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User manual ZOOM RFX-2000
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User guide ZOOM RFX-2000
Detailed instructions for use are in the User's Guide. OPERATION MANUAL Introduction
Thank you for selecting the ZOOM RFX-2000 (hereafter simply called the "RFX-2000"). The RFX-2000 is a sophisticated digital reverb and multi-effect processor with the following features and functions.
· Versatile effects and high-quality reverb The RFX-2000 comes with a full complement of 48 preset effects (8 effects x 6 banks). The reverb effects alone allow 121 different settings. The convincing sound stage created by the RFX-2000 far surpasses anything else available in this class. · 100 patch memory for immediate use Up to 100 patches (effect settings) can be stored in the internal memory. Calling up any patch is quick and easy. · Supplied editing software The RFX-2000 is supplied with nifty software that lets you manage and edit patches on a computer. (Versions for Windows 95/98 and Macintosh are included.) Besides patch editing and management, the software also provides access to eight additional effects including a 31-band graphic equalizer and a 20-tap delay effect. · Digital output The S/PDIF output (with optical and coaxial connectors) allows connection to consumer equipment with digital input (digital multitrack recorder, MD recorder, DAT recorder or similar), keeping the signal in the digital domain. · MIC IN jack The dedicated microphone jack on the front panel comes in handy for creating vocal effects without having to make cumbersome connections in the rear. Controlling the VOCODER effect is a snap thanks to this feature. · Built-in tap input Time-based parameters such as delay time can be entered directly, using the tap input feature. This makes it easy for example to match the delay time to the tempo of a song. · MIDI based control Functions such as patch switching, real-time parameter control, and storing of patch data on external equipment can be performed via a MIDI link.
Please take the time to read this manual carefully so as to get the most out of your RFX-2000 and to ensure optimum performance and reliability. Retain this manual, the warranty card and all other documentation for future reference. * Windows 95 and Windows 98 are registered trademarks of Microsoft Corporation. * Macintosh is a registered trademark of Apple Computer Inc.
Contents
Controls and Functions · · · · · · · · · · · · · · · · · 2 Front Panel · · · · · · · · · · · · · · · · · · · · · · · · · · · 2 Rear Panel · · · · · · · · · · · · · · · · · · · · · · · · · · · · 2 Rack Mounting · · · · · · · · · · · · · · · · · · · · · · · · · · 4 Getting Connected · · · · · · · · · · · · · · · · · · · · · · 4 Trying Out the Effects · · · · · · · · · · · · · · · · · · · 6 Editing a Patch · · · · · · · · · · · · · · · · · · · · · · · · · · 7 Useful Functions · · · · · · · · · · · · · · · · · · · · · · · · · 8 Using the MIDI Control Function · · · · · 10 Returning the RFX-2000 to the Factory Default Settings · · · · · · · · · RFX-2000 Effects · · · · · · · · · · · · · · · · · · · · · · Supplied Software · · · · · · · · · · · · · · · · · · · · · · Troubleshooting · · · · · · · · · · · · · · · · · · · · · · · · Specifications · · · · · · · · · · · · · · · · · · · · · · · · · · MIDI Implimentation Chart · · · · · · · · · · · · · Safety Precautions/Usage Precautions· · · · · 13 14 24 24 25 26 27
Controls and Functions
Front Panel
Controls and Functions
(1) POWER switch (2) MIC IN jack (10) STORE key (12) VALUE UP/DOWN keys (11) Level meter (13) BANK key
(3) INPUT control (4) OUTPUT control (5) MIX control and LED (6) CANCEL key (7) COMPARE key (8) MIDI key (9) PARM CHECK key
(14) Display (15) TAP key and LED (16) BYPASS key and LED
(1) POWER switch Serves to turn the unit on and off. (2) MIC IN jack A dynamic microphone with an output impedance of about 600 ohms can be connected here. Normally the input signal from this jack is mixed with the signal from the rear-panel INPUT jacks and sent to the internal effect circuitry. When the VOCODER effect is selected, the mike input signal serves for controlling the sound character and the envelope (volume change curve) of the effect. (3) INPUT control Serves to adjust the signal from the INPUT jacks and the MIC IN jack. (4) OUTPUT control Serves to adjust the level of the signal supplied at the OUTPUT jacks. (5) MIX control and LED Serves to adjust the balance between original sound (DRY) and effect sound (WET). When the control is
turned fully counterclockwise, only the original sound is output. When the control is turned fully clockwise, only the effect sound is output. If the mixing balance setting was changed since the last store operation, the LED lights up.
(6) CANCEL key Serves to cancel a store operation. (7) COMPARE key When a patch (group of stored effect settings) is being edited, this key can be used to compare the sound before and after the edit. (8) MIDI key This key is used to make various MIDI settings. (9) PARM CHECK key Serves for checking effect parameter settings. (10) STORE key Used for storing patches in memory and other functions. (11) Level meter These indicators show the signal input level.
Rear Panel
(2) BYPASS jack (1) MIDI connectors
(1) MIDI connectors Serves for connection to the MIDI interface of a computer or to a MIDI keyboard or similar. This allows patch switching from external equipment or control of the entire operation of the RFX-2000 from a computer, using the supplied editor/librarian software.
(2) BYPASS jack Serves for connection of the foot switch FS01 (option) for switching effects on and off. (3) DIGITAL OUT connectors The same signal as available at the OUTPUT jacks is carried by these connectors in S/PDIF digital format. This can be used to supply the signal to consumer equipment with a digital input, such as a digital multitrack recorder,
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Controls and Functions
Front Panel
Controls and Functions
(17) BANK LEDs (19) REV CHARACTER (EDIT 1) control and LED (20) REV TIME (EDIT 2) control and LED
(18) EFFECT TYPE selector and LED
(22) REV EQ HIGH (EDIT 4) control and LED (21) REV EQ LOW (EDIT 3) control and LED
(12) VALUE UP/DOWN keys Serve for switching patches and changing parameter values. Holding down one key while pressing the other results in a fast change. (13) BANK key Serves to select the effect bank (group of effects arranged by general type). (14) Display Shows various information such as patch numbers and parameter values. (15) TAP key and LED This key serves for tap input of time-based parameters such as delay time and rate. When an effect where tap input can be used is selected, the LED flashes with a frequency that indicates the current setting. When an effect where tap input cannot be used is selected, the LED is out. (16) BYPASS key and LED Serves to set the unit to the bypass condition where only the original sound is output. In this condition, the LED is lit.
(17) BANK LEDs These indicators show which bank is currently selected. When the EXTRA bank (only selectable with the supplied software) is selected, all six LEDs are lit. (18) EFFECT TYPE selector and LED Serves to choose an effect from the currently selected bank. If the setting was changed since the last store operation, the LED lights up. (19) REV CHARACTER (EDIT 1) control and LED (20) REV TIME (EDIT 2) control and LED (21) REV EQ LOW (EDIT 3) control and LED (22) REV EQ HIGH (EDIT 4) control and LED These controls allow the user to adjust effect parameters to a desired value. Which parameters can be adjusted depends on the currently selected effect. If a setting was changed since the last store operation, the respective LED lights up.
Rear Panel
(3) DIGITAL OUT connectors (4) OUTPUT jacks (5) INPUT jacks
(6) POWER (AC adapter) connector
MD recorder, or DAT recorder. The optical and coaxial output connectors can be used at the same time. The OUTPUT control is not active in this case.
player to these jacks. If a plug is inserted only in the L/MONO jack, the signal from this plug will be supplied to both channels.
(4) OUTPUT jacks Connect these jacks to the recorder or playback system. (5) INPUT jacks Connect a line-level source, such as an instrument or CD
(6) POWER (AC adapter) connector The supplied AC adapter is to be connected here for powering the unit.
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3
Rack Mounting
The RFX-2000 is compatible with international 19-inch rack standards (EIA, DIN). Because the unit has been designed for rack installation, it is preferable to operate the unit in this · The RFX-2000 uses a metal frame, making the unit heavier than it might seem at first Caution glance. While installing the unit in a rack, carefully support the weight of the unit until all screws are securely tightened. Otherwise the unit may drop, possibly causing injury to persons or damage to itself or to other equipment. · Do not directly stack the unit on top of other equipment. Otherwise heat may way, rather than simply placing it on a table or similar. Align the four screw holes with the rack screw holes and securely fasten the unit to the rack with screws. lead to a fire risk or cause performance degradation. · Before installation, always unplug any connecting cables and the AC adapter cable. Otherwise the equipment or the cables may be damaged. · Make sure that the rack in which the unit is installed is placed on a firm, solid surface, so that it cannot shake or topple over. Otherwise there is a risk of injury to persons or damage to the unit or to other equipment.
Rack Mounting/Getting Connected
Getting Connected
This section shows how to connect the RFX-2000 to the sound source and to the playback system.
Insert Connection
Rhythm machine, synthesizer, or similar
R
Guitar effect
L
FS01
FS01
INPUT
INPUT L/MONO
R
OUTPUT LR
BYPASS FS01
Guitar
Microphone
MIC IN
RFX-2000
Mixer or amplifier/speaker
This is an example for inserting the RFX-2000 between the sound source such as a microphone or instrument and a playback system or multi-track recorder (MTR). A stereo source should be connected to the INPUT L/MONO and R jacks. A mono source should be connected to the L/MONO jack only.
In this example, the balance between original sound and effect sound is adjusted with the MIX control of the RFX- 2000. When a component with an S/PDIF digital input (such as a digital multitrack recorder, MD recorder, or DAT recorder) is used, the connection can be made in the digital domain.
Send/Return Connection
FS01
RETURN L
R
SEND
FS01
INPUT L/MONO L OUTPUT R BYPASS FS01
RFX-2000
Mixer or MTR
This is an example for connecting the RFX-2000 to the send/return jacks of a mixer or multi-track recorder. Connect the send jack of the mixer or MTR to the INPUT L/MONO jack of the RFX-2000, and connect the OUTPUT L/R jacks of the RFX-2000 to the return jacks (or the stereo line input jacks) of the mixer or MTR. When a component with an S/PDIF digital input (such as a digital multitrack recorder, MD recorder, or DAT recorder) is
used, the connection can be made in the digital domain. In this configuration, the MIX control of the RFX-2000 should be set so that it outputs only the effect sound, and the balance between original sound and effect sound should be adjusted at the mixer or multi-track recorder. If the mixer or multi-track recorder has a stereo send output, supplying the send signal to the RFX-2000 in stereo is also possible.
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Rack Mounting
Rack Mounting/Getting Connected
* Rack mount screws are not supplied with the unit.
Getting Connected
Using the VOCODER Effect
MD player or sampler or similar with recorded voice
Synthesizer Microphone
INPUT L/MONO
R
L
OUTPUT R
MIC IN
RFX-2000
Keyboard amplifiers
This is a connection example for using the VOCODER effect from the SFX bank. Connect a dynamic microphone to the front-panel MIC IN jack on the RFX-2000. Connect a synthesizer or other instrument to the rear-panel INPUT L/MONO jack. You can then use the mike to vary the
envelope (volume change curve) and the sound character of the VOCODER effect. If nothing is connected to the MIC IN jack, the signal supplied to the INPUT L/MONO jack is controlled by the signal supplied to the INPUT R jack.
Controlling the RFX-2000 Effects from a Computer
Sound source module Computer
MIDI IN
INPUT L MIDI OUT
R
L
OUTPUT R
MIDI interface
MIDI IN
MIDI IN
MIDI OUT
RFX-2000
Playback system
The supplied software can be used to edit the patches of the RFX-2000, switch the patches in conjunction with other sequencer software, and to control patch switching and make parameter changes. To enable these functions, make connections as shown above.
Note: For information on software installation, please refer to the separate sheet. For information on how to use the software, please refer to the documentation included on the CD-ROM.
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Trying Out the Effects
This section is intended to familiarize you with the basic operation steps of the RFX-2000.
Power UP
1.
Verify that the AC adapter, sound source, and playback system are correctly connected to the RFX-2000.
The INPUT control and OUTPUT control of the RFX2000 as well as the volume control of the playback system should be set to minimum.
INPUT control of the RFX-2000 to adjust the input level.
To minimize noise and distortion, the INPUT control should be set as high as possible without causing the CLIP LED to light.
4.
2. 3.
Turn on the system in the following order: sound source RFX-2000 playback system. While playing the sound source, turn up the
Adjust the OUTPUT control and the volume control of the playback equipment to obtain a suitable playback volume.
Trying Out the Effects
Selecting a Patch
The memory of the RFX-2000 contains 100 stored patches. The display shows the number of the currently selected patch (01, 02,...99, 00). This condition is called the play mode. To switch patches, proceed as described below. We suggest that you simply try out various patches to see what kind of sound the unit can produce.
Number of the currently selected patch (01, 02,...99, 00)
CLIP -6dB -12dB -24dB -36dB -48dB
PARM CHECK
EDITED
1.
Use the VALUE UP/DOWN keys to select the number of the desired patch.
The VALUE UP key switches to higher patch numbers and the VALUE DOWN key to lower patch numbers.
2.
While playing the instrument or producing sound from the sound source, switch patches to check out the resulting sound.
Bypassing the Effects
You can temporarily turn effect processing off, so that only the original sound is output. This is useful to quickly check the change brought about by an effect.
1.
To set the RFX-2000 to the bypass mode, press the BYPASS key while the unit is in play mode.
BYPASS BYPASS
· WET MUTE In this condition, only the effect sound is muted and the original sound is output. The level of the original sound output depends on the MIX control position. Therefore there may be a drop in volume or the sound may be entirely cut off. · DRY THRU The original sound is output without any processing. The setting of the MIX control has no effect on the volume level.
The BYPASS indicator lights up. The RFX-2000 has two different bypass states, depending on the effect in the currently selected patch. (For information on which effects use which bypass type, please refer to pages 14 - 23.)
2.
To cancel the bypass mode and return the RFX-2000 to the normal state, press the BYPASS key once more.
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Editing a Patch
A patch called up from memory can be edited using the front-panel controls. You can for example select different effects and adjust effect intensity and other parameters. If any parameter is changed from the stored condition, the new parameter value is shown on the display for about 2 seconds, and the EDITED mark (.) at the right edge of the display
LED lights Parameter changed
appears. This indicates that the current patch has been edited. Because the LED of the control knob that was used to adjust the value also lights, it is easy to see which parameter has been edited.
Note: When the effect is changed, the LEDs of all control knobs except the MIX control light up.
EDITED mark (.) shown
EDITED
Selecting an Effect
The effect determines the type of sound processing that is performed. To select an effect, use the BANK key and EFFECT TYPE selector.
Editing a Patch
BANK key
The BANK key serves to select the effect bank (group of effects arranged by general type). Which banks are available depends on the current BANK position.
EFFECT TYPE selector
This selector serves to choose the effect. As shown below, effects can be chosen from two banks, depending on the setting currently selected with the BANK key.
REVERB or SFX bank selected
· Left side BANK selected Pressing the BANK key cycles through the following banks: REVERB DELAY EFFECTS REVERB etc.
Bank switching
REVERB
BANK
DELAY
EFFECTS
DELAY or RE-MIX bank selected
BANK key
· Right side BANK selected Pressing the BANK key cycles through the following banks: SFX RE-MIX MIXDOWN SFX etc.
Bank switching
SFX RE-MIX MIXDOWN
EFFECTS or MIXDOWN bank selected
BANK key
· When a changed bank is returned to the original setting, the respective BANK LED flashes for 1 second. Note: For patches where the EXTRA bank is selected, all six BANK LEDs light up.
· When the EFFECT TYPE selector is moved, the display shows the effect number (1 - 8 in the normal banks) for about 2 seconds. · When the effect number is changed from the last stored condition, the LED of the EFFECT TYPE selector lights up. When the setting is returned to the original effect, the LED goes out. · When calling up a patch, the LED of the bank where the patch is stored lights up.
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7
Changing the Value of an Effect Parameter
Each effect of the RFX-2000 consists of certain effect parameters which determine the intensity and tone character of the effect. Effect parameters can be adjusted with the following edit controls.
MIX control
The MIX control serves to adjust the balance between original sound (DRY) and effect sound (WET). When the control is turned fully counterclockwise, only the original sound is output. When the control is turned fully clockwise, only the effect sound is output.
Lights up when mixing balance was changed Original sound only Effect sound only
REV CHARACTER (EDIT 1) control REV TIME (EDIT 2) control REV EQ LOW (EDIT 3) control REV EQ HIGH (EDIT 4) control
These controls serve to edit parameters of the currently selected effect. (For information on which parameters can be edited for which effect, please refer to pages 14 - 23.)
Lights up when parameter was edited
· When the MIX control is moved, the mixing balance setting (0 - 99) is shown on the display for about 2 seconds. · When the mixing balance setting is changed from the last stored condition, the LED of the MIX control lights up. When the setting is returned to the original value, the LED goes out.
Editing a Patch /Useful Functions
· When any of the above controls is moved, the corresponding parameter value is shown for 2 seconds on the display. · When a parameter setting is changed from the last stored condition, the LED of the respective control lights up. When the setting is returned to the original value, the LED goes out. When the effect is switched, the LEDs of all controls except the MIX control light up.
Storing an Edited Patch
If an edited patch is not stored in memory, the edited contents will be lost when another patch is selected. When wishing to keep the edited patch, store it in memory as follows.
1. 2.
Select the patch and edit it. Press the STORE key.
The patch number on the display flashes.
STORE
the patch.
When wishing to use the same patch number, this step is not necessary.
4.
Press the STORE key once more to execute the store operation.
The patch is stored in memory and the flashing of the display stops. If you press the CANCEL key instead of the STORE key, the operation is aborted and the unit reverts to the condition of step 1.
STORE key
3.
Use the VALUE UP/DOWN keys to select the patch number in which you want to store
Useful Functions
The RFX-2000 offers various handy functions for editing patches.
Checking the parameter value (parameter check)
You can also check a parameter value without moving its associated front-panel control.
1.
Press the PARM CHECK key.
The PARM CHECK mark (.) in the center of the display appears and the EFFECT TYPE selector LED flashes for about 2 seconds.
PARM CHECK
Effect number
LED flashes
PARM CHECK mark (.)
This indicates that the effect setting is being checked. The number of the currently selected effect (1 - 8) is shown for about 2 seconds on the display. The display then reverts to the original condition.
PARM CHECK key
2.
To check another parameter, press the PARM CHECK key again before the display indication reverts to the previous condition.
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With each push of the PARM CHECK key, the parameter to be checked is advanced successively.
REV CHARACTER Parameter adjusted with REV CHARACTER (EDIT 1) control
PARM CHECK
REV TIME Parameter adjusted with REV TIME (EDIT 2) control
PARM CHECK
REV EQ LOW Parameter adjusted with REV EQ LOW (EDIT 3) control
Useful Functions
PARM CHECK
Comparing the Sound Before and After Edit (Compare Function)
This function allows you to compare the currently edited sound to the sound before editing.
1.
Press the COMPARE key.
The currently edited patch is temporarily returned to the condition before editing. The indication "CP" and the patch number flash alternately on the display, and the "EDITED" mark is out.
2.
To return to editing, press the COMPARE key once more (or press the CANCEL key).
COMPARE key
COMPARE
Shown alternately
· If desired, you can check the original value of each parameter by pressing the PARM CHECK key while the unit is in the compare mode. · Moving any of the controls in compare mode has no effect.
Setting Parameters With the Tap Key (Tap Input)
The RFX-2000 allows input of time-based parameters by tapping the TAP key at the desired intervals. For example, the flanger modulation speed or delay time can be easily matched to the tempo of a song in this way.
1.
Select a patch for which tap input is possible.
Whether tap input is possible or not depends on the effect selected for that patch (see pages 14 - 23). When a patch for which tap input is possible is selected, the TAP LED flashes.
TAP
The parameter changed by tap input will revert to the original setting when the patch is switched. If wishing to retain the change, you should therefore store the patch.
· The parameter which can be set by tap input is preset (see pages 14 - 23). · The maximum interval that can be measured by the tap input function is 2 seconds. · If the tap input interval is outside the setting range for that parameter, it will be corrected to an acceptable value. · If a parameter was set by tap input and is then changed by moving the control knob for that parameter, the control knob setting will override the tap input.
2.
Hit the TAP key several times in the desired interval.
The delay time or rate is set according to the tap interval and the tap beat parameter set for the respective patch (see page 12).
3.
If desired, store the patch.
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9
Using the MIDI Control Function
The RFX-2000 can accept commands via a MIDI link for patch switching, parameter control, and transfer of memory contents to an external MIDI device. This section describes the general steps for using MIDI based functions.
Setting the MIDI Channel
Set the MIDI channel for communication with the RFX-2000 as follows.
1.
In play mode, press the MIDI key once.
The indication "CH" and the currently selected MIDI channel are shown alternately on the display.
MIDI
function is disabled.
Press once MIDI key
Shown alternately
3.
Press the CANCEL key to return to the play mode.
CANCEL
2.
Use the VALUE UP/DOWN keys to select a MIDI channel between 1 and 16. When the display shows "--", the MIDI send/receive
CANCEL key
Selecting Patches Via MIDI
To switch the patch of the RFX-2000, a program change message must be sent from a MIDI keyboard or sequencer or similar device to the RFX-2000.
1.
Using the MIDI Control Function
Connect the MIDI OUT connector of the external MIDI device to the MIDI IN connector on the RFX-2000.
The MIDI channel setting at the RFX-2000 must match the MIDI send channel setting at the external device.
RFX-2000 Program patch number change number
01 02 99 0.0 0.0 0 1 98 99 127
2.
Send a program change message from the external MIDI device to the RFX-2000.
In the factory default condition, the RFX-2000 patch numbers correspond to the following program change numbers.
· When the patch is switched at the RFX-2000, a corresponding program change message appears at the MIDI OUT connector.
Storing Program Change Numbers in the Learn Table
Sometimes it may be desirable to assign specific program change numbers to the patch numbers of the RFX-2000. (For example to call up patch number 1 of the RFX-2000 when the tone associated with program change 100 of a synthesizer is selected.) In such a case, you can use the so-called learn table in the memory of the RFX-2000 to change the program change number assigned to the patch number.
1.
In play mode, select the patch to which you want to assign a program change number and press the MIDI key two times.
The indication "PC" and the indication "--" are shown alternately on the display.
3.
When wishing to assign a separate program change number to this patch, repeat step 2.
It is also possible to assign multiple program change numbers to the same patch number.
Press twice
MIDI
Shown alternately
4.
When the setting is complete, press the CANCEL key to return to the play mode.
CANCEL
MIDI key
2.
Send a program change message from the MIDI device connected to the MIDI IN connector of the RFX-2000.
CANCEL key
If necessary, repeat steps 1 - 4 for other patch numbers and program change numbers.
· The program change numbers 100 - 127 are shown on the display as "0.0" - "2.7".
The display indication "--" changes to the received program change number. This program change number is now assigned to the currently selected patch.
· The changed learn table information is retained also when the unit is turned off. (For information on how to return the learn table to the factory default setting, see page 13.)
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Changing Effect Parameters Via MIDI
The effect parameters of the RFX-2000 can be changed using MIDI control change messages sent from an external MIDI device (MIDI keyboard or sequencer or similar). This is useful to change parameters from a separate location.
1.
Connect the MIDI OUT connector of the external MIDI device to the MIDI IN connector on the RFX-2000.
The MIDI channel setting at the RFX-2000 must match the MIDI send channel setting at the external device.
Effect parameter
EFFECT TYPE REV CHARACTER(EDIT1) REV TIME(EDIT2) REV EQ LOW(EDIT3) REV EQ HIGH(EDIT4) MIX BYPASS TAP
(For information on setting the MIDI channel, see page 10.)
2.
Send a control change message from the external MIDI device to the RFX-2000.
The effect parameters of the RFX-2000 correspond to the following control change numbers.
Acceptable send value
0 - 47 0 - 10 0 - 127 0 - 127 0 - 127 0 - 127
Control change number
86 84 85 87 88 8 80, 91 80 64
Acceptable receive value
0 - 47 0 - 10 0 - 127 0 - 127 0 - 127 0 - 127 0 - 63 = bypass off 64 - 127 = bypass on 64 - 127
0 = bypass off / 127 = bypass on Output 127 followed immediately by 0
· When a key or control on the front panel is operated, the above control change message is sent.
· Changing a parameter with a control change message has the same effect as editing the parameter with the frontpanel controls. If required, save the changed patch.
Storing Panel Operations on a Sequencer
Using the MIDI Control Function
Operation functions of the front-panel controls of the RFX-2000 can be stored as control change messages on a MIDI sequencer for later playback. This is convenient for example to play a sound source module on the sequencer and simultaneously adjust the RFX-2000 in real time.
1.
Connect the MIDI OUT connector of the external MIDI device to the MIDI IN connector on the RFX-2000, and connect the MIDI OUT connector on the RFX-2000 to the MIDI IN connector of the external MIDI device.
the start of the sequencer track which calls the patch to be used as operation start point.
2. 3.
Start the MIDI sequencer and start recording. Operate the control knobs on the front-panel of the RFX-2000.
The control knob operation is recorded as control change information on the MIDI sequencer track.
· The MIDI channel setting at the RFX-2000 must match the MIDI send channel for the sequencer track on which the operation should be recorded. (For information on setting the MIDI channel, see page 10.) · Verify that MIDI echo (MIDI thru) at the sequencer is set to OFF. · It will be useful to record a program change message at
4.
Stop recording at the MIDI sequencer and play back the track from the beginning.
Parameters will change according to the operations carried out in step 3.
Tap Input Using the MIDI Clock
Instead of using the TAP key, it is also possible to use an external MIDI device (such as a MIDI sequencer or rhythm machine) to supply a MIDI clock for setting the delay time or rate that matches the clock tempo.
1.
Connect the MIDI OUT connector of the external MIDI device to the MIDI IN connector on the RFX-2000.
shown alternately on the display.
Press
4 times
MIDI
Shown alternately
· When wishing to perform tempo input with the TAP key, set MIDI clock receive = OFF.
MIDI key
4.
2.
Select a patch at the RFX-2000 for which tap input can be used.
Use the VALUE UP/DOWN keys to set the setting to "on".
Tap input via the MIDI clock is now possible. This setting applies to all patches.
· For information on which parameters allow tap input, please refer to pages 14 - 23.)
5.
3.
In play mode, press the MIDI key four times.
The indication "CL" and the indication "on" (MIDI clock receive ON) or "oF" (MIDI clock receive OFF) are
Press the CANCEL key to return to the play mode.
You can now use the MIDI clock tap input feature. This setting applies to all patches.
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11
6.
Supply the MIDI clock from the external MIDI device.
The delay time or rate is set according to the tempo of the supplied MIDI clock and the tap beat parameter set for the respective patch see below).
· When the patch was stored and the same patch is then called up again, it suffices to supply the MIDI clock to automatically adjust delay time or rate according to the clock tempo. · If a parameter was set by MIDI clock tap input and is then changed by moving the control knob for that parameter, the control knob setting will override the MIDI clock tap input. · The RFX-2000 counts 24 MIDI clock pulses as one interval, using 1-ms units. The maximum interval that can be measured is 2 seconds.
7.
If desired, store the patch.
The parameter changed by MIDI clock tap input will revert to the original setting when the patch is switched. If wishing to retain the change, you should therefore store the patch.
Tap Beat Setting
The tap beat is a parameter that determines the length of the reference beat used for setting the delay time or rate when using the tap input feature. For example, if the tap beat is set to "4" (quarter note), the length of one beat of the MIDI clock (24 clock signals) or the interval in which the TAP key is hit will be taken as the delay time or rate. When the tap beat setting is "8" (eighth note), the setting will be one half.
1. 2.
Using the MIDI Control Function
In play mode, select a patch for which tap input is possible.
oF
· The tap beat setting is made individually for each patch.
Press the MIDI key five times.
The indication "bt" and the number showing the tap beat note length setting are shown alternately on the display.
Press
32 16 t8 16. 8 t4 8.
For this patch, MIDI clock input is not used. The interval in which the TAP key is hit is taken directly as delay time or rate parameter. Thirty-second note 4 Quarter note Sixteenth note 4. Dotted quarter note Eighth triplet note 2 Half note Dotted sixteenth note 01 Whole note Eighth note 02 Two whole notes Quarter triplet note 04 Four whole notes Dotted eighth note
5 times
MIDI
Shown alternately
4.
Press the CANCEL key.
The RFX-2000 returns to the play mode. When wishing to store the tap beat setting for the patch, perform the store operation.
MIDI key
3.
Use the VALUE UP/DOWN keys to set the note length.
NOTE: The tap beat setting will take effect the next time tap input is performed or the tempo is set by MIDI clock input.
Data Transfer (Send)
The patch information and learn table information stored internally in the RFX-2000 can be output via the MIDI link. This can be used for example to exchange settings between two RFX-2000 units, or to store the data on a MIDI sequencer. The data can then be reloaded into the RFX-2000 whenever required.
1.
When using two RFX-2000 units, connect the MIDI OUT connector on the first RFX-2000 to the MIDI IN connector of the second RFX2000, and connect the MIDI OUT connector on the second RFX-2000 to the MIDI IN connector on the first RFX-2000. The MIDI channel must be set to a matching setting.
the MIDI IN connector of the MIDI sequencer.
2.
Press the MIDI key of the sending RFX-2000 three times.
The indication "dt" and the indication "AL" are shown alternately on the display.
3.
Use the VALUE UP/DOWN keys to select the type of data to be sent.
· AL All patch data in memory and learn table · Current patch number Current patch data only (if editing, data currently being edited)
MIDI IN
MIDI OUT
RFX-2000
MIDI IN MIDI OUT
4.
RFX-2000
To execute the data transfer, press the STORE key.
The sending RFX-2000 starts to transmit the data. (The data are received automatically by the receiving RFX2000. No special steps are necessary.) During the transfer, the indication "dt" flashes on the display of the
Connection example for two RFX-2000 units
When using a MIDI sequencer or other MIDI device, connect the MIDI OUT connector on the RFX-2000 to
12
ZOOM RFX-2000
sending RFX- 2000 and the indication "dr" on the display of the receiving RFX-2000. When the transfer is completed, the units automatically revert to play mode. · When "AL" was selected for sending All patch data and learn table data in the memory of the receiving RFX-2000 are overwritten. · When "current patch number" was selected for sending The currently edited patch data are overwritten. Perform store as necessary.
recording mode and press the STORE key.
When the transfer is complete, stop recording at the external MIDI device and perform any necessary steps for storing the data on the device.
· When wishing to abort the data send process, press the CANCEL key instead of the STORE key in step 4. Note: The RFX-2000 sends several system exclusive data in succession. If a MIDI data recorder is used which stops recording after receiving one set of system exclusive data, the data of the RFX-2000 may not be stored correctly.
5.
To record data on an external MIDI sequencer or other MIDI device, set the device to the
Data Transfer (Receive)
This section describes how to load patch data and learn table data stored on an external MIDI device back into the RFX-2000.
1. 2.
Connect the MIDI OUT connector of the external MIDI device (sequencer etc.) to the MIDI IN connector on the RFX-2000. Perform playback at the external MIDI device.
· When "AL" was selected for sending All patch data and learn table data in the memory of the receiving RFX-2000 are overwritten. The indication "dr" flashes on the display while data are being received. · When "current patch number" was selected for sending The currently edited patch data are overwritten. Perform store as necessary.
· When sending data to or loading data from an external MIDI device, the RFX-2000 and the device must be set to the same MIDI channel. Otherwise data will be disregarded by the RFX-2000 also if playback is performed on the external MIDI device. · Playback at the external MIDI device must be performed at the same tempo as recording. If the tempo is faster, the RFX-2000 may not receive the data properly.
Using the MIDI Control Function/Returning the RFX-2000 to the Factory Default Settings
3.
After data have been loaded into the RFX2000, stop playback at the external MIDI device.
Returning the RFX-2000 to the Factory Default Settings
You can return the entire RFX-2000 or individual patches to the factory default condition.(Recall) This is useful if an original patch was overwritten by mistake or when wishing to return the entire unit to the original state.
Note: When the recall function is carried out, data stored in memory by the user will be lost. Make sure that these data are no longer needed before carrying out this function.
1.
Turn on the power to the RFX-2000 while keeping the STORE key depressed.
The indication "FA" is shown while the STORE key is held down.
POWER
STORE STORE
· 01 - 99, 00 Only the selected patch data are returned to the factory default condition. · PC Only the learn table is initialized (returned to the factory default condition).
3.
POWER switch STORE key STORE key release
To carry out the recall operation, press the STORE key once more.
· When AL or PC was selected in step 2 Recall is carried out and the unit reverts to the play mode. · When a specific patch number was selected in step 2 The unit stays in the recall mode, and recall is carried out subsequently for any specified patch numbers. To stop the recall operation, press the CANCEL key.
When you release the STORE key, "AL" flashes on the display.
2.
Use the VALUE UP/DOWN keys to select the recall contents.
· AL Return all patch data and the learn table to the factory default condition.
ZOOM RFX-2000
13
RFX-2000 Effects
This section lists all the effects and parameters available in the RFX-2000. For effects from the EXTRA bank (which can be called up only from a computer), only the parameters that can be adjusted with the front-panel controls of the RFX-2000 are described. Effects suitable for a send/return connection (p. 4) are marked with this symbol. Effects for which tap input (p. 9) can be used are marked with this symbol. The parameter that can be set by tap input is marked with a "TAP" indication besides the name. BYPASS indicates the operation of the unit in bypass mode (p. 6). This can be either WET MUTE (effect sound only is muted) or DRY THRU (original sound is passed through unprocessed).
REVERB Bank
This bank contains only reverb effects. The parameters REV CHARACTER, REV TIME, REV EQ LOW, and REV EQ HIGH adjusted with the respective controls are common to all of these effects. For each effect, there are 11 character settings selected with the REV CHARACTER control, producing a different tone and style.
1 HALL 2 ROOM 3 PLATE 4 VOCAL 5 AMBIENCE 6 PERCUSS 7 ENSEMBLE 8 POWER
Control knob Parameter
These effects simulate the reverb in various types of medium to large size buildings. These effects simulate the reverb in various types of interior spaces, ranging from small rooms to large clubs. These effects simulate the so-called "plate reverb" sound (as produced by a pickup mounted to a large, free-hanging iron plate). Reverb effects best suited for vocals and narration.
S/R S/R S/R S/R
These effects lend a natural sounding ambience to the sound source which is suitable S/R not only for single instruments but also for stereo music sources.
(PERCUSSION) These reverb effects are most suitable for drums and percussion.
S/R S/R S/R
RFX-2000 Effects
These effects are best for ensemble sections such as strings or brass. These effects add a feeling of power and energy to sound sources.
REV CHARACTER
Character
REV TIME
Reverb Time
Adjusts the reverb time. 1 - 30
REV EQ LOW
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