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User manual SEGA AIT TRIX
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This product, although classified under the brand SEGA, may have been manufactured by SAMMY, SIMULINE after mergers, acquisitions, or a change in name.
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User guide SEGA AIT TRIX
Detailed instructions for use are in the User's Guide. 1ST PRINTING JAN. 01
DX Type
Owner's Manual
SEGA ENTERPRISES, INC. USA MANUAL NO. 420-6614-01
Warranty
Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workmanship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating conditions. No other product in this machine is hereby covered. Sellers sole liability in the event a warranted part described above fails shall be, at its option, to replace or repair the defective part during the warranty period. For Warranty claims, contact your Sega Distributor. Should the Seller determine, by inspection that the product was caused by Accident, Misuse, Neglect, Alteration, Improper Repair, Installation or Testing, the warranty offered will be null and void. Under no circumstances is the Seller responsible for any loss of profits, loss of use, or other damages.
This shall be the exclusive written Warranty of the original purchaser expressed in lieu of all other warranties expressed or implied. Under no circumstance shall it extend beyond the period of time listed above.
BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:
To maintain the safety: To ensure the safe usage of the product, be sure to read the following before using the product. The following instructions are intended for the users, operators and the personnel in charge of the operation of the product. After carefully reading and sufficiently understanding the warning displays and cautions, handle the product appropriately. Be sure to keep this manual nearby the product or elsewhere convenient for referring to it when necessary. Herein, explanations which require special attention are enclosed with dual lines. Depending on the potentially hazardous degrees, the terms of WARNING, CAUTION, etc. are used. Be sure to understand the contents of the displays before reading the text. Indicates that mishandling the product by disregarding this warning will cause a potentially hazardous situation which can result in death or serious injury. Indicates that mishandling the product by disregarding this caution will cause a slight hazardous situation which can result in personal injury and or material damage.
For the sage usage of the product, the following pictographs are used: Indicates "HANDLE WITH CARE." In order to protect the human body an equipment, this display is attached to places where the Owner's Manual and or Service Manual should be referred to. Perform work in accordance with the instructions herein stated. Instructions for work are explained by paying attention to the aspect of accident prevention. Failing to perform work as per the instructions can cause accidents. In the case where only those who have technical expertise should perform the work to avoid hazardous situation, the instructions herein state that the serviceman should perform such work. Be sure to turn off power before working on the machine. To prevent electric shock, be sure to turn off power before starting the work in which the worker touches the interior of the product. If the work is to be performed in the power-on status, the Instruction Manual herein always states to that effect. Be sure to ground the Earth Terminal (this, however, is not required in the case where a power cord with earth is used). This product is equipped with the Earth Terminal. When installing the product, Connect the Earth Terminal to the "accurately grounded indoor earth terminal" by using an earth wire. Unless the product is grounded appropriately, the user can be subject to electric shock. After performing repair, etc. for the Control equipment, ensure that the Earth Wire is firmly connected to the Control equipment. Ensure that the Power Supply used is equipped with an Earth Leakage Breaker. This product does not incorporate the Earth Leakage Breaker. Using a power supply which is not equipped with the Earth Leakage Breaker can cause a fire when earth leakage occurs. Be sure to use fuses which meet the specified rating. (only for the machines which use fuses). Using fuses exceeding the specified rating can cause a fire and electric shock.
Specification changes (removal of equipment, conversion and addition) not designated by SEGA are not allowed. The parts of the product include warning labels for safety, covers for personal protection, etc. It is very hazardous to operate the product by removing parts and or modifying the circuits. Should doors, lids and protective parts be damaged or lost, refrain from operating the product, and contact where the product was purchased from or the office herein stated. SEGA shall not be held responsible for any accidents, compensation for damage to a third party, resulting from the specifications not designated by SEGA. Ensure that the product meets the requirements of appropriate Electrical Specifications. Before installing the product, check for Electrical Specifications. SEGA products have a nameplate on which Electrical Specifications are described. Ensure that the product is compatible with the power supply voltage and frequency requirements of the location. Using any Electrical Specifications different from the designated Specifications can cause a fire and electric shock. Install and operate the product in places where appropriate lighting is available, allowing warning labels to be clearly read. To ensure safety for the customers, labels and printed instructions describing potentially hazardous situation are applied to places where accidents can be caused. Ensure that where the product is operated has sufficient lighting allowing the warnings to be read. If any label is peeled off, apply it again immediately. Please place an order with where the product was purchased from or the office herein stated. When handling the Monitor, be very careful. (Applies only to the product w/monitor.) Some of the monitor (TV) parts are subject to high tension voltage. Even after running off power, some portions are still subject to high tension voltage sometimes. Monitor repair and replacement should be performed only be those technical personnel who have knowledge of electricity and technical expertise. Be sure to adjust the monitor (projector) properly. (Applies only to the product w/monitor.) Do not operate the product leaving on-screen flickering or blurring as it is. Using the product with the monitor not properly adjusted may cause dizziness or a headache to an operator, a player, or the customers. When transporting or reselling this product, be sure to attach this manual to the product. In the case where commercially available monitors and printers are used in this product, only the contents relating to this product are explained herein. Some commercially available equipment has functions and reactions not stated in this manual. Read this manual together with the specific Instruction Manual of such equipment.
· Descriptions herein contained may be subject to improvement changes without notice. · The contents described herein are fully prepared with due care. However, should any question arise or
errors be found, please contact SEGA. INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION. Normally, at the time of shipment, SEGA products are in a status allowing for usage immediately after transporting to the location. Nevertheless, an irregular situation may occur during transportation. Before turning on power, check the following points to ensure that the product has been transported in a satisfactory status. Are there any dented portions or defects (cuts, etc.) on the external surfaces of the cabinet? Are Casters and Adjusters, damaged? Do the power supply voltage and frequency requirements meet with those of the location? Are all wiring connectors correctly and securely connected? Unless connected in the correct direction, connector connections can not be made accurately. Do not insert connectors forcibly. Do power cords have cuts and dents? Do the fuses used meet specified rating? Is the Circuit Protector in an energized status? Are all accessories available? Can all Doors and Lids be opened with the Accessory keys? Can Doors and Lids be firmly closed?
TABLE OF CONTENTS
BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING: TABLE OF CONTENTS INTRODUCTION OF THE OWNER'S MANUAL 1. HANDLING PRECAUTIONS ......................................................................... 1 2. PRECAUTIONS CONCERNING INSTALLATION LOCATION ................. 2 - 3 3. OPERATION .................................................................................................... 4 - 8 4. NAME OF PARTS ............................................................................................ 9 5. ACCESSORIES ................................................................................................ 10 - 12 6. ASSEMBLING AND INSTALLATION .......................................................... 13 - 27 7. PRECAUTIONS TO BE HEEDED WHEN MOVING THE MACHINE ....... 28 - 30 8. CONTENTS OF GAME ................................................................................... 31 - 37 9. EXPLANATION OF TEST AND DATA DISPLAY ...................................... 38 - 60 9 - 1 SWITCH UNIT AND COIN METER .................................................. 39 9 - 2 SYSTEM TEST MODE ....................................................................... 40 - 51 9 - 3 GAME TEST MODE ........................................................................... 52 - 60 10. MAINTENANCE OF CONTROLLER MECHANISM UNIT ........................ 61 - 80 10 - 1 ADJUSTING/REPLACING THE ROLL-DIRECTION VOLUME CONTROL ......................................................................... 61 - 66 10 - 2 ADJUSTING/REPLACING THE YAW-DIRECTION VOLUME CONTROL ......................................................................... 67 - 70 10 - 3 GREASING ......................................................................................... 71 - 77 10 - 4 REPLACING THE ACCIDENT AVOIDANCE SYSTEM ............... 78 - 80 11. PROJECTOR .................................................................................................... 81 - 94 11 - 1 CLEANING THE SCREEN ................................................................ 81 11 - 2 ADJUSTMENT OF TOSHIBA PROJECTOR ................................... 82 - 91 11 - 3 ADJUSTMENT OF MITSUBISHI PROJECTOR .............................. 92 - 94 12. COIN SELECTOR ............................................................................................ 95 13. REPLACING THE FLUORESCENT LAMP, AND LAMPS ......................... 96 - 103 14. PERIODIC INSPECTION TABLE .................................................................. 104 15. TROUBLESHOOTING .................................................................................... 105 - 107 15 - 1 TABLE OF TROUBLESHOOTING ................................................. 105 - 106 15 - 2 SYSTEM ERROR MESSAGES ........................................................ 107 16. GAME BOARD ................................................................................................ 108 - 110 16 - 1 REMOVING THE GAME BOARD .................................................. 108 - 109 16 - 2 COMPOSITION OF GAME BOARD ................................................ 110 17. DESIGN RELATED PARTS ........................................................................... 111 18. PARTS LIST ..................................................................................................... 112 - 156 19. WIRE COLOR CODE TABLE ........................................................................ 157 20. WIRING DIAGRAM ........................................................................................ 158 - 160
SPECIFICATIONS
Installation space : 1,315 mm (W) X 2, 845 mm (D) (51.8 in. X 112.0 in.) Height : 2,298 mm (90.4 in.) Weight : Approx. 535 kg. (1,179.5 lbs.) Power, maximum current : 570 W 6.45 A (AC 110V 50 Hz AREA) 560 W 6.30 A (AC 110V 60 Hz AREA) 555 W 5.70 A (AC 120V 60 Hz AREA) 570 W 3.50 A (AC 220V 50 Hz AREA) 560 W 3.40 A (AC 220V 60 Hz AREA) 560 W 3.35 A (AC 230V 50 Hz AREA) 555 W 3.25 A (AC 230V 60 Hz AREA) 565 W 3.25 A (AC 240V 50 Hz AREA) 555 W 3.15 A (AC 240V 60 Hz AREA) For TAIWAN (TOSHIBA PROJECTION DISPLAY TYPE) Power, current : 575 W 6.75A (MAX.) 360 W 4.10A (MIN.) For TAIWAN (MITSUBISHI PROJECTION DISPLAY TYPE) Power, current : 565 W 6.40A (MAX.) 345 W 3.95A (MIN.) MONITOR : 29 TYPE COLOR MONITOR
INTRODUCTION OF THE OWNERS MANUAL
This Owner's Manual is intended to provide detailed descriptions together with all the necessary information covering the general operation of electronic assemblies, electromechanicals, servicing control, spare parts, etc. as regards the product, AIR TRIX. This manual is intended for the owners, personnel and managers in charge of operation of the product. Operate the product after carefully reading and sufficiently understanding the instructions. If the product fails to function satisfactorily, nontechnical personnel should under no circumstances touch the internal system. Please contact where the product was purchased from.
Use of this product is unlikely to cause physical injuries or damages to property. However, where special attention is required this is indicated by a thick line, the word "IMPORTANT" and its sign in this manual.
STOP
Indicates that mishandling the product by disregarding this display can cause the product's intrinsic performance not to be obtained, resulting in malfunctioning.
IMPORTANT
SEGA ENTERPRISES, INC. (U.S.A.)/CUSTOMER SERVICE 45133 Industrial Drive, Fremont, California 94538, U.S.A. Phone : (415) 701-6580 Fax : (415) 701-6594
DEFINITION OF LOCATION MAINTENANCE MAN AND SERVICEMAN
Non-technical personnel who do not have technical knowledge and expertise should refrain from performing such work that this manual requires the location's maintenance man or a serviceman to carry out, or work which is not explained in this manual. Failing to comply with this instruction can cause a severe accident such as electric shock.
Ensure that parts replacement, servicing & inspections, and troubleshooting are performed by the location's maintenance man or the serviceman. It is instructed herein that particularly hazardous work should be performed by the serviceman who has technical expertise and knowledge. The location's maintenance man and serviceman are herein defined as follows:
"Location's Maintenance Man" : Those who have experience in the maintenance of amusement equipment and vending machines, etc., and also participate in the servicing and control of the equipment through such routine work as equipment assembly and installation, servicing and inspections, replacement of units and consumables, etc. within the Amusement Facilities and or locations under the management of the Owner and Owner's Operators of the product. Activities of Location's Maintenance Man : Assembly & installation, servicing & inspections, and replacement of units & consumables as regards amusement equipment, vending machines, etc. Serviceman : Those who participate in the designing, manufacturing, inspections and maintenance service of the equipment at an amusement equipment manufacturer. Those who have technical expertise equivalent to that of technical high school graduates as regards electricity, electronics and or mechanical engineering, and daily take part in the servicing & control and repair of amusement equipment. Serviceman's Activities : Assembly & installation and repair & adjustments of electrical, electronic and mechanical parts of amusement equipment and vending machines.
1. HANDLING PRECAUTIONS
When installing or inspecting the machine, be very careful of the following points and pay attention to ensure that the player can enjoy the game safely. Non-compliance with the following points or inappropriate handling running counter to the cautionary matters herein stated can cause personal injury or damage to the machine.
Before performing work, be sure to turn power off. Performing the work without turning power off can cause an electric shock or short circuit. In the case work should be performed in the status of power on, this manual always states to that effect. To avoid electric shock or short circuit, do not plug in or unplug quickly. To avoid electric shock, do not plug in or unplug with a wet hand. Do not expose Power Cords and Earth Wires on the surface, (floor, passage, etc.). If exposed, the Power Cords and Earth Wires are susceptible to damage. Damaged cords and wires can cause electric shock or short circuit. To avoid causing a fire or electric shock, do not put things on or damage Power Cords. When or after installing the product, do not unnecessarily pull the power cord. If damaged, the power cord can cause a fire or electric shock. In case the power cord is damaged, ask for replacement through where the product was purchased from or the office herein stated. Using the cord as is damaged can cause fire, electric shock or leakage. Be sure to perform grounding appropriately. Inappropriate grounding can cause an electric shock. Be sure to use fuses meeting specified rating. Using fuses exceeding the specified rating can cause a fire or electric shock. Completely make connector connections for IC BD and others. Insufficient insertion can cause an electric shock. Specification changes, removal of equipment, conversion and/or addition, not designated by SEGA are not permitted. · Failure to observe this may cause a fire or an electric shock. Non-compliance with this instruction can have a bad influence upon physical conditions of the players or the lookers-on, or result in injury during play. · SEGA shall not be held responsible for damage, compensation for damage to a third party, caused by specification changes not designated by SEGA. Be sure to perform periodic maintenance inspections herein stated.
STOP
IMPORTANT
For the IC board circuit inspections, only the logic tester is allowed. The use of a multiple-purpose tester is not permitted, so be careful in this regard. The Projector is employed for this machine. The Projector's screen is susceptible to damage, therefore, be very careful when cleaning the screen. For details, refer to PROJECTOR.
1
2. PRECAUTIONS CONCERNING INSTALLATION LOCATION
This product is an indoor game machine. Do not install it outside. Even indoors, avoid installing in places mentioned below so as not to cause a fire, electric shock, injury and or malfunctioning. Places subject to rain or water leakage, or places subject to high humidity in the proximity of an indoor swimming pool and or shower, etc. Places subject to direct sunlight, or places subject to high temperatures in the proximity of heating units, etc. Places filled with inflammable gas or vicinity of highly inflammable/volatile chemicals or hazardous matter. Dusty places. Sloped surfaces. Places subject to any type of violent impact. Vicinity of anti-disaster facilities such as fire exits and fire extinguishers. The operating (ambient) temperature range is from 5 Celsius to 40 Celsius. Only in the case a projector is employed, the temperature range is from 5 Celsius to 30 Celsius.
LIMITATIONS OF USAGE REQUIREMENTS
Be sure to check the Electrical Specifications. Ensure that this product is compatible with the location's power supply, voltage and frequency requirements. A plate describing Electrical Specifications is attached to the product. Non-compliance with the Electrical Specifications can cause a fire and electric shock. This product requires the Breaker and Earth Mechanisms as part of the location facilities. Using them in a manner not independent can cause a fire and electric shock. Ensure that the indoor wiring for the power supply is rated at 15A or higher (AC single phase 100 ~ 120V area), and 10A or higher (AC 220 ~ 240V area). Non-compliance with the Electrical Specifications can cause a fire and electric shock. Be sure to independently use the power supply equipped with the Earth Leakage Breaker. Using a power supply without the Earth Leakage Breaker can cause an outbreak of fire when earth leakage occurs. Putting many loads on one electrical outlet can cause generation of heat and a fire resulting from overload. When using an extension cord, ensure that the cord is rated at 15A or higher (AC 100 ~ 120V area) and 10A or higher (AC 220 ~ 240V area). Using a cord rated lower than the specified rating can cause a fire and electric shock.
2
OPERATION AREA
For the operation of this machine, secure a minimum area of 1.9m (W) X 3m (D). In order to prevent injury resulting from the falling down accident during game play, be sure to secure the minimum area for operation. Be sure to provide sufficient space so as to allow this product's ventilation fan to function efficiently. To avoid machine malfunctioning and a fire, do not place any obstacles near the ventilation opening. SEGA shall not be held responsible for damage, compensation for damage to a third party, resulting from the failure to observe this instruction.
STOP
For transporting the machine into the location's building, the minimum necessary dimensions of the opening (of doors, etc.) are 1.3m(W) and 1.7m(H).
IMPORTANT
Electric current consumption MAX. 6.45 A (AC 110V 50 Hz) MAX. 6.30 A (AC 110V 60 Hz) MAX. 5.70 A (AC 120V 60 Hz) MAX. 3.50 A (AC 220V 50 Hz) MAX. 3.40 A (AC 220V 60 Hz) MAX. 3.35 A (AC 230V 50 Hz) MAX. 3.25 A (AC 230V 60 Hz) MAX. 3.25 A (AC 240V 50 Hz) MAX. 3.15 A (AC 240V 60 Hz) For TAIWAN TOSHIBA projection display MAX. 6.75 A MITSUBISHI projection display MAX. 6.40 A
FIG. 2
3
3. OPERATION
PRECAUTIONS TO BE HEEDED BEFORE STARTING THE OPERATION To avoid injury and trouble, be sure to constantly give careful attention to the behavior and manner of the visitors and players.
In order to avoid accidents, check the following before starting the operation: To ensure maximum safety for the players and the customers, ensure that where the product is operated has sufficient lighting to allow any warnings to be read. Operation under insufficient lighting can cause bodily contact with each other, hitting accident, and or trouble between customers. Be sure to perform appropriate adjustment of the monitor (projector). For operation of this machine, do not leave monitor's flickering or deviation as is. Failure to observe this can have a bad influence upon the players' or the customers' physical conditions. It is suggested to ensure a space allowing the players who feel sick while playing the game to take a rest. Check if all of the adjusters are in contact with the surface. If they are not, the Cabinet can move and cause an accident.
Ensure that all of the Adjusters are in contact with the floor.
4
Check to see if hazard preventive parts are damaged or omitted. Operating the product with the hazard preventive parts as is left in an irregular status will cause accidents. By carrying out a test run, check that the Skateboard can normally be locked and unlocked.
Check that the side guard panel has not cracked or dropped out?
Check that the handrails do not rattle.
Check that the Skateboard can normally be locked and unlocked.
Check that the bellows have not torn.
Do not put any heavy item on this product. Placing any heavy item on the product can cause a falling down accident or parts damage. Do not climb on the product. Climbing on the product can cause falling down accidents. To check the top portion of the product, use a step. To avoid electric shock, check to see if door & cover parts are damaged or omitted. To avoid electric shock, short circuit and or parts damage, do not put the following items on or in the periphery of the product. Flower vases, flowerpots, cups, water tanks, cosmetics, and receptacles/ containers/vessels containing chemicals and water.
To avoid injury, be sure to provide sufficient space by considering the potentially crowded situation at the installation location. Insufficient installation space can cause making bodily contact with each other, hitting accidents, and or trouble between customers.
5
PRECAUTIONS TO BE HEEDED DURING OPERATION (PAYING ATTENTION TO CUSTOMERS) To avoid injury and trouble, be sure to constantly give careful attention to the behavior and manner of the visitors and players.
To avoid injury and accidents, those who fall under the following categories are not allowed to play the game. · Those who need assistance such as the use of an apparatus when walking. · Those who have high blood pressure or a heart problem. · Those who have experienced muscle convulsion or loss of consciousness when · · · · · A player who has never been adversely affected by light stimulus might experience dizziness or headache depending on his physical condition when playing the game. Especially, small children can be subject to those conditions. Caution guardians of small children to keep watch on their children during play. Instruct those who feel sick during play to have a medical examination. To avoid injury resulting from falling down and electric shock due to spilled drinks, instruct the player not to place heavy items or drinks on the product. To avoid electric shock and short circuit, do not allow customers to put hands and fingers or extraneous matter in the openings of the product or small openings in or around the doors. To avoid falling down and injury resulting from falling down, immediately stop the customer's leaning against or climbing on the product, etc. To avoid electric shock and short circuit, do not allow the customers to unplug the power plug without a justifiable reason. The player should be able to get on the Skate Board and hold on firmly to the Safety Bar. To avoid falling down accidents, instruct those who are shorter than 130 cm. not to play the game as the height of the Safety Bar is approximately 130 cm.
Approx. 130cm
playing video game, etc. Those who have a trouble in the neck and or spinal cord. Intoxicated persons. Pregnant women or those who are in the likelihood of pregnancy. Persons susceptible to motion sickness. Persons whose act runs counter to the product's warning displays.
Instruct those who wear high-heeled shoes to refrain from playing the game by explaining that playing game with high-heeled shoes is very likely to cause potentially hazardous situation.
6
To avoid injury from potential falling down accidents, be sure to instruct that only one person is allowed to play at a time.
Do not allow players to put any heavy item or beverages on the product. Falling down items can cause accidents and spilled beverages can cause electric shock.
Instruct the player to hold on firmly to the Safety Bar during game. Caution the customers who are most likely to cause injury by playing without holding the Safety Bar, for example.
7
To avoid injury, do not allow persons other than the player to access to the Rear Cabi during game play.
Instruct the player to play by standing on both feet. Standing on one leg to play can cause injury.
Instruct the player not to put baggages, etc. on the Rear Cabi to avoid damaging such items.
Regarding this product, the weight of the player is limited to 150 kg. To avoid machine damage and injury due to machine damage, playing by those who are as heavy as 150 kg. or heavier is strictly prohibited.
Immediately stop such violent acts as hitting and kicking the product. Such violent acts can cause parts damage or falling down, resulting in injury due to fragments and falling down.
8
4. NAME OF PARTS
BILLBOARD FRONT CABI
PTV 50 Type Projector SWITCH PANEL COIN CHUTE DOOR
SIDE POP CASHBOX DOOR
SAFETY BAR
AC UNIT
PTV BASE
REAR CABI
SKATE BOARD FOOT CONTROLLER
FIG. 4 OVERVIEW
PHOTO 4 ASSY TUBE
TABLE 4
PTV (50 type Projector) PTV BASE (FRONT CABI) BILLBOARD REAR CABI When assembled
Width 1,140 mm 1,190 mm 1,128 mm 990 mm 1,740 mm 9
X Length X 555 mm X 1,020 mm X 440 mm X 1,620 mm X 2,740 mm
X Height X 1,670 mm X 785 mm X 400 mm X 1,140 mm X 2,325 mm
Weight 119 kg 70 kg 20 kg 256 kg 467 kg
5. ACCESSORIES
When transporting the machine, make sure that the following parts are supplied.
TABLE 5 ACCESSORIES
DESCRIPTION Part No. (Qty.) Note Figures
OWNERS MANUAL 420-6614-01 (1)
KEY MASTER 220-5576 (2) For opening/closing the doors
KEY (2) For the CASHBOX DOOR
If Part No. has no description, the Number has not been registered or can not be registered. Such a part may not be obtainable even if the customer desires to purchase it. Therefore, ensure that the part is in safekeeping with you.
VOL CONT B-5K OHM 220-5484 (1) Spare, see Section 10.
GREASE GUN KH-120 540-0064 (1) For greasing, see Section 10.
The Keys are inside the Coin Chute Door at the time of shipment from the factory.
LAMP 6V 3W (WEDGE BULB) 390-5160 (1) Spare, refer to Section 13.
GREASE ALBAMIA EP-1 400G (SPECIAL GREASE) 090-0275 (1) For greasing, see Section 10.
TOSHIBA Remote Controller used for adjustment of the projector. See Section 11. 200-5536(1)
MITSUBISHI Remote Controller used for adjustment of the projector. See Section 11. 200-5532(1)
CARTON BOX 601-10642 (1) Used for transporting the Game Board. Refer to FIG. 15.
TEST
MODE
WRITING
P
POWER
R
G
B
SET
R/B
POSITION PIC-ADJ
R/G/B TEST 1 8
ENTER
9 10
CH
ADJUST
RESET
R-MUTE G-MUTE B-MUTE
EC K SI DE
SELECT
-- PICTURE +
MITSUBISHI
One of the above 2 types of Remote Controllers is used for the Projector. The Remote Controller is attached to the Projector at the time of shipment.
10
HOW TO USE THE CARTON BOX
STOP
IMPORTANT
When asking for the replacement or repair of the product's Game Board (SEGA HIKARU), be sure to put the Game Board together with the Shield Case in a Carton Box. Otherwise, the request is not acceptable. Put the Shield Case in the Carton Box by paying attention to the correct direction as per the following instructions and as shown by the instructions printed on the Carton Box. Handling in an erroneous manner can damage the Game Board. Remove the Shield Case Brackets from the Shield Case and put the Shield Case in the Carton Box.
SHIELD CASE BRACKETS The shape depends on the type of product. "CHECK SIDE" Display
CH
EC
K SI DE
FILTER BOARD
FIG. 5
Wrap the Shield Case with the packing material and put it in the Carton Box as shown. Putting it upside down or packing otherwise in the manner not shown can damage the Game Board and parts.
11
The following Table 5b lists the parts that had been separately packed when the product was shipped from the factory but are necessary when you use the product. These parts will be mounted on the product when installing and assembling it.
TABLE 5 b SIDE POP ATR-0003 (2) see 4 of Section 6. AC Cable (Power Cord) 600-6724 (1) TAIWAN 600-6729 600-6619 (1) HONG KONG 600-6618 (1) AC 220 ~ 240V AREA 600-6695 (1) USA Used for installation, see 5 of Section 6.
CORD CLAMP 280-5009-01 (1) Used for securing the power cord. see 5 of Section 6.
WIRE HARN EARTH W/LUG M6 600-6664-02 (1) For TAIWAN. Used for installation, see 5 of Section 6.
12
6. ASSEMBLING AND INSTALLATION
Perform assembly work by following the procedure herein stated. Failing to comply with the instructions can cause electric shock hazard. Perform assembling as per this manual. Since this is a complex machine, erroneous assembling can cause an electric shock, machine damage and or not functioning as per specified performance. When assembling, be sure to use plural persons. Depending on the assembly work, there are some cases in which working by one person alone can cause personal injury or parts damage. Ensure that connectors are accurately connected. Incomplete connections can cause electric shock hazard. Be careful so as not to damage wirings. Damaged wiring can cause electric shock and short circuit hazards. Do not carelessly push the PTV. Pushing the PTV carelessly can cause the PTV to fall down. This work should be performed by the Location's Maintenance Man or Serviceman. Performing work by non-technical personnel can cause a severe accident such as electric shock. Failing to comply with this instruction can cause a severe accident such as electric shock to the player during operation. Provide sufficient space so that assembling can be performed. Performing work in places with narrow space or low ceiling may cause an accident and assembly work to be difficult. To perform work safely and avoid serious accident such as the cabinet's falling down, do not perform work in places where step-like grade differences, a ditch, or slope exist.
When handling plastic parts, use care. Do not give a shock or apply excessive load to the fluorescent lamps and plastic parts. Failure to observe this can cause parts damage, resulting in injury due to fragments, cracks and broken pieces. To perform work safely and securely, be sure to prepare a step which is in a secure and stable condition. Performing work without using the step can cause violent falling down accidents.
13
When carrying out the assembly work, follow the procedure in the following 7-item sequence:
1 2 3 4 5 6 7
ASSEMBLING THE PTV (FRONT CABI) WIRING CONNECTIONS BETWEEN THE CABINETS SECURING IN PLACE (ADJUSTER ADJUSTMENT) INTALLING THE SIDE POP POWER SUPPLY, AND EARTH CONNECTION TURNING POWER ON ASSEMBLY CHECK
The master key (accessories) in addition to the tools such as a Phillips type screwdriver, Box nut screwdriver and wrench are required for the assembly work.
24mm Phillips type screwdriver (for M4,M5 screw) WRENCH (for M16 hexagon bolt)
7mm
Box nut screwdriver (For M4 hexagon nut)
KEY MASTER
14
1
ASSEMBLING THE PTV (FRONT CABI)
1 By using the specified screws, secure the 2 Mask Holders to the PTV ceiling. 2 Insert the TV Mask from the underside as shown and secure with a total of 6 screws.
FLAT HEAD SCREW (2 each) M4 X 12 PTV MASK HOLDER
MASK TRUSS SCREW (2) M5 X 25, flat washer used, chrome plated
SCREW (4), black M5 X 20, w/flat & spring washers
FIG. 6. 1 a
3 In order to prevent accidents during assembly work, have all of the Adjusters of the PTV Base
make contact with the surfaces to secure the PTV Base.
For performing work, use 4 or more workers.
FIG. 6. 1 b
15
4 Mount the assembled PTV on the PTV Base. After mounting the PTV, move it to the rear part
of the PTV Base. When performing this work, be sure to use 4 or more persons. (FIG. 6. 1 b)
5 Install Panel Mount Bracket L and R to the front of the PTV by using 2 screws for each of them.
Connecting the 3 connectors to the connector panel PANEL MOUNT BRACKET L FRONT PANEL
TRUSS SCREW (4), black M5 X 20, flat washer used.
HOLE LID
TRUSS SCREW (3 each), black M4 X 20 PANEL MOUNT BRACKET R SCREW (2 each), black M5 X 20, w/flat & spring washers SCREW (2 each), black M4 X 10, w/flat & spring washers
FIG. 6. 1 c
6 Connect the 3 connectors (2 for power supply, 1 for video signal) of the wires already connected
to the PTV Base, to the 3 connectors on the PTV connector panel. The connectors can be inserted only in the fixed orientation. If you attempt to apply constrained force when inserting the connector, it may break. Fully make sure that it is in the correct orientation. The reflection signal connector has the securing screws at the both ends. After connecting, fasten the screws tightly.
PHOTO 6. 1 a
16
7 PInstall the Front Panel to the front
of PTV. Use the 4 truss screws for securing.
TRUSS SCREW (4), black M5 X 20, flat washer used.
PHOTO 6. 1 b
8 Install the 2 Hole Lids to the
bottom of the Front Panel. For each of these, use the 2 screws and 3 truss screws for securing. Note that different screws must be used for the Front Panel and PTV Base.
HOLE LID
SCREW (2 each), black M4 X 10, w/flat & spring washers
TRUSS SCREW (3 each), black M4 X 20
PHOTO 6. 1 c
9 This work must be performed by two persons:
Place the Billboard on the PTV top board.
10 With the Billboard shifted toward the PTV Screen, insert the base plate of the Billboard into the
2 mask holders of the PTV Top Board.
11 Use a step for the following works:
Using the 2 truss screws, secure the Billboard to the PTV Top Board.
12 Remove the 2 truss screws. Then, remove the Hole Lid from the Billboard. 13 Connect the 2 connectors in the Billboard to the 2 connectors on the PTV top board. The
connectors can be inserted only in the fixed orientation. If you attempt to apply constrained force when inserting the connector, it may break. Fully make sure that it is in the correct orientation.
14 Reinstall the Hole Lid to the initial position by securing it with the 2 truss screws. 17
TRUSS SCREW (2) M5 X 40, chrome plated BILLBOARD
TRUSS SCREW (2) M4 X 8, chrome plated
HOLE LID
Connect the 2 Connectors. FIG. 6. 1 d
For performing work, use 2 workers.
FIG. 6. 1 e
When performing work, be sure to use a step.
FIG. 6. 1 f
18
2
WIRING CONNECTIONS BETWEEN THE CABINETS With the ASSY Tube installed to the Front and Rear Cabinets, perform the cabinet-to-cabinet wiring. The connectors can be inserted only into those with the same number of pins, respectively, and can be inserted only in the fixed orientation. If you attempt to apply constrained force when inserting the connector, the connector or wiring may be damaged. Fully make sure that it is in the correct orientation.
1 Draw out the 6 wiring connectors and the earth wire from the Front Cabinet. 2 Connect the connector of the ASSY Tube and that of the Front Cabinet. Connect the connectors
to those with the same number of pins, respectively.
Connect the Connector.
PHOTO 6. 2 a
3 The plate of the ASSY Tube has a stud used to secure the earth wire. Let the earth wire round
terminal, flat washer, and spring washer pass through the stud in order. Then tighten the hexagon nut.
HEXAGON NUT (1) M4, flat & spring washers used.
PHOTO 6. 2 b
19
4 Install the plate of the ASSY Tube
to the front of the Front Cabinet by using the 4 truss screws. Do not pinch the wiring at this time.
TRUSS SCREW (4), black M4 X 20
PHOTO 6. 2 c
5 Locate the Front and Rear Cabinets close to each other. If you jerk the wiring by applying
constrained force (in order to connect the connectors), the wiring may be damaged.
6 Draw out the 6 wiring connectors from the Rear Cabinet. 7 Connect the connector of the
ASSY Tube and that of the Rear Cabinet. Connect the connectors to those with the same number of pins, respectively.
Connect the Connector.
PHOTO 6. 2 d
8 Install the plate of the ASSY Tube to the
Rear Cabinet. Use the 4 screws for securing. Be careful not to pinch the wiring.
SCREW (4), black M4 X 10, w/flat & spring washers
20
PHOTO 6. 2 e
3
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
Make sure that all of the adjusters are in contact with the floor. If they are not, the cabinet can move and cause an accident.
This machine has 8 casters (4 for the Front Cabinet, 4 for the Rear Cabinet) and 8 adjusters (4 for the Front Cabinet, 4 for the Rear Cabinet). (FIG. 6. 3 a) When the installation position is determined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be raised approximately 5mm. from the floor and make sure that the machine position is level.
CASTER (8 in total)
1 Move the machine to the installation
position. To ensure the safe operation of the product, provide sufficient space by adequately keeping the product away from wall surfaces and other cabinets.
2 Cause all of the adjusters to make
contact with the floor. By using a wrench, make adjustments in the height of the adjusters to ensure that the machine's position is level.
3 After making adjustments, fasten the
adjuster nut upward and secure the height of the adjuster. (FIG. 6. 3 b)
ADJUSTER (10 in total)
FIG. 6. 3 a BOTTOM VIEW
ADJUSTER CASTER FASTEN UPWARD. Approx.5mm ADJUSTER
FIG. 6. 3 b ADJUSTER
10cm
FIG. 6. 3 c Refer to this Fig. (Scale:1/100) for the layout of the place of installation.
FIG. 6. 3 d Provide sufficient space so as to allow for ventilation by the ventilation fan. Provide space approximately 14cm. between the Front Cabinet and the Rear Cabinet.
Approx. 14cm
21
4
INTALLING THE SIDE POP
FIG. 6. 4
22
5
POWER SUPPLY, AND EARTH CONNECTION
Be sure to independently use the power supply socket outlet equipped with an Earth Leakage Breaker. Using a power supply without an Earth Leakage Breaker can cause a fire when electric leakage occurs. Ensure that the "accurately grounded indoor earth terminal" and the earth wire cable are available (except in the case where a power cord plug with earth is used). This product is equipped with the earth terminal. Connect the earth terminal and the indoor earth terminal with the prepared cable. If the grounding work is not performed appropriately, customers can be subjected to an electric shock, and the product's functioning may not be stable. Ensure that the power cord and earth wire are not exposed on the surface (passage, etc.). If exposed, they can be caught and are susceptible to damage. If damaged, the cord and wire can cause electric shock and short circuit accidents. Ensure that the wiring position is not in the customer's passage way or the wiring has protective covering. After wiring power cord on the floor, be sure to protect the power cord. Exposed power cord is susceptible to damage and causes an electric shock accident.
The AC Unit is mounted on the side of the machine. The AC Unit has Main SW, Circuit Protector and the Inlet which connects the Power Cord.
1 Ensure that the Main SW is OFF.
MAIN SW
CIRCUIT PROTECTOR
Main SW off INLET EARTH TERMINAL Connect with the indoor earth terminal. AC Cable (Power Cord)
FIG. 6. 5 a AC unit
23
2 Connect one end of the earth wire to the AC
Unit earth terminal, and the other end to the indoor earth terminal. The AC Unit earth terminal has a Bolt and Nut combination. Take off the Nut, pass the end of earth wire through the Bolt, and fasten the Nut. Note that the Earth Wire is incorporated in the Power Cord for the Areas of AC 120V (USA) and AC 220 ~ 240V, and therefore, this procedure is not necessary.
Connect the Earth Wire to the Earth Terminal.
FIG. 6. 5 b Earth Wire Connection
3 Firmly insert the power plug into
the socket outlet. Insert the opposite side of Power Cord plug to the AC Unit's connector ("INLET").
4 Perform wiring for the Power Cord
and Earth Wire. Install protective covering for the Power Cord and Earth Wire.
Wiring Cover
FIG. 6. 5 c Connecting Power Cord and Earth Wire
In case the Power Plug is apt to come out of place, secure the Power Cord to the periphery of the AC Unit with the Cord Clamp (an accessory).
HOW TO USE THE CORD CLAMP
24
6
TURNING POWER ON Turn on the AC unit main switch to power on the machine. Once it is powered on, the Billboard fluorescent lamp and Slim Tube light up. After several seconds, the screen changes to the Advertise Screen, which is in the wait-for-guest mode. At the same time, the loudspeakers to the left and right of the Switch Panel and the super woofer located at the bottom of the cache box door output voices. If No Voice Output has been set, no voices are output during the Advertise Mode. The four Cold-Cathode Tubes to the left and right of the Rear Cabinet light up or go out, depending on the status on the Advertise Screen. Even after being powered off, this product retains data about the number of credits and ranking. It does not retain the Factional Number of Coins (i.e., the number of coins put into the slot does not reach one credit) or Bonus Adder Count data. Thus, if you power on the machine after powering it off when the available number of credits for playing a game has remained, powering on machine causes the Start button to blink. The Skateboard is unlocked when a game starts. Thus, it cannot be moved to the left or right unless a coin is put into the slot and the Start button is pressed.
Billboard's fluorescent lamp and Slim lamp Always lit
On-screen images are outputted. Start button.
Sound is emitted.
Skateboard Lock Cold-Cathode Tube On/Off
FIG. 6. 6
25
7
ASSEMBLING CHECK In the TEST MODE, ensure that the assembly has been made correctly and IC BD. is satisfactory (refer to Section 9). In the test mode, perform the following test:
(1) MEMORY TEST
RAM TEST IC15 IC16 IC17S IC18S IC22 IC23 IC24S IC25S IC28 IC29S IC41 IC42 IC44 IC45S IC46 IC47S IC91S IC92S IC98 GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD
Selecting the RAM TEST on the System Test Mode menu screen causes the on-board memory to be tested automatically. The game board is satisfactory if the display beside each IC No. shows GOOD.
OPTIONAL SOUND BOARD: IC2 GOOD PRESS TEST BUTTON TO EXIT
(2) SOUND TEST On the Menu screen in the System Test Mode, selecting SOUND TEST causes the screen (on which sound related BD and wiring connections are tested) to be displayed. Be sure to check if the sound is satisfactorily emitted from each speaker and the sound volume is appropriate.
SOUND TEST MAIN SPEAKER LEFT MAIN SPEAKER RIGHT > EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
26
(3) C.R.T. TEST In the System Test Mode menu, selecting C.R.T. TEST allows the screen (on which the projector is tested) to be displayed. Although the projector adjustments have been made at the time of shipment from the factory, make judgment as to whether an adjustment is needed by watching the test mode screen. If it is necessary, adjust the projector by referring to Section 11.
C.R.T. TEST PAGE#1 0 RED GREEN BLUE WHITE 31
PRESS SERVICE BUTTON TO ANOTHER PAGE PRESS TEST BUTTON TO EXIT
(4) INPUT TEST
INPUT NODE BUTTON START LEFT RIGHT UP DOWN SERVICE TEST VOLUME YAW 80
LEFT
TEST 1/1 OFF OFF OFF OFF OFF OFF OFF
RIGHT
ROLL 80
LEFT RIGHT
PRESS TEST AND SERVICE BUTTON TO EXIT
(5) OUTPUT TEST
OUTPUT TEST LEFT UPEER LAMP LEFT LOWER LAMP RIGHT UPEER LAMP RIGHT LOWER LAMP START LAMP LOCK MECHA > EXIT OFF OFF OFF OFF OFF OFF
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
Perform the above inspections also at the time of monthly inspections.
27
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C.R.T. TEST PAGE#2
PRESS SERVICE BUTTON TO ANOTHER PAGE PRESS TEST BUTTON TO EXIT
Selecting the INPUT TEST on the Game Test Mode menu screen causes the screen (on which each switch is tested) to be displayed. Press each switch. If the display beside each switch indicates "ON," the switch and wiring connections are satisfactory.
The OUTPUT Test menu screen in the Game Test Mode allows Lamps and wiring connections to be checked. Check if each lamp lights up satisfactorily.
7. PRECAUTIONS TO BE HEEDED WHEN MOVING THE MACHINE
When moving the machine, be sure to unplug the power plug. Moving the machine with the plug as is inserted can damage the power cord and cause fire and electric shock hazards. When moving the machine on the floor, retract the Adjusters and ensure that Casters make contact with the floor. During transportation, pay careful attention so that Casters do not tread power cords and earth wires. Damaging the power cords can cause electric shock and short circuit hazards. When lifting the cabinet, be sure to hold the grip portions or bottom part. Lifting the cabinet by holding other portions can damage parts and installation portions due to the empty weight of the cabinet, and cause personal injury. When transporting the product in places with step-like differences in grade, disassemble into each unit before transporting. Lifting up the product in an attempt to cross the step-like differences in an as is assembled condition may damage the unit's joining portions and cause a personal injury resulting from damage. When moving the PTV, do not push it from the rear side. Push it from sideways. Pushing the PTV from the rear side can have the PTV fall down, causing personal injury etc. In case the floor has slanted surfaces or step-like differences, be sure to move the machine by 2 or more persons. Do not insert the fork to places other than designated when using a Forklift to transport the machine. Failure to observe this could cause falling down and injury resulting from falling down.
Do not push the plastic made parts. Failure to observe this may damage parts and cause injury due to fragments resulting from damage.
STOP
IMPORTANT
When transporting the product in places with steps, disassemble into each unit before transporting. Inclining the product in an as is assembled condition or placing the cabinet in places with steps can damage the unit's joining portions. To protect surface, do not directly apply a rope to the surfaces of product. Use protective materials to the places the rope is applied to.
Do not push PTV from the back. Pushing the PTV from the back can cause the PTV to fall down. Push it from the side.
28
On level surfaces, move the machine by causing the Casters to make contact with the surfaces.
FIG. 7 a
When transporting the product in places with steps or step-like differences in grade, disassemble into each unit before transporting.
GRIP
FIG. 7 b
29
The pop is apt to break, and pay attention to it. Do not hold or press these hatched parts to move the product.
Hold the grip to move.
Plastic made parts
Do not to damage the ASSY TUBE.
Hold the metal parts to move.
FIG. 7 c
30
8. CONTENTS OF GAME
The following explanations apply to the case the product is functioning satisfactorily. Should there be any moves different from the following contents, some sort of faults may have occurred. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation. While the machine is being energized, the Billboard's fluorescent lamp and Slim Tube continuously stay lit up. The left and right Rear Cabinets light up or go out, depending on the status on the Advertise Screen. The screen displays demonstration video images and ranking data. The loudspeakers to the left and right of the Switch Panel and the super woofer located at the bottom of the cache box door output voices. With the settings in the Test Mode, you can select whether to output voices in the Advertise Mode.
Billboard's fluorescent lamp and Slim lamp Always lit
On-screen images are outputted. Start button.
Sound is emitted.
Coin Inlet
Skateboard Lock Cold-Cathode Tube On/Off
FIG. 8 b
31
The on-screen ADVERTISE before the commencement of game is comprised of the following: SEGA ROGO ADVERTISE TITLE DESCRIPTION OF OPERATION RANKING
FIG. 8 b TITLE ADVERTISE DESCRIPTION OF OPERATION
The Skateboard is unlocked before the game starts. Thus, it cannot be moved to the left or right unless a coin is put into the slot and the Start button is pressed. How to Play
1 Get on the Skateboard (i.e., Controller Board). 2 The Coin Tower is located in the center of the enclosure. Once coins for one play session are
put in the slot, the Start button lamp blinks. Pressing the Start button displays the Select Player Screen. Once it appears, credit display stops.
3 On the Select Player Screen, select the
desired character for play. Using the Select button, select the desired one from the five characters. Then, determine it using the Start button. Select the character using the left and right Select buttons. Determine it using the Start button, located in the center. The numbers at the top right corner of the screen indicate the time limit for selection. The characters have both advantageous and disadvantageous characteristics about their running performance.
SELECT BUTTON
START BUTTON
FIG. 8 c
4 Once you determine the player, you are brought to the Select Stage Screen. Using the Select
button, select the desired one from the three stages. Then, determine it using the Start button. There are two stage modes: Tutorial and Score Attack. One stage is available for the Tutorial Mode, and two stages are available for Score Attack Modes. Tutorial Mode (left) Lets the player learn three ways of triggering elementary tricks. Score Attack Mode (center, right) Allows the player to trigger tricks and compete for the number of coins acquired.
32
5 While the Select Player or Stage Screen is on-screen, the remaining time for selection is
displayed at the top right corner of the screen. If the player does not press the Start button within the time, the system will automatically regard the currently selected character and stage as the finally determined ones.
FIG. 8 d Player Select screen, Stage Select screen
6 Once the stage is determined, the game starts. After message "Release the lock of the controller
board" appears, the Skateboard (i.e., Controller Board) is unlocked. Then, the player can perform Spin operations. At the bottom, turn in the desired direction in the manner of skateboarding. Further, the player can enjoy a sharper turn by spinning the board.
Spin (swing) Input
Backward and forward inputting FIG. 8 e
Curving (inclining) Input
33
At the bottom, turn in the desired direction in the manner of skateboarding. Further, the player can enjoy a sharper turn by spinning the board.
Lip
Ramp
Bottom
FIG. 8 f
7 The aim of this game is to get a high score by achieving a trick in the air.
The player can achieve a trick by inputting data to the Controller Board on the lip.
A trick appears -- Acceleration
Totters -- Lose Speed
Succeed in kicking
Fail in kicking
FIG. 8 g
In addition, the player can achieve tricks separately by inputting different types of data during kicking.
34
"Achieving a COMBO Trick" The player can cause a COMBO trick by kicking on the back of the Controller Board at the front of the lip. Once the player can succeed in the kicking, he or she can link the tricks by reinputting the data in the air. The knack of acquiring proficiency is to input data moderately to the Controller Board, taking account into the his or her speed (i.e., duration of jump). If the player inputs the first item of data after the jumping step is exceeded, the character loses its speed. The advice is displayed at this time.
FIG. 8 h
"How to Achieve a Spinning Trick" The player can generate a spinning trick by spinning the Controller Board at the front of the lip. Once the player succeeds in the kicking, keeping the position achieved at the time of kicking in the air causes the character to start spinning. A longer time of spinning results in a higher score; however, if the player continues to keep the position at landing time, the character will fall down. If the player inputs the first item of data after the jumping step is exceeded, the character loses its speed. The advice is displayed at this time.
FIG. 8 i
"Achieving a Grind Trick" The player can generate a grind trick by diagonally entering the bottom and kicking on the front of the Controller Board at the front of the lip. Once the player succeeds in the kicking, keeping the position achieved at the time of kicking in the air causes the character to start skating on the lip. A longer time of skating results in a higher score; however, the character falls down unless the player restores the board before it totters. If the player inputs the first item of data after the jumping step is exceeded, the character loses its speed. The advice is displayed at this time.
FIG. 8 j
35
8 The fields on the screen are as follows while the game is in progress:
E
GRADE
F G
@ A
C
130/160COINS
29.14
TIME
Bonus GRIND 15m
SPIN TRICK
GOOD
H
B C D
1096
11COINS
C
¤COOL COMBO BONUS
+
+
I
TAIL GRAB
FIG. 8 k
1: Number of Coins Acquired Displays the current number of coins acquired, and the number of coins that must be acquired until the next grade. 2: Bonus Title The bonus coins can be acquired by clearing the contents of the title while a play is in progress. The contents vary each time the character grades up. 3: Trick Displays the category and the contents of the currently achieved trick. 4: Evaluation per Jump Displays the grade that corresponds to the total number of coins acquired per jump by grade. This grade has no relation to that on the top left corner of the screen. 5: Trick Name Displays the name of the sill achieved. 6: Grade Displays the current grade, which will rise when coins will be acquired. 7: Coins Acquired Displays the current number of coins acquired, and the number of coins that must be acquired until the next grade. 8: Remaining Time Remaining time within the stage. When it reaches 0, the stage ends. 9: Evaluation of Kicking Appears when the timing of kicking is good. 10: Cool COMBO Bonus When COMBO tricks are in progress, this may appear if combined tricks are cool.
36
9 When the time expires, the game is over. 10 After the game ends, lock the Skateboard (i.e., Controller Board). 11 If the player establishes a high score, the final evaluation will be followed by a screen letting
him or her enter the three initials. In response to the prompt, the player should select the characters while scrolling them with the Select button. Then, determine the characters one by one using the Start button. Once all the three are determined, the player should locate the cursor at END and press the Start button for determination.
12 In the Score Attack Mode, the password appears along with the Game Over display.
Record this password. The player can be registered for the World Ranking by sending it to the home page of this game. Using the Start button, the player can skip this screen, which remains on-screen for several tens of seconds. Home page address: http://www.hitmaker.co.jp/AIRTRIX By making the settings in the Test Mode, you can select whether to display the password.
37
9. EXPLANATION OF TEST AND DATA DISPLAY
By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations given in this section. The following shows tests and modes that should be utilized as applicable. SEGA HIKARU GAME BOARD is used for the product. The system of this game board allows another game to be played by replacing the ROM Board Case mounted on the SEGA HIKARU CASE. As such, the Test Mode of this system consists of the System Test Mode for the system to execute SELF-TEST, COIN ASSIGNMENTS, etc. used in common for the machines employing the SEGA HIKARU BOARD, and the Game Test Mode for the specific product to execute Input/Output test for the operation equipment, difficulty setting, etc.
STOP
IMPORTANT
The contents of settings changed in the TEST mode are stored when the test mode is finished from EXIT in the menu mode. If the power is turned off before the TEST mode is finished, the contents of setting change become ineffective. Executing "BACKUP DATA CLEAR" in the SYSTEM TEST MODE does not clear the BOOKKEEPING data in the GAME TEST mode. Entering the TEST mode clears fractional number of coins less than one credit and BONUS ADDER data.
TABLE 9 EXPLANATION OF TEST MODE
ITEMS
INSTALLATION OF MACHINE
DESCRIPTION
When the machine is installed, perform the following: 1. Check to see that each setting is as per standard setting made at the time of shipment. 2. In the INPUT TEST mode, check such input devices as each SW, V.R., etc. 3. In the OUTPUT TEST mode, check such output devices as lamps, motors, etc. 4. In the SELF-TEST mode, check ICs on the IC Board. Choose RAM TEST and ROMBD TEST in the MENU mode to allow the MEMORY test to be performed. In this test, PROGRAM RAMs, ROMs, and ICs on the IC Board are checked. Periodically perform the following: 1. MEMORY TEST 2. Ascertain each setting. 3. In the INPUT TEST mode, test the CONTROL device 4. In the OUTPUT TEST mode, check such output devices as lamps, motors, etc. 1. In the INPUT TEST mode, check such input devices as each SW, V.R., etc. 2. Adjust or replace each SW and VR. 3. If the problem can not be solved yet, check the CONTROL's moves. In the MONITOR ADJUSTMENT mode, check to see if the PROJECTOR adjustment is appropriately made. 1. MEMORY TEST 2. In the SOUND TEST mode, check the sound related ROMs. Check such data as game play time and histogram to adjust the difficulty level, etc.
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