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User manual SEGA DREAMCAST

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User guide SEGA DREAMCAST

Detailed instructions for use are in the User's Guide.

Cont ents HEALTH AND EPILEPSY WARNING ......................... 2 WARNING .............................................................. 2, 3 CAUTION .................................................................. 4 Usage Precautions ..................................................... 4 Part Names/Connecting Peripheral Equipment .......... 5 Connecting To a Telephone Line ................................ 8 Connecting to a telephone line ................................. 8 Telephone wall jack ................................................... 9 Phone cable ................................................................ 9 Cable positioning ....................................................... 9 Before Using the Dreamcast .................................... 10 Setting the date and time ....................................... 10 Rechargeable battery .............................................. 10 Using the main menu ............................................. 11 Screensaver function .............................................. 11 Playing a Game ........................................................ 12 How to start a game ................................................ 12 Ending a game ........................................................ 13 Resetting .................................................................. 13 Managing Game Files .............................................. 14 Selecting a memory card ....................................... 14 Selecting a file ......................................................... 15 Initializing a memory card ...................................... 16 Copying files ............................................................ 18 Deleting files ............................................................ 20 Listening To Music .................................................. 22 Listening to music CDs ........................................... 22 Changing Various Settings ...................................... 24 Error Messages ........................................................ 25 Troubleshooting ....................................................... 26 Ratings and Specifications ...................................... 28 Limited Warranty ..................................................... 30 Obtaining Technical Help/Service ........................... 30 Repairs After Expiration of Warranty ........................ 30 Limitations On Warranty .......................................... 30 User Information ...................................................... 31 HEAL TH AND EPILEPS Y W ARNIN G Read before using the Dreamcast. Some people are susceptible to epileptic seizures or loss of consciousness when exposed to certain flashing lights or light patterns that they encounter in everyday life, such as those in certain television images or video games. These seizures or loss of consciousness may occur even if the person has never had an epileptic seizure. If you or anyone in your family has ever had symptoms related to epilepsy when exposed to flashing lights, consult your doctor prior to using the Dreamcast. In all cases, parents should monitor the use of video games by their children. If any player experiences dizziness, blurred vision, eye or muscle twitches, loss of consciousness, disorientation, any involuntary movement or convulsion, IMMEDIATELY DISCONTINUE USE AND CONSULT YOUR DOCTOR. To reduce the possibility of such symptoms, follow these safety precautions at all times when using the Dreamcast: · Sit a minimum of 6.5 feet away from the television screen. This should be as far as the length of the Controller cable. · Do not play if you are tired or have not had much sleep. · Make sure that the room in which you are playing has all the lights on and is well lit. · Stop playing video games at least ten minutes per hour. This will rest your eyes, neck, arms and fingers so that you can continue comfortably playing the game in the future. WARNIN G Failure to comply with all warnings associated with this symbol could result in serious bodily injury or death from electric shock. Air holes (fan vent) Air holes 2 · Do not block the fan vent or air holes. Make sure the fan vent, which is located on the right side (as seen from the front), and the air holes, which are located on the back side, are at least 4 inches away from any walls. Do not set the Dreamcast in locations such as the following: ­ Locations where the Dreamcast is in close contact with walls or furniture ­ On top of a comforter or a cushion Do not cover the Dreamcast with a cloth. If the fan vent and air holes are blocked, the Dreamcast could overheat, resulting in fire or electric shock. Air holes Safety Precautions WARNIN G · Do not expose the Dreamcast to water, rain or moisture, as this can result in electric shock or fire. To reduce the risk of fire or electric shock, do not expose the Dreamcast to rain or moisture. · Use the Dreamcast on a flat surface. If it is set at an angle when used, the temperature inside the Dreamcast will rise, which could cause a fire or malfunction. · Never take the Dreamcast apart or try to modify it. Doing so is very dangerous and could result in electric shock. · Never look directly at the lens inside the disc door. Doing so could impair your vision if the laser beam hits your eyes during the disc-screening process. · Do not use a power outlet other than a home-use power outlet. Never plug the Dreamcast into a power source other than AC 100 V to 120 V. Using a different source voltage could result in fire or electric shock. · Do not insert any objects into the air holes. Doing so could result in electric shock or cause a malfunction. · Do not plug the power cable into an outlet until you have finished connecting the Dreamcast and peripheral devices together. Do not plug the power cable into an outlet until you have finished connecting the other cables to the Dreamcast. Turn off the power switches of any connected television or audio equipment. Leaving these switches on could result in electric shock. · Avoid using or placing the Dreamcast in areas which are very humid or dusty. Doing so could result in fire, electric shock or malfunction. · Do not use the Dreamcast on top of an object that radiates heat. Using the Dreamcast on top of an object that radiates heat, such as a VCR, audio equipment, or a television, could cause the Dreamcast to overheat, possibly resulting in a fire or malfunction. · Do not use or store the Dreamcast near open flame. Do not use or store the Dreamcast near open flame or place lit or flammable items, such as candles, incense, etc., on it. · Do not place any containers filled with water or other liquids near the Dreamcast. Doing so could result in fire or electric shock if the liquid spills and enters the Dreamcast or gets it wet. If a liquid spills near the Dreamcast, unplug the Dreamcast immediately. · Do not remove or insert the power plug with wet hands. Doing so could result in electric shock. · Do not touch any terminals, connectors or ports with your fingers or allow other metal parts to touch them. Doing so could result in electric shock or could cause the Dreamcast to malfunction. · Do not use the power cable in any of the following ways. Doing so could result in fire or electric shock. ­ Modifying or heating the power cable ­ Damaging the power cable ­ Bending or tugging on the power cable unnecessarily ­ Knotting or kinking the power cable ­ Setting heavy objects on the power cable · Hold the plug when removing the power cable from the outlet. Tugging on the power cable can damage it, possibly resulting in fire or electric shock. · When moving the Dreamcast, first unplug the power cable from the outlet. Do not tug the power cable or move the Dreamcast with the power cable plugged into the outlet. Doing so could damage the power cable, possibly resulting in fire or electric shock. · Only use authorized Dreamcast peripherals. Unauthorized peripherals have not been reviewed by Sega and could cause damage to your Dreamcast. Sega is not responsible for damage or injury caused by unauthorized peripherals. The following marks appear on the underside of the Dreamcast unit. This symbol (the lightning flash with arrow symbol, within an equilateral triangle) is intended to alert the user to the presence of uninsulated dangerous voltage within the product's enclosure that may be of sufficient magnitude to constitute a risk of electric shock to people. This symbol (the exclamation point within an equilateral triangle) is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the product. CAUTION RISK OF ELECTRIC SHOCK DO NOT OPEN Part Names/Connecting Peripheral Equipment Before Using the Dreamcast Playing a Game Managing Game Files WARNING: SHOCK HAZARD -- DO NOT OPEN. AVIS: RISQUE DE CHOC ÉLECTRIQUE -- NE PAS OUVRIR. To reduce the risk of electric shock, do not remove the cover. No parts inside the console can be serviced by the user. If your console needs service, contact Sega's Technical Support at www.sega.com or 1-800-USA-SEGA. Pour réduire les risques de choc électrique, ne pas retirer le couvercle. Aucune pièce à l'intérieur de la console ne peut être réparée par l'utilisateur. Si la console doit être réparée, contacter le revendeur Sega. Music Settings Additional Information IMPORTANT FOR LASER PRODUCTS · The Dreamcast is a Class 1 Laser Product The F.D.A. Department of Health and Human Services defines Class 1 Lasers as devices which emit radiation levels "below which biological hazards have not been established." · Caution - use of controls, adjustments or performance of procedures other than those specified herein may result in hazardous radiation exposure. 3 Caution Failure to comply with all warnings associated with this symbol may result in personal injury or property damage from electric shock or other accidents. · To prevent electric shock, match wide blade of plug to wide slot, fully insert. Pour ne pas risquer une électrocution, engagez la fiche en faisant correspondre sa broche la plus large avec la fente la plus large et enfoncez-la à fond. · Make sure the disc has completely stopped spinning before removing it. Touching the disc while it is spinning could result in injury or scratches on the disc. · Do not try to play anything other than circular discs. Discs which are not circular will not stop spinning even when the disc door is opened, possibly resulting in injury. · When you are not using the Dreamcast, be sure to remove the power cable from the power outlet. Leaving the power cable plugged in could result in fire or damage to the Dreamcast due to a lightning strike or power surge. The disc is still spinning. Usage Precautions Follow the precautions listed below when using the Dreamcast. Failure to follow these precautions could damage your television and the Dreamcast or cause them to malfunction. Cleaning · Follow the instructions listed below when cleaning the Dreamcast. ­ Clean the Dreamcast case using a soft cloth soaked in water or a diluted neutral detergent. Wring out the cloth thoroughly before wiping dirt from the case, then wipe the case dry with a soft cloth. ­ To clean the lens inside the disc door, please contact Sega's Technical Support at www.sega.com or 1-800-USA-SEGA. ­ To wipe dirt off of any of the terminals, connectors or ports, first remove the power cable and other cables, then wipe them with a dry, soft cloth. ­ Never use chemicals such as benzene or paint thinner to clean the Dreamcast. Discs Do not use discs other than Dreamcast compatible discs or music CDs. Also, do not use oddly shaped CDs (e.g., heart shaped or star shaped CDs). Disposal The Dreamcast and its peripheral equipment are made of metal and plastic, therefore do not burn them. Follow the instructions of your municipality if it is necessary to dispose of the Dreamcast or its peripheral equipment. FCC Warning This device complies with Part 15 of FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference (2) This device must accept any interference that may be received, including interference that may cause undesired operation. Note to Owners of Projection Televisions Still pictures or images may cause permanent picturetube damage or mark the phosphor of the cathode-ray tube (CRT). Avoid repeated or extended use of video games on large-screen projection televisions. Consult your television owner's manual before playing video games on your projection television. Usage Environment · Avoid using or storing the Dreamcast in areas such as those listed below. Doing so could damage the Dreamcast or cause it to malfunction. ­ Areas exposed to direct sunlight, areas close to heaters, on top of heating vents or other hot areas ­ Extremely cold areas ­ Areas directly exposed to smoke, such as areas close to cooking surfaces ­ Dusty areas ­ Humid areas and areas where water is used, such as bathrooms ­ Surfaces which are slanted or unstable ­ Areas subject to vibration or movement · Condensation may accumulate on the Dreamcast if it is subjected to sudden changes in temperature. In this case, allow the Dreamcast to adjust to the new temperature (usually one hour) before use. Handling the Dreamcast · Do not drop or apply a strong force to the Dreamcast or any other included or connected parts. · Do not apply unnecessary force to the disc door. · Do not touch the lens inside the disc door. · Do not spill liquids around or inside the disc door or drop flammable objects around or inside it. · Be sure to close the disc door so that dust does not gather on the lens. · When moving the Dreamcast, be sure to remove the disc first. · Be careful not to get any of the terminals, connectors or ports dirty. · Do not insert or remove controllers or peripheral equipment while a game is in progress. · Only use software and peripheral equipment which are compatible with the Dreamcast and authorized by Sega. Power cable · Only use the supplied power cable which is designed specifically for the Dreamcast. · Do not allow the plug to come into contact with metal or water. 4 Safety Precautions Par t Names/Connecting P eripheral Equipment Front side of the Dreamcast Disc door Part Names/Connecting Peripheral Equipment POWER button Turns the Dreamcast on and off. OPEN button Opens the disc door. Before Using the Dreamcast Power indicator Lights up when the power is turned on. Controller connector Plug the connector in with the flat side up. Playing a Game Control ports A to D Note Some software and settings will not work through some ports. Controller cable Memory Card (e.g., Visual Memory Unit; sold separately) A B A Controller You can save and manage game files by inserting a memory card (sold separately) into Expansion Socket 1 or 2. If four controllers are connected to the Dreamcast, as many as eight memory cards can be managed. Managing Game Files Analog Thumb Pad Directional Pad (D-Pad) * "Visual Memory Unit" is one type of memory card. When this card is used, "VMU" is sometimes displayed on the screen; this is an abbreviation for "Visual Memory Unit." SLEEP MODE SLEEP MODE B Music X Button Expansion Socket 1 Expansion Socket 2 Y B Button A Button Settings Start Button Trigger R Trigger L The controller cable can be fitted into this groove to hold it out of the way. Additional Information 5 Par t Names/Connecting P eripheral Equipment Warning Back side of the Dreamcast Power terminal To Prevent electric shock, connect all cables to the Dreamcast before plugging power cable into outlet. To wall outlet (AC 100 V to 120 V) Phone jack Modem Air holes Do not block. Television Connect yellow to the video terminal. Connect white to the audio (left) terminal. Connect red to the audio (right) terminal. (Connect white to the audio terminal if your television is monaural.) AV terminal Serial terminal (for possible future expandability) Power cable (supplied) Stereo AV cable (supplied) Notes · The supplied stereo AV cable cannot be connected to a television without an AV input terminal. · If you are using a monaural connection, change the audio setting in the Dreamcast to Mono (see page 24). AV input terminals Connecting to a TV or VCR without Audio/Video Input Terminals Connecting to a TV/Monitor and Antenna If an antenna cable is plugged into your TV (or if you have cable TV), use a Dreamcast RF unit (sold separately). Back side of the TV set (VHF 75 ohm) 1. Unplug the antenna cable from the TV, and plug it into the RF unit -ANT IN- terminal. 2. Plug the RF unit -TV OUT- cable into the TV. 3. Plug the RF unit -A/V IN- cable into the AV terminal on the back of the Dreamcast. Note VHF/UHF Cable TV or VHF antenna cable ANT. IN TV OUT RF unit -TV OUT- cable If your television is connected to a VCR, check to see if your VCR has audio/video input terminals to which you can connect the supplied stereo AV cable. 6 RF unit MODEL NO.HKT-8820 NTSC-M CH3-CH4 A / V IN SELECT 4 3 Back side of the Dreamcast RF cable To AV terminal Safety Precautions Part Names/Connecting Peripheral Equipment Connecting to a TV that is connected through a VCR If a VCR is already connected between the antenna and your TV, you may still connect the Dreamcast by using a Dreamcast RF unit (sold separately). Back side of the TV set (VHF 75 ohm) 1. Unplug the antenna cable from the TV and plug it into the RF unit -ANT/IN- terminal. 2. Plug the RF unit -TV OUT- cable into the TV. 3. Plug the RF unit -A/V IN- cable into the AV terminal on the back of the Dreamcast. VHF/UHF RF In Video cassette recorder RF out RF unit ANT. IN TV OUT MODEL NO.HKT-8820 NTSC-M CH3-CH4 A / V IN SELECT 4 3 RF unit -TV OUT- cable Before Using the Dreamcast Back side of the Dreamcast RF cable To AV terminal Playing a Game Setting the TV Channel If you are using an RF unit, see below. 1. Set the channel switch on the RF unit to CH3. 2. Set your TV to channel 3. 3. If channel 3 is used for TV viewing, set your TV to channel 4. Then set the channel switch on the RF unit to CH4. Note ANT. IN TV OUT MODEL NO.HKT-8820 NTSC-M CH3-CH4 A / V IN SELECT 4 3 Side view Managing Game Files If your TV has automatic fine-tuning control (AFC), turn it off and manually adjust the picture. However, if you have a color TV that turns black and white when the AFC is turned off, leave the AFC on. CH SELECT CH4 ­ CH3 Music Warning Where to place the Dreamcast Place the Dreamcast in locations such as those described below. Failure to place the Dreamcast properly could result in fire or damage the Dreamcast. · A flat location · A location where none of the air holes are blocked · A location which is a good distance from heat sources such as on top of a television, VCR, or close to a heater Never place the Dreamcast inside a sealed container. Doing so could damage the Dreamcast. Lens Do not touch the lens inside the disc door. If the lens gets dirty, it will not be able to properly read discs, leading to malfunctions. Call Sega's Technical Support at www.sega.com or 1-800-USA-SEGA before attempting to clean the lens. Settings Lens Additional Information 7 Connecting t o a T elephone Line Use the Dreamcast with an online software program to game with people all around the world and have fun on the Internet. Not all Dreamcast software supports online gameplay. Please refer to the operating manual included with the software for information about online gaming options. It is not necessary to connect the Dreamcast to a telephone line when you are using it to play games offline (i.e., not connected to an online gaming service). Connecting t o a t lephone line e Telephone wall jack Modem Phone jack Phone cable (32.8 ft.; included) 1 2 Make sure the Dreamcast power is off. Connect one end of the included phone cable to the phone jack on the Dreamcast modem. It does not matter which end of the phone cable is plugged into the Dreamcast or the wall. You may need to unplug your telephone from the wall jack before you can connect the phone cable from the Dreamcast. 3 Connect the other end of the phone cable to a telephone wall jack. After Your Online Session After you finish using the online software, reconnect your telephone to the telephone wall jack. You will not be able to use your telephone if the telephone line is left connected to the Dreamcast. 8 Safety Precautions Telephone w all jac k Part Names/Connecting Peripheral Equipment Make sure your telephone wall jack is a modular jack. If it is not a modular jack, you will need a modular conversion plug so that a modular plug can be connected to it. Contact your local telephone service provider for further information. Modular plugs may vary from one area to another. Make sure to use the correct modular conversion plug for the modular jacks in your area. Before Using the Dreamcast Phone cable · Do not touch the plugs on the ends of the phone cable. · If the phone cable is not long enough, use a longer phone extension cable (sold separately). · Do not use an overly long phone cable. The longer the phone cable you use, the weaker the phone signal becomes. If the modem does not seem to work correctly or you get frequently disconnected, please try a shorter phone cable before contacting Sega's Technical Support at www.sega.com or 1-800-USA-SEGA. · Do not bend, knot or kink the phone cable. Take care when positioning the phone cable to ensure that it will not trip someone or become snagged in some way. Playing a Game Cable positioning · Position the phone cable as far away as possible from electrical devices such as computer displays, televisions and speakers. Communication errors may occur if it is too close to such devices. Managing Game Files Notes If you have Call Waiting Service · Please note that if you have Call Waiting service and someone calls you while the Dreamcast is online, your connection may be disconnected or the game may function abnormally and disconnect. · If you want to ensure that the Dreamcast is not interrupted by incoming calls when you go online, we recommend disabling your Call Waiting service or adding a separate phone line dedicated to online use. Contact your local telephone service provider for further information. Modems and Telephones · You cannot go online with the Dreamcast while you are using your telephone. (However, you can play games offline.) · You cannot use your telephone while the Dreamcast is online. Connection Types that Cannot be Used for Online Gaming · You cannot go online with any connection other than a telephone line for home use. · You cannot go online using a modular jack connected to an extension phone. (Companies and government offices often use private branch exchanges (PBXs). An extension phone is a phone which is connected to a PBX and which requires you to dial 0 or some other number in order to place an outside call.) · You need an analog connection. The Dreamcast will not function with a digital connection. Music Settings Additional Information 9 Bef or e Using t e Dr eamcas t h Se tting t e date and time h A screen for setting the date and time is displayed the first time you turn on the Dreamcast or when you turn it on after leaving it off for an extended period of time. The information will initially be displayed in English. You can select from 6 different languages (see page 24). Regardless of the status of the date and time, or the rechargeable battery, the Dreamcast will retain your language selection. 1 2 Press the POWER button to turn on the power. The date/time setting screen will be displayed automatically after the Dreamcast intro screen. 1 Set the date and time. Move the Directional Pad (or the Analog Thumb Pad) to the left or right to switch between date and time, and move it up or down to adjust the setting. The date format is as follows: month (mm)/day (dd)/year (yy) Move left or right to change between fields. Move up or down to increase or decrease the numerical setting. Cancel/ Return to previous screen Enter 3 After setting the date and time, choose "Select" and press the A Button (Enter). Notes · The Dreamcast may not function correctly if the correct time is not set. · Do not touch the Analog Thumb Pad, Trigger L, or Trigger R on the controller while turning on the power. Doing so could cause the Dreamcast to malfunction since the controller will not be properly initialized. R echar geable battery The Dreamcast contains a rechargeable battery for saving information such as date and time settings. It is recommended that you charge the Dreamcast for about two hours the first time you use it. The date and time settings can be maintained for about 20 days after the rechargeable battery has been charged for two hours. 10 Charging the rechargeable battery · The rechargeable battery is charged when the Dreamcast is connected to a power source and turned on. Charging works properly even when you are playing games. · If the battery is not retaining a charge, please contact Sega's Technical Support at www.sega.com or 1-800-USA-SEGA. Safety Precautions Using t he main menu Part Names/Connecting Peripheral Equipment The Play, File management, Music and Setting screens can be accessed from the main menu. It is not necessary to use the main menu for normal games or to play music CDs. When a disc is placed in the Dreamcast and the power is turned on, the game screen or music screen will be displayed automatically if auto start is set "ON" (see page 24). Icon selection 1 2 Use the Directional Pad (or Analog Thumb Pad) to highlight an icon. Enter Before Using the Dreamcast Press the A Button to select the highlighted icon. * Various settings can be changed by selecting the Settings icon (see page 24). The screen shots in this manual show the screens which appear when English is set as the display language. Playing a Game Main menu To display this screen, turn on the power without inserting a disc. Date and Time File icon Play icon Starts a game (see page 12). Displays the memory card selection screen (see page 14). This allows you to perform file management procedures such as copying and deleting saved files or initializing a memory card. Managing Game Files Music icon Displays the music screen (see page 22). This allows you to play music CDs. Settings icon Displays the settings screens (see page 24). This allows you to change settings such as the screen display language, date and time, audio, auto start, as well as memory card date and time settings. Music Scr eensa ver function If the Dreamcast is inactive for a set length of time, the screen brightness will automatically be reduced and a screensaver will start in order to prevent a ghost image from being burned onto the television screen. · If the Dreamcast is inactive for approximately 10 minutes: Screen brightness is reduced to approximately 50%. · If the Dreamcast is inactive for approximately 20 minutes: Screen brightness is reduced to approximately 20% and a screensaver starts. The original screen is restored after any button or key is pressed. Please note that while the screensaver function may help prevent possible screen damage to your television, there are many different makes and models with each having its own features and functions. Although we do not believe you will encounter any problems, Sega is not responsible for any damage to your television set. If you will be taking a break and desire to leave the Dreamcast on (unattended) for more than 60 minutes, we recommend that you turn off your television set. Settings Additional Information 11 Pla ying a Game Ho w to s tar t a g me a 1 2 3 4 5 First turn on the television power, then change the television input mode to Video Input Mode. See your television's operating manual for information on how to change to Video Input Mode (may also be called auxiliary input). If you are connecting your Dreamcast via RF adapter, see the RF adapter manual for directions. Label side 4 3 2 Press the OPEN button to open the disc door. Press the game disc down (label side up) as shown, until it clicks in place. 5 Manually press the disc door shut until it locks in place. Press the POWER button to turn on the power. The game will start automatically after the Dreamcast logo screen is displayed. Notes · Do not touch the Analog Thumb Pad, Trigger L, or Trigger R on the controller while turning on the power. Doing so could cause the Dreamcast to malfunction since the controller will not be properly initialized. · Some games require a memory card for saving data (sold separately). See page 16 for information on how to initialize a memory card if initialization is necessary. To display the game screen from the main menu (see page 11) Select the Play icon and press the A Button. Main Unit Memory The Dreamcast contains a Main Unit Memory. The main unit memory contains: 1. Main Unit ID (identification number) which is set when the Dreamcast was manufactured and 2. Play History. 12 Safety Precautions Ending a game Part Names/Connecting Peripheral Equipment 1 2 3 Press the OPEN button to open the disc door. Make sure the disc has stopped spinning completely. 2 1 Remove the disc. Put your index finger or middle finger in the center hole of the disc, then gently lift up the edge of the disc with your thumb. Before Using the Dreamcast Close the disc door and press the POWER button to turn off the power. Changing discs To change discs and continue playing games, shut the disc door without turning off the power after exchanging discs. Certain games may encompass more than one disc. Follow directions in the game to exchange discs during gameplay. Disc drive hub Playing a Game Caution · Opening the disc door after the Dreamcast power is turned off is extremely dangerous, since the disc will continue spinning at high speed without the brake to slow it down. · Be sure to follow the proper procedure when removing a disc. · Do not press down forcefully on the disc drive hub. Doing so could result in injury or damage the Dreamcast. Managing Game Files R esetting If the A Button, B Button, X Button, Y Button and Start Button are all pressed at the same time, the game in progress will be stopped and the game title screen or the main menu will be displayed. The game data of the game in progress will NOT be saved. If you are using a Sega authorized controller which does not have these buttons, see the operating manual which came with your software or peripheral equipment. If a game is in progress The game will stop and the game title screen will be displayed. If the game title screen is displayed The main menu (see page 11) will be displayed. Music Settings A, B, X, and Y Buttons START Button Note Additional Information You cannot reset the Dreamcast while game data is being saved or while the disc is being accessed. 13 Managing Game F iles You can save and manage game files (e.g., file copying or deleting) by inserting a Sega authorized memory card (sold separately) into Expansion Socket 1 or 2 on the controller. Notes · The first time you use a memory card (e.g., Visual Memory Unit; sold separately) after purchasing it, you will need to initialize the card. See "Initializing a memory card" (see page 16). · Before connecting the Visual Memory Unit card to the controller, change the Visual Memory Unit to Clock or File mode. The memory card may malfunction in other modes. See the Visual Memory Unit operating manual for further details. · Use only Sega authorized memory cards. Selecting a memor y card Select the memory card you want to display on the screen from among the memory cards connected to the controller. Insert the memory card. Icon selection Select the File icon from the main menu (see page 11), then press the A Button (Enter). The memory card selection screen will be displayed. 3 Select the icon corresponding to the memory card whose file menu you want to display, then press the A Button (Enter). Memory card selection screen Percentage of memory used Number of free blocks Controller The display shows which of the control ports (A, B, C, or D) a controller is connected to. 14 BACK icon When this is selected and the A Button is pressed, the previous screen (main menu) is displayed again. Socket 2 Socket 1 SLEEP MODE 1 2 Memory card (e.g., Visual Memory Unit; sold separately) A B Return to previous screen Enter Memory Card icon The memory cards connected to Expansion Socket 1 or 2 on each controller are displayed. When a memory card is selected and the A button (Enter) is pressed, the file menu screen (see page 15) is displayed, and files stored on the memory card can be accessed. If the hourglass icon is displayed, the Dreamcast is trying to read the contents of the memory card. Safety Precautions Selecting a f ile Part Names/Connecting Peripheral Equipment Select files on the memory card for copying, deleting, etc. Icon selection A B The file menu screen will be displayed. 2 Select the icon corresponding to the file to be copied, deleted, etc., then press the A Button (Enter). File menu screen Playing a Game ALL icon Selects all files. v Icon Additional files above. w Icon Additional files below. Memory Card The selected memory card is displayed. Percentage of memory used Number of free blocks Game title BACK icon Goes back one screen (to the memory card selection screen). File creation date Time File name/Comments GAME/DATA This indicates whether the displayed information is a Visual Memory Unit game or a file saved from game software. Number of blocks used Note The memory card selection screen will be displayed again if the memory card is removed while the file menu is displayed. Visual Memory Unit game (VMU game) A Visual Memory Unit game (VMU game) is a mini-game played on the Visual Memory Unit. The Visual Memory Unit has the ability to accept downloaded mini-games from certain software for stand-alone play. See the operation manual for your software to see if this feature is available. SLEEP MODE 1 On the memory card selection screen (see page 14), select a Memory Card icon and press the A Button (Enter). Memory card (sold separately) Return to previous screen Enter Before Using the Dreamcast File icon The color displayed for this icon varies depending on the type of file. ·Green: Executable files for Visual Memory Unit games, etc. (including files that cannot be copied) ·Red: Copy-protected files ·Black: Saved game files When selected, files blink in yellow. Managing Game Files Music Settings Additional Information Information about the selected file 15 Managing Game F iles Initializing a memor card y Initialization is the process of erasing all files using the ALL icon. Initialization is necessary the first time you use a memory card after purchase or when you can no longer use a memory card for some reason. There are also some settings that can only be changed at initialization time: icon and color. These two settings can be used to help differentiate one memory card from another. 1 2 Select "Delete All (Memory Reset)" and press the A Button (Enter). 3 Confirm that you want to delete all files by selecting "Yes" and pressing the A Button (Enter). 4 Select an icon and press the A Button (Enter). Please review the icons displayed on the screen. Using the Directional Pad or the Analog Thumb Pad highlight the icon you like and press the A Button (Enter) to choose it. Choose "Select" to continue to the next display. 16 SLEEP A MODE B Select the ALL icon on the file menu screen and press the A Button (Enter). Icon selection Memory card (sold separately) Return to previous screen/Cancel Enter Safety Precautions 5 Select a color and press the A Button (Enter). Part Names/Connecting Peripheral Equipment Please review the colors displayed on the screen. Using the Directional Pad or the Analog Thumb Pad highlight the color you like and press the A Button (Enter) to choose it. Choose "Select" to continue to the next display. 6 Confirm your choice of color and icon. Select "Yes" and press the A Button (Enter). The memory card will be initialized. A completion message is displayed. Press the A Button to go back to the file menu screen. Before Using the Dreamcast Playing a Game Notes · To avoid any possible damage during the initialization process ­ Do not remove the controller connector from the Dreamcast. ­ Do not remove or connect peripheral equipment (e.g., memory cards) from the controller. ­ Do not power off or unplug the Dreamcast. · The initialization process erases all of the files in a memory card. Be sure to thoroughly check the contents of the memory card before initializing it. · If desired, copy selected files to another memory card before starting the initialization process. See page 18. Managing Game Files Music Settings Additional Information 17 Managing Game F iles Cop ying f iles You can copy files from a selected memory card to another memory card. 1 On the file menu screen, select the file to be copied and press the A Button (Enter). Select/Deselect all files corresponding Memory card to (sold separately) the same game (see page 21) Icon selection SLEEP 2 Select "Copy" and press the A Button (Enter). 3 Select the destination memory card and press the A Button (Enter). 4 Select "Start Copying" and press the A Button (Enter). At this point, you may also select "View Contents" and press the A Button (Enter) to view the file information on a possible destination memory card. Select "Cancel" and press the A or B Button to return to the previous screen. A completion message is displayed. Press the A Button to return to the file menu screen. 18 A MODE B Return to previous screen/ Cancel Enter Safety Precautions Part Names/Connecting Peripheral Equipment Notes · To avoid any possible damage during the copying process ­ Do not remove the controller connector from the Dreamcast. ­ Do not remove or connect peripheral equipment (e.g., memory cards) from the controller. ­ Do not power off or unplug the Dreamcast. · Copying is not possible in the following cases. ­ When the file is a copy-protected file. ­ When the file is a Visual Memory Unit game (VMU game) file which is copy-protected. ­ When there is not sufficient free space on the destination memory card. ­ A Visual Memory Unit game (VMU game) file cannot be copied to a destination memory card if there is already a Visual Memory Unit game (VMU game) file on the destination memory card. Before Using the Dreamcast Playing a Game Managing Game Files Music Settings Additional Information 19 Managing Game F iles Dele ting f iles You can delete selected files from a selected memory card. 1 On the file menu screen, select the file to be deleted and press the A Button (Enter). Select/Deselect all Memory card files corresponding (sold separately) to the same game (see page 21) Icon selection SLEEP 2 Select "Delete" and press the A Button (Enter). 3 After confirming the file, select "Yes" and press the A Button (Enter). A completion message is displayed. Press the A Button to return to the file menu screen. 20 A MODE B Return to previous screen/Cancel Enter Safety Precautions Part Names/Connecting Peripheral Equipment Notes · Once deleted, a file cannot be retrieved. · To avoid any possible damage during the deletion process ­ Do not remove the controller connector from the Dreamcast. ­ Do not remove or connect peripheral equipment (e.g., memory cards) from the controller. Selecting a group of files Selecting a group of files corresponding to the same game title If you press the X or Y Button on the Controller, instead of the A Button, you can select all files corresponding to the same game title as the highlighted file. Note, however, that you cannot select executable files such as Visual Memory Unit game (VMU game) files. Press the X or Y Button once more to cancel the selection. Selecting all files You can select all files in a memory card by selecting the ALL icon. X Button Before Using the Dreamcast SLEEP A MODE B Y Button Playing a Game Managing Game Files Music Settings Additional Information 21 Lis tening t Music o Lis tening t music CDs o First turn on the television power, then change the television input mode to Video Input Mode. See your television's operating manual for information on how to change to Video Input Mode. Label side up 1 2 3 4 Press the OPEN button to open the disc door. Press the music CD down as shown until it clicks in place. Manually press the disc door shut. 3 2 1 4 Press the POWER button to turn on the power. The music CD playing screen will be displayed automatically after the Dreamcast logo screen is displayed. To display the music screen from the main menu (see page 11) Select the Music icon and press the A Button. Caution · Do not touch the disc while it is spinning. Doing so could result in personal injury or damage to the disc or the Dreamcast. Note Do not touch the Analog Thumb Pad, Trigger L, or Trigger R on the controller while turning on the power. Doing so could cause the Dreamcast to malfunction since the controller will not be initialized properly. 22 Safety Precautions Music screen Part Names/Connecting Peripheral Equipment Icon selection Return to previous screen Enter Before Using the Dreamcast Number of tracks The total number of tracks or the current track number is displayed. Playing time Displays the total playing time for all tracks or the playing time for the current track. Playing a Game Repeat display : Repeat current track : Repeat all tracks Managing Game Files BACK icon Returns to the previous screen (main menu). Previous track Goes back to the previous track. If a CD is playing, this button will go back to the beginning of the current track. Next track Goes to the next track. Music Stop Stops playing. Play/Pause Starts playing or pauses the track if the CD is playing. Repeat (repeat play) Repeats the current track or all tracks. The player cycles between the repeat modes each time this button is pressed as follows: Repeat one track ¨ Repeat all tracks ¨ Clear ¨ Settings Additional Information 23 Changing V ar ious Se ttings 1 2 On the main menu (see page 11), select the Settings icon and press the A Button (Enter). The settings screen will be displayed. Icon selection B Memory card (sold separately) Return to previous screen/ Cancel Enter A SLEEP MODE Select the parameter you want to change and press the A Button (Enter). The screen for setting the selected parameter will be displayed. Select the desired display language from the following: Japanese, English, Deutsch, Français, Español, Italiano. Setting auto start 24 Sound Date/Time Change the Dreamcast date and time. The controller actions are the same as those described in Setting the Date and Time (see page 10). Auto Start `ON' With this setting, the game screen is displayed automatically when a Dreamcast-only disc such as a game disc is inserted in Dreamcast. Auto Start `OFF' With this setting, it is necessary to select the Play icon or Music icon on the main menu after inserting a disc by pressing the A Button. Synchronize the memory card clocks with the Dreamcast. Set the audio to Stereo or Monaural. Mono should be selected if the Dreamcast is connected to a monaural device (see page 6). Synchronize the time between the Dreamcast and all connected memory cards. Language Other Safety Precautions Er ror Messag es File management Part Names/Connecting Peripheral Equipment Error message No memory card found. Meaning of message and what to do · A memory card is not connected to the controller. Insert a memory card into a controller expansion socket. · A controller is not connected to the Dreamcast. Connect a controller properly to the Dreamcast. · You may be using an unauthorized memory card. · Delete some files from the destination memory card to free up space and try copying again. Alternatively, replace the current destination memory card with one that has sufficient free space.

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