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User manual SEGA NBA 2K1

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This product, although classified under the brand SEGA, may have been manufactured by SAMMY, SIMULINE after mergers, acquisitions, or a change in name.



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Manual abstract: user guide SEGA NBA 2K1

Detailed instructions for use are in the User's Guide.

>>>TABLE OF CONTENTS Introduction . . . . . . . . . . . . . . . . . . 2 Starting the Game . . . . . . . . . . . . . . 4 Control Summary . . . . . . . . . . . . . . 5 Analog / Menu Controls . . . . . . . . . . 6 Offensive Controls with the Ball . . . . . 7 Basic Offense . . . . . . . . . . . . . . . . . 8 Directional Passing . . . . . . . . . . 8 Icon Passing . . . . . . . . . . . . . . . 8 Crossover / Spin . . . . . . . . . . . . 9 Shooting . . . . . . . . . . . . . . . . . 9 Layups and Dunks . . . . . . . . . . . 10 Turbo . . . . . . . . . . . . . . . . . . . 10 Advanced Offense . . . . . . . . . . . . . . .11 Backing Down . . . . . . . . . . . . . . 11 Alley -Oop. . . . . . . . . . . . . . . . . 12 Pivot Mode . . . . . . . . . . . . . . . .13 Pump Fakes . . . . . . . . . . . . . . . 13 Calling for a Pick. . . . . . . . . . . . 14 Playcalling . . . . . . . . . . . . . . . . 14 Touch Passing. . . . . . . . . . . . . . 15 Clearing Out . . . . . . . . . . . . . . . 15 Pass Out of Shot. . . . . . . . . . . . 15 Offensive Controls without the Ball. . . .15 Free Throws . . . . . . . . . . . . . . . . . . 16 Basic Defense. . . . . . . . . . . . . . . . . 16 Advanced Defense. . . . . . . . . . . . . . .17 Pause Menu . . . . . . . . . . . . . . . . . . 20 Options Menu. . . . . . . . . . . . . . . . . .20 Game Modes . . . . . . . . . . . . . . . . . 21 Exhibition . . . . . . . . . . . . . . . . . 21 Season . . . . . . . . . . . . . . . . . . 21 Practice . . . . . . . . . . . . . . . . . 21 Tourney . . . . . . . . . . . . . . . . . . 21 Franchise . . . . . . . . . . . . . . . . 21 Street Courts . . . . . . . . . . . . . . . . . 22 Historic Players . . . . . . . . . . . . . . . . 22 Network Play . . . . . . . . . . . . . . . . . .23 Network Options . . . . . . . . . . . . . . .25 Customize . . . . . . . . . . . . . . . . . . . .25 Create a Player . . . . . . . . . . . . . 25 Build a Team . . . . . . . . . . . . . . 25 Coaching Moves . . . . . . . . . . . . . . . .26 All About Allen . . . . . . . . . . . . . . . . .27 Game Credits . . . . . . . . . . . . . . . . . 28 >>>SUBJECT fold Thank you for purchasing Sega Sports NBA 2K1. You have in your hands the most detailed and realistic basketball simulation ever created. OPPONENTS ARE EVERYWHERE... 10 seconds left on the clock, you have the ball and your team is down by one. Quickly you call a timeout, and while you're trying to figure out what play you want to run, your opponent John is typing in a little message for you. Seems that someone thinks this game is in the bag. No time to read his comments as they scroll by on the ticker, you need to concentrate. The timeout's up and you've got to inbound the ball. 9...8...7... A quick look down low and your post-up player is double-teamed. The clock marches down towards zero. Lose this game and you won't be able to show your face tomorrow. 6...5...4... You quickly scan the floor. If the big man is doubled on the blocks, somebody's gotta be open. There he is, the shooting guard is all alone on the wing. A quick pass cross-court and the ball is in his hands. He squares up...the ball is in the air... 3...2...1... Swish! Nothing but net! You grab the keyboard and type frantically. "Only needed a two but the trey works too. How's it feel getting beat out of state?" The power of the Dreamcast brings the NBA to life as never before and challenges all of your previous conceptions about sports video games. From the draft to the Championship, from fantasy tournaments to real NBA schedules, from player creation to dynasty domination, it's all in NBA 2K1. Oh, and have we mentioned online play yet? NBA 2K1 has full online support­making for some intense Dreamcast-to-Dreamcast action. With up to four players per console, NBA 2K1 is the first 8-player online basketball game in history. Tired of trading players to get your rosters in the game to match the flurry of roster moves before the real-life trading deadline? The online function of NBA 2K1 has got you covered there too. Log on to SegaNet and download updated rosters so you can have the most accurate basketball experience possible. This isn't last year's basketball game. This is NBA 2K1. Do you have what it takes to play tough against this AI? Can you go online and defend the paint against real, live opponents? The only way to tell is to get out of the locker room and onto the hardwood. 2 3 fold fold >>>NOTE Sega SportsTM NBA 2K1 is a one -to four-player game. Before turning the Dreamcast Power ON, connect the controller(s) or other peripheral equipment into the control ports of the Dreamcast. To return to the title screen at any point during gameplay, simultaneously press and hold the A, B, X, Y, and START buttons. This will cause the Dreamcast to soft-reset the software and display the title screen. >>>CONTROL SUMMARY X Button Expansion Socket 1 Expansion Socket 2 Analog Thumb Pad Directional Pad (D-Pad) Y Button B Button A Button Start Button L/R Triggers port A power button port B port C port D open button >>>STARTING THE GAME It's easy to use. Simply plug into a Dreamcast controller port. Key spacing, size and tactile feedback same as the finest keyboards. Unique shape. Full keyboard functionality. When using a Visual Memory Unit (sold separately), insert it into Expansion Socket 1 of the Dreamcast controller if you wish to save your game data. When using a Jump PackTM (sold separately), insert it into Expansion Socket 2 of the Dreamcast controller. When the Jump Pack is inserted into Expansion Socket 1 of the controller, the Jump Pack does not lock into place and may fall out during gameplay or otherwise inhibit operations. The game controls are all set to their default settings (which are listed in this manual). To change the control settings, see the Game Options Menu (described on page 20). Compatible with Dreamcast internet browser. NOTE: Never touch the analog stick, R, or L while turning the Dreamcast power on. Doing so may disrupt the controller initialization procedure and result in malfunction. Cap Connector LCD Screen Sleep Button Directional Pad (D-Pad) Mode Button B Button A Button 4 5 fold >>>MENU CONTROLS >>>BUTTON ASSIGNMENT Button Action Highlight menu options Select / Scroll forward through the highlighted selections. Cancel selection / return to previous. Scroll Backwards through highlighted selections Command Help Menu Analog Stick (or D-Pad) A B X Y NBA 2K1 is designed with analog functionality in mind. Analog not only provides a much fuller range of motion, but also adds to the overall depth of the game due to the level of precision control it allows. But for you old-schoolers out there, don't worry. NBA 2K1 has got you covered as you can use the D-Pad as well. Note that the controls and tips offered on the following pages refer to NBA 2K1's default controls, but alternate control schemes are available. To change the controller schemes, go to the Game Options ­ >Controller Menu. There you can choose from a selection of alternate control schemes. To highlight and select specific menu items, press the Analog Stick (or D-pad) in the direction of the menu item until it highlights. To select the highlighted item press the A button. If you have questions when viewing most menus and screens, press the Y button for information and tips on using the game's features. >>>COACH'S FILE GETTING HELP If at any time you need help navigating through the menus, press Y and a help screen will help you find the way. >>>OFFENSIVE CONTROLS Button A B X Y L R D-pad D+A,B,X,Y D+L D+R Action Pass Crossover / Juke Shoot / Rebound Pass Icons Back Down Turbo Playcall / Shift Call Play Call for Pick Alley-Oop Note: Alternate control schemes may be chosen off of the Options ­ > Controller Menu. 6 7 fold fold >>>BASIC OFFENSE Here is a brief description of all your fundamental offensive plays. Master the basics and you'll be ready for advanced offense in a few pages. >>>CROSSOVER / SPIN : B Some people think that the crossover dribble is all flash and no substance. Just hope that your friends think that way, because you'll be burning them all day until they figure it out. You can also use the crossover to get the ball into your player's other hand and away from a pesky defender trying to make the steal. For maximum offense, hold turbo (R) and press the B button for an evasive spin move >>>DIRECTIONAL PASSING : A You can pass to any of your teammates by pressing the analog stick in the direction of the intended player, and then pressing A. Before you make the pass, make sure you have a lane to get him the ball. You wouldn't want to commit a turnover and wind up back on defense without a score. >>>ICON PASSING : Y Use Icon Passing to guarantee that your pass goes to the right teammate. If you press the Y button, pass icons appear above each of your teammates. When you've located the player you want to pass to, press the corresponding button. >>>SHOOTING : X The way to shoot is by pressing and holding the X button. Once you release the button, your player will release the ball. Try to release the ball at the top of your jump for the best chance of making it. >>>COACH'S FILE Icon Passing Icon Passing works great for getting the ball to the open man. Here's a table of which button corresponds to which teammate. A B X Y R Point Guard Shooting Guard Small Forward Power Forward Center >>>COACH'S FILE Timing the Shot The skills of the shooter you have will determine how critical nailing the timing down on your shot [release] will be. If you're controlling a sharpshooter, the timing will be a bit more forgiving. If you're controlling a bricklayer who rides the end of the pine, your timing will have to be perfect to have a good chance of sinking the shot. 8 9 fold >>>LAYUPS AND DUNKS : X A good rule of thumb is that if your player is standing still or is far away from the basket when you press X, you're going to wind up taking a jump shot. But if you're closer in and moving to the hoop when you press X, your player will try a layup or a dunk instead. >>>ADVANCED OFFENSE Here is a brief description of some of the advanced offensive plays. Master these and you'll be unbeatable. >>>BACKING DOWN : L Do you have a size advantage over your defender? Do you have great post - up moves? Well then, hold down the L button while moving your player to back your man down. Of course, if there's no defender there, you can't exactly post anyone up! Once you've worked in close enough to the basket, press the Shoot button (X) to put up a classic low post hook. Oh, and don't forget the NBA post - up rule. You can only have your back to the basket for five seconds. >>>TURBO : R Turbo is just like it sounds, it makes you go faster. When the turbo button (R) is pressed, your player will pick up speed and his momentum will carry him forward. In addition, combining turbo with other actions can result in more powerful moves: Button B Action Crossover / Juke w/ Turbo Spin Move >>>COACH'S FILE Post - Up Moves >>>COACH'S FILE Learn your Players Another good scoring opportunity is the drop step shot. To execute this move, get in a post-up battle and press X while holding the analog stick left or right. Your player will take a step in that direction and take the shot. The post defender can attempt to counter this move by pressing X and holding the stick in the same direction. Some players can dunk better than others and you should know who they are. Head on out to the practice floor and take some shots. Knowing who can take it to the hole will be helpful when you need to penetrate the lane during a real game. 10 11 fold >>>ALLEY-OOP: D-pad + R Press the D-Pad then the right trigger button (R) to throw your teammate an alley-oop. Two things to keep in mind about alley-oops: 1. You will ALWAYS throw an alley-oop pass regardless of whether or not your teammate is in position to finish the play. 2. An alley-oop pass will ALWAYS be passed to your teammate that is closest to the basket ­ so check to see who it is, and if he has an open lane. >>>PIVOT MODE If you do not move your player upon receiving a pass, he will be in Pivot Mode. He will automatically attempt to protect the ball by shielding it with his body. Don't wait too long though, a pesky defender will be able to sneak in there over time. >>>PUMP FAKES To get an open shot, tap the Shoot Button (X) and pump fake the defender into the air. Your shot has a much better chance of going in if you have a clean look at the basket. >>>COACH'S FILE Alley-Oop If you see a teammate cutting to the basket and he's waving his hand in the air, he's looking for an alley-oop pass. He doesn't have to wave his hand for the alley-oop to work, it's just a good indicator that your man has a shot at the bucket. Slamming home an alley-oop pass is a great way to show up your friends online, but don't get cocky! If your teammate doesn't have a path to the basket, you'r ...

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