For more information about the Button class, see the following: Developing Flash Lite 2.x Applications Chapter 10, "Handling Events" in Learning ActionScript 2.0 in Flash Chapter 2, "ActionScript Classes," in Flash Lite 2.x ActionScript Language Reference 11 Property summary The following table lists the properties that are either partially or not supported by the Button class when using ActionScript for Flash Lite 2.0. Property menu Description An object that associates a ContextMenu object with a button. A Boolean value that indicates whether other buttons can receive mouse release events. Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Support Not supported Partially supported trackAsMenu useHandCursor A Boolean value that indicates whether the pointer Not supported appears when the mouse passes over a button. Read-only; the x coordinate of the pointer, relative Partially to a button instance. Supported if supported System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Read-only; the y coordinate of the pointer, relative Partially to a button instance. Supported if supported System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. _xmouse _ymouse Event summary The following table lists the event handlers that are partially supported by the Button class when using ActionScript for Flash Lite 2.0. Event onDragOut Description Support Invoked when the mouse button is clicked over Partially the button and the pointer then dragged outside of supported the button. Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. 12 Unsupported and Partially Supported Classes Event onDragOver Description Invoked when the pointer is dragged over the button. Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Invoked when the mouse is released while the pointer is outside the button after the button is pressed while the pointer is inside the button. Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Support Partially supported onReleaseOutside Partially supported Date class The Date class shows how dates and times are represented in ActionScript, and it supports operations for manipulating dates and times. The Date class can also obtain the current date and time from the operating system. For more information about the Date class, see the following: Developing Flash Lite 2.x Applications Chapter 4, "Data and Data Types" in Learning ActionScript 2.0 in Flash Chapter 2, "ActionScript Classes," in Flash Lite 2.x ActionScript Language Reference Method summary The following table lists the methods (functions) that have been added to the Date class when using ActionScript for Flash Lite 2.0. Method getLocaleLongDate() Description This function sets a parameter to a string that represents the current date, in long form, formatted according to the currently defined locale. The parameter is passed in by name. The returned value is a multiplecharacter, variable-length string. The actual formatting depends on the device and the locale. Date class 13 Method Description date, in abbreviated form, formatted according to the currently defined locale. The parameter is passed in by name. The returned value is a multiple-character, variable-length string. The actual formatting depends on the device and the locale. getLocaleShortDate() This function sets a parameter to a string that represents the current getLocaleTime() This function sets a parameter to a string that represents the current time, formatted according to the currently defined locale. The parameter is passed in by name. The returned value is a multiplecharacter, variable-length string. The actual formatting depends on the device and the locale. Key class The Key class provides methods and properties for obtaining information about the keyboard itself, and the key presses input into it. For more information about the Key class, see the following: Developing Flash Lite 2.x Applications Chapter 14, "Creating Interaction with ActionScript" in Learning ActionScript 2.0 in Flash Chapter 2, "ActionScript Classes," in Flash Lite 2.x ActionScript Language Reference Flash Lite property extensions The following table lists the property that has been added to the Key class when using ActionScript for Flash Lite 2.0. Property isToggled Description Support Returns true if the Num Lock or Caps Lock key is Not supported active. Flash Lite method extensions The following table lists the method extension that has been added to the Key class when using ActionScript for Flash Lite 2.0. Method getCode() Description Returns the virtual key code of the last key pressed. 14 Unsupported and Partially Supported Classes The Flash Lite 2.0 implementation of the getCode() method returns a string or a number, depending on what the platform passed in. The only valid key codes are the standard key codes accepted by this class and the "special" key codes listed as properties of the ExtendedKey class. This restriction is enforced by the player. For valid key code values, see the Key class in the Flash Lite 2.x ActionScript Language Reference. This reference provides tables that map keys to codes for letters, numbers, the numeric keypad, function keys, special constant keys, and other keys. Mouse class The Mouse class lets you control the mouse in a SWF file; for example, this class lets you hide or show the mouse pointer. For more information about the Mouse class, see the following references: Developing Flash Lite 2.x Applications Chapter 14, "Creating Interaction with ActionScript" in Learning ActionScript 2.0 in Flash Chapter 2, "ActionScript Classes," in Flash Lite 2.x ActionScript Language Reference Method summary The following table lists the methods that are either partially or not supported by the Mouse class when using ActionScript for Flash Lite 2.0. Method addListener() Description Registers an object to receive notifications of the onMouseDown, onMouseMove, onMouseUp, and onMouseWheel listeners. Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Hides the pointer in a SWF file. Support Partially supported hide() removeListener() Not supported Removes an object that was previously registered Partially supported with addListener(). Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Displays the pointer in a SWF file. Not supported show() Mouse class 15 Event summary The following table lists the events that are either partially or not supported by the Mouse class when using ActionScript for Flash Lite 2.0. Event onMouseDown Description Notified when the mouse is pressed. Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Notified when the mouse moves. Limitations: Supported if System.capabilities.hasMouse is set to true. Notified when the mouse is released. Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Notified when the user rolls the mouse wheel. Support Partially supported onMouseMove Partially supported Partially supported onMouseUp onMouseWheel Not supported MovieClip class The MovieClip class lets you use listener callback functions that provide status information while SWF or JPEG files load (download) into movie clips. To use MovieClip features, use MovieClipLoader.loadClip() instead of loadMovie() or MovieClip.loadMovie() to load SWF files. For more information about the MovieClip class, see the following: Developing Flash Lite 2.x Applications Chapter 11, "Working with Movie Clips" in Learning ActionScript 2.0 in Flash Chapter 2, "ActionScript Classes," in Flash Lite 2.x ActionScript Language Reference 16 Unsupported and Partially Supported Classes Method summary The following table lists the methods that are either partially or not supported by the MovieClip class when using ActionScript for Flash Lite 2.0. Method attachAudio() Description Captures and plays local audio from the devices microphone hardware. Returns a TextSnapshot object that contains the text in the static text fields in the specified movie clip. Specifies a movie clip as draggable and begins dragging the movie clip. Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Stops a MovieClip.startDrag() method. A movie clip that was made draggable with startDrag() remains draggable until a stopDrag() method is added, or until another movie clip becomes draggable. Only one movie clip is draggable at a time. Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Support Not supported Not supported getTextSnapshot() startDrag() Partially supported stopDrag() Partially supported MovieClip class 17 Property summary The following table lists the properties that are either partially or not supported by the MovieClip class when using ActionScript for Flash Lite 2.0. Property _droptarget Description Support Returns the absolute path in slash-syntax notation Partially of the movie clip instance on which this movie clip supported was dropped. The _droptarget property always returns a path that starts with a slash (/). To compare the _droptarget property of an instance to a reference, use the eval() function to convert the returned value from slash syntax to a dotsyntax reference. Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Associates the specified ContextMenu object with Not supported the movie clip. Partially Sets or retrieves the rendering quality used for a supported SWF file. Device fonts are always aliased and therefore are unaffected by the _quality property. A Boolean value that indicates whether other buttons or movie clips can receive mouse release events. The trackAsMenu property lets you create menus. You can set the trackAsMenu property on any button or movie clip object. If the trackAsMenu property does not exist, the default behavior is false. menu _quality trackAsMenu Partially supported Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. useHandCursor A Boolean value that determines whether the hand Not supported icon appears when the mouse rolls over a movie clip. 18 Unsupported and Partially Supported Classes Property _xmouse Description Returns the x coordinate of the mouse position. Limitations: Supported if System.capabilities.hasMouse=true or System.capabilities.hasStylus=true. Support Partially supported _ymouse Returns the y coordinate of the mouse position. Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Partially supported Event summary The following table lists the event handlers that are partially supported by the MovieClip class when using ActionScript for Flash Lite 2.0. Event Handler onDragOut Description Support Invoked when the mouse button is pressed and the Partially pointer rolls outside the object. You must define a supported function that executes when the event handler is invoked. You can define the function on the timeline or in a class file that extends the MovieClip class or is linked to a symbol in the library. Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Invoked when the pointer is dragged outside and then over the movie clip. You must define a function that executes when the event handler is invoked. You can define the function on the timeline or in a class file that extends the MovieClip class or is linked to a symbol in the library. Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Invoked when the left mouse button is pressed. Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Partially supported onDragOver onMouseDown Partially supported MovieClip class 19 Event Handler onMouseMove Description Invoked every time the mouse moves. Limitations: Supported if System.capabilities.hasMouse is set to true. Invoked every time the left mouse button is pressed. Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. Support Partially supported Partially supported onMouseUp onReleaseOutside Invoked when the mouse button is pressed over a Partially movie clip and released while the pointer is outside supported the movie clip's area. Limitations: Supported if System.capabilities.hasMouse or System.capabilities.hasStylus are set to true. SharedObject class A Flash Lite shared object, as implemented in the ActionScript SharedObject class, allows Flash Lite content to save data to the device when the application is closed and load the data from the device when the application is played again. For more information about the SharedObject class, see the following references: Developing Flash Lite 2.x Applications Chapter 14, "Creating Interaction with ActionScript" in Learning ActionScript 2.0 in Flash Chapter 2, "ActionScript Classes," in Flash Lite 2.x ActionScript Language Reference 20 Unsupported and Partially Supported Classes

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