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User manual SEGA SUPER MONKEY BALL

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SEGA SUPER MONKEY BALL 2

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User guide SEGA SUPER MONKEY BALL

Detailed instructions for use are in the User's Guide.

MANUAL COVER (FRONT) WARNING: PLEASE CAREFULLY READ THE PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT SAFETY INFORMATION. WARNING - Electric Shock To avoid electric shock when you use this system: Use only the AC adapter that comes with your system. Do not use the AC adapter if it has damaged, split or broken cords or wires. Make sure that the AC adapter cord is fully inserted into the wall outlet or extension cord. Always carefully disconnect all plugs by pulling on the plug and not on the cord. Make sure the Nintendo GameCube power switch is turned OFF before removing the AC adapter cord from an outlet. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES WARNING - Seizures Some people (about 1 in 4000) may have seizures or black outs triggered by light flashes, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms: Convulsions Altered vision Eye or muscle twitching Involuntary movements Loss of awareness Disorientation CAUTION - Motion Sickness Playing video games can cause motion sickness. If you or your child feel dizzy or nauseous when playing video games with this system, stop playing and rest. Do not drive or engage in other demanding activity until you feel better. CAUTION - Laser Device The Nintendo GameCube is a Class 1 laser product. Do not attempt to disassemble the Nintendo GameCube. Refer servicing to qualified personnel only. Caution - Use of controls or adjustments or procedures other than those specified herein may result in hazardous radiation exposure. To reduce the likelihood of a seizure when playing video games: 1. 2. 3. 4. 5. Sit or stand as far from the screen as possible. Play video games on the smallest available television screen. Do not play if you are tired or need sleep. Play in a well-lit room. Take a 10 to 15 minute break every hour. CONTROLLER NEUTRAL POSITION RESET If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of neutral position when the power is turned ON, those positions will be set as the neutral position, causing incorrect game control during game play. WARNING - Repetitive Motion Injuries Playing video games can make your muscles, joints or skin hurt after a few hours. Follow these instructions to avoid problems such as Tendinitis, Carpal Tunnel Syndrome or skin irritation: Take a 10 to 15 minute break every hour, even if you don't think you need it. If your hands, wrists or arms become tired or sore while playing, stop and rest them for several hours before playing again. If you continue to have sore hands, wrists or arms during or after play, stop playing and see a doctor. To reset the controller, release all buttons and sticks to allow them to return to the correct neutral position, then hold down the X, Y and START/PAUSE Buttons simultaneously for 3 seconds. L Button R Button Control Stick C Stick reviewed this product and that it has met our standards for excellence in workmanship, reliability and entertainment value. Always look for this seal when buying games and accessories to ensure complete compatibility with your Nintendo product. All Nintendo products are licensed by sale for use only with other authorized products bearing the Official Nintendo Seal of Quality.® This official seal is your assurance that Nintendo has Thank you for purchasing Super Monkey BallTM 2. Please note that this software is designed only for use with the Nintendo GameCubeTM. Be sure to read this instruction booklet thoroughly before you start playing. 1-4 Player Simultaneous THIS GAME SUPPORTS SIMULTANEOUS GAME PLAY WITH ONE, TWO, THREE OR FOUR PLAYERS AND CONTROLLERS. THIS GAME REQUIRES A MEMORY CARD FOR SAVING GAME PROGRESS, SETTINGS OR STATISTICS. 1-4 Player Alternating THIS GAME SUPPORTS ALTERNATING GAME PLAY WITH ONE, TWO, THREE OR FOUR PLAYERS AND CONTROLLERS. Memory Card THIS PRODUCT HAS BEEN RATED BY THE ENTERTAINMENT SOFTWARE RATING BOARD. FOR INFORMATION ABOUT THE ESRB RATING, OR TO COMMENT ABOUT THE APPROPRIATENESS OF THE RATING, PLEASE CONTACT THE ESRB AT 1-800-771-3772, OR VISIT WWW.ESRB.ORG. Table of Contents Setting Up . . . . . . . . . 4 Controls . . . . . . . . . . . 5 Starting the Game . . . 7 Main Game . . . . . . . . . 9 Story Mode . . . . . . . . . . . . 13 Challenge Mode . . . . . . . . 13 Practice Mode . . . . . . . . . . 14 Monkey Monkey Monkey Monkey Monkey Monkey Monkey Monkey Monkey Billiards 2 . . . . . . 24 Bowling 2 . . . . . . 30 Golf 2 . . . . . . . . . 33 Boat. . . . . . . . . . . 36 Shot. . . . . . . . . . . 39 Dogfight . . . . . . . 42 Soccer . . . . . . . . . 45 Baseball . . . . . . . 48 Tennis . . . . . . . . . 52 EVERYONE VIOLENCE LICENSED BY Party Game . . . . . . . . 15 Monkey Race 2 . . . . . . . . . 15 Monkey Fight 2 . . . . . . . . . 18 Monkey Target 2 . . . . . . . . 21 Options . . . . . . . . . . . 55 3 NINTENDO, NINTENDO GAMECUBE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2001 NINTENDO. ALL RIGHTS RESERVED. Setting Up Hardware Setup Super Monkey Ball 2 is a one to four player game. Connect the Nintendo GameCubeTM Controllers to the Controller Sockets 1, 2, 3 and 4 (depending on the number of players participating; see next page). Controls Nintendo GameCubeTM Controller l Button r Button z Button Control Stick + Control Pad y Button x Button a Button b Button Using Progressive Scan TV This software is compatible with Progressive Scan video output, using the Component Cable (sold separately). Please refer to the instruction manual of Nintendo GameCubeTM for the directions on how to connect. 1 Connect your TV set and Nintendo GameCubeTM with the Component Cable. 2 Place the Super Monkey Ball 2 disc inside the GameCubeTM, close the Disc Cover, and press the POWER Button. 3 After the Nintendo GameCubeTM logo is displayed, press and hold the b Button. 4 You will be asked whether to display in Progressive Mode. Select "Yes" and the game will be displayed with Progressive Scan output. Once the Progressive Mode is selected, unless the video cable is changed, the Display Mode Select Screen will be displayed each time the power is turned on, without pressing the b Button. Also, depending on the type of television set you are using, the horizontal/ vertical ratio of the screen may be changed. START/PAUSE c Stick Multiplayer Game ­ Simultaneous or Alternating With some modes, more than one player can enjoy the game, simultaneously or alternating. With simultaneous play, each player uses his/her own controller to play. Connect the same number of controllers as the number of players participating. When you select the number of players participating in the games with simultaneous play, you can only select up to same number of controllers currently connected. Save Files Super Monkey Ball 2 is a Memory Card compatible game [Nintendo GameCubeTM Memory Card (sold separately)]. 2 blocks of free memory are needed to save game files, and at least 2 blocks for each replay file. When you start the game, the game will look for the game file. If there are no Memory Cards inserted, the game will warn you and ask if you would like to Retry (insert the Memory Card first) or Continue without saving. If the Memory Card does not contain a game file, the game will ask you either to continue without loading (create new file), to retry, or to choose a Slot. If two Memory Cards, both containing the game file, are found, the game will ask you which to be used. Follow the on-screen instruction to start the game. When the game file is being saved, manually or automatically, a message will be displayed to notify that such action is taking place. Never turn OFF the Nintendo GameCubeTM power or remove the Memory Card while the game data is being saved or loaded. With alternating play, each player takes a turn playing. Therefore it is possible that more than one player can use the same controller to play. During the Character Select Screen, use the controller you are going to use to select the character. Basic Game Controls Except for a few games, use the Control Stick to move the monkey in a ball. Detailed Button functions will be explained in each game. Press START/PAUSE during the game to pause the game and display the Pause Menu (p.10). 4 5 Controls Menu Controls Control Stick a Button b Button Select menu item; change settings. Enter selection. Cancel. Starting the Game On the Title Screen, press START/PAUSE to display the Mode Select Screen. Select from the following three modes. Use the Control Stick 82 to select menu item, and press the a Button to allow changes. Next, use 4 6 to change setting, and press the a Button to finalize the change. Main Game Guide the monkey in the ball to the goal! There are three submodes to choose from. Story Mode Challenge Mode Page 13 Page 13 Practice Mode Page 14 Name Entry With some modes, you will be asked to enter your name, if your score (or time) is within the top 5, or when you break a lap record. Use the Control Stick 4 6 to select a character, and press the a Button to enter. You may enter up to 6 letters. When done, select END. Party Game Select from 12 Mini-Games that you can play by yourself or against other players. Some Party Games require you to collect and spend Play Points (p.12) in order to unlock them. Monkey Race 2 Page 15 Page 18 Page 21 Page 24 Page 30 Page 33 Monkey Boat Monkey Shot Monkey Dogfight Monkey Soccer Monkey Baseball Monkey Tennis Page 36 Page 39 Page 42 Page 45 Page 48 Page 52 Lesson Screens You can access the Lesson Screens of the selected mode by pressing the x Button during the Main Game Select or Party Game Select Screen. It can also be accessed during the game by selecting How to play from the Pause Menu (see p.10). The Lesson Screens displays the button functions, rules, and item descriptions. Use the Control Stick 4 6 to change pages. Use the c Stick to enlarge/move the screen (release the c Stick to bring the screen back to normal; you may also press the l Button to enlarge). When done, press the b Button to return to the previous screen. Monkey Fight 2 Monkey Target 2 Monkey Billiards 2 Monkey Bowling 2 Monkey Golf 2 Options You can change game settings, load/save data, or view saved replays. 6 7 Starting the Game Basic Flows of the Game Except for Monkey Target 2 and Monkey Shot, each game contains various modes. Select the mode to play in. Score Time Left If the mode selected is for one or more players, select the number of players to participate. In modes with simultaneous play, you can only select up to the same number of Controllers connected. Speed Stage Number Main Game Main Game Game Screen Number of Bananas Monkeys Remaining Current Player Map Score Increase your score by picking up bananas and reaching the goal quickly. Monkeys Remaining Indicates the number of monkeys remaining in the game. Displayed only when playing the Challenge Mode. Select, if available, the characters you wish to use. For modes with alternate play, select with the controller you are going to use. In some modes, you will also specify COM characters. Time Left Time remaining to clear the current stage. Reach the goal before it reaches 0! Current Player Indicates which player is currently playing. Displayed only when playing with two or more players in the Challenge Mode. Number of Bananas Finally, customize the gameplay settings. When you are done, select Game Start to begin the game. Pick up as many delicious bananas as you can! Game Controls Control Stick a Button Tilt the play field (roll the ball). Change the size of the map display. Some modes may lack one or more of the above steps, and some may have an extra step or two. These will be explained under each game description. Game Objective In this game, you guide the ball by "tilting" the playfield to roll it. But be careful not to fall off the field, or your try will be over! Guide the monkey successfully to the goal. There are various kinds of traps and switches on the map. Study what they do carefully. 8 9 Main Game Pause Menu Any time during the game, press START/PAUSE to pause the game and display the Pause Menu. The available selection of menu items differ according to the mode you are playing and the situation you are in. Continue game Close the Pause Menu and return to the game. (Pressing START/PAUSE again has the same effect.) Save Game Data This can be accessed on the Stage Select Screen of the Story Mode, as this allows you to manually save the current game to the Memory Card. Retry Restart the current stage from the beginning. Available only in Story Mode and Practice Mode. View stage Allows you to view the stage. Use the Control Stick 4 6 to rotate the camera, and 82 to zoom in/out. Use the c Stick to pan the camera. Main Game Main Characters AIAI The hero of this game. He loves bananas so much that he always spends his carefree life thinking "The banana I had today was really delicious." Eat bananas, and he'll be in high spirits, able to overcome any hardship. Chanting a magical spell "Ei-Ei-Poo," he starts his adventure with Monkey Ball. MEEMEE She is the future bride of Aiai. Unlike carefree Aiai, she is a person...umm...monkey with firm character. Although she loves Aiai more than anything else in the world, it seems that Aiai loves bananas more than her. And that makes her a little discontent. A little bit tomboyish, she is very kind to everyone on Jungle Island. She always decorates herself with flowers that have a nice scent. BABY He came from the future to stop Dr. BadBoon's plot to prevent the marriage between Aiai and Meemee. He is in fact the son of Aiai and Meemee. He rarely cries, but once he does, he cries with the loudest voice on Jungle Island. Only Meemee can stop his crying. Save replay This can be accessed during the short playback after you crossed the goal, allowing you to save the gameplay of the stage you just completed to the Memory Card. How to play Displays the Lesson screen (p.6). Stage Select This can be accessed with the Story or Practice Modes, allowing you to quit the current stage and return to the Stage Select Screen. Exit game Quits the current game and returns you to the Main Game Select Screen. GONGON Yesterday's enemy is today's friend. He used to be Aiai's rival, but now they are best friends. He is quite rowdy, but places such a great value on friendship that once he becomes a friend he never betrays. Although he still is not big in size, he has great strength, as he trains himself every day to become the strongest monkey in the world. With Story Mode, you control Aiai. With Challenge Mode, Practice Mode and each mode of the Party Game, you can select from the four monkeys above. 10 11 Main Game The Enemies DR. BAD-BOON He is an evil-genius scientist from the future world. In the future world, he fell in love with Meemee and attempted to ask her to marry him, but she was already married to Aiai, and had had Baby by then. Thus he flew back in time to the days when Aiai and Meemee had not married yet. Dr. Bad-Boon tries all sorts of evil plots to separate Aiai from Meemee, but fails every time. While his perseverance is commendable, he is becoming a real nuisance to the inhabitants of Jungle Island, and has quickly become the island's most hated ape. DR. BAD-BOON'S ASSISTANT An ape without words. Other than being Dr. Bad-Boon's assistant, everything about him is covered with mystery. Even Dr. Bad-Boon doesn't know his name. Like a shadow, he follows Dr. Bad-Boon wherever he goes. Cold-hearted Dr. Bad-Boon would leave him behind and escape, but still he continues to be his assistant without any complaints. He appears to be very frightening, but in reality he is very bashful. Story/Challenge Modes Story Mode Play the game along with the story. Main Game 1 Player First, select from the three available Save Files. If you select the blank (open) data, you will start from the beginning. You will be asked to enter your name. If you select the data with previous gameplay, you will continue from where you left off. There are 10 worlds in the mode, and each world has 10 stages which you can select and play in any order. When you clear all 10 stages, a movie clip can be seen, and a brand new world becomes available. There is no "Game Over" in this mode, so you can try as many times as you want until you clear the stage. Challenge Mode Complete a series of stages with various difficulties. 1~4 Players Alternating Play Points With Story Mode and Challenge Mode (when played by 1-player only), you earn a certain amount of Play Points depending on your performance within the game. FLOW OF THE GAME Number of Players / Character Select Gameplay Settings There are three different levels available, but it is recommended that you start with BEGINNER. Play Points can be used to unlock some of the Party Games by spending certain amounts. Earn as much as possible and unlock them all! Collect 100 bananas, and you gain 1 extra monkey. Fall off the floor, or let the time run out, you lose one monkey. The game will be over when you lose all your monkeys. 12 13 Main Game Practice Mode Practice the stages you have played. Practice Mode Monkey Race 2 Party Game 1 Player FLOW OF THE GAME Character Select Stage Select Monkey Race 2 Game Screen Lap Lap Time Time Limit Current Position Current Speed Map Items After you select the character to use, select the stage to play. You can switch between the stages of the Story Mode or the Challenge Mode with the x Button NOTE: You can only select the stages you have already played in either the Story or Challenge Modes. Whether you reach the goal or fail to do so, you can play the same stage over and over. To quit, press the START/PAUSE to display the Pause Menu, and either select Stage select or Exit game (see Pause Menu on p.10). Game Controls Control Stick a Button y Button Roll the ball. Use item. Select the item to use next. Course Out If you fall off the course, you will restart from the same location, resulting in great loss of time. Be careful at tight turns! Retire from the Race With a one player game, the time limit will be displayed. If you do not make a lap before this time expires, you will retire from the race. Pause Menu Continue game Resume the current game. Retry Start the current race over from beginning. Not available with Grand Prix Mode. How to play Displays the Lesson Screen (p.6). Exit game Return to the Party Game Select Screen. 14 15 Party Game Items Monkey Race 2 Monkey Race 2 Course Select Party Game When the Items option is turned ON in the Gameplay Settings, item boxes with "?" will appear scattered throughout the course. Roll over them to pick them up. You can use them by pressing the a Button. You can hold up to 3 items. The item shown at the bottom will be used when the a Button is pressed. Press the y Button to change the item to be used. When a fourth item box is picked up, the bottom item will automatically be dropped. With Time Attack Mode, however, no item boxes appear, but you are given 3 Speed Stars to start with. Use them wisely. Types of Items Speed Star Increase your speed for a limited time. Big Ball Your ball becomes big enough to prevent almost any attack from other opponents for a limited time. Banana Peel Drop a banana peel on the ground. The player rolling over it will slip. Bowling Bomber Roll a bomb that will explode on contact at your opponent. Polygon Ball Your opponent's ball becomes polygonal for a limited time. Ice Cube Turn your opponent into an ice cube for a limited time, and make him/her slip. Gravity Bomber Your opponents become heavier, making them slow down for a limited time. Hunter Missile Fire missiles at all opponents in front of you. Except for Grand Prix Mode, you select the course to race on. There are 6 courses available, with a description of the selected course displayed at the bottom of the screen. Gameplay Settings Except for Time Attack Mode, you can customize the settings to the game. Select Game Start when you are ready. Number of laps (1~50) Select the number of laps you must go around the track. This selection is not available with Grand Prix Mode. COM (ON/OFF) Allows COM players to participate, filling all empty positions to make it an 8-player game. With 1 player, this option is always ON. Handicap (ON/OFF) With handicap ON, the speed of the players who are behind will be increased slightly. Items (ON/OFF) Allows players to use items. One Course Race Select a course, and compete against the COM or other players. 1~4 Players Simultaneous FLOW OF THE GAME Number of Players / Character Select Course Select / Gameplay Settings 1~4 Players Simultaneous Grand Prix Race in all courses. You earn points for the placement in each race, and compete for total points. FLOW OF THE GAME Number of Players / Character Select Gameplay Settings Time Attack Select a course and aim for the best time. 1 Player FLOW OF THE GAME Character Select Course Select 16 17 Party Game Game Screen Time Left Monkey Fight 2 Monkey Fight 2 Items Party Game Monkey Fight 2 During the course of Normal Mode, power up items will appear, either by breaking item boxes (which drop once in a while onto the playfield) or walls. Pick them up for various effects. Except for Spinning Punch, the power up will be in effect until you fall off the playfield. With Survival Mode, the items will not appear. Handicap Level Rounds Won KO Points Types of Items Long Punch The reach of your punch becomes longer, enabling you to punch the far away opponents. Iron Punch Your punch becomes harder, increasing your striking power. Spinning Punch Hold down a Button to deliver a spinning punch to the opponents around you for a limited time. Game Controls Control Stick a Button b / r Button c Stick Roll the ball. Punch in the direction you are facing. Press and hold to generate power. Release to punch. Punch in the direction you press. KO Points You score a point simply by punching your opponents. You score big points if you knock your opponents off the stage (amount varies by the handicap). Be careful not to fall off on your own, as 5 points are given to all your opponents. There will be a crown displayed above the point leader of the round. Note: With Survival Mode, you don't compete for KO points, so this will not be displayed. Pause Menu Continue game Resume the current game. How to play Displays the Lesson Screen (p.6). Exit game Return to the Party Game Select Screen. Number of win(s) Select You can determine the number of wins needed to win the match, from 1 to 5. The number of wins for each player will be indicated by the number of bananas at the bottom of the screen during the game. Sudden Death Round After the time is up, if there is a tie in KO points, the players will enter Sudden Death Round to determine the winner. On this crumbling stage with no time limit, the last one standing on the stage is declared the winner. 18 19 Party Game Stage Select Monkey Fight 2 Monkey Target 2 Party Game Monkey Target 2 Game Screen Score Wind Direction/Speed Radar Altimeter Items You can select 3 stages to be played on, in any order. After the 3rd stage, the game resorts back to the 1st stage. When the Number of win(s) is set to 1, however, you will only select one stage. Gameplay Settings Round You can customize the settings to the game. Select Game Start when you are ready. COM (ON/OFF) Allows COM players to participate, filling all empty positions to make it a 4-player game. With 1 player, this option is always ON. Handicap 1P (2P, 3P, 4P) (1~5) With Normal Mode, you can assign a handicap to each player separately, giving more points for knocking opponents off the stage. Current Speed Game Controls Control Stick a Button Normal Mode Against COM or other players, you compete for the most KO points within the time limit. 1~4 Players Simultaneous FLOW OF THE GAME Number of Players Character Select Number of win(s) Select Stage Select Gameplay Settings 1~4 Players Simultaneous b Button y Button Before the flight, roll the ball. While airborne, glide (8 : climb; 2 : dive; 4 6 : turn left/right). First press: expand wings. Second press: close the wings and back to the ball. With two or five balls, change formation. Press and hold to view from the top. Taking Flight First, guide the ball to roll down the ramp. Press the a Button to open the ball and expand the wings. If you open too soon, you may not have enough momentum to reach the target. If you don't open it, the ball will sink into the sea. Survival Mode Compete on a crumbling stage with sudden death rule. The last one standing on the stage is the winner. FLOW OF THE GAME Number of Players Character Select Number of win(s) Select Stage Select Gameplay Settings Glide In midair, use the Control Stick to guide your monkey(s). Be careful not to lose your momentum, or you may not reach the target. Remember also to take wind into account when gliding. 20 21 Party Game Items Monkey Target 2 Monkey Target 2 Taking Formations Party Game In the air, there are various items that will help you earn higher points. Except for bananas, these items will not appear if the Items option is turned OFF in the Gameplay Settings. Types of Items Brake Ball Slows you down more quickly upon landing, with less roll. Magnet Ball You will stick to the exact spot you landed. Lucky Star Multiplies the landing points. Banana Bunch Adds 10 points each to your score. Banana Adds 1 point each to your score. With one-player or two-player games, you can have more than one monkey flying. This can be selected from the Number of balls in the Gameplay Settings. With a one-player game, you can select either 1 or 5; with twoplayer game, you can select 1 or 2. In the air, press the b Button to change formation. Try to guide all the monkeys to the landing pads with higher points. Pause Menu Continue game Resume the current game. How to play Displays the Lesson Screen (p.6). Exit game Return to the Party Game Select Screen. Landing When you reach the target, press the a Button again to close the ball, making the monkey drop onto the landing pad. Gameplay Settings You can customize the settings to the game. Select Game Start when you are ready. Number of rounds (3/6) Determines the number of rounds to be played. Number of balls (1/2/5) Determines the number of monkeys (balls) flying in a round. The available numbers vary depending on the number of players participating. With a three/four-player game, you can only select 1. Items (ON/OFF) When this is OFF, the items other than bananas will not appear. The landing pad is divided into several zones with specific landing points. Try to land on the zone with higher landing points. With more than one monkey flying, make sure to change formation to ensure that the bulk of your monkeys land safely. Remember that once you close the ball, you cannot reopen it. Also, if you land without closing, you will not earn landing points. Monkey Target 2 There is only one mode to this game. The player with the most points after the predetermined number of rounds becomes the winner. 1~4 Players Simultaneous FLOW OF THE GAME Number of Players Character Select Gameplay Settings 22 23 Party Game Game Screen View Mode Balls Sunk Sets Taken Monkey Billiards 2 Monkey Billiards 2 Making Shots Party Game Monkey Billiards 2 In the View Mode, use the Control Stick 4 6 to determine the shot direction, and press the a Button to switch to Shot Mode. Shot Mode Shot Point Shot Strength In Shot Mode, press the y Button to switch between two levels of shot strengths. Use the Control Stick to determine the spot to hit the cue ball (give "English" to the ball). Watch the Shot Gauge, and at the proper strength, press the a Button to shoot. Guide If the Guide is enabled (set at ON) in the Pause Menu (see below), an imaginary cue ball and its potential path will be displayed, aiding you to view where the cue ball will hit the target ball. Press the r Button to view the potential path of cue ball (without "English" on it) after hitting the target ball. Next Ball to Hit Shot Gauge Game Controls View Mode Control Stick a Button b Button c Stick r Button x Button y Button Shot Mode Control Stick a Button b Button c Stick r Button x Button y Button 4 6 to determine direction. Pause Menu Set direction and switch to Shot Mode. Return camera position. Camera movement. With Guide ON, display the path of your ball. Show ball number. Switch between 2D top view and 3D view. Determine where the cue will hit the ball (apply "English" to the ball). Shoot. Return to View Mode. Camera movement. With Guide ON, display the path of your ball. Show ball number. Adjust shot strength. Continue game Resume the current game. Guide Enables/disables the guide. (Use 4 6 to toggle setting) Available only during your turn. How to play Displays the Lesson Screen (p.6). Exit game Return to the Party Game Select Screen. Gameplay Settings You can customize the settings of the game. Select Game Start when you are ready. Advice (ON/OFF) Enables/disables occasional advice from the game. Number of sets (1~99) Determines the number of sets to play. Except for JPN 9, only the odd number of sets can be selected. COM level (1~5) Determines the strength level of COM player(s). This selection is only available when COM players are participating. 24 25 Party Game Vs. Mode Monkey Billiards 2 Monkey Billiards 2 JPN 9 Ball -- Rules Party Game 1, 2, or 4 Players Alternating You can select from four rules: US 9, JPN 9, Rotation, and 8 Ball. With JPN 9, up to 4 players can enjoy. With others, you play either against the COM or another player. FLOW OF THE GAME Rule Select Number of Players Character Select Gameplay Settings 1 Player FLOW OF THE GAME Character Select Gameplay Settings Japanese 9 Ball is played with 4 players. COM players will play the vacant places, if any, to fill in. Play for Points Each player is given 20 points to start the game. The player with the most points after all sets are finished wins the game. Tournament Mode Play against the COM in a tournament with varying modes. Try and see how far you can get! Scoring You get 1 point from each player if you pocket the 3, 5 or 7 Ball, and 2 points if you pocket the 9 Ball. You get double points if these balls are sunk into side pockets. Which Ball to Hit As in US 9 Ball, you must hit the ball with the lowest number on the pool table, but you may sink any numbered balls. The 3, 5, 7 and 9 balls will, however, be placed back on the table if they are sunk before their order. Turns to Hit US 9 Ball -- Rules US 9 Ball is played with 2 players. You will play against either the COM or another player. Which Ball to Hit You must hit the ball with the lowest number on the pool table. Turns to Hit As long as you hit the lowest-numbered ball first, any ball can be sunk into the pocket. You will continue your turn until you either miss or make a foul. Foul If the cue ball drops into the pocket, it is called a foul. If the first ball hit is not the lowest-numbered ball, this is also a foul. The next player can place the cue ball anywhere on the pool table to take his turn. Sink the 9 Ball to Win Your main objective is to sink the 9 Ball. As long as the lowest-numbered ball is hit first, you may sink the 9 Ball with a combo shot for the win. If the 9 Ball is sunk while you make a foul, it is placed back on the table. Foul You will continue your turn until you either miss or make a foul. As in US 9 Ball, it is a foul if a cue ball is sunk or when the lowest-numbered ball is not hit first. Any ball sunk will be placed back on the table. Sinking the 9 Ball When the 9 Ball is sunk in its proper order, and if the cue ball stops at the breaking area of the table, the same player breaks the next set from the same spot. Otherwise, the next player breaks. 26 27 Party Game Rotation -- Rules Monkey Billiards 2 Monkey Billiards 2 8 Ball -- Rules Party Game Rotation is played with 2 players. You will play against either the COM or another player. Play for Points You earn the same amount of points as the number indicated on the ball you sink. You win the set if your score reaches more than 60 points. Which Ball to Hit You may sink any ball on the table, provided that you hit the lowest-numbered ball first. 8 Ball is played with 2 players. You will play against either the COM or another player. Which Ball to Hit The balls are divided into two groups: Solids (1~7 Balls) and Stripes (9~15 Balls). After the break, you will be assigned to sink the balls of the same group you sank first, and the other player sinks the others. If the Next Ball Indicator displays OPEN (either no ball has been sunk yet, or balls of both types have been sunk), you may sink the balls of either group. Look at the balls and decide which group is advantageous. Foul If the cue ball drops into the pocket, or if the cue ball hits the opponent's ball first, it is a foul. The next player can place the cue ball anywhere on the pool table to take his turn. Sinking the 8 Ball Except when breaking, if the 8 Ball is sunk before all your balls are sunk, you will lose the set. You must sink all your balls in order to earn the right to sink the 8 Ball. If the 8 Ball is sunk on the break, the game will continue with the 8 Ball placed back on the table. When sinking the 8 Ball, you must also call the pocket to sink. If you sink the 8 Ball into the pocket you didn't call, you will lose the set. Aim carefully and sink the 8 Ball into the pocket you called to win! Foul It is a foul if the cue ball is sunk or when the lowest-numbered ball is not hit first. Any balls sunk will be placed back on the table. 28 29 Party Game Game Screen Score Monkey Bowling 2 Monkey Bowling 2 Party Game Monkey Bowling 2 Throwing the Ball (Continued) Next, determine the strength to throw the ball. Look at the power gauge, and press the a Button at the correct time to throw. Direction to Throw Ball Power Gauge Spin Gauge Pins Left As you approach the Foul Line, you can add spin to the ball with the l or r Buttons. The amount of spin depends on how long the l/r Buttons are pressed. Game Controls Control Stick a Button b Button c Stick l / r Button x Button Scoring With normal rules, you have two throws to knock 10 pins in a frame, and the number of fallen pins are added to your score. Change your throwing position. Select throwing position, direction, and strength. Cancel throwing position/change viewpoint during replay. View lane from different angles. Spin the ball. Toggle scorecard (expand/contract). If you knock all 10 pins on your first throw (Strike), the number of pins knocked on your next two throws will also be added as bonus. If you knock all 10 pins with two throws (Spare), the number of pins knocked on your next throw will be added. If you get a Strike or a Spare on the 10th and final frame of the game, you will be allowed to take extra throw(s) (2 or 1, respectively) to fulfill the bonus points. Throwing the Ball First, use the Control Stick 4 6 to determine the location to throw the ball from. Use the c Stick to view lane from different angles. Press the a Button when the location is determined. Next, determine the angle to throw the ball. The direction indicator moves automatically, so press the a Button with the correct timing. Pause Menu Continue game Resume the current game. Retry Restart the Challenge Mode from the beginning. How to play Displays the Lesson Screen (p.6). Exit game Return to the Party Game Select Screen. 30 31 Party Game Normal Mode Select from 3 rules, and play on a normal lane. Monkey Bowling 2 Monkey Golf 2 Party Game 1~4 Players Alternating Monkey Golf 2 Game Screen Stroke Number/Par Cup Distance Height Difference Wind Direction/Speed Club Selected Power Gauge Course Map FLOW OF THE GAME Rule Select Number of Players Character Select Normal Rule Play with normal rules. 9 pins Rule There will be only 9 pins on the lane, with the missing location varying on frames, as the missing pin will automatically be counted. Game Controls Control Stick a Button b Button c Stick x Button y Button z Button 82 : Change club. 4 6 : Change the direction to hit. Strike Rule You only have 1 throw per frame on a 20frame game. Note that even with a Strike, you will not get the bonus points added. Hit the ball. Switch camera angle/cancel. Camera movement (Landing Sight Camera). Switch to Landing Sight Camera. Switch between Top View and Normal View. Display scorecard. Hitting the Ball Special Mode Play on various bizarre shaped lanes. At first, you can only select LEVEL 1. If you meet the required score, you can select the higher level. 1~4 Players Alternating FLOW OF THE GAME Number of Players Character Select Level Select 1 Player FLOW OF THE GAME Character Select First, use the Control Stick 82 to determine the club to use, and 4 6 to determine the direction to hit. When ready, press the a Button to make the Power Gauge move. While the Power Gauge is moving, press the a Button the first time to determine the shot power, then press the a Button again to determine the timing to hit. Try to aim for the spot where the gauge started (pink zone) to hit the ball straight. Challenge Mode 10 patterns of pin layouts are given. Knock down all pins in only one throw, and clear all patterns in the allowed number of tries. 32 33 W FLOW OF THE GAME a You compete for the lowest scor e thr ough- Match Play Continue game the 34 Party Game Game Screen Lap Lap Time Map Rowing Gauge Monkey Boat Monkey Boat Items Party Game Monkey Boat Time Limit Current Position Current Speed Items Game Controls l Button r Button a Button y Button When the Items option is turned ON in the Gameplay Settings, item boxes with "?" will appear scattered throughout the course. Row your boat over them to pick them up. You can use them by pressing the a Button. You can hold up to 3 items. The item shown at the bottom will be used when the a Button is pressed. Press the y Button to change the item to be used. When a fourth item box is picked up, the bottom item will automatically be dropped. With Time Attack Mode, however, no item boxes appear, but you are given 3 Monkey Submarines to start with. Use them wisely. Types of Items Piranha Torpedo Fires a torpedo at your opponent and sinks him/her. Whale Bomb Releases an explosion of water that will blow your opponents up. Whirling Swirl Creates a tidal swell that will suck in your opponent. Monkey Submarine Dives and moves forward underwater. Use left paddle (turn right). Use right paddle (turn left). Use item. Select item to use next. Rowing The boat turns to the opposite direction from the side you paddle. To move forward, paddle left and right alternately. The gauges at the bottom indicate how hard you're paddling. To make quick turns, paddle quickly on one side. To go forward faster, make large strokes. Pause Menu Continue game Resume the current game. Retry Start the current race over from beginning. Not available with Grand Prix Mode. How to play Displays the Lesson Screen (p.6). Exit game Return to the Party Game Select Screen. Retire from the Race In a one player game, the time limit will be displayed. If you do not complete a lap (or reach the checkpoints on the Water Dragon Route) before this time expires, you will retire from the race. 36 37 Scor e Life Gauge Y M T F S 1 O G E Cm Bullets GameMonk 38Party Left y Boat39Party GameMonk Sho t e ey Party Game Enemy Attacks Monkey Shot Monkey Shot Boss Party Game You take damage when the enemy missiles hit you. Shoot and destroy the missiles before they hit you. The game will be over when your Life Gauge is completely depleted. At the end of each stage, you will confront the stage boss. Find the weak spots, and shoot. Items During the game, some useful items will appear, either inside a ball which you must shoot to break open or by shooting a certain enemy. Move the sight over to get the items for various effects. Types of Items Big Gun Your bullets become large, making it easier to hit the target. X2 Bonus You earn double points for a limited time. Automatic You can shoot 18 bullets without reloading. Stopwatch You can stop not only the enemy movements, but also other players for 5 seconds. Bullet Plus You get 30 bullets. Banana Bunch Replenishes the life gauge by one. Pause Menu Return to the Party Game Continue game Select Screen. Resume the current game. How to play Displays the Lesson Screen (p.6). Exit game Gameplay Settings You can customize the settings for the game. Select Game Start when you are ready. Auto Reload 1P (2P, 3P, 4P) (ON/OFF) Enables/disables automatic reload for each player when he/she runs out of bullets. Monkey Shot There is only one mode for this game. You can only select the Beginner Stage at beginning, but you will be able to select the next stage if you beat the boss. 1~4 Players Simultaneous FLOW OF THE GAME Number of Players Character Select Stage Select Gameplay Settings 40 41 Party Game Game Screen Score Life Gauge Radar Firing Range Missiles Left Monkey Dogfight Monkey Dogfight Field Party Game Monkey Dogfight Time Limit Opponents' Score/Life Gauge Altimeter Current Speed The game is played on a field with boundaries in all directions. You will be bounced back into the playfield if you try to go beyond the boundaries. You won't take any damage if you fly into obstacles in the field. In Turtle Island stage, however, touching the water down below has the same effect as being shot down. So be careful. Game Controls Control Stick a b l r Control (2 : climb; 8 : dive; 4 6 : turn left/right). Fire bullet. Fire missile. Decrease speed. Increase speed. Items The following items appear in the game. Button Button Button Button Types of Items Dogfight Use the Control Stick to fly the monkey. The sight changes to a crosshair when the enemy is close enough to hit with your gun. Press the a Button to fire the gun. The enemy will be locked on automatically when he/she is inside the firing range. Press the b Button to fire a missile. There will also be a warning message if you are locked on by the opponent, or when a missile is approaching. The monkey is shot down when the Life Gauge is completely depleted. In Normal Mode, the monkey restarts from the starting location. Banana Regains your life gauge a little. Pineapple Adds 5 missiles. Pause Menu Continue game Exit game Resume the current game. Return to the Party Game How to play Select Screen. Displays the Lesson Screen (p.6). 42 43 P Score Time FLOW OF THE GAME Simultaneous /r 82 4 6 : select dir ection to kick. : move the goal keeper. Party Game Monkey Soccer Monkey Soccer Team Select Party Game Changing Strategies You can order your team to be more offensive or defensive. Press either l or r Button to change your team strategy. Select from 4 types of teams with different formations. Penalty Kick Shootout In Penalty Kick Shootout, you do not need buttons to shoot. When kicking, first use the Control Stick to approach the ball. Just as you touch the ball, select the direction to kick with the Control Stick. When you're guarding the goal, use the Control Stick 4 6 to move the goalkeeper. Gameplay Settings You can customize the settings for the game. Select Game Start when you are ready. Time Limit (2 min/3 min/5 min/10 min/20 min) Selects the time limit of the game. PK (ON/OFF) Enables/disables Penalty Kick Shootout when the score is tied after the time is up. Com level (1~5) Determines the strength level of COM team. Penalty Kick Shootout is played in the best-of-5-rounds style (it is possible to end in rounds earlier than the 5th round). After 5 rounds, if the winner is not decided, the Penalty Kick Shootout goes into extra rounds until the winner is decided. Exhibition Mode Play against the COM or another player in a friendly match. 1~2 Players Simultaneous FLOW OF THE GAME Number of Players Team Select Gameplay Settings 1 Player FLOW OF THE GAME Team Select Gameplay Settings 1~2 Players Simultaneous FLOW OF THE GAME Number of Players Team Select Pause Menu Continue game Exit game Resume the current game. Return to the Party Game How to play Select Screen. Displays the Lesson Screen (p.6). Tournament Mode Play in a tournament. See how far you can get! PK Mode Play in a Penalty Kick Shootout against the COM or another player. 46 47 Use the Control Stick to move the batter' s a Button to hit the ball.

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