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User manual ZOOM GFX-8

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User guide ZOOM GFX-8

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Operation Manual CONTENTS Safety and Usage Precautions · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 2 Introduction · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 3 Naming of Parts · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 4 Top Panel · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 4 Rear Panel · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 4 Terms Used in This Manual · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 5 Getting Connected · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 6 Connection Example (1) Connection Example (2) Connection Example (3) ·························································· ·························································· ························································· 6 6 6 Preparations · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 7 Power Up · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 7 Setting up the Amp Simulator · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 7 Quick Guide (Trying Out the Unit) · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 8 Listening to Patches (Play Mode Operation) · · · · · · · · · · · · · · · · · · · · · · · · · · · · 10 Panel Indication in Play Mode · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Selecting a Patch · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Using the Easy Edit Function · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Using the Bypass (Mute)/Tuner Function · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Adjusting the Reference Pitch of the Tuner · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Switching Modules On and Off During Play (Manual Mode) · · · · · · · · · · · 10 10 11 12 13 13 Changing the Sound of a Patch (Edit Mode) ···························· 14 14 16 16 17 18 Basic Edit Mode Steps · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Edit Mode Shortcut (1) · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Edit Mode Shortcut (2) · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Creating Custom Distortion · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Storing Custom Module Settings · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Storing and Copying Patches (Store Mode Operation) · · · · · · · · · · · · 18 Effects and Parameters · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 19 DRIVE Module · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · ZNR/EQ (Zoom Noise Reduction/Equalizer) Module · · · · · · · · · · · · · · · · · · · · · MOD (Modulation) Module · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · DLY/REV (Delay/Reverb) module · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · SFX Effects · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · TOTAL Module · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 19 20 21 25 27 29 Using RTM · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Using the CONTROL Switch · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Using the Jam Play Feature · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Using the Sampler · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · MIDI Usage Examples · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Basic MIDI Send/Receive Settings · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Switching GFX-8 Patches From an External Unit · · · · · · · · · · · · · · · · · · · · · · · · · Controlling External Devices in Conjunction With GFX-8 Patch Switching · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Remote Control Using GFX-8 · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Bulk Dump · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Bulk Load · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Supplied Software · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 30 31 32 34 35 35 35 37 38 39 40 40 Other Functions ········································································ 41 41 41 41 41 All Initialize/Factory Recall · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Trying Out the Factory Default Patches (Self Introduction Function) · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Adjusting the Expression Pedal · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Disabling the Bypass/Mute Function · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Troubleshooting · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 42 GFX-8 Specifications · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 42 MIDI Implimentation Chart · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 43 Safety and Usage Precautions USAGE AND SAFETY PRECAUTIONS In this manual, symbols are used to highlight warnings and cautions for you to read so that accidents can be prevented. The meanings of these symbols are as follows: This symbol indicates explanations about extremely dangerous matters. If users ignore this symbol and handle the device the wrong way, serious injury or death could result. This symbol indicates explanations about dangerous matters. If users ignore this symbol and handle the device the wrong way, bodily injury and damage to the equipment could result. Usage Precautions · Electrical interference For safety considerations, the GFX-8 has been designed to provide maximum protection against the emission of electromagnetic radiation from inside the device, and protection from external interference. However, equipment that is very susceptible to interference or that emits powerful electromagnetic waves should not be placed near the GFX-8, as the possibility of interference cannot be ruled out entirely. With any type of digital control device, the GFX-8 included, electromagnetic interference can cause malfunctioning and can corrupt or destroy data. Care should be taken to minimize the risk of damage. Safety and Usage Precautions Warning Caution · Cleaning Please observe the following safety tips and precautions to ensure hazard-free use of the GFX-8. Use a soft, dry cloth to clean the GFX-8. If necessary, slightly moisten the cloth. Do not use abrasive cleanser, wax, or solvents (such as paint thinner or cleaning alcohol), since these may dull the finish or damage the surface. · Power requirements · The GFX-8 is powered by the supplied AC adapter . Warning · To prevent malfunction and safety hazards, Do not use any other kind of AC adapter. · When using the GFX-8 in an area with a different line voltage, please consult your local ZOOM distributor about acquiring a proper AC adapter. Please keep this manual in a convenient place for future reference. · Environment Avoid using your GFX-8 in environments where it will be Caution exposed to: · Extreme temperature · High humidity or moisture · Excessive dust or sand · Excessive vibration or shock · Handling Since the GFX-8 is a precision electronic device, avoid Caution applying excessive force to the switches and buttons. Also take care not to drop the unit, and do not subject it to shock or excessive pressure. · Alterations Never open the case of the GFX-8 or attempt to modify the Caution product in any way since this can result in damage to the unit. · Connecting cables and input and output jacks You should always turn off the power to the GFX-8 and all Caution other equipment before connecting or disconnecting any cables. Also make sure to disconnect all cables and the AC adapter before moving the GFX-8. 2 ZOOM GFX-8 Introduction Thank you for selecting the ZOOM GFX-8 (hereafter simply called the "GFX-8 "). The GFX-8 is a sophisticated digital effect processor with the following features and functions: · Versatile array of effects The Variable Architecture Modeling System (VAMS) adapts the internal configuration of the unit to achieve exactly the desired pattern. The GFX-8 provides 69 effects ranging from the sound of famous guitar amplifiers and other vintage devices to ultra-modern processing functions. Up to nine effects can be freely combined for simultaneous use. Modulation effects and delay/reverb effects allow up to two types of custom settings to be stored in memory. Any desired setting can be called up quickly and easily. · Supplied editing software The GFX-8 is supplied with a CD-ROM containing software that lets you manage and edit patch libraries on a computer (Windows 95/98 or Macintosh). The software also provides access to a user custom area for detailed adjustments that are not possible on the main unit. Introduction · Extensive patch library A patch is a combination of effects and parameter settings stored in memory, with a name of up to 8 characters. The GFX-8 has room for 80 read/write patches (4 patches x 20 banks) that can be freely changed by the user, plus 160 preset patches (4 patches x 40 banks) that are read-only. In total, this gives access to as many as 240 patches. · Sophisticated distortion technology Using new technology developed by Zoom, the GFX-8 can faithfully duplicate the characteristics of famous guitar amplifiers and preamplifiers. The available choices range from conventional overdrive to exciting high-gain fuzz sound. In combination with the built-in amp simulator and cabinet simulator, this lets you create realistic distortion tailored to your music. Two types of custom distortion are also included, letting you build your own sound from scratch. · Built-in sampler and jam play feature The integrated phrase sampler has a recording time of up to 25 seconds. In addition, there is a jam play feature that lets you record a 12-second phrase and play it back in normal, reverse, or scratch mode. Changing the playback speed is possible without altering the pitch. This feature comes in handy when copying phrases. The AUX input lets you connect a stereo source such as a CD or MD player, to combine with your session or to directly record with the sampler. · "Easy Edit" feature During a stage performance, quick editing is possible using handy selectors and knobs on the top panel of the unit. You can switch effects, adjust the 4-band equalizer, control distortion gain, or fine-tune major parameters of the delay/reverb effects. Operation is quick and intuitive, just like using a compact effect device. · Designed for use on stage The tough metal chassis of the unit will withstand use in a demanding environment. The expression pedal and foot switches are designed to facilitate your work on stage. The easy-to-read 8-character display plus a 2-digit LED panel are great for checking patch names, numbers, and other settings at a glance. The output level can be set to +4 dB to match professional specifications. · MIDI capability MIDI IN and OUT connectors are provided, allowing you to hook up a MIDI sequencer or keyboard for remote control, or to control a MIDI compatible guitar amplifier or other device from the GFX-8. Memory data can also be sent and received via the MIDI link. Please take the time to read this manual carefully so as to get the most out of your GFX-8 and to ensure optimum performance and reliability. Retain this manual, the warranty card and all other documentation for future reference. * Windows 95 and Windows 98 are registered trademarks of Microsoft Corporation. * Macintosh is a registered trademark of Apple Computer Inc. ZOOM GFX-8 3 Naming of Parts PARM (parameter) knobs 1 - 4 GROUP/CUSTOM SET key Naming of Parts ZNR/EQ EDIT key TOTAL key MIDI key EDIT/CANCEL key STORE key Top Panel Display GROUP/BANK indicator expression pedal Foot switches 1 - 4 BANK UP/DOWN [MANUAL] foot switches DRIVE selector MOD (modulation) selector DLY/REV (delay/reverb) selector GAIN knob PARM (parameter) VALUE/ADJUST knob DRIVE key PARM (parameter) SELECT /ADJUST knob DLY/REV (delay/reverb) key MOD (modulation) key Rear Panel EXTERNAL DIST (distortion) SEND jack EXTERNAL DIST (distortion) RETURN jack POWER switch POWER connector INPUT jack AUX IN jack OUTPUT R jack MIDI OUT connector OUTPUT PHONES jack OUTPUT LEVEL knob OUTPUT L/MONO jack MIDI IN connector * The MIDI OUT connector can also be switched internally to serve as MIDI THRU connector (see page 35). 4 ZOOM GFX-8 Terms Used in This Manual This section explains some important terms that are used throughout the GFX-8 documentation. Effect module An "effect module" in the GFX-8 works like a stand-alone compact effect device such as a distortion or delay. In the GFX-8, you can use the four effect modules DRIVE, EQUALIZER, MOD, and DLY/REV as well as the ZNR (Zoom Noise Reduction) + AMP SIM (Amp Simulator) simultaneously. Naming of Parts RETURN EXTERNAL DIST SEND IN INPUT Signal flow in the GFX-8 * When an SFX effect of the DLY/REV module is selected, the MOD module is automatically disabled. VOLUME SFX DRIVE ZNR EQ AMP SIM MOD DLY/REV L/MONO R Effects and parameters An effect is a specific processing function in a module. The effect modules DRIVE, MOD, and DLY/REV each have 22 effects, from which one can be selected. The various settings of an effect that can be freely modified by the user are called parameters. The GFX8 uses two kinds of parameters: effect parameters which are stored separately for each patch and global parameters which apply to all patches. User groups Patch/group/bank Effect module combinations and effect parameter settings are stored in memory as "patches". The GFX-8 can store a total of 240 patches. These are divided into 80 read/write patches in the user groups (U and u) and 160 read-only patches in the preset groups (A, b, C, d). Each group has 10 banks numbered from 0 - 9, and each bank has 4 patches which can be selected with the foot switches 1 - 4 on the top panel of the unit. Preset groups BANK 9 BANK 9 BANK BANK BANK 8 BANK 8 PATCH PATCH BANK5 7 BANK5 7 BANK4 6 1 BANK4 6 1 BANK BANK BANK2 BANK2 BANKPATCH BANKPATCH PATCH PATCH BANK 1 3 111 2 BANK 1 3 111 2 PATCH PATCH PATCH PATCH PATCH11 PATCH11 BANKPATCH 1 2 3 BANKPATCH 1 2 3 0 PATCH 0 PATCH PATCH PATCH PATCH PATCH PATCH PATCH PATCH PATCH 11 222 PATCH PATCH PATCHPATCH222 33 4 1 PATCH PATCH PATCH PATCH PATCH 2 33 PATCH PATCH PATCH33 4 PATCHPATCH3 4 2 PATCH PATCH PATCH PATCH 3 44 PATCH PATCH PATCH PATCHPATCH444 3 PATCH PATCH 4 PATCH 4 Group U PATCH PATCH PATCH PATCH 11 222 PATCH PATCH PATCHPATCH222 33 4 1 PATCH PATCH PATCH PATCH PATCH 2 33 PATCH PATCH PATCH33 4 PATCHPATCH3 4 2 PATCH PATCH PATCH PATCH 3 44 PATCH PATCH PATCH PATCHPATCH444 3 PATCH PATCH 4 PATCH 4 Group u BANK 9 BANK 9 BANK 9 BANK 9 BANK BANK BANK BANK BANK 8 BANK 8 BANK 8 BANK 8 PATCH PATCH PATCH PATCH BANK5 7 BANK5 7 BANK5 7 BANK5 7 BANK4 6 1 BANK4 6 1 BANK4 6 1 BANK4 6 1 BANK BANK BANK BANK BANK2 BANK2 BANK2 BANK2 BANKPATCH BANKPATCH BANKPATCH BANKPATCH PATCH PATCH PATCH PATCH BANK 1 3 111 2 BANK 1 3 111 2 BANK 1 3 111 2 BANK 1 3 111 2 PATCH PATCH PATCH PATCH PATCH PATCH PATCH PATCH PATCH11 PATCH11 PATCH11 PATCH11 BANKPATCH 1 2 3 BANKPATCH 1 2 3 BANKPATCH 1 2 3 BANKPATCH 1 2 3 0 PATCH 0 PATCH 0 PATCH 0 PATCH PATCH PATCH PATCH PATCH PATCH PATCH PATCH PATCH PATCH PATCH PATCH PATCH 11 222 PATCH PATCH PATCHPATCH222 33 4 1 PATCH PATCH PATCH PATCH PATCH 2 33 PATCH PATCH PATCH33 4 PATCHPATCH3 4 2 PATCH PATCH PATCH PATCH 3 44 PATCH PATCH PATCH PATCHPATCH444 3 PATCH PATCH 4 PATCH 4 Group A PATCH PATCH PATCH PATCH 11 222 PATCH PATCH PATCHPATCH222 33 4 1 PATCH PATCH PATCH PATCH PATCH 2 33 PATCH PATCH PATCH33 4 PATCHPATCH3 4 2 PATCH PATCH PATCH PATCH 3 44 PATCH PATCH PATCH PATCHPATCH444 3 PATCH PATCH 4 PATCH 4 Group b PATCH PATCH PATCH PATCH 11 222 PATCH PATCH PATCHPATCH222 33 4 1 PATCH PATCH PATCH PATCH PATCH 2 33 PATCH PATCH PATCH33 4 PATCHPATCH3 4 2 PATCH PATCH PATCH PATCH 3 44 PATCH PATCH PATCH PATCHPATCH444 3 PATCH PATCH 4 PATCH 4 Group C PATCH PATCH PATCH PATCH 11 222 PATCH PATCH PATCHPATCH222 33 4 1 PATCH PATCH PATCH PATCH PATCH 2 33 PATCH PATCH PATCH33 4 PATCHPATCH3 4 2 PATCH PATCH PATCH PATCH 3 44 PATCH PATCH PATCH PATCHPATCH444 3 PATCH PATCH 4 PATCH 4 Group d Modes The GFX-8 has five different operation modes, as listed below. · Play mode In this mode, patches can be selected and played. This is the default mode of the GFX-8 that is always active when power is turned on. · Manual mode In this mode, you play your instrument while manually switching modules on and off. · Edit mode In this mode, the effect parameters of the currently selected patch can be edited (changed). · Jam play mode In this mode, you can record a guitar phrase and play it back in normal, reverse, or scratch style. · Sampler mode In this mode, you can use the sampler function to record and play back a phrase from guitar or a source such as a CD player. RTM (real-time modulation) This refers to changing effect parameters in real time. For example, you can use the expression pedal to change the mix ratio of the reverb sound, or adjust the delay time during a song using a MIDI sequencer. The type and range of the parameter to be changed, as well as the controller type (expression pedal or MIDI control change information) can be stored separately for each patch. ZOOM GFX-8 5 Getting Connected Connection Example (1) Instrument/amplifier connection Guitar amplifier Use a mono cable to connect the guitar to the INPUT jack. Use a mono cable to connect the OUTPUT L/MONO jack only (for a monaural setup) or the OUTPUT L/MONO jack and OUTPUT R jack to the guitar amplifier or playback system. Guitar Getting Connected When using the GFX-8 together with a distortion device or other effect, connect the device between the EXT.DIST SEND jack and EXT.DIST RETURN jack. Guitar INPUT INPUT R OUTPUT L/MONO AC adapter EXTERNAL DIST SEND IN OUT EXTERNAL DIST RETURN PHONES MIDI OUT MIDI IN Headphone MIDI IN MIDI OUT Guitar effect * The on/off condition and signal output level of a compact effect connected to the EXT.DIST SEND jack/EXT.DIST RETURN jack can be stored as part of a patch (see page 20). To monitor the sound with a pair of headphones, connect the cable to the OUTPUT PHONES jack. Computer MIDI interface When using the supplied software to edit the patches of the GFX-8 on a computer, connect the MIDI interface of the computer to the MIDI IN/OUT jacks of the GFX-8, using MIDI cables. Connection Example (2) Connection to power amp input jack of guitar amplifier If your guitar amplifier is equipped with a power amplifier input jack, you can directly connect the OUTPUT L/MONO jack of the GFX-8 to the power amp input jack, using the GFX-8 as a guitar preamplifier. * When using the GFX-8 in this way, it is recommended to activate the built-in amp simulator (see page 7). POWER AMP.INPUT Guitar amplifier OUTPUT L/MONO Guitar INPUT Connection Example (3) CD player/MD player connection A component with stereo line level output such as a CD player or MD player can be connected to the AUX IN jack, using a stereo Y cable. The signal supplied to this jack is not processed by the effects of the GFX-8 and is sent directly to the OUTPUT jacks. This allows you for example to listen to a CD while practicing a guitar phrase. * Using the sampler function of the GFX-8, it is also possible to record the signal supplied to the AUX IN jack (see page 34). * When using hi-fi equipment (mixer, audio system or similar) instead of a guitar amplifier, activating the built-in amp simulator (see page 7) is recommended. CD player Playback system AUX R IN OUTPUT L/MONO 6 ZOOM GFX-8 Preparations This section explains the steps you should take before playing sound through the GFX-8. Power Up 1. Verify that the AC adapter, instrument, and amplifier/playback system are correctly connected to the GFX-8. Before making any connections, be sure to turn power to all components off. Also, you should turn the volume on the amplifier or playback system to minimum, and set the OUTPUT LEVEL knob on the rear panel of the GFX-8 to the 12 o'clock position. 2. 3. Turn the system on in the order GFX-8 amplifier. While playing your instrument, adjust the volume control on the amplifier, the level control of the instrument, and the OUTPUT LEVEL knob of the GFX-8 to a suitable position. Preparations Setting up the Amp Simulator The GFX-8 incorporates an amp simulator that can duplicate the electrical characteristics and cabinet sound of various guitar amplifiers. Before starting to use the GFX- 8, we recommend that you set up the amp simulator so that it matches the connection type of the playback system or guitar amplifier. This will assure that you get optimum results from the GFX-8. 1. Immediately after turning on the GFX-8, press the TOTAL key. The GFX-8 switches to the edit mode which allows you to change various internal settings. The TOTAL key flashes red, and the display shows "PATCHLVL". (3) PARM knob 3 CABINET Selects the speaker cabinet simulator type. ·oF Cabinet simulator OFF ·C1 Combo amplifier cabinet with one 12" speaker ·C2 Combo amplifier cabinet with two 12" speakers ·ST Stack amplifier with four 10" speakers ·WL Stack amplifier tower with four 10" speakers (4) PARM knob 4 CABI DPT Adjusts the depth of the cabinet simulator effect, in the range from 0 - 10. Recommended settings for various connection methods and playback systems are as follows. Connected to guitar amplifier input jack 2. Press the TOTAL key twice, so that it flashes orange. The display indication changes to "AMP SIM". 3. Use the PARM knobs 1 - 4 to select the amp simulator setting that matches the playback system. While the TOTAL key is flashing orange, the PARM knobs 1 4 serve to set the amp simulator operation. Connected to power amplifier input jack of guitar amplifier (3) PARM knob 3 (1) PARM knob 1 (4) PARM knob 4 (2) PARM knob 2 Connected to hi-fi playback system such as mixer or audio system (1) PARM knob 1 AMP SIM Switches amp simulator ON/OFF. (2) PARM knob 2 AMP TYPE Selects the amp simulator characteristics as follows (only if parameter 1 is set to "on". 4. Line connection ·LC General combo type amplifier ·Lb Bright combo type amplifier ·LS Stack type amplifier Power amplifier connection ·AC Combo type amplifier ·AS Stack type amplifier When the settings are complete, press the STORE key twice. T`he new amp simulator setting is stored. This setting is retained also when power to the unit is turned off. ZOOM GFX-8 7 Quick Guide (Trying Out the Unit) The Quick Guide explains the basic steps for using the GFX-8 in play mode. This lets you use the unit right away, to check out what it can do. Selecting the patch/bank number/group In play mode, the name of the currently selected patch is shown on the display. The group and bank number of the patch can be checked on the GROUP/BANK indicator. Patch name Quick Guide (Trying Out the Unit) Group Bank number To switch the patch within the same bank, press one of the foot switches 1 - 4 whose LED is not lit. * If you press the foot switch whose LED is lit, the GFX- 8 goes into the bypass condition. To switch to a patch from another bank number or group, use the BANK UP/DOWN foot switches and the foot switches 1 - 4 to select the bank number and group. · For details on patch/bank/group switching, refer to p. 10. To alter the effect with RTM RTM (real-time modulation) refers to changing an effect with the expression pedal in real time. Rock the expression pedal back and forth. Push the expression pedal fully down. Move back and forth The effect changes as the expression pedal is moved. The parameter that is controlled can be programmed for each patch. Try out this function to see which parameter changes for the stored patches. Push fully down The expression pedal incorporates a switch that operates when the pedal is pushed firmly down. The switch turns the module for which RTM control is possible on and off. · For information on effects that allow RTM control, see p. 30. · For more information on the use of the expression pedal, see p. 41. 8 ZOOM GFX-8 Quick Guide (Trying Out the Unit) 3 To select other effects or adjust the effect intensity, use the easy edit function. The steps listed below will result in a change of the patch sound quality and effect intensity. To adjust the patch sound quality, operate PARM knobs 1 - 4. To change the effect, use the DRIVE, MOD, DLY/REV selectors and keys. Turn the selector to choose the desired effect in the respective module (DRIVE, MOD, DLY/REV). Adjusts the ultra-high frequency range. Quick Guide (Trying Out the Unit) Adjusts the low frequency range. Adjusts the high Adjusts the medium frequency range. frequency range. Switches the respective module (DRIVE, MOD, DLY/REV) ON and OFF and switches the group for selectable effects. To change the effect intensity, operate the GAIN, PARM SELECT, or PARM VALUE knob. Adjusts a major parameter Adjusts a major parameter of the DRIVE module. of the DLY/REV module. Adjusts a major parameter of the MOD module. * During adjustment, the key for that module flashes. * The parameter that can be adjusted differs for each patch. · For more information on easy edit, see p. 11. · For more information on full edit, see p. 14. 4 To store an adjusted patch To store an edited patch, press the STORE key twice. If required, change the store target with the BANK UP/DOWN foot switches and foot switches 1 - 4 before pressing the STORE key twice. Note that only patches in a user group can be selected as store targets. If you press the CANCEL key before pressing the STORE key twice, the store procedure is aborted and the unit returns to the play mode. 5 Other useful functions · For information on using the amp simulator, see p. 7. · For information on using the built-in tuner, see p. 12. · For information on record/playback of phrases (sampler), see p. 34. · For information on special playback of recorded phrases (jam play), see p. 32. · For more information on storing patches, see p. 18. ZOOM GFX-8 9 Listening to Patches (Play Mode Operation) Selecting and playing patches stored in the memory of the GFX-8 is called "play mode". The GFX-8 is always in this mode immediately after being turned on. This section describes how to use the functions available in this mode. Panel Indication in Play Mode In play mode, the following information is shown on the panel. (2) Group (U, u, A, b, C, d) U and u are user groups, A - d are preset groups. (1) Patch name (3) Bank number (0 - 9) (4) When a dot (.) is shown here, the user group/preset group patches can be selected continuously. Listening to Patches (Play Mode Operation) (6) Lights up in red if the EQ module in the patch is ON. (5) The foot switch LED of the currently selected patch lights up. (7) When the LED is red, the effect is from group A, and when it is green, it is from group B. When the LED is out, the effect is off. Selecting a Patch 1. To switch patches in play mode, press a foot switch 1 - 4 whose LED is not lit. In play mode, foot switches 1 - 4 serve to select a patch from the same group/bank. The LED of the currently selected foot switch is lit. flashes). It is switched only after you press one of the foot switches 1 - 4 (the flashing of the GROUP/BANK indicator stops). 2 To select a patch from a different group/bank, press the BANK UP or DOWN foot switch to switch the group/patch, and then use the foot switches 1 - 4 to select the new patch. For example, when the BANK UP foot switch is pressed repeatedly, the group/bank number changes as follows. User group HINT If desired, you can limit the action of the BANK UP/DOWN foot switches to select only user group banks, or only preset group banks. To do this, press the GROUP key. With each push of this key, the selectable groups are cycled as follows. Preset group Both groups User group Preset group Both only only groups The patch is not switched as long as you only switch the bank/group (changed section of GROUP/BANK indicator 10 ZOOM GFX-8 Using the Easy Edit Function To edit patches of the GFX-8, the user normally will activate the edit mode, select the desired parameter, and change the setting. However, it is also possible to switch effects in modules and change major effect parameters in play mode. This is called the easy edit function. 1. To switch the effect used in the DRIVE, MOD, or DLY/REV module, operate the selector and key for the respective module. Select DRIVE module effect. Select MOD module effect. Select DLY/REV module effect. 2. To adjust a major parameter of each module, operate the following knobs. [EQ] PRESENCE: Adjusts boost/cut in the ultra-high frequency range. TREBLE: Adjusts boost/cut in the high frequency range. MIDDLE: Adjusts boost/cut in the medium frequency range. BASS: Adjusts boost/cut in the low frequency range. Listening to Patches (Play Mode Operation) [PARM knobs 1 - 4] Adjust the following EQ module parameters. Switches the respective module (DRIVE, MOD, DLY/REV) ON and OFF and switches the group for selectable effects. With each push of the key, the unit cycles through the following three states. [GAIN knob] Adjusts a major parameter of the DRIVE module. In almost all patches, this is the GAIN parameter that determines the distortion intensity. [PARM SELECT/ADJUST knob] Adjusts a major parameter of the MOD module. Key out or slowly flashing red Respective module is OFF. Key lit/flashing red Module is ON and effect from group A (upper labels) is selected. [PARM VALUE/ADJUST knob] Adjusts a major parameter of the DLY/REV module. Key lit/flashing green Module is ON and effect from group B (lower labels) is selected. When the effect is switched, the name of the new effect is shown on the display for about 2 seconds. The EDITED mark (.) in the GROUP/BANK indicator lights up. This indicates that an effect parameter of this patch has been edited. The mark disappears when the setting is changed back to the original setting. When one of the above knobs is moved, the display shows the parameter name and the GROUP/BANK indicator shows the parameter value for about 2 seconds. Parameter name Setting value EDITED mark (.) While only the effect group was switched, the previous effect is still active. The change does not occur until the selector for the respective module is operated. Therefore the selector position and the actual effect may differ during this interval. Which parameter is assigned to the GAIN knob, PARM SELECT/ADJUST knob, and PARM VALUE/ADJUST knob depends on which effect is selected for that module (see page 19 - 29). · Trying to change effects or parameters which are set to NOTE NOTE OFF in the current module has no effect. In this case, the indication "OFF" is shown on the display. · All changes made with the easy edit function are temporary. Settings revert to the original condition when the patch is switched. When wishing to keep the changes, you must store the patch (see page 18). ZOOM GFX-8 11 Using the Bypass (Mute)/Tuner Function The GFX-8 incorporates an auto-chromatic tuner for guitars. To use the tuner function, the built-in effects must be bypassed (temporarily turned off) or muted (original sound and effect sound turned off). 1. To set the GFX-8 to the bypass (mute) condition, press and immediately release the foot switch 1 - 4 that has selected the currently active patch (the foot switch whose LED is lit). In play mode, when you quickly press the foot switch whose LED is lit, the GFX-8 switches to the bypass condition. The foot switch LED now flashes and the indication "BYPASS" is shown on the display. 3. When the GROUP/BANK indicator shows the desired note, perform fine tuning while watching the display. Pitch is low Lit Listening to Patches (Play Mode Operation) Flashes Pitch is correct Release immediately Pitch is high If you press a foot switch with lit LED for longer than 1 second and then release it, the GFX-8 switches to the mute condition. The foot switch LED now flashes and the indication "MUTE" is shown on the display. 4. 5. Tune the other strings in the same way. When tuning is completed, press the foot switch whose LED is flashing once more. Lit Flashes Release after more than 1 second The GFX-8 returns to the play mode. If desired, you can change the setting of the unit so that pressing the foot switch whose LED is lit will not activate the bypass/mute condition. For details, please refer to page 41. 2. Play the open string you want to tune, and watch the GROUP/BANK indicator. The GFX-8 automatically detects the pitch and the GROUP/BANK indicator shows the note which is closest to the current pitch. NOTE NOTE For tuning, always play a single note. If you play a chord, the pitch will not be detected correctly. 12 ZOOM GFX-8 Adjusting the Reference Pitch of the Tuner After the GFX-8 is turned on, the tuner reference pitch is always "center A = 440 Hz". If desired, you can change the reference pitch. This is useful for example to match your instrument to another instrument or sound source whose pitch cannot be changed easily, such as an acoustic piano or a CD. To do this, first change the reference pitch of the GFX-8 and then use to to perform tuning of your guitar. 1. 2. In play mode, press the foot switch 1 - 4 whose LED is lit, to set the GFX-8 to the bypass/mute condition. Rotate the DLY/REV (PARM VALUE) knob to adjust the reference pitch. When this knob is operated, the current reference pitch is shown on the display. The initial setting is "440" (center A = 440 Hz). Reference pitch value The available setting range is "435" (center A = 435 Hz) - "445" (center A = 445 Hz) in 1-Hz steps. 3. When tuning is completed, once more press the foot switch whose LED is flashing. The GFX-8 returns to the play mode. When the GFX-8 is turned off and on again, the reference pitch will be reset to "440". NOTE Listening to Patches (Play Mode Operation) Switching Modules On and Off During Play (Manual Mode) The condition where foot switches 1 - 4 can be used to switch the modules in a patch ON and OFF individually and where specific parameters can be adjusted is called "manual mode". In manual mode, the modules in a patch can be used like independent compact effects. 1. 2. In play mode, select a patch. Press the BANK DOWN foot switch and hold it down for at least 1 second. The GFX-8 switches to the manual mode. The display shows "MANUAL". Hold down for at least 1 second NOTE 3. Operate foot switches 1 - 4. In manual mode, foot switches 1 - 4 have the following functions. The parameter to be controlled by foot switch 4 (CONTROL switch) is set using the TOTAL module (see page 29). 4. To return to the play mode, press the BANK DOWN foot switch once more. ZOOM GFX-8 13 Changing the Sound of a Patch (Edit Mode) The condition where you can change the parameters that make up a patch to create your own sound is called "edit mode". This section describes how to use edit mode. Basic Edit Mode Steps The basic steps that are normally taken in edit mode are explained here. Besides these, the edit mode also provides a short cut to quickly edit a specific parameter (see page 16). 1. In play mode, select the patch you want to edit. The patch can be from a user group or preset group. However, because patches in the preset groups are read-only, after you have edited a patch, you can only select a user group patch as store target. ZNR/EQ EDIT key Selects the EQ module or ZNR. With each push of the key, the color of the flashing LED changes, and the edit target changes as follows. Flashing red Flashing green Flashing orange EQ module page 1 EQ module page 2 ZNR 2. Changing the Sound of a Patch (Edit Mode) Press the EDIT key. The EDIT key LED lights up, and the GFX-8 enters the edit mode. MIDI key DRIVE, MOD, DLY/REV key Select the DRIVE, MOD, or DLY/REV module respectively. In edit mode, the following information is shown on the panel. Currently selected parameter value Make MIDI settings (see page 35). TOTAL key Serves to set the patch name and patch level (overall output level of the patch) and other parameters applying to the entire patch, as well as global parameters that apply to all patches. With each push of the key, the color of the flashing LED changes, and the edit target changes as follows. Flashing red Flashing green Flashing orange Set patch name and patch level . Set RTM and CONTROL switch functions (see page 30). Make amp simulator (global parameter) settings . Currently selected parameter name The keys and foot switch LEDs of modules that are ON in the current patch are lit. The key of the module selected for editing flashes. When edit mode was activated immediately after switching patches, the TOTAL key flashes. When edit mode was activated after easy edit, the key of the edited module flashes. HINT NOTE 3. Use the panel keys to select the module you want to edit. In edit mode, the following keys serve to select the module for editing. The selected key flashes. If a module is selected that is set to OFF in the current patch, editing is not possible (display shows "OFF"). However, ZNR settings can be made also when the EQ module is OFF. 4. Use the PARM SELECT knob to select the parameter you want to edit. When you turn the PARM SELECT knob, the effects of the module selected in step 3 and the effect parameters are shown in turn on the display. (Which parameter is shown depends on the currently selected module and effect). The currently selected parameter setting can be checked using the GROUP/BANK indicator. 14 ZOOM GFX-8 5. Use the PARM VALUE/ADJUST knob to change the parameter setting (or the effect). To change the parameter shown on the display, use the PARM VALUE/ADJUST knob. When a change is made to any effect selection or parameter, the EDITED mark (.) appears on the GROUP/BANK indicator. 7. 8. When wishing to continue editing other parameters or modules, repeat steps 3 - 6. When editing is complete, press the EDIT/CANCEL key. The GFX-8 returns to the play mode. All changes made in edit mode are temporary. Settings revert to the original condition when the patch is switched. When wishing to keep the changes, you must store the patch (see page 18). NOTE PARM VALUE/ADJUST knob EDITED mark (.) 6. To change the effect module ON/OFF setting, use the following foot switches or keys. Changing the Sound of a Patch (Edit Mode) In edit mode, the following keys or foot switches can be used to change the module ON/OFF setting. The key of a module that has been set to OFF goes out, and the module cannot be edited any more. (However, the ZNR settings can be changed also if the EQ module is OFF.) · DRIVE module DRIVE key (*1), Foot switch 1 · MOD module MOD key (*1), Foot switch 2 · DLY/REV DLY/REV key (*1), Foot switch 3 · EQ module. ZNR/EQ EDIT key (*2) (*1) Each push of the key: group A , group B, OFF (*2) Each push of the key: ZNR (orange) EQ page 1 (red) EQ page 2 (green). When EQ page 1 or 2 is selected, keeping the key depressed for 1 second switches EQ ON or OFF. ZOOM GFX-8 15 Edit Mode Shortcut (1) In edit mode, the following knobs and keys can be used to directly edit the effect selection or parameter. [DRIVE/MOD/DLY/REV selector] Selects the effect of the MOD module. Selects the effect of the DRIVE module. Selects the effect of the DLY/REV module module. [GAIN knob] Adjusts a major parameter of the DRIVE module. In almost all patches, this is the GAIN parameter that determines the distortion intensity. Changing the Sound of a Patch (Edit Mode) [DRIVE/MOD/DLY/REV key] Switches the respective module (DRIVE, MOD, DLY/REV) ON and OFF and switches the group for selectable effects. With each push of the key, the unit cycles through the following three states. Key out or slowly flashing red Respective module is OFF. Key lit/flashing red Module is ON and effect from group A (upper labels) is selected. Key lit/flashing green Module is ON and effect from group B (lower labels) is selected. When the effect is switched, the name of the new effect is shown on the display for about 2 seconds. Edit Mode Shortcut (2) Using PARM knobs 1 - 4, the main parameters of each module can be quickly edited. 1. Use the DRIVE, MOD, DLY/REV, ZNR/EQ EDIT, or TOTAL key to select the module you want to edit. The selected key starts to flash. For example, when the effect OVER DRV of the DRIVE module is selected, the PARM knobs 1 - 4 control the following parameters. PARM knobs 1 - 4 2. Use the PARM knobs 1 - 4 to edit the parameter selected in step 1. In edit mode, the main parameters (parameter 1 - 4) of the currently selected module are assigned to PARM knobs 1 - 4. GAIN PRE GAIN TONE LEVEL 16 ZOOM GFX-8 Creating Custom Distortion The effect numbers 11A and 11B of the DRIVE module are reserved for custom distortion effects created by the user. For custom distortion, in addition to the regular effect parameters (PARM1 - PARM8), there are four more parameters (PARM9 PARM12) which allow control over the distortion character and other characteristics. [Normal distortion effects] PARM 1 PARM 2 PARM 3 PARM 4 PARM 1 PARM 2 PARM 3 PARM 4 PARM 1 PARM 2 PARM 3 PARM 4 PARM 1 PARM 2 PARM 3 PARM 4 GAIN PRE GAIN TONE LEVEL PARM 5 GAIN 6 PRE GAIN TONE LEVEL PARM PARM 7 PARM 8 PARM 5 GAIN 6 PRE GAIN TONE LEVEL PARM PARM 7 PARM 8 PARM 5 GAIN 6 PRE GAIN TONE LEVEL PARM PARM 7 PARM 8 PARM 5 PARM 6 PARM 7 PARM 8 RTM SETTING RTM SETTING FDR CLN RTM SETTING FOR CLEAN RTM SETTING [Custom distortion] PARM 1 PARM 2 PARM 3 PARM 4 PARM 1 PARM 2 PARM 3 PARM 4 GAIN PRE GAIN TONE LEVEL GAIN PRE GAIN TONE LEVEL PARM 5 PARM 6 PARM 7 PARM 8 RTM SETTING PARM 5 PARM 6 PARM 7 PARM 8 CUSTOM 1 PARM 9 PARM 10 PARM 11 PARM 12 > CHAR < > HIGH < > MID < > LOW < RTM SETTING FOR CLEAN FOR CLEAN CUSTOM 2 PARM 9 PARM 10 PARM 11 PARM 12 > CHAR < > HIGH < > MID < > LOW < PARM 9 PARM 10 PARM 11 PARM 12 > CHAR < > HIGH < > MID < > LOW < Distortion character High-range character Mid-range character Low-range character Changing the Sound of a Patch (Edit Mode) Once you have set these parameters and stored the result as a patch, you can use it as a new distortion effect in other patches. 1. 2. Activate edit mode. Select CUSTOM1 (11A) or CUSTOM2 (11B) of the DRIVE module. Verify that the DRIVE module is ON. 5. Use the PARM VALUE knob to adjust the value. Parameters 9 - 12 are special parameters for custom distortion, allowing setting characteristics separately for each frequency band. 6. 3. Call up parameters 1 - 8 and make the desired settings. To make optimum use of custom distortion parameters, we recommend to set parameters 1 - 4 as follows. Call up parameters 10 - 12 in the same way with the PARM SELECT knob, and use the PARM VALUE knob to adjust the value. When you have created a custom distortion effect, store the patch. That parameters 9 - 12 are global parameters that affect all patches. For example, when parameters 9 - 12 of custom distortion 1 in a patch were adjusted, and the patch was stored, the changes will affect all patches using custom distortion 1 (effect type 11A). 7. NOTE PARM1 PARM2 PARM3 PARM4 GAIN PRE GAIN TONE LEVEL 1 - 30 (as desired) 7 5 25 NOTE 4. Press the GROUP/CUSTOM SET key once. This calls up parameter 9. The name of the parameter (">CHAR<") appears on the display, and the GROUP/BANK indicator shows the current value. Parameter 9 can also be called up with the PARM SELECT knob. This is convenient to switch between any parameter from 1 - 12. ZOOM GFX-8 17 Storing Custom Module Settings The settings for the MOD module and DLY/REV module can be stored as custom settings. Stored custom settings can be called up at any time in edit mode, for use with new patches or existing patches. NOTE The operation steps are different than for creating custom distortion in the DRIVE module. When the respective module is OFF, custom module settings cannot be stored. 1. 2. Activate edit mode. Press the MOD key or DLY/REV key to select the module for which you want to store custom settings. NOTE 5. 6.

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