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User manual SEGA ASTRO BOY- OMEGA FACTOR
Diplodocs help download the user guide SEGA ASTRO BOY- OMEGA FACTOR.
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User guide SEGA ASTRO BOY- OMEGA FACTOR
Detailed instructions for use are in the User's Guide. Astro Boy(US)(GBA)_manual.qxd
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The official seal is your assurance that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products.
Nintendo does not license the sale or use of products without the Official Nintendo Seal.
THIS GAME PAK WILL WORK ONLY WITH THE GAME BOY® ADVANCE VIDEO GAME SYSTEM.
Thank you for purchasing ASTRO BOYTM: OMEGA FACTOR. Please note that this software is designed only for use with the Nintendo® Game Boy® Advance system. Be sure to read this instruction booklet thoroughly before you start playing.
LICENSED BY
CONTENTS PROLOGUE . . . . . . . . . . . . . . . . .4 CHARACTERS . . . . . . . . . . . . . . .7 CONTROLS . . . . . . . . . . . . . . . .10 GAME START . . . . . . . . . . . . . . .14 HOW TO PLAY . . . . . . . . . . . . . .18 OPTIONS . . . . . . . . . . . . . . . . . .24 STAGES . . . . . . . . . . . . . . . . . . .25 CREDITS . . . . . . . . . . . . . . . . . .26 LEGAL INFORMATION . . . . . . . . 27 NOTES . . . . . . . . . . . . . . . . . . 28 3
NINTENDO, GAME BOY, GAME BOY ADVANCE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2001 NINTENDO. ALL RIGHTS RESERVED.
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PROLOGUE
PROLOGUE
Throughout the world, large numbers of robots were created to assist humans, however, the human race soon became afraid of the robots' capabilities. In the future.... After losing his only son in a car accident, a genius scientist named Dr. Tenma created a robot in memory of his son. This robot was a scientific wonder unlike any other robot that existed. He had six super abilities including 100,000 horsepower strength, rocket-powered feet, and the Omega Factor, which allowed him to experience human emotions.
The people are now trying to destroy the robots, causing the robotic race to rebel.
Underneath it all, someone is plotting a scheme to create even more tension and ultimately bring war. 4 5
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PROLOGUE
Astro, who embodies both human and robotic traits, stands as a bridge between the two races and will always fight to reunite these two factions. Astro must use not only his super powers, but his human Omega Factor to bring peace to robots and humans.
CHARACTERS
ASTRO
The most technologically complex robot in the world, Astro has an artificial brain that allows him to reason and feel emotions just like a human. He is pure-hearted and has a strong sense of justice. Don't let his boy-like tendencies fool you. He will confront any enemy-big or small. X-Ray Vision
Electronic Brain
Supersonic Hearing
Finger Laser
Arm Cannon
100,000 Horsepower Strength
Rocket Powered Feet
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CHARACTERS Dr. Tenma
A brilliant robot scientist. When he was head of the Ministry of Science, Dr. Tenma created a robot to replace his dead son, Tobio. He secretly desires to have his robotic empire rule the world.
CHARACTERS Atlas
Zoran
Astro's sister was created by Dr. O'Shay. She is somewhat spoiled and tends to get both herself and Astro into trouble. Despite this, she and Astro have a very strong bond.
Astro's archrival, Atlas is both powerful and dangerous. He possesses the same intelligence as Astro, but has greater fighting strength. With a part of his memory missing, Atlas may hold a secret that even he is unaware of.
Dr. O'Shay
Dr. O'Shay became the head of the Ministry of Science after Dr. Tenma's departure. He is both foster father and mentor to Astro. He believes in equal rights for both humans and robots.
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CONTROLS
Basic control scheme. (See P for more information on Astro's abilities.) .11
CONTROLS Astro's Abilities
The control scheme for Astro will vary depending on the type of stage you are playing. Please refer to the following notations as a reference for each ability: G Controls on the ground Move GA S Use the Control Pad 4 6 to move. A Controls in mid-air
S Controls for Shooting Stages
L Button Control Pad B Button START SELECT A Button
R Button
Use the Control Pad 82 to move up and down, and 4 6 to move sideways. Dash Astro remains invulnerable during the Dash.
Controls in Menu Mode/Dialog START
Start Game/Skip Events in dialog Not Used Select Modes/Items
A Button B Button L Button R Button
Enter/Send Messages in dialog Cancel/Send Messages in dialog Not Used Not Used
GA Jet A S
Press the Control Pad 4 or 6 twice.
SELECT Control Pad
Press the Control Pad and the A Button during the Jump. To move direction, press the Control Pad.
Press the Control Pad and the A Button. To move direction, press the Control Pad.
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CONTROLS
Jump G Press the A Button. EX Dash Punch GA Press the B Button. If you press the Punch Button three times in a row, you will perform the Kick and Throw move on the fourth hit. GA S GA S EX ATTACK:
CONTROLS
Inflict EX attack using the EX points saved in the EX Gauge.The EX points decrease as the EX attack is performed.
Press the A and B Buttons simultaneously (use the Control Pad to alter direction). Shot Weapon
Kick and Throw GA Press the B Button while pressing the Control Pad 2.
Press the L Button.
Note that it is effective to kick and throw opponents, especially when you are surrounded by them. You can damage opponents by throwing another opponent at them. Finger Laser GA S Press the B Button. Press the B Button while pressing the Control Pad 8.
Arm Cannon GA S Press the R Button.
- Use your Jets! - To jet while flying, use the Control Pad in the air. When assigning power-ups, keep in mind that the more power allocated to your Jets, the more times you can use it at once. You can also use it to jump higher and reach higher places.
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GAME START
Start The Game
Press START at the Title Screen to display the Mode Select Screen. Press the A Button to select a mode after highlighting it using the Control Pad 82.
GAME START Data Select Screen
START Play as Astro in the main storyline of the game.
By choosing Game Start on the Mode Select Screen, the Data Select Screen is shown. Select 1 saved data (of which a player can save up to 3) and press the A Button. To copy or delete saved data, make a selection from the menu shown on the bottom of the screen and press the A Button to confirm. The game will not save or delete data until after you exit the Data Select Screen.
OPTION Check out a variety of options used in this game. See P for more details. .24
COPY: Copy the saved data. First, choose the saved data you want to make a copy of, then select the slot you wish to copy the saved data to. Press the A Button to copy. Note that only one saved data can be copied into any given slot.
In this game, the game data is saved automatically. The data is also saved when clearing a stage or when a higher score is recorded. When ending the game, return to the Title Screen and turn off the power to avoid corruption to the game data.
DELETE: Delete the saved data. Once the saved data is selected to delete, a confirmation screen will appear. Press the A Button to delete the selected data. Beware that once the data has been deleted, it cannot be restored.
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GAME START
Play the game from the beginning By choosing an empty slot, the Name Entry and Difficulty Setting Screen will appear. Once you have entered your selection, the game will begin. NAME ENTRY: Move a cursor using the Control Pad 46 and use the Control Pad 82 to enter alphanumeric characters and symbols. Press the A Button to end the Name Entry. Resume the Game
GAME START
When selecting a previously saved game, you will begin play from the point where you last saved.
- Tezuka Characters Part 1 Wato Chiyoko
DIFFICULTY SETTINGS: Use the Control Pad 82 to select EASY/HARD and press the A Button to enter a selection. Note that you cannot change the difficulty level once it is selected at the beginning of the game.
Since her caring nature has been highly praised by Dr. O'Shay, she has been given a special position as tutor to Astro. She always carries Band-Aids with her and she has an interest in ancient civilizations. Wally Kisagari
His real name is Shunsaku Ban. He is a well-known and talented detective in Japan. He pursues Kinsankaku and its gangsters, who are on international Most Wanted lists. He also seeks to uncover the mystery of the Marine Express.
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HOW TO PLAY
How To View The Screen
1 2 3 4
1 Life Bar: If the bar drops to zero, Astro will be knocked unconscious. 2 EX Gauge: By hitting opponents successfully, the EX Gauge fills. Every time it is filled, Astro's EX Points increase. 3 EX Points: The EX Points decrease as you use the EX attacks. 4 Score: Your Score will go up as you defeat opponents. 5 Time: Displays time elapsed from beginning of the stage. 6 Opponent's Life Bar: Defeat opponents by continually inflicting damage until this bar is empty.
HOW TO PLAY Game Flow
Throughout the game, you will encounter characters from the works of Osamu Tezuka, the creator of the Astro Boy comic and cartoon. The more characters you collect, the more Astro will evolve. Explore as much of the game as possible to find all the characters.
Even after completing all of the stages, you can continue to replay the game to encounter new characters and unlock new stages. See "Secrets of Omega Factor" on P for more details. .20 - Tezuka Characters Part 2 Amazing Three
6 5 By pressing START during gameplay, the game is paused and the Pause Screen appears. Highlight a selection and select it by pressing START or the A Button.
CONTINUE: Returns to the game. Restarts from the point where the game was RETRY: previously saved. Returns to the Title Screen. EXIT:
The Amazing Three traveled to Earth as a group of three and disguised themselves as animals. Bokko, Pukko, Nokko are seen only as a rabbit, a duck, and a horse. Traveling on a huge tire-shaped vehicle called Big Rolly, they go from place to place bringing peace to everywhere they go.
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HOW TO PLAY Omega Factor
What is Omega Factor? In Astro's electronic brain, there is the equivalent of a human heart called Omega Factor. The Omega Factor develops itself as Astro meets new people. How to View Omega Factor
HOW TO PLAY
Meet the "Tezuka characters"
After meeting the Tezuka characters hidden in various stages in the game, the screen switches to the Omega Factor Screen shown on the right. Each Tezuka character discovered is shown in a hexagonal box on the screen. Note, that Astro's level of understanding and information on the character, will determine whether or not a character is displayed in the box. To fill the boxes, gather as much information as you can on the characters. Also strengthening Astro's sensor may also help you find information. To view the Omega Factor Screen anytime during the game, press SELECT.
The Tezuka characters are categorized into 4 types; TENDERNESS / BRAVENESS / JUSTICE / EVIL. When Astro figures out the qualities of the character, the character is shown in a box somewhere on the Omega Facter Screen. For instance, if the character is displayed in a box on the left above Astro, it indicates that the character has been perceived as being "tender with a strong sense of justice. (see 1.) On the contrary, if the character is put in a box on " the right beneath Astro, it describes the character as being "evil and brave. (see 2.) " TENDERNESS 1
JUSTICE 2
EVIL
BRAVENESS
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HOW TO PLAY
Astro's Power Up Astro has six special skills. With each Tezuka character you encounter, you can power-up one of your abilities. Once the Screen on the right is displayed, select a skill you wish to strengthen. Press the A Button to enter a selection. For details on the 6 skills, see below. Life: Astro's number of lives goes up. Punch: Melee Attack Power increases. Laser: Increase Arm Cannon and Finger Laser strength. Increase Shot Weapon power. The number of times you can use the Jet increases. - Tezuka characters Part 3 Big X Shot: Jet:
HOW TO PLAY Continue & Game Over
If Astro loses all of his life bar and is knocked down, you are given the option to continue the game or quit.
CONTINUE: Retry the game from the point where you were knocked down. You can retry as many times as you like. EXIT:
Press the A Button to return to the Title Screen.
Sensor: Astro's sensitivity sharpens and he becomes capable of sensing subtle changes. You might be able to find someone you have not seen yet. Press the L/R Button on the Omega Factor Screen to view the Power Up Screen.
Big X is an invulnerable super hero. He is strong enough to deflect bullets or catch a plane by hand. Following the V3, a horrifying combat robot, he infiltrated the Cruciform Island.
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OPTIONS
Information on the Tezuka characters and score data can be viewed here. Select an item you wish to view using the Control Pad 82 and press the A Button. To quit Options, press the B Button.
STAGES
Metro City
This futuristic city is where Astro was introduced to the world. Humans and robots used to coexist here in peace, however, the robots got out of control and started attacking humans. Even worse, Ms. Wato, Astro's tutor was kidnapped by these robots. Is there a mastermind behind these occurrences? Astro must hurry to Ms. Wato's rescue and uncover the plot.
Here is an introduction to some of the stages that appear in the game.
Tezuka characters
View details on the Tezuka characters that Astro meets during the game. Use the Control Pad 46 to choose a character, and press the A Button to display the details. To return to the previous screen, press the B Button.
High Score
Check the high score and a record of play time. Choose the score you wish to see using the Control Pad 82 and press the A Button. Press the B Button to return to the Options Screen.
Cruciform Island
One after another, planes are being knocked out of the sky by some mysterious object. Only Astro can withstand the heat coming from this unknown entity, so he is sent to save the day. After destroying the mysterious object, Astro stumbles upon Cruciform Island, a hideout of Kinsankaku. Can Astro uncover the mystery of this island?
Delete All Data
By selecting this item, all game data previously saved will be deleted. (see. P for .15 details on saved data). Beware that once the data is deleted, it cannot be restored. By clearing certain conditions, more options may become available.
And Astro's journey continues.... 24 25
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CREDITS
The following credits list the staff responsible for the localization, and marketing for the North American release of Astro Boy: Omega Factor. See in-game credits for the complete list of the original development staff.
Executive Producer : Hisao Oguchi Project Lead : Shawn Dobbins Producer : Mie Kumagai Build Engineer : Rick Ribble Director/Game&Visual Concept/Story : Tez Okano VP of Marketing : Scott A. Steinberg Main Programmer/Game Design : Yaiman Product Marketing Manager : Heather Guzenda Programmer : Yuuki Mibu, Katsuhiro Sanjou, Senior Media Specialist : Teri Higgins Hiroto Matsuura Public Relations Manager : Bret Blount Main Designer/Game Supervisor : Naokiman Associate Public Relations : Ethan Einhorn Designer : Dad Ogino, Tomoharu Saito, Satoshi Package Design : Price Design Nakai, Satoshi Yokokawa Special Thanks to : Lori Von Rueden, Jeanette Music-NON, Tsuyoshi Kaneko Manahan, Takuma Hatori, Chris Sound Effect : Satoshi Murata Olson, Shinobu Toyoda, Noah Special Thanks to : Masato Maegawa, Haruko Musler, Yukiko Kato Hosaka, Naoyo Kann & Patrash SONY PICTURES CONSUMER PRODUCTS Based on the Story by Tezuka Osamu Vice President of Product Development : Laetitia May Executive Director of Sales : Mark Caplan In Cooperation With TREASURE Co., Ltd Manager of Product Development : Eric Thomsen ©Hitmaker/SEGA, 2003 Astro Boy TV Show Producer : Grace Benn ©Tezuka Productions ©Tezuka Productions·SPEJ Sega Logistics Service Co., Ltd -Creative Design Team SEGA OF AMERICA Supervisor : Yoshihiro Sakuta Director of Product Development : Osamu Shibamiya Co-Supervisor : Hisakazu Nakagawa Designer : Satoru Ishigami Localization Producer : Klayton Vorlick Translator/DTP : Asako Miyajima
Legal Information
- Important Legal Information -
Copying of any video game for any Nintendo system is illegal and is strictly prohibited by domestic and international intellectual property laws. "Back-up" or "archival" copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.
This video game is not designed for use with any unauthorized copying device or any unlicensed accessory. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact the game publisher's "Technical Support" or "Customer Service" department.
The contents of this notice do not interfere with your statutory rights. This booklet and other printed materials accompanying this game are protected by domestic and international intellectual property laws. Rev-D (L)
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NOTES
Limited Warranty
LIMITED WARRANTY
*THIS LIMITED WARRANTY IS VALID FOR U.S. AND CANADIAN GAME BOY ADVANCED PAKS MANUFACTURED FOR SALE IN AND PURCHASED AND OPERATED IN THE UNITED STATES AND CANADA, ONLY!
Sega of America, Inc. warrants to the original consumer purchaser that the Game Boy Advance Game Pak shall be free from defects in material and workmanship for a period of 90-days from the original date of purchase. If a defect covered by this limited warranty occurs during this 90-day warranty period, the defective Game Pak will be replaced free of charge. This limited warranty does not apply if the defects have been caused by negligence, accident, unreasonable use, modification, tampering, or any other causes not related to defective materials or manufacturing workmanship. This limited warranty does not apply to used software or to software acquired through private transactions between individuals or purchased from online auction sites. Please retain the original or a photocopy of your dated sales receipt to establish the date of purchase for in-warranty replacement. For replacement, return the product, with its original packaging and receipt, to the retailer from which the software was originally purchased. In the event that you cannot obtain a replacement from the retailer, please contact Sega to obtain support.
Obtaining technical support/service
To receive additional support, including troubleshooting assistance, please contact Sega at: * web site . . . . . . . . . . . http://www.sega.com/USA * e-mail . . . . . . . . . . . . . support@sega.com
LIMITATIONS ON WARRANTY
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED TO 90-DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET FORTH HEREIN. IN NO EVENT SHALL SEGA OF AMERICA, DREAMCAST INC., BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES. THE PROVISIONS OF THIS LIMITED WARRANTY ARE VALID IN THE UNITED STATES AND CANADA ONLY. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS, OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. YOU MAY HAVE OTHER RIGHTS THAT VARY FROM STATE TO STATE.
SEGA is registered in the U.S. Patent and Trademark Office. SEGA and the SEGA logo are either registered trademarks or trademarks of Sega Corporation or its affiliates. All Rights Reserved. © Hitmaker/SEGA, 2003. www.sega.com © 2004 Tezuka Productions/Sony Pictures Entertainment (Japan) Inc. ASTRO BOY character and all related indicia: TM or ® & © 2004 Tezuka Productions. All rights reserved. Distributed by Sony Pictures Television. This game is licensed for use with the Nintendo Game Boy Advance System only. Copying and/or transmission of this game is strictly prohibited. Unauthorized rental or public performance of this game is a violation of applicable laws. The ratings icon is a trademark of the Interactive Digital Software Association. Sega of America, Inc., 650 Townsend Street, Suite 650, San Francisco, CA 94103. All rights reserved. Programmed in Japan. Made and printed in Japan.
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outside cover
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