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User manual ZOOM RFX-1100
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User guide ZOOM RFX-1100
Detailed instructions for use are in the User's Guide. OPERATION MANUAL Introduction
Thank you for selecting the ZOOM RFX-1100 (hereafter simply called the "RFX1100"). The RFX-1100 is a sophisticated digital reverb and multi-effect processor with the following features and functions.
· 33 immediately usable effects The RFX-1100 comes with a full complement of preset effects (11 effects x 3 banks). Right out of the box, the unit is ready to create great sound. The REVERB bank in particular provides a wide spread and natural sounding ambience that meets even demanding professional standards. · Built-in professional quality reverb The reverb effects alone allow 121 different settings. The convincing sound stage created by the RFX-1100 far surpasses anything else available in this class. · Innovative choices Lo-Fi EFX purposely degrades sound quality for special effect. RESONANCE processes the input signal with sophisticated filtering. MIC SIMULATOR produces condenser mic sound from a dynamic microphone. These and various other effects are great for recording and give full scope to your creativity. · Attractive mixdown effects Mixdown effects can be used effectively to tailor the overall mood of a song when performing mixdown (mixing multiple tracks onto two final stereo tracks) or mastering (fine-tuning the sound and level of a final 2-track mix). · Intuitive editing controls Convenient knobs on the front panel let you directly adjust items such as the mixing ratio of original sound and effect sound. Editing effect parameters on the fly is also easy and straightforward. This allows quick fine-tuning for optimum sound. · MIC IN connector The MIC IN connector on the front panel serves as an additional input for a microphone. This is convenient for applying effects to a vocal part and for controlling the VOCODER effect with your voice.
Please take the time to read this manual carefully so as to get the most out of your RFX-1100 and to ensure optimum performance and reliability. Retain this manual, the warranty card and all other documentation for future reference.
Contents
Controls and Functions · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 2 Front Panel · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 2 Rear Panel · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 2 Rack Mounting · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 4 Getting Connected · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 4 Trying Out the Effects · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 6 Changing the Sound of an Effect · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 7 RFX-1100 Effects · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 8 Troubleshooting · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 15 Specifications · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 15 Safety Precautions/Usage Precautions
© ZOOM Corporation
Reproduction of this manual, in whole or in part, by any means, is prohibited.
Controls and Functions
Front Panel
(1) MIC IN connector (6) OUTPUT control
Controls and Functions
(2) MIC ON/OFF switch
(4) Level meter
(5) INPUT control (3) MIC IN indicator (7) MIX control
(1) MIC IN connector A dynamic microphone with an impedance of about 600 ohms can be connected here, for use as an additional input source. Either an XLR plug (balanced connection) or a phone plug (balanced/unbalanced connection) can be used. Normally the input signal from this connector is mixed with the signal from the rear-panel INPUT jacks. When the VOCODER effect is selected, the signal from this connector serves for controlling the sound character and the envelope (volume change curve) of the VOCODER effect. (2) MIC ON/OFF switch This switch turns the signal from the MIC IN connector on and off. * Before inserting or removing the plug of a microphone into and from the MIC IN connector, be sure to set the MIC ON/OFF switch to OFF.
(3) MIC IN indicator When the MIC ON/OFF switch is ON, this indicator lights up. (4) Level meter These indicators show the signal input level. (5) INPUT control Serves to adjust the signal from the INPUT jacks and the MIC IN jack. (6) OUTPUT control Serves to adjust the level of the signal supplied at the OUTPUT jacks. (7) MIX control Serves to adjust the balance between original sound (DRY) and effect sound (WET). When the control is turned fully counterclockwise, only the original sound is output. When the control is turned fully clockwise, only the effect sound is output.
Rear Panel
(1) POWER connector (2) BYPASS jack
(1) POWER connector The supplied power cable is to be connected here for powering the unit.
(2) BYPASS jack Serves for connection of the foot switch FS01 (option) for switching effects on and off.
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ZOOM RFX-1100
Controls and Functions
(9) CHARACTER/VARIATION selector
Controls and Functions
(10) BANK selector
(13) POWER indicator
(11) EFFECT TYPE selector (8) REVERB TIME/ADJUST control
(12) POWER switch
(8) REVERB TIME/ADJUST control Serves to adjust an effect parameter of the currently selected effect. (9) CHARACTER/VARIATION selector Serves to choose one of 11 character settings for the currently selected effect, or to adjust an effect parameter. (10) BANK selector Serves to select the effect bank (group of effects). The following three effect banks are available.
· REVERB bank Contains various reverb effects. · EFFECTS bank Contains single effects for instruments and voice, and combined effects.
· MIX&SFX bank Contains special effects and effects particularly suited for mixdown (mixing multiple tracks onto two final stereo tracks).
(11) EFFECT TYPE selector Serves to choose an effect from the currently selected bank. (12) POWER switch Serves to turn the unit on and off. (13) POWER indicator When the RFX-1100 is on, this LED indicator is lit in green. When the foot switch FS01 (option) was used to switch the effects off, the indicator flashes red.
(3) OUTPUT jacks (4) INPUT jacks
(3) OUTPUT jacks Connect these jacks to the recorder or playback system. (4) INPUT jacks Connect a line-level source, such as an instrument or
the send output of a mixer, to these jacks. If a plug is inserted only in the L/MONO jack, the signal from this plug will be supplied to both channels. A highimpedance source such as an electric guitar should be routed through a preamplifier or a guitar effect first.
ZOOM RFX-1100
3
Rack Mounting
The RFX-1100 is compatible with international 19-inch rack standards (EIA, DIN). Because the unit has been designed for rack installation, it is preferable to operate the unit in this way, rather than simply placing it on a table or similar. Align the four screw holes with the rack screw holes and securely fasten the unit to the rack with screws. · The RFX-1100 uses a metal frame, making the unit heavier than it might seem at first glance. While installing the unit in a rack, carefully support the weight of the unit until all screws are securely tightened. Otherwise the unit may drop, possibly causing injury to persons or damage to itself or to other equipment. · Do not directly stack the unit on top of other equipment. Otherwise heat may lead to a fire risk or cause performance degradation. · Before installation, always unplug any connecting cables and the power cable. Otherwise the equipment or the cables may be damaged. · Make sure that the rack in which the unit is installed is placed on a firm, solid surface, so that it cannot shake or topple over. Otherwise there is a risk of injury to persons or damage to the unit or to other equipment.
Caution
Rack Mounting / Getting Connected
Getting Connected
Basic Connections
RFX-1100 is connected to an electronic instrument, microphone, and mixer or other audio device
RFX-1100 front panel RFX-1100 rear panel
Microphone
MIC IN
Power cable FS01
FS01
Always turn the power to all components off before making any connections. Otherwise there is a risk of hearing damage or equipment damage by sudden Caution loud noise.
Insert Connection
This is an example for inserting the RFX-1100 between the sound source and a playback system or multi-track recorder (MTR). A stereo source should be connected to the INPUT L/MONO and R jacks. A mono source should be connected to the L/MONO jack only. In this example, the signal from the mic or the instrument is effect processed by the RFX-1100 and then sent to the playback system or MTR. The balance between original sound and effect sound is adjusted at the RFX-1100.
Rhythm machine, synthesizer, or similar
R
8888
L
INPUT
Guitar effect Guitar Microphone
INPUT L/MONO
R
L
OUTPUT R
MIC IN
RFX-1100
Mixer or amplifier/speaker
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Rack Mounting
Rack Mounting / Getting Connected
* Rack mount screws are not supplied with the unit.
Getting Connected
FS01
OUTPUT R L
R
INPUT L/MONO
Synthesizer or similar
Amplifier/speaker
Send/Return Connection
This is an example for connecting the RFX-1100 to the send/return jacks of a mixer or multi-track recorder. Connect the send jack of the mixer or MTR to the INPUT L/MONO jack of the RFX-1100, and connect the OUTPUT L/R jacks of the RFX-1100 to the return jacks (or the stereo line input jacks) of the mixer or MTR. In this configuration, the RFX-1100 should be set so that it outputs only the effect sound, and the balance between original sound and effect sound should be adjusted at the mixer or multi-track recorder. Supplying the send signal to the RFX-1100 in stereo is also possible.
INPUT L/MONO
L
OUTPUT R
RETURN L
R
SEND
RFX-1100 Mixer or MTR
ZOOM RFX-1100
5
Using the VOCODER Effect
This is a connection example for using the VOCODER effect from the MIX&SFX bank. Connect a dynamic microphone to the front-panel MIC IN jack on the RFX-1100. Connect a synthesizer or other instrument to the rear-panel INPUT L/MONO jack. You can then use the mic to vary the envelope (volume change curve) and the sound character of the VOCODER effect. Instead of the mic, it is also possible to use the right- channel signal for controlling the effect. In this case, the signal supplied to the INPUT L/MONO jack is controlled by the signal supplied to the INPUT R jack. Verify that the MIC IN indicator is lit. If not, press the MIC ON/OFF switch so that the indicator comes on.
MD player or sampler or similar with recorded voice
INPUT L/MONO OUTPUT R
R
L
Synthesizer Microphone
MIC IN
RFX-1100
Keyboard amplifiers
Using Two Effects in Parallel
Getting Connected / Trying Out the Effects The RFX-1100 allows using two effects at the same time (in parallel). This is possible with effects from the EFFECTS bank which have a double name separated with a slash ("/"). The following illustration shows a connection example for using two effects independently in the left and right channel.
Synthesizer
Preamplifier or distortion effect or similar
INPUT L/MONO R L OUTPUT R
Guitar amplifier RFX-1100
Keyboard amplifier
Guitar
Trying Out the Effects
1.
Verify that the AC cable, sound source, and playback system are correctly connected to the RFX-1100. The INPUT control and OUTPUT control of the RFX-1100 as well as the volume control of the playback system should be set to minimum. Turn on the system in the following order: sound source RFX-1100 playback system. While playing the sound source, turn up the INPUT control of the RFX-1100 to CLIP LED adjust the input level. To minimize noise and distortion, the INPUT control should be set as high as possible without causing the CLIP LED to light. Adjust the OUTPUT control and the volume control of the playback equipment to obtain a suitable playback volume.
5.
2. 3.
Use the BANK selector and the EFFECT TYPE selector to select the desired effect. Depending on the position of the BANK selector, the available effects are as shown below.
Select effect with EFFECT TYPE selector
4.
Select bank with BANK selector
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ZOOM RFX-1100
Changing the Sound of an Effect
The following controls are available for changing the sound character and intensity of the preset effects of the RFX-1100 and for adjusting the balance between original sound and effect sound.
(1) MIX control
Adjusts the mixing balance between the original sound and the effect sound.
· When using the insert type connection pattern
Use the MIX control to adjust the mixing balance between original sound (DRY) and effect sound (WET). Original sound Effect sound For effects such as compressor/limiter or microphone simulator where the output is the processed original sound, turn the MIX control fully to WET. Unprocessed sound (original sound)
· When using the send/return type connection pattern
The MIX control should be turned fully to WET, so that only the effect sound is output. The mixing balance between original sound and effect sound should be adjusted at the mixer or multi-track recorder.
Only effect sound is output Processed sound
Changing the Sound of an Effect
(2) REVERB TIME/ADJUST control
The function of this control differs, depending on which effect bank is currently selected with the BANK switch.
(3) CHARACTER/VARIATION selector
The function of this selector differs, depending on which effect bank is currently selected with the BANK switch.
· REVERB bank selected with BANK selector
· REVERB bank selected with BANK selector
The control adjusts the reverb duration. Short reverb Long reverb
The selector can be used to choose one of 11 reverb sound characteristics (settings with different tone and intensity). 11 reverb character settings
· EFFECTS/MIX&SFX bank selected with selector
· EFFECTS/MIX&SFX bank selected with selector
The control adjusts a major parameter of the currently selected effect. For information on which parameters can be adjusted for each effect, see pages 8 - 15.
The control adjusts a major parameter of the currently selected effect. For information on which parameters can be adjusted for each effect, see pages 8 - 15.
ZOOM RFX-1100
7
RFX-1100 Effects
This section lists all the effects available in the RFX-1100 and describes the character or parameter variations that are possible. Effects suitable for a send/return connection are marked with the S/R symbol.
· REVERB Bank
This bank contains a variety of reverb effects. For effects 1 - 9, the CHARACTER control can be used to select one of eleven character variations.
1.
HALL
These effects simulate the reverb in various types of medium to large size buildings.
S/R
CHARACTER
REVERB TIME Recommended setting
1 Large Hall 2 Bright Hall 3 Recital Hall 4 Municipal 5 Wood Hall 6 Cathedral 7 Medconcert 8 Strings Hall 9 Castle Hall 10 Small Hall 11 Gymnasium
Simulates a large concert hall. Simulates a medium-size hall with strong, bright reverb. Simulates a small hall. Simulates a fairly large municipal style hall. Simulates a medium-size hall with predominantly wooden interior. Simulates a large cathedral. Simulates a medium-size concert hall. Simulates a concert hall designed for classical music. Simulates a medieval castle. Simulates a small hall with warm sound character. Simulates a gymnasium.
Reverb Time
Sets the reverb duration.
2.
ROOM
These effects simulate the reverb in various types of interior spaces, ranging from small rooms to large clubs.
RFX-1100 Effects
S/R
CHARACTER
REVERB TIME
Recommended setting
1 Tile Chamber 2 Warm Room 3 Big Wooden 4 Meeting Room 5 Large Club 6 GtrSpace 7 Strings Room 8 Small Chamber 9 Glass Room 10 Rehearsal Space 11 Garage
Simulates the acoustics of a tiled room. Simulates the acoustics of a room with warm sound character. Simulates the acoustics of a fairly large room made of wood. Simulates the acoustics of a conference room. Simulates the acoustics of a large club with strong reverb. Reverb with a pronounced midrange. Reverb emphasizing the low range and midrange. Reverb which makes the spoken voice stand out clearly. Reverb with lean low end. Simulates a rehearsal room with strong reverb. Simulates the reverb character of a garage.
Reverb Time
Sets the reverb duration.
3.
PLATE
These effects simulate the so-called "plate reverb" sound (as produced by a pickup mounted to a large, free-hanging iron plate).
S/R
CHARACTER
REVERB TIME Recommended setting
Reverb Time
Sets the reverb duration.
1 Large Plate 2 Bright Plate
Simulates the reverb produced by a large plate. Bright plate reverb suitable for percussion.
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ZOOM RFX-1100
3 Dark Plate 4 Clear Plate 5 Short Plate 6 Slap Plate 7 Lo-Pass Plate 8 Hi-Pass Plate 9 Rich Plate 10 Endless Plate 11 Tunnel
Plate reverb with a feeling of depth. Transparent plate reverb suitable for vocals. Plate reverb with short reverb time. Reverb with a long pre-delay.
Reverb Time
Plate reverb acting on the low frequencies. Plate reverb acting on the high frequencies. Dense, rich-sounding plate reverb. Smooth plate reverb with long duration. Simulates the reverb as heard in a tunnel. Sets the reverb duration.
4.
VOCAL
Reverb effects best suited for vocals and narration.
S/R
CHARACTER
REVERB TIME Recommended setting
1 Female Rock 2 Male Ballad 3 Chorus 4 Female Folk 5 Hi Male Rock 6 Narration 7 Chanting 8 Slapback 9 Enhancer 10 LushVerb 11 EchoVerb
Reverb suitable for female rock singers. Reverb suitable for ballads sung by male vocalists. Reverb suitable for chorus music. Natural sounding reverb great for female vocals. Reverb suitable for fairly high-pitched male vocals. Reverb suitable for emphasizing narration. Reverb suitable for chanting. Emphasizes vocals without changing other characteristics. Reverb with emphasized high end. Wide simulated space suitable for vocals. Reverb with long pre-delay.
Reverb Time
Sets the reverb duration.
RFX-1100 Effects
5.
AMBIENCE
These effects lend a natural sounding ambience to the sound source which is suitable not only for single instruments but also for stereo music sources.
S/R
CHARACTER
REVERB TIME Recommended setting
1 Rock Mix 2 Jazz Band 3 Reggae Mix 4 Keyboard 5 Hip Hop 6 Film Score 7 Electronic Mix 8 New Age 9 Strings Quartet 10 Choral Mix 11 Percussion Mix
ZOOM RFX-1100
Reverb for rock type music sources. Reverb for jazz band type music sources. Reverb with a strong wet feeling, for reggae and related genres. Great ambience for keyboard playing. Ambience for rap and hip hop type music. Ambience for film music. Spatial effect suitable for synthesizer. Ambience suitable for MIDI sound sources. Warm, midrange centered ambience for strings. Rich ambience for chorus and vocal ensembles. Ambience suitable for percussion ensembles.
Reverb Time
Sets the reverb duration.
9
6.
DIMENSION
These effects control the spatial expansiveness of the sound.
S/R
CHARACTER
REVERB TIME Recommended setting
1 Super Wide 2 Stereo Mono 3 Left Right 4 Right Left 5 Big Delay 6 Mono Stereo 7 StereoMids 8 Huge Bass 9 Ping-Pong 10 Bass/Treble 11 Millennium
Emphasizes the stereo spread of music sources. Changes the sound localization from stereo to mono. Changes the sound localization from left to right. Changes the sound localization from right to left. Effect with long pre-delay for creating a wide space. Changes the sound localization from mono to stereo. Adds a wide, expansive feeling to the midrange. Creates an expansive low end. Reverb bouncing back and forth between left and right. Adds reverb to the low and high range. Creates a vast reverb space.
Reverb Time
Sets the reverb duration.
7.
PERCUSSION
These reverb effects are most suitable for drums and percussion.
S/R
CHARACTER
REVERB TIME
Recommended setting
1 Rock Kit/1 2 LatinPerc 3 Jazz Drums 4 Tom 5 Shaker 6 Reggae Drums 7 Rock Kit/2 8 MalletPerc 9 Slap 10 Afro Drums 11 Bells
RFX-1100 Effects
Reverb suitable for rock drum. Light ambience for percussion. Reverb for jazz drums. Slightly deep effect for tom-toms. Creates optimum ambience for shakers and similar percussion instruments. Midrange-centered effect for reggae drums. Allows adding reverb to snares or cymbals without affecting the low range. Mallet type percussion can be enhanced with this effect. Reverb with short pre-delay, emphasizing the low frequencies. Reverb suitable for Afro type drums. High range effect suitable for bells.
Reverb Time
Sets the reverb duration.
8.
ENSEMBLE
These effects are best for ensemble sections such as strings or brass.
S/R
CHARACTER
REVERB TIME Recommended setting
1 Strings 2 Brass 3 Piano 4 Winds 5 Synth/1 6 Solo Strings 7 Jazz Organ
Reverb suitable for strings. Reverb suitable for brass ensembles. Warm, extended reverb great for piano solos. Reverb suitable for woodwinds. Reverb suitable for synthesizer. Reverb suitable for solo strings. Light reverb for highlighting organ sound.
Reverb Time
Sets the reverb duration.
10
ZOOM RFX-1100
8 Chorus 9 Solo Winds 10 Church Organ 11 Synth/2
Wide reverb for chorus groups. Subdued reverb great for wind instrument solos. Reverb for adding a spacious feeling to organ music. Great reverb sound for synthesizer.
Reverb Time
Sets the reverb duration.
9.
POWER
These effects add a feeling of power and energy to sound sources.
S/R
CHARACTER
REVERB TIME Recommended setting
1 Kick/1 2 Kick/2 3 Snare/1 4 Snare/2 5 Toms/1 6 Toms/2 7 Hand Perc 8 DistGtr/1 9 DistGtr/2 10 Vocal/1 11 Vocal/2
Stresses the body impact of bass drums. Increases the perceived size of the bass drum image. Stresses the body sound of snare drums. Adds a bright reverb sound to snare drums. Suitable for low toms and floor-standing toms. Emphasizes the midrange sound of tom-toms. Suitable for hand percussion. Suitable for distortion guitar sound with strong box character. Suitable for distortion guitar sound with bright character. Increases the power impact of vocals. Suitable for ballad type vocals.
Reverb Time
Sets the reverb duration.
10.
GATE
Special effect where the reverb is briskly cut by a gate.
S/R
CHARACTER
Threshold
Adjusts the threshold level where the gate becomes active.
REVERB TIME
Reverb Time
Sets the reverb duration.
RFX-1100 Effects
11.
REVERSE
This achieves a similar effect as a tape run in reverse.
S/R
CHARACTER
Threshold
Adjusts the sensitivity of the effect, that is the level from which the reverb is applied.
REVERB TIME
Reverb Time
Sets the reverb duration.
· EFFECTS Bank
This bank contains seven sophisticated single effects (1 - 7) as well as four combined effects (8 - 11) which use two effects simultaneously. The combined effects marked with a "+" are made up of two effects connected in series. The combined effects marked with a "/" use two effects in parallel in the left and right channel.
1.
COMP LIM
(Compressor · Limiter)
This effect serves for keeping signal levels within a certain range. The compressor raises the level of signals below a certain threshold and reduces the level of strong signals. The limiter only reduces the level of strong signals.
VARIATION
Comp Lim Release
Switches between compressor and limiter and adjusts the release time. 7 - 11: Limiter Higher values mean longer release time.
REVERB TIME/ADJUST
Threshold
Sets the level where the compressor/limiter becomes active.
1 - 6: Compressor Higher values mean longer release time.
ZOOM RFX-1100
11
2.
DELAY
A delay effect with a maximum delay time of up to 1486 ms.
S/R
VARIATION
Feedback
Adjusts the amount of feedback (number of delay sound repetitions). 6: Feedback = 0 Normal feedback
REVERB TIME/ADJUST
Delay Time
Sets the delay duration.
Cross-feedback
Short delay
Long delay
3.
PITCH
Stereo pitch shifter which adds a pitch-shifted component to the original sound.
S/R
VARIATION
Pitch Shift Interval
VARIATION value 1 Shift (cent) 7 2 20
REVERB TIME/ADJUST
Pitch Shift Up/Down
Determines the direction of pitch shift.
Sets the amount of pitch shift. The range extends from slight detune to 1 octave up or down.
3 100 4 200 5 300 6 400 7 500 8 700 9 10 900 1100 11 1200
Downward shift
Upward shift
100 cent = 1 semitone
4.
CHORUS
A stereo chorus with three voices per channel.
S/R
VARIATION
Chorus Depth
Adjusts the depth of pitch modulation. Turning the control clockwise increases modulation. Heavy modulation
REVERB TIME/ADJUST
Chorus Rate
Adjusts the pitch modulation rate. Slow
VARIATION = 4
Light modulation
Fast
ADJUST
[Setting example]
High-grade chorus with smooth presence
5.
RFX-1100 Effects
FLANGER
Stereo flanger with a wide range.
S/R
VARIATION
Flanger Depth
Specifies the range over which the effect is active. Turning the control clockwise makes the range broader. Broad range
REVERB TIME/ADJUST
Flanger Rate
Adjusts the flanger modulation rate. Fast
ADJUST
Narrow range
Slow
VARIATION = 10
[Setting example] Ultra-slow flanger great for hi-hat
6.
PHASER
Phaser with pronounced fluctuation.
S/R
VARIATION
Phaser Depth
Adjusts the intensity of the fluctuation. Turning the control clockwise results in more intense fluctuation. Intense fluctuation
REVERB TIME/ADJUST
Phaser Rate
Adjusts the phaser fluctuation rate.
Slight fluctuation
Slow
VARIATION = 7
Fast
ADJUST
[Setting example] Fluctuation optimized for electric piano
7.
TRM-PAN
Effect ranging from tremolo to auto-panning.
S/R
VARIATION
Depth
Turning the control counterclockwise gives tremolo. Turning it clockwise gives auto-panning with a wider spread. Strong tremolo Strong auto-panning
REVERB TIME/ADJUST
Rate
Adjusts the tremolo to autopanning rate. Slow
Fast
12
ZOOM RFX-1100
8.
DLY+REV
This is an in-series combination of delay and reverb.
S/R
VARIATION
Reverb Mix
Adjusts the mixing ratio of the reverb sound. Turning the control clockwise increases the reverb ratio.
REVERB TIME/ADJUST
Delay Time
Adjusts the delay time up to a maximum of 743 ms. (Feedback is fixed.)
9.
CHO+REV
This is an in-series combination of chorus and reverb.
S/R
VARIATION
Reverb Mix
Adjusts the mixing ratio of the reverb sound. Turning the control clockwise increases the reverb ratio.
REVERB TIME/ADJUST
Chorus Depth
Adjusts the modulation depth. (Modulation rate is fixed.)
10.
DLY/REV
This is a parallel combination of delay and reverb. The left channel carries the delay effect and the right channel the reverb effect.
S/R
VARIATION
Reverb Mix
Adjusts the mixing ratio of the reverb sound. Turning the control clockwise increases the reverb ratio. Weak reverb Strong reverb
REVERB TIME/ADJUST
Delay Time
Adjusts the delay time up to a maximum of 743 ms. (Feedback is fixed.) Long delay
Short delay
11.
FLG/REV
This is a parallel combination of flanger and reverb. The left channel carries the flanger effect and the right channel the reverb effect.
S/R
VARIATION
Reverb Mix
Adjusts the mixing ratio of the reverb sound. Turning the control clockwise increases the reverb ratio. Weak reverb Strong reverb
REVERB TIME/ADJUST
Flanger Rate
Adjusts the modulation rate. (Modulation depth is fixed.)
Slow modulation
Fast modulation
RFX-1100 Effects
· MIX&SFX Bank
This bank comprises special effects such as MIC SIMULATOR and VOCODER as well as mixdown effects useful for mixdown (mixing multiple tracks onto two final stereo tracks). The effects from this bank are best used with the MIX control turned fully clockwise, so that only the WET sound is output.
WET sound only
For effects 1 - 4, the parameters adjusted by the VARIATION control and REVERB TIME/ADJUST control are the same.
1. 2. 3. 4.
POWER MIX WIDE MIX BOOST MIX VOCAL MIX
Mixdown effect which emphasizes the bass and gives the sound a powerful punch. Mixdown effect which stresses the left/right stereo spread. Mixdown effect which gives the sound a tight low end and snappy high end. Brings out suppleness and warmth in vocals by stressing the midrange and adding plate type reverb.
VARIATION
Reverb Color
Switches the reverb sound character.
REVERB TIME/ADJUST
Intensity
Adjusts the intensity of the respective effects.
2 - 6: Short reverb mix ratio increases towards higher numbers. 1: Reverb = Off
7 - 11: Long reverb mix ratio increases towards higher numbers.
Weak effect
Strong effect
ZOOM RFX-1100
13
5.
MIC SIMULATOR
Simulates the characteristics of a high-quality condenser microphone while using an economical dynamic microphone.
VARIATION
Vocal/Inst Comp
Switches the characteristics for vocals or instruments, and adjusts the limiter sensitivity. 7 - 11: Instruments Higher numbers result in higher limiter sensitivity.
REVERB TIME/ADJUST
Enhance
Adjusts the intensity of the treble enhancer.
1 - 6: Vocals Higher numbers result in higher limiter sensitivity.
6. CABINET SIM
Combo/Stack & Depth
Adds the sound character of an amplifier speaker cabinet to the sound of an electric guitar.
VARIATION
Selects the amplifier type (combo or stack) and adjusts the effect intensity. 7 - 11: Stack type Higher numbers result in stronger cabinet sound.
REVERB TIME/ADJUST
Presence
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