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User manual ZAXWERKS PROANIMATOR 3 - ADOBE AFTER EFFECTS PLUGIN , ZAXWERKS PROMODELER 3 - ADOBE AFTER EFFECTS PLUGIN
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User guide ZAXWERKS PROANIMATOR 3 - ADOBE AFTER EFFECTS PLUGIN , ZAXWERKS PROMODELER 3 - ADOBE AFTER EFFECTS PLUGIN
The Zaxwerks 3D InvigoratorTM ProAnimator / ProModeler
version 3.0
User Guide
Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
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Zaxwerks Inc. 5724 Camellia Ave. Temple City, CA 91780 (626) 309-9102 phone (626) 309-9142 fax http://www.zaxwerks.com Sales: sales@zaxwerks.com Tech Support: support@zaxwerks.com © 1996 - 2003 Zaxwerks Inc. All rights reserved.
This manual, as well as the software described in it, is furnished under license and may only be used or copied in accordance with the terms of such license. The information in this manual is furnished for informational use only, is subject to change without notice, and does not represent product specifications or commitment on the part of Zaxwerks. Zaxwerks assumes no responsibility or liability for any error or inaccuracies that may appear in this document. The Zaxwerks 3D Invigorator is a trademark of Zaxwerks Inc. After Effects, Illustrator and Photoshop are trademarks of Adobe Systems Inc. FreeHand is a trademark of Macromedia Inc. Apple and Macintosh are registered trademarks of Apple Computer, Inc. Windows 2000 and Windows XP are registered trademarks of Microsoft, Inc. OpenGL is a trademark of Silicon Graphics Inc. All other product names or trademarks are the property of their respective owners.
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Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
Table of Contents
INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 INSTALLATION INSTRUCTIONS . . . . . . . . . . . . . . 15 BASIC CONCEPTS
Modeling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Surface Set-Up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Scene Set-Up & Lighting . . . . . . . . . . . . . . . . . . . . . . . 24 Animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Rendering . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
ANIMATION TUTORIALS
ProAnimator Introduction . . . . . . . . . . . . . . . . . . . . . 27 Creating An Animation in Five Clicks . . . . . . . . . . . 28 Changing The Text In An Animation . . . . . . . . . 30 Changing The Speed Of An Animation . . . . . . . 31 Changing The Camera's View Of The Animation . . . . . . . . . . . . . . . . . . . . . . . 32 Rendering An Animation . . . . . . . . . . . . . . . . . . . . . . 34 Rendering A Single Frame . . . . . . . . . . . . . . . . . 34 Saving A Single Frame Rendering . . . . . . . . . . . 35 Rendering The Movie . . . . . . . . . . . . . . . . . . . . . 36 Rendering Options . . . . . . . . . . . . . . . . . . . . . . . . 37 Changing The Timing And Speed Of An Animation . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 What is A Pose? What Is A Transition? . . . . . . 38
Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
Creating A New Scene . . . . . . . . . . . . . . . . . . . . . 39 Creating The 3D Text . . . . . . . . . . . . . . . . . . . . . . 40 Adding An Animation Preset . . . . . . . . . . . . . . . 40 Changing The Track Name . . . . . . . . . . . . . . . . . 41 Moving Splice Points . . . . . . . . . . . . . . . . . . . . . . 41 Adding More Hold Time To The Beginning Pose . . . . . . . . . . . . . . . . . . . . . 42 Changing The Position Of A Segment Without Changing Its Length . . . . . . . . . . . . . 42 Slowing Down The Motion Of A Transition . . . 43 Resetting An Animation Back To A Saved Preset . . . . . . . . . . . . . . . . . . . . . . 44 Increasing The Length Of An Entire Animation . . . . . . . . . . . . . . . . . . . . 44 Setting The Loop Points For The Work Area . . . . . . . . . . . . . . . . . . . . . . . . 46 Shortening The Length Of An Entire Animation . . . . . . . . . . . . . . . . . . . . 47 Selecting Segments That Are Difficult To Click On . . . . . . . . . . . . . . . . . . . . 48 Changing Object Motion During Transitions . . . . . . 49 Changing The Curve Of A Motion Path . . . . . . . 50 Changing The Direction Of The Arch In The Path . . . . . . . . . . . . . . . . . . . 51 Controlling When Objects Start To Move . . . . . 52 Controlling The Order Of Objects As They Cascade . . . . . . . . . . . . . . . . . . . . . . . 53
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Adding Start Ease And End Ease For A Professional Touch . . . . . . . . . . . . . . . 56 Changing The Positions Of Objects . . . . . . . . . . . . . 58 Moving Objects To New Positions . . . . . . . . . . . 59 Spreading Objects Apart . . . . . . . . . . . . . . . . . . . 61 Bunching Objects To A Point . . . . . . . . . . . . . . . 62 Making Objects Spin As They Move . . . . . . . . . 63 Randomizing Object Positions . . . . . . . . . . . . . . 64 Shuffling Objects . . . . . . . . . . . . . . . . . . . . . . . . . 65
ANIMATION CONTROLS REFERENCE
Easy/Advanced Controls . . . . . . . . . . . . . . . . . . . . . . 69 Track Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Add Camera Track . . . . . . . . . . . . . . . . . . . . . . . . 70 Move Selected Objects To Track... . . . . . . . . . . . 70 Delete Selected Tracks . . . . . . . . . . . . . . . . . . . . 71 Select All Segments . . . . . . . . . . . . . . . . . . . . . . . 71 Object Animations Menu . . . . . . . . . . . . . . . . . . . . . . 71 Make Object Pose . . . . . . . . . . . . . . . . . . . . . . . . 71 Save Preset... . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Rename Preset... . . . . . . . . . . . . . . . . . . . . . . . . . 72 Delete Preset... . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Append Preset... . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Last Applied Preset . . . . . . . . . . . . . . . . . . . . . . . 73 Object Animations Preset List . . . . . . . . . . . . . . 73 Object Animation TRY Button . . . . . . . . . . . . . . . . . . 74 Camera Animations Menu . . . . . . . . . . . . . . . . . . . . . 74
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Make Camera Pose . . . . . . . . . . . . . . . . . . . . . . . 75 Save Preset... . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Rename Preset... . . . . . . . . . . . . . . . . . . . . . . . . . 76 Delete Preset... . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Append Preset... . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Last Applied Preset . . . . . . . . . . . . . . . . . . . . . . . 76 Camera Animations Preset List . . . . . . . . . . . . . 77 Camera Animation TRY Button . . . . . . . . . . . . . . . . . 77 Animation Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Current Time Marker . . . . . . . . . . . . . . . . . . . . . . . . . 78 Current Time Readout (The GOTO Field) . . . . . . . . 78 Project Start Time . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Project Duration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Frame Rate Popup . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Motion Blur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Shutter Angle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Animation Playback . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Play Work Area . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Work Area Start And End Markers . . . . . . . . . . 82 Jump To Beginning . . . . . . . . . . . . . . . . . . . . . . . 82 Back One Frame . . . . . . . . . . . . . . . . . . . . . . . . . 82 Play Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Stop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Forward One Frame . . . . . . . . . . . . . . . . . . . . . . 83 Jump To End Of Project . . . . . . . . . . . . . . . . . . . 83 Loop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Loop With Hold . . . . . . . . . . . . . . . . . . . . . . . . . . 83
Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
Animation Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Animation Poses . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Pose Actions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 Animation Transitions . . . . . . . . . . . . . . . . . . . . . . . . 87 Path Actions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Primary vs. Secondary Selections . . . . . . . . . . . . . . . 88 Pose Positioning Controls For Objects . . . . . . . . . . 89 Advantages Of Using The Pose Controls . . . . . . . . . 90 Easy Controls For Poses . . . . . . . . . . . . . . . . . . . . . . 91 Bunch/Spread . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Randomize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Shuffle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Local Center Rotation . . . . . . . . . . . . . . . . . . . . . . . . 93 Move . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Advanced Controls For Poses . . . . . . . . . . . . . . . . . . 95 Start At Center . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Advanced Move Controller . . . . . . . . . . . . . . . . . . . . 97 Local Center Rotation . . . . . . . . . . . . . . . . . . . . . . . . 97 Common Center Rotation . . . . . . . . . . . . . . . . . . . . . 98 Distribute . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Horizontal Line . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Vertical Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Circle X, Y, Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Square . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Pose Actions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 Timing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 Pose Action Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
Title Roll (Up/Down) . . . . . . . . . . . . . . . . . . . . . 103 Title Crawl (Left/Right) . . . . . . . . . . . . . . . . . . . 104 Pitch X . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 Spin Y . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 Roll Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 Free Tumble . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Pose Action Presets . . . . . . . . . . . . . . . . . . . . . . . . . 105 Pose Start / End Time . . . . . . . . . . . . . . . . . . . . . . . . 105 What Is A Tweak? . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Reset Tweaks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 Reset Pose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Reset All . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Transition Controls For Objects . . . . . . . . . . . . . . . 109 Easy Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Ease - Start & End . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 Cascade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Cascade Order . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 Birth Order . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 Reverse Birth Order . . . . . . . . . . . . . . . . . . . . . . 114 Random Order . . . . . . . . . . . . . . . . . . . . . . . . . . 114 Selection Order . . . . . . . . . . . . . . . . . . . . . . . . . 115 Reverse Selection Order . . . . . . . . . . . . . . . . . . 115 Top To Bottom Order . . . . . . . . . . . . . . . . . . . . 116 Bottom To Top Order . . . . . . . . . . . . . . . . . . . . 116 Left To Right Order . . . . . . . . . . . . . . . . . . . . . . 116 Right To Left Order. . . . . . . . . . . . . . . . . . . . . . . 117 Arch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
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Arch Direction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 Advanced Controls . . . . . . . . . . . . . . . . . . . . . . . . . . 118 Timing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 Cascade Order . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 Cascade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 Ease . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 Ease Amount . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 Start Gaps & End Gaps . . . . . . . . . . . . . . . . . . . . . . . 119 Clump Size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 Transition Presets . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 Paths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 Keyframe-Based vs. Generated Paths . . . . . . . . . . 121 Start/End Smoothing . . . . . . . . . . . . . . . . . . . . . . . . 123 Advanced Arch Amount . . . . . . . . . . . . . . . . . . . . . . 123 Arch Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 Same For All . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 Even Spread . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 Reverse Spread . . . . . . . . . . . . . . . . . . . . . . . . . 125 Two Point Spread . . . . . . . . . . . . . . . . . . . . . . . . 125 Three Point Spread . . . . . . . . . . . . . . . . . . . . . . 126 Random Spread . . . . . . . . . . . . . . . . . . . . . . . . . 126 Advanced Arch Direction . . . . . . . . . . . . . . . . . . . . . 127 Direction Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 Same For All . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 Even Spread . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 Reverse Spread . . . . . . . . . . . . . . . . . . . . . . . . . 128 Two Point Spread . . . . . . . . . . . . . . . . . . . . . . . . 129
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Three Point Spread . . . . . . . . . . . . . . . . . . . . . . 129 Random Spread . . . . . . . . . . . . . . . . . . . . . . . . . 129 Arch Center . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 Overshoot Start/End . . . . . . . . . . . . . . . . . . . . . . . . . 130 Flatten Start/End . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 Twist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 Path Actions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 Timing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 Path Action Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 Pitch X . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 Spin Y . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 Roll Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 Free Tumble . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 Follow 2D/3D . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 Follow 3D With Roll . . . . . . . . . . . . . . . . . . . . . 136 Face Camera . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 Face Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 Grouping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 Pose Grouping And Transition Grouping . . . . 137 The Effect Of Grouping On Timing . . . . . . . . . 138 Groups And Hard Groups . . . . . . . . . . . . . . . . . 138 When To Use A Hard Group . . . . . . . . . . . . . . . 140 Group Text By (Para/Line/Word/Char) . . . . . 141 Make Independent. . . . . . . . . . . . . . . . . . . . . . . 142 Animation On/Off . . . . . . . . . . . . . . . . . . . . . . . . 142 Add To Group . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 Rename Group . . . . . . . . . . . . . . . . . . . . . . . . . . 143
Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
Select/Structure . . . . . . . . . . . . . . . . . . . . . . . . . 143 Select All . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 Pose Controls For Cameras . . . . . . . . . . . . . . . . . . . 145 Transition Controls For Cameras . . . . . . . . . . . . . . 146 Camera Timing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 Start Ease / End Ease . . . . . . . . . . . . . . . . . . . . . . . . 146 Ease Amount . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 Camera Paths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 Start Smoothing / End Smoothing . . . . . . . . . . . . . 148
Advanced Tutorials
How To Create a 3D Logo . . . . . . . . . . . . . . . . . . . . 174 How To Make Objects Invisible . . . . . . . . . . . . . . . . 176 Moving 3D Objects - Part 1 . . . . . . . . . . . . . . . . . . . 178 How To Reset 3D Objects . . . . . . . . . . . . . . . . . . . . 180 Moving 3D Objects - Part 2 . . . . . . . . . . . . . . . . . . . 181 Camera Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . 184 Camera Shortcuts Exercise . . . . . . . . . . . . . . . . . . . 186 Adjusting The Thickness of Objects . . . . . . . . . . . . 187 How To Apply An Edge Profile . . . . . . . . . . . . . . . . 190 How To Apply A Single Material To An Object . . . 193 How To Add A Second Material To An Object . . . 195 How To Split A Profile To Fine Tune Material Placement . . . . . . . . . . . . . . . . . . . . . . 197 How To Create An Object Style . . . . . . . . . . . . . . . . 199 Coloring The Other Objects . . . . . . . . . . . . . . . . . . . 200 How To Make Lights Cast Shadows . . . . . . . . . . . . 202 How To Move Lights . . . . . . . . . . . . . . . . . . . . . . . . . 204 How To Save A Project . . . . . . . . . . . . . . . . . . . . . . . 206 Additional Tipes When Working With Illustrator Files . . . . . . . . . . . . . . . . . . . . . . . . . . 207
MODELING, SURFACING, & LIGHTING Basic Tutorials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
Creating And Working With 3D Text . . . . . . . . . . . . 151 Applying Object Styles . . . . . . . . . . . . . . . . . . . . . . . 153 Changing The Depth Of An Object . . . . . . . . . . . . . 157 Coloring Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158 Coloring Objects: Method 1 . . . . . . . . . . . . . . . 159 Coloring Objects: Method 2 . . . . . . . . . . . . . . . 160 Coloring Objects: Method 3 . . . . . . . . . . . . . . . 161 Editing 3D Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 How To Set The Lighting . . . . . . . . . . . . . . . . . . . . . 165 Using Lighting Styles . . . . . . . . . . . . . . . . . . . . . 166 How To Set The Camera . . . . . . . . . . . . . . . . . . . . . . 167 Saving A View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 Think Like A Photographer . . . . . . . . . . . . . . . . . . . 171 How To Render An Image . . . . . . . . . . . . . . . . . . . . 172 How To Get The Background To Drop Out . . . . . . 173
Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
MODELING, SURFACING, & LIGHTING Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209
The Start Window . . . . . . . . . . . . . . . . . . . . . . . . . . . 210 Create 3D Text . . . . . . . . . . . . . . . . . . . . . . . . . . 210 Open An Illustrator File . . . . . . . . . . . . . . . . . . 210
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Create A New Scene . . . . . . . . . . . . . . . . . . . . . 210 Open Existing Scene . . . . . . . . . . . . . . . . . . . . . 210 Create 3D Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 Text Entry Area . . . . . . . . . . . . . . . . . . . . . . . . . 211 Setting The Block Size . . . . . . . . . . . . . . . . . . . 211 Font Popup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 Size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 Leading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 Spacing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 Kerning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 Width Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 Height Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214 Baseline Shift . . . . . . . . . . . . . . . . . . . . . . . . . . . 214 Justification . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214 Create Whitespace Objects . . . . . . . . . . . . . . . . 215 Cleaning Up Problems With Font Models . . . . 216 Open Illustrator Artwork . . . . . . . . . . . . . . . . . . . . . 217 Show All Files . . . . . . . . . . . . . . . . . . . . . . . . . . . 218 Open By Layers . . . . . . . . . . . . . . . . . . . . . . . . . 218 Open As Layer Cycling Object . . . . . . . . . . . . . 219 Use Illustrator Colors . . . . . . . . . . . . . . . . . . . . 219 Dismantle Incoming Groups . . . . . . . . . . . . . . . 220 Move To Center . . . . . . . . . . . . . . . . . . . . . . . . . 221
The CAMERA CONTROLS . . . . . . . . . . . . . . . . . . . 229
Camera Mode Button . . . . . . . . . . . . . . . . . . . . 229 Camera Manipulation . . . . . . . . . . . . . . . . . . . . 230 Camera Tumble . . . . . . . . . . . . . . . . . . . . . . . . . 230 Camera Roll . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231 Camera Track . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 Camera Dolly . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 Camera Manipulation Shortcut Keys . . . . . . . 233 Zoom Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 Small Camera Tab Area . . . . . . . . . . . . . . . . . . . . . . 235 Views Popup . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235 Lens Popup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236 Antialiasing Popup . . . . . . . . . . . . . . . . . . . . . . . 237 Super Fast Final Rendering . . . . . . . . . . . . . . . 238 Resolution Settings . . . . . . . . . . . . . . . . . . . . . . 239 Pixel Aspect . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240 Alpha Channel . . . . . . . . . . . . . . . . . . . . . . . . . . 240 Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241 Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241
The LIGHTING CONTROLS
Light Mode Button . . . . . . . . . . . . . . . . . . . . . . . . . . 242 Light Manipulation In The Scene Window . . . . . . . 242 Lighting Manipulator Ball . . . . . . . . . . . . . . . . . . . . 243 The Lights List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244 Turn On This Light . . . . . . . . . . . . . . . . . . . . . . . . . . 244 Disable All Shadows . . . . . . . . . . . . . . . . . . . . . . . . . 245
Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
The INVIGORATOR SET-UP WINDOW . . . . . . . . 227
Scene Preview Window . . . . . . . . . . . . . . . . . . . . . . 228 Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
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Light Editor Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245 Light Name Field . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246 Light Color Picker . . . . . . . . . . . . . . . . . . . . . . . . . . . 246 Light Color Eyedropper . . . . . . . . . . . . . . . . . . . . . . 247 Light Intensity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247 Shadow Casting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248 Shadow Darkness . . . . . . . . . . . . . . . . . . . . . . . . . . . 249 Shadow Softness . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249 Light Preview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249 Light Commands Popup . . . . . . . . . . . . . . . . . . . . . . . . . 250 Save Light To Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . 250 Lights Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251 Lights Swatch/Library Popup . . . . . . . . . . . . . . . . . . . . . 252 Apply Swatch To Light . . . . . . . . . . . . . . . . . . . . . . . 252 Duplicate Light Swatch . . . . . . . . . . . . . . . . . . . . . . 252 Delete Selected Swatches . . . . . . . . . . . . . . . . . . . . 253 Load Light Library . . . . . . . . . . . . . . . . . . . . . . . . . . . 253 Append Light Library . . . . . . . . . . . . . . . . . . . . . . . . 254 Save Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255 Clear Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255 Lighting Styles Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256 Lighting Styles Swatch/Library Popup . . . . . . . . . . . . . 257 Save Lighting Style . . . . . . . . . . . . . . . . . . . . . . . . . . 257 Apply Lighting Style . . . . . . . . . . . . . . . . . . . . . . 257 Duplicate Lighting Style . . . . . . . . . . . . . . . . . . 258 Delete Selected Lighting Styles . . . . . . . . . . . . 258 Load Lighting Style Library . . . . . . . . . . . . . . . 258
Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
Append Lighting Style Library . . . . . . . . . . . . . 259 Save Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260 Clear Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260
The OBJECT CONTROLS
Object Mode Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261 Object Manipulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261 Object Nudging . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262 Object Tumble . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263 Object Roll . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264 Object Track . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265 Object Dolly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266 Drag Using Object's Axes . . . . . . . . . . . . . . . . . . . . . 267 Object Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 Selecting Objects Selection Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271 Primary And Secondary Selections . . . . . . . . . . . . 271 Adding To And Removing From Selections . . . . . . 272 Drag Selecting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273 Select All . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273 Deselect All . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273 Using Manipulation Tools For Selecting . . . . . . . . 274 Small Object Tab Area . . . . . . . . . . . . . . . . . . . . . . . . . . . 274 Object List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 Bold Object Names . . . . . . . . . . . . . . . . . . . . . . 275 Italic Object Names . . . . . . . . . . . . . . . . . . . . . . 276 Bullet In The Object List . . . . . . . . . . . . . . . . . . 276
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Reset Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277 Make Invisible . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277 Delete Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278 Duplicate Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278 The Object Popup . . . . . . . . . . . . . . . . . . . . . . . . . . . 279 User Prefs Button . . . . . . . . . . . . . . . . . . . . . . . . . . . 280 Clear Objects Button . . . . . . . . . . . . . . . . . . . . . . . . 280 Clear Scene Button . . . . . . . . . . . . . . . . . . . . . . . . . . 280 Large Object Tab Area . . . . . . . . . . . . . . . . . . . . . . . . . . . 281 Object Name Field . . . . . . . . . . . . . . . . . . . . . . . . . . 282 Reload Layer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283 Replace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285 File Name Field . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287 Object Faceting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287 Draft Quality vs. Best Quality . . . . . . . . . . . . . . 288 Generate Model Parts . . . . . . . . . . . . . . . . . . . . . . . . 289 Front Faces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289 Back Faces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289 Outside Edges . . . . . . . . . . . . . . . . . . . . . . . . . . 290 Hole Edges . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 290 Depth . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 290 Spike Buster . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 291 New Looks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 292 Spike Buster And Edge Offsets . . . . . . . . . . . . . . . . 292 Unbustable Spikes . . . . . . . . . . . . . . . . . . . . . . . . . . 293
Edge Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 294 Outside Edges vs. Hole Edges . . . . . . . . . . . . . . . . . 294 Edge Profile Popup . . . . . . . . . . . . . . . . . . . . . . . . . . 295 Edge Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 297 Edge Offset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 298 Use Same Profile for Hole Edges . . . . . . . . . . . . . . 300 Use Same Material for Hole Edges . . . . . . . . . . . . . 301 Use Same Scale for Hole Edges . . . . . . . . . . . . . . . 301
CUSTOM EDGES
Custom Edge Profiles . . . . . . . . . . . . . . . . . . . . . . . . . . . 303 How To Create A Custom Edge . . . . . . . . . . . . . . . . 303 Each Layer Becomes A Single Edge . . . . . . . . . . . . 304 Where Do Custom Edges Appear In The Menu? . . 304 Setting The Scale Of A Custom Edge . . . . . . . . . . . 305 What Types Of Paths Can Edges Be? . . . . . . . . . . . 306 Crossing The Y Axis . . . . . . . . . . . . . . . . . . . . . . . . . 307 Crossing The X Axis . . . . . . . . . . . . . . . . . . . . . . . . . 308 Editing A Profile While The Project Is Open . . . . . 308 Importance Of The Starting Point For Mapping . . 309 How To Tell Where The Seam Will Be . . . . . . . . . . 311 Edge Profile Examples . . . . . . . . . . . . . . . . . . . . . . . 312
The OBJECT STATS DIALOGUE . . . . . . . . . . . . . 315 MESHING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 316
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Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
IMPORTING 3D MODELS . . . . . . . . . . . . . . . . . . . . 318 EXPORTING 3D MODELS . . . . . . . . . . . . . . . . . . . . 320
Exporting All, Selected, Or Visible Objects . . . . . . 321 Baking Transformations . . . . . . . . . . . . . . . . . . . . . . 321
Random Seed . . . . . . . . . . . . . . . . . . . . . . . . . . . 334 Exporting Layer Cycling Objects . . . . . . . . . . . . . . 335 Combining Sequences . . . . . . . . . . . . . . . . . . . . . . . 336 Using Cycling Objects Inside ElectricImage . . . . . 336 Using Cycling Objects Inside Other Programs . . . 339
LAYER CYCLING OBJECTS
What Is A Layer Cycling Object? . . . . . . . . . . . . . . . 322 Understanding Layer Cycling . . . . . . . . . . . . . . . . . 323 Example Uses For This Technique . . . . . . . . . . . . . 323 How To Prep The Vector File . . . . . . . . . . . . . . . . . 327 How To Make A Layer Cycling Object . . . . . . . . . . 328 The Layer Cycling Controls . . . . . . . . . . . . . . . . . . . 329 The Frame Controls . . . . . . . . . . . . . . . . . . . . . . . . . 329 Total Frames Field . . . . . . . . . . . . . . . . . . . . . . . 330 Frame Counter . . . . . . . . . . . . . . . . . . . . . . . . . . 330 The Playback Controls . . . . . . . . . . . . . . . . . . . . . . . 331 Start Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 331 Show Before Start Frame . . . . . . . . . . . . . . . . . 331 Change Every . . . . . . . . . . . . . . . . . . . . . . . . . . . 332 Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333 Play Once . . . . . . . . . . . . . . . . . . . . . . . . . . . 333 Play Once And Hold . . . . . . . . . . . . . . . . . . 333 Loop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333 Ping-Pong . . . . . . . . . . . . . . . . . . . . . . . . . . . 333 Randomize . . . . . . . . . . . . . . . . . . . . . . . . . . 334
Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
MATERIALS
Materials Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 341 Materials Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 342 Moving And Rearranging Swatches . . . . . . . . . . . . 343 Selecting Swatches . . . . . . . . . . . . . . . . . . . . . . . . . . 343 Materials Tab Swatch/Library menu . . . . . . . . . . . . . . . 343 Duplicate Selected Materials . . . . . . . . . . . . . . . . . . 344 Select All Unused . . . . . . . . . . . . . . . . . . . . . . . . . . . 344 Delete Selected Materials . . . . . . . . . . . . . . . . . . . . 344 Load Material Library . . . . . . . . . . . . . . . . . . . . . . . . 345 Append Material Library . . . . . . . . . . . . . . . . . . . . . 346 Save Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 347 Clear Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 348 Material Editor Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . 348 Loading A Material Into The Editor . . . . . . . . . . . . . . . . 350 Loading By Drag and Drop . . . . . . . . . . . . . . . . . . . 350 Loading By Double Clicking . . . . . . . . . . . . . . . . . . 350 Material Name Field . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 351 Material Color . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 351 Eyedropper . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 352
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TEXTURE MAPPING . . . . . . . . . . . . . . . . . . . . . . . . . 352
Picking A Texture . . . . . . . . . . . . . . . . . . . . . . . . . . . 353 Sizing and Positioning The Maps . . . . . . . . . . . . . . 353 Map Enabler Checkbox . . . . . . . . . . . . . . . . . . . . . . 356 Image Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 357 Decal Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 357 Highlight Sharpness . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 359 Highlight Brightness . . . . . . . . . . . . . . . . . . . . . . . . . . . . 360 Bumpiness . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 361 Making Better Bump Maps . . . . . . . . . . . . . . . . . . . . . . . 362 Transparency . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363 Transparency Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363 Reflectivity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 365 Reflection Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366 Highlights And Reflections By Surface Type . . . . . . . . 367 Polished Jewelry and Stone . . . . . . . . . . . . . . . . . . . 367 Glass and Vinyl . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 367 Chrome . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368 Plastics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368 Polished Wood . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 369 Satins/Metals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 369 Paper/Cloth/Rough Cut Stone/Unfinished Wood . 370 How The Color Channels In A Map Are Used . . . . . . . 370 Channel Usage by Map Type . . . . . . . . . . . . . . . . . . . . . . 371 Material Commands Popup . . . . . . . . . . . . . . . . . . . . . . . 372 New Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 372 Duplicate Material . . . . . . . . . . . . . . . . . . . . . . . . . . . 372
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Save Material To Bin . . . . . . . . . . . . . . . . . . . . . . . . . 373 Clear Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 373
OBJECT STYLES
Object Styles Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 374 Applying Object Styles . . . . . . . . . . . . . . . . . . . . . . . 375 Naming Object Styles . . . . . . . . . . . . . . . . . . . . . . . . 375 Adding Notes To An Object Style . . . . . . . . . . . . . . 376 Update Object Style Button . . . . . . . . . . . . . . . . . . . 376 Object Styles Swatch/Library Popup . . . . . . . . . . . . . . . 377 Save Object Style . . . . . . . . . . . . . . . . . . . . . . . . . . . 377 Apply Object Style . . . . . . . . . . . . . . . . . . . . . . . . . . 378 Unlink And Remove Object Style . . . . . . . . . . . . . . 379 Duplicate Object Style . . . . . . . . . . . . . . . . . . . . . . . 380 Select All Unused . . . . . . . . . . . . . . . . . . . . . . . . . . . 381 Delete Selected Object Styles . . . . . . . . . . . . . . . . . 381 Load Object Style Library . . . . . . . . . . . . . . . . . . . . 382 Append Object Style Library . . . . . . . . . . . . . . . . . . 383 Save Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 384 Clear Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 385 Moving Object Style Swatches . . . . . . . . . . . . . . . . . . . . 385
MATERIAL SET-UP & ASSIGNMENT
Material Set-Up button . . . . . . . . . . . . . . . . . . . . . . . 386 Material Assignment window . . . . . . . . . . . . . . . . . . . . . 386 Material Set-Up Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . 388
Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
Display splits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 388 Split tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 388 Grabber hand . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 390 Dolly Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 391 Zoom Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 391 Palette Commands Popup . . . . . . . . . . . . . . . . . . . . . . . . 391 Clear All Splits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 392 Fit Edge Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 392 Swap Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 392 Delete Selected Materials . . . . . . . . . . . . . . . . . . . . 393 Material Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394 Palette Checkbox . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 395
SPECIAL TOPICS
Sliders Have Continuous Updates . . . . . . . . . . . . . 408 How Do Materials Work? . . . . . . . . . . . . . . . . . . . . . 409 Understanding Invigorator Vector Shape Objects 413 Creating Spheres And Other Basic Shapes . . . . . . 417 Creating Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 420 Preparing Your Vector Files . . . . . . . . . . . . . . . . . . . 422 How To Edit An Illustrator File And Get The Invigorator To Use The Changes . . . . . . . . . . . 427 Using Clip Art . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 430 Overlapping Objects . . . . . . . . . . . . . . . . . . . . . . . . . 431 The Holes In Objects Are Filling In . . . . . . . . . . . . 432 Spikes On Smooth Curves . . . . . . . . . . . . . . . . . . . . 433 Spike On Points . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 434 Using Scanned Artwork to Create Models . . . . . . . 435 Working With Objects Outside The View Of The Camera . . . . . . . . . . . . . . . . . . . . . . . . . . 437 Seeing Chrome . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 438 Making Project Files Smaller . . . . . . . . . . . . . . . . . . 440 Making Projects Render Faster . . . . . . . . . . . . . . . . 440
USER PREFERENCES
Shadow Quality . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 396 Duplication Offset . . . . . . . . . . . . . . . . . . . . . . . . . . . 397 Hard Shading Angle . . . . . . . . . . . . . . . . . . . . . . . . . 398 Save Project Data As . . . . . . . . . . . . . . . . . . . . . . . . 399 Show Floor Grid In Preview Windows . . . . . . . . . . 400 Floor Grid Y Offset . . . . . . . . . . . . . . . . . . . . . . . . . . 400 OpenGL Texture Previews . . . . . . . . . . . . . . . . . . . . 401 Save Current Material As Default . . . . . . . . . . . . . . 402 Save All Settings As Default . . . . . . . . . . . . . . . . . . 403 Restore To Factory Settings . . . . . . . . . . . . . . . . . . 405
TROUBLE SHOOTING . . . . . . . . . . . . . . . . . . . . . . . 442 KEYBOARD SHORTCUTS . . . . . . . . . . . . . . . . . . . . 445 APPENDIX: The Edge Profiles . . . . . . . . . . . . . . 449 INDEX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 461
Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
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Introduction
This user guide covers the ProAnimator and the ProModeler software. The ProModeler is used for creating 3D models and rendering still (single) images. The ProAnimator is used for creating 3D models, animating them and rendering movies. The two programs are very similar. If you took the ProModeler and added an animation window you would have the ProAnimator. This user guide is divided into four major sections. The first section is a series of tutorials on how to create animations with the ProAnimator. The second section breaks down and explains the animation capabilities, feature by feature. The third section is a series of tutorials on text creation, logo creation, surface coloring, manipulating the objects, moving the camera, setting up lights and finally rendering. These features are the same in both the ProModeler and the ProAnimator. Since these features are nearly identical in both programs, the word ProAnimator is used to talk about the software. However if you have the ProModeler just understand that we are talking about your program too. When there are differences in the way the two programs work, these differences will be noted in the text. The fourth section breaks down and explains each feature for modeling, surface coloring, object and camera manipulation, and lighting. For further assistance we have additional resources on our Web site: www.Zaxwerks.com. These include a User Forum, Troubleshooting page, and a list of Frequently Asked Questions. Have loads of fun with your new program! The Invigorator ROCKS!
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Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
Installation Instructions
Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide 15
System Requirements
System Requirements - MACINTOSH
- G3 Power Mac (G4 recommended) - Mac OS 9.1, 10.1 or 10.2.6. - Apple's OpenGL system extension - QuickTime 5 or 6.1 - Color monitor capable of displaying at least 1024 x 768 in Millions of colors - 128 MB RAM, (256 MB recommended) - 100MB unused hard-disk space - CD ROM drive
System Requirements - WINDOWS
- Intel Pentium III or 4 processor - Windows 2000 or Windows XP Pro or Home Edition - OpenGL system .dll file - QuickTime 5 or 6.1 - Color monitor capable of displaying at least 1024 x 768 in True color - 128 MB RAM (256 MB recommended) - 100MB unused hard-disk space - CD ROM drive
Software specifications subject to change without notice. Software used under license. ALL RIGHTS RESERVED. Refer to the Zaxwerks End User License for more information.
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Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
Installing the Software
The Invigorator does not use an automatic installer. You only need to do one step to install the software. If you are installing from a CD... 1- Find the ProAnimator (or ProModeler) folder on the CD and drag it into the Applications folder on your main hard drive. If you are installing from a downloaded file... 1- Unstuff or Unzip the download, then drag the ProAnimator (or ProModeler) folder into the Applications folder on your main hard drive. TROUBLESHOOTING TIP! The ProAnimator/ProModeler folder contains many files and folders. DO NOT touch the contents of the main folder. Drag ONLY the ProAnimator/ProModeler folder to the Applications folder and all these other files and folders will be moved to the Applications folder too.
You are now ready to launch the program and create your first Invigorator project. Open the Applications folder, then open the ProAnimator or ProModeler folder, and double click on the program icon.
Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
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Entering An Authorization Code For The First Time
The first time you launch the software it will ask you to enter some information. Type your Name and Organization, and type the Authorization Code exactly as it was given to you. Then press the OK button. A Temporary Code looks like this: A1234-B1234. A Permanent Code looks like this: IPMS30-A1234-B1234-C1234 A Temporary Code lasts for 30 days to give you time to contact Zaxwerks and register the software. Once registered, Zaxwerks will give you a permanent authorization code. (See the next section for information on how to enter a permanent code.) If you already have a Permanent Code there is no need to enter the Temporary Code first. Type the Permanent Code when you see the Authorization window and you'll be ready to go. TROUBLESHOOTING TIP ! On some Windows systems you may have trouble typing into the Authorization Window. If this is the case, open a program such as NotePad and type the information there. Then copy and paste the information, one line at a time, into the Authorization window.
Fill in all fields then click the OK button.
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Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
Demo Mode
If you don't have either a Temporary or a Permanent Authorization Code you can run the program in Demo Mode by clicking the DEMO button at the bottom of the authorization window. Demo mode adds a watermark to the renderings and also limits the program in some ways, but other than that most everything works. Demo mode lets you get an idea of how the program runs so you can see how fast and easy it is.
Entering A Permanent Authorization Code
(If this is the first time you have run the software see the previous section titled: Entering An Authorization Code For The First Time.) If you have been running the software using a Temporary Authorization Code, double click on the program icon to launch it. You will see a message window saying how many days you have left to run the program. At the bottom of this message window will be a "Register" button. Click the "Register" button then enter your Permanent Authorization Code. A Permanent Code looks like this: IPAS30-A1234-B1234-C1234
Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
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How To Get A Permanent Authorization Code
A Permanent Authorization code is sent to you directly from Zaxwerks. Contact Zaxwerks in one of the following ways: Register by email: register@zaxwerks.com Register online: www.zaxwerks.com/Register_English.html Register by phone: 1-800-549-0250 You will be asked for your Temporary Authorization Code and your contact information so you can receive notices about bug fixes and updates.
Click this link on the Zaxwerks Home page to get to the registration page.
If you bought the program directly from Zaxwerks you will have received a green Invoice/Receipt with the Permanent codes printed on stickers at the bottom.
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Zaxwerks 3D Invigorator - ProAnimator / ProModeler - User Guide
ZAXWERKS PROANIMATOR 3 - ADOBE AFTER EFFECTS PLUGIN , ZAXWERKS PROMODELER 3 - ADOBE AFTER EFFECTS PLUGIN, , Software.
Detailed instructions for use are in the User's Guide.
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