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User manual SEGA HOUSE OF THE DEAD III
Diplodocs help download the user guide SEGA HOUSE OF THE DEAD III .
This product, although classified under the brand SEGA, may have been manufactured by SAMMY, SIMULINE after mergers, acquisitions, or a change in name.
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Manual abstract: user guide SEGA HOUSE OF THE DEAD III
Detailed instructions for use are in the User's Guide. Front Cover
TABLE OF CONTENTS
Thank you for purchasing "The House of The DeadTM III". Please note that this software is designed only for use with the XboxTM Video Game System. Be sure to read the instruction manual thoroughly before you start playing.
BASIC CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 LIGHT GUN CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 LIGHT GUN CALIBRATION . . . . . . . . . . . . . . . . . . . . . . . . . . 7 STORY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 CHARACTERS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 THE GAME SCREEN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 GETTING STARTED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 SURVIVAL MODE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 TIME ATTACK MODE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 THE MOVIE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 OPTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 SAVE/LOAD/ITEMS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 MONSTER FILE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 THE HOUSE OF THE DEADTM 2 . . . . . . . . . . . . . . . . . . . . . 24 STORY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 THE CHARACTERS. . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 BASIC CONTROLS/LIGHT GUN CONTROLS . . . . . . . 27 BRANCHING STORY SYSTEM. . . . . . . . . . . . . . . . . . . 28 THE GAME SCREEN. . . . . . . . . . . . . . . . . . . . . . . . . . . 29 GETTING STARTED . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 ARCADE MODE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 ORIGINAL MODE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 TRAINING MODE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 BOSS MODE/RANKINGS . . . . . . . . . . . . . . . . . . . . . . . 35 ITEMS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 MONSTER FILE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
SAVING GAMES This game's backup feature is designed to be used with the XboxTM internal hard disk unit. It is not compatible with the Memory Unit (MU) (sold separately).
USING THE XBOX VIDEO GAME SYSTEM
1. Set up your Xbox video game system by following the instructions in the Xbox Instruction Manual. 2. Press the power button and the status indicator light will light up. 3. Press the eject button and the disc tray will open. 4. Place The House of the DeadTM III disc on the disc tray with the label facing up and close the disc tray. 5. Follow the on-screen instructions and refer to this manual for more information about playing The House of the DeadTM III.
USING THE XBOX CONTROLLER
Right trigger
Left trigger
Expansion slot A
Expansion slot B White button Black button
Disc tray Left thumbstick Directional pad Controller port 1 Controller port 2 Eject button Power button Controller port 4 Controller port 3 BACK button START button
Y button B button X button A button
Right thumbstick
1. Insert the Xbox Controller into any controller port on the front of the Xbox console. For multiple players, connect additional controllers to available controller ports.
Avoiding Damage to Discs or the Disc Drive
To avoid damage to discs or the disc drive:
2. Insert any expansion devices (for example, Xbox Memory Unit) into controller expansion slots as appropriate. 3. Follow the on-screen instructions and refer to this manual for more information about using Xbox Controller to play The House of the DeadTM III.
Insert only Xbox-compatible discs into the disc drive. Never use oddly shaped discs, such as star-shaped or heart-shaped discs. Do not leave a disc in the Xbox console for extended periods when not in use. Do not move the Xbox console while the power is on and a disc is inserted. Do not apply labels, stickers, or other foreign objects to discs.
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BASIC CONTROLS
"The House of the DeadTM III" is a game for 1-2 players. Xbox Controllers should be connected to controller ports 1 and 2 of the Xbox console. See below for a detailed explanation of the controls.
LIGHT GUN CONTROLS
The House of the DeadTM III is also compatible with a Light Gun (Blaster, sold separately from Mad Catz, Inc.).
X button
(Other side: Black button) Menu/Options Screen
Directional pad/Left thumbstick
a button/START button b button/BACK button qm ko
Y button
(Other side: White button)
Move cursor Select Cancel/Return to previous screen Select item Change item
Directional pad START button BACK button Trigger/A button
During The Game
START button Directional pad/Left thumbstick
a button b button c button d button
Start/Pause/Cancel event Move crosshair Fire Reload Increase speed of crosshair movement Center crosshair Fire Reload
Left trigger Right trigger
B button Y button Expansion slot A
When turning the Xbox on, please do not move the left and right thumbsticks as well as the Left trigger and Right trigger. The calibration of the position cannot be performed properly and it may cause malfunction.
Note: The MadCatz Blaster light gun and other light guns are compatible with analog and digital NTSC TV's that operate in the range of 60Hz and 480i. However, some light guns may not operate correctly with HDTV, progressive scan, projection, or line-doubler TV's. Please check the light gun instruction manual for NTSC TV compatibility.
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LIGHT GUN CONTROLS
Menu/Options Screen
Directional pad Trigger/START button
b button/BACK button qm ko
LIGHT GUN CALIBRATION
Whenever you connect the Light Gun to a specific controller port for the first time, press the Start Button on the Light Gun during the Title Screen to enter the Light Gun Calibration Screen. This screen can also be accessed from the Light Gun Settings Menu in Options. 1. Point the Light Gun at your TV screen. A target will be displayed at the center of the screen. Aim and shoot at it.
Move cursor Select Cancel/Return to previous screen Select item Change item
During The Game
START button Trigger
b button
Start/Pause/Cancel event Fire Reload
2. Next, the target will be displayed at the top left corner of the screen. Aim and shoot at it.
3. When you point the Light Gun at the screen, the gunsight will appear, moving towards wherever the Light Gun is aimed at within the screen. Press the Start Button to confirm. If you do not confirm, aim at the screen and shoot to repeat the steps.
If possible, shoot directly in front of the screen rather than diagonally. When calibrating, do so at close range. Attempting to calibrate the Light Gun from a distance may result in operation problems.
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STORY
December 1998 The Curien Mansion incident...no one could imagine the true horrors contained within the original "House of the Dead." Motivated by madness, Dr. Curien nearly succeeded in bringing chaos to the world. But in the end, it was Dr. Curien himself who lost his life at the hands of his own scientific masterpiece: "Type00 Magician." This incident was brought to a close through the diligent work of AMS agents Thomas Rogan and G. February 2002 Strange events and violent rioting compel AMS agents to return to action in a town of terrorized citizens. Amidst the chaos, a mysterious figure named Goldman steps forward to take responsibility. Due to obvious similarities with the original "House of the Dead" case, AMS agents James and Gary are dispatched to put an end to the madness, and they seem to succeed... One day in 2002 Breaking news: "Bizarre occurrences are taking place within countries throughout the world. The national government is taking action to funnel all available resources to the task of discovering the cause of these occurrences and the origin of the evil creatures..." 2003 Plummeting toward collapse, the world teeters on the edge of oblivion. Horrific phenomenons are now taking place everywhere bringing disorder and chaos as paranoid citizens fight for the means to survive. It isn't long before this chain of events has succeeded in bringing the world to its knees... Sixteen years later... October 2019 Survivors identify the EFI Research Facility as the force behind the world collapse. Recognizing the urgency of the situation, authorities send in former AMS agent Thomas Rogan. But mere moments into the mission, contact with Rogan is lost. October 31, 2019 Desperate for answers, G and Lisa Rogan arrive at the EFI Research Facility in an effort to locate Thomas Rogan and his team. Beguiled by their apocalyptic surroundings, one seeks a friend while the other seeks a father. The astonishing facts, previously concealed, now propel both agents toward an unexpected confrontation, and a conclusion that will change the earth forever. TRUE HORROR LIES HERE
The incident at Curien mansion: A three-day incident in 1998, from December 18th through the 20th, in which a Dr. Curien tried to destroy human civilization. Dr. Curien's plan was stopped by two AMS agents, Rogan and G, but because the government had a hand in the incident, the public was never told what happened ... AMS: A government organization commonly known as AMS. Responsible for criminal investigations and intelligence collection around the world. Internally, the organization is split into domestic and foreign divisions. AMS was disbanded when the government disappeared following the world collapse of 2003. EFI Research Facility: A private research facility backed by a figure close to a major financial conglomerate. The research activities of the facility are not known. From what has been released publicly, it appears that they work in fields on the cutting edge of genetic research, including the human genome catalog, the gap between life and death, gene transplantation, and acquired RNA existence systems.
CHARACTERS
Lisa Rogan
Height: Weight: Gender: Age: Nationality: 5' 8" (172 cm) 110 lbs (50 kg) Female 20 American
The daughter of the top agent of the now-defunct AMS, Thomas Rogan. Motivated and tenacious, Lisa is often told how much she resembles her father. She does not seem to take this as a compliment. It has been two weeks since contact was lost with her father. Saying she must follow her mother's wishes, she accompanies her father's old partner, G, to the EFI Research Facility.
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CHARACTERS
G
Height: Weight: Gender: Age: Nationality: 6' (183 cm) 170 lbs (77 kg) Male Unknown (believed to be around 50) Unknown Height: Weight: Gender: Age: Nationality:
CHARACTERS
Thomas Rogan
6' 1-1/2" (187 cm) 185 lbs (84 kg) Male 52 American
Thomas Rogan's old partner. G used to be exceptionally cold and calculating and would use any means necessary to complete his missions. Since the incident at Curien mansion, however, his perspective has changed dramatically. With the world collapse of 2003, his former employer AMS disbanded, but G has continued his quest for answers under the assumption that the collapse had something to do with his previous assignments.
The hero of the Curien mansion incident of 1998, Rogan is also Lisa's father. Rogan's career after the incident continued to be marked with his courage and excellent judgment, and he, too, pursued the causes of the world collapse. But now he has lost many comrades in battle with unknown creatures, and contact with Rogan himself has been lost...
Daniel
A character enshrouded in mystery. Believed to know many important things about the activities of the EFI Research Facility.
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THE GAME SCREEN
REGULAR SCREEN
SURVIVAL MODE 1. Crosshair Displayed when the controller is being used. 2. Remaining shells The number of shells left. Reloading refills the gun with the maximum number of shells. There are two types of reload in the game  the manual reload performed with the b button/Left trigger and an automatic reload which takes place under certain conditions (when all shells have been fired, damage is taken or a story scene begins). 3. Lives These are reduced when you take damage from monsters. Lives increase with special items and on the successful completion of "teamwork events" (see P.13). When all lives are gone, the Continue Screen will be displayed. 4. Credits The number of continues available. When all credits have been used up, the game is over. TIME ATTACK MODE 5. Time Time remaining. The game ends when the time reaches zero. Time decreases when you take damage from monsters and increases when creatures are destroyed quickly, as items are acquired, and after the successful completion of "teamwork events" (see P.15).
GETTING STARTED
Press the START button on the Title Screen to bring up the Menu Screen. Use qm to choose a mode and press the a button or START button to enter. Press the START button of an additional controller during ga ...
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