Detailed instructions for use are in the User's Guide.
1st PRINTING MAY 00
STD TYPE
OWNER'S MANUAL
SEGA ENTERPRISES, INC. USA MANUAL NO. 4200-6479-01
Warranty
Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workmanship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating conditions. No other product in this machine is hereby covered. Sellers sole liability in the event a warranted part described above fails shall be, at its option, to replace or repair the defective part during the warranty period. For Warranty claims, contact your Sega Distributor. Should the Seller determine, by inspection that the product was caused by Accident, Misuse, Neglect, Alteration, Improper Repair, Installation or Testing, the warranty offered will be null and void. Under no circumstances is the Seller responsible for any loss of profits, loss of use, or other damages.
This shall be the exclusive written Warranty of the original purchaser expressed in lieu of all other warranties expressed or implied. Under no circumstance shall it extend beyond the period of time listed above.
TABLE OF CONTENTS
INTRODUCTION OF THE OWNERS MANUAL GENERAL PRECAUTIONS 1. PRECAUTIONS TO BE HEEDED FOR OPERATION 2. NAME OF PARTS 3. ACCESSORIES 4. ASSEMBLY AND INSTALLATION 5. PRECAUTIONS TO BE HEEDED WHEN MOVING MACHINE 6. CONTENTS OF GAME 7. EXPLANATION OF TEST AND DATA DISPLAY 7-1 SWITCH UNIT AND COIN METER 7-2 SYSTEM TEST MODE A C.R.T. TEST B COIN ASSIGNMENTS 7-3 GAME TEST MODE A INPUT TEST B OUTPUT TEST C SOUND TEST D C.R.T. TEST E GAME ASSIGNMENTS F VOLUME SETTING G BOOKKEEPING H BACKUP DATA CLEAR 8. CONTROL MECHA 8-1 REMOVING THE CONTROL MECHANISM 8-2 ADJUSTING THE VOLUME 8-3 REPLACING THE VOLUME 8-4 GREASING 8-5 REPLACING THE SWITCH LEVER 9. LEVER UNIT 9-1 ADJUSTING THE VOLUME 9-2 REPLACING THE VOLUME 9-3 GREASING 10. PEDAL UNIT 10-1 ADJUSTING THE VOLUME 10-2 REPLACING THE VOLUME 10-3 GREASING 11. COIN SELECTOR 12. MONITOR 12-1 CAUTIONS/WARNINGS FOR HANDLING 12-2 CAUTIONS TO BE HEEDED WHEN CLEANING 12-3 ADJUSTMENT METHOD 13. REPLACING THE FLUORESCENT LAMP 14. PERIODIC INSPECTION TABLE 15. TROUBLESHOOTING 16. GAME BOARD 16-1 LOCATING THE GAME BOARD 16-3 COMPOSITION OF THE GAME BOARD 18. DESIGN RELATED PARTS 19. PARTS LIST 20. WIRING DIAGRAMS
1 2~3 4~5 6 7~8 9~16 17 18~20 21~34 22 23~29 24 25~29 30~34 31 31 32 32 33 33 34 34 35~38 35 36 36 37 38 39~40 39 40 40 41~42 41 42 42 43~45 46~48 46~47 47 48 49 50 51 52~53 52 53 54~55 56~92 XXX
SPECIFICATIONS Installation space: Height: Weight: Power maximum current: MONITOR: 37.2 in.(W) x 64.0 in.(D) 73.6 in. Approx. 617.3 lbs. 2.3 Amp AC 120V 60 Hz
29" COLOR MONITOR
INTRODUCTION OF THE OWNERS MANUAL
SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and popular amusement products to the world market. This Owners Manual is intended to provide detailed descriptions together with all the necessary installation, game settings and parts ordering information related to AIRLINE PILOTS STD TYPE, a new SEGA product. This manual is intended for those who have knowledge of electricity and technical expertise, especially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire sufficient knowledge before working on the machine. Should there be a malfunction, non-technical personnel should under no circumstances touch the interior system. Should the need arise, contact our main office, or the closest branch office listed below.
SEGA ENTERPRISES, INC. (USA) Customer Service 45133 Industrial Drive Fremont, CA 94538 Phone 415-701-6580 Fax 415-701-6594 7:30 am - 4:00 pm, Pacific Standard Time Monday thru Friday
General Precautions
Follow Instructions: All operating and use instructions should be followed. Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards. Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall, causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the manufacturer's instructions, and should use only mounting accessories recommended by the manufacturer. Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces may cause the product to overturn. Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the manufacturer's instructions have been adhered to. Power Sources: This product should be operated only from the type of power source indicated on the marking label. If you are not sure of the type of power supply to your location, consult your local power company. For products intended to operate from battery power or other sources, refer to the operating instructions. Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third (grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the grounding-type plug. Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the product. Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in a risk of fire or electric shock. Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the product. Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to dangerous voltage or other hazards. Refer all servicing to qualified service personnel. Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service personnel under the following conditions: a) If the power cord or plug is damaged; b) If liquid has been spilled, or objects have fallen into the product; c) If the product has been exposed to rain or water; d) If the product does not operate normally when following the operating instructions. Adjust only those controls that are explained in the operating instructions. An improper adjustment of other controls may result in damage and will often require extensive work by a qualified technician to restore the product to its normal operation; e) If the product has been dropped or damaged in any way; f) When the product exhibits a distinct change in performance; this indicates a need for service. Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may result in fire, electric shock, or other hazards.
Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety checks to determine that the product is in proper operating condition. Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other products (including amplifiers) that produce heat. Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer's recommendations. Do not dispose in an open flame condition, since the battery may explode. Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such as benzine, thinner, etc. Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors in the places mentioned below: · Places subject to rain/water leakage, or condensation due to humidity; · In close proximity to a potential wet area; · Locations receiving direct sunlight; · Places close to heating units or hot air; ·In the vicinity of highly inflammable/volatile chemicals or hazardous matter; · On sloped surfaces; · In the vicinity of emergency response facilities such as fire exits and fire extinguishers; · Places subject to any type of violent impact; · Dusty places. INSTALLATION PRECAUTIONS · Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not overload the circuit. · Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG rated min. 120 VAC, 7A. · Moving this unit requires a minimum clearance (of doors, etc.) of 32" (W) by 77" (H). · For the operation of this machine, secure a minimum area of 32" (W) by 42"(D). REGULATORY APPROVALS This game has been tested and found to comply with the Federal Communications Commission Rules. This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation. This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.
1 . PRECAUTIONS TO BE HEEDED FOR OPERATION
In order to prevent accidents, be sure to comply with the following points before and during operation.
PRECAUTIONS TO BE HEEDED FOR OPERATION BEFORE STARTING THE OPERATION
In order to avoid accidents, check the following before starting the operation: Check if all of the adjusters are in contact with the surface. If they are not, the cabinet can move and cause an accident.
Do not climb on the product. Climbing on the product can cause falling down accidents. To check the top portion of the product, use a step. To avoid electric shock, check to see if door & cover parts are closed. To avoid electric shock, short circuit and or parts damage, do not put the following items on or in the periphery of the product: Flower vases, flower pots, cups, water tanks, cosmetics, and receptacles/ containers/vessels containing chemicals and water.
To avoid injury, be sure to provide sufficient space by considering the potentially crowded situation at the installation location. Insufficient installation space can cause the player to come into contact with or hit others and result in injury or trouble.
PRECAUTIONS TO BE HEEDED DURING OPERATION
To avoid injury and accidents, those who fall under the following catagories are not allowed to play the game: * Intoxicated persons * Those who have high blood pressure or heart problems. * Those who have experienced muscle convulsion or loss of consciousness when playing video games, etc. * Persons susceptible to motion sickness. * Persons whose acts runs counter to the products warning displays. * Instruct those who wear high-heeled shoes to refrain from playing the game by explaining that playing the game with highheeled shoes is very dangerous and likely to cause a potentially hazardous situation.
To avoid electric shock and short circuit, do not allow customers to put hands and fingers or extraneous matter in openings of the product or small openings in or around doors. To avoid electric shock and short circuit, do not allow the customers to unplug the power plug without a justifiable reason. Although this product has the accident preventive covering attached to potentially hazardous places where hand and fingers could be caught, small children are unable to perceive hazards. Use care so that small children do not come close to the product when in play. Immediately stop such violent acts as hitting and kicking the product. Such violent acts can cause parts damage and/or falling down, resulting in injury due to fragments and falling down.
2 . NAME OF PARTS
GAME SPECIFICATIONS
WIDTH in.
LENGTH in.
HEIGHT in.
WEIGHT lbs.
All measurements are and rounded UP DURING SHIPPING WHEN ASSEMBLED 42" 37.25" X X 60" 64" X X 65" 73.75" 669 LBS. 619 LBS.
3 . ACCESSORIES
THE SHIPMENT METHOD DESCRIBED BELOW ONLY APPLIES TO `MODEL 3' BOARDS CONTAINED IN THE FOLLOWING GAMES:
LOST WORLD, VIRTUA FIGHTER 3, SUPER GT, SEGA BASS FISHING, STRIKER 2 HARLEY DAVIDSON, RALLY 2, DAYTONA 2, DIRT DEVILS, HOUSE OF THE DEAD 2, OCEAN HUNTER, STAR WARS TRILOGY, ZOMBIE REVENGE, CRAZY TAXI, ARILINE PILOTS
!!NEVER SHIP MODEL 3 / NAOMI GAME BOARDS OUTSIDE OF CAGE!!
CARTON BOX 601-8928 (1) Used for transporting the GAME BOARD. {SUPPLIED WITH YOUR GAME}
DO NOT SHIP GAME BOARD WITHOUT THIS BOX AS IT MAY DAMAGE THE GAME BOARD AND VOID YOUR WARRANTY.
"CHECK SIDE" Display
FILTER BOARD
NO OTHER GAMES BOARDS ARE TO BE SHIPPED IN THE CAGE AS THEY MAY BE DAMAGED BEYOND REPAIR. PLEASE SHIP THEM WITHOUT CAGE PROPERLY PROTECTED DURING SHIPPING.
4 . ASSEMBLING AND INSTALLATION
-Assembling should be performed as per this manual. Since this is a complex machine, erroneous assembling may cause damage to the machine, or malfunctioning to occur. -When assembling, be sure to perform work by plural persons. Depending on the assembly work, there are some cases in which performing the work by a single person can cause personal injury or parts damage. -Be careful so as not to damage wirings. Damaged wiring can cause electric shock and short circuit hazards.
When carrying out the assembly work, follow the procedure in the following 5-item sequence:
1 2 3 4
ASSY OF BILLBOARD SECURING IN PLACE (ADJUSTER ADJUSTMENT) POWER SUPPLY ASSEMBLING CHECK
Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width across flats are required for the assembly work.
1
ASSY OF BILLBOARD
Due to its large size, it is very difficult for one person alone to install the billboard, Make sure 2 or more persons are available to perform this work. Attempting to perform the installation alone can cause an accident.
1
Take out the 2 screws, and remove the Plate Holder & Billboard Plate.
2 From the rear of the Billboard, remove the 2 Bolt Lids and the Connector Lid by taking out 2 screws from each
3 Loosen the 2 Bolts securing the Billboard Hook.
4
Mount the Billboard by hanging on the Billboard Hook, secure the Billboard with 2 Bolts through the square holes of Bolt Lids previously removed, and connect the Connector. Install the 2 Bolt Lids and Connector Lid.
5
6
Insert the Billboard Holder in place so as to fit the bolt positions, and fasten the bolts to secure the Billboard.
7
Install the Billboard Plate by using the procedure opposite 1 above Apply the oblique line portion of the POP PANEL to the upper rear part of the Billboard. At this time, ensure that the POP does not disappear.
8
2
SECURING IN PLACE (ADJUSTER ADJUSTMENT) Be sure to have all the Adjusters make contact with the floor surface. Unless the Adjusters come into contact with the floor surface, the Cabinet can move of itself, causing an accident.
This machine has 4 each of casters and adjusters (shown below). When the installation position is determined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be raised approximately 5mm. from the floor and make sure that the machine position is level.
1
Move the machine to the installation position, making sure to provide adequate space for the player to get on and off.
2
Cause all of the leg levelers to make contact with the floor. By using a wrench, make adjustments in the height of the leg adjusters to ensure that the machine's position is kept level.
3
After making adjustments, fasten the leg adjuster nut upward and secure the height of the leg adjuster.
Permanantly tightening the hex bolts should not be completed until the leg levelers are adjusted properly.
3
POWER SUPPLY
Ensure that the power cord is not exposed on the surface (passage, etc.). If exposed, they can be caught and are susceptible to damage. If damaged, the cord can cause an electric shock or short circuit. Ensure that the wiring position is not in the customer's passage way or the wiring has protective covering.
Connect the game to the power supply and turn on power to the game. Before connecting power supply be sure that power switch is off
1
Turning the AC unit's main switch on will cause the machine to start the power check and network check automatically.
2 In the Power On check, the steering wheel turns left and right,
and then returns to the centering position and stops. In this check, the values of the VR inside the control panel are corrected.
3 Until this check is finished, and the steering wheel stops, do
not touch the steering wheel or play the game. If you do, the steering reaction during the game (reaction at the time of course-out or crash) can not be obtained correctly. In the case of an abnormal reaction during the game, turn power on again from the beginning and complete the power on check.
4
ASSEMBLING CHECK
The TEST MENU allows for each part of the cabinet to be checked, the Monitor to be adjusted, and the coin and game related various functions to be performed. In the TEST MODE, ascertain that the assembly has been made correctly and that the IC BOARD is satisfactory. In the test mode, perform the following test:
(1) MEMORY TEST
RAM TEST
IC29 IC35 IC16 IC20 IC09 IC11
GOOD GOOD GOOD GOOD GOOD GOOD
Selecting the RAM TEST and ROM TEST on the test mode menu screen causes the onboard memory to be tested automatically. The game board is satisfactory if the display beside each IC No. shows GOOD.
GOOD GOOD GOOD GOOD
IC18 IC22 IC10 IC12
PRESS TEST BUTTON TO EXIT
ROM BOARD TEST [AIRLINE PILOTS IN XXXX] NO. TYPE IC22 32M IC1 64M IC2 64M IC3 64M IC4 64M IC5 64M IC6 64M IC7 64M IC8 64M IC9 64M IC10 64M IC11 64M RESULT ---GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD BYTE WORD XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX XXXX
PRESS TEST BUTTON TO EXIT
(2) C.R.T. TEST
In the TEST mode menu, selecting C.R.T. TEST allows the screen (on which the monitor is tested) to be displayed. Although the monitor adjustments have been made at the time of shipment from the factory, color deviation, etc., may occur due to the effects of geomagnetism, the location of the building's steel frames and other game machines in the periphery. By watching the test mode screen, make judgement as to whether an adjustment is needed. If it is neccessary, adjust the projector by refering to Section 7.
In the C.R.T. test of SYSTEM TEST mode, adjust color and screen size. In the C.R.T. test of GAME TEST mode, adjust monitor brightness.
SYSTEM TEST mode
C.R.T. TEST 1/2 1 32 C.R.T. TEST 2/2
RED
GREEN
BLUE
WHITE
PRESS TEST BUTTON TO CONTINUE
PRESS TEST BUTTON TO EXIT
GAME TEST mode
C.R.T. TEST
PRESS TEST BUTTON TO EXIT
(3) INPUT TEST
INPUT TEST LANDING GEAR SWITCH FLAP SWITCH VIEW CHANGE BUTTON START BUTTON SERVICE TEST CONTROL WHEEL (AILERON) CONTROL WHEEL (ELEVATOR) RUDDER PEDAL THRUST LEVER L THRUST LEVER R UP UP OFF OFF OFF OFF ABH ABH ABH ABH ABH
Selecting the INPUT TEST on the game test mode menu screen carses the screen (on which each switch and V.R. are tested) to be displayed. Press each switch. If the display beside each switch indicates "ON," the switch and wiring connections are satisfactory.
PRESS TEST AND SERVICE BUTTON TO EXIT
(4) OUTPUT TEST
OUTPUT TEST START BUTTON LAMP LANDING GEAR UP LAMP LANDING GEAR DOWN LAMP FLAP UP LAMP FLAP DOWN LAMP VIEW CHANGE BUTTON LAMP OFF OFF OFF OFF OFF OFF
Select OUTPUT TEST from the menu in the game test mode to cause the screen (on which each lamp is tested) to appear. Ensure that each lamp lights up satisfactorily.
->EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
(5) SOUND TEST
SOUND TEST
No. 0
In the TEST mode, selecting SOUND TEST causes the screen, on which sound related BD and wiring connections are tested, to be displayed. Be sure to check if the sound is satisfactorily emitted from each speaker and that the sound volume is appropriate.
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON TO EXIT
Perform the above inspections also at the time of monthly inspection.
5 . PRECATIONS TO BE HEEDED WHEN MOVING THE MACHINE
When moving the machine, be sure to pull out the plug from the power supply. Moving the machine with the plug inserted can damage the power cord and cause a fire or electric shock. When moving the machine on the floor, retract the Adjusters and ensure that Casters make contact with the floor. During transportation, pay careful attention so that Casters do not tread power cords. Damaging the power cords can cause an electric shock and/or short circuit. When lifting the cabinet, be sure to hold the catch portions or bottom part. Lifting the cabinet by holding other portions can damage parts and installation portions, due to the empty weight of the cabinet, and cause personal injury. When lifting the machine, do not push the cabinet from the left/right direction. Doing so can cause the cabinet to fall down, resulting in personal injury and or parts damage. Use care when handling glass made parts. When the glass is damaged, fragments of glass can cause injury
6 . CONTENTS OF GAME
The following explanations apply in the event the product is functioning satisfactorily. Should there be any moves different from the following contents, some sort of faults may have occured. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation.
SEGA LOGO
TITLE
Returns to the beginning
GAME MODE
From GAME START up to the end of SELECT.
Insert a credit worth a number of coins. Up to 9 credits can be counted at a time. Coins inserted after counting 9 credits are neither counted as credits nor returned. However, those coins inserted after counting 9 credits are included in the data display or coin meter as number of coins inserted
Press the START button to start. When the GAME MODE select screen appears, select TRAINING mode or FLIGHT mode. -Incline the CONTROL WHEEL left or right to select and press the START button to confirm the selection (hereafter, this method applies to any selection).
·When the CONTROL SYSTEM select screen appears, select AUTO CONTROL or FULL CONTROL. ·In the AUTO CONTROL, only the CONTROL WHEEL and the RUDDER PEDAL are operated by the player. The FLAP SW, LANDING GEAR SW, and THRUST LEVER are automatically controlled. ·In the AUTO CONTROL, Control Switches need not be set. The TRAINING MODE game starts immediately. ·In the FULL CONTROL, the TRAINING mode game starts after setting Control Switches in accordance with the on-screen instruction. ·In the FULL CONTROL, all Contollers are operated by the player.
-The FLIGHT COURSE select mode appears on the screen. Select one from among BEGINNER, INTERMEDIATE, and EXPERT. -The specific flight course of BEGINNER, INTERMEDIATE, and EXPERT corresponds to flight in the daytime, evening, and nighttime respectively. -When the CONTROL SYSTEM select screen appears, select the CONTROL SYSTEM in the similar manner as in the TRAINING MODE
HOW TO PLAY IN THE TRAINING MODE
·This mode has 5 Training items, i.e., taking-off, turning, landing, evading engine trouble, and bad weather. ·The qualifying score is predetermined for each training item. If the player is disqualified, CONTINUE? appears on the screen. ·CONTINUE? appears on the screen also when nearing the end of flight time limit, deviating from the course and crashing. ·When CONTINUEd, the game starts from the beginning of that particular training. ·When all of the training items are cleared, the total score will be displayed and the game is finished.
HOW TO PLAY IN FLIGHT MODE
·Take off from the airport and freely fly over Tokyo within the time limit. ·Passing near the Time Marker floating in the air increases the time limit. ·When nearing the time limit, select FLIGHT to continue flight for the remaining time or landing. ·Select FLIGHT to continue up to the end of the time limit. When time is up, CONTINUE? appears on the screen. If CONTINUEd, flight can be continued again. When the LANDING MODE is selected, the on-screen scene changes to the LANDING course. If the landing is successful, the game is finished. Failing to make a landing results in a
7 . EXPLANATION OF TEST AND DATA DISPLAY
By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations given in this section. The following shows tests and modes that should be utilized as applicable.
CAUTIONS TO BE HEEDED WHEN USING THE TEST MODE: In the case where plural machines are linked for communication play, if even one seat enters the test mode, all of the linked seats will enter the test mode. Therefore, if any one of the linked machines is in play, use care so as not to use the test mode. The contents of the setting changes made will not be effective unless the test mode is finished in the test mode. When the setting is changed, be sure to "EXIT" in the menu mode. Do not press the TEST BUTTON during network check at the time of turning the power on or exiting from the test mode. If anyone of the linked machines uses the test mode during network check, all other Seats will continue network checking. Cause all of the Seats to reenter the test mode and then have all of the Seats exit from the test mode simultaneously.
TABLE
EXPLANATION OF TEST MODE
ITEMS
DESCRIPTION
SECTIONS
SERVICE MANUAL 73 -A 73 -B 441 -SERVICE MANUAL 441 --
When the machine is installed, perform the following: INSTALLATION 1. Check to see that each setting is as per the standard settings at the time of shipment. OF MACHINE 2. In the INPUT TEST mode, check each SW and VR. 3. In the OUTPUT TEST mode, check each of lamps. 4. In the MEMORY TEST mode, check ICs on the IC Board. MEMORY Choose MEMORY TEST in the MENU mode to allow the MEMORY test to be performed. In this test, PROGRAM RAMs, ROMs, and ICs on the IC Board are checked. Periodically perform the following: 1. MEMORY TEST 2. Ascertain each setting. 3. In the INPUT TEST mode, test the CONTROL device 4. In the OUTPUT TEST mode, check each of lamps.
PERIODIC SERVICING
441 -73 -A 73 -B
CONTROL SYSTEM
1. In the INPUT TEST mode, check each SW and VR. 73 -A 2. Adjust or replace each SW and VR. 891 ,,0 3. If the problem can not be solved yet, check the CONTROL's moves. In the MONITOR ADJUSTMENT mode, check to see if the MONITOR adjustment is appropriately made. 1. MEMORY TEST 2. In the SOUND TEST mode, check the sound related ROMs. Check such data as game play time and histogram to adjust the difficulty level, etc 123
MONITOR IC BOARD
441 -7-3 C 73 -E 7-3 G
DATA CHECK
7 - 1 SWITCH UNIT AND COIN METER Never touch places other than those specified. Touching places not specified can cause electric shock and short circuit.
Adjust to the optimum sound volume by considering the environmental requirements of the installation location. If the COIN METER and the game board are electrically disconnected, game play is not possible.
Open COIN CHUTE DOOR, and the switch unit shown appears. The function of each switch is as follows:
SWITCH UNIT
SPEAKER VOLUME (VOLUME)
Controls the speaker volume for the right/left speakers.
SERVICE BUTTON (SERVICE SW)
Gives credits without registering on the coin meter.
TEST BUTTON (TEST SW)
For the handling of the TEST BUTTON, refer to the section on test mode.
DEMAGNETIZER SWITCH (DEMAGNETIZER SW)
Eliminates the on-screen color unevenness due to magnetization of CRT. First use this SW before performing the monitor's color adjustment.
COIN METER Open the Cashbox Door by using the key to have the Coin Meter appear underneath the Cashbox.
7 - 2 SYSTEM TEST MODE
·The contents of settings changed in the TEST mode are stored when the TEST mode is finished from EXIT in the MENU mode. If the power is turned off before the TEST mode is finished, the contents of the setting changes do not take effect. ·Executing "BACKUP DATA CLEAR" in the SYSTEM TEST MODE does not clear the BOOKKEEPING data in the GAME TEST MODE. ·Entering the TEST mode clears fractional numbers of coins less than one credit and BONUS ADDER data. The SYSTEM TEST mode mainly allows checks of the IC Board for accurate functioning , monitor adjustment, as well as CRT TEST and COIN ASSIGNMENTS, etc. The following assignments, however, should be designated for this product.
CABINET TYPE : 1 PLAYER (S) MONITOR TYPE : HORIZONTAL COIN CHUTE TYPE : COMMON
TEST ITEM SELECT
SYSTEM MENU RAM TEST JVS TEST SOUND TEST C.R.T. TEST SYSTEM ASSIGNMENTS COIN ASSIGNMENTS BOOKKEEPING BACKUP DATA CLEAR CLOCK SETTING ROM BOARD TEST GAME TEST MODE [X X X X X X X X X X X] EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
1 After turning the power on, press the TEST button to display the test item menu shown above. 2 Press the SERVICE button to move the arrow to the desired item and press the TEST button. 3 When finished, bring the arrow to EXIT and press the TEST button to return to the Game mode.
A C.R.T. TEST
1) RGB COLOR ADJUSTMENT SCREEN
In this screen, monitor color can be checked.
C.R.T. TEST 1/2 1 32
RED
GREEN
Each of red, green, and blue is the darkest at the leftmost end, and becomes brighter towards the right-hand end in 31 gradiations. Monitor brightness is satisfactory if the white color bar is black at the left end and if it is white at the right end. Press the TEST button to proceed to the next screen.
BLUE
WHITE
PRESS TEST BUTTON TO CONTINUE
2) MONITOR SIZE ADJUSTMENT SCREEN
In this screen, monitor size can be checked.
C.R.T. TEST 2/2
Adjust the crosshatch frame line so that the checkered pattern does not extend beyond the screen. Press the TEST button to return to the menu mode.
PRESS TEST BUTTON TO EXIT
B COIN ASSIGNMENTS
The "COIN ASSIGNMENTS" mode permits you to set the start number of credits, as well as the basic numbers of coins and credits. This mode expresses "how many coins correspond to how many credits."
SETTING CHANGE PROCEDURE
Setting changes cannot be stored unless the TEST BUTTON is pressed while the arrow is on EXIT.
1 2 3
Press the SERVICE BUTTON to move the arrow to the desired item. Change the desired item setting by using the TEST BUTTON. To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.
COIN ASSIGNMENTS COIN CHUTE TYPE COIN/CREDIT SETTING COIN CHUTE #1 1 COIN 1 CREDIT COMMON #1
(A) (B)
COIN CHUTE #2 1 COIN 1 CREDIT MANUAL SETTING SEQUENCE SETTING -> EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
(C) (D)
(COMMON SETTING)
(A) COIN CHUTE TYPE (COMMON, INDIVIDUAL) Set to COMMON. Up to 2 Coin Chutes (#1 and #2) can be used and also, (B) COIN/CREDIT SETTING ratio can be set seperately for #1 and #2. (B) COIN/CREDIT SETTING (#1 ~ #27) Sets the credit increase increment per coin insertion. There are 27 settings from #1 to #27, expressed in credit(s) as against coins inserted. #27 refers to FREE PLAY.
(C) MANUAL SETTING The Credit's incremental increase settings as against a coin insertion are shown in further details than in (B) above (refer to Table 2). Also, note that when this MANUAL SETTING is performed, (B) COIN CREDIT setting becomes ineffective.
MANUAL SETTING
COIN ASSIGNMENTS MANUAL SETTING COIN TO CREDIT 1 BONUS ADDER NO BONUS ADDER COIN CHUTE #1 MULTIPLIER 1 COIN COUNT AS 1 COIN COIN 123456789 CREDIT 1 2 3 4 5 6 7 8 9 COIN CHUTE #2 MULTIPLIER 1 COIN COUNT AS 1 COIN COIN 123456789 CREDIT 1 2 3 4 5 6 7 8 9 SEQUENCE SETTING -> EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON (D) (E) (F)
(F)
(G)
(D) COIN TO CREDIT Determines COIN/CREDIT setting. (E) BONUS ADDER This sets how many coins should be inserted to obtain one SERVICE COIN. (F) COIN CHUTE (#1/#2) MULTIPLIER This sets how many tokens one coin represents.
Table 1: COIN/CREDIT SETTING (COIN CHUTE COMMON TYPE)
SETTING SETTING #1 SETTING #2 SETTING #3 SETTING #4 SETTING #5 SETTING #6 SETTING #7 SETTING #8 SETTING #9 SETTING #10 SETTING #11 SETTING #12 SETTING #13 SETTING #14 SETTING #15 SETTING #16 SETTING #17 SETTING #18 SETTING #19 FUNCTION OF CHUTE#1 1 COIN 1 CREDIT 1 COIN 2 CREDITS 1 COIN 3 CREDITS 1 COIN 4 CREDITS 1 COIN 5 CREDITS 1 COIN 2 CREDITS 1 COIN 5 CREDITS 1 COIN 3 CREDITS 1 COIN 4 CREDITS 1 COIN 5 CREDITS 1 COIN 6 CREDITS 2 COINS 1 CREDIT 1 COIN 1 CREDIT 1 COIN 2 CREDITS 1 COIN 1 CREDIT 2 COINS 3 CREDITS 1 COIN 3 CREDITS 3 COINS 1 CREDIT 4 COINS 1 CREDIT 1 COIN 1 CREDIT 2 COINS 2 CREDITS 3 COINS 3 CREDITS 4 COINS 5 CREDITS 1 COIN 5 CREDITS 5 COINS 1 CREDIT 1 COIN 2 CREDITS 2 COINS 1 CREDIT 4 COINS 2 CREDITS 5 COINS 3 CREDITS 1 COIN 3 CREDITS 1 COIN 1 CREDIT 2 COINS 2 CREDITS 3 COINS 3 CREDITS 4 COINS 4 CREDITS 5 COINS 6 CREDITS 1 COIN 1 CREDITS FREE PLAY
SETTING #20 SETTING #21 SETTING #22 SETTING #23
SETTING #24 SETTING #25
SETTING #26 SETTING #27
Table 2: MANUAL SETTING
COIN TO CREDIT
1 COIN 2 COINS 3 COINS 4 COINS 5 COINS 6 COINS 7 COINS 8 COINS 9 COINS
1 CREDIT 1 CREDIT 1 CREDIT 1 CREDIT 1 CREDIT 1 CREDIT 1 CREDIT 1 CREDIT 1 CREDIT
BONUS ADDER
NO BONUS ADDER 2 COINS GIVE 1 EXTRA COIN 3 COINS GIVE 1 EXTRA COIN 4 COINS GIVE 1 EXTRA COIN 5 COINS GIVE 1 EXTRA COIN 6 COINS GIVE 1 EXTRA COIN 7 COINS GIVE 1 EXTRA COIN 8 COINS GIVE 1 EXTRA COIN 9 COINS GIVE 1 EXTRA COIN
COIN CHUTE (#1/#2) MULTIPLIER
1 1 1 1 1 1 1 1 1
COIN COUNTS AS COIN COUNTS AS COIN COUNTS AS COIN COUNTS AS COIN COUNTS AS COIN COUNTS AS COIN COUNTS AS COIN COUNTS AS COIN COUNTS AS
1 2 3 4 5 6 7 8 9
COIN COINS COINS COINS COINS COINS COINS COINS COINS
(G) SEQUENCE SETTING Number of credits required for starting a game, etc. can be set. Each sequence can be set between 1 ~ 5 credit(s).
COIN ASSIGNMENTS SEQUENCE SETTING SEQUENCE 1 2 CREDIT(S) SEQUENCE 2 1 CREDIT(S) SEQUENCE 3 1 CREDIT(S) SEQUENCE 4 1 CREDIT(S) SEQUENCE 5 1 CREDIT(S) SEQUENCE 6 1 CREDIT(S) SEQUENCE 7 1 CREDIT(S) SEQUENCE 8 1 CREDIT(S) EXIT [XXXXX XXXXX XXXXX XXXXX] DESCRIPTION OF SEQUENCE 1 CREDIT TO START 2 CREDIT TO CONTINUE 3 NO USE 4 NO USE 5 NO USE 6 NO USE 7 NO USE 8 NO USE SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
SEQUENCE 1: SEQUENCE 2: SEQUENCE 3 ~ 8:
Number of credits required for game to start. Number of credits required for CONTINUE. NOT USED.
7 - 3 GAME TEST MODE
MENU MODE
SYSTEM MENU RAM TEST JVS TEST SOUND TEST C.R.T. TEST SYSTEM ASSIGNMENTS COIN ASSIGNMENTS BOOKKEEPING BACKUP DATA CLEAR CLOCK SETTING ROM BOARD TEST -> GAME TEST MODE [X X X X X X X X X X X] EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON AIRLINE PILOTS TEST MENU INPUT TEST OUTPUT TEST SOUND TEST C.R.T. TEST GAME ASSIGNMENTS VOLUME SETTING BOOKKEEP ING BACKUP DATA CLEAR -> EXIT
SYSTEM TEST MODE MENU
GAME TEST MODE MENU
Press the TEST button to display the SYSTEM TEST MODE MENU. By pressing the SERVICE button, move the arrow (->) to select the GAME TEST MODE. Press the TEST button to enter GAME TEST MODE. The screen displays the GAME TEST MODE MENU. By pressing the SERVICE button, move the arrow (->) to select the desired item. Press the TEST button to execute the selected item. Select EXIT and press the TEST button to exit from the GAME TEST MODE and return to the SYSTEM TEST MODE MENU. Further, select EXIT and press the TEST button to finish SYSTEM TEST MODE and return to the normal mode.
A. INPUT TEST
Select INPUT TEST to have the screen shown below appear and to observe the status of each switch and the value of each V.R. on the Control Panel. In this mode, Periodically check the status of each switch and V.R.
INPUT TEST LANDING GEAR SWITCH FLAP SWITCH VIEW CHANGE BUTTON START BUTTON SERVICE TEST CONTROL WHEEL (AILERON) CONTROL WHEEL (ELEVATOR) RUDDER PEDAL THRUST LEVER L THRUST LEVER R UP UP OFF OFF OFF OFF ABH ABH ABH ABH ABH
By pressing each switch, if the display on the right-hand side of the name of each switch changes to ON from OFF, the SW and the wiring connections are satisfactory. UP and DOWN are displayed for LANDING GEAR SWITCH and FLAP SWITCH. Operate CONTROL WHEEL, THRUST LEVER, etc. to check Volume value display variation. To check CHUTE 1 & CHUTE 2 coin switches, open the COIN CHUTE DOOR and insert a coin(s) in the slot. Simultaneously pressing the TEST BUTTON and the SERVICE BUTTON returns to the test menu.
PRESS TEST AND SERVICE BUTTON TO EXIT
B. OUTPUT TEST
Select OUTPUT TEST to cause the following screen to appear, and allows the status of each lamp to be checked. In this mode, periodically check the lamp status.
OUTPUT TEST START BUTTON LAMP LANDING GEAR UP LAMP LANDING GEAR DOWN LAMP FLAP UP LAMP FLAP DOWN LAMP VIEW CHANGE BUTTON LAMP OFF OFF OFF OFF OFF OFF
Select the item with the SERVICE button and press the TEST button to alternate the display to and from ON and OFF. Outputting corresponds to the ON/OFF alternation. When exiting from OUTPUT TEST with ON display, all of ON displays change to OFF. Bring the arrow to EXIT and press the TEST BUTTON to return to the menu mode.
-> EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
C. SOUND TEST
This test mode allows each sound used in the game to be checked.
SOUND TEST
No. 0
Press the SERVICE button to increase the number sequentially, emitting the next sound to be tested. Press the TEST button to return to the TEST MENU.
SELECT WITH SERVICE BUTTON PRESS TEST BUTTON TO EXIT
D. C.R.T. TEST
Selecting C.R.T. test causes the monitor to display the following and allows the 3 screens (displayed simultaneously) to adjust brightness balance.
C.R.T. TEST
PRESS TEST BUTTON TO EXIT
E. GAME ASSIGNMENTS Selecting the GAME ASSIGNMENTS in the MENU mode causes the present game settings to be displayed and allows game setting changes (game difficulty, etc.) to be made. After setting changes, be sure to exit from the TEST mode; the settings are not renewed until the TEST mode is exited. SETTING CHANGE PROCEDURE 1 2 3 Press the SERVICE BUTTON to move the "->" to the desired item. Change to the desired setting by using the TEST BUTTON. To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.
GAME ASSIGNMENTS
GAME DIFFICULTY (TRAINING) NORMAL GAME DIFFICULTY (FLIGHT) NORMAL -> EXIT
GAME DIFFICULTY (TRAINING) Sets the game difficulty for the TRAINING Mode. Game difficulty can be set from among the 5 categories, i.e., VERY EASY, MEDIUM EASY, NORMAL, MEDIUM HARD, and VERY HARD. Specifically, this varies the qualifying points in the TRAINING Mode. GAME DIFFICULTY (FLIGHT) Sets the difficulty for the FLIGHT Mode. Game difficulty can be set from among the 5 categories, i.e., VERY EASY, MEDIUM EASY, NORMAL, MEDIUM HARD, and VERY HARD. Specifically, this varies the initial time for each course in the FLIGHT Mode.
SELECT WITH SERVICE BUTTON PRESS TEST BUTTON TO EXIT
F. VOLUME SETTING
When VOLUME SETTING is selected, the following appears on the screen and each Control Unit's Volume can be set. If the operability is unsatisfactory, or when adjusting or replacing the Volume, set the Volume in this mode.
VOLUME SETTING CONTROL WHEEL (AILERON) CONTROL WHEEL (ELEVATOR) RUDDER PEDAL THRUST LEVER L THRUST LEVER R MIN 50H (20H) 50H (20H) 50H (20H) 50H (20H) 50H (20H) MAX 80H (DFH) 80H (DFH) 80H (DFH) 80H (DFH) 80H (DFH) NEU BFH (BOH) BFH (BOH) BFH (BOH)
METHOD OF VOLUME SETTING ·To perform Volume setting, move all Volumes from the minimum value to the maximum value and select "EXIT WITH SAVE" and the status of the CONTROL WHEEL and RUDDER PEDAL are returned to the horizontal (neutral) position. ·If "EXIT WITHOUT SAVE" is selected, the setting is cancelled. The values in parentheses have already been saved.
EXIT WITH SAVE --> EXIT WITHOUT SAVE
SELECT WITH SERVICE BUTTON PRESS TEST BUTTON TO EXIT
G. BOOKKEEPING
Choosing BOOKKEEPING in the MENU mode displays the data of the present operating status on 2 pages. Press the TEST BUTTON to proceed to PAGE 2/2. Pressing the TEST BUTTON while the second page is displayed returns the screen to the MENU mode.
BOOKKEEPING TOTAL TIME PLAY TIME AVERAGE PLAY TIME LONGEST PLAY TIME SHORTEST PLAY TIME PAGE1/2 OD OD OD OD OD OH OH OH OH OH OM OM OM OM OM OS OS OS OS OS
TOTAL TIME: Refers to TOTAL TIME energized except for the time used for the TEST Mode.
PLAY TIME: Refers to the game play time.
PRESS TEST BUTTON TO CONTINUE
BOOKKEEPING PAGE 2/2 TIME HISTOGRAM 0M00S 0M30S 1M00S 1M30S 2M00S 2M30S 3M00S 3M30S 4M00S 4M30S 5M00S 5M30S 6M00S 6M30S 7M00S 7M30S 8M00S 8M30S 9M00S 9M30S OVER ~ 0M29S ~ 0M59S ~ 1M29S ~ 1M59S ~ 2M29S ~ 2M59S ~ 3M29S ~ 3M59S ~ 4M29S ~ 4M59S ~ 5M29S ~ 5M59S ~ 6M29S ~ 6M59S ~ 7M29S ~ 7M59S ~ 8M29S ~ 8M59S ~ 9M29S ~ 9M59S 10M00S 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
In Page 2/2, Histogram of Number of Play as against Play Time is displayed. For setting the DIFFICULTY, refer to this histogram.
By-playtime play frequency bookkeeping is displayed in increments of 30 seconds from 0M00S to 9M59S. Playtime in excess of 10 minutes is displayed all in the category of OVER 10M00S.
PRESS TEST BUTTON TO EXIT
H. BACKUP DATA CLEAR
This allows the contents of BOOKKEEPING and Player Ranking data to be cleared.
BACKUP DATA CLEAR
YES (CLEAR) -> NO (CANCEL)
When clearing, use the SERVICE BUTTON to bring the arrow to "YES (CLEAR)" and press the TEST BUTTON. When the data has been cleared, "COMPLETED" will be displayed, and it will automatically return to the BACKUP DATA CLEAR menu. Bring the arrow to "NO" and press the TEST BUTTON to return the screen to MENU mode.
SELECT WITH SERVICE BUTTON PRESS TEST BUTTON TO EXIT
Note that despite the "clear" execution, the settingsof the GAME ASSIGNMENTS, COIN ASSIGNMENTS, and BOARD SETTINGS do not change. Be very careful, however, because the remaining credits will be deleted
8. CONTROL MECHA
Be sure to turn power off before performing work, and avoid touching undesignated places. Failure to do so can result in electric shock and short circuit accidents. Be careful so as not to damage wirings. Damaged wiring can cause electric shock and short circuit hazards. When performing work, be sure to use 2 or more persons. One person alone performing work can cause accidents and parts damage. In the test mode, if the CONTROL HANDLE's VR variations are not within the allowable range, then a VR installation position adjustment or VR replacement is needed. Also, be sure to apply grease to the VR gear portion once every 3 months.
8 - 1 REMOVING THE CONTROL MECHANISM
1 2 3 4 5 Turn the power switch off. Remove the 3 Hexagon Socket Bolts from the lower part of the Control Panel. Remove the 4 Tamperproof Screws from both sides of the control panel's front Remove the 3 Tamperproof Screws from the underside of the control panel. Carefully draw out the Control Mechanism in a mnner so as not to damage wiring and connectors inside the control panel..
8 - 2 ADJUSTING THE VOLUME
Never touch places other than those specified. Touching unspecified places can cause electric shock and/or short circuit. After the replacement or adjustment of the VR, be sure to set the variable value of the VR in the test mode's Volume Setting. 1 The Volume Brackets can be moved by loosening 2 screws from each Bracket.
2
Move the Volume Brackets to disengage the Adjust Gear mesh, and move the Volume Shaft so that the cut portion of the Volume Shaft faces opposite the Center Reference Hole of the Adjust Gear.
3 4
Engage Gears and fasten the 2 screws. Carefully move the CONTROL WHEEL left/right & forward/backward, and check to ensure that the Volume range is not exceeded
5
Upon completion of adjustment, be sure to perform Volume Setting in the TEST mode.
8-3 REPLACING THE VOLUME
1 2 4 Disconnect the wiring connector. Take out the 2 screws which secure the volume Bracket and remove the Volume Bracket. After replacing the Volume, follow the steps in 8-2 to adjust theVolume.
3 Take out the 2 screws to remove the Volume Gear and replace the Volume.
8 - 4 GREASING
Be sure to turn the power off first, before performing work, and avoid touching unspecified places. Failure to do so can cause electric shock and/or short circuit.
Be sure to use the designated grease. Using undesignated grease can cause parts damage Do not apply greasing to undesignated places. Doing so can cause malfunctioning or quality deterioration of parts. Apply greasing to the following portions every 3 months. For Spray Grease, use NOK GLUBER L60 or GREASE MATE (Part No. 090-0066). For greasing the backside of the Centering Mechanism, take out the 4 Hexagon Socket Bolts and remove the Centering Base.
8 - 5 REPLACING THE SWITCH LEVER
Before starting to work, ensure that the Power SW is OFF. Failure to observe this can cause electric shock/short circuit. Use care so as not to damage wirings. Damaged wiring can cause electric shock and short circuit hazards.
1 Take out the 4 screws and remove the Switch Plate. Be careful so as not to damage wiring.
2 Remove and replace the Switch Lever.
9. LEVER UNIT
In order to prevent electric shock and short circuit, be sure to turn off the power before performing work on the interior parts of the product. Be careful not to damage wiring. Damaged wiring can cause electric shock or short circuit. Do not touch places other than those specified. Touching unspecified places can cause an electric shock or short circuit. If the value movements of the Lever are Irregular, adjust or replace the Volume in the following procedure.
9 - 1 ADJUSTING THE VOLUME
1 Remove the 4 screws to loosen the Lever Cover. Take out the 2 screws and remove the Shift Cover Lower.
2 The Volume Brackets can be moved by loosening the 2 screws securing each. 3 By moving the Volume Bracket, disengage ADJUST GEAR mesh. Move the Volume Shaft in the manner so that the cut portion of the Volume Shaft faces opposite the center of the ADJUST GEAR. 4 Mesh gears and fasten the 2 screws. 5 Carefully move the Lever forward & backward, and check to ensure that the Volume range is not exceeded. 6 After making adjustments, be sure to perform Volume setting in the TEST mode.
9 - 2 REPLACING THE VOLUME
Be sure to turn the power off first, before performing work, and avoid touching unspecified places. Failure to do so can cause electric shock and/or short circuit.
1 Remove the Volume Gear from the Volume to replace the Volume. 2 After replacing the Volume, make adjustments as per 11-1 ADJUSTING THE VOLUME.
9 - 3 GREASING
Be sure to turn the power off first, before performing work, and avoid touching unspecified places. Failure to do so can cause electric shock and/or short circuit.
Be sure to use the designated grease. Using undesignated grease can cause parts damage Do not apply greasing to undesignated places. Doing so can cause malfunctioning or quality deterioration of parts. Apply greasing to the following portions once every three (3) months. For Spray Grease, use NOK GLUBER L60 or GREASE MATE (Part No. 090-0066).
10. PEDAL UNIT
In order to prevent electric shock and short circuit, be sure to turn off the power before performing work on the interior parts of the product. Be careful not to damage wiring. Damaged wiring can cause electric shock or short circuit. Do not touch places other than those specified. Touching unspecified places can cause an electric shock or short circuit. In the TEST mode, if the value movements of the CONTROL WHEEL are irregular, adjust or replace the Volume in accordance with the following procedure:
10 - 1 ADJUSTING THE VOLUME
1 Take out the 4 screws and remove the Pedal Mechanism Cover.
2 Loosen the 2 screws securing each Volume Bracket and move the Volume Brackets. 3 Move the Volume Bracket to disengage gear mesh. Move the Volume Shaft in the manner so that the cut portion of the Volume Shaft faces opposite the center of the ADJUST GEAR. 4 Engage the gears and fasten the 2 screws. 5 Carefully move the Pedal forward & backward and check to ensure that the Volume range is not exceeded. 6 Upon completion of adjustment, be sure to perform Volume setting in the TEST mode.
10 - 2 REPLACING THE VOLUME
Be sure to turn the power off first, before performing work, and avoid touching unspecified places. Failure to do so can cause electric shock and/or short circuit.
1 Remove the Volume Gear from the Volume to replace the Volume. 2 After replacing the Volume, make adjustments as per 12-1 ADJUSTING THE VOLUME.
10 - 3 GREASING
Be sure to turn the power off first, before performing work, and avoid touching unspecified places. Failure to do so can cause electric shock and/or short circuit.
Be sure to use the designated grease. Using undesignated grease can cause parts damage Do not apply greasing to undesignated places. Doing so can cause malfunctioning or quality deterioration of parts. Apply greasing to the following portions once every three (3) months. For Spray Grease, use NOK GLUBER L60 or GREASE MATE (Part No. 090-0066).
11 . COIN SELECTOR
HANDLING THE COIN JAM
If the coin is not rejected when the REJECT BUTTON is pressed, open the coin chute door and open the selector gate. After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions.
CLEANING THE COIN SELECTOR
The coin selector should be cleaned once every 3 months. When cleaning, follow the procedure below: Turn the power for the machine OFF. Open the coin chute door. Open the gate and dust off by using a soft brush (made of wool, etc.). Remove and cleen smears by using a soft cloth dipped in water or diluted chemical detergent and then squeezed dry. Remove the CRADLE. When removing the retaining ring(Ering), be very careful so as not to bend the shaft. Remove stain from the shaft and pillow portions by wiping off with a soft cloth, etc. After wiping as per #5 above, further apply a dry cloth, etc. to cause the coin selector to dry completely.
Never apply machine oil, etc. to the coin selector After cleaning the Coin Selecting, Insert a regular coin in the normal working status and ensure that the Selector correctly functions.
Insert a coin while keeping the Reject Button pressed down and check if it is rejected. COIN METER
GATE
1 2 3
FIG. 11a
4
5
6
CRADLE FIG.11b
COIN INSERTION TEST
Once a month, when performing the COIN SW TEST, simultaneously check the following: Does the Coin Meter count satisfactorily? Does the coin drop into the Cashbox correctly? Is the coin rejected when inserted while keeping the REJECT BUTTON is pressed down?
FIG. 11c
OPTIONAL DOLLAR BILL ACCEPTOR
THE COIN DOOR ASSEMBLY USED ON AIRLINE PILOTS STD TYPE COMES EQUIPPED TO ACCEPT A DOLLAR BILL ACCEPTOR. ALL NEEDED WIRING CONNECTIONS ARE CONVIENENTLY LOCATED INSIDE THE GAME FOR THIS APPLICATION. THE COIN DOOR CAN ACCCOMMODATE THE FOLLOWING VALIDATORS: HOLE POSITION#1 (FORWARD-MOST POSITION) HOLE POSITION#2 Mars 2000 series
Mars 2000 series DBV45 (JCM) CURRENTLY NOT USED DSI01*
HOLE POSITION #3 HOLE POSITION #4
*The back flange on the chute can be removed for hold position #4. If the flange is not removed, it may interfere with the back of the cabinent.
The frame and cashbox enclosure on this coindoor has been modified to accomodate a Mars 2000 series upstacker. A 2000 series stacker can be added by simply removing the top two entry door and replacing it with a one entry door with a cut-out for a stacker. This one entry door can be ordered through Coin Controls or one of Coin Controls authorized distributors. The part number is 91-4000-01. The Mars stacker can be obtained through an autherized Mars distibutor.
12. MONITOR
12 - 1 CAUTIONS AND WARNINGS CONCERNING THE SAFETY FOR HANDLING THE MONITORS
When performing such work as installing and removing the monitor, inserting and disconnecting the external connectors to and from monitor, be sure to disconnect the power connector (plug) before starting work. Proceeding the work without following this instruction can cause electric shock of malfunctioning. Using the monitor by converting it without obtaining a prior permission is not allowed. SEGA shall not be liable for any malfunctioning and accident caused by said conversion.
Primary side and secondary side The monitor's circuit which is divided into the Primary side and secondary side, is electrically isolated. Do not touch the primary side and the secondary side simultaneously. Failing to observe the instruction can cause electric shock, and this is very dangerous. When making monitor adjustments, use a nonconductive driver and make adjustment without touching any other part other than the Adjustment V.R. and Knob. Also, be sure not to cause a shortcircuit to the Primary side and the Secondary side. If short-circuited, it can cause electric shock or malfunctioning, which is very dangerous. High tension Voltage Some of the parts inside the monitor are subject to high-tension voltage in excess of 20,000 volts and very dangerous. Therefore, do not touch the monitor interior. Should soldering & paper wastes, etc. be mixed in the monitor, turn the power off so as not to cause malfunctioning or fire hazard.
Connecting the CRT and PCB For combining the CRT and PCB, use the specified part No. to maintain the status of adjustments made at the factory. The anode of the CRT itself will be accumulitavely charged as time elapses, generating high tension voltage which is very dangerous. The monitor should be used with the Chassis, CRT and PCB assembled. When repair, etc. is required at the time of malfunctioning, be sure to send it in an "as assembled" condition. If these are disassembled, what's charged to said high tension voltage can be discharged, causing a very hazardous situation. Therefore, under no circumstances should it be disassembled.
Static Electricity Touching the CRT surface sometimes causes you to slightly feel electricity. This is because the CRT surfaces are subject to static and will not adversly affect the human body. Installation and removal Ensure that the Magnetizer Coil, FBT (Fly-Back Transformer), Anode Lead and Focus Lead are not positioned close to the sheet metal work's sharp edges, etc. and avoid damaging the insulated portions so as not to cause an electric shock and malfunctioning. (For the name of parts, refer to the above figures.)
For the purpose of static prevention, special coating is applied to the CRT face of this product. To protect the coating, pay attention to the following points. Damaging the coating film can cause electric shock to the customers. For the caution to be heeded when clearing, refer to the Section of Periodic inspection Table. Do not apply or rub with a hard item (a rod with pointed edge, pen, etc.) to or on C.R.T. surfaces. Avoid applying stickers, seals, etc. on the C.R.T. face. Do not remove aluminum foils from the C.R.T. corners. Removing the aluminum foils can cause static prevention effects to be lowered.
Monitor adjustments have been made at the time of shipment. Therefore do not make further adjustment without a justifiable reason. Adjusting the monitor which contains high tension parts is dangerous work. Also, an erroneous adjustment can cause deviated synchronization and image fault, resulting in malfunctioning. When making adjustment, utilize a resinous Alignment Rod. Servicing with bare hands or using conductive tools can cause electric shock. 12 - 2 CAUTIONS TO BE HEEDED WHEN CLEANING THE CRT SURFACES Static preventive coating is applied to the CRT surfaces. Peeling off this coating can cause electric shock. When cleaning, pay attention to the following points: Remove smears by using a dry, soft cloth (flannels, etc.). Do not use a coarse gauze, etc. For smear removing solvent, alcohol (ethanol) is recommended. When using chemical detergent, e sure to folow instructions below: Dilute chemical detergent with water and dip a soft cloth in and then thoroughly wring it to wipe smears off. Do not use a chemical detergent containing an abrasive, powder or bleaching agent. Do not use alkaline chemical detergents such as "glass cleaner" available on the market or solvents such as thinner, etc. Do not rub or scratch the CRT face with hard items such as scrub brushes, etc.
Clean the CRT surfaces once a week. When cleaning, pay attention to the above cautions so that the antistatic coating will not come off.
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